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  • my webserver with 16GB ram shows all RAM as used, but is it really, see the 'top'

    - by Alex
    I have some questions about my web server. Its a LAMP web server running centos 5.5 and php5, mysql5. The server gets hundreds (maybe thousand) of concurrent users during peak hours. I'm trying to optimize a little and understand "top". From what I can see: all 16GB of my ram have been used up? does that mean that my server needs more memory? My swap is only 2GB, should it be increased? usually during peak hours my server load average first number is about 2.5-3. What could I do to optimize the server so that the load average even during peak doesn't go above 1? In the past I was told a good working server should stay under 1 load, is this still true? Although even during load of 2.5-3, server pages and applications seem to load with pretty good speed. what should the memory size in php.ini be set to? top - 14:30:18 up 2 days, 12:41, 5 users, load average: 1.25, 1.74, 2.92 Tasks: 305 total, 2 running, 302 sleeping, 0 stopped, 1 zombie Cpu(s): 6.3%us, 0.9%sy, 0.0%ni, 92.5%id, 0.2%wa, 0.0%hi, 0.1%si, 0.0%st Mem: 16427200k total, 16111472k used, 315728k free, 3120316k buffers Swap: 2104496k total, 268k used, 2104228k free, 6216756k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 29080 apache 15 0 358m 36m 5192 S 20.2 0.2 2:08.40 httpd 29093 apache 18 0 357m 36m 5192 S 18.2 0.2 2:02.52 httpd 29079 apache 15 0 370m 49m 5832 S 10.0 0.3 2:32.14 httpd 1812 apache 15 0 370m 49m 5196 S 7.3 0.3 2:25.30 httpd 5204 apache 15 0 358m 36m 5168 S 5.3 0.2 0:59.28 httpd 29075 apache 15 0 370m 48m 5184 S 3.3 0.3 2:15.93 httpd 9712 apache 15 0 360m 38m 5180 S 3.0 0.2 0:54.81 httpd 29072 apache 16 0 358m 36m 5192 S 2.7 0.2 2:24.43 httpd 6310 apache 17 0 388m 67m 5180 S 2.3 0.4 0:58.85 httpd 8674 apache 15 0 343m 21m 4980 S 2.0 0.1 0:07.91 httpd 29085 apache 15 0 371m 49m 5224 S 2.0 0.3 2:16.86 httpd 29083 apache 15 0 370m 48m 5196 S 1.7 0.3 2:10.64 httpd 5575 apache 15 0 357m 36m 5228 S 1.3 0.2 0:53.78 httpd 29066 apache 15 0 379m 59m 5860 R 1.3 0.4 2:11.93 httpd 29078 apache 15 0 370m 48m 5188 S 1.3 0.3 2:14.52 httpd 29084 apache 15 0 370m 48m 5208 S 1.0 0.3 2:02.49 httpd 29089 apache 15 0 370m 48m 5188 S 1.0 0.3 2:27.61 httpd 29082 apache 15 0 390m 68m 5188 S 0.7 0.4 2:32.48 httpd 29984 apache 15 0 358m 36m 5228 S 0.7 0.2 2:08.32 httpd 3571 root 16 0 13400 1792 848 S 0.3 0.0 2:37.89 top 4419 mysql 15 0 668m 175m 7204 S 0.3 1.1 3:32.25 mysqld 28181 root 15 0 90460 3624 2680 S 0.3 0.0 0:17.60 sshd 29091 apache 15 0 390m 69m 5196 S 0.3 0.4 2:29.99 httpd 32476 root 15 0 12900 1320 848 R 0.3 0.0 0:06.46 top 1 root 15 0 10372 680 572 S 0.0 0.0 0:02.01 init 2 root RT -5 0 0 0 S 0.0 0.0 0:00.51 migration/0 3 root 34 19 0 0 0 S 0.0 0.0 0:00.07 ksoftirqd/0 4 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/0 5 root RT -5 0 0 0 S 0.0 0.0 0:00.12 migration/1 6 root 34 19 0 0 0 S 0.0 0.0 0:00.03 ksoftirqd/1 7 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/1 8 root RT -5 0 0 0 S 0.0 0.0 0:00.06 migration/2 9 root 34 19 0 0 0 S 0.0 0.0 0:00.03 ksoftirqd/2 10 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/2 11 root RT -5 0 0 0 S 0.0 0.0 0:00.06 migration/3 12 root 34 19 0 0 0 S 0.0 0.0 0:00.04 ksoftirqd/3 13 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/3 14 root RT -5 0 0 0 S 0.0 0.0 0:01.45 migration/4 15 root 34 19 0 0 0 S 0.0 0.0 0:00.01 ksoftirqd/4 16 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/4 17 root RT -5 0 0 0 S 0.0 0.0 0:00.22 migration/5 18 root 34 19 0 0 0 S 0.0 0.0 0:00.01 ksoftirqd/5 19 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/5 20 root RT -5 0 0 0 S 0.0 0.0 0:00.15 migration/6 21 root 34 19 0 0 0 S 0.0 0.0 0:00.02 ksoftirqd/6 22 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/6 23 root RT -5 0 0 0 S 0.0 0.0 0:00.15 migration/7 24 root 34 19 0 0 0 S 0.0 0.0 0:00.01 ksoftirqd/7 25 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/7 26 root RT -5 0 0 0 S 0.0 0.0 0:00.19 migration/8 27 root 34 19 0 0 0 S 0.0 0.0 0:00.04 ksoftirqd/8 28 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/8 29 root RT -5 0 0 0 S 0.0 0.0 0:00.34 migration/9 30 root 34 19 0 0 0 S 0.0 0.0 0:00.03 ksoftirqd/9 31 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/9 32 root RT -5 0 0 0 S 0.0 0.0 0:00.16 migration/10 33 root 34 19 0 0 0 S 0.0 0.0 0:00.04 ksoftirqd/10 34 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/10 35 root RT -5 0 0 0 S 0.0 0.0 0:00.12 migration/11 36 root 34 19 0 0 0 S 0.0 0.0 0:00.05 ksoftirqd/11 37 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/11 38 root RT -5 0 0 0 S 0.0 0.0 0:00.35 migration/12

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  • Why is my mdadm raid-1 recovery so slow?

    - by dimmer
    On a system I'm running Ubuntu 10.04. My raid-1 restore started out fast but quickly became ridiculously slow (at this rate the restore will take 150 days!): dimmer@paimon:~$ cat /proc/mdstat Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] md0 : active raid1 sdc1[2] sdb1[1] 1953513408 blocks [2/1] [_U] [====>................] recovery = 24.4% (477497344/1953513408) finish=217368.0min speed=113K/sec unused devices: <none> Eventhough I have set the kernel variables to reasonably quick values: dimmer@paimon:~$ cat /proc/sys/dev/raid/speed_limit_min 1000000 dimmer@paimon:~$ cat /proc/sys/dev/raid/speed_limit_max 100000000 I am using 2 2.0TB Western Digital Hard Disks, WDC WD20EARS-00M and WDC WD20EARS-00J. I believe they have been partitioned such that their sectors are aligned. dimmer@paimon:/sys$ sudo parted /dev/sdb GNU Parted 2.2 Using /dev/sdb Welcome to GNU Parted! Type 'help' to view a list of commands. (parted) p Model: ATA WDC WD20EARS-00M (scsi) Disk /dev/sdb: 2000GB Sector size (logical/physical): 512B/512B Partition Table: gpt Number Start End Size File system Name Flags 1 1049kB 2000GB 2000GB ext4 (parted) unit s (parted) p Number Start End Size File system Name Flags 1 2048s 3907028991s 3907026944s ext4 (parted) q dimmer@paimon:/sys$ sudo parted /dev/sdc GNU Parted 2.2 Using /dev/sdc Welcome to GNU Parted! Type 'help' to view a list of commands. (parted) p Model: ATA WDC WD20EARS-00J (scsi) Disk /dev/sdc: 2000GB Sector size (logical/physical): 512B/4096B Partition Table: gpt Number Start End Size File system Name Flags 1 1049kB 2000GB 2000GB ext4 I am beginning to think that I have a hardware problem, otherwise I can't imagine why the mdadm restore should be so slow. I have done a benchmark on /dev/sdc using Ubuntu's disk utility GUI app, and the results looked normal so I know that sdc has the capability to write faster than this. I also had the same problem on a similar WD drive that I RMAd because of bad sectors. I suppose it's possible they sent me a replacement with bad sectors too, although there are no SMART values showing them yet. Any ideas? Thanks. As requested, output of top sorted by cpu usage (notice there is ~0 cpu usage). iowait is also zero which seems strange: top - 11:35:13 up 2 days, 9:40, 3 users, load average: 2.87, 2.58, 2.30 Tasks: 142 total, 1 running, 141 sleeping, 0 stopped, 0 zombie Cpu(s): 0.0%us, 0.2%sy, 0.0%ni, 99.8%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 3096304k total, 1482164k used, 1614140k free, 617672k buffers Swap: 1526132k total, 0k used, 1526132k free, 535416k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 45 root 20 0 0 0 0 S 0 0.0 2:17.02 scsi_eh_0 1 root 20 0 2808 1752 1204 S 0 0.1 0:00.46 init 2 root 20 0 0 0 0 S 0 0.0 0:00.00 kthreadd 3 root RT 0 0 0 0 S 0 0.0 0:00.02 migration/0 4 root 20 0 0 0 0 S 0 0.0 0:00.17 ksoftirqd/0 5 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/0 6 root RT 0 0 0 0 S 0 0.0 0:00.02 migration/1 ... dmesg errors, definitely looking like hardware: [202884.000157] ata5.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [202884.007015] ata5.00: failed command: FLUSH CACHE EXT [202884.013728] ata5.00: cmd ea/00:00:00:00:00/00:00:00:00:00/a0 tag 0 [202884.013730] res 40/00:00:ff:59:2e/00:00:35:00:00/e0 Emask 0x4 (timeout) [202884.033667] ata5.00: status: { DRDY } [202884.040329] ata5: hard resetting link [202889.400050] ata5: link is slow to respond, please be patient (ready=0) [202894.048087] ata5: COMRESET failed (errno=-16) [202894.054663] ata5: hard resetting link [202899.412049] ata5: link is slow to respond, please be patient (ready=0) [202904.060107] ata5: COMRESET failed (errno=-16) [202904.066646] ata5: hard resetting link [202905.840056] ata5: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [202905.849178] ata5.00: configured for UDMA/133 [202905.849188] ata5: EH complete [203899.000292] ata5.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [203899.007096] ata5.00: failed command: IDENTIFY DEVICE [203899.013841] ata5.00: cmd ec/00:01:00:00:00/00:00:00:00:00/00 tag 0 pio 512 in [203899.013843] res 40/00:00:ff:f9:f6/00:00:38:00:00/e0 Emask 0x4 (timeout) [203899.041232] ata5.00: status: { DRDY } [203899.048133] ata5: hard resetting link [203899.816134] ata5: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [203899.826062] ata5.00: configured for UDMA/133 [203899.826079] ata5: EH complete [204375.000200] ata5.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [204375.007421] ata5.00: failed command: IDENTIFY DEVICE [204375.014799] ata5.00: cmd ec/00:01:00:00:00/00:00:00:00:00/00 tag 0 pio 512 in [204375.014800] res 40/00:00:ff:0c:0f/00:00:39:00:00/e0 Emask 0x4 (timeout) [204375.044374] ata5.00: status: { DRDY } [204375.051842] ata5: hard resetting link [204380.408049] ata5: link is slow to respond, please be patient (ready=0) [204384.440076] ata5: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [204384.449938] ata5.00: configured for UDMA/133 [204384.449955] ata5: EH complete [204395.988135] ata5.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [204395.988140] ata5.00: failed command: IDENTIFY DEVICE [204395.988147] ata5.00: cmd ec/00:01:00:00:00/00:00:00:00:00/00 tag 0 pio 512 in [204395.988149] res 40/00:00:ff:0c:0f/00:00:39:00:00/e0 Emask 0x4 (timeout) [204395.988151] ata5.00: status: { DRDY } [204395.988156] ata5: hard resetting link [204399.320075] ata5: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [204399.330487] ata5.00: configured for UDMA/133 [204399.330503] ata5: EH complete

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  • Odd tcp deadlock under windows

    - by John Robertson
    We are moving large amounts of data on a LAN and it has to happen very rapidly and reliably. Currently we use windows TCP as implemented in C++. Using large (synchronous) sends moves the data much faster than a bunch of smaller (synchronous) sends but will frequently deadlock for large gaps of time (.15 seconds) causing the overall transfer rate to plummet. This deadlock happens in very particular circumstances which makes me believe it should be preventable altogether. More importantly if we don't really know the cause we don't really know it won't happen some time with smaller sends anyway. Can anyone explain this deadlock? Deadlock description (OK, zombie-locked, it isn't dead, but for .15 or so seconds it stops, then starts again) The receiving side sends an ACK. The sending side sends a packet containing the end of a message (push flag is set) The call to socket.recv takes about .15 seconds(!) to return About the time the call returns an ACK is sent by the receiving side The the next packet from the sender is finally sent (why is it waiting? the tcp window is plenty big) The odd thing about (3) is that typically that call doesn't take much time at all and receives exactly the same amount of data. On a 2Ghz machine that's 300 million instructions worth of time. I am assuming the call doesn't (heaven forbid) wait for the received data to be acked before it returns, so the ack must be waiting for the call to return, or both must be delayed by something else. The problem NEVER happens when there is a second packet of data (part of the same message) arriving between 1 and 2. That part very clearly makes it sound like it has to do with the fact that windows TCP will not send back a no-data ACK until either a second packet arrives or a 200ms timer expires. However the delay is less than 200 ms (its more like 150 ms). The third unseemly character (and to my mind the real culprit) is (5). Send is definitely being called well before that .15 seconds is up, but the data NEVER hits the wire before that ack returns. That is the most bizarre part of this deadlock to me. Its not a tcp blockage because the TCP window is plenty big since we set SO_RCVBUF to something like 500*1460 (which is still under a meg). The data is coming in very fast (basically there is a loop spinning out data via send) so the buffer should fill almost immediately. According to msdn the buffer being full and at least one pending send should cause the data to be sent (though in another place it mentions that there various "heuristics" used in deciding when a send hits the wire). Anway, why the sender doesn't actually send more data during that .15 second pause is the most bizarre part to me. The information above was captured on the receiving side via wireshark (except of course the socket.recv return times which were logged in a text file). We tried changing the send buffer to zero and turning off Nagle on the sender (yes, I know Nagle is about not sending small packets - but we tried turning Nagle off in case that was part of the unstated "heuristics" affecting whether the message would be posted to the wire. Technically microsoft's Nagle is that a small packet isn't sent if the buffer is full and there is an outstanding ACK, so it seemed like a possibility).

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  • C#: Inheritence, Overriding, and Hiding

    - by Rosarch
    I'm having difficulty with an architectural decision for my C# XNA game. The basic entity in the world, such as a tree, zombie, or the player, is represented as a GameObject. Each GameObject is composed of at least a GameObjectController, GameObjectModel, and GameObjectView. These three are enough for simple entities, like inanimate trees or rocks. However, as I try to keep the functionality as factored out as possible, the inheritance begins to feel unwieldy. Syntactically, I'm not even sure how best to accomplish my goals. Here is the GameObjectController: public class GameObjectController { protected GameObjectModel model; protected GameObjectView view; public GameObjectController(GameObjectManager gameObjectManager) { this.gameObjectManager = gameObjectManager; model = new GameObjectModel(this); view = new GameObjectView(this); } public GameObjectManager GameObjectManager { get { return gameObjectManager; } } public virtual GameObjectView View { get { return view; } } public virtual GameObjectModel Model { get { return model; } } public virtual void Update(long tick) { } } I want to specify that each subclass of GameObjectController will have accessible at least a GameObjectView and GameObjectModel. If subclasses are fine using those classes, but perhaps are overriding for a more sophisticated Update() method, I don't want them to have to duplicate the code to produce those dependencies. So, the GameObjectController constructor sets those objects up. However, some objects do want to override the model and view. This is where the trouble comes in. Some objects need to fight, so they are CombatantGameObjects: public class CombatantGameObject : GameObjectController { protected new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } protected readonly CombatEngine combatEngine; public CombatantGameObject(GameObjectManager gameObjectManager, CombatEngine combatEngine) : base(gameObjectManager) { model = new CombatantGameModel(this); this.combatEngine = combatEngine; } public override void Update(long tick) { if (model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); } base.Update(tick); } } Still pretty simple. Is my use of new to hide instance variables correct? Note that I'm assigning CombatantObjectController.model here, even though GameObjectController.Model was already set. And, combatants don't need any special view functionality, so they leave GameObjectController.View alone. Then I get down to the PlayerController, at which a bug is found. public class PlayerController : CombatantGameObject { private readonly IInputReader inputReader; private new readonly PlayerModel model; public new PlayerModel Model { get { return model; } } private float lastInventoryIndexAt; private float lastThrowAt; public PlayerController(GameObjectManager gameObjectManager, IInputReader inputReader, CombatEngine combatEngine) : base(gameObjectManager, combatEngine) { this.inputReader = inputReader; model = new PlayerModel(this); Model.Health = Constants.PLAYER_HEALTH; } public override void Update(long tick) { if (Model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); for (int i = 0; i < 10; i++) { Debug.WriteLine("YOU DEAD SON!!!"); } return; } UpdateFromInput(tick); // .... } } The first time that this line is executed, I get a null reference exception: model.Body.ApplyImpulse(movementImpulse, model.Position); model.Position looks at model.Body, which is null. This is a function that initializes GameObjects before they are deployed into the world: public void Initialize(GameObjectController controller, IDictionary<string, string> data, WorldState worldState) { controller.View.read(data); controller.View.createSpriteAnimations(data, _assets); controller.Model.read(data); SetUpPhysics(controller, worldState, controller.Model.BoundingCircleRadius, Single.Parse(data["x"]), Single.Parse(data["y"]), bool.Parse(data["isBullet"])); } Every object is passed as a GameObjectController. Does that mean that if the object is really a PlayerController, controller.Model will refer to the base's GameObjectModel and not the PlayerController's overriden PlayerObjectModel?

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  • CodePlex Daily Summary for Tuesday, November 15, 2011

    CodePlex Daily Summary for Tuesday, November 15, 2011Popular ReleasesTHE NVL Maker: The NVL Maker Ver 3.10: 3.10 ??? ???: ·????????? ·????????? ·???“TJS”?“??”“EXP”?????“???”,???????? ·???“????”???,???????@if~@elsif~@else~@endif????? ·TJS????????? ·???????????else?endif??? ??: ·???FantasyDR?????????Wizard.exe(?????:http://code.google.com/p/nvlmaker-wizard/) ·KAGConfigEx2.exe??(?????:http://kcddp.keyfc.net/bbs/viewthread.php?tid=1374&extra=page%3D1) ·??????????skin??? ????: ·mapbutton????EXP??(??macro_map.ks) ·??????????AnimPlayer.ks?system????(??????AnimPlayer.ks???macro.ks) ·??????????????,?????...CreateHandouts: Latest Version: Latest VersionSQL Monitor - tracking sql server activities: SQLMon 4.1 alpha2: 1. improved object search, escape special characters, support search histories, and remember search option. 2. allow user to set connection time out. 3. allow user to drag & drop sql text or file to editors.SCCM Client Actions Tool: SCCM Client Actions Tool v0.8: SCCM Client Actions Tool v0.8 is currently the latest version. It comes with following changes since last version: Added "Wake On LAN" action. WOL.EXE is now included. Added new action "Get all active advertisements" to list all machine based advertisements on remote computers. Added new action "Get all active user advertisements" to list all user based advertisements for logged on users on remote computers. Added config.ini setting "enablePingTest" to control whether ping test is ru...Windows Azure SDK for PHP: Windows Azure SDK for PHP v4.0.4: INSTALLATION Windows Azure SDK for PHP requires no special installation steps. Simply download the SDK, extract it to the folder you would like to keep it in, and add the library directory to your PHP include_path. INSTALLATION VIA PEAR Maarten Balliauw provides an unofficial PEAR channel via http://www.pearplex.net. Here's how to use it: New installation: pear channel-discover pear.pearplex.net pear install pearplex/PHPAzure Or if you've already installed PHPAzure before: pear upgrade p...QuickGraph, Graph Data Structures And Algorithms for .Net: 3.6.61116.0: Portable library build that allows to use QuickGraph in any .NET environment: .net 4.0, silverlight 4.0, WP7, Win8 Metro apps.Devpad: 4.7: Whats new for Devpad 4.7: New export to Rich Text New export to FlowDocument Minor Bug Fix's, improvements and speed upsWeapsy: 0.4.1 Alpha: Edit Text bug fixedDesktop Google Reader: 1.4.2: This release remove the like and the broadcast buttons as Google Reader stopped supporting them (no, we don't like this decission...) Additionally and to have at least a small plus: the login window now automaitcally logs you in if you stored username and passwort (no more extra click needed) Finally added WebKit .NET to the about window and removed Awesomium MD5-Hash: 5fccf25a2fb4fecc1dc77ebabc8d3897 SHA-Hash: d44ff788b123bd33596ad1a75f3b9fa74a862fdbFluent Validation for .NET: 3.2: Changes since 3.1: Fixed issue #7084 (NotEmptyValidator does not work with EntityCollection<T>) Fixed issue #7087 (AbstractValidator.Custom ignores RuleSets and always runs) Removed support for WP7 for now as it doesn't support co/contravariance without crashing.RDRemote: Remote Desktop remote configurator V 1.0.0: Remote Desktop remote configurator V 1.0.0Rawr: Rawr 4.2.7: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr AddonWe now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including bag and bank items) like Char...VidCoder: 1.2.2: Updated Handbrake core to svn 4344. Fixed the 6-channel discrete mixdown option not appearing for AAC encoders. Added handling for possible exceptions when copying to the clipboard, added retries and message when it fails. Fixed issue with audio bitrate UI not appearing sometimes when switching audio encoders. Added extra checks to protect against reported crashes. Added code to upgrade encoding profiles on old queued items.Media Companion: MC 3.422b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) TV Show Resolutions... Made the TV Shows folder list sorted. Re-visibled 'Manually Add Path' in Root Folders. Sorted list to process during new tv episode search Rebuild Movies now processes thru folders alphabetically Fix for issue #208 - Display Missing Episodes is not popu...DotSpatial: DotSpatial Release Candidate 1 (1.0.823): Supports loading extensions using System.ComponentModel.Composition. DemoMap compiled as x86 so that GDAL runs on x64 machines. How to: Use an Assembly from the WebBe aware that your browser may add an identifier to downloaded files which results in "blocked" dll files. You can follow the following link to learn how to "Unblock" files. Right click on the zip file before unzipping, choose properties, go to the general tab and click the unblock button. http://msdn.microsoft.com/en-us/library...XPath Visualizer: XPathVisualizer v1.3 Latest: This is v1.3.0.6 of XpathVisualizer. This is an update release for v1.3. These workitems have been fixed since v1.3.0.5: 7429 7432 7427MSBuild Extension Pack: November 2011: Release Blog Post The MSBuild Extension Pack November 2011 release provides a collection of over 415 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GU...Extensions for Reactive Extensions (Rxx): Rxx 1.2: What's NewRelated Work Items Please read the latest release notes for details about what's new. Content SummaryRxx provides the following features. See the Documentation for details. Many IObservable<T> extension methods and IEnumerable<T> extension methods. Many useful types such as ViewModel, CommandSubject, ListSubject, DictionarySubject, ObservableDynamicObject, Either<TLeft, TRight>, Maybe<T> and others. Various interactive labs that illustrate the runtime behavior of the extensio...Facebook C# SDK: v5.3.2: This is a RTW release which adds new features and bug fixes to v5.2.1. Query/QueryAsync methods uses graph api instead of legacy rest api. removed dependency from Code Contracts enabled Task Parallel Support in .NET 4.0+ (experimental) added support for early preview for .NET 4.5 (binaries not distributed in codeplex nor nuget.org, will need to manually build from Facebook-Net45.sln) added additional method overloads for .NET 4.5 to support IProgress<T> for upload progress added ne...Delete Inactive TS Ports: List and delete the Inactive TS Ports: UPDATEAdded support for windows 2003 servers and removed some null reference errors when the registry key was not present List and delete the Inactive TS Ports - The InactiveTSPortList.EXE accepts command line arguments The InactiveTSPortList.Standalone.WithoutPrompt.exe runs as a standalone exe without the need for any command line arguments.New ProjectsAFNC: testArithmetics: arithmetics for silverlight use note pattern by time streamAzon.Library: A collection of extensions, static helpers, AOP attributes. More will added as the project will go on.Chat TextBlock Control: A windows phone 7.1 control Resemble those chat balloon textblocks in the SMS appDiamond Framework: Diamond Framework an Common framework for Diamond Group.DNN Social Helpers: DNN Social HelpersDragon: DragonEasy Video Cropper: A simple application to make cropping videos easy for anyone. - Automatically detects black lines - Uses FFMPEGFluent Resource Mapper: This project aims to develop a framework to assist the internationalization of software using the paradigm Convetion over Configuration.Fully Observable: This project is to create an improved set of observable collections. It provides notifications for when items inside the collection change as well as when the collection itself changes.grpcmnq: no summary at allMathTool: Math tool for silverlight we plan will heve three point .matrix .differential equation .equation of locusnopCommerce Buckaroo payment provider plugin: This is a payment provider plugin for the dutch payment provider BUCKAROO. This plugin is developed and tested for nopCommerce version 2+ Phoenix MVVM+C Framework: Phoenix MVVM+C Framework PowerLib: PowerLib extends system .net library.RDRemote: This utility allows to enable the Remote Desktop connections from a remote computer using WMI.Sencha Touch Mini Workflow Framework: A workflow framework for Sencha Touch mobile apps including automatic component management ShWP: helper library for Windows PhoneTimer, Cronômetro e Despertador: Projeto desenvolvido no curso de extensão de C# da UFSCar SorocabaUtilityLibrary.Ajax: AjaxUtilityLibrary.Email: emailUtilityLibrary.FormBase: UtilityLibrary.FormBaseUtilityLibrary.Http: UtilityLibrary for HttpWebRequestUtilityLibrary.Ormapping: ormappingVoiceModel: VoiceModel is a project which make it easier to develop VoiceXML applications using ASP.Net MVC with Razor. It uses the MVVM (Model-View-VoiceModel) design pattern to abstract the voice application to a higher level. It is developed in C# and Razor.WebSite.Request: WebSite.Request launch web request (via XMLHTTP) on website. Use, for example, to make initial request to sharepoint URL and escape "slow first request" problem.Where's my lei, man?: Where's my lei, man?Zombsquare: Aplicación de ejemplo para Windows Phone utilizada en el Windows Phone Roadshow realizado en España en 2011, en esta solución podras encontra ejemplos de: -Diseño en Blend -BingMaps -GeoLocalizacion -Realidad Aumentada -Converters -Mini-trivial -Serialización de objetos ... resistir un apocalipsis Zombie...

