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  • Client side latency when using prediction

    - by Tips48
    I've implemented Client-Side prediction into my game, where when input is received by the client, it first sends it to the server and then acts upon it just as the server will, to reduce the appearance of lag. The problem is, the server is authoritative, so when the server sends back the position of the Entity to the client, it undo's the effect of the interpolation and creates a rubber-banding effect. For example: Client sends input to server - Client reacts on input - Server receives and reacts on input - Server sends back response - Client reaction is undone due to latency between server and client To solve this, I've decided to store the game state and input every tick in the client, and then when I receive a packet from the server, get the game state from when the packet was sent and simulate the game up to the current point. My questions: Won't this cause lag? If I'm receiving 20/30 EntityPositionPackets a second, that means I have to run 20-30 simulations of the game state. How do I sync the client and server tick? Currently, I'm sending the milli-second the packet was sent by the server, but I think it's adding too much complexity instead of just sending the tick. The problem with converting it to sending the tick is that I have no guarantee that the client and server are ticking at the same rate, for example if the client is an old-end PC.

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  • Prevent malicious vulnerability scan increasing load on a server

    - by Simon
    Hi all, this week we have been suffering some malicious vulnerability scans to our servers, increasing the load on them, making them nearly unusable. The attack is easy to defend, just blocking the offending ip, but only after discovering it. Is there any form of prevent it? Is it normal that one server becomes nearly unusable due to one of these scans? These are the requests done in just one second to our server: [Fri Mar 12 19:15:27 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/zope trunk 2 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/8872fcacd7663c040f0149ed49f572e9 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/188201 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/74e118780caa0f5232d6ec393b47ae01 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/87d4b821b2b6b9706ba6c2950c0eaefd [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/138917 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/180377 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/182712 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/compl2s [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/e7ba351f0ab1f32b532ec679ac7d589d [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/184530 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/compl_s [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/55542 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/7b9d5a65aab84640c6414a85cae2c6ff [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/77257 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/157611 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/textwrapping [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: 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/var/www/html/graphic_ep [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/132230 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/12251 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/greencheese [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/188966 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/cdsonic [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/171522 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/elitewrap [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/184313 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/188079 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does 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213.37.49.231] File does not exist: /var/www/html/56926 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/svcastle-big [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/138553 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/138232 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/153367 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/42315 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/150012 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/160079 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/win32-xp vc60 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/163482 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/42642 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/174458 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/163109 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/spacer_greys [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/pdf_icon16 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/26346 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/190998 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/fforigins [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/aliens-0 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/step-update faad [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/13376 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/52647 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/155036 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/compl2 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/174323 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/42317 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/tsugumo [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/171850 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/184127 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/48321 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/162545 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/84180 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/135901 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/57817 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/6360574 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/124989 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/113314 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/sprite-tutorial [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/14294 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/191387 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/187294 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/178666 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/179653 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/wingide-users [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/16309095 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/169465 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/189399 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/172392 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/35627 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/2670901 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/177847 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/chimplinebyline [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/87518 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/154595 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/12811780 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/cdmenupro42 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/110131 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/95615 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/18464 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/lwedchoice-1999 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/5099582 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/100968 [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/j-emacs [Fri Mar 12 19:15:28 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/0206mathew [Fri Mar 12 19:15:29 2010] [error] [client 213.37.49.231] File does not exist: /var/www/html/10844356 Thanks in advance!

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  • How to use the client object model with SharePoint2010

    - by ybbest
    In SharePoint2010, you can use client object model to communicate with SharePoint server. Today, I’d like to show you how to achieve this by using the c# console application. You can download the solution here. 1. Create a Console application in visual studio and add the following references to the project. 2. Insert your code as below ClientContext context = new ClientContext("http://demo2010a"); Web currentWeb = context.Web; context.Load(currentWeb, web => web.Title); context.ExecuteQuery(); Console.WriteLine(currentWeb.Title); Console.ReadLine(); 3. Run your code then you will get the web title displayed as shown below Note: If you got the following errors, you need to change your target framework from .Net Framework 4 client profile to .Net Framework 4 as shown below: Change from TO

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  • WCF client and non-wcf client

    - by Lijo
    Hi, Could you please tell what is the difference between a WCF client and a non-WCF client? When I generate proxy of a WCF service using svcutil and put that in client, what is created - wcf client or non-wcf client? When should I use WCF client and non-WCF Client? Thanks Lijo

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  • How to use rhythmbox-client on LAN?

    - by Kaustubh P
    A few days ago I had asked this question, and according to one suggestion, used rhythmote. It is a web-interface to change songs on a rhythmbox playing on some PC. However, its not what I had thought of, and I stumbled upon documentation for rhythmbox-client. I tried a few ways of using it, but was unsuccessful. Let me show you a few ways of how I did it. The rhythmbox is running at address 192.168.1.4, lets call it jukebox. Passing the address as a parameter Hoping that I would be able to see and browse through songs on the jukebox rhythmbox-client 192.168.1.4 But, I get this message (rhythmbox-client:8370): Rhythmbox-WARNING **: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken. (rhythmbox-client:8370): Rhythmbox-WARNING **: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken. SSH ssh -l jukebox 192.168.1.4 rhythmbox-client --print-playing Which spat this at me: (rhythmbox-client:9389): Rhythmbox-WARNING **: /bin/dbus-launch terminated abnormally with the following error: Autolaunch error: X11 initialization failed. rhythmbox-client as root gksudo rhythmbox-client 192.168.1.4 A rhythmbox client comes up, but with no music shown in the library. I am guessing this is running on my own computer. Can anyon tell me how rhythmbox-client is to be run, and is it even correct of me to think that I can get a rhythmbox window showing the songs on the jukebox? PS: There were a few other solutions mentioned, but I want to evaluate each and every one of them. Thanks.

