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  • iPhone 3d Model format: .h file, .obj, or some other?

    - by T Reddy
    I'm beginning to write an iPhone game using OpenGL-ES and I've come across a problem with deciding what format my 3D models should be in. I've read (link escapes me at the moment) that some developers prefer the models compiled in Objective-C .h files. Still, others prefer having .obj as these are more portable (i.e., for deployment on non-iPhone platforms). Various 3D game engines seem to support many(?) formats, but I'm not going to use any of these engines as I would like to actually learn OpenGL-ES. Am I putting myself at a disadvantage here by not using a packaged engine? Thanks!

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  • Cloud Deployment Models

    - by B R Clouse
    Normal 0 false false false EN-US X-NONE X-NONE As the cloud paradigm grows in depth and breadth, more readers are approaching the topic for the first time, or from a new perspective.  This blog is a basic review of  cloud deployment models, to help orient newcomers and neophytes. Most cloud deployments today are either private or public. It is also possible to connect a private cloud and a public cloud to form a hybrid cloud. A private cloud is for the exclusive use of an organization. Enterprises, universities and government agencies throughout the world are using private clouds. Some have designed, built and now manage their private clouds. Others use a private cloud that was built by and is now managed by a provider, hosted either onsite or at the provider’s datacenter. Because private clouds are for exclusive use, they are usually the option chosen by organizations with concerns about data security and guaranteed performance. Public clouds are open to anyone with an Internet connection. Because they require no capital investment from their users, they are particularly attractive to companies with limited resources in less regulated environments and for temporary workloads such as development and test environments. Public clouds offer a range of products, from end-user software packages to more basic services such as databases or operating environments. Public clouds may also offer cloud services such as a disaster recovery for a private cloud, or the ability to “cloudburst” a temporary workload spike from a private cloud to a public cloud. These are examples of a hybrid cloud. These are most feasible when the private and public clouds are built with similar technologies. Usually people think of a public cloud in terms of a user role, e.g., “Which public cloud should I consider using?” But someone needs to own and manage that public cloud. The company who owns and operates a public cloud is known as a public cloud provider. Oracle Database Cloud Service, Amazon RDS, database.com and Savvis Symphony Database are examples of public cloud database services. Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} When evaluating deployment models, be aware that you can use any or all of the available options. Some workloads may be best-suited for a private cloud, some for a public or hybrid cloud. And you might deploy multiple private clouds in your organization. If you are going to combine multiple clouds, then you want to make sure that each cloud is based on a consistent technology portfolio and architecture. This simplifies management and gives you the greatest flexibility in moving resources and workloads among your different clouds. Oracle’s portfolio of cloud products and services enables both deployment models. Oracle can manage either model. Universities, government agencies and companies in all types of business everywhere in the world are using clouds built with the Oracle portfolio. By employing a consistent portfolio, these customers are able to run all of their workloads – from test and development to the most mission-critical -- in a consistent manner: One Enterprise Cloud, powered by Oracle.   /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • django model Form. Include fields from related models

    - by Tom
    Hi. I have a model, called Student, which has some fields, and a OneToOne relationship with user (django.contrib.auth.User). class Student(models.Model): phone = models.CharField(max_length = 25 ) birthdate = models.DateField(null=True) gender = models.CharField(max_length=1,choices = GENDER_CHOICES) city = models.CharField(max_length = 50) personalInfo = models.TextField() user = models.OneToOneField(User,unique=True) Then, I have a ModelForm for that model class StudentForm (forms.ModelForm): class Meta: model = Student Using the fields attribute in class Meta, i've managed to show only some fields in a template. However, can I indicate which user fields to show? Something as: fields =('personalInfo','user.username') is currently not showing anything. Works with only StudentFields though/ Thanks in advance.