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  • BizTalk: History of one project architecture

    - by Leonid Ganeline
    "In the beginning God made heaven and earth. Then he started to integrate." At the very start was the requirement: integrate two working systems. Small digging up: It was one system. It was good but IT guys want to change it to the new one, much better, chipper, more flexible, and more progressive in technologies, more suitable for the future, for the faster world and hungry competitors. One thing. One small, little thing. We cannot turn off the old system (call it A, because it was the first), turn on the new one (call it B, because it is second but not the last one). The A has a hundreds users all across a country, they must study B. A still has a lot nice custom features, home-made features that cannot disappear. These features have to be moved to the B and it is a long process, months and months of redevelopment. So, the decision was simple. Let’s move not jump, let’s both systems working side-by-side several months. In this time we could teach the users and move all custom A’s special functionality to B. That automatically means both systems should work side-by-side all these months and use the same data. Data in A and B must be in sync. That’s how the integration projects get birth. Moreover, the specific of the user tasks requires the both systems must be in sync in real-time. Nightly synchronization is not working, absolutely.   First draft The first draft seems simple. Both systems keep data in SQL databases. When data changes, the Create, Update, Delete operations performed on the data, and the sync process could be started. The obvious decision is to use triggers on tables. When we are talking about data, we are talking about several entities. For example, Orders and Items [in Orders]. We decided to use the BizTalk Server to synchronize systems. Why it was chosen is another story. Second draft   Let’s take an example how it works in more details. 1.       User creates a new entity in the A system. This fires an insert trigger on the entity table. Trigger has to pass the message “Entity created”. This message includes all attributes of the new entity, but I focused on the Id of this entity in the A system. Notation for this message is id.A. System A sends id.A to the BizTalk Server. 2.       BizTalk transforms id.A to the format of the system B. This is easiest part and I will not focus on this kind of transformations in the following text. The message on the picture is still id.A but it is in slightly different format, that’s why it is changing in color. BizTalk sends id.A to the system B. 3.       The system B creates the entity on its side. But it uses different id-s for entities, these id-s are id.B. System B saves id.A+id.B. System B sends the message id.A+id.B back to the BizTalk. 4.       BizTalk sends the message id.A+id.B to the system A. 5.       System A saves id.A+id.B. Why both id-s should be saved on both systems? It was one of the next requirements. Users of both systems have to know the systems are in sync or not in sync. Users working with the entity on the system A can see the id.B and use it to switch to the system B and work there with the copy of the same entity. The decision was to store the pairs of entity id-s on both sides. If there is only one id, the entities are not in sync yet (for the Create operation). Third draft Next problem was the reliability of the synchronization. The synchronizing process can be interrupted on each step, when message goes through the wires. It can be communication problem, timeout, temporary shutdown one of the systems, the second system cannot be synchronized by some internal reason. There were several potential problems that prevented from enclosing the whole synchronization process in one transaction. Decision was to restart the whole sync process if it was not finished (in case of the error). For this purpose was created an additional service. Let’s call it the Resync service. We still keep the id pairs in both systems, but only for the fast access not for the synchronization process. For the synchronizing these id-s now are kept in one main place, in the Resync service database. The Resync service keeps record as: ·       Id.A ·       Id.B ·       Entity.Type ·       Operation (Create, Update, Delete) ·       IsSyncStarted (true/false) ·       IsSyncFinished (true/false0 The example now looks like: 1.       System A creates id.A. id.A is saved on the A. Id.A is sent to the BizTalk. 2.       BizTalk sends id.A to the Resync and to the B. id.A is saved on the Resync. 3.       System B creates id.B. id.A+id.B are saved on the B. id.A+id.B are sent to the BizTalk. 4.       BizTalk sends id.A+id.B to the Resync and to the A. id.A+id.B are saved on the Resync. 5.       id.A+id.B are saved on the B. Resync changes the IsSyncStarted and IsSyncFinished flags accordingly. The Resync service implements three main methods: ·       Save (id.A, Entity.Type, Operation) ·       Save (id.A, id.B, Entity.Type, Operation) ·       Resync () Two Save() are used to save id-s to the service storage. See in the above example, in 2 and 4 steps. What about the Resync()? It is the method that finishes the interrupted synchronization processes. If Save() is started by the trigger event, the Resync() is working as an independent process. It periodically scans the Resync storage to find out “unfinished” records. Then it restarts the synchronization processes. It tries to synchronize them several times then gives up.     One more thing, both systems A and B must tolerate duplicates of one synchronizing process. Say on the step 3 the system B was not able to send id.A+id.B back. The Resync service must restart the synchronization process that will send the id.A to B second time. In this case system B must just send back again also created id.A+id.B pair without errors. That means “tolerate duplicates”. Fourth draft Next draft was created only because of the aesthetics. As it always happens, aesthetics gave significant performance gain to the whole system. First was the stupid question. Why do we need this additional service with special database? Can we just master the BizTalk to do something like this Resync() does? So the Resync orchestration is doing the same thing as the Resync service. It is started by the Id.A and finished by the id.A+id.B message. The first works as a Start message, the second works as a Finish message.     Here is a diagram the whole process without errors. It is pretty straightforward. The Resync orchestration is waiting for the Finish message specific period of time then resubmits the Id.A message. It resubmits the Id.A message specific number of times then gives up and gets suspended. It can be resubmitted then it starts the whole process again: waiting [, resubmitting [, get suspended]], finishing. Tuning up The Resync orchestration resubmits the id.A message with special “Resubmitted” flag. The subscription filter on the Resync orchestration includes predicate as (Resubmit_Flag != “Resubmitted”). That means only the first Sync orchestration starts the Resync orchestration. Other Sync orchestration instantiated by the resubmitting can finish this Resync orchestration but cannot start another instance of the Resync   Here is a diagram where system B was inaccessible for some period of time. The Resync orchestration resubmitted the id.A two times. Then system B got the response the id.A+id.B and this finished the Resync service execution. What is interesting about this, there were submitted several identical id.A messages and only one id.A+id.B message. Because of this, the system B and the Resync must tolerate the duplicate messages. We also told about this requirement for the system B. Now the same requirement is for the Resunc. Let’s assume the system B was very slow in the first response and the Resync service had time to resubmit two id.A messages. System B responded not, as it was in previous case, with one id.A+id.B but with two id.A+id.B messages. First of them finished the Resync execution for the id.A. What about the second id.A+id.B? Where it goes? So, we have to add one more internal requirement. The whole solution must tolerate many identical id.A+id.B messages. It is easy task with the BizTalk. I added the “SinkExtraMessages” subscriber (orchestration with one receive shape), that just get these messages and do nothing. Real design Real architecture is much more complex and interesting. In reality each system can submit several id.A almost simultaneously and completely unordered. There are not only the “Create entity” operation but the Update and Delete operations. And these operations relate each other. Say the Update operation after Delete means not the same as Update after Create. In reality there are entities related each other. Say the Order and Order Items. Change on one of it could start the series of the operations on another. Moreover, the system internals are the “black boxes” and we cannot predict the exact content and order of the operation series. It worth to say, I had to spend a time to manage the zombie message problems. The zombies are still here, but this is not a problem now. And this is another story. What is interesting in the last design? One orchestration works to help another to be more reliable. Why two orchestration design is more reliable, isn’t it something strange? The Synch orchestration takes all the message exchange between systems, here is the area where most of the errors could happen. The Resync orchestration sends and receives messages only within the BizTalk server. Is there another design? Sure. All Resync functionality could be implemented inside the Sync orchestration. Hey guys, some other ideas?

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  • CodePlex Daily Summary for Thursday, May 31, 2012

    CodePlex Daily Summary for Thursday, May 31, 2012Popular ReleasesNaked Objects: Naked Objects Release 4.1.0: Corresponds to the packaged version 4.1.0 available via NuGet. Note that the versioning has moved to SemVer (http://semver.org/) This is a bug fix release with no new functionality. Please note that the easiest way to install and run the Naked Objects Framework is via the NuGet package manager: just search the Official NuGet Package Source for 'nakedobjects'. It is only necessary to download the source code (from here) if you wish to modify or re-build the framework yourself. If you do wi...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.54: Fix for issue #18161: pretty-printing CSS @media rule throws an exception due to mismatched Indent/Unindent pair.OMS.Ice - T4 Text Template Generator: OMS.Ice - T4 Text Template Generator v1.4.0.14110: Issue 601 - Template file name cannot contain characters that are not allowed in C#/VB identifiers Issue 625 - Last line will be ignored by the parser Issue 626 - Usage of environment variables and macrosSilverlight Toolkit: Silverlight 5 Toolkit Source - May 2012: Source code for December 2011 Silverlight 5 Toolkit release.totalem: version 2012.05.30.1: Beta version added function for mass renaming files and foldersAudio Pitch & Shift: Audio Pitch and Shift 4.4.0: Tracklist added on main window Improved performances with tracklist Some other fixesJson.NET: Json.NET 4.5 Release 6: New feature - Added IgnoreDataMemberAttribute support New feature - Added GetResolvedPropertyName to DefaultContractResolver New feature - Added CheckAdditionalContent to JsonSerializer Change - Metro build now always uses late bound reflection Change - JsonTextReader no longer returns no content after consecutive underlying content read failures Fix - Fixed bad JSON in an array with error handling creating an infinite loop Fix - Fixed deserializing objects with a non-default cons...Indent Guides for Visual Studio: Indent Guides v12.1: Version History Changed in v12.1: Fixed crash when unable to start asynchronous analysis Fixed upgrade from v11 Changed in v12: background document analysis new options dialog with Quick Set selections for behavior new "glow" style for guides new menu icon in VS 11 preview control now uses editor theming highlighting can be customised on each line fixed issues with collapsed code blocks improved behaviour around left-aligned pragma/preprocessor commands (C#/C++) new setting...DotNetNuke® Community Edition CMS: 06.02.00: Major Highlights Fixed issue in the Site Settings when single quotes were being treated as escape characters Fixed issue loading the Mobile Premium Data after upgrading from CE to PE Fixed errors logged when updating folder provider settings Fixed the order of the mobile device capabilities in the Site Redirection Management UI The User Profile page was completely rebuilt. We needed User Profiles to have multiple child pages. This would allow for the most flexibility by still f...Thales Simulator Library: Version 0.9.6: The Thales Simulator Library is an implementation of a software emulation of the Thales (formerly Zaxus & Racal) Hardware Security Module cryptographic device. This release fixes a problem with the FK command and a bug in the implementation of PIN block 05 format deconstruction. A new 0.9.6.Binaries file has been posted. This includes executable programs without an installer, including the GUI and console simulators, the key manager and the PVV clashing demo. Please note that you will need ...????: ????2.0.1: 1、?????。WiX Toolset: WiX v3.6 RC: WiX v3.6 RC (3.6.2928.0) provides feature complete Burn with VS11 support. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/5/28/WiX-v3.6-Release-Candidate-availableJavascript .NET: Javascript .NET v0.7: SetParameter() reverts to its old behaviour of allowing JavaScript code to add new properties to wrapped C# objects. The behavior added briefly in 0.6 (throws an exception) can be had via the new SetParameterOptions.RejectUnknownProperties. TerminateExecution now uses its isolate to terminate the correct context automatically. Added support for converting all C# integral types, decimal and enums to JavaScript numbers. (Previously only the common types were handled properly.) Bug fixe...callisto: callisto 2.0.29: Added DNS functionality to scripting. See documentation section for details of how to incorporate this into your scripts.Phalanger - The PHP Language Compiler for the .NET Framework: 3.0 (May 2012): Fixes: unserialize() of negative float numbers fix pcre possesive quantifiers and character class containing ()[] array deserilization when the array contains a reference to ISerializable parsing lambda function fix round() reimplemented as it is in PHP to avoid .NET rounding errors filesize bypass for FileInfo.Length bug in Mono New features: Time zones reimplemented, uses Windows/Linux databaseSharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.1): New fetures:Admin enable / disable match Hide/Show Euro 2012 SharePoint lists (3 lists) Installing SharePoint Euro 2012 PredictorSharePoint Euro 2012 Predictor has been developed as a SharePoint Sandbox solution to support SharePoint Online (Office 365) Download the solution havivi.euro2012.wsp from the download page: Downloads Upload this solution to your Site Collection via the solutions area. Click on Activate to make the web parts in the solution available for use in the Site C...ScreenShot: InstallScreenShot: This is the current stable release.????SDK for .Net 4.0+(OAuth2.0+??V2?API): ??V2?SDK???: ?????????API?? ???????OAuth2.0?? ????:????????????,??????????“SOURCE CODE”?????????Changeset,http://weibosdk.codeplex.com/SourceControl/list/changesets ???:????????,DEMO??AppKey????????????????,?????AppKey,????AppKey???????????,?????“????>????>????>??????”.Net Code Samples: Code Samples: Code samples (SLNs).LINQ_Koans: LinqKoans v.02: Cleaned up a bitNew ProjectsAAABBBCCC: hauhuhaAutomação e Robótica: Sistema de automação e robótica de periféricos. todo o projeto consiste em integrar interface de controle pelo software do hardware para realização de comando e acionamentos eletricos e eletromecânicos.Barium Live! API Client: Simple test client for the Barium Live! REST API Contact Barium Live! support on http://www.bariumlive.com/support to get an API key for development. Please note that the test client has a dependency to the Newtonsoft Json.NET library that has to be downloaded separately from http://json.codeplex.com/BizTalk Host Restarter: This is a quick tool that I wrote to more quickly Stop, Start and Restart the BizTalk Host instances. It's command line, with full source code, I use it in my build scripts and deploy scripts, works a treat. MUCH faster than the BizTalk Admin Console can do the same task. CNAF Portal: CNAFPortalConsulta_Productos: Nos permite ingresar un código del 1 al 10..... y al dar clic en buscar nos aparecerá un mensaje con el nombre del producto de dicho código.Deployment Tool: Deployement is a small piece in our IT lifecycle for many small projects. But, considering that you are working for a large project, it has many servers, softwares, configurations, databases and so on. The problem emits, even you have upgrades and version controls. The deploymentool is a solution which can help you resolve the difficulties described above.Devmil MVVM: A toolset for MVVM development with focus on INotifyPropertyChanged and dependenciesEAL: no summaryEasyCLI: EasyCLI is a command shell for the Commodore 64 computer. EasyCLI is packaged as an EasyFlash cartridge.ExcelSharePointListSync: This tool help is Getting Data Form SharePoint to Excel 2010 , Following are the silent feature : 1) Maintain a List connection Offline 2) Choose to get data Form a View of Form Columns 3) Sync the data Back to SharePoint GH: Some summaryicontrolpcv: icontrolpvcLotteryVoteMVC: LotteryVote use mvcMail API for Windows Phone 7: Library that allows developers to add some email functionality to their application, like sending and reading email messages, with the capability of adding attachments to the messages. Matchy - Fashion Website: Fashion website for Match Brand, a fashion brand of BOOM JSC.,MIracLE Guild Admin System: asdOrchard Content Picker: Orchard Content Picker enables content editor to select Content Items.ProSoft Mail Services: This project implements a mail server that allows sending mail with SMTP and access the mailbox via POP. Later on, the server also get a MAPI interface and an interface for SPAM defense.Silver Sugar Web Browser: This is a simple web browser named "Silver Sugar". It has a back button, forward button, home button, url text box and a go button.social sdk for windows phone: Windows Phone Social Share Lib. (Including Weibo, Tencent Weibo & Renren)SolutionX: dfsdf asdfds asdfsdf asdfsdfspUtils: This project aims to facilitate easy to use methods that interact with SharePoint's Client OM/JSOM.Streambolics Library: A library of C# classes providing robust tools for real-time data monitoringTestExpression: TestExpressionTFS Helper package: VS2010 is well integrated to TFS and has all the features required on day to day basis. Most common feature any developer use is managing workitems. Creating work items is very easy as is copying work items, but what I need is to copy workitem between projects retaining links and attachments. I am sure this is not Ideal and against sprint projects.Ubelsoft: Sistema de Registro Eletrônico de Ponto - SREPZombieSim: Simulate the spread of a zombie virusZYWater: ......................