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  • why client can not receive message from server (java) [migrated]

    - by user1745931
    I have just started learning java. I modified the client side code for a server/client communication program, by creating two threads for the client side, main thread for receiving user's input, and inputThread for receiving server's response. I am sure that server has sent the response to client, however, no response message is obtain at client. Here is my code. Can anyone help me to figure it out? Thanks package clientnio; import java.net.*; import java.nio.*; import java.io.*; import java.nio.channels.*; import java.util.Scanner; public class ClientNIO { public static int bufferLen = 50; public static SocketChannel client; public static ByteBuffer writeBuffer; public static ByteBuffer readBuffer; public static void main(String[] args) { writeBuffer = ByteBuffer.allocate(bufferLen); readBuffer = ByteBuffer.allocate(bufferLen); try { SocketAddress address = new InetSocketAddress("localhost",5505); System.out.println("Local address: "+ address); client=SocketChannel.open(address); client.configureBlocking(false); //readBuffer.flip(); new inputThread(readBuffer); /* String a="asdasdasdasddffasfas"; writeBuffer.put(a.getBytes()); writeBuffer.clear(); int d=client.write(writeBuffer); writeBuffer.flip(); */ while (true) { InputStream inStream = System.in; Scanner scan = new Scanner(inStream); if (scan.hasNext()==true) { String inputLine = scan.nextLine(); writeBuffer.put(inputLine.getBytes()); //writeBuffer.clear(); System.out.println(writeBuffer.remaining()); client.write(writeBuffer); System.out.println("Sending data: "+new String(writeBuffer.array())); writeBuffer.flip(); Thread.sleep(300); } } } catch(Exception e) { System.out.println(e); } } } class inputThread extends Thread { private ByteBuffer readBuffer; public inputThread(ByteBuffer readBuffer1) { System.out.println("Receiving thread starts."); this.readBuffer = readBuffer1; start(); } @Override public void run() { try { while (true) { readBuffer.flip(); int i=ClientNIO.client.read(readBuffer); if(i>0) { byte[] b=readBuffer.array(); System.out.println("Receiving data: "+new String(b)); //client.close(); //System.out.println("Connection closed."); //break; } Thread.sleep(100); } } catch (Exception e) { System.out.println(e); } } }

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  • Client-Server connection response timeout issues

    - by Srikar
    User creates a folder in client and in the client-side code I hit an API to the server to make this persistent for that user. But in some cases, my server is so busy that the request timesout. The server has executed my request but timedout before sending a response back to client. The timeout set is 10 seconds in client. At this point the client thinks that server has not executed its request (of creating a folder) and ends up sending it again. Now I have 2 folders on the server but the user has created only 1 folder in the client. How to prevent this? One of the ways to solve this is to use a unique ID with each new request. So the ID acts as a distinguisher between old and new requests from client. But this leads to storing these IDs on my server and do a lookup for each API call which I want to avoid. Other way is to increase the timeout duration. But I dont want to change this from 10 seconds. Something tells me that there are better solutions. I have posted this question in stackoverflow but I think its better suited here. UPDATE: I will make my problem even more explicit. The client is a webbrowser and the server is running nginx+django+mysql (standard stack). The user creates a folder in webbrowser. As a result I need to hit a server API. The API call responds back, thereby client knows API call was success. This is normal scenario. Sometimes though, server successfully completes the API request but the client-side (webbrowser) connection timesout before server can respond back. The client has no clue at this point. The user thinks the request was a fail & clicks again. This time it was a success but when the UI refreshes he sees 2 folders. I want to remedy this situation.

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  • ADF Mobile Client is now Generally Available!

    - by joe.huang
    ADF Mobile Client is now generally available!  The press release went out this morning, and the ADF Mobile Client extensions can now be downloaded in the JDeveloper Update Center.  There is also a new Oracle Mobile Computing Strategy White Paper and Data Sheet available, for a high level overview of ADF Mobile. To get started with ADF Mobile Client development, please leverage the following resources: Oracle Technology Network ADF Mobile Landing Page: Review this page for all available resources for ADF Mobile development. Getting Start with ADF Mobile Client Demo: Short demo of the end-to-end development process. Tutorial for Mobile Application Development using ADF Mobile Client ADF Mobile Client Developer Guide ADF Mobile Client Samples: available in the JDeveloper Extension itself.  Located in <JDeveloper Install Location>/jdev/extensions/oracle.adfnmc.core/Samples directory.  Blogs will follow, describing each of the sample applications in more detail. Oracle Database Mobile Server: If database synchronization is needed, please follow this link to download/install Mobile Server. Leverage JDeveloper Forum for any ADF Mobile related questions. You will need the latest (11g Patch Set 3, or 11.1.1.4.0) version of JDeveloper to use this extension.  To download the ADF Mobile Client extension in JDeveloper, you would go to Help Menu, select “Check For Update”, and look for ADF Mobile Client extension in the Official Oracle Extensions and Updates center.  You can also directly download the extension from Oracle Technology Network. Check it out!  For any issues with accessing any of the links above, please contact me directly. Thanks, Joe Huang ([email protected])

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  • To refund or not to refund this client?

