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  • Visual C++ Enable Console

    - by Attic
    I created an Empty Project in Visual C++, but now I need the Console to display debug output. How can I enable the Console without recreating the project or show the output in the VS output window? Thanks in advance Attic

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  • Changing window procedure for console window

    - by Anonymous
    I want to make console window with a functional tray icon. I figured out that most probably it is necessary to replace initial console's window procedure so I will be able to control all messages including notify area events. But SetWindowLong function returns 0, and GetLastError() tells that access is denied. hwndFound = GetConsoleWindow(); SetWindowLong(hwndFound, GWL_WNDPROC, (long)WndProc); What could it be, or maybe there is some other way to control tray icon manipulations?

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  • Rails-like console for PHP?

    - by Chad Johnson
    Every so often, things work in my local PHP development environment, while in my test environment on my server, things do not. It's a nightmare to debug this. If I had a console like Rails provides, debugging would be much much simpler. Is there anything like the Rails console but for PHP? I should mention that I am using a home-brewn PHP application.

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  • Capturing the Console Output in .NET (C#)

    - by Gripsoft
    Hi i want to invoke the Console application from my application but i would like to capture all the output generated in the console. (Remember, i dont want to save the information first in a file and then relist as i would love to receive it as live)

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  • What is the best unit test framework for .NET and why?

    - by rmx
    It seems to me that everyone uses NUnit without even considering the other options. I think this is because: Everyone is familiar with it already so they won't have to learn a new API. It is already set up with their continuous integration server to work with NUnit. Am I wrong about this? I decided to use xUnit on one of my own projects recently and I love it! It makes so much more sense to me and conceptually it seems like a definite step forward from NUnit. I'd like to hear opinions on which framework is actually the best - not taking into consideration having to learn it or reconfigure your automated testing.

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  • NUnit - Multiple properties of the same name? Linking to requirements

    - by Ryan Ternier
    I'm linking all our our System Tests to test cases and to our Requirements. Every requirement has an ID. Every Test Case / System Tests tests a variety of requirements. Every module of code links to multiple requirements. I'm trying to find the best way to link every system test to its driving requirements. I was hoping to do something like: [NUnit.Framework.Property("Release", "6.0.0")] [NUnit.Framework.Property("Requirement", "FR50082")] [NUnit.Framework.Property("Requirement", "FR50084")] [NUnit.Framework.Property("Requirement", "FR50085")] [TestCase(....)] public void TestSomething(string a, string b...) However, that will break because Property is a Key-Value pair. The system will not allow me to have multiple Properties with the same key. The reason I'm wanting this is to be able to test specific requirements in our system if a module changes that touches these requirements. Rather than run over 1,000 system tests on every build, this would allow us to target what to test based on changes done to our code. Some system tests run upwards of 5 minutes (Enterprise healthcare system), so "Just run all of them" isn't a viable solution. We do that, but only before promoting through our environments. Thoughts?

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  • Player & Level class structure in 2D python console game?

    - by Markus Meskanen
    I'm trying to create a 2D console game, where I have a player who can freely move around in a level (~map, but map is a reserved keyword) and interfere with other objects. Levels construct out of multiple Blocks, such as player(s), rocks, etc. Here's the Block class: class Block(object): def __init__(self, x=0, y=0, char=' ', solid=False): self.x = x self.y = y self.char = char self.solid = solid As you see, each block has a position (x, y) and a character to represent the block when it's printed. Each block also has a solid attribute, defining whether it can overlap with other solids or not. (Two solid blocks cannot overlap) I've now created few subclasses from Block (Rock might be useless for now) class Rock(Block): def __init__(self, x=0, y=0): super(Rock, self).__init__(x, y, 'x', True) class Player(Block): def __init__(self, x=0, y=0): super(Player, self).__init__(x, y, 'i', True) def move_left(self, x=1): ... # How do I make sure Player wont overlap with rocks? self.x -= x And here's the Level class: class Level(object): def __init__(self, name='', blocks=None): self.name = name self.blocks = blocks or [] Only way I can think of is to store a Player instance into Level's attributes (self.player=Player(), or so) and then give Level a method: def player_move_left(self): for block in self.blocks: if block.x == self.player.x - 1 and block.solid: return False But this doesn't really make any sense, why have a Player class if it can't even be moved without Level? Imo. player should be moved by a method inside Player. Am I wrong at something here, if not, how could I implement such behavior?