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  • CodePlex Daily Summary for Wednesday, August 15, 2012

    CodePlex Daily Summary for Wednesday, August 15, 2012Popular ReleasesTFS Workbench: TFS Workbench v2.2.0.10: Compiled installers for TFS Workbench 2.2.0.10 Bug Fix Fixed bug that stopped the change workspace action from working.MoltenMercury: MoltenMercury 1.0 beta 1: This is initial implementation of the MoltenMercury with everything running but not throughoutly tested. Release contains a zip file with program binaries and a zip file containing resources. Before using please create a new directory named data in the same directory with program executables and extract DefaultCharacter zip file in there. If you have ???????????, you can simply place executables into the same directory with the program mentioned above. MoltenMercury supports character resour...SharePoint Column & View Permission: SharePoint Column and View Permission v1.0: Version 1.0 of this project. If you will find any bugs please let me know at enti@zoznam.sk or post your findings in Issue TrackerSPListViewFilter: Version 1.6: Layout selection: http://blog.vitalyzhukov.ru/imagelibrary/120815/Settings_Layouts.pngConsoleHoster: ConsoleHoster Version 1.2: Cleanup some logging UI impreovements: Fixed the bug with _ character in project-name Fixed the bug with tab close button to be X style Fixed the style of search content bar Fixed the bug with disappearing Edit project window Moved the Clear History button to the taskbar and added also a menu item Changed the QC button to CH Applied project colors to tab headersMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.60: Allow for CSS3 grid-column and grid-row repeat syntax. Provide option for -analyze scope-report output to be in XML for easier programmatic processing; also allow for report to be saved to a separate output file.Diablo III Drop Statistics Service: 1.0: Client OnlyClosedXML - The easy way to OpenXML: ClosedXML 0.67.2: v0.67.2 Fix when copying conditional formats with relative formulas v0.67.1 Misc fixes to the conditional formats v0.67.0 Conditional formats now accept formulas. Major performance improvement when opening files with merged ranges. Misc fixes.Umbraco CMS: Umbraco 4.8.1: Whats newBug fixes: Fixed: When upgrading to 4.8.0, the database upgrade didn't run Update: unfortunately, upgrading with SQLCE is problematic, there's a workaround here: http://bit.ly/TEmMJN The changes to the <imaging> section in umbracoSettings.config caused errors when you didn't apply them during the upgrade. Defaults will now be used if any keys are missing Scheduled unpublishes now only unpublishes nodes set to published rather than newest Work item: 30937 - Fixed problem with Fi...MySqlBackup.NET - MySQL Backup Solution for C#, VB.NET, ASP.NET: MySqlBackup.NET 1.4.4 Beta: MySqlBackup.NET 1.4.4 beta Fix bug: If the target database's default character set is not UTF8, UTF8 character will be encoded wrongly during Import. Now, database default character set will be recorded into Dump File at line of "SET NAMES". During import(restore), MySqlBackup will again detect and use the target database default character char set. MySqlBackup.NET 1.4.2 beta Fix bug: MySqlConnection is not closed when AutoCloseConnection set to true after Export or Import completed/halted. M...patterns & practices - Unity: Unity 3.0 for .NET 4.5 and WinRT - Preview: The Unity 3.0.1208.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. This is an updated version of the port after the .NET Framework 4.5 and Windows 8 have RTM'ed. Please see the Release Notes Providing feedback Post your feedback on the Unity forum Submit and vote on new features for Unity on our Uservoice site.LiteBlog (MVC): LiteBlog 1.31: Features of this release Windows8 styled UI Namespace and code refactoring Resolved the deployment issues in the previous release Added documentation Help file Help file is HTML based built using SandCastle Help file works in all browsers except IE10Self-Tracking Entity Generator for WPF and Silverlight: Self-Tracking Entity Generator v 2.0.0 for VS11: Self-Tracking Entity Generator for WPF and Silverlight v 2.0.0 for Entity Framework 5.0 and Visual Studio 2012Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.6.0: New Stuff ImageTile Control - think People Tile MicrophoneRecorder - Coding4Fun.Phone.Audio GzipWebClient - Coding4Fun.Phone.Net Serialize - Coding4Fun.Phone.Storage this is code I've written countless times. JSON.net is another alternative ChatBubbleTextBox - Added in Hint TimeSpan languages added: Pl Bug Fixes RoundToggleButton - Enable Visual State not being respected OpacityToggleButton - Enable Visual State not being respected Prompts VS Crash fix for IsPrompt=true More...AssaultCube Reloaded: 2.5.2 Unnamed: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to pack it. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Added 3rd person Added mario jumps Fixed nextprimary code exploit ...NPOI: NPOI 2.0: New features a. Implement OpenXml4Net (same as System.Packaging from Microsoft). It supports both .NET 2.0 and .NET 4.0 b. Excel 2007 read/write library (NPOI.XSSF) c. Word 2007 read/write library(NPOI.XWPF) d. NPOI.SS namespace becomes the interface shared between XSSF and HSSF e. Load xlsx template and save as new xlsx file (partially supported) f. Diagonal line in cell both in xls and xlsx g. Support isRightToLeft and setRightToLeft on the common spreadsheet Sheet interface, as per existin...BugNET Issue Tracker: BugNET 1.1: This release includes bug fixes from the 1.0 release for email notifications, RSS feeds, and several other issues. Please see the change log for a full list of changes. http://support.bugnetproject.com/Projects/ReleaseNotes.aspx?pid=1&m=76 Upgrade Notes The following changes to the web.config in the profile section have occurred: Removed <add name="NotificationTypes" type="String" defaultValue="Email" customProviderData="NotificationTypes;nvarchar;255" />Added <add name="ReceiveEmailNotifi...????: ????2.0.5: 1、?????????????。RiP-Ripper & PG-Ripper: PG-Ripper 1.4.01: changes NEW: Added Support for Clipboard Function in Mono Version NEW: Added Support for "ImgBox.com" links FIXED: "PixHub.eu" links FIXED: "ImgChili.com" links FIXED: Kitty-Kats Forum loginPlayer Framework by Microsoft: Player Framework for Windows 8 (Preview 5): Support for Smooth Streaming SDK beta 2 Support for live playback New bitrate meter and SD/HD indicators Auto smooth streaming track restriction for snapped mode to conserve bandwidth New "Go Live" button and SeekToLive API Support for offset start times Support for Live position unique from end time Support for multiple audio streams (smooth and progressive content) Improved intellisense in JS version Support for Windows 8 RTM ADDITIONAL DOWNLOADSSmooth Streaming Client SD...New ProjectsA Java Open Platform: A Java Open PlatformAutomation Tools: noneAzManPermissions: Allows AzMan (Authorization Manager) operation permission checks declaratively and imperatively. It can connect to AzMan stores directly or through a service.Configuration Manager 2012 Automation: Configuration Manager 2012 Automation is a powershell project to help perform the basic implementation of a CM12 infrastructure...Dynamicweb Blog Engine 2012: A simple blog engine built on Dynamicweb.E Lixo: Projeto E_LIXOEasy Windows Service Manager: Easy Windows Service Manager (ewsm) is a desktop utility that enables the easily management of Windows services. flexwork: A Flex Pluggable Extension FrameworkGit On Codeplex: Just trying git on CodePlexGT.BlogBox: Blogsite-Webtemplate for SharePoint 2010gvPoco: gvPoco is a .NET class library for the Google Visualization Charts API. IAllenSoft: IAllenSoft is a silverlight control library, which originates from some idea. Its target is to improve development productivity for silverlight projects. ListNetRanker: ListNetRanker is a listwise ranker based on machine learning. Given documents and query's feature set, ListNetRanker will rank these documents by ranking score.lvyao: stillMetro Tic-Tac-Toe: Tic-Tac-Toe is a Windows 8 developed using MonoGame for Windows 8. The intent of this code is to help XNA developers with porting their XNA apps to Windows 8myProject: my private code Nintemulator: Nintemulator is a work in progress multi-system emulator. Plans for emulated systems are NES, SNES, GB/GBC, GBA.Picnic Game: Picnic Game is a 2D game written in Small Basic. The objective is to get the pizza to the basket before you get stung or time runs out.Picnic Level Editor: Picnic Game is a 2D 3rd person game where you are an ant, and you have to gather the pizza and bring it to the basket before you get stung by a bee.ResCom: ResCom is a community response system for Windows Phone 8Scalable Object Persistence (SOP) Framework: Scalable object persistence (SOP) framework. RDBMS "index" like performance and scale on data Stores but without the unnecessary baggage, fine grained control.self-balancing-avl-tree: Self balancing AVL tree with Concat and Split operations.SEMS(synthetical evaluation management system): that's itsergionadal-mvc: Mvc para sistemas AndroidTFS Test Plan Builder: TFS Test plan builder is a tool to assis users of Microst Test Manager to build new test plans then moving from sprint to sprint or release to release The Excel Library: DExcelLibrary is a project that allows you to load and display "any" excel file given a specificaction of with areas/grids to loadTimePunch Metro Wpf Library: This library contains WPF controls and MVVM Implementation to create touch optimized applications in the new Windows 8 UI style formerly known as "Metro". UniPie: UniPie is a system wide pie menu system for sending key-mouse button combinations to certain applications. It can also convert one combo to another.xref: This is an extension of the classic FizzBuzz problem.ZombieRPG: Basic Zombie RPG game made using Game Maker??????: ZHJP

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  • CodePlex Daily Summary for Thursday, November 08, 2012

    CodePlex Daily Summary for Thursday, November 08, 2012Popular ReleasesPlayer Framework by Microsoft: Player Framework for Windows 8 (v1.0): IMPORTANT: List of breaking changes from preview 7 Ability to move control panel or individual elements outside media player. more info... New Entertainment app theme for out of the box support for Windows 8 Entertainment app guidelines. more info... VSIX reference names shortened. Allows seeing plugin name from "Add Reference" dialog without resizing. FreeWheel SmartXML now supports new "Standard" event callback type. Other minor misc fixes and improvements ADDITIONAL DOWNLOADSSmo...P1 & S0 Port monitoring with Netduino Plus: V0.6.1 Beta Netduino Plus Monitoring: Sixth public version V0.6.1 Bugfix in the temperature module (wrong calculation)WebSearch.Net: WebSearch.Net 3.1: WebSearch.Net is an open-source research platform that provides uniform data source access, data modeling, feature calculation, data mining, etc. It facilitates the experiments of web search researchers due to its high flexibility and extensibility. The platform can be used or extended by any language compatible for .Net 2 framework, from C# (recommended), VB.Net to C++ and Java. Thanks to the large coverage of knowledge in web search research, it is necessary to model the techniques and main...SQLite for Excel: SQLite for Excel Version 0.9: Added support for sqlite3_open_v2 to allow opening of database as read-only.MySQL Tuner for Windows: 0.3: Welcome to the third beta of MySQL Tuner for Windows! This release fixes bugs in the displaying of numbers, and a crash that occurred due to the program incorrectly closing and disposing of resources, Be warned that there will be bugs in this release, so please do not use on production or critical systems. Do post details of issues found to the issue tracker, and I will endeavour to fix them, when I can. I would love to have your feedback, and if possible your support! Requirements Microso...SharePoint Manager 2013: SharePoint Manager 2013 Release ver 1.0.12.1106: SharePoint Manager 2013 Release (ver: 1.0.12.1106) is now ready for SharePoint 2013. The new version has an expanded view of the SharePoint object model and has been tested on SharePoint 2013 RTM. As a bonus, the new version is also available for SharePoint 2010 as a separate download.D3D9Client: D3D9Client R7: New release for Orbiter 2010-P1 - Added horizon/sun angle for night-lights into the configuration file (default 10deg) - Some runway lights related bugs are fixed - Added more configuration options for runway lightsFiskalizacija za developere: FiskalizacijaDev 1.2: Verzija 1.2. je, prije svega, odgovor na novu verziju Tehnicke specifikacije (v1.1.) koja je objavljena prije nekoliko dana. Pored novosti vezanih uz (sitne) izmjene u spomenutoj novoj verziji Tehnicke dokumentacije, projekt smo prošili sa nekim dodatnim feature-ima od kojih je vecina proizašla iz vaših prijedloga - hvala :) Novosti u v1.2. su: - Neusuglašenost zahtjeva (http://fiskalizacija.codeplex.com/workitem/645) - Sample projekt - iznosi se množe sa 100 (http://fiskalizacija.codeplex.c...PowerComboBox: PowerComboBox VB v1.0: Visual Basic source code class file.Edi: Themable Edi: Completed ExpressionDark theme Improved Error Handling and Reporting feature Refactored all views to be look-less controlsMFCMAPI: October 2012 Release: Build: 15.0.0.1036 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeMCEBuddy 2.x: MCEBuddy 2.3.7: Changelog for 2.3.7 (32bit and 64bit) 1. Improved performance of MP4 Fast and M4V Fast Profiles (no deinterlacing, removed --decomb) 2. Improved priority handling 3. Added support for Pausing and Resume conversions 4. Added support for fallback to source directory if network destination directory is unavailable 5. MCEBuddy now installs ShowAnalyzer during installation 6. Added support for long description atom in iTunesFoxyXLS: FoxyXLS Releases: Source code and samplesProDinner - ASP.NET MVC Sample (EF4.4, N-Tier, jQuery): 8: update to ASP.net MVC Awesome 3.0 udpate to EntityFramework 4.4 update to MVC 4 added dinners grid on homepageASP.net MVC Awesome - jQuery Ajax Helpers: 3.0: added Grid helper added XML Documentation added textbox helper added Client Side API for AjaxList removed .SearchButton from AjaxList AjaxForm and Confirm helpers have been merged into the Form helper optimized html output for AjaxDropdown, AjaxList, Autocomplete works on MVC 3 and 4BlogEngine.NET: BlogEngine.NET 2.7: Cheap ASP.NET Hosting - $4.95/Month - Click Here!! Click Here for More Info Cheap ASP.NET Hosting - $4.95/Month - Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take a look at the Upgrading to BlogEngine.NET 2.7 instructions. If you looking for Web Application Project, ...Launchbar: Launchbar 4.2.2.0: This release is the first step in cleaning up the code and using all the latest features of .NET 4.5 Changes 4.2.2 (2012-11-02) Improved handling of left clicks 4.1.0 (2012-10-17) Removed tray icon Assembly renamed and signed with strong name Note When you upgrade, Launchbar will start with the default settings. You can import your previous settings by following these steps: Run Launchbar and just save the settings without configuring anything Shutdown Launchbar Go to the folder %LOCA...Mouse Jiggler: MouseJiggle-1.3: This adds the much-requested minimize-to-tray feature to Mouse Jiggler.Umbraco CMS: Umbraco 4.10.0 Release Candidate: This is a Release Candidate, which means that if we do not find any major issues in the next week, we will release this version as the final release of 4.10.0 on November 9th, 2012. The documentation for the MVC bits still lives in the Github version of the docs for now and will be updated on our.umbraco.org with the final release of 4.10.0. Browse the documentation here: https://github.com/umbraco/Umbraco4Docs/tree/4.8.0/Documentation/Reference/Mvc If you want to do only MVC then make sur...Skype Auto Recorder: SkypeAutoRecorder 1.3.4: New icon and images. Reworked settings window. Implemented high-quality sound encoding. Implemented a possibility to produce stereo records. Added buttons with system-wide hot keys for manual starting and canceling of recording. Added buttons for opening folder with records. Added Help button. Fixed an issue when recording is continuing after call end. Fixed an issue when recording doesn't start. Fixed several bugs and improved stability. Major refactoring and optimization...New Projects.Net Streamer: With .Net Streamer you can easily view and download series from watchseries.eu/gorillapod.in You can also download and display subtitles along with the video.Boards And Commissions: In accordance with Va. Code § 2.2-2822(B)(1), VITA has released the code for the CRM OASYS system and the OASYS portal to the public domain on CodePlex. The folcces: Center for Complex Engineering Systems codebase for Kail: Fornt-end code including javascript css html xsltdbSend: Simple tool for uploading large files, such as databases, to a remote SFTP server.DNN Task Manager GOR: Summary.Drive Watcher: Drive Watcher windows application in .net framework 4. watch the chosen path for any changeDSLPed: DSLPed is a framework to design & develop WPF-based projectional editors of custom Domain Specific Lanugages as add-ins into the Visual Studio 2010 designer.FAST Corner Detector: This simple demp app takes the live camera feed, detects the FAST9 corners based on the method by E. Rosten.Inkscape 9-patch extension: This is an extension to Inkscape that makes it easier to create bitmap resources for Android apps at multiple resolutions and in nine-patch format.Inmeta Visual Studio Gallery Service: An ASP.NET Web API service for implementing a Visual Studio Private Extension Gallery.IService001: IServiceissueIT.net - ”I just found the last bug”: issueIT is the best open source web-based issue tracker for .NET. It’s easy to customize to suit your organization. This project is not finished yet - it is only at a very early stageJason WP Tools: this project consists of a number of useful utilities and extensions for developing Windows Phone (both 7 and 8) apps.LeadersGenerator: make an easy way to play Hearts of Iron3MD5FolderVerifier: A project used to verify file md5s inside a folder.Media Center Commander: Media Center Commander allows you to change Live TV channels in Windows Media Center via the command-line (and thus desktop shortcuts).My Sulekha: Its a classified basic website which contains all the data of advertisers & their advertisements Pancake Sorting PANA 2012-2: A university work about the implementation of pancakes sorting.Parallel Cache Handler for Unity: Lightweight Unity Interceptor to introduce generic caching for parallel invocationsQuizzMasterStudio V.2: A software that helps users absorb new material faster through various types of quizzes. The system also includes a mechanism to more effectively learn math.RTSparse: This is a port of CSparse to WinRT runtime component.Share: Share is a new web-based content management system. For more information about this project, please visit http://blog.aphysoft.com.SpeedDial Assistent: No summary available yetspSite.pro - Investigating SharePoint and implementing it's missing parts.: Source code storage for our collective resource about SharePoint.Sql Server Stress / Load Test tool: Some time we need to stress test SQL server. This is simple and flexible Visual Studio load test which can load your SQL server with different type of load.Statuos: Statuos is a customer driven project management solution that supports subtasks.TabManager: TabManager is a simple windows control container control and supports custom tab header sizing. TabManager is written in VB and is a new project.Tagomatique: Permet la gestion de fichiers multimédia (audio, vidéo, image) sur principe des tags, chapitres, signets.Technoera.Common FW2.0: A simple repository that contains some of our "domain-unrelated" application blocks.TestDraw: This is a test project. Written out my own interest to see if it can survive into a better project.testesunnyedm: testesunnyedmTricogolWeb: Tricogol WebWA77696A-9075-44CC-A378-D42A096D5989: Project Codename : WA77696A-9075-44CC-A378-D42A096D5989WCF y Net remoting en el famoso ejemplo HOLA MUNDO: El ejemplo ideal para entender de manera muy facil los componententes implicados en una comunicación WCF y otra .NET Remoting.. En español!Web API Tools: Project enables easy communication with ASP.NET MVC Web API.Web Application Navigator for SharePoint: For SharePoint 2010-13 : Implements a web part that supports consistent navigation across an entire web application. The navigation links are provided by a listWinRDF - RDF made easy!: Welcome to the homepage of the WinRDF project.WP728DC9-1E30-468E-A4AE-5879C6CC5BD6: Project Codename : WP728DC9-1E30-468E-A4AE-5879C6CC5BD6X3D.NET: X3D.NET is a library package providing a simple and easy way handling the Extensible 3D format (X3D) for .NET FrameworkXheis's Game Development: Xheis's game dev of a persistent zombie, waved based action RPG, RTS defenceX-tee.NET: Teeme xtee-ga suhtluse lihtsamaks

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  • HTG Reviews the CODE Keyboard: Old School Construction Meets Modern Amenities

    - by Jason Fitzpatrick
    There’s nothing quite as satisfying as the smooth and crisp action of a well built keyboard. If you’re tired of  mushy keys and cheap feeling keyboards, a well-constructed mechanical keyboard is a welcome respite from the $10 keyboard that came with your computer. Read on as we put the CODE mechanical keyboard through the paces. What is the CODE Keyboard? The CODE keyboard is a collaboration between manufacturer WASD Keyboards and Jeff Atwood of Coding Horror (the guy behind the Stack Exchange network and Discourse forum software). Atwood’s focus was incorporating the best of traditional mechanical keyboards and the best of modern keyboard usability improvements. In his own words: The world is awash in terrible, crappy, no name how-cheap-can-we-make-it keyboards. There are a few dozen better mechanical keyboard options out there. I’ve owned and used at least six different expensive mechanical keyboards, but I wasn’t satisfied with any of them, either: they didn’t have backlighting, were ugly, had terrible design, or were missing basic functions like media keys. That’s why I originally contacted Weyman Kwong of WASD Keyboards way back in early 2012. I told him that the state of keyboards was unacceptable to me as a geek, and I proposed a partnership wherein I was willing to work with him to do whatever it takes to produce a truly great mechanical keyboard. Even the ardent skeptic who questions whether Atwood has indeed created a truly great mechanical keyboard certainly can’t argue with the position he starts from: there are so many agonizingly crappy keyboards out there. Even worse, in our opinion, is that unless you’re a typist of a certain vintage there’s a good chance you’ve never actually typed on a really nice keyboard. Those that didn’t start using computers until the mid-to-late 1990s most likely have always typed on modern mushy-key keyboards and never known the joy of typing on a really responsive and crisp mechanical keyboard. Is our preference for and love of mechanical keyboards shining through here? Good. We’re not even going to try and hide it. So where does the CODE keyboard stack up in pantheon of keyboards? Read on as we walk you through the simple setup and our experience using the CODE. Setting Up the CODE Keyboard Although the setup of the CODE keyboard is essentially plug and play, there are two distinct setup steps that you likely haven’t had to perform on a previous keyboard. Both highlight the degree of care put into the keyboard and the amount of customization available. Inside the box you’ll find the keyboard, a micro USB cable, a USB-to-PS2 adapter, and a tool which you may be unfamiliar with: a key puller. We’ll return to the key puller in a moment. Unlike the majority of keyboards on the market, the cord isn’t permanently affixed to the keyboard. What does this mean for you? Aside from the obvious need to plug it in yourself, it makes it dead simple to repair your own keyboard cord if it gets attacked by a pet, mangled in a mechanism on your desk, or otherwise damaged. It also makes it easy to take advantage of the cable routing channels in on the underside of the keyboard to  route your cable exactly where you want it. While we’re staring at the underside of the keyboard, check out those beefy rubber feet. By peripherals standards they’re huge (and there is six instead of the usual four). Once you plunk the keyboard down where you want it, it might as well be glued down the rubber feet work so well. After you’ve secured the cable and adjusted it to your liking, there is one more task  before plug the keyboard into the computer. On the bottom left-hand side of the keyboard, you’ll find a small recess in the plastic with some dip switches inside: The dip switches are there to switch hardware functions for various operating systems, keyboard layouts, and to enable/disable function keys. By toggling the dip switches you can change the keyboard from QWERTY mode to Dvorak mode and Colemak mode, the two most popular alternative keyboard configurations. You can also use the switches to enable Mac-functionality (for Command/Option keys). One of our favorite little toggles is the SW3 dip switch: you can disable the Caps Lock key; goodbye accidentally pressing Caps when you mean to press Shift. You can review the entire dip switch configuration chart here. The quick-start for Windows users is simple: double check that all the switches are in the off position (as seen in the photo above) and then simply toggle SW6 on to enable the media and backlighting function keys (this turns the menu key on the keyboard into a function key as typically found on laptop keyboards). After adjusting the dip switches to your liking, plug the keyboard into an open USB port on your computer (or into your PS/2 port using the included adapter). Design, Layout, and Backlighting The CODE keyboard comes in two flavors, a traditional 87-key layout (no number pad) and a traditional 104-key layout (number pad on the right hand side). We identify the layout as traditional because, despite some modern trapping and sneaky shortcuts, the actual form factor of the keyboard from the shape of the keys to the spacing and position is as classic as it comes. You won’t have to learn a new keyboard layout and spend weeks conditioning yourself to a smaller than normal backspace key or a PgUp/PgDn pair in an unconventional location. Just because the keyboard is very conventional in layout, however, doesn’t mean you’ll be missing modern amenities like media-control keys. The following additional functions are hidden in the F11, F12, Pause button, and the 2×6 grid formed by the Insert and Delete rows: keyboard illumination brightness, keyboard illumination on/off, mute, and then the typical play/pause, forward/backward, stop, and volume +/- in Insert and Delete rows, respectively. While we weren’t sure what we’d think of the function-key system at first (especially after retiring a Microsoft Sidewinder keyboard with a huge and easily accessible volume knob on it), it took less than a day for us to adapt to using the Fn key, located next to the right Ctrl key, to adjust our media playback on the fly. Keyboard backlighting is a largely hit-or-miss undertaking but the CODE keyboard nails it. Not only does it have pleasant and easily adjustable through-the-keys lighting but the key switches the keys themselves are attached to are mounted to a steel plate with white paint. Enough of the light reflects off the interior cavity of the keys and then diffuses across the white plate to provide nice even illumination in between the keys. Highlighting the steel plate beneath the keys brings us to the actual construction of the keyboard. It’s rock solid. The 87-key model, the one we tested, is 2.0 pounds. The 104-key is nearly a half pound heavier at 2.42 pounds. Between the steel plate, the extra-thick PCB board beneath the steel plate, and the thick ABS plastic housing, the keyboard has very solid feel to it. Combine that heft with the previously mentioned thick rubber feet and you have a tank-like keyboard that won’t budge a millimeter during normal use. Examining The Keys This is the section of the review the hardcore typists and keyboard ninjas have been waiting for. We’ve looked at the layout of the keyboard, we’ve looked at the general construction of it, but what about the actual keys? There are a wide variety of keyboard construction techniques but the vast majority of modern keyboards use a rubber-dome construction. The key is floated in a plastic frame over a rubber membrane that has a little rubber dome for each key. The press of the physical key compresses the rubber dome downwards and a little bit of conductive material on the inside of the dome’s apex connects with the circuit board. Despite the near ubiquity of the design, many people dislike it. The principal complaint is that dome keyboards require a complete compression to register a keystroke; keyboard designers and enthusiasts refer to this as “bottoming out”. In other words, the register the “b” key, you need to completely press that key down. As such it slows you down and requires additional pressure and movement that, over the course of tens of thousands of keystrokes, adds up to a whole lot of wasted time and fatigue. The CODE keyboard features key switches manufactured by Cherry, a company that has manufactured key switches since the 1960s. Specifically the CODE features Cherry MX Clear switches. These switches feature the same classic design of the other Cherry switches (such as the MX Blue and Brown switch lineups) but they are significantly quieter (yes this is a mechanical keyboard, but no, your neighbors won’t think you’re firing off a machine gun) as they lack the audible click found in most Cherry switches. This isn’t to say that they keyboard doesn’t have a nice audible key press sound when the key is fully depressed, but that the key mechanism isn’t doesn’t create a loud click sound when triggered. One of the great features of the Cherry MX clear is a tactile “bump” that indicates the key has been compressed enough to register the stroke. For touch typists the very subtle tactile feedback is a great indicator that you can move on to the next stroke and provides a welcome speed boost. Even if you’re not trying to break any word-per-minute records, that little bump when pressing the key is satisfying. The Cherry key switches, in addition to providing a much more pleasant typing experience, are also significantly more durable than dome-style key switch. Rubber dome switch membrane keyboards are typically rated for 5-10 million contacts whereas the Cherry mechanical switches are rated for 50 million contacts. You’d have to write the next War and Peace  and follow that up with A Tale of Two Cities: Zombie Edition, and then turn around and transcribe them both into a dozen different languages to even begin putting a tiny dent in the lifecycle of this keyboard. So what do the switches look like under the classicly styled keys? You can take a look yourself with the included key puller. Slide the loop between the keys and then gently beneath the key you wish to remove: Wiggle the key puller gently back and forth while exerting a gentle upward pressure to pop the key off; You can repeat the process for every key, if you ever find yourself needing to extract piles of cat hair, Cheeto dust, or other foreign objects from your keyboard. There it is, the naked switch, the source of that wonderful crisp action with the tactile bump on each keystroke. The last feature worthy of a mention is the N-key rollover functionality of the keyboard. This is a feature you simply won’t find on non-mechanical keyboards and even gaming keyboards typically only have any sort of key roller on the high-frequency keys like WASD. So what is N-key rollover and why do you care? On a typical mass-produced rubber-dome keyboard you cannot simultaneously press more than two keys as the third one doesn’t register. PS/2 keyboards allow for unlimited rollover (in other words you can’t out type the keyboard as all of your keystrokes, no matter how fast, will register); if you use the CODE keyboard with the PS/2 adapter you gain this ability. If you don’t use the PS/2 adapter and use the native USB, you still get 6-key rollover (and the CTRL, ALT, and SHIFT don’t count towards the 6) so realistically you still won’t be able to out type the computer as even the more finger twisting keyboard combos and high speed typing will still fall well within the 6-key rollover. The rollover absolutely doesn’t matter if you’re a slow hunt-and-peck typist, but if you’ve read this far into a keyboard review there’s a good chance that you’re a serious typist and that kind of quality construction and high-number key rollover is a fantastic feature.  The Good, The Bad, and the Verdict We’ve put the CODE keyboard through the paces, we’ve played games with it, typed articles with it, left lengthy comments on Reddit, and otherwise used and abused it like we would any other keyboard. The Good: The construction is rock solid. In an emergency, we’re confident we could use the keyboard as a blunt weapon (and then resume using it later in the day with no ill effect on the keyboard). The Cherry switches are an absolute pleasure to type on; the Clear variety found in the CODE keyboard offer a really nice middle-ground between the gun-shot clack of a louder mechanical switch and the quietness of a lesser-quality dome keyboard without sacrificing quality. Touch typists will love the subtle tactile bump feedback. Dip switch system makes it very easy for users on different systems and with different keyboard layout needs to switch between operating system and keyboard layouts. If you’re investing a chunk of change in a keyboard it’s nice to know you can take it with you to a different operating system or “upgrade” it to a new layout if you decide to take up Dvorak-style typing. The backlighting is perfect. You can adjust it from a barely-visible glow to a blazing light-up-the-room brightness. Whatever your intesity preference, the white-coated steel backplate does a great job diffusing the light between the keys. You can easily remove the keys for cleaning (or to rearrange the letters to support a new keyboard layout). The weight of the unit combined with the extra thick rubber feet keep it planted exactly where you place it on the desk. The Bad: While you’re getting your money’s worth, the $150 price tag is a shock when compared to the $20-60 price tags you find on lower-end keyboards. People used to large dedicated media keys independent of the traditional key layout (such as the large buttons and volume controls found on many modern keyboards) might be off put by the Fn-key style media controls on the CODE. The Verdict: The keyboard is clearly and heavily influenced by the needs of serious typists. Whether you’re a programmer, transcriptionist, or just somebody that wants to leave the lengthiest article comments the Internet has ever seen, the CODE keyboard offers a rock solid typing experience. Yes, $150 isn’t pocket change, but the quality of the CODE keyboard is so high and the typing experience is so enjoyable, you’re easily getting ten times the value you’d get out of purchasing a lesser keyboard. Even compared to other mechanical keyboards on the market, like the Das Keyboard, you’re still getting more for your money as other mechanical keyboards don’t come with the lovely-to-type-on Cherry MX Clear switches, back lighting, and hardware-based operating system keyboard layout switching. If it’s in your budget to upgrade your keyboard (especially if you’ve been slogging along with a low-end rubber-dome keyboard) there’s no good reason to not pickup a CODE keyboard. Key animation courtesy of Geekhack.org user Lethal Squirrel.       