    - by Mahalia Samuels
    I'd really appreciate your advice on an ongoing project. I presented my client with a proposal and design samples which he approved, and he paid in full instead of the 50% upfront deposit as I'd given him a generous discount. He was then slow in furnishing me with some of the content, but once we did, he expected the website to be finished immediately which was not possible. Because he needed it done urgently, we agreed to try to get it done about 10 working days after the content was provided, but the developer who was helping me let me down. The next week, I completed the website myself and uploaded it to the server on a Friday afternoon. He then calls and texts me on following Sunday while I'm at church to say it's not online (there was probably a problem with his browser). The next morning, I received an email from him demanding a full refund within two days because he couldn't see the website (even though it was live, and I tested it on multiple browsers, a different computer and my phone), and he called me shouting at me because he couldn't access it. Finally when he was able to access it, he was unhappy with a certain detail regarding the slideshow which I began fixing and which was done the next day. He then referred me to another website and said he wanted it to look similar but not identical to it in terms of the layout. He also now wanted to add more features which were not in the original design. I got a designer to work on a new design which I sent to him for review, which if approved would be completed by 15 October, and he approved it last Thursday. He then called me yesterday to say that he wanted to change the design - he only approved it out of impatience. He now wants the website to be more similar to the other website he referred me to and he wants it done before the 15th! Then, he says to me that other people have done websites for him in three days - website's he's complained to me about for lacking dimension because they were just premium themes, whereas we'd designed and coded from scratch. I'm thinking of finishing the website but refunding him in full (or at least the refundable 50%) less domain registration and other non-refundable amounts, just to avoid further escalation of this matter and having him call me next week and say he wants to change it again. These are the applicable terms and conditions as laid out in the agreement: Total amount due for this project is Amount A. Client shall pay Consultant a deposit of Amount B (50% of total amount due for project) in advance before any work commences on the Project. The balance is due within 7 working days of completion of project. Deposit is non-refundable. Should client opt to host elsewhere, applicable transferral fee of Amount C will apply. Estimated project completion time frame is 14 to 30 days from the date Client furnishes Consultant with Brief and all other required media and data, provided that Client has made payment to secure the project. Consultant will make every effort to meet agreed upon due dates. The Client should be aware that failure to submit required information or materials, or last minute changes and excessive changes may cause subsequent delays. Client delays could result in significant delays in delivery of finished work. Major changes in client input or direction or brief will be charged at normal rates. Any work the Client wishes Consultant to create, which is not specified in the attached Proposal will be considered an additional service. Client agrees to pay Consultant for any additional expenses or additional services not included in the attached quotation and proposal if requested by the Client. Web design credit in the name of the Consultant, and link to Consultant’s website shall be placed on the footer of the final Website. Either party may terminate this Agreement by giving 7 days written notice to the other of such termination. In the event that Work is postponed or terminated at the request of the Client, Consultant shall have the right to bill pro rata at full rates for work completed through the date of that request, while reserving all rights under this Agreement. If additional payment is due, this shall be payable within seven days of the Client's written notification to stop work. In the event of termination, the Client shall also pay any expenses incurred by Consultant and the Consultant shall own all rights to the Work. Advice please?

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  • Design pattern for client/server sessions?

    - by nonot1
    Are there any common patterns or general guidance I can learn from for how to design a client/server system where the both the client and server must maintain some kind per-client session state? I've found any number of libraries that can help with some of the plumbing, but it's the overall design I'm wondering about. Open issues in my mind: How to structure the client/server communication so that bidirectional synchronous and asynchronous requests are possible? The server side needs to spawn a couple of per-connected-client session-long helper process. How to manage that? How to manage the mapping from a given client (and any of it's requests) to server state and helper process instances in the face of multiple clients and intermittent network connectivity. Most communication can be simple blocking request/reply, but some will be long running processing tasks that the client will want to keep tabs on. To the extent that it matters, the platform is Linux/C/C++. Not web based. Just an existing thick-client software app being modified to talk to backend servers for some tasks.

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  • Handling packet impersonating in client-server model online game

    - by TheDespite
    I am designing a server-client model game library/engine. How do I, and should I even bother to handle frequent update packet possible impersonating? In my current design anyone could copy a packet from someone else and modify it to execute any non-critical action for another client. I am currently compressing all datagrams so that adds just a tad of security. Edit: One way I thought about was to send a unique "key" to the verified client every x_time and then the client has to add that to all of it's update packets until a new key is sent. Edit2: I should have mentioned that I am not concerned about whether the actions described in the packet are available to the client at the time, this is all checked by the server which I thought was obvious. I am only concerned about someone sending packets for another client.

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  • SMTP Client implementation [on hold]

    - by orif
    I'm implementing SMTP client. What should the client do once it already sent the "." at the end of the mail, but didn't receive "250 Ok"? This is how the conversation between the client and server look like: Server Response: 220 www.sample.com ESMTP Postfix Client Sending : HELO domain.com Server Response: 250 Hello domain.com Client Sending : MAIL FROM: <[email protected]> Server Response: 250 Ok Client Sending : RCPT TO: <[email protected]> Server Response: 250 Ok Client Sending : DATA Server Response: 354 End data with <CR><LF>.<CR><LF> Client Sending : Subject: Example Message Client Sending : From: [email protected] Client Sending : To: [email protected] Client Sending : Client Sending : TEST MAIL Client Sending : Client Sending : . Server Response: 250 Ok: queued as 23411 Client Sending : QUIT I'm not sure what should I do if the client sends "." and doesn't receive the 250 Ok - because of possible network error. Was the "." sent or not? Should the client resend the mail - and - maybe - duplicate the item, or not - and risk in losing an important mail item? Thank you.

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  • Networking Client Server Packet logic (How they communicate)

    - by Trixmix
    I want to know what is the logic behind server client communication through packets for a real time game. for example the server sends x packets then the client receives x packets and processes them.. Basically what is the process to keep the client and server in sync and able to receive and send packets. more in depth example of what I want to know: client step 1 wait for a packet step 2 read x packets step 3 process x packets step 4 send x packets and so on... I need to know the very basic outline of the communication. Big questions are: 1) do I send and read packets all at one time? i.e for loop though the incoming packets array list and read them all or one every server loop or what... 2) what order should I do things i.e first receive then read then process then send etc.. 3) what I asked above a step by step of what the server / client should do.. Thanks!

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  • Client-Server Networking Between PHP Client and Java Server

    - by Muhammad Yasir
    Hi there, I have a university project which is already 99% completed. It consists of two parts-website (PHP) and desktop (Java). People have their accounts on the website and they wish to query different information regarding their accounts. They send an SMS which is received by desktop application which queries database of website (MySQL) and sends the reply accordingly. This part is working superbly. The problem is that some times website wishes to instruct the desktop application to send a specific SMS to a particular number. Apparently there seems no way other than putting all the load to the DB server... This is how I made it work. Website puts SMS jobs in a specific table. Java application polls this table again and again and if it finds a job, it executes it. Even this part is working correctly but unfortunately it is not acceptable by my university to poll the DB like this. :( The other approach I could think of is to use client-server one. I tried making Java server and its PHP client. So that whenever an SMS is to be sent, the website opens a socket connection to desktop application and sends two strings (cell # and SMS message). Unfortunately I am unable to do this. I was successfully to make a Java server which works fine when connected by a Java client, similarly my PHP client connects correctly to a PHP server, but when I try to cross them, they start hating each other... PHP shows no error but Java gives StreamCorruptedException when it tries to read header of input stream. Could someone please tell what I can try to make PHP client and Java server work together? Or if the said purpose can be achieved by another means, how? Regards, Yasir