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  • Partition tool with console UI (as in server installation)?

    - by lepe
    Back in 2006, Ray (3DLover) posted the same question in: http://ubuntuforums.org/showthread.php?t=309680 but none of the answers were really useful. Now with a little help from AskUbuntu community, I would like to repeat his question again to see if this time it can be answered correctly. So this is the question (and what I wish too): I'm looking for a UI tool for managing partitions in a console. I have installed Ubuntu Server, so I don't have X Windows at all. fdisk and sfdisk are entirely command line. parted is slightly better, but it's not really a UI. cfdisk has somewhat of a UI, but it only works on one disk at a time, and there's no advanced options like configuring LVM or RAID. Just partitioning. I love the partition tool that is available during the OS install procedure. You can partition, configure RAID's and LMV sets. It can format the partitions with several different file systems, it can set labels, mount options and it can insert your volumes into your fstab. Is this tool available as a stand-alone program? I can't find it anywhere. I think it's called parted_server, but I can't find much information about where to get it. In the past, I have run the Ubuntu install procedure just to use the partition manager that comes with it. (canceling the install after making my partition edits) Anyone help me on this? Thanks -Ray Thanks in advance.

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  • how is the the linux console displayed to the user and how does the user go about changing the conso

    - by Chris
    I've been searching for the last two day on trying to understand how the console displays itself to the user and how to change the console settings. I've had some luck along the way but nothing that I've found has giving me a real clear explanation of how the console is displayed or how to change or control it's display settings. Some examples that of what I'm looking for are as follows: How is the console displayed on the screen? I know with X11 it uses your graphics card driver to display graphics to the screen, but how is the consoles text mode handled? Could some one ether explain this to me or point me to an in-depth overview of it all? Is it possible to have multi-head support in console mode with separate tty's on each screen? If so how would I go about setting this up? How would you go about changing the size of the console display from the default 80x25 to a custom size? I'm testing anything I find on a debian testing build, which is just the minimal base install on a virtual box. In time I will be using this information to setup my main system which is multi-head with 3 monitors. I would like to be able to support all three displays in console mode if possible.

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  • Console in VS 2012 Express for C++?

    - by Live2Code
    I'm very new to programming, so be nice. I was using Eclipse for C/C++ devs for a while, but it seemed quite buggy so I was advised to switch to Visual Studio Express. I'm just testing out with a simple "Hello World" program #include <iostream> #include <string> using namespace std; int main( int argc, char ** argv ) { string response; cout << "Gimme a string: " << flush; cin >> response; cout << "The string is: " << response << endl; system("pause"); return 0; } not much to go wrong there anyway, I noticed that there is no "console" like in Eclipse. All of the text pops up in a little command prompt window. And, also, this window closes right after displaying new text if there is no other things to do after it (like a cin). I have been told that I can use system("pause") but there has to be a better way. In Eclipse, the text would not suddenly disappear because the console window closed. i know this question might be a little confusing, comment and I'll try to explain what I'm saying. Or paste the codes into your Visual Studio 2012 Express Edition. But is there a way to display all of my text and whatever in a "console" as opposed to a command prompt-type window; and why does it always close before I can read the last thing?

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  • How to use NUnit GUI with a C#/ASP.NET website?

    - by Amber Shah
    I have a C#/ASP.NET website that has some code (*.cs) files in the App_Code directory. I would like to test them using NUnit. I have written a test file with the proper [TestFixture] and [Test] annotations and have put it here: App_Code/Test/TestClassName.cs. I load up the NUnit GUI to run it but it wants me to select a .exe or .dll file. There is none in the bin folder of my project. My project does successfully run and is built and everything, but still no exe or dll file. How can I get the NUnit Gui to just run the test in that class?

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  • How do I pass a function to NUnit Throws.Constraints?

    - by Serge Belov
    I'm trying to write some NUnit tests in F# and having trouble passing a function to the ThrowsConstraint. A distilled (non)working sample is below. open System.IO open NUnit.Framework [<TestFixture>] module Example = [<Test>] let foo() = let f = fun () -> File.GetAttributes("non-existing.file") Assert.That(f, Throws.TypeOf<FileNotFoundException>()) This compiles just fine but I get the following from the NUnit test runner: FsTest.Tests.Example.foo: System.ArgumentException : The actual value must be a TestDelegate but was f@11 Parameter name: actual While I'm able to work around the problem using ExpectedException attribute, my question is what is the correct way of using an F# function in this situation?