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  • Auto blocking attacking IP address

    - by dong
    This is to share my PowerShell code online. I original asked this question on MSDN forum (or TechNet?) here: http://social.technet.microsoft.com/Forums/en-US/winserversecurity/thread/f950686e-e3f8-4cf2-b8ec-2685c1ed7a77 In short, this is trying to find attacking IP address then add it into Firewall block rule. So I suppose: 1, You are running a Windows Server 2008 facing the Internet. 2, You need to have some port open for service, e.g. TCP 21 for FTP; TCP 3389 for Remote Desktop. You can see in my code I’m only dealing with these two since that’s what I opened. You can add further port number if you like, but the way to process might be different with these two. 3, I strongly suggest you use STRONG password and follow all security best practices, this ps1 code is NOT for adding security to your server, but reduce the nuisance from brute force attack, and make sys admin’s life easier: i.e. your FTP log won’t hold megabytes of nonsense, your Windows system log will not roll back and only can tell you what happened last month. 4, You are comfortable with setting up Windows Firewall rules, in my code, my rule has a name of “MY BLACKLIST”, you need to setup a similar one, and set it to BLOCK everything. 5, My rule is dangerous because it has the risk to block myself out as well. I do have a backup plan i.e. the DELL DRAC5 so that if that happens, I still can remote console to my server and reset the firewall. 6, By no means the code is perfect, the coding style, the use of PowerShell skills, the hard coded part, all can be improved, it’s just that it’s good enough for me already. It has been running on my server for more than 7 MONTHS. 7, Current code still has problem, I didn’t solve it yet, further on this point after the code. :)    #Dong Xie, March 2012  #my simple code to monitor attack and deal with it  #Windows Server 2008 Logon Type  #8: NetworkCleartext, i.e. FTP  #10: RemoteInteractive, i.e. RDP    $tick = 0;  "Start to run at: " + (get-date);    $regex1 = [regex] "192\.168\.100\.(?:101|102):3389\s+(\d+\.\d+\.\d+\.\d+)";  $regex2 = [regex] "Source Network Address:\t(\d+\.\d+\.\d+\.\d+)";    while($True) {   $blacklist = @();     "Running... (tick:" + $tick + ")"; $tick+=1;    #Port 3389  $a = @()  netstat -no | Select-String ":3389" | ? { $m = $regex1.Match($_); `    $ip = $m.Groups[1].Value; if ($m.Success -and $ip -ne "10.0.0.1") {$a = $a + $ip;} }  if ($a.count -gt 0) {    $ips = get-eventlog Security -Newest 1000 | Where-Object {$_.EventID -eq 4625 -and $_.Message -match "Logon Type:\s+10"} | foreach { `      $m = $regex2.Match($_.Message); $ip = $m.Groups[1].Value; $ip; } | Sort-Object | Tee-Object -Variable list | Get-Unique    foreach ($ip in $a) { if ($ips -contains $ip) {      if (-not ($blacklist -contains $ip)) {        $attack_count = ($list | Select-String $ip -SimpleMatch | Measure-Object).count;        "Found attacking IP on 3389: " + $ip + ", with count: " + $attack_count;        if ($attack_count -ge 20) {$blacklist = $blacklist + $ip;}      }      }    }  }      #FTP  $now = (Get-Date).AddMinutes(-5); #check only last 5 mins.     #Get-EventLog has built-in switch for EventID, Message, Time, etc. but using any of these it will be VERY slow.  $count = (Get-EventLog Security -Newest 1000 | Where-Object {$_.EventID -eq 4625 -and $_.Message -match "Logon Type:\s+8" -and `              $_.TimeGenerated.CompareTo($now) -gt 0} | Measure-Object).count;  if ($count -gt 50) #threshold  {     $ips = @();     $ips1 = dir "C:\inetpub\logs\LogFiles\FPTSVC2" | Sort-Object -Property LastWriteTime -Descending `       | select -First 1 | gc | select -Last 200 | where {$_ -match "An\+error\+occured\+during\+the\+authentication\+process."} `        | Select-String -Pattern "(\d+\.\d+\.\d+\.\d+)" | select -ExpandProperty Matches | select -ExpandProperty value | Group-Object `        | where {$_.Count -ge 10} | select -ExpandProperty Name;       $ips2 = dir "C:\inetpub\logs\LogFiles\FTPSVC3" | Sort-Object -Property LastWriteTime -Descending `       | select -First 1 | gc | select -Last 200 | where {$_ -match "An\+error\+occured\+during\+the\+authentication\+process."} `        | Select-String -Pattern "(\d+\.\d+\.\d+\.\d+)" | select -ExpandProperty Matches | select -ExpandProperty value | Group-Object `        | where {$_.Count -ge 10} | select -ExpandProperty Name;     $ips += $ips1; $ips += $ips2; $ips = $ips | where {$_ -ne "10.0.0.1"} | Sort-Object | Get-Unique;         foreach ($ip in $ips) {       if (-not ($blacklist -contains $ip)) {        "Found attacking IP on FTP: " + $ip;        $blacklist = $blacklist + $ip;       }     }  }        #Firewall change <# $current = (netsh advfirewall firewall show rule name="MY BLACKLIST" | where {$_ -match "RemoteIP"}).replace("RemoteIP:", "").replace(" ","").replace("/255.255.255.255",""); #inside $current there is no \r or \n need remove. foreach ($ip in $blacklist) { if (-not ($current -match $ip) -and -not ($ip -like "10.0.0.*")) {"Adding this IP into firewall blocklist: " + $ip; $c= 'netsh advfirewall firewall set rule name="MY BLACKLIST" new RemoteIP="{0},{1}"' -f $ip, $current; Invoke-Expression $c; } } #>    foreach ($ip in $blacklist) {    $fw=New-object –comObject HNetCfg.FwPolicy2; # http://blogs.technet.com/b/jamesone/archive/2009/02/18/how-to-manage-the-windows-firewall-settings-with-powershell.aspx    $myrule = $fw.Rules | where {$_.Name -eq "MY BLACKLIST"} | select -First 1; # Potential bug here?    if (-not ($myrule.RemoteAddresses -match $ip) -and -not ($ip -like "10.0.0.*"))      {"Adding this IP into firewall blocklist: " + $ip;         $myrule.RemoteAddresses+=(","+$ip);      }  }    Wait-Event -Timeout 30 #pause 30 secs    } # end of top while loop.   Further points: 1, I suppose the server is listening on port 3389 on server IP: 192.168.100.101 and 192.168.100.102, you need to replace that with your real IP. 2, I suppose you are Remote Desktop to this server from a workstation with IP: 10.0.0.1. Please replace as well. 3, The threshold for 3389 attack is 20, you don’t want to block yourself just because you typed your password wrong 3 times, you can change this threshold by your own reasoning. 4, FTP is checking the log for attack only to the last 5 mins, you can change that as well. 5, I suppose the server is serving FTP on both IP address and their LOG path are C:\inetpub\logs\LogFiles\FPTSVC2 and C:\inetpub\logs\LogFiles\FPTSVC3. Change accordingly. 6, FTP checking code is only asking for the last 200 lines of log, and the threshold is 10, change as you wish. 7, the code runs in a loop, you can set the loop time at the last line. To run this code, copy and paste to your editor, finish all the editing, get it to your server, and open an CMD window, then type powershell.exe –file your_powershell_file_name.ps1, it will start running, you can Ctrl-C to break it. This is what you see when it’s running: This is when it detected attack and adding the firewall rule: Regarding the design of the code: 1, There are many ways you can detect the attack, but to add an IP into a block rule is no small thing, you need to think hard before doing it, reason for that may include: You don’t want block yourself; and not blocking your customer/user, i.e. the good guy. 2, Thus for each service/port, I double check. For 3389, first it needs to show in netstat.exe, then the Event log; for FTP, first check the Event log, then the FTP log files. 3, At three places I need to make sure I’m not adding myself into the block rule. –ne with single IP, –like with subnet.   Now the final bit: 1, The code will stop working after a while (depends on how busy you are attacked, could be weeks, months, or days?!) It will throw Red error message in CMD, don’t Panic, it does no harm, but it also no longer blocking new attack. THE REASON is not confirmed with MS people: the COM object to manage firewall, you can only give it a list of IP addresses to the length of around 32KB I think, once it reaches the limit, you get the error message. 2, This is in fact my second solution to use the COM object, the first solution is still in the comment block for your reference, which is using netsh, that fails because being run from CMD, you can only throw it a list of IP to 8KB. 3, I haven’t worked the workaround yet, some ideas include: wrap that RemoteAddresses setting line with error checking and once it reaches the limit, use the newly detected IP to be the list, not appending to it. This basically reset your block rule to ground zero and lose the previous bad IPs. This does no harm as it sounds, because given a certain period has passed, any these bad IPs still not repent and continue the attack to you, it only got 30 seconds or 20 guesses of your password before you block it again. And there is the benefit that the bad IP may turn back to the good hands again, and you are not blocking a potential customer or your CEO’s home pc because once upon a time, it’s a zombie. Thus the ZEN of blocking: never block any IP for too long. 4, But if you insist to block the ugly forever, my other ideas include: You call MS support, ask them how can we set an arbitrary length of IP addresses in a rule; at least from my experiences at the Forum, they don’t know and they don’t care, because they think the dynamic blocking should be done by some expensive hardware. Or, from programming perspective, you can create a new rule once the old is full, then you’ll have MY BLACKLIST1, MY  BLACKLIST2, MY BLACKLIST3, … etc. Once in a while you can compile them together and start a business to sell your blacklist on the market! Enjoy the code! p.s. (PowerShell is REALLY REALLY GREAT!)

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  • CodePlex Daily Summary for Wednesday, February 09, 2011

    CodePlex Daily Summary for Wednesday, February 09, 2011Popular ReleasesWatchersNET.TagCloud: WatchersNET.TagCloud 01.09.03: Whats NewAdded New Skin TagTastic http://www.watchersnet.de/Portals/0/screenshots/dnn/TagCloud-TagTastic-Skin.jpg Added New Skin RoundedButton http://www.watchersnet.de/Portals/0/screenshots/dnn/TagCloud-RoundedButton-Skin.jpg changes Tag Count fixed on Tag Source Referrals Fixed Tag Count when multiple Tag Sources are usedFolder Space Quota: com_folderspacequotaV1.1: Correct Language String settingWinXound: WinXound 3.4.x (Windows - OsX - Linux): Release Notes (3.4.x) for all platforms: New: Added an internal audio player (it is automatically called when rendering to an audio file or called by the user with Ctrl+P); New: Reimplemented the orc/sco file editor (and of course also the ability to convert them to the csd format) - The default open action can be changed in the settings; New: The new untitled or imported files are now automatically saved into a temporary directory (no more need to save them before to compile); New: Add...ExtremeML: ExtremeML v1.0 Beta 3: VS solution source code updated for compatibility with VS2010 (accommodates VS2010 breaking changes in T4 template support).People's Note: People's Note 0.23: Sorry for the long pause between updates — I had my hands full. Version 0.23 makes fairly significant improvements: A bug with local note deletion has been fixed. Synchronization has been improved. A single failed note no longer stops the whole process. Unsynchronized notes are now highlighted. Added an option to display notebook title; thanks to Vovansky for the idea. Text colour has been fixed for people whose default is not black; thanks to JZerr for pointing this out. Incorrect ...Finestra Virtual Desktops: 1.1: This release adds a few more performance and graphical enhancements to 1.0. Switching desktops is now about as fast as you can blink. Desktop switching optimizations New welcome wizard for Vista/7 Fixed a few minor bugs Added a few more options to the options dialog (including ability to disable the taskbar switching)youtubeFisher: youtubeFisher 3.0 [beta]: What's new: Supports YouTube's new layout Complete internal refactoringNearforums - ASP.NET MVC forum engine: Nearforums v5.0: Version 5.0 of the ASP.NET MVC Forum Engine, containing the following improvements: .NET 4.0 as target framework using ASP.NET MVC 3. All views migrated to Razor for cleaner markup. Alternate template (Layout file) for mobile devices 4 Bug Fixes since Version 4.1 Visit the project Roadmap for more details.fuv: 1.0 release, codename Chopper Joe: features: search/replace :o to open file :s to save file :q to quitASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager html generation optimized new features for the lookup (add additional search data ) live demo went aeroEnhSim: EnhSim 2.3.6 BETA: 2.3.6 BETAThis release supports WoW patch 4.06 at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 Changes since 2.3.0 ...TestApi - a library of Test APIs: TestApi v0.6: TestApi v0.6 comes with the following changes: TestApi code development has been moved to Codeplex: Moved TestApi soluton to VS 2010; Moved all source code to Codeplex. All development work is done there now. Fault Injection API: Integrated the unmanaged FaultInjectionEngine.dll COM component in the build; Cleaned up FaultInjectionEngine.dll to build at warning level 4; Implemented “FaultScope” which allows for in-process fault injection; Added automation scripts & sample program; ...AutoLoL: AutoLoL v1.5.5: AutoChat now allows up to 6 items. Items with nr. 7-0 will be removed! News page url's are now opened in the default browser Added a context menu to the system tray icon (thanks to Alex Banagos) AutoChat now allows configuring the Chat Keys and the Modifier Key The recent files list now supports compact and full mode Fix: Swapped mouse buttons are now properly detected Fix: Sometimes the Play button was pressed while still greyed out Champion: Karma Note: You can also run the u...mojoPortal: 2.3.6.2: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2362-released.aspx Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.Rawr: Rawr 4.0.19 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Trac...IronRuby: 1.1.2: IronRuby 1.1.2 is a servicing release that keeps on improving compatibility with Ruby 1.9.2 and includes IronRuby integration to Visual Studio 2010. We decided to drop 1.8.6 compatibility mode in all post-1.0 releases. We recommend using IronRuby 1.0 if you need 1.8.6 compatibility. In this release we fixed several major issues: - problems that blocked Gem installation in certain cases - regex syntax: the parser was replaced with a new one that is much more compatible with Ruby 1.9.2 - cras...MVVM Light Toolkit: MVVM Light Toolkit V3 SP1 (4): There was a small issue with the previous release that caused errors when installing the templates in VS10 Express. This release corrects the error. Only use this if you encountered issues when installing the previous release. No changes in the binaries.Facebook C# SDK: 5.0.2 (BETA): PLEASE TAKE A FEW MINUTES TO GIVE US SOME FEEDBACK: Facebook C# SDK Survey This is third BETA release of the version 5 branch of the Facebook C# SDK. Remember this is a BETA build. Some things may change or not work exactly as planned. We are absolutely looking for feedback on this release to help us improve the final 5.X.X release. This release contains some breaking changes. Particularly with authentication. After spending time reviewing the trouble areas that people are having using th...ASP.NET MVC SiteMap provider: MvcSiteMapProvider 3.0.0 for MVC3: Using NuGet?MvcSiteMapProvider is also listed in the NuGet feed. Learn more... Like the project? Consider a donation!Donate via PayPal via PayPal. ChangelogTargeting ASP.NET MVC 3 and .NET 4.0 Additional UpdatePriority options for generating XML sitemaps Allow to specify target on SiteMapTitleAttribute One action with multiple routes and breadcrumbs Medium Trust optimizations Create SiteMapTitleAttribute for setting parent title IntelliSense for your sitemap with MvcSiteMapSchem...patterns & practices SharePoint Guidance: SharePoint Guidance 2010 Hands On Lab: SharePoint Guidance 2010 Hands On Lab consists of six labs: one for logging, one for service location, and four for application setting manager. Each lab takes about 20 minutes to walk through. Each lab consists of a PDF document. You can go through the steps in the doc to create solution and then build/deploy the solution and run the lab. For those of you who wants to save the time, we included the final solution so you can just build/deploy the solution and run the lab.New Projects.NET Proxy (netProxy): ASP.NET and Javascript proxies for accessing external content. The ASPX file can be used for returning external content over the current channel (HTTP/SSL). Used with the ASPX, the JS file can provide remote server access (no "same origin policy") with XMLHttpRequest syntax.CalCheck: CalCheck is a Calendar Checking Tool for Outlook. It opens the default Calendar and checks the items in the calendar for known problems, and for certain logic problems, etc.CBM11: CBM11 makes use of the Cosmos C# operating system project, and 6502 CPU emulation code, to provide an bootable 6502 CPU environment, complete with simulated RAM, and a built-in ML monitor.Ela, functional language: Ela is a modern functional programming language that runs on CLR and Mono. It's developed in C#.Framework for Image Processing: This is small framework of image processing tools.fuv: fuv is a programmer's editor that is an excellent replacement for vim. *All* editing is done by searching and replacing over the existing text, using regular expressions.HD44780-compatible Character LCD class: LCD class for .NET Micro Framework provides everything needed to work with HD44780-compatible Character LCD.Home Budget Planner: Home Budget PlannerMath training program: The math training program. Great for kids who started to learn addition and multiplication tables. Easy interface, friendly design. Features timer. Number of equations and a math sign are set up by user. It's developed in C#.Mefisto.NET CMS: Mefisto.NET CMS is a project of CMS, developped in ASP.NET MVC3, coupled with MEF and ENTITY FRAMEWORK. This project is respectful of good practice: - accessible - based on jquery - using css - expandable with mef Now you're interested, contact me !MongoMapper: A .NET Object Mapper for MongoDB over MongoDB C# DriverMoshpit: A companion WP7 app for Microsoft Student Partners and students interested in everything Microsoft has to offer in the Academic space.myproject_0023: test firstNonHealthServicePageSample: NonHealthServicePageSample shows how to create a HealthVault Online application without deriving from HealthServicePage. This is developed in C#.Pokemon Battle System: A battle system for a roleplaying forums. Putting Data in Cold Storage with Windows Azure Table: Historical records and blobs are two examples of data that aren't necessarily kept in relational storage forever. Use Windows Azure Table to put "completed" records into cold storage. See a detailed explanation of this C# project at: http://tinyurl.com/4ocy2aj.Python library to read/write ooxml document files: Python library to read/write ooxml document filesRemoteLogMonitor: A tool which can monitor logs in remote computer realtimeRetete: Aplicatia gestioneaza stocul unui restaurant pe baza de retete. Materia prima este introdusa in sistem prin receptii si inventar, iar la vanzare este consumata in functie de retetele configurate. Vanzarile pot fi inregistrate pe o casa de marcat folosind driver-ul DocPrint. SilverDiagram Extensions: Tutorials, utilities and samples for Silver Diagram, a fast and extendable client framework for diagrams.SoPrism: SoPrism is a Solution Visual Studio Template using best practices to build a Silverlight composite application. This template generate a full Silverlight application based on a solid architecture including the Model-View-ViewModel (MVVM) pattern and PRISM framework.TempProject: Temp project hostingWCF Data Services Toolkit: The WCF Data Services Toolkit is a set of extensions to WCF Data Services (the .NET implementation of OData) that attempt to make it easier to create OData services on top of arbitrary data stores without having deep knowledge of LINQ.Web Browser BOT.NET: To automate to manipulate form using .NET codeZombie Blogger: Zombie Blog Engine