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  • Connecting Linux to WatchGuard Firebox SSL (OpenVPN client)

    Recently, I got a new project assignment that requires to connect permanently to the customer's network through VPN. They are using a so-called SSL VPN. As I am using OpenVPN since more than 5 years within my company's network I was quite curious about their solution and how it would actually be different from OpenVPN. Well, short version: It is a disguised version of OpenVPN. Unfortunately, the company only offers a client for Windows and Mac OS which shouldn't bother any Linux user after all. OpenVPN is part of every recent distribution and can be activated in a couple of minutes - both client as well as server (if necessary). WatchGuard Firebox SSL - About dialog Borrowing some files from a Windows client installation Initially, I didn't know about the product, so therefore I went through the installation on Windows 8. No obstacles (and no restart despite installation of TAP device drivers!) here and the secured VPN channel was up and running in less than 2 minutes or so. Much appreciated from both parties - customer and me. Of course, this whole client package and my long year approved and stable installation ignited my interest to have a closer look at the WatchGuard client. Compared to the original OpenVPN client (okay, I have to admit this is years ago) this commercial product is smarter in terms of file locations during installation. You'll be able to access the configuration and key files below your roaming application data folder. To get there, simply enter '%AppData%\WatchGuard\Mobile VPN' in your Windows/File Explorer and confirm with Enter/Return. This will display the following files: Application folder below user profile with configuration and certificate files From there we are going to borrow four files, namely: ca.crt client.crt client.ovpn client.pem and transfer them to the Linux system. You might also be able to isolate those four files from a Mac OS client. Frankly, I'm just too lazy to run the WatchGuard client installation on a Mac mini only to find the folder location, and I'm going to describe why a little bit further down this article. I know that you can do that! Feedback in the comment section is appreciated. Configuration of OpenVPN (console) Depending on your distribution the following steps might be a little different but in general you should be able to get the important information from it. I'm going to describe the steps in Ubuntu 13.04 (Raring Ringtail). As usual, there are two possibilities to achieve your goal: console and UI. Let's what it is necessary to be done. First of all, you should ensure that you have OpenVPN installed on your system. Open your favourite terminal application and run the following statement: $ sudo apt-get install openvpn network-manager-openvpn network-manager-openvpn-gnome Just to be on the safe side. The four above mentioned files from your Windows machine could be copied anywhere but either you place them below your own user directory or you put them (as root) below the default directory: /etc/openvpn At this stage you would be able to do a test run already. Just in case, run the following command and check the output (it's the similar information you would get from the 'View Logs...' context menu entry in Windows: $ sudo openvpn --config client.ovpn Pay attention to the correct path to your configuration and certificate files. OpenVPN will ask you to enter your Auth Username and Auth Password in order to establish the VPN connection, same as the Windows client. Remote server and user authentication to establish the VPN Please complete the test run and see whether all went well. You can disconnect pressing Ctrl+C. Simplifying your life - authentication file In my case, I actually set up the OpenVPN client on my gateway/router. This establishes a VPN channel between my network and my client's network and allows me to switch machines easily without having the necessity to install the WatchGuard client on each and every machine. That's also very handy for my various virtualised Windows machines. Anyway, as the client configuration, key and certificate files are located on a headless system somewhere under the roof, it is mandatory to have an automatic connection to the remote site. For that you should first change the file extension '.ovpn' to '.conf' which is the default extension on Linux systems for OpenVPN, and then open the client configuration file in order to extend an existing line. $ sudo mv client.ovpn client.conf $ sudo nano client.conf You should have a similar content to this one here: dev tunclientproto tcp-clientca ca.crtcert client.crtkey client.pemtls-remote "/O=WatchGuard_Technologies/OU=Fireware/CN=Fireware_SSLVPN_Server"remote-cert-eku "TLS Web Server Authentication"remote 1.2.3.4 443persist-keypersist-tunverb 3mute 20keepalive 10 60cipher AES-256-CBCauth SHA1float 1reneg-sec 3660nobindmute-replay-warningsauth-user-pass auth.txt Note: I changed the IP address of the remote directive above (which should be obvious, right?). Anyway, the required change is marked in red and we have to create a new authentication file 'auth.txt'. You can give the directive 'auth-user-pass' any file name you'd like to. Due to my existing OpenVPN infrastructure my setup differs completely from the above written content but for sake of simplicity I just keep it 'as-is'. Okay, let's create this file 'auth.txt' $ sudo nano auth.txt and just put two lines of information in it - username on the first, and password on the second line, like so: myvpnusernameverysecretpassword Store the file, change permissions, and call openvpn with your configuration file again: $ sudo chmod 0600 auth.txt $ sudo openvpn --config client.conf This should now work without being prompted to enter username and password. In case that you placed your files below the system-wide location /etc/openvpn you can operate your VPNs also via service command like so: $ sudo service openvpn start client $ sudo service openvpn stop client Using Network Manager For newer Linux users or the ones with 'console-phobia' I'm going to