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  • Using Property Builtin with GAE Datastore's Model

    - by ejel
    I want to make attributes of GAE Model properties. The reason is for cases like to turn the value into uppercase before storing it. For a plain Python class, I would do something like: Foo(db.Model): def get_attr(self): return self.something def set_attr(self, value): self.something = value.upper() if value != None else None attr = property(get_attr, set_attr) However, GAE Datastore have their own concept of Property class, I looked into the documentation and it seems that I could override get_value_for_datastore(model_instance) to achieve my goal. Nevertheless, I don't know what model_instance is and how to extract the corresponding field from it. Is overriding GAE Property classes the right way to provides getter/setter-like functionality? If so, how to do it? Added: One potential issue of overriding get_value_for_datastore that I think of is it might not get called before the object was put into datastore. Hence getting the attribute before storing the object would yield an incorrect value.

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  • Django: DatabaseError column does not exist

    - by Rosarch
    I'm having a problem with Django 1.2.4. Here is a model: class Foo(models.Model): # ... ftw = models.CharField(blank=True) bar = models.ForeignKey(Bar) Right after flushing the database, I use the shell: Python 2.6.6 (r266:84292, Sep 15 2010, 15:52:39) [GCC 4.4.5] on linux2 Type "help", "copyright", "credits" or "license" for more information. (InteractiveConsole) >>> from apps.foo.models import Foo >>> Foo.objects.all() Traceback (most recent call last): File "<console>", line 1, in <module> File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 67, in __repr__ data = list(self[:REPR_OUTPUT_SIZE + 1]) File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 82, in __len__ self._result_cache.extend(list(self._iter)) File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 271, in iterator for row in compiler.results_iter(): File "/usr/local/lib/python2.6/dist-packages/django/db/models/sql/compiler.py", line 677, in results_iter for rows in self.execute_sql(MULTI): File "/usr/local/lib/python2.6/dist-packages/django/db/models/sql/compiler.py", line 732, in execute_sql cursor.execute(sql, params) File "/usr/local/lib/python2.6/dist-packages/django/db/backends/util.py", line 15, in execute return self.cursor.execute(sql, params) File "/usr/local/lib/python2.6/dist-packages/django/db/backends/postgresql_psycopg2/base.py", line 44, in execute return self.cursor.execute(query, args) DatabaseError: column foo_foo.bar_id does not exist LINE 1: ...t_omg", "foo_foo"."ftw", "foo_foo... What am I doing wrong here?

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  • Lighting-Reflectance Models & Licensing Issues

    - by codey
    Generally, or specifically, is there any licensing issue with using any of the well known lighting/reflectance models (i.e. the BRDFs or other distribution or approximation functions): Phong, Blinn–Phong, Cook–Torrance, Blinn-Torrance-Sparrow, Lambert, Minnaert, Oren–Nayar, Ward, Strauss, Ashikhmin-Shirley and common modifications where applicable, such as: Beckmann distribution, Blinn distribution, Schlick's approximation, etc. in your shader code utilised in a commercial product? Or is it a non-issue?

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  • Domain Models (PHP)

    - by Calum Bulmer
    I have been programming in PHP for several years and have, in the past, adopted methods of my own to handle data within my applications. I have built my own MVC, in the past, and have a reasonable understanding of OOP within php but I know my implementation needs some serious work. In the past I have used an is-a relationship between a model and a database table. I now know after doing some research that this is not really the best way forward. As far as I understand it I should create models that don't really care about the underlying database (or whatever storage mechanism is to be used) but only care about their actions and their data. From this I have established that I can create models of lets say for example a Person an this person object could have some Children (human children) that are also Person objects held in an array (with addPerson and removePerson methods, accepting a Person object). I could then create a PersonMapper that I could use to get a Person with a specific 'id', or to save a Person. This could then lookup the relationship data in a lookup table and create the associated child objects for the Person that has been requested (if there are any) and likewise save the data in the lookup table on the save command. This is now pushing the limits to my knowledge..... What if I wanted to model a building with different levels and different rooms within those levels? What if I wanted to place some items in those rooms? Would I create a class for building, level, room and item with the following structure. building can have 1 or many level objects held in an array level can have 1 or many room objects held in an array room can have 1 or many item objects held in an array and mappers for each class with higher level mappers using the child mappers to populate the arrays (either on request of the top level object or lazy load on request) This seems to tightly couple the different objects albeit in one direction (ie. a floor does not need to be in a building but a building can have levels) Is this the correct way to go about things? Within the view I am wanting to show a building with an option to select a level and then show the level with an option to select a room etc.. but I may also want to show a tree like structure of items in the building and what level and room they are in. I hope this makes sense. I am just struggling with the concept of nesting objects within each other when the general concept of oop seems to be to separate things. If someone can help it would be really useful. Many thanks