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  • How do I start a second console application in Visual Studio when one is already running

    - by Kettenbach
    Hi All, I am working through some examples in a WCF book. There is a Host project and Client project within a single solution. Both are console applications. The Host is the startup app, but the Client app doesn't seem to open the Console like the book says. Book says while the Host is running, run the Client. The Run button is disabled tho as it is already running. The book example definitely has them in the same solution and a single instance of Visual Studio. Anyways, what am I missing here? I have done this with two instances of VS, but I truly have never does this in a single instance. Any help is always appreciated. Cheers, ~ck in San Diego

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  • Converting app to MVC and running it in both console and gui

    - by terence6
    I have a simple java gui calculator, with 3 number systems (there are some bugs but that doesn't matter now). Currently all code is in one file. My task is to rewrite it as MVC, and add possibility to run it in either gui or console mode. How should I divide this program to organise it as M-V-C ? Is it written properly enough to add console functionality to it? (guess I'll have to change all methods invoking to JLabel Output to something simply storing an output String as a model argument and then having View to get it). Here's the starting code : http://paste.pocoo.org/show/224566/ Here's what I already have : Main : http://paste.pocoo.org/show/224567/ Model : http://paste.pocoo.org/show/224570/ View : http://paste.pocoo.org/show/224569/ Controller : http://paste.pocoo.org/show/224568/ I don't have view in my model so I can't call to Output. That's the first problem I can see.

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  • Output to console while preserving user input in ruby

    - by CaptnCraig
    I have a ruby script that is simultaneously and asynchronously receiving and displaying messages from a server, and allowing user input on the console. When a message is received, it is currently being written in the middle of what the user is typing. The input itself isn't garbled, but it looks horrible. Ideally, it would save the users current input, output the message, and then restore the input on the next line. I've done this in c by intercepting every key stroke, but all I remember is that it was a major hassle. I'm fairly new to ruby, so I'm not sure if there is a good way to do this, or how to do it. Example: User is typing >abcde, and message hello comes in, and user types fgh after. The console would now show: >abcdehellofgh and user can continue typing at the end. I would like it to show: hello >abcdefgh

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  • Window title for a console application

    - by Timbo
    In Visual Studio's Attach to Process dialog, one of the columns in the Available Processes list is "Title", which lists the title of the topmost window owned by each process. We spawn multiple instances of several server processes in order to compartmentalize the work. For these console processes, the Title field is blank, so currently we have to look up the process id in our management tool in order to find the correct process. In order to streamline the debugging process, I would love to be able to use the Title field to directly determine which process I want. SetConsoleTitle does not do the trick, nor SetWindowText with a NULL hWnd. To the best of my knowledge, a console application does not intrinsically own any window handles that we could pass to SetWindowText. We don't want to create any visible windows for these server processes. Any suggestions for a reasonable way to trick Visual Studio into displaying some useful information here?

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  • Append message to JBoss Console using jboss-log4j.xml

    - by Random Joe
    I'm unable to append messages from my application to the JBoss console. The following are the changes that I made to the jboss-log4j.xml configuration file: <category name="com.tricubes"> <priority value="INFO"/> <appender-ref ref="CONSOLE"/> </category> Here is my code: public class OneToOneValidation2 { private static final Logger logger = Logger.getLogger("com.tricubes"); public boolean validate(byte[] fpImage, byte[] fpTemplate, String desc, String ticket) { ... logger.info("BES INFO: SOCKET MSG SENT " + intToByteArray(x)); ... return b; } } What am I missing? TIA!

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  • Setting the Cursor Position in a Win32 Console Application

    - by Jim Fell
    How can I set the cursor position in a Win32 Console application? Preferably, I would like to avoid making a handle and using the Windows Console Functions. (I spent all morning running down that dark alley; it creates more problems than it solves.) I seem to recall doing this relatively simply when I was in college using stdio, but I can't find any examples of how to do it now. Any thoughts or suggestions would be greatly appreciated. Thanks.

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