describe now how to use Network Manager to setup the OpenVPN client. For this move your mouse to the systray area and click on Network Connections => VPN Connections => Configure VPNs... which opens your Network Connections dialog. Alternatively, use the HUD and enter 'Network Connections'. Network connections overview in Ubuntu Click on 'Add' button. On the next dialog select 'Import a saved VPN configuration...' from the dropdown list and click on 'Create...' Choose connection type to import VPN configuration Now you navigate to your folder where you put the client files from the Windows system and you open the 'client.ovpn' file. Next, on the tab 'VPN' proceed with the following steps (directives from the configuration file are referred): General Check the IP address of Gateway ('remote' - we used 1.2.3.4 in this setup) Authentication Change Type to 'Password with Certificates (TLS)' ('auth-pass-user') Enter User name to access your client keys (Auth Name: myvpnusername) Enter Password (Auth Password: verysecretpassword) and choose your password handling Browse for your User Certificate ('cert' - should be pre-selected with client.crt) Browse for your CA Certificate ('ca' - should be filled as ca.crt) Specify your Private Key ('key' - here: client.pem) Then click on the 'Advanced...' button and check the following values: Use custom gateway port: 443 (second value of 'remote' directive) Check the selected value of Cipher ('cipher') Check HMAC Authentication ('auth') Enter the Subject Match: /O=WatchGuard_Technologies/OU=Fireware/CN=Fireware_SSLVPN_Server ('tls-remote') Finally, you have to confirm and close all dialogs. You should be able to establish your OpenVPN-WatchGuard connection via Network Manager. For that, click on the 'VPN Connections => client' entry on your Network Manager in the systray. It is advised that you keep an eye on the syslog to see whether there are any problematic issues that would require some additional attention. Advanced topic: routing As stated above, I'm running the 'WatchGuard client for Linux' on my head-less server, and since then I'm actually establishing a secure communication channel between two networks. In order to enable your network clients to get access to machines on the remote side there are two possibilities to enable that: Proper routing on both sides of the connection which enables both-direction access, or Network masquerading on the 'client side' of the connection Following, I'm going to describe the second option a little bit more in detail. The Linux system that I'm using is already configured as a gateway to the internet. I won't explain the necessary steps to do that, and will only focus on the additional tweaks I had to do. You can find tons of very good instructions and tutorials on 'How to setup a Linux gateway/router' - just use Google. OK, back to the actual modifications. First, we need to have some information about the network topology and IP address range used on the 'other' side. We can get this very easily from /var/log/syslog after we established the OpenVPN channel, like so: $ sudo tail -n20 /var/log/syslog Or if your system is quite busy with logging, like so: $ sudo less /var/log/syslog | grep ovpn The output should contain PUSH received message similar to the following one: Jul 23 23:13:28 ios1 ovpn-client[789]: PUSH: Received control message: 'PUSH_REPLY,topology subnet,route 192.168.1.0 255.255.255.0,dhcp-option DOMAIN ,route-gateway 192.168.6.1,topology subnet,ping 10,ping-restart 60,ifconfig 192.168.6.2 255.255.255.0' The interesting part for us is the route command which I highlighted already in the sample PUSH_REPLY. Depending on your remote server there might be multiple networks defined (172.16.x.x and/or 10.x.x.x). Important: The IP address range on both sides of the connection has to be different, otherwise you will have to shuffle IPs or increase your the netmask. {loadposition content_adsense} After the VPN connection is established, we have to extend the rules for iptables in order to route and masquerade IP packets properly. I created a shell script to take care of those steps: #!/bin/sh -eIPTABLES=/sbin/iptablesDEV_LAN=eth0DEV_VPNS=tun+VPN=192.168.1.0/24 $IPTABLES -A FORWARD -i $DEV_LAN -o $DEV_VPNS -d $VPN -j ACCEPT$IPTABLES -A FORWARD -i $DEV_VPNS -o $DEV_LAN -s $VPN -j ACCEPT$IPTABLES -t nat -A POSTROUTING -o $DEV_VPNS -d $VPN -j MASQUERADE I'm using the wildcard interface 'tun+' because I have multiple client configurations for OpenVPN on my server. In your case, it might be sufficient to specify device 'tun0' only. Simplifying your life - automatic connect on boot Now, that the client connection works flawless, configuration of routing and iptables is okay, we might consider to add another 'laziness' factor into our setup. Due to kernel updates or other circumstances it might be necessary to reboot your system. Wouldn't it be nice that the VPN connections are established during the boot procedure? Yes, of course it would be. To achieve this, we have to configure OpenVPN to automatically start our VPNs via init script. Let's have a look at the responsible 'default' file and adjust the settings accordingly. $ sudo nano /etc/default/openvpn Which should have a similar content to this: # This is the configuration file for /etc/init.d/openvpn## Start only these VPNs automatically via init script.# Allowed values are "all", "none" or space separated list of# names of the VPNs. If empty, "all" is assumed.# The VPN name refers to the VPN configutation file name.# i.e. "home" would be /etc/openvpn/home.conf#AUTOSTART="all"#AUTOSTART="none"#AUTOSTART="home office"## ... more information which remains unmodified ... With the OpenVPN client configuration as described above you would either set AUTOSTART to "all" or to "client" to enable automatic start of your VPN(s) during boot. You should also take care that your iptables commands are executed after the link has been established, too. You can easily test this configuration without reboot, like so: $ sudo service openvpn restart Enjoy stable VPN connections between your Linux system(s) and a WatchGuard Firebox SSL remote server. Cheers, JoKi