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  • Some tips for working with big data models

    The main goal of this article is to present some tips to help professionals that need to work with complex, big, and hard to understand database models that anyone may came across some day. Join SQL Backup’s 35,000+ customers to compress and strengthen your backups "SQL Backup will be a REAL boost to any DBA lucky enough to use it." Jonathan Allen. Download a free trial now.

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  • Programmer friendly non-voxel art styles?

    - by Overv
    Like many other programmers I've always wanted to make a game, but simply lack the skills to do any production quality graphics. I am however sure that I want to do the models and textures myself, because I need a lot of different objects and I am sure I wouldn't be able to find good matching models on 3D sites. That means I'll have to pick an art style that is "simple", programmer friendly. An extreme example of this is of course Minecraft, but I don't want to go that basic. I'm absolutely against creating a voxel game. What kind of art styles are out there that are relatively simple, i.e. things made out of basic shapes and textures, but are still good enough to form a believable and detailed world? An example of what I mean is wind waker. The objects are formed of relatively simples shapes, but still provide enough detail to create a nice, living world. The environment my game is set in is a city environment. What I'm really asking for here are good examples of "simple" art styles applied in practice, so I can choose one that fits my skills.

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  • Model won't render in my XNA game

    - by Daniel Lopez
    I am trying to create a simple 3D game but things aren't working out as they should. For instance, the mode will not display. I created a class that does the rendering so I think that is where the problem lies. P.S I am using models from the MSDN website so I know the models are compatible with XNA. Code: class ModelRenderer { private float aspectratio; private Model model; private Vector3 camerapos; private Vector3 modelpos; private Matrix rotationy; float radiansy = 0; public ModelRenderer(Model m, float AspectRatio, Vector3 initial_pos, Vector3 initialcamerapos) { model = m; if (model.Meshes.Count == 0) { throw new Exception("Invalid model because it contains zero meshes!"); } modelpos = initial_pos; camerapos = initialcamerapos; aspectratio = AspectRatio; return; } public Vector3 CameraPosition { set { camerapos = value; } get { return camerapos; } } public Vector3 ModelPosition { set { modelpos = value; } get { return modelpos; } } public void RotateY(float radians) { radiansy += radians; rotationy = Matrix.CreateRotationY(radiansy); } public float AspectRatio { set { aspectratio = value; } get { return aspectratio; } } public void Draw() { Matrix world = Matrix.CreateTranslation(modelpos) * rotationy; Matrix view = Matrix.CreateLookAt(this.CameraPosition, this.ModelPosition, Vector3.Up); Matrix projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), this.AspectRatio, 1.0f, 10000f); model.Draw(world, view, projection); } } If you need more code just make a comment.

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  • How stoper one annimation model on XNA?