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  • Droid's mediaserver dies on camera.takePicture()

    - by SirBoss
    On Motorola Droid, Firmware 2.1-update1, Kernel 2.9.29-omap1, Build # ESE81 When attempting to take a picture, mediaserver dies with a segmentation fault. I've tried putting takePicture in a timer and running it a few seconds after camera initialization to check for race conditions, but no change. Just calling Camera.open() doesn't cause the crash. Also, calling Camera.open() causes what I think is the autofocus motor to make a sort of ticking sound. Code that breaks: import android.app.Activity; import android.os.Bundle; public final class ChopperMain extends Activity { public void onCreate(Bundle savedInstanceState) { try { Camera camera = Camera.open(); catch (Exception e) { e.printStackTrace(); } camera.takePicture( new Camera.ShutterCallback() { public void onShutter() { ; } }, new Camera.PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { ; } }, new Camera.PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { ; } }, new PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { System.out.println("Ta da."); } } }); } catch (Exception e) { e.printStackTrace(); } } } Debug Log: D/CameraHal(10158): CameraSettings constructor D/CameraHal(10158): CameraHal constructor D/CameraHal(10158): Model ID: Droid D/CameraHal(10158): Software ID 2.1-update1 D/dalvikvm( 988): GC freed 2 objects / 56 bytes in 215ms D/ViewFlipper( 1074): updateRunning() mVisible=false, mStarted=true, mUserPresent=false, mRunning=false I/HPAndroidHAL(10158): Version 2988. Build Time: Oct 26 2009:11:21:55. D/CameraHal(10158): 19 default parameters D/CameraHal(10158): Immediate Zoom/1:0. Current zoom level/1:0 D/CameraHal(10158): CameraHal constructor exited ok D/CameraService(10158): Client::Client X (pid 10400) D/CameraService(10158): CameraService::connect X D/CameraService(10158): takePicture (pid 10400) I/DEBUG (10159): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** I/DEBUG (10159): Build fingerprint: 'verizon/voles/sholes/sholes:2.1-update1/ESE81/29593:user/release-keys' I/DEBUG (10159): pid: 10158, tid: 10158 >>> /system/bin/mediaserver <<< I/DEBUG (10159): signal 11 (SIGSEGV), fault addr 00000008 I/DEBUG (10159): r0 00000000 r1 00000000 r2 a969030c r3 a9d1bfe0 I/DEBUG (10159): r4 00045eb0 r5 0000eb10 r6 000153a0 r7 a9c89fd2 I/DEBUG (10159): r8 00000000 r9 00000000 10 00000000 fp 00000000 I/DEBUG (10159): ip a969085c sp bec4fba0 lr a9689c65 pc a9d1bfde cpsr 60000030 I/DEBUG (10159): #00 pc 0001bfde /system/lib/libutils.so I/DEBUG (10159): #01 pc 00009c62 /system/lib/libcamera.so I/DEBUG (10159): #02 pc 00007b0c /system/lib/libcameraservice.so I/DEBUG (10159): #03 pc 00021f98 /system/lib/libui.so I/DEBUG (10159): #04 pc 00015514 /system/lib/libbinder.so I/DEBUG (10159): #05 pc 00018dd8 /system/lib/libbinder.so I/DEBUG (10159): #06 pc 00018fa6 /system/lib/libbinder.so I/DEBUG (10159): #07 pc 000087d2 /system/bin/mediaserver I/DEBUG (10159): #08 pc 0000c228 /system/lib/libc.so I/DEBUG (10159): I/DEBUG (10159): code around pc: I/DEBUG (10159): a9d1bfcc bd1061e3 f7f3b510 bd10e97e 4d17b570 I/DEBUG (10159): a9d1bfdc 6886a300 460418ed fff4f7ff d10a4286 I/DEBUG (10159): a9d1bfec 46234913 20054a13 f06f1869 18aa040a I/DEBUG (10159): I/DEBUG (10159): code around lr: I/DEBUG (10159): a9689c54 e0240412 0204f8d0 050cf104 edf0f7fd I/DEBUG (10159): a9689c64 f7fd4628 f8d4ecf2 b1533204 f852681a I/DEBUG (10159): a9689c74 18581c0c 7101f504 ed82f7fd f8c42000 I/DEBUG (10159): I/DEBUG (10159): stack: I/DEBUG (10159): bec4fb60 4000902c /dev/binder I/DEBUG (10159): bec4fb64 a9d19675 /system/lib/libutils.so I/DEBUG (10159): bec4fb68 00002bb4 I/DEBUG (10159): bec4fb6c a9d1b26f /system/lib/libutils.so I/DEBUG (10159): bec4fb70 bec4fbbc [stack] I/DEBUG (10159): bec4fb74 00095080 [heap] I/DEBUG (10159): bec4fb78 a9c8c028 /system/lib/libcameraservice.so I/DEBUG (10159): bec4fb7c a9c8c028 /system/lib/libcameraservice.so I/DEBUG (10159): bec4fb80 00015390 [heap] I/DEBUG (10159): bec4fb84 a9c89fd2 /system/lib/libcameraservice.so I/DEBUG (10159): bec4fb88 00045ebc [heap] I/DEBUG (10159): bec4fb8c afe0f110 /system/lib/libc.so I/DEBUG (10159): bec4fb90 00000000 I/DEBUG (10159): bec4fb94 afe0f028 /system/lib/libc.so I/DEBUG (10159): bec4fb98 df002777 I/DEBUG (10159): bec4fb9c e3a070ad I/DEBUG (10159): #00 bec4fba0 00045eb0 [heap] I/DEBUG (10159): bec4fba4 00045ebc [heap] I/DEBUG (10159): bec4fba8 000153a0 [heap] I/DEBUG (10159): bec4fbac a9689c65 /system/lib/libcamera.so I/DEBUG (10159): #01 bec4fbb0 a9c8c028 /system/lib/libcameraservice.so I/DEBUG (10159): bec4fbb4 00015390 [heap] I/DEBUG (10159): bec4fbb8 000153a0 [heap] I/DEBUG (10159): bec4fbbc a9c87b0f /system/lib/libcameraservice.so I/DEBUG (10159): debuggerd committing suicide to free the zombie! I/DEBUG (10426): debuggerd: Mar 22 2010 17:31:05 W/MediaPlayer( 1021): MediaPlayer server died! I/ServiceManager( 984): service 'media.audio_flinger' died I/ServiceManager( 984): service 'media.player' died I/ServiceManager( 984): service 'media.camera' died I/ServiceManager( 984): service 'media.audio_policy' died W/Camera (10400): Camera server died! W/Camera (10400): ICamera died E/Camera (10400): Error 100 I/System.out(10400): Camera error, code 100 W/AudioSystem( 1021): AudioFlinger server died! W/AudioSystem( 1021): AudioPolicyService server died! I/ (10425): ServiceManager: 0xad08 E/AudioPostProcessor(10425): E/AudioPostProcessor(10425): AudioMgr Error:Failed to open gains file /data/ap_gain.bin E/AudioPostProcessor(10425): E/AudioPostProcessor(10425): AudioMgr Error:Failed to read gains/coeffs from /data E/AudioPostProcessor(10425): Audio coeffs init success. I/CameraService(10425): CameraService started: pid=10425 D/Audio_Unsolicited(10425): in readyToRun D/Audio_Unsolicited(10425): Create socket successful 10 I/AudioFlinger(10425): AudioFlinger's thread 0x11c30 ready to run E/AudioService( 1021): Media server died. E/AudioService( 1021): Media server started. W/AudioPolicyManager(10425): setPhoneState() setting same state 0

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  • C#: Inheritance, Overriding, and Hiding

    - by Rosarch
    I'm having difficulty with an architectural decision for my C# XNA game. The basic entity in the world, such as a tree, zombie, or the player, is represented as a GameObject. Each GameObject is composed of at least a GameObjectController, GameObjectModel, and GameObjectView. These three are enough for simple entities, like inanimate trees or rocks. However, as I try to keep the functionality as factored out as possible, the inheritance begins to feel unwieldy. Syntactically, I'm not even sure how best to accomplish my goals. Here is the GameObjectController: public class GameObjectController { protected GameObjectModel model; protected GameObjectView view; public GameObjectController(GameObjectManager gameObjectManager) { this.gameObjectManager = gameObjectManager; model = new GameObjectModel(this); view = new GameObjectView(this); } public GameObjectManager GameObjectManager { get { return gameObjectManager; } } public virtual GameObjectView View { get { return view; } } public virtual GameObjectModel Model { get { return model; } } public virtual void Update(long tick) { } } I want to specify that each subclass of GameObjectController will have accessible at least a GameObjectView and GameObjectModel. If subclasses are fine using those classes, but perhaps are overriding for a more sophisticated Update() method, I don't want them to have to duplicate the code to produce those dependencies. So, the GameObjectController constructor sets those objects up. However, some objects do want to override the model and view. This is where the trouble comes in. Some objects need to fight, so they are CombatantGameObjects: public class CombatantGameObject : GameObjectController { protected new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } protected readonly CombatEngine combatEngine; public CombatantGameObject(GameObjectManager gameObjectManager, CombatEngine combatEngine) : base(gameObjectManager) { model = new CombatantGameModel(this); this.combatEngine = combatEngine; } public override void Update(long tick) { if (model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); } base.Update(tick); } } Still pretty simple. Is my use of new to hide instance variables correct? Note that I'm assigning CombatantObjectController.model here, even though GameObjectController.Model was already set. And, combatants don't need any special view functionality, so they leave GameObjectController.View alone. Then I get down to the PlayerController, at which a bug is found. public class PlayerController : CombatantGameObject { private readonly IInputReader inputReader; private new readonly PlayerModel model; public new PlayerModel Model { get { return model; } } private float lastInventoryIndexAt; private float lastThrowAt; public PlayerController(GameObjectManager gameObjectManager, IInputReader inputReader, CombatEngine combatEngine) : base(gameObjectManager, combatEngine) { this.inputReader = inputReader; model = new PlayerModel(this); Model.Health = Constants.PLAYER_HEALTH; } public override void Update(long tick) { if (Model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); for (int i = 0; i < 10; i++) { Debug.WriteLine("YOU DEAD SON!!!"); } return; } UpdateFromInput(tick); // .... } } The first time that this line is executed, I get a null reference exception: model.Body.ApplyImpulse(movementImpulse, model.Position); model.Position looks at model.Body, which is null. This is a function that initializes GameObjects before they are deployed into the world: public void Initialize(GameObjectController controller, IDictionary<string, string> data, WorldState worldState) { controller.View.read(data); controller.View.createSpriteAnimations(data, _assets); controller.Model.read(data); SetUpPhysics(controller, worldState, controller.Model.BoundingCircleRadius, Single.Parse(data["x"]), Single.Parse(data["y"]), bool.Parse(data["isBullet"])); } Every object is passed as a GameObjectController. Does that mean that if the object is really a PlayerController, controller.Model will refer to the base's GameObjectModel and not the PlayerController's overriden PlayerObjectModel? In response to rh: This means that now for a PlayerModel p, p.Model is not equivalent to ((CombatantGameObject)p).Model, and also not equivalent to ((GameObjectController)p).Model. That is exactly what I do not want. I want: PlayerController p; p.Model == ((CombatantGameObject)p).Model p.Model == ((GameObjectController)p).Model How can I do this? override?

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  • NOOB Memory Problem - EXC_BAD_ACCESS

    - by Michael Bordelon
    I have been banging my head against the wall for a couple days and need some help. I have a feeling that I am doing something really silly here, but I cannot find the issue. This is the controller for a table view. I put the SQL in line to simplify it as part of the troubleshooting of this error. Normally, it would be in an accessor method in a model class. It gets through the SQL read just fine. Finds the two objects, loads them into the todaysWorkout array and then builds the cells for the table view. The table view actually comes up on the scree and then it throws the EXC_BAD_ACCESS. I ran instruments and it shows the following: 0 CFString Malloc 1 00:03.765 0x3946470 176 Foundation -[NSPlaceholderString initWithFormat:locale:arguments:] 1 CFString Autorelease 00:03.765 0x3946470 0 Foundation NSRecordAllocationEvent 2 CFString CFRelease 0 00:03.767 0x3946470 0 Bring It -[WorkoutViewController viewDidLoad] 3 CFString Zombie -1 00:03.917 0x3946470 0 Foundation NSPopAutoreleasePool Here is the source code for the controller. I left it all in there just in case there is something extraneous causing the problem. I sincerely appreciate any help I can get: #import "WorkoutViewController.h" #import "MoveListViewController.h" #import "Profile.h" static sqlite3 *database = nil; @implementation WorkoutViewController @synthesize todaysWorkouts; @synthesize woNoteCell; @synthesize bi; //@synthesize woSwitchCell; - (void)viewDidLoad { [super viewDidLoad]; bi = [[BIUtility alloc] init]; todaysWorkouts = [[NSMutableArray alloc] init]; NSString *query; sqlite3_stmt *statement; //open the database if (sqlite3_open([[BIUtility getDBPath] UTF8String], &database) != SQLITE_OK) { sqlite3_close(database); NSAssert(0, @"Failed to opendatabase"); } query = [NSString stringWithFormat:@"SELECT IWORKOUT.WOINSTANCEID, IWORKOUT.WORKOUTID, CWORKOUTS.WORKOUTNAME FROM CWORKOUTS JOIN IWORKOUT ON IWORKOUT.WORKOUTID = CWORKOUTS.WORKOUTID AND DATE = '%@'", [BIUtility todayDateString]]; if (sqlite3_prepare_v2(database, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { Workout *wo = [[Workout alloc] init]; wo.woInstanceID = sqlite3_column_int(statement, 0); wo.workoutID = sqlite3_column_int(statement, 1); wo.workoutName = [NSString stringWithUTF8String:(char *)sqlite3_column_text(statement, 2)]; [todaysWorkouts addObject:wo]; [wo release]; } sqlite3_finalize(statement); } if(database) sqlite3_close(database); [query release]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { //todaysWorkouts = [BIUtility todaysScheduledWorkouts]; static NSString *noteCellIdentifier = @"NoteCellIdentifier"; UITableViewCell *cell; if (indexPath.section < ([todaysWorkouts count])) { cell = [tableView dequeueReusableCellWithIdentifier:@"OtherCell"]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier: @"OtherCell"] autorelease]; cell.accessoryType = UITableViewCellAccessoryNone; } if (indexPath.row == 0) { Workout *wo = [todaysWorkouts objectAtIndex:indexPath.section]; [cell.textLabel setText:wo.workoutName]; } else { [cell.textLabel setText:@"Completed?"]; [cell.textLabel setFont:[UIFont fontWithName:@"Arial" size:15]]; [cell.textLabel setTextColor:[UIColor blueColor]]; } } else { cell = (NoteCell *)[tableView dequeueReusableCellWithIdentifier:noteCellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"NoteCell" owner:self options:nil]; cell = [nib objectAtIndex:0]; } } return cell; //[cell release]; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; if (indexPath.section < ([todaysWorkouts count]) && (row == 0)) { MoveListViewController *moveListController = [[MoveListViewController alloc] initWithStyle:UITableViewStylePlain]; moveListController.workoutID = [[todaysWorkouts objectAtIndex:indexPath.section] workoutID]; moveListController.workoutName = [[todaysWorkouts objectAtIndex:indexPath.section] workoutName]; moveListController.woInstanceID = [[todaysWorkouts objectAtIndex:indexPath.section] woInstanceID]; NSLog(@"Workout Selected: %@", [[todaysWorkouts objectAtIndex:indexPath.section] workoutName]); Bring_ItAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [delegate.workoutNavController pushViewController:moveListController animated:YES]; } else { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; if (indexPath.section < ([todaysWorkouts count]) && (row == 1)) { if (cell.accessoryType == UITableViewCellAccessoryNone) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } else { cell.accessoryType = UITableViewCellAccessoryNone; } } } [tableView deselectRowAtIndexPath:indexPath animated:YES]; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { NSInteger h = 35; return h; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return ([todaysWorkouts count] + 1); //return ([todaysWorkouts count]); } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (section < ([todaysWorkouts count])) { return 2; } else { return 1; } } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if (section < ([todaysWorkouts count])) { return @"Workout"; } else { return @"How Was Your Workout?"; } } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [todaysWorkouts release]; [bi release]; [super dealloc]; } @end

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  • Ubuntu server has slow performance

    - by Rich
    I have a custom built Ubuntu 11.04 server with a 6 disk software RAID 10 primary drive. On it I'm primarily running a PostgreSQL and a few other utilities that stream data from the web. I often find after a few hours of uptime the server starts to lag with all kinds of processes. For example, it may take 10-15 seconds after log-in to get a shell prompt. It might take 5-10 seconds for top to come up. An ls might take a second or two. When I look at top there is almost no CPU usage. There's a fair amount of memory used by the PostgreSQL server but not enough to bleed into swap. I have no idea where to go from here, other than to suspect the RAID10 (I've only ever had software RAID 1's before). Edit: Output from top: top - 11:56:03 up 1:46, 3 users, load average: 0.89, 0.73, 0.72 Tasks: 119 total, 1 running, 118 sleeping, 0 stopped, 0 zombie Cpu(s): 0.2%us, 0.0%sy, 0.0%ni, 93.5%id, 6.2%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 16325596k total, 3478248k used, 12847348k free, 20880k buffers Swap: 19534176k total, 0k used, 19534176k free, 3041992k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 1747 woodsp 20 0 109m 10m 4888 S 1 0.1 0:42.70 python 357 root 20 0 0 0 0 S 0 0.0 0:00.40 jbd2/sda3-8 1 root 20 0 24324 2284 1344 S 0 0.0 0:00.84 init 2 root 20 0 0 0 0 S 0 0.0 0:00.00 kthreadd 3 root 20 0 0 0 0 S 0 0.0 0:00.24 ksoftirqd/0 6 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/0 7 root RT 0 0 0 0 S 0 0.0 0:00.01 watchdog/0 8 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/1 10 root 20 0 0 0 0 S 0 0.0 0:00.02 ksoftirqd/1 12 root RT 0 0 0 0 S 0 0.0 0:00.01 watchdog/1 13 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/2 14 root 20 0 0 0 0 S 0 0.0 0:00.00 kworker/2:0 15 root 20 0 0 0 0 S 0 0.0 0:00.00 ksoftirqd/2 16 root RT 0 0 0 0 S 0 0.0 0:00.01 watchdog/2 17 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/3 18 root 20 0 0 0 0 S 0 0.0 0:00.00 kworker/3:0 19 root 20 0 0 0 0 S 0 0.0 0:00.02 ksoftirqd/3 20 root RT 0 0 0 0 S 0 0.0 0:00.01 watchdog/3 21 root 0 -20 0 0 0 S 0 0.0 0:00.00 cpuset 22 root 0 -20 0 0 0 S 0 0.0 0:00.00 khelper 23 root 20 0 0 0 0 S 0 0.0 0:00.00 kdevtmpfs 24 root 0 -20 0 0 0 S 0 0.0 0:00.00 netns 26 root 20 0 0 0 0 S 0 0.0 0:00.00 sync_supers df -h rpsharp@ncp-skookum:~$ df -h Filesystem Size Used Avail Use% Mounted on /dev/sda3 1.8T 549G 1.2T 32% / udev 7.8G 4.0K 7.8G 1% /dev tmpfs 3.2G 492K 3.2G 1% /run none 5.0M 0 5.0M 0% /run/lock none 7.8G 0 7.8G 0% /run/shm /dev/sda2 952M 128K 952M 1% /boot/efi /dev/md0 5.5T 562G 4.7T 11% /usr/local free -m psharp@ncp-skookum:~$ free -m total used free shared buffers cached Mem: 15942 3409 12533 0 20 2983 -/+ buffers/cache: 405 15537 Swap: 19076 0 19076 tail -50 /var/log/syslog Jul 3 06:31:32 ncp-skookum rsyslogd: [origin software="rsyslogd" swVersion="5.8.6" x-pid="1070" x-info="http://www.rsyslog.com"] rsyslogd was HUPed Jul 3 06:39:01 ncp-skookum CRON[14211]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) Jul 3 06:40:01 ncp-skookum CRON[14223]: (smmsp) CMD (test -x /etc/init.d/sendmail && /usr/share/sendmail/sendmail cron-msp) Jul 3 07:00:01 ncp-skookum CRON[14328]: (woodsp) CMD (/home/woodsp/bin/mail_tweetupdate # email an update) Jul 3 07:00:01 ncp-skookum CRON[14327]: (smmsp) CMD (test -x /etc/init.d/sendmail && /usr/share/sendmail/sendmail cron-msp) Jul 3 07:00:28 ncp-skookum sendmail[14356]: q63E0SoZ014356: from=woodsp, size=2328, class=0, nrcpts=2, msgid=<[email protected]>, relay=woodsp@localhost Jul 3 07:00:29 ncp-skookum sm-mta[14357]: q63E0Si6014357: from=<[email protected]>, size=2569, class=0, nrcpts=2, msgid=<[email protected]>, proto=ESMTP, daemon=MTA-v4, relay=localhost [127.0.0.1] Jul 3 07:00:29 ncp-skookum sendmail[14356]: q63E0SoZ014356: to=Spencer Wood <[email protected]>,Martin Lacayo <[email protected]>, ctladdr=woodsp (1004/1005), delay=00:00:01, xdelay=00:00:01, mailer=relay, pri=62328, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (q63E0Si6014357 Message accepted for delivery) Jul 3 07:00:29 ncp-skookum sm-mta[14359]: STARTTLS=client, relay=mx3.stanford.edu., version=TLSv1/SSLv3, verify=FAIL, cipher=DHE-RSA-AES256-SHA, bits=256/256 Jul 3 07:00:29 ncp-skookum sm-mta[14359]: q63E0Si6014357: to=<[email protected]>,<[email protected]>, ctladdr=<[email protected]> (1004/1005), delay=00:00:01, xdelay=00:00:00, mailer=esmtp, pri=152569, relay=mx3.stanford.edu. [171.67.219.73], dsn=2.0.0, stat=Sent (Ok: queued as 8F3505802AC) Jul 3 07:09:08 ncp-skookum CRON[14396]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) Jul 3 07:17:01 ncp-skookum CRON[14438]: (root) CMD ( cd / && run-parts --report /etc/cron.hourly) Jul 3 07:20:01 ncp-skookum CRON[14453]: (smmsp) CMD (test -x /etc/init.d/sendmail && /usr/share/sendmail/sendmail cron-msp) Jul 3 07:39:01 ncp-skookum CRON[14551]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) Jul 3 07:40:01 ncp-skookum CRON[14562]: (smmsp) CMD (test -x /etc/init.d/sendmail && /usr/share/sendmail/sendmail cron-msp) Jul 3 08:00:01 ncp-skookum CRON[14668]: (smmsp) CMD (test -x /etc/init.d/sendmail && /usr/share/sendmail/sendmail cron-msp) Jul 3 08:09:01 ncp-skookum CRON[14724]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) Jul 3 08:17:01 ncp-skookum CRON[14766]: (root) CMD ( cd / && run-parts --report /etc/cron.hourly) Jul 3 08:20:01 ncp-skookum CRON[14781]: (smmsp) CMD (test -x /etc/init.d/sendmail && /usr/share/sendmail/sendmail cron-msp) Jul 3 08:39:01 ncp-skookum CRON[14881]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) Jul 3 08:40:01 ncp-skookum CRON[14892]: (smmsp) CMD (test -x /etc/init.d/sendmail && /usr/share/sendmail/sendmail cron-msp) Output of hdparm -t /dev/sd{a,b,c,d,e,f} This looks suspicious? /dev/sda: Timing buffered disk reads: 2 MB in 4.84 seconds = 423.39 kB/sec /dev/sdb: Timing buffered disk reads: 420 MB in 3.01 seconds = 139.74 MB/sec /dev/sdc: Timing buffered disk reads: 390 MB in 3.00 seconds = 129.87 MB/sec /dev/sdd: Timing buffered disk reads: 416 MB in 3.00 seconds = 138.51 MB/sec /dev/sde: Timing buffered disk reads: 422 MB in 3.00 seconds = 140.50 MB/sec /dev/sdf: Timing buffered disk reads: 416 MB in 3.01 seconds = 138.26 MB/sec

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  • How to stop a ICMP attack?