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  • Best approach to designing multi-client applications

    - by Tomh
    Hi, I was wondering how you guys start out if you need to design a multi-client project where multiple clients can interact with a server. In specific how do you go about dealing with different states and message handling, how do you start designing and considering all these cases? For example a video webchat application where it is possible that you call another client, while that client is already in a call, or is stuck in a modal dialog such that the calling dialog does not come through.

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  • Unobtrusive Client Side Validation with Dynamic Contents in ASP.NET MVC 3

    - by imran_ku07
        Introduction:          A while ago, I blogged about how to perform client side validation for dynamic contents in ASP.NET MVC 2 at here. Using the approach given in that blog, you can easily validate your dynamic ajax contents at client side. ASP.NET MVC 3 also supports unobtrusive client side validation in addition to ASP.NET MVC 2 client side validation for backward compatibility. I feel it is worth to rewrite that blog post for ASP.NET MVC 3 unobtrusive client side validation. In this article I will show you how to do this.       Description:           I am going to use the same example presented at here. Create a new ASP.NET MVC 3 application. Then just open HomeController.cs and add the following code,   public ActionResult CreateUser() { return View(); } [HttpPost] public ActionResult CreateUserPrevious(UserInformation u) { return View("CreateUserInformation", u); } [HttpPost] public ActionResult CreateUserInformation(UserInformation u) { if(ModelState.IsValid) return View("CreateUserCompanyInformation"); return View("CreateUserInformation"); } [HttpPost] public ActionResult CreateUserCompanyInformation(UserCompanyInformation uc, UserInformation ui) { if (ModelState.IsValid) return Content("Thank you for submitting your information"); return View("CreateUserCompanyInformation"); }             Next create a CreateUser view and add the following lines,   <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<UnobtrusiveValidationWithDynamicContents.Models.UserInformation>" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> CreateUser </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <div id="dynamicData"> <%Html.RenderPartial("CreateUserInformation"); %> </div> </asp:Content>             Next create a CreateUserInformation partial view and add the following lines,   <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<UnobtrusiveValidationWithDynamicContents.Models.UserInformation>" %> <% Html.EnableClientValidation(); %> <%using (Html.BeginForm("CreateUserInformation", "Home")) { %> <table id="table1"> <tr style="background-color:#E8EEF4;font-weight:bold"> <td colspan="3" align="center"> User Information </td> </tr> <tr> <td> First Name </td> <td> <%=Html.TextBoxFor(a => a.FirstName)%> </td> <td> <%=Html.ValidationMessageFor(a => a.FirstName)%> </td> </tr> <tr> <td> Last Name </td> <td> <%=Html.TextBoxFor(a => a.LastName)%> </td> <td> <%=Html.ValidationMessageFor(a => a.LastName)%> </td> </tr> <tr> <td> Email </td> <td> <%=Html.TextBoxFor(a => a.Email)%> </td> <td> <%=Html.ValidationMessageFor(a => a.Email)%> </td> </tr> <tr> <td colspan="3" align="center"> <input type="submit" name="userInformation" value="Next"/> </td> </tr> </table> <%} %> <script type="text/javascript"> $("form").submit(function (e) { if ($(this).valid()) { $.post('<%= Url.Action("CreateUserInformation")%>', $(this).serialize(), function (data) { $("#dynamicData").html(data); $.validator.unobtrusive.parse($("#dynamicData")); }); } e.preventDefault(); }); </script>             Next create a CreateUserCompanyInformation partial view and add the following lines,   <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<UnobtrusiveValidationWithDynamicContents.Models.UserCompanyInformation>" %> <% Html.EnableClientValidation(); %> <%using (Html.BeginForm("CreateUserCompanyInformation", "Home")) { %> <table id="table1"> <tr style="background-color:#E8EEF4;font-weight:bold"> <td colspan="3" align="center"> User Company Information </td> </tr> <tr> <td> Company Name </td> <td> <%=Html.TextBoxFor(a => a.CompanyName)%> </td> <td> <%=Html.ValidationMessageFor(a => a.CompanyName)%> </td> </tr> <tr> <td> Company Address </td> <td> <%=Html.TextBoxFor(a => a.CompanyAddress)%> </td> <td> <%=Html.ValidationMessageFor(a => a.CompanyAddress)%> </td> </tr> <tr> <td> Designation </td> <td> <%=Html.TextBoxFor(a => a.Designation)%> </td> <td> <%=Html.ValidationMessageFor(a => a.Designation)%> </td> </tr> <tr> <td colspan="3" align="center"> <input type="button" id="prevButton" value="Previous"/>   <input type="submit" name="userCompanyInformation" value="Next"/> <%=Html.Hidden("FirstName")%> <%=Html.Hidden("LastName")%> <%=Html.Hidden("Email")%> </td> </tr> </table> <%} %> <script type="text/javascript"> $("#prevButton").click(function () { $.post('<%= Url.Action("CreateUserPrevious")%>', $($("form")[0]).serialize(), function (data) { $("#dynamicData").html(data); $.validator.unobtrusive.parse($("#dynamicData")); }); }); $("form").submit(function (e) { if ($(this).valid()) { $.post('<%= Url.Action("CreateUserCompanyInformation")%>', $(this).serialize(), function (data) { $("#dynamicData").html(data); $.validator.unobtrusive.parse($("#dynamicData")); }); } e.preventDefault(); }); </script>             Next create a new class file UserInformation.cs inside Model folder and add the following code,   public class UserInformation { public int Id { get; set; } [Required(ErrorMessage = "First Name is required")] [StringLength(10, ErrorMessage = "First Name max length is 10")] public string FirstName { get; set; } [Required(ErrorMessage = "Last Name is required")] [StringLength(10, ErrorMessage = "Last Name max length is 10")] public string LastName { get; set; } [Required(ErrorMessage = "Email is required")] [RegularExpression(@"^\w+([-+.']\w+)*@\w+([-.]\w+)*\.\w+([-.]\w+)*$", ErrorMessage = "Email Format is wrong")] public string Email { get; set; } }             Next create a new class file UserCompanyInformation.cs inside Model folder and add the following code,    public class UserCompanyInformation { public int UserId { get; set; } [Required(ErrorMessage = "Company Name is required")] [StringLength(10, ErrorMessage = "Company Name max length is 10")] public string CompanyName { get; set; } [Required(ErrorMessage = "CompanyAddress is required")] [StringLength(50, ErrorMessage = "Company Address max length is 50")] public string CompanyAddress { get; set; } [Required(ErrorMessage = "Designation is required")] [StringLength(50, ErrorMessage = "Designation max length is 10")] public string Designation { get; set; } }            Next add the necessary script files in Site.Master,   <script src="<%= Url.Content("~/Scripts/jquery-1.4.4.min.js")%>" type="text/javascript"></script> <script src="<%= Url.Content("~/Scripts/jquery.validate.min.js")%>" type="text/javascript"></script> <script src="<%= Url.Content("~/Scripts/jquery.validate.unobtrusive.min.js")%>" type="text/javascript"></script>            Now run this application. You will get the same behavior as described in this article. The key important feature to note here is the $.validator.unobtrusive.parse method, which is used by ASP.NET MVC 3 unobtrusive client side validation to initialize jQuery validation plug-in to start the client side validation process. Another important method to note here is the jQuery.valid method which return true if the form is valid and return false if the form is not valid .       Summary:          There may be several occasions when you need to load your HTML contents dynamically. These dynamic HTML contents may also include some input elements and you need to perform some client side validation for these input elements before posting thier values to server. In this article I shows you how you can enable client side validation for dynamic input elements in ASP.NET MVC 3. I am also attaching a sample application. Hopefully you will enjoy this article too.   SyntaxHighlighter.all()

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  • Demonstrate bad code to client?