    - by Mehdi Bugnard
    I met a Difficulty for one stoper annimation. Everything works great starter for the animation. But I do not see how stoper and can continue the annimation paused. The "animationPlayer.StartClip (clip)" is used to choke the annimation but impossible to find a way to stoper Thans's a lot Here is my code to use. protected override void LoadContent() { //Model - Player model_player = Content.Load<Model>("Models\\Player\\models"); // Look up our custom skinning information. SkinningData skinningData = model_player.Tag as SkinningData; if (skinningData == null) throw new InvalidOperationException ("This model does not contain a SkinningData tag."); // Create an animation player, and start decoding an animation clip. animationPlayer = new AnimationPlayer(skinningData); AnimationClip clip = skinningData.AnimationClips["ArmLowAction_006"]; animationPlayer.StartClip(clip); } protected overide update(GameTime gameTime) { KeyboardState key = Keyboard.GetState(); // If player don't move -> stop anim if (!key.IsKeyDown(Keys.W) && !keyStateOld.IsKeyUp(Keys.S) && !keyStateOld.IsKeyUp(Keys.A) && !keyStateOld.IsKeyUp(Keys.D)) { //animation stop ? not exist ? animationPlayer.Stop(); isPlayerStop = true; } else { if(isPlayerStop == true) { isPlayerStop = false; animationPlayer.StartClip(Clip); } }

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  • Dynamic model interactions

    - by Richard
    I am just curious as to how in many games (namely games like arkham asylum/city, manhunt, hitman) do they make it so that your character can "grab" a character in front of you and do stuff to them. I know this may sound very confusing but for an example go to youtube and search "hitman executions", and the first video is an example of what i'm asking. Basically I'm wondering how they make your model dynamically interact with whatever other model you come across, so in hitman when you come up behind some one with the fibre wire you strangle the other character or if you have the anesthetic you come up behind some person and put your hand over there mouth while they struggle and slowly go to the floor where you lay them down. I am confused as to whether it was animated to use two models using specific bone/skeletal identifiers, if it is just two completely separate animations that are played at the correct time to make it look like they are actually interacting or something else all together. I am not an animator so i assume most of what i just said is not right but i hope that some one can understand what i mean and provide an answer. PS) I am a programmer and I am in the process of building a hitmanesque game, just because i love that style of game and I want to increase my skills on something fun, so if you do know what i'm talking about have some examples with involving both models and programming (i use c++ and mainly Ogre3D at the moment but i am getting into unity and XNA) i would greatly appreciate it. Thanks.

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  • Help a Python newbie with a Django model inheritance problem

    - by Joshmaker
    I'm working on my first real Django project after years of PHP programming, and I am running into a problem with my models. First, I noticed that I was copying and pasting code between the models, and being a diligent OO programmer I decided to make a parent class that the other models could inherit from: class Common(model.Model): self.name = models.CharField(max_length=255) date_created = models.DateTimeField(auto_now_add=True) date_modified = models.DateTimeField(auto_now=True) def __unicode__(self): return self.name class Meta: abstract=True So far so good. Now all my other models extend "Common" and have names and dates like I want. However, I have a class for "Categories" were the name has to be unique. I assume there should be a relatively simple way for me to access the name attribute from Common and make it unique. However, the different methods I have tried to use have all failed. For example: class Category(Common): def __init__(self, *args, **kwargs): self.name.unique=True Spits up the error "Caught an exception while rendering: 'Category' object has no attribute 'name' Can someone point me in the right direction?

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  • Django + Postgres: How to specify sequence for a field

    - by Giovanni Di Milia
    I have this model in django: class JournalsGeneral(models.Model): jid = models.AutoField(primary_key=True) code = models.CharField("Code", max_length=50) name = models.CharField("Name", max_length=2000) url = models.URLField("Journal Web Site", max_length=2000, blank=True) online = models.BooleanField("Online?") active = models.BooleanField("Active?") class Meta: db_table = u'journals_general' verbose_name = "Journal General" ordering = ['code'] def __unicode__(self): return self.name My problem is that in the DB (Postgres) the name of the sequence connected to jid is not journals_general_jid_seq as expected by Django but it has a different name. Is there a way to specify which sequence Django has to use for an AutoField? In the documentation I read I was not able to find an answer.

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  • Django admin causes high load for one model...