    - by cumhur onat
    We are under a heavy icmp flood attack. Tcpdump shows the result below. Altough we have blocked ICMP with iptables tcpdump still prints icmp packets. I've also attached iptables configuration and "top" result. Is there any thing I can do to completely stop icmp packets? [root@server downloads]# tcpdump icmp -v -n -nn tcpdump: listening on eth0, link-type EN10MB (Ethernet), capture size 96 bytes 03:02:47.810957 IP (tos 0x0, ttl 49, id 16007, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 124, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.811559 IP (tos 0x0, ttl 49, id 16010, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 52, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.811922 IP (tos 0x0, ttl 49, id 16012, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 122, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.812485 IP (tos 0x0, ttl 49, id 16015, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 126, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.812613 IP (tos 0x0, ttl 49, id 16016, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 122, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.812992 IP (tos 0x0, ttl 49, id 16018, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 122, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.813582 IP (tos 0x0, ttl 49, id 16020, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 52, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.814092 IP (tos 0x0, ttl 49, id 16023, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 120, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.814233 IP (tos 0x0, ttl 49, id 16024, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 120, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.815579 IP (tos 0x0, ttl 49, id 16025, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 50, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.815726 IP (tos 0x0, ttl 49, id 16026, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 50, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.815890 IP (tos 0x0, ttl 49, id 16027, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 iptables configuration: [root@server etc]# iptables -L Chain INPUT (policy ACCEPT) target prot opt source destination ofis tcp -- anywhere anywhere tcp dpt:mysql ofis tcp -- anywhere anywhere tcp dpt:ftp DROP icmp -- anywhere anywhere Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination DROP icmp -- anywhere anywhere Chain ofis (2 references) target prot opt source destination ACCEPT all -- OUR_OFFICE_IP anywhere DROP all -- anywhere anywhere top: top - 03:12:19 up 400 days, 15:43, 3 users, load average: 1.49, 1.67, 2.61 Tasks: 751 total, 3 running, 748 sleeping, 0 stopped, 0 zombie Cpu(s): 8.2%us, 1.0%sy, 0.0%ni, 87.9%id, 2.1%wa, 0.1%hi, 0.7%si, 0.0%st Mem: 32949948k total, 26906844k used, 6043104k free, 4707676k buffers Swap: 10223608k total, 0k used, 10223608k free, 14255584k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 36 root 39 19 0 0 0 R 100.8 0.0 17:03.56 ksoftirqd/11 10552 root 15 0 11408 1460 676 R 5.7 0.0 0:00.04 top 7475 lighttpd 15 0 304m 22m 15m S 3.8 0.1 0:05.37 php-cgi 1294 root 10 -5 0 0 0 S 1.9 0.0 380:54.73 kjournald 3574 root 15 0 631m 11m 5464 S 1.9 0.0 0:00.65 node 7766 lighttpd 16 0 302m 19m 14m S 1.9 0.1 0:05.70 php-cgi 10237 postfix 15 0 52572 2216 1692 S 1.9 0.0 0:00.02 scache 1 root 15 0 10372 680 572 S 0.0 0.0 0:07.99 init 2 root RT -5 0 0 0 S 0.0 0.0 0:16.72 migration/0 3 root 34 19 0 0 0 S 0.0 0.0 0:00.06 ksoftirqd/0 4 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/0 5 root RT -5 0 0 0 S 0.0 0.0 1:10.46 migration/1 6 root 34 19 0 0 0 S 0.0 0.0 0:01.11 ksoftirqd/1 7 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/1 8 root RT -5 0 0 0 S 0.0 0.0 2:36.15 migration/2 9 root 34 19 0 0 0 S 0.0 0.0 0:00.19 ksoftirqd/2 10 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/2 11 root RT -5 0 0 0 S 0.0 0.0 3:48.91 migration/3 12 root 34 19 0 0 0 S 0.0 0.0 0:00.20 ksoftirqd/3 13 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/3 uname -a [root@server etc]# uname -a Linux thisis.oursite.com 2.6.18-238.19.1.el5 #1 SMP Fri Jul 15 07:31:24 EDT 2011 x86_64 x86_64 x86_64 GNU/Linux arp -an [root@server downloads]# arp -an ? (77.92.136.194) at 00:25:90:04:F0:90 [ether] on eth0 ? (192.168.0.2) at 00:25:90:04:F0:91 [ether] on eth1 ? (77.92.136.193) at 00:23:9C:0B:CD:01 [ether] on eth0

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  • High memory usage on the server - can't determine the process

    - by HTF
    I've noticed high memory usage on the server. Details: OS: CentOS 6.3 - x86_64 Web server: Nginx with PHP-FPM The server is generating PDF documents so the traffic is minimum. top: # top -b -n 1 -a top - 10:04:51 up 21 days, 18:57, 1 user, load average: 0.00, 0.00, 0.00 Tasks: 92 total, 1 running, 91 sleeping, 0 stopped, 0 zombie Cpu(s): 0.3%us, 0.2%sy, 0.0%ni, 99.6%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 3923092k total, 3720380k used, 202712k free, 133904k buffers Swap: 4194296k total, 12k used, 4194284k free, 147404k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 15855 www-data 20 0 199m 4952 2128 S 0.0 0.1 0:00.06 php-fpm 15853 www-data 20 0 199m 4940 2028 S 0.0 0.1 0:00.06 php-fpm 15850 www-data 20 0 199m 4928 2020 S 0.0 0.1 0:00.05 php-fpm 15851 www-data 20 0 199m 4888 2020 S 0.0 0.1 0:00.06 php-fpm 15852 www-data 20 0 199m 4852 2020 S 0.0 0.1 0:00.06 php-fpm 15857 www-data 20 0 198m 4716 2020 S 0.0 0.1 0:00.06 php-fpm 17553 root 20 0 97816 3860 2924 S 0.0 0.1 0:00.03 sshd 15849 root 20 0 198m 3460 1072 S 0.0 0.1 0:00.12 php-fpm 13441 nginx 20 0 65608 2968 1604 S 0.0 0.1 0:02.06 nginx 13440 nginx 20 0 65608 2964 1600 S 0.0 0.1 0:01.87 nginx 17561 root 20 0 105m 1944 1488 S 0.0 0.0 0:00.01 bash 1150 xfs 20 0 20980 1784 704 S 0.0 0.0 0:00.13 xfs 15863 root 20 0 179m 1424 1028 S 0.0 0.0 0:00.00 rsyslogd 1 root 20 0 19224 1360 1088 S 0.0 0.0 0:17.96 init 1201 nrpe 20 0 40928 1288 704 S 0.0 0.0 3:57.64 nrpe 13226 root 20 0 114m 1216 612 S 0.0 0.0 0:00.01 crond 6691 root 20 0 64068 1156 488 S 0.0 0.0 0:09.59 sshd 13439 root 20 0 65104 1128 292 S 0.0 0.0 0:00.00 nginx 19026 root 20 0 15040 1116 844 R 0.0 0.0 0:00.00 top 451 root 16 -4 11052 1096 316 S 0.0 0.0 0:00.02 udevd 1174 root 18 -2 11048 1064 288 S 0.0 0.0 0:00.00 udevd 1175 root 18 -2 11048 1064 288 S 0.0 0.0 0:00.00 udevd 1065 root 16 -4 93168 824 560 S 0.0 0.0 0:16.00 auditd 1165 root 20 0 4056 564 480 S 0.0 0.0 0:00.00 mingetty 1167 root 20 0 4056 564 480 S 0.0 0.0 0:00.00 mingetty 1169 root 20 0 4056 564 480 S 0.0 0.0 0:00.00 mingetty 1171 root 20 0 4056 564 480 S 0.0 0.0 0:00.00 mingetty 1163 root 20 0 4056 560 480 S 0.0 0.0 0:00.00 mingetty 1176 root 20 0 4056 560 480 S 0.0 0.0 0:00.00 mingetty 2 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kthreadd 3 root RT 0 0 0 0 S 0.0 0.0 0:11.75 migration/0 4 root 20 0 0 0 0 S 0.0 0.0 44:30.28 ksoftirqd/0 5 root RT 0 0 0 0 S 0.0 0.0 0:00.00 migration/0 6 root RT 0 0 0 0 S 0.0 0.0 0:03.51 watchdog/0 7 root RT 0 0 0 0 S 0.0 0.0 0:11.63 migration/1 8 root RT 0 0 0 0 S 0.0 0.0 0:00.00 migration/1 9 root 20 0 0 0 0 S 0.0 0.0 11:35.50 ksoftirqd/1 10 root RT 0 0 0 0 S 0.0 0.0 0:03.34 watchdog/1 11 root 20 0 0 0 0 S 0.0 0.0 1:36.68 events/0 12 root 20 0 0 0 0 S 0.0 0.0 1:50.57 events/1 13 root 20 0 0 0 0 S 0.0 0.0 0:00.00 cgroup 14 root 20 0 0 0 0 S 0.0 0.0 0:00.00 khelper 15 root 20 0 0 0 0 S 0.0 0.0 0:00.00 netns 16 root 20 0 0 0 0 S 0.0 0.0 0:00.00 async/mgr 17 root 20 0 0 0 0 S 0.0 0.0 0:00.00 pm 18 root 20 0 0 0 0 S 0.0 0.0 0:07.86 sync_supers 19 root 20 0 0 0 0 S 0.0 0.0 0:10.38 bdi-default 20 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kintegrityd/0 21 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kintegrityd/1 22 root 20 0 0 0 0 S 0.0 0.0 0:04.35 kblockd/0 23 root 20 0 0 0 0 S 0.0 0.0 0:04.18 kblockd/1 24 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kacpid 25 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kacpi_notify 26 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kacpi_hotplug 27 root 20 0 0 0 0 S 0.0 0.0 0:00.00 ata/0 28 root 20 0 0 0 0 S 0.0 0.0 0:00.00 ata/1 29 root 20 0 0 0 0 S 0.0 0.0 0:00.00 ata_aux 30 root 20 0 0 0 0 S 0.0 0.0 0:00.00 ksuspend_usbd 31 root 20 0 0 0 0 S 0.0 0.0 0:00.00 khubd 32 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kseriod 33 root 20 0 0 0 0 S 0.0 0.0 0:00.00 md/0 34 root 20 0 0 0 0 S 0.0 0.0 0:00.00 md/1 35 root 20 0 0 0 0 S 0.0 0.0 0:00.00 md_misc/0 36 root 20 0 0 0 0 S 0.0 0.0 0:00.00 md_misc/1 37 root 20 0 0 0 0 S 0.0 0.0 0:00.48 khungtaskd 38 root 20 0 0 0 0 S 0.0 0.0 1:07.52 kswapd0 39 root 25 5 0 0 0 S 0.0 0.0 0:00.00 ksmd 40 root 39 19 0 0 0 S 0.0 0.0 0:22.00 khugepaged 41 root 20 0 0 0 0 S 0.0 0.0 0:00.00 aio/0 42 root 20 0 0 0 0 S 0.0 0.0 0:00.00 aio/1 43 root 20 0 0 0 0 S 0.0 0.0 0:00.00 crypto/0 44 root 20 0 0 0 0 S 0.0 0.0 0:00.00 crypto/1 49 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kthrotld/0 50 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kthrotld/1 52 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kpsmoused 53 root 20 0 0 0 0 S 0.0 0.0 0:00.00 usbhid_resumer 83 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kstriped 233 root 20 0 0 0 0 S 0.0 0.0 0:00.00 scsi_eh_0 234 root 20 0 0 0 0 S 0.0 0.0 0:00.00 scsi_eh_1 321 root 20 0 0 0 0 S 0.0 0.0 0:00.00 virtio-blk 359 root 20 0 0 0 0 S 0.0 0.0 0:03.24 kdmflush 360 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kdmflush 380 root 20 0 0 0 0 S 0.0 0.0 0:20.64 jbd2/dm-0-8 381 root 20 0 0 0 0 S 0.0 0.0 0:00.00 ext4-dio-unwrit 382 root 20 0 0 0 0 S 0.0 0.0 0:00.00 ext4-dio-unwrit 694 root 20 0 0 0 0 S 0.0 0.0 0:00.00 vballoon 697 root 20 0 0 0 0 S 0.0 0.0 0:00.00 virtio-net 818 root 20 0 0 0 0 S 0.0 0.0 0:00.00 jbd2/vda1-8 819 root 20 0 0 0 0 S 0.0 0.0 0:00.00 ext4-dio-unwrit 820 root 20 0 0 0 0 S 0.0 0.0 0:00.00 ext4-dio-unwrit 851 root 20 0 0 0 0 S 0.0 0.0 0:06.96 kauditd 1013 root 20 0 0 0 0 S 0.0 0.0 0:15.45 flush-253:0 ps: # ps aux --sort -vsz | head USER PID %CPU %MEM VSZ RSS TTY STAT START TIME COMMAND www-data 13213 0.0 0.1 204416 4772 ? S 08:28 0:00 php-fpm: pool default www-data 13214 0.0 0.1 204416 4776 ? S 08:28 0:00 php-fpm: pool default www-data 13215 0.0 0.1 204416 4832 ? S 08:28 0:00 php-fpm: pool default www-data 13216 0.0 0.1 204416 4776 ? S 08:28 0:00 php-fpm: pool default www-data 13218 0.0 0.1 204416 4956 ? S 08:28 0:00 php-fpm: pool default free: #free -m total used free shared buffers cached Mem: 3831 3530 300 0 130 143 -/+ buffers/cache: 3256 574 Swap: 4095 0 4095 When I stooped Nginx, PHP-FPM the memory usage was still the same. Could you help me to investigate what is consuming the memory on the system? Regards

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  • High CPU usage with Team Speak 3.0.0-rc2