    - by jtiger
    I have a new client that has asked me to do a redesign of their website, an ASP.NET Webforms application that was developed by another consultant. It seemed straight-forward (it never is) but I took a look at the code to make sure I knew what I was in for. This application was not written well. At all. It is extremely vulnerable to SQL Injection attacks, business logic is spread throughout the entire application, a lot of duplication, and dead end code that does nothing. On top of that, it keeps throwing exceptions that are being smothered, so it all appears to be running smoothly. My job is to simply update the html and css, but much of the html is being generated in business logic and would be a nightmare for me to sort everything out. My estimates on the redesign were longer than the client was aiming for, and they are asking why so long. How can I explain to my client just how bad this code is? In their mind, the application is running great and the redesign should be a quick one-off. It's my word against the previous consultant, so how can I actually give simple, concrete examples that a non-technical client would understand?

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  • Technology Choice for a Client Application [on hold]

    - by AK_
    Not sure this is the right place to ask... I'm involved in the development of a new system, and now we are passing the demos stage. We need to build a proper client application. The platform we care most about is Windows, for now at least, but we would love to support other platforms, as long as it's free :-). Or at least very cheap. We anticipate two kinds of users: Occasional, coming mostly from the web. Professional, who would probably require more features, and better performance, and probably would prefer to see a native client. Our server exposes two APIs: A SOAP API, WCF behind the scenes, that supports 100% of the functionality. A small and very fast UDP + Binary API, that duplicates some of the functionality and is intended for the sake of performance for certain real-time scenarios. Our team is mostly proficient in .Net, C#, C++ development, and rather familiar with Web development (HTML, JavaScript). We are probably intending to develop two clients (for both user profiles), a web app, and a native app. Architecturally, we would like to have as many common components as possible. We would like to have several layers: Communication, Client Model, Client Logic, shared by both of the clients. We would also like to be able to add features to both clients when only the actual UI is a dual cost, and the rest is shared. We are looking at several technologies: WPF + Silverlight, Pure HTML, Flash / Flex (AIR?), Java (JavaFx?), and we are considering poking at WinRT(or whatever the proper name is). The question is which technology would you recommend and why? And which advantages or disadvantages will it have regarding our requirements?

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  • WCF client encrypt message to JAVA WS using username_token with message protection client policy

    - by Alex
    I am trying to create a WCF client APP that is consuming a JAVA WS that uses username_token with message protection client policy. There is a private key that is installed on the server and a public certificate file was exported from the JKS keystore file. I have installed the public key into certificate store via MMC under Personal certificates. I am trying to create a binding that will encrypt the message and pass the username as part of the payload. I have been researching and trying the different configurations for about a day now. I found a similar situation on the msdn forum: http://social.msdn.microsoft.com/Forums/en/wcf/thread/ce4b1bf5-8357-4e15-beb7-2e71b27d7415 This is the configuration that I am using in my app.config <customBinding> <binding name="certbinding"> <security authenticationMode="UserNameOverTransport"> <secureConversationBootstrap /> </security> <httpsTransport requireClientCertificate="true" /> </binding> </customBinding> <endpoint address="https://localhost:8443/ZZZService?wsdl" binding="customBinding" bindingConfiguration="cbinding" contract="XXX.YYYPortType" name="ServiceEndPointCfg" /> And this is the client code that I am using: EndpointAddress endpointAddress = new EndpointAddress(url + "?wsdl"); P6.WCF.Project.ProjectPortTypeClient proxy = new P6.WCF.Project.ProjectPortTypeClient("ServiceEndPointCfg", endpointAddress); proxy.ClientCredentials.UserName.UserName = UserName; proxy.ClientCredentials.ClientCertificate.SetCertificate(StoreLocation.CurrentUser, StoreName.My, X509FindType.FindByThumbprint, "67 87 ba 28 80 a6 27 f8 01 a6 53 2f 4a 43 3b 47 3e 88 5a c1"); var projects = proxy.ReadProjects(readProjects); This is the .NET CLient error I get: Error Log: Invalid security information. On the Java WS side I trace the log : SEVERE: Encryption is enabled but there is no encrypted key in the request. I traced the SOAP headers and payload and did confirm the encrypted key is not there. Headers: {expect=[100-continue], content-type=[text/xml; charset=utf-8], connection=[Keep-Alive], host=[localhost:8443], Content-Length=[731], vsdebuggercausalitydata=[uIDPo6hC1kng3ehImoceZNpAjXsAAAAAUBpXWdHrtkSTXPWB7oOvGZwi7MLEYUZKuRTz1XkJ3soACQAA], SOAPAction=[""], Content-Type=[text/xml; charset=utf-8]} Payload: <s:Envelope xmlns:s="http://schemas.xmlsoap.org/soap/envelope/" xmlns:u="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd"><s:Header><o:Security s:mustUnderstand="1" xmlns:o="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd"><o:UsernameToken u:Id="uuid-5809743b-d6e1-41a3-bc7c-66eba0a00998-1"><o:Username>admin</o:Username><o:Password>admin</o:Password></o:UsernameToken></o:Security></s:Header><s:Body xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><ReadProjects xmlns="http://xmlns.dev.com/WS/Project/V1"><Field>ObjectId</Field><Filter>Id='WS-Demo'</Filter></ReadProjects></s:Body></s:Envelope> I have also tryed some other bindings but with no success: <basicHttpBinding> <binding name="basicHttp"> <security mode="TransportWithMessageCredential"> <message clientCredentialType="Certificate"/> </security> </binding> </basicHttpBinding> <wsHttpBinding> <binding name="wsBinding"> <security mode="Message"> <message clientCredentialType="UserName" negotiateServiceCredential="false" /> </security> </binding> </wsHttpBinding> Your help will be greatly aprreciatted! Thanks!

