Why Adobe Air is so underrated for building mobile apps?
- by Marcelo de Assis
I worked with Adobe Flash related technologies for the last 5 years, although not being a big fan of Adobe. I see some little bugs happening in some apps, but I cannot imagine why a lot of big companies do not even think to use use Adobe Air as a good technology for their mobile apps.
I see a lot of mobile developer positions asking for experts in Android or iOS , but very much less positions asking for Adobe Air, even when Adobe Air apps have the advantage of being multi-plataform, with the same app working in Blackberry, iOS and Android.
Is so much easier to develop a game using Flash, than using Android SDK, for example.
It really have flaws (that I never saw) or it is just some kind of mass prejudgement?
I also would like to hear what a project manager or a indie developer takes when choosing a plataform for building apps.