    - by AlexTheBird
    The CPU usage is always around 40 percent. I use push-to-talk and I had uninstalled pulseaudio. Now I use Alsa. I don't even have to connect to a Server. By simply starting TS the cpu usage goes up 40 percent and stays there. The CPU usage of 3.0.0-rc1 [Build: 14468] is constantly 14 percent. This is the output of top, mpstat and ps aux while I am running TS3 ... of course: alexandros@alexandros-laptop:~$ top top - 18:20:07 up 2:22, 3 users, load average: 1.02, 0.85, 0.77 Tasks: 163 total, 1 running, 162 sleeping, 0 stopped, 0 zombie Cpu(s): 5.3%us, 1.9%sy, 0.1%ni, 91.8%id, 0.7%wa, 0.1%hi, 0.1%si, 0.0%st Mem: 2061344k total, 964028k used, 1097316k free, 69116k buffers Swap: 3997688k total, 0k used, 3997688k free, 449032k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 2714 alexandr 20 0 206m 31m 24m S 37 1.6 0:12.78 ts3client_linux 868 root 20 0 47564 27m 10m S 8 1.4 3:21.73 Xorg 1 root 20 0 2804 1660 1204 S 0 0.1 0:00.53 init 2 root 20 0 0 0 0 S 0 0.0 0:00.00 kthreadd 3 root RT 0 0 0 0 S 0 0.0 0:00.01 migration/0 4 root 20 0 0 0 0 S 0 0.0 0:00.45 ksoftirqd/0 5 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/0 6 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/1 7 root 20 0 0 0 0 S 0 0.0 0:00.08 ksoftirqd/1 8 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/1 9 root 20 0 0 0 0 S 0 0.0 0:01.17 events/0 10 root 20 0 0 0 0 S 0 0.0 0:00.81 events/1 11 root 20 0 0 0 0 S 0 0.0 0:00.00 cpuset 12 root 20 0 0 0 0 S 0 0.0 0:00.00 khelper 13 root 20 0 0 0 0 S 0 0.0 0:00.00 async/mgr 14 root 20 0 0 0 0 S 0 0.0 0:00.00 pm 16 root 20 0 0 0 0 S 0 0.0 0:00.00 sync_supers 17 root 20 0 0 0 0 S 0 0.0 0:00.00 bdi-default 18 root 20 0 0 0 0 S 0 0.0 0:00.00 kintegrityd/0 19 root 20 0 0 0 0 S 0 0.0 0:00.00 kintegrityd/1 20 root 20 0 0 0 0 S 0 0.0 0:00.05 kblockd/0 21 root 20 0 0 0 0 S 0 0.0 0:00.02 kblockd/1 22 root 20 0 0 0 0 S 0 0.0 0:00.00 kacpid 23 root 20 0 0 0 0 S 0 0.0 0:00.00 kacpi_notify 24 root 20 0 0 0 0 S 0 0.0 0:00.00 kacpi_hotplug 25 root 20 0 0 0 0 S 0 0.0 0:00.99 ata/0 26 root 20 0 0 0 0 S 0 0.0 0:00.92 ata/1 27 root 20 0 0 0 0 S 0 0.0 0:00.00 ata_aux 28 root 20 0 0 0 0 S 0 0.0 0:00.00 ksuspend_usbd 29 root 20 0 0 0 0 S 0 0.0 0:00.00 khubd alexandros@alexandros-laptop:~$ mpstat Linux 2.6.32-32-generic (alexandros-laptop) 16.06.2011 _i686_ (2 CPU) 18:20:15 CPU %usr %nice %sys %iowait %irq %soft %steal %guest %idle 18:20:15 all 5,36 0,09 1,91 0,68 0,07 0,06 0,00 0,00 91,83 alexandros@alexandros-laptop:~$ ps aux USER PID %CPU %MEM VSZ RSS TTY STAT START TIME COMMAND root 1 0.0 0.0 2804 1660 ? Ss 15:58 0:00 /sbin/init root 2 0.0 0.0 0 0 ? S 15:58 0:00 [kthreadd] root 3 0.0 0.0 0 0 ? S 15:58 0:00 [migration/0] root 4 0.0 0.0 0 0 ? S 15:58 0:00 [ksoftirqd/0] root 5 0.0 0.0 0 0 ? S 15:58 0:00 [watchdog/0] root 6 0.0 0.0 0 0 ? S 15:58 0:00 [migration/1] root 7 0.0 0.0 0 0 ? S 15:58 0:00 [ksoftirqd/1] root 8 0.0 0.0 0 0 ? S 15:58 0:00 [watchdog/1] root 9 0.0 0.0 0 0 ? S 15:58 0:01 [events/0] root 10 0.0 0.0 0 0 ? S 15:58 0:00 [events/1] root 11 0.0 0.0 0 0 ? S 15:58 0:00 [cpuset] root 12 0.0 0.0 0 0 ? S 15:58 0:00 [khelper] root 13 0.0 0.0 0 0 ? S 15:58 0:00 [async/mgr] root 14 0.0 0.0 0 0 ? S 15:58 0:00 [pm] root 16 0.0 0.0 0 0 ? S 15:58 0:00 [sync_supers] root 17 0.0 0.0 0 0 ? S 15:58 0:00 [bdi-default] root 18 0.0 0.0 0 0 ? S 15:58 0:00 [kintegrityd/0] root 19 0.0 0.0 0 0 ? S 15:58 0:00 [kintegrityd/1] root 20 0.0 0.0 0 0 ? S 15:58 0:00 [kblockd/0] root 21 0.0 0.0 0 0 ? S 15:58 0:00 [kblockd/1] root 22 0.0 0.0 0 0 ? S 15:58 0:00 [kacpid] root 23 0.0 0.0 0 0 ? S 15:58 0:00 [kacpi_notify] root 24 0.0 0.0 0 0 ? S 15:58 0:00 [kacpi_hotplug] root 25 0.0 0.0 0 0 ? S 15:58 0:00 [ata/0] root 26 0.0 0.0 0 0 ? S 15:58 0:00 [ata/1] root 27 0.0 0.0 0 0 ? S 15:58 0:00 [ata_aux] root 28 0.0 0.0 0 0 ? S 15:58 0:00 [ksuspend_usbd] root 29 0.0 0.0 0 0 ? S 15:58 0:00 [khubd] root 30 0.0 0.0 0 0 ? S 15:58 0:00 [kseriod] root 31 0.0 0.0 0 0 ? S 15:58 0:00 [kmmcd] root 34 0.0 0.0 0 0 ? S 15:58 0:00 [khungtaskd] root 35 0.0 0.0 0 0 ? S 15:58 0:00 [kswapd0] root 36 0.0 0.0 0 0 ? SN 15:58 0:00 [ksmd] root 37 0.0 0.0 0 0 ? S 15:58 0:00 [aio/0] root 38 0.0 0.0 0 0 ? S 15:58 0:00 [aio/1] root 39 0.0 0.0 0 0 ? S 15:58 0:00 [ecryptfs-kthrea] root 40 0.0 0.0 0 0 ? S 15:58 0:00 [crypto/0] root 41 0.0 0.0 0 0 ? S 15:58 0:00 [crypto/1] root 48 0.0 0.0 0 0 ? S 15:58 0:03 [scsi_eh_0] root 50 0.0 0.0 0 0 ? S 15:58 0:00 [scsi_eh_1] root 53 0.0 0.0 0 0 ? S 15:58 0:00 [kstriped] root 54 0.0 0.0 0 0 ? S 15:58 0:00 [kmpathd/0] root 55 0.0 0.0 0 0 ? S 15:58 0:00 [kmpathd/1] root 56 0.0 0.0 0 0 ? S 15:58 0:00 [kmpath_handlerd] root 57 0.0 0.0 0 0 ? S 15:58 0:00 [ksnapd] root 58 0.0 0.0 0 0 ? S 15:58 0:03 [kondemand/0] root 59 0.0 0.0 0 0 ? S 15:58 0:02 [kondemand/1] root 60 0.0 0.0 0 0 ? S 15:58 0:00 [kconservative/0] root 61 0.0 0.0 0 0 ? S 15:58 0:00 [kconservative/1] root 213 0.0 0.0 0 0 ? S 15:58 0:00 [scsi_eh_2] root 222 0.0 0.0 0 0 ? S 15:58 0:00 [scsi_eh_3] root 234 0.0 0.0 0 0 ? S 15:58 0:00 [scsi_eh_4] root 235 0.0 0.0 0 0 ? S 15:58 0:01 [usb-storage] root 255 0.0 0.0 0 0 ? S 15:58 0:00 [jbd2/sda5-8] root 256 0.0 0.0 0 0 ? S 15:58 0:00 [ext4-dio-unwrit] root 257 0.0 0.0 0 0 ? S 15:58 0:00 [ext4-dio-unwrit] root 290 0.0 0.0 0 0 ? S 15:58 0:00 [flush-8:0] root 318 0.0 0.0 2316 888 ? S 15:58 0:00 upstart-udev-bridge --daemon root 321 0.0 0.0 2616 1024 ? S<s 15:58 0:00 udevd --daemon root 526 0.0 0.0 0 0 ? S 15:58 0:00 [kpsmoused] root 528 0.0 0.0 0 0 ? S 15:58 0:00 [led_workqueue] root 650 0.0 0.0 0 0 ? S 15:58 0:00 [radeon/0] root 651 0.0 0.0 0 0 ? S 15:58 0:00 [radeon/1] root 652 0.0 0.0 0 0 ? S 15:58 0:00 [ttm_swap] root 654 0.0 0.0 2612 984 ? S< 15:58 0:00 udevd --daemon root 656 0.0 0.0 0 0 ? S 15:58 0:00 [hd-audio0] root 657 0.0 0.0 2612 916 ? S< 15:58 0:00 udevd --daemon root 674 0.6 0.0 0 0 ? S 15:58 0:57 [phy0] syslog 715 0.0 0.0 34812 1776 ? Sl 15:58 0:00 rsyslogd -c4 102 731 0.0 0.0 3236 1512 ? Ss 15:58 0:02 dbus-daemon --system --fork root 740 0.0 0.1 19088 3380 ? Ssl 15:58 0:00 gdm-binary root 744 0.0 0.1 18900 4032 ? Ssl 15:58 0:01 NetworkManager avahi 749 0.0 0.0 2928 1520 ? S 15:58 0:00 avahi-daemon: running [alexandros-laptop.local] avahi 752 0.0 0.0 2928 544 ? Ss 15:58 0:00 avahi-daemon: chroot helper root 753 0.0 0.1 4172 2300 ? S 15:58 0:00 /usr/sbin/modem-manager root 762 0.0 0.1 20584 3152 ? Sl 15:58 0:00 /usr/sbin/console-kit-daemon --no-daemon root 836 0.0 0.1 20856 3864 ? Sl 15:58 0:00 /usr/lib/gdm/gdm-simple-slave --display-id /org/gnome/DisplayManager/Display1 root 856 0.0 0.1 4836 2388 ? S 15:58 0:00 /sbin/wpa_supplicant -u -s root 868 2.3 1.3 36932 27924 tty7 Rs+ 15:58 3:22 /usr/bin/X :0 -nr -verbose -auth /var/run/gdm/auth-for-gdm-a46T4j/database -nolisten root 891 0.0 0.0 1792 564 tty4 Ss+ 15:58 0:00 /sbin/getty -8 38400 tty4 root 901 0.0 0.0 1792 564 tty5 Ss+ 15:58 0:00 /sbin/getty -8 38400 tty5 root 908 0.0 0.0 1792 564 tty2 Ss+ 15:58 0:00 /sbin/getty -8 38400 tty2 root 910 0.0 0.0 1792 568 tty3 Ss+ 15:58 0:00 /sbin/getty -8 38400 tty3 root 913 0.0 0.0 1792 564 tty6 Ss+ 15:58 0:00 /sbin/getty -8 38400 tty6 root 917 0.0 0.0 2180 1072 ? Ss 15:58 0:00 acpid -c /etc/acpi/events -s /var/run/acpid.socket daemon 924 0.0 0.0 2248 432 ? Ss 15:58 0:00 atd root 927 0.0 0.0 2376 900 ? Ss 15:58 0:00 cron root 950 0.0 0.0 11736 1372 ? Ss 15:58 0:00 /usr/sbin/winbindd root 958 0.0 0.0 11736 1184 ? S 15:58 0:00 /usr/sbin/winbindd root 974 0.0 0.1 6832 2580 ? Ss 15:58 0:00 /usr/sbin/cupsd -C /etc/cups/cupsd.conf root 1078 0.0 0.0 1792 564 tty1 Ss+ 15:58 0:00 /sbin/getty -8 38400 tty1 gdm 1097 0.0 0.0 3392 772 ? S 15:58 0:00 /usr/bin/dbus-launch --exit-with-session root 1112 0.0 0.1 19216 3292 ? Sl 15:58 0:00 /usr/lib/gdm/gdm-session-worker root 1116 0.0 0.1 5540 2932 ? S 15:58 0:01 /usr/lib/upower/upowerd root 1131 0.0 0.1 6308 3824 ? S 15:58 0:00 /usr/lib/policykit-1/polkitd 108 1163 0.0 0.2 16788 4360 ? Ssl 15:58 0:01 /usr/sbin/hald root 1164 0.0 0.0 3536 1300 ? S 15:58 0:00 hald-runner root 1188 0.0 0.0 3612 1256 ? S 15:58 0:00 hald-addon-input: Listening on /dev/input/event6 /dev/input/event5 /dev/input/event2 root 1194 0.0 0.0 3612 1224 ? S 15:58 0:00 /usr/lib/hal/hald-addon-rfkill-killswitch root 1200 0.0 0.0 3608 1240 ? S 15:58 0:00 /usr/lib/hal/hald-addon-generic-backlight root 1202 0.0 0.0 3616 1236 ? S 15:58 0:02 hald-addon-storage: polling /dev/sr0 (every 2 sec) root 1204 0.0 0.0 3616 1236 ? S 15:58 0:00 hald-addon-storage: polling /dev/sdb (every 2 sec) root 1211 0.0 0.0 3624 1220 ? S 15:58 0:00 /usr/lib/hal/hald-addon-cpufreq 108 1212 0.0 0.0 3420 1200 ? S 15:58 0:00 hald-addon-acpi: listening on acpid socket /var/run/acpid.socket 1000 1222 0.0 0.1 24196 2816 ? Sl 15:58 0:00 /usr/bin/gnome-keyring-daemon --daemonize --login 1000 1240 0.0 0.3 28228 7312 ? Ssl 15:58 0:00 gnome-session 1000 1274 0.0 0.0 3284 356 ? Ss 15:58 0:00 /usr/bin/ssh-agent /usr/bin/dbus-launch --exit-with-session gnome-session 1000 1277 0.0 0.0 3392 772 ? S 15:58 0:00 /usr/bin/dbus-launch --exit-with-session gnome-session 1000 1278 0.0 0.0 3160 1652 ? Ss 15:58 0:00 /bin/dbus-daemon --fork --print-pid 5 --print-address 7 --session 1000 1281 0.0 0.2 8172 4636 ? S 15:58 0:00 /usr/lib/libgconf2-4/gconfd-2 1000 1287 0.0 0.5 24228 10896 ? Ss 15:58 0:03 /usr/lib/gnome-settings-daemon/gnome-settings-daemon 1000 1290 0.0 0.1 6468 2364 ? S 15:58 0:00 /usr/lib/gvfs/gvfsd 1000 1293 0.0 0.6 38104 13004 ? S 15:58 0:03 metacity 1000 1296 0.0 0.1 30280 2628 ? Ssl 15:58 0:00 /usr/lib/gvfs//gvfs-fuse-daemon /home/alexandros/.gvfs 1000 1301 0.0 0.0 3344 988 ? S 15:58 0:03 syndaemon -i 0.5 -k 1000 1303 0.0 0.1 8060 3488 ? S 15:58 0:00 /usr/lib/gvfs/gvfs-gdu-volume-monitor root 1306 0.0 0.1 15692 3104 ? Sl 15:58 0:00 /usr/lib/udisks/udisks-daemon 1000 1307 0.4 1.0 50748 21684 ? S 15:58 0:34 python -u /usr/share/screenlets/DigiClock/DigiClockScreenlet.py 1000 1308 0.0 0.9 35608 18564 ? S 15:58 0:00 python /usr/share/screenlets-manager/screenlets-daemon.py 1000 1309 0.0 0.3 19524 6468 ? S 15:58 0:00 /usr/lib/policykit-1-gnome/polkit-gnome-authentication-agent-1 1000 1311 0.0 0.5 37412 11788 ? S 15:58 0:01 gnome-power-manager 1000 1312 0.0 1.0 50772 22628 ? S 15:58 0:03 gnome-panel 1000 1313 0.1 1.5 102648 31184 ? Sl 15:58 0:10 nautilus root 1314 0.0 0.0 5188 996 ? S 15:58 0:02 udisks-daemon: polling /dev/sdb /dev/sr0 1000 1315 0.0 0.6 51948 12464 ? SL 15:58 0:01 nm-applet --sm-disable 1000 1317 0.0 0.1 16956 2364 ? Sl 15:58 0:00 /usr/lib/gvfs/gvfs-afc-volume-monitor 1000 1318 0.0 0.3 20164 7792 ? S 15:58 0:00 bluetooth-applet 1000 1321 0.0 0.1 7260 2384 ? S 15:58 0:00 /usr/lib/gvfs/gvfs-gphoto2-volume-monitor 1000 1323 0.0 0.5 37436 12124 ? S 15:58 0:00 /usr/lib/notify-osd/notify-osd 1000 1324 0.0 1.9 197928 40456 ? Ssl 15:58 0:06 /home/alexandros/.dropbox-dist/dropbox 1000 1329 0.0 0.3 20136 7968 ? S 15:58 0:00 /usr/bin/gnome-screensaver --no-daemon 1000 1331 0.0 0.1 7056 3112 ? S 15:58 0:00 /usr/lib/gvfs/gvfsd-trash --spawner :1.6 /org/gtk/gvfs/exec_spaw/0 root 1340 0.0 0.0 2236 1008 ? S 15:58 0:00 /sbin/dhclient -d -sf /usr/lib/NetworkManager/nm-dhcp-client.action -pf /var/run/dhcl 1000 1348 0.0 0.1 42252 3680 ? Ssl 15:58 0:00 /usr/lib/bonobo-activation/bonobo-activation-server --ac-activate --ior-output-fd=19 1000 1384 0.0 1.7 80244 35480 ? Sl 15:58 0:02 /usr/bin/python /usr/lib/deskbar-applet/deskbar-applet/deskbar-applet --oaf-activate- 1000 1388 0.0 0.5 26196 11804 ? S 15:58 0:01 /usr/lib/gnome-panel/wnck-applet --oaf-activate-iid=OAFIID:GNOME_Wncklet_Factory --oa 1000 1393 0.1 0.5 25876 11548 ? S 15:58 0:08 /usr/lib/gnome-applets/multiload-applet-2 --oaf-activate-iid=OAFIID:GNOME_MultiLoadAp 1000 1394 0.0 0.5 25600 11140 ? S 15:58 0:03 /usr/lib/gnome-applets/cpufreq-applet --oaf-activate-iid=OAFIID:GNOME_CPUFreqApplet_F 1000 1415 0.0 0.5 39192 11156 ? S 15:58 0:01 /usr/lib/gnome-power-manager/gnome-inhibit-applet --oaf-activate-iid=OAFIID:GNOME_Inh 1000 1417 0.0 0.7 53544 15488 ? Sl 15:58 0:00 /usr/lib/gnome-applets/mixer_applet2 --oaf-activate-iid=OAFIID:GNOME_MixerApplet_Fact 1000 1419 0.0 0.4 23816 9068 ? S 15:58 0:00 /usr/lib/gnome-panel/notification-area-applet --oaf-activate-iid=OAFIID:GNOME_Notific 1000 1488 0.0 0.3 20964 7548 ? S 15:58 0:00 /usr/lib/gnome-disk-utility/gdu-notification-daemon 1000 1490 0.0 0.1 6608 2484 ? S 15:58 0:00 /usr/lib/gvfs/gvfsd-burn --spawner :1.6 /org/gtk/gvfs/exec_spaw/1 1000 1510 0.0 0.1 6348 2084 ? S 15:58 0:00 /usr/lib/gvfs/gvfsd-metadata 1000 1531 0.0 0.3 19472 6616 ? S 15:58 0:00 /usr/lib/gnome-user-share/gnome-user-share 1000 1535 0.0 0.4 77128 8392 ? Sl 15:58 0:00 /usr/lib/evolution/evolution-data-server-2.28 --oaf-activate-iid=OAFIID:GNOME_Evoluti 1000 1601 0.0 0.5 69576 11800 ? Sl 15:59 0:00 /usr/lib/evolution/2.28/evolution-alarm-notify 1000 1604 0.0 0.7 33924 15888 ? S 15:59 0:00 python /usr/share/system-config-printer/applet.py 1000 1701 0.0 0.5 37116 11968 ? S 15:59 0:00 update-notifier 1000 1892 4.5 7.0 406720 145312 ? Sl 17:11 3:09 /opt/google/chrome/chrome 1000 1896 0.0 0.1 69812 3680 ? S 17:11 0:02 /opt/google/chrome/chrome 1000 1898 0.0 0.6 91420 14080 ? S 17:11 0:00 /opt/google/chrome/chrome --type=zygote 1000 1916 0.2 1.3 140780 27220 ? Sl 17:11 0:12 /opt/google/chrome/chrome --type=extension --disable-client-side-phishing-detection - 1000 1918 0.7 1.8 155720 37912 ? Sl 17:11 0:31 /opt/google/chrome/chrome --type=extension --disable-client-side-phishing-detection - 1000 1921 0.0 1.0 135904 21052 ? Sl 17:11 0:02 /opt/google/chrome/chrome --type=extension --disable-client-side-phishing-detection - 1000 1927 6.5 3.6 194604 74960 ? Sl 17:11 4:32 /opt/google/chrome/chrome --type=renderer --disable-client-side-phishing-detection -- 1000 2156 0.4 0.7 48344 14896 ? Rl 18:03 0:04 gnome-terminal 1000 2157 0.0 0.0 1988 712 ? S 18:03 0:00 gnome-pty-helper 1000 2158 0.0 0.1 6504 3860 pts/0 Ss 18:03 0:00 bash 1000 2564 0.2 0.1 6624 3984 pts/1 Ss+ 18:17 0:00 bash 1000 2711 0.0 0.0 4208 1352 ? S 18:19 0:00 /bin/bash /home/alexandros/Programme/TeamSpeak3-Client-linux_x86_back/ts3client_runsc 1000 2714 36.5 1.5 210872 31960 ? SLl 18:19 0:18 ./ts3client_linux_x86 1000 2743 0.0 0.0 2716 1068 pts/0 R+ 18:20 0:00 ps aux Output of vmstat: alexandros@alexandros-laptop:~$ vmstat procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 0 0 0 1093324 69840 449496 0 0 27 10 476 667 6 2 91 1 Output of lsusb alexandros@alexandros-laptop:~$ lspci 00:00.0 Host bridge: Silicon Integrated Systems [SiS] 671MX 00:01.0 PCI bridge: Silicon Integrated Systems [SiS] PCI-to-PCI bridge 00:02.0 ISA bridge: Silicon Integrated Systems [SiS] SiS968 [MuTIOL Media IO] (rev 01) 00:02.5 IDE interface: Silicon Integrated Systems [SiS] 5513 [IDE] (rev 01) 00:03.0 USB Controller: Silicon Integrated Systems [SiS] USB 1.1 Controller (rev 0f) 00:03.1 USB Controller: Silicon Integrated Systems [SiS] USB 1.1 Controller (rev 0f) 00:03.3 USB Controller: Silicon Integrated Systems [SiS] USB 2.0 Controller 00:05.0 IDE interface: Silicon Integrated Systems [SiS] SATA Controller / IDE mode (rev 03) 00:06.0 PCI bridge: Silicon Integrated Systems [SiS] PCI-to-PCI bridge 00:07.0 PCI bridge: Silicon Integrated Systems [SiS] PCI-to-PCI bridge 00:0d.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ (rev 10) 00:0f.0 Audio device: Silicon Integrated Systems [SiS] Azalia Audio Controller 01:00.0 VGA compatible controller: ATI Technologies Inc Mobility Radeon X2300 02:00.0 Ethernet controller: Atheros Communications Inc. AR5001 Wireless Network Adapter (rev 01) The Team Speak log file : 2011-06-19 19:04:04.223522|INFO | | | Logging started, clientlib version: 3.0.0-rc2 [Build: 14642] 2011-06-19 19:04:04.761149|ERROR |SoundBckndIntf| | /home/alexandros/Programme/TeamSpeak3-Client-linux_x86_back/soundbackends/libpulseaudio_linux_x86.so error: NOT_CONNECTED 2011-06-19 19:04:05.871770|INFO |ClientUI | | Failed to init text to speech engine 2011-06-19 19:04:05.894623|INFO |ClientUI | | TeamSpeak 3 client version: 3.0.0-rc2 [Build: 14642] 2011-06-19 19:04:05.895421|INFO |ClientUI | | Qt version: 4.7.2 2011-06-19 19:04:05.895571|INFO |ClientUI | | Using configuration location: /home/alexandros/.ts3client/ts3clientui_qt.conf 2011-06-19 19:04:06.559596|INFO |ClientUI | | Last update check was: Sa. Jun 18 00:08:43 2011 2011-06-19 19:04:06.560506|INFO | | | Checking for updates... 2011-06-19 19:04:07.357869|INFO | | | Update check, my version: 14642, latest version: 14642 2011-06-19 19:05:52.978481|INFO |PreProSpeex | 1| Speex version: 1.2rc1 2011-06-19 19:05:54.055347|INFO |UIHelpers | | setClientVolumeModifier: 10 -8 2011-06-19 19:05:54.057196|INFO |UIHelpers | | setClientVolumeModifier: 11 2 Thanks for taking the time to read my message. UPDATE: Thanks to nickguletskii's link I googled for "alsa cpu usage" (without quotes) and it brought me to a forum. A user wrote that by directly selecting the hardware with "plughw:x.x" won't impact the performance of the system. I have selected it in the TS 3 configuration and it worked. But this solution is not optimal because now no other program can access the sound output. If you need any further information or my question is unclear than please tell me.

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  • ANTS Memory Profiler 7.0 Review