    - by Joe
    In my Django admin, when I try to view/edit objects from one particular model class the memory usage and CPU rockets up and I have to restart the server. I can view the list of objects fine, but the problem comes when I click on one of the objects. Other models are fine. Working with the object in code (i.e. creating and displaying) is ok, the problem only arises when I try to view an object with the admin interface. The class isn't even particularly exotic: class Comment(models.Model): user = models.ForeignKey(User) thing = models.ForeignKey(Thing) date = models.DateTimeField(auto_now_add=True) content = models.TextField(blank=True, null=True) approved = models.BooleanField(default=True) class Meta: ordering = ['-date'] Any ideas? I'm stumped. The only reason I could think of might be that the thing is quite a large object (a few kb), but as I understand it, it wouldn't get loaded until it was needed (correct?).

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  • Django - transactions in the model?

    - by orokusaki
    Models (disregard typos / minor syntax issues. It's just pseudo-code): class SecretModel(models.Model): some_unique_field = models.CharField(max_length=25, unique=True) # Notice this is unique. class MyModel(models.Model): secret_model = models.OneToOneField(SecretModel, editable=False) # Not in the form spam = models.CharField(max_length=15) foo = models.IntegerField() def clean(self): SecretModel.objects.create(some_unique_field=self.spam) Now if I go do this: MyModel.objects.create(spam='john', foo='OOPS') # Obviously foo won't take "OOPS" as it's an IntegerField. #.... ERROR HERE MyModel.objects.create(spam='john', foo=5) # So I try again here. #... IntegrityError because SecretModel with some_unique_field = 'john' already exists. I understand that I could put this into a view with a request transaction around it, but I want this to work in the Admin, and via an API, etc. Not just with forms, or views. How is it possible?

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  • Model in sub-directory via app_label?

    - by prometheus
    In order to place my models in sub-folders I tried to use the app_label Meta field as described here. My directory structure looks like this: project apps foo models _init_.py bar_model.py In bar_model.py I define my Model like this: from django.db import models class SomeModel(models.Model): field = models.TextField() class Meta: app_label = "foo" I can successfully import the model like so: from apps.foo.models.bar_model import SomeModel However, running: ./manage.py syncdb does not create the table for the model. In verbose mode I do see, however, that the app "foo" is properly recognized (it's in INSTALLED_APPS in settings.py). Moving the model to models.py under foo does work. Is there some specific convention not documented with app_label or with the whole mechanism that prevents this model structure from being recognized by syncdb?

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  • In Django, using __init__() method of non-abstract parent model to record class name of child model

    - by k-g-f
    In my Django project, I have a non-abstract parent model defined as follows: class Parent(models.Model): classType = models.CharField(editable=False,max_length=50) and, say, two children models defined as follows: class ChildA(Parent): parent = models.OneToOneField(Parent,parent_link=True) class ChildB(Parent): parent = models.OneToOneField(Parent,parent_link=True) Each time I create an instance of ChildA or of ChildB, I'd like the classType attribute to be set to the strings "ChildA" or "ChildB" respectively. What I have done is added an _ _ init_ _() method to Parent as follows: class Parent(models.Model): classType = models.CharField(editable=False,max_length=50) def __init__(self,*args,**kwargs): super(Parent,self).__init__(*args,**kwargs) self.classType = self.__class__.__name__ Is there a better way to implement and achieve my desired result? One downside of this implementation is that when I have an instance of the Parent, say "parent", and I want to get the type of the child object linked with "parent", calling "parent.classType" gives me "Parent". In order to get the appropriate "ChildA" or "ChildB" value, I need to write a "_getClassType()" method to wrap a custom sql query.

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  • GAE - Getting TypeError requiring class instance be passed to class's own method...