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  • *Client* scalability for large numbers of remote web service calls

    - by Yuriy
    Hey Guys, I was wondering if you could share best practices and common mistakes when it comes to making large numbers of time-sensitive web service calls. In my case, I have a SOAP and an XML-RPC based web service to which I'm constantly making calls. I predict that this will soon become an issue as the number of calls per second will grow. On a higher level, I was thinking of batching those calls and submitting those to the web services every 100 ms. Could you share what else works? On a lower level side of the things, I use Apache Xml-Rpc client and standard javax.xml.soap.* packages for my client implementations. Are you aware of any client scalability related tricks/tips/warnings with these packages? Thanks in advance Yuriy

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  • Web Service Client Java

    - by zeckk
    I generated java web service client from here -- http://api.search.live.net/search.wsdl.. I want to make search and listing the return values. How i can show result ? my code is : import java.rmi.RemoteException; import com.microsoft.schemas.LiveSearch._2008._03.Search.*; public class searchtry { public static void main(String[] args) throws RemoteException { LiveSearchPortTypeProxy client=new LiveSearchPortTypeProxy(); SearchRequest request=new SearchRequest(); SearchRequestType1 type1=new SearchRequestType1(); sorgu.setAppId("*****************"); //Windows Live gave this id for using that service sorgu.setSources(new SourceType[]{SourceType.Web}); sorgu.setQuery("Java"); aratip.setParameters(request); SearchResponseType0 answer= client.search(type1); System.out.println(answer.toString()); }

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  • Sequence for authentication on a decoupled client?

    - by A T
    Using a sequence diagram and example code could you explain to me how authentication works when the client is completely separated from the server? I.e.: you haven't generated any of the client using a server-side template engine, rather you are communicating using REST (SOAP xor HTTP) xor RPC (XML xor JSON) with javascript on the client-side. Specifically I would like to know the sequence of: Authenticating using basic auth (user+pass) with "my" server Authenticating using OAuth2, e.g.: with Facebook, with facebook's server then whatever extra steps are needed for "my" server And how it could be implemented. (feel free to use psuedo-code [like below] or [preferably] prototyped simply using BackboneJS, AngularJS, EmberJS, BatmanJS, AgilityJS, SammyJS xor ActiveJS. if cookie.status in [Expired, Tampered, Wrong IP, Invalid, Not Found]: try auth(user,pass): if user is in my db: try authenticate(user,pass) if successful: login user # give session-cookie here? else: present user with "auth failed" msg else if user not in db: redirect to "edit-profile" page PS: I have written an example (editable) auth sequence diagram; based on facebooks' documentation.

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  • Best Platform/Engine for turn based Client/Server Android game

    - by Paradine
    I'm currently designing a turn based game for tablets. Initially for Android with porting to iOS later considered in design. I'm having trouble narrowing down the available technologies to even know where to spend my research time. I am hoping that if I explain what I am trying to achieve someone may be able to suggest a platform and/or engine. I've looked into some of the open source Engines ( http://www.cuteandroid.com/ten-open-source-android-2d-or-3d-game-engine-for-android-developers ) and some appear to handle much of what I might require - although with a higher focus on graphics than i need. Mages looks interesting although development appears to have ceased. If I could somehow leverage GoogleApps that would be excellent. Here is what I am trying to achieve: PvP turn based strategy game over internet - minimal animation and bandwidth required Players match up online using MetaGame system MatchID created on Resolution Server and Game starts Clients have 30 second countdown to select MoveString Clients sends small secure timestamped and MatchIDed MoveString to Resolution server Resolution server looks up Move String for each player, Resolves and Updates Players status in MatchID on Server Resolution server updates Client Views Repeat until victory conditions met - MatchID Closed, Rewards earned in MetaGame There will also need to be a full social and account system and metagame backend - but this could be running on separate system(s) Tablet in Offline mode would be catalog browsing and perhaps single player AI - bum I'm focusing on the Resolution Server at this point I'm not even certain if I would be looking at an Android App or a WebApp at this stage! I want a custom GUI so I guess an app - but maybe as I have little animation a WebApp might also work. Probably some combination of both. There will be very small overhead in data between client server - essentially a small text string every 30 seconds sent to the Resolution server which looks up the Effect and applies it to the Opponents string and determines some results to apply to the match. The client view is updated minimally with the results (only 5 in game Integers tracked) - perhaps triggering small animations/popups on the client to show the end result. e.g Explosion. If you have suggestions for a good technology or platform to best achieving the Resolution Server I'd love to hear. Also if you have experience with open source Engines - and could narrow down which (if any ) might be most suitable that would be a big help. Thanks in advance

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  • Best Platform/Engine for turn based Client/Server Android game

    - by Paradine
    I'm currently designing a turn based game for tablets. Initially for Android with porting to iOS later considered in design. I'm having trouble narrowing down the available technologies to even know where to spend my research time. I am hoping that if I explain what I am trying to achieve someone may be able to suggest a platform and/or engine. I've looked into some of the open source Engines ( http://www.cuteandroid.com/ten-open-source-android-2d-or-3d-game-engine-for-android-developers ) and some appear to handle much of what I might require - although with a higher focus on graphics than i need. Mages looks interesting although development appears to have ceased. If I could somehow leverage GoogleApps that would be excellent. Here is what I am trying to achieve: PvP turn based strategy game over internet - minimal animation and bandwidth required Players match up online using MetaGame system MatchID created on Resolution Server and Game starts Clients have 30 second countdown to select MoveString Clients sends small secure timestamped and MatchIDed MoveString to Resolution server Resolution server looks up Move String for each player, Resolves and Updates Players status in MatchID on Server Resolution server updates Client Views Repeat until victory conditions met - MatchID Closed, Rewards earned in MetaGame There will also need to be a full social and account system and metagame backend - but this could be running on separate system(s) Tablet in Offline mode would be catalog browsing and perhaps single player AI - bum I'm focusing on the Resolution Server at this point I'm not even certain if I would be looking at an Android App or a WebApp at this stage! I want a custom GUI so I guess an app - but maybe as I have little animation a WebApp might also work. Probably some combination of both. There will be very small overhead in data between client server - essentially a small text string every 30 seconds sent to the Resolution server which looks up the Effect and applies it to the Opponents string and determines some results to apply to the match. The client view is updated minimally with the results (only 5 in game Integers tracked) - perhaps triggering small animations/popups on the client to show the end result. e.g Explosion. If you have suggestions for a good technology or platform to best achieving the Resolution Server I'd love to hear. Also if you have experience with open source Engines - and could narrow down which (if any ) might be most suitable that would be a big help. Thanks in advance

    Read the article

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