    - by Spencer Leland
    I'm really new to programming... I set up a class to give supporting information for Google's User API user object. I store this info in the datastore using db.model. When I call the okstatus method of my user_info class using this code: elif user_info.okstatus(user): self.response.out.write("user allowed") I get this error: unbound method okstatus() must be called with user_info instance as first argument (got User instance instead) Here is my user_info class. class user_info: def auth_ctrlr(self, user): if self.status(user) == status_allowed: return ("<a href=\"%s\">Sign Out</a>)" % (users.create_login_url("/"))) else: return ("<a href=\"%s\">Sign In or Get an Account</a>)" % (users.create_logout_url("/"))) def status(self, user): match = sub_user.gql(qu_by_user_id, user.user_id) return match.string_status def group(self, user): match = sub_user.gql(qu_by_user_id, user.user_id) grp = group_names.gql(qu_by_user_id, match.groupID) return grp def okstatus(self, user): match = self.status(user) if match == status_allowed: return True My understanding is that the argument "self" inside the method's calling arguments describes it as a child to the class. I've tried everything I can think of and can't find any related info online. Can someone please tell me what I'm doing wrong? Thanks

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  • Django query: Count and Group BY

    - by Tyler Lane
    I have a query that I'm trying to figure the "django" way of doing it: I want to take the last 100 calls from Call. Which is easy: calls = Call.objects.all().order_by('-call_time')[:100] However the next part I can't find the way to do it via django's ORM. I want to get a list of the call_types and the number of calls each one has WITHIN that previous queryset i just did. Normally i would do a query like this: "SELECT COUNT(id),calltype FROM call WHERE id IN ( SELECT id FROM call ORDER BY call_time DESC LIMIT 100 ) GROUP BY calltype;" I can't seem to find the django way of doing this particular query. Here are my 2 models: class Call( models.Model ): call_time = models.DateTimeField( "Call Time", auto_now = False, auto_now_add = False ) description = models.CharField( max_length = 150 ) response = models.CharField( max_length = 50 ) event_num = models.CharField( max_length = 20 ) report_num = models.CharField( max_length = 20 ) address = models.CharField( max_length = 150 ) zip_code = models.CharField( max_length = 10 ) geom = models.PointField(srid=4326) calltype = models.ForeignKey(CallType) objects = models.GeoManager() class CallType( models.Model ): name = models.CharField( max_length = 50 ) description = models.CharField( max_length = 150 ) active = models.BooleanField() time_init = models.DateTimeField( "Date Added", auto_now = False, auto_now_add = True ) objects = models.Manager()

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  • Why is the EntityManager in my GAE + Spring (+graniteds) project reset to null?

    - by prefabSOFT
    Hi all, I'm having a problem with autowiring my EntityManager. Actually at server startup I can see that the injection works ok, though when trying to use my EntityManager it appears to be null again. @Component public class DataDaoImpl { protected EntityManager entityManager; @Autowired public void setEntityManager(EntityManager entityManager) { System.out.println("Injecting "+entityManager); //works! this.entityManager = entityManager; } public void createData(String key, String value) { System.out.println("In createData entityManager is "+entityManager); //entityManager null!? ... Output: Injecting org.datanucleus.store.appengine.jpa.DatastoreEntityManager@a60d19 The server is running at http://localhost:8888/ In createData entityManager is null So somehow the autowired entityManager is reset to null when trying to use it. It's a graniteds powered project though I don't think this is graniteds related. Any ideas? Thanks a lot in advance, Jochen

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  • how to import the parent model on gae-python

    - by zjm1126
    main:. +-a ¦ +-__init__.py ¦ +-aa.py +-b ¦ +-__init__.py ¦ +-bb.py +-cc.py if i am in aa.py , how to import cc.py ? this is my code ,but it is error : from main import cc what should i do . thanks updated in normal python file (not on gae),i can use this code : import os,sys dirname=os.path.dirname path=os.path.join(dirname(dirname(__file__))) sys.path.insert(0,path) import cc print cc.c but on gae , it show error : ImportError: No module named cc

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  • GAE HTTP method support

    - by areich
    I get an "unrecognized HTTP method" when trying to do a REPORT request using httplib and gae. Is there a workaround available? An httplib patch for gae? Do you I have to find another host in order to do this natively? According to the docs, only certain fetch actions are valid: GET, POST, HEAD, PUT, and DELETE: http://code.google.com/appengine/docs/python/urlfetch/ fetchfunction.html

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