    - by Michael B. McLaughlin
    (This is my first review as a part of the GeeksWithBlogs.net Influencers program. It’s a program in which I (and the others who have been selected for it) get the opportunity to check out new products and services and write reviews about them. We don’t get paid for this, but we do generally get to keep a copy of the software or retain an account for some period of time on the service that we review. In this case I received a copy of Red Gate Software’s ANTS Memory Profiler 7.0, which was released in January. I don’t have any upgrade rights nor is my review guided, restrained, influenced, or otherwise controlled by Red Gate or anyone else. But I do get to keep the software license. I will always be clear about what I received whenever I do a review – I leave it up to you to decide whether you believe I can be objective. I believe I can be. If I used something and really didn’t like it, keeping a copy of it wouldn’t be worth anything to me. In that case though, I would simply uninstall/deactivate/whatever the software or service and tell the company what I didn’t like about it so they could (hopefully) make it better in the future. I don’t think it’d be polite to write up a terrible review, nor do I think it would be a particularly good use of my time. There are people who get paid for a living to review things, so I leave it to them to tell you what they think is bad and why. I’ll only spend my time telling you about things I think are good.) Overview of Common .NET Memory Problems When coming to land of managed memory from the wilds of unmanaged code, it’s easy to say to one’s self, “Wow! Now I never have to worry about memory problems again!” But this simply isn’t true. Managed code environments, such as .NET, make many, many things easier. You will never have to worry about memory corruption due to a bad pointer, for example (unless you’re working with unsafe code, of course). But managed code has its own set of memory concerns. For example, failing to unsubscribe from events when you are done with them leaves the publisher of an event with a reference to the subscriber. If you eliminate all your own references to the subscriber, then that memory is effectively lost since the GC won’t delete it because of the publishing object’s reference. When the publishing object itself becomes subject to garbage collection then you’ll get that memory back finally, but that could take a very long time depending of the life of the publisher. Another common source of resource leaks is failing to properly release unmanaged resources. When writing a class that contains members that hold unmanaged resources (e.g. any of the Stream-derived classes, IsolatedStorageFile, most classes ending in “Reader” or “Writer”), you should always implement IDisposable, making sure to use a properly written Dispose method. And when you are using an instance of a class that implements IDisposable, you should always make sure to use a 'using' statement in order to ensure that the object’s unmanaged resources are disposed of properly. (A ‘using’ statement is a nicer, cleaner looking, and easier to use version of a try-finally block. The compiler actually translates it as though it were a try-finally block. Note that Code Analysis warning 2202 (CA2202) will often be triggered by nested using blocks. A properly written dispose method ensures that it only runs once such that calling dispose multiple times should not be a problem. Nonetheless, CA2202 exists and if you want to avoid triggering it then you should write your code such that only the innermost IDisposable object uses a ‘using’ statement, with any outer code making use of appropriate try-finally blocks instead). Then, of course, there are situations where you are operating in a memory-constrained environment or else you want to limit or even eliminate allocations within a certain part of your program (e.g. within the main game loop of an XNA game) in order to avoid having the GC run. On the Xbox 360 and Windows Phone 7, for example, for every 1 MB of heap allocations you make, the GC runs; the added time of a GC collection can cause a game to drop frames or run slowly thereby making it look bad. Eliminating allocations (or else minimizing them and calling an explicit Collect at an appropriate time) is a common way of avoiding this (the other way is to simplify your heap so that the GC’s latency is low enough not to cause performance issues). ANTS Memory Profiler 7.0 When the opportunity to review Red Gate’s recently released ANTS Memory Profiler 7.0 arose, I jumped at it. In order to review it, I was given a free copy (which does not include upgrade rights for future versions) which I am allowed to keep. For those of you who are familiar with ANTS Memory Profiler, you can find a list of new features and enhancements here. If you are an experienced .NET developer who is familiar with .NET memory management issues, ANTS Memory Profiler is great. More importantly still, if you are new to .NET development or you have no experience or limited experience with memory profiling, ANTS Memory Profiler is awesome. From the very beginning, it guides you through the process of memory profiling. If you’re experienced and just want dive in however, it doesn’t get in your way. The help items GAHSFLASHDAJLDJA are well designed and located right next to the UI controls so that they are easy to find without being intrusive. When you first launch it, it presents you with a “Getting Started” screen that contains links to “Memory profiling video tutorials”, “Strategies for memory profiling”, and the “ANTS Memory Profiler forum”. I’m normally the kind of person who looks at a screen like that only to find the “Don’t show this again” checkbox. Since I was doing a review, though, I decided I should examine them. I was pleasantly surprised. The overview video clocks in at three minutes and fifty seconds. It begins by showing you how to get started profiling an application. It explains that profiling is done by taking memory snapshots periodically while your program is running and then comparing them. ANTS Memory Profiler (I’m just going to call it “ANTS MP” from here) analyzes these snapshots in the background while your application is running. It briefly mentions a new feature in Version 7, a new API that give you the ability to trigger snapshots from within your application’s source code (more about this below). You can also, and this is the more common way you would do it, take a memory snapshot at any time from within the ANTS MP window by clicking the “Take Memory Snapshot” button in the upper right corner. The overview video goes on to demonstrate a basic profiling session on an application that pulls information from a database and displays it. It shows how to switch which snapshots you are comparing, explains the different sections of the Summary view and what they are showing, and proceeds to show you how to investigate memory problems using the “Instance Categorizer” to track the path from an object (or set of objects) to the GC’s root in order to find what things along the path are holding a reference to it/them. For a set of objects, you can then click on it and get the “Instance List” view. This displays all of the individual objects (including their individual sizes, values, etc.) of that type which share the same path to the GC root. You can then click on one of the objects to generate an “Instance Retention Graph” view. This lets you track directly up to see the reference chain for that individual object. In the overview video, it turned out that there was an event handler which was holding on to a reference, thereby keeping a large number of strings that should have been freed in memory. Lastly the video shows the “Class List” view, which lets you dig in deeply to find problems that might not have been clear when following the previous workflow. Once you have at least one memory snapshot you can begin analyzing. The main interface is in the “Analysis” tab. You can also switch to the “Session Overview” tab, which gives you several bar charts highlighting basic memory data about the snapshots you’ve taken. If you hover over the individual bars (and the individual colors in bars that have more than one), you will see a detailed text description of what the bar is representing visually. The Session Overview is good for a quick summary of memory usage and information about the different heaps. You are going to spend most of your time in the Analysis tab, but it’s good to remember that the Session Overview is there to give you some quick feedback on basic memory usage stats. As described above in the summary of the overview video, there is a certain natural workflow to the Analysis tab. You’ll spin up your application and take some snapshots at various times such as before and after clicking a button to open a window or before and after closing a window. Taking these snapshots lets you examine what is happening with memory. You would normally expect that a lot of memory would be freed up when closing a window or exiting a document. By taking snapshots before and after performing an action like that you can see whether or not the memory is really being freed. If you already know an area that’s giving you trouble, you can run your application just like normal until just before getting to that part and then you can take a few strategic snapshots that should help you pin down the problem. Something the overview didn’t go into is how to use the “Filters” section at the bottom of ANTS MP together with the Class List view in order to narrow things down. The video tutorials page has a nice 3 minute intro video called “How to use the filters”. It’s a nice introduction and covers some of the basics. I’m going to cover a bit more because I think they’re a really neat, really helpful feature. Large programs can bring up thousands of classes. Even simple programs can instantiate far more classes than you might realize. In a basic .NET 4 WPF application for example (and when I say basic, I mean just MainWindow.xaml with a button added to it), the unfiltered Class List view will have in excess of 1000 classes (my simple test app had anywhere from 1066 to 1148 classes depending on which snapshot I was using as the “Current” snapshot). This is amazing in some ways as it shows you how in stark detail just how immensely powerful the WPF framework is. But hunting through 1100 classes isn’t productive, no matter how cool it is that there are that many classes instantiated and doing all sorts of awesome things. Let’s say you wanted to examine just the classes your application contains source code for (in my simple example, that would be the MainWindow and App). Under “Basic Filters”, click on “Classes with source” under “Show only…”. Voilà. Down from 1070 classes in the snapshot I was using as “Current” to 2 classes. If you then click on a class’s name, it will show you (to the right of the class name) two little icon buttons. Hover over them and you will see that you can click one to view the Instance Categorizer for the class and another to view the Instance List for the class. You can also show classes based on which heap they live on. If you chose both a Baseline snapshot and a Current snapshot then you can use the “Comparing snapshots” filters to show only: “New objects”; “Surviving objects”; “Survivors in growing classes”; or “Zombie objects” (if you aren’t sure what one of these means, you can click the helpful “?” in a green circle icon to bring up a popup that explains them and provides context). Remember that your selection(s) under the “Show only…” heading will still apply, so you should update those selections to make sure you are seeing the view you want. There are also links under the “What is my memory problem?” heading that can help you diagnose the problems you are seeing including one for “I don’t know which kind I have” for situations where you know generally that your application has some problems but aren’t sure what the behavior you have been seeing (OutOfMemoryExceptions, continually growing memory usage, larger memory use than expected at certain points in the program). The Basic Filters are not the only filters there are. “Filter by Object Type” gives you the ability to filter by: “Objects that are disposable”; “Objects that are/are not disposed”; “Objects that are/are not GC roots” (GC roots are things like static variables); and “Objects that implement _______”. “Objects that implement” is particularly neat. Once you check the box, you can then add one or more classes and interfaces that an object must implement in order to survive the filtering. Lastly there is “Filter by Reference”, which gives you the option to pare down the list based on whether an object is “Kept in memory exclusively by” a particular item, a class/interface, or a namespace; whether an object is “Referenced by” one or more of those choices; and whether an object is “Never referenced by” one or more of those choices. Remember that filtering is cumulative, so anything you had set in one of the filter sections still remains in effect unless and until you go back and change it. There’s quite a bit more to ANTS MP – it’s a very full featured product – but I think I touched on all of the most significant pieces. You can use it to debug: a .NET executable; an ASP.NET web application (running on IIS); an ASP.NET web application (running on Visual Studio’s built-in web development server); a Silverlight 4 browser application; a Windows service; a COM+ server; and even something called an XBAP (local XAML browser application). You can also attach to a .NET 4 process to profile an application that’s already running. The startup screen also has a large number of “Charting Options” that let you adjust which statistics ANTS MP should collect. The default selection is a good, minimal set. It’s worth your time to browse through the charting options to examine other statistics that may also help you diagnose a particular problem. The more statistics ANTS MP collects, the longer it will take to collect statistics. So just turning everything on is probably a bad idea. But the option to selectively add in additional performance counters from the extensive list could be a very helpful thing for your memory profiling as it lets you see additional data that might provide clues about a particular problem that has been bothering you. ANTS MP integrates very nicely with all versions of Visual Studio that support plugins (i.e. all of the non-Express versions). Just note that if you choose “Profile Memory” from the “ANTS” menu that it will launch profiling for whichever project you have set as the Startup project. One quick tip from my experience so far using ANTS MP: if you want to properly understand your memory usage in an application you’ve written, first create an “empty” version of the type of project you are going to profile (a WPF application, an XNA game, etc.) and do a quick profiling session on that so that you know the baseline memory usage of the framework itself. By “empty” I mean just create a new project of that type in Visual Studio then compile it and run it with profiling – don’t do anything special or add in anything (except perhaps for any external libraries you’re planning to use). The first thing I tried ANTS MP out on was a demo XNA project of an editor that I’ve been working on for quite some time that involves a custom extension to XNA’s content pipeline. The first time I ran it and saw the unmanaged memory usage I was convinced I had some horrible bug that was creating extra copies of texture data (the demo project didn’t have a lot of texture data so when I saw a lot of unmanaged memory I instantly figured I was doing something wrong). Then I thought to run an empty project through and when I saw that the amount of unmanaged memory was virtually identical, it dawned on me that the CLR itself sits in unmanaged memory and that (thankfully) there was nothing wrong with my code! Quite a relief. Earlier, when discussing the overview video, I mentioned the API that lets you take snapshots from within your application. I gave it a quick trial and it’s very easy to integrate and make use of and is a really nice addition (especially for projects where you want to know what, if any, allocations there are in a specific, complicated section of code). The only concern I had was that if I hadn’t watched the overview video I might never have known it existed. Even then it took me five minutes of hunting around Red Gate’s website before I found the “Taking snapshots from your code" article that explains what DLL you need to add as a reference and what method of what class you should call in order to take an automatic snapshot (including the helpful warning to wrap it in a try-catch block since, under certain circumstances, it can raise an exception, such as trying to call it more than 5 times in 30 seconds. The difficulty in discovering and then finding information about the automatic snapshots API was one thing I thought could use improvement. Another thing I think would make it even better would be local copies of the webpages it links to. Although I’m generally always connected to the internet, I imagine there are more than a few developers who aren’t or who are behind very restrictive firewalls. For them (and for me, too, if my internet connection happens to be down), it would be nice to have those documents installed locally or to have the option to download an additional “documentation” package that would add local copies. Another thing that I wish could be easier to manage is the Filters area. Finding and setting individual filters is very easy as is understanding what those filter do. And breaking it up into three sections (basic, by object, and by reference) makes sense. But I could easily see myself running a long profiling session and forgetting that I had set some filter a long while earlier in a different filter section and then spending quite a bit of time trying to figure out why some problem that was clearly visible in the data wasn’t showing up in, e.g. the instance list before remembering to check all the filters for that one setting that was only culling a few things from view. Some sort of indicator icon next to the filter section names that appears you have at least one filter set in that area would be a nice visual clue to remind me that “oh yeah, I told it to only show objects on the Gen 2 heap! That’s why I’m not seeing those instances of the SuperMagic class!” Something that would be nice (but that Red Gate cannot really do anything about) would be if this could be used in Windows Phone 7 development. If Microsoft and Red Gate could work together to make this happen (even if just on the WP7 emulator), that would be amazing. Especially given the memory constraints that apps and games running on mobile devices need to work within, a good memory profiler would be a phenomenally helpful tool. If anyone at Microsoft reads this, it’d be really great if you could make something like that happen. Perhaps even a (subsidized) custom version just for WP7 development. (For XNA games, of course, you can create a Windows version of the game and use ANTS MP on the Windows version in order to get a better picture of your memory situation. For Silverlight on WP7, though, there’s quite a bit of educated guess work and WeakReference creation followed by forced collections in order to find the source of a memory problem.) The only other thing I found myself wanting was a “Back” button. Between my Windows Phone 7, Zune, and other things, I’ve grown very used to having a “back stack” that lets me just navigate back to where I came from. The ANTS MP interface is surprisingly easy to use given how much it lets you do, and once you start using it for any amount of time, you learn all of the different areas such that you know where to go. And it does remember the state of the areas you were previously in, of course. So if you go to, e.g., the Instance Retention Graph from the Class List and then return back to the Class List, it will remember which class you had selected and all that other state information. Still, a “Back” button would be a welcome addition to a future release. Bottom Line ANTS Memory Profiler is not an inexpensive tool. But my time is valuable. I can easily see ANTS MP saving me enough time tracking down memory problems to justify it on a cost basis. More importantly to me, knowing what is happening memory-wise in my programs and having the confidence that my code doesn’t have any hidden time bombs in it that will cause it to OOM if I leave it running for longer than I do when I spin it up real quickly for debugging or just to see how a new feature looks and feels is a good feeling. It’s a feeling that I like having and want to continue to have. I got the current version for free in order to review it. Having done so, I’ve now added it to my must-have tools and will gladly lay out the money for the next version when it comes out. It has a 14 day free trial, so if you aren’t sure if it’s right for you or if you think it seems interesting but aren’t really sure if it’s worth shelling out the money for it, give it a try.

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  • high load average, high wait, dmesg raid error messages (debian nfs server)

    - by John Stumbles
    Debian 6 on HP proliant (2 CPU) with raid (2*1.5T RAID1 + 2*2T RAID1 joined RAID0 to make 3.5T) running mainly nfs & imapd (plus samba for windows share & local www for previewing web pages); with local ubuntu desktop client mounting $HOME, laptops accessing imap & odd files (e.g. videos) via nfs/smb; boxes connected 100baseT or wifi via home router/switch uname -a Linux prole 2.6.32-5-686 #1 SMP Wed Jan 11 12:29:30 UTC 2012 i686 GNU/Linux Setup has been working for months but prone to intermittently going very slow (user experience on desktop mounting $HOME from server, or laptop playing videos) and now consistently so bad I've had to delve into it to try to find what's wrong(!) Server seems OK at low load e.g. (laptop) client (with $HOME on local disk) connecting to server's imapd and nfs mounting RAID to access 1 file: top shows load ~ 0.1 or less, 0 wait but when (desktop) client mounts $HOME and starts user KDE session (all accessing server) then top shows e.g. top - 13:41:17 up 3:43, 3 users, load average: 9.29, 9.55, 8.27 Tasks: 158 total, 1 running, 157 sleeping, 0 stopped, 0 zombie Cpu(s): 0.4%us, 0.4%sy, 0.0%ni, 49.0%id, 49.7%wa, 0.0%hi, 0.5%si, 0.0%st Mem: 903856k total, 851784k used, 52072k free, 171152k buffers Swap: 0k total, 0k used, 0k free, 476896k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 3935 root 20 0 2456 1088 784 R 2 0.1 0:00.02 top 1 root 20 0 2028 680 584 S 0 0.1 0:01.14 init 2 root 20 0 0 0 0 S 0 0.0 0:00.00 kthreadd 3 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/0 4 root 20 0 0 0 0 S 0 0.0 0:00.12 ksoftirqd/0 5 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/0 6 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/1 7 root 20 0 0 0 0 S 0 0.0 0:00.16 ksoftirqd/1 8 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/1 9 root 20 0 0 0 0 S 0 0.0 0:00.42 events/0 10 root 20 0 0 0 0 S 0 0.0 0:02.26 events/1 11 root 20 0 0 0 0 S 0 0.0 0:00.00 cpuset 12 root 20 0 0 0 0 S 0 0.0 0:00.00 khelper 13 root 20 0 0 0 0 S 0 0.0 0:00.00 netns 14 root 20 0 0 0 0 S 0 0.0 0:00.00 async/mgr 15 root 20 0 0 0 0 S 0 0.0 0:00.00 pm 16 root 20 0 0 0 0 S 0 0.0 0:00.02 sync_supers 17 root 20 0 0 0 0 S 0 0.0 0:00.02 bdi-default 18 root 20 0 0 0 0 S 0 0.0 0:00.00 kintegrityd/0 19 root 20 0 0 0 0 S 0 0.0 0:00.00 kintegrityd/1 20 root 20 0 0 0 0 S 0 0.0 0:00.02 kblockd/0 21 root 20 0 0 0 0 S 0 0.0 0:00.08 kblockd/1 22 root 20 0 0 0 0 S 0 0.0 0:00.00 kacpid 23 root 20 0 0 0 0 S 0 0.0 0:00.00 kacpi_notify 24 root 20 0 0 0 0 S 0 0.0 0:00.00 kacpi_hotplug 25 root 20 0 0 0 0 S 0 0.0 0:00.00 kseriod 28 root 20 0 0 0 0 S 0 0.0 0:04.19 kondemand/0 29 root 20 0 0 0 0 S 0 0.0 0:02.93 kondemand/1 30 root 20 0 0 0 0 S 0 0.0 0:00.00 khungtaskd 31 root 20 0 0 0 0 S 0 0.0 0:00.18 kswapd0 32 root 25 5 0 0 0 S 0 0.0 0:00.00 ksmd 33 root 20 0 0 0 0 S 0 0.0 0:00.00 aio/0 34 root 20 0 0 0 0 S 0 0.0 0:00.00 aio/1 35 root 20 0 0 0 0 S 0 0.0 0:00.00 crypto/0 36 root 20 0 0 0 0 S 0 0.0 0:00.00 crypto/1 203 root 20 0 0 0 0 S 0 0.0 0:00.00 ksuspend_usbd 204 root 20 0 0 0 0 S 0 0.0 0:00.00 khubd 205 root 20 0 0 0 0 S 0 0.0 0:00.00 ata/0 206 root 20 0 0 0 0 S 0 0.0 0:00.00 ata/1 207 root 20 0 0 0 0 S 0 0.0 0:00.14 ata_aux 208 root 20 0 0 0 0 S 0 0.0 0:00.01 scsi_eh_0 dmesg suggests there's a disk problem: .............. (previous episode) [13276.966004] raid1:md0: read error corrected (8 sectors at 489900360 on sdc7) [13276.966043] raid1: sdb7: redirecting sector 489898312 to another mirror [13279.569186] ata4.00: exception Emask 0x0 SAct 0x1 SErr 0x0 action 0x0 [13279.569211] ata4.00: irq_stat 0x40000008 [13279.569230] ata4.00: failed command: READ FPDMA QUEUED [13279.569257] ata4.00: cmd 60/08:00:00:6a:05/00:00:23:00:00/40 tag 0 ncq 4096 in [13279.569262] res 41/40:00:05:6a:05/00:00:23:00:00/40 Emask 0x409 (media error) <F> [13279.569306] ata4.00: status: { DRDY ERR } [13279.569321] ata4.00: error: { UNC } [13279.575362] ata4.00: configured for UDMA/133 [13279.575388] ata4: EH complete [13283.169224] ata4.00: exception Emask 0x0 SAct 0x1 SErr 0x0 action 0x0 [13283.169246] ata4.00: irq_stat 0x40000008 [13283.169263] ata4.00: failed command: READ FPDMA QUEUED [13283.169289] ata4.00: cmd 60/08:00:00:6a:05/00:00:23:00:00/40 tag 0 ncq 4096 in [13283.169294] res 41/40:00:07:6a:05/00:00:23:00:00/40 Emask 0x409 (media error) <F> [13283.169331] ata4.00: status: { DRDY ERR } [13283.169345] ata4.00: error: { UNC } [13283.176071] ata4.00: configured for UDMA/133 [13283.176104] ata4: EH complete [13286.224814] ata4.00: exception Emask 0x0 SAct 0x1 SErr 0x0 action 0x0 [13286.224837] ata4.00: irq_stat 0x40000008 [13286.224853] ata4.00: failed command: READ FPDMA QUEUED [13286.224879] ata4.00: cmd 60/08:00:00:6a:05/00:00:23:00:00/40 tag 0 ncq 4096 in [13286.224884] res 41/40:00:06:6a:05/00:00:23:00:00/40 Emask 0x409 (media error) <F> [13286.224922] ata4.00: status: { DRDY ERR } [13286.224935] ata4.00: error: { UNC } [13286.231277] ata4.00: configured for UDMA/133 [13286.231303] ata4: EH complete [13288.802623] ata4.00: exception Emask 0x0 SAct 0x1 SErr 0x0 action 0x0 [13288.802646] ata4.00: irq_stat 0x40000008 [13288.802662] ata4.00: failed command: READ FPDMA QUEUED [13288.802688] ata4.00: cmd 60/08:00:00:6a:05/00:00:23:00:00/40 tag 0 ncq 4096 in [13288.802693] res 41/40:00:05:6a:05/00:00:23:00:00/40 Emask 0x409 (media error) <F> [13288.802731] ata4.00: status: { DRDY ERR } [13288.802745] ata4.00: error: { UNC } [13288.808901] ata4.00: configured for UDMA/133 [13288.808927] ata4: EH complete [13291.380430] ata4.00: exception Emask 0x0 SAct 0x1 SErr 0x0 action 0x0 [13291.380453] ata4.00: irq_stat 0x40000008 [13291.380470] ata4.00: failed command: READ FPDMA QUEUED [13291.380496] ata4.00: cmd 60/08:00:00:6a:05/00:00:23:00:00/40 tag 0 ncq 4096 in [13291.380501] res 41/40:00:05:6a:05/00:00:23:00:00/40 Emask 0x409 (media error) <F> [13291.380577] ata4.00: status: { DRDY ERR } [13291.380594] ata4.00: error: { UNC } [13291.386517] ata4.00: configured for UDMA/133 [13291.386543] ata4: EH complete [13294.347147] ata4.00: exception Emask 0x0 SAct 0x1 SErr 0x0 action 0x0 [13294.347169] ata4.00: irq_stat 0x40000008 [13294.347186] ata4.00: failed command: READ FPDMA QUEUED [13294.347211] ata4.00: cmd 60/08:00:00:6a:05/00:00:23:00:00/40 tag 0 ncq 4096 in [13294.347217] res 41/40:00:06:6a:05/00:00:23:00:00/40 Emask 0x409 (media error) <F> [13294.347254] ata4.00: status: { DRDY ERR } [13294.347268] ata4.00: error: { UNC } [13294.353556] ata4.00: configured for UDMA/133 [13294.353583] sd 3:0:0:0: [sdc] Unhandled sense code [13294.353590] sd 3:0:0:0: [sdc] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE [13294.353599] sd 3:0:0:0: [sdc] Sense Key : Medium Error [current] [descriptor] [13294.353610] Descriptor sense data with sense descriptors (in hex): [13294.353616] 72 03 11 04 00 00 00 0c 00 0a 80 00 00 00 00 00 [13294.353635] 23 05 6a 06 [13294.353644] sd 3:0:0:0: [sdc] Add. Sense: Unrecovered read error - auto reallocate failed [13294.353657] sd 3:0:0:0: [sdc] CDB: Read(10): 28 00 23 05 6a 00 00 00 08 00 [13294.353675] end_request: I/O error, dev sdc, sector 587557382 [13294.353726] ata4: EH complete [13294.366953] raid1:md0: read error corrected (8 sectors at 489900544 on sdc7) [13294.366992] raid1: sdc7: redirecting sector 489898496 to another mirror and they're happening quite frequently, which I guess is liable to account for the performance problem(?) # dmesg | grep mirror [12433.561822] raid1: sdc7: redirecting sector 489900464 to another mirror [12449.428933] raid1: sdb7: redirecting sector 489900504 to another mirror [12464.807016] raid1: sdb7: redirecting sector 489900512 to another mirror [12480.196222] raid1: sdb7: redirecting sector 489900520 to another mirror [12495.585413] raid1: sdb7: redirecting sector 489900528 to another mirror [12510.974424] raid1: sdb7: redirecting sector 489900536 to another mirror [12526.374933] raid1: sdb7: redirecting sector 489900544 to another mirror [12542.619938] raid1: sdc7: redirecting sector 489900608 to another mirror [12559.431328] raid1: sdc7: redirecting sector 489900616 to another mirror [12576.553866] raid1: sdc7: redirecting sector 489900624 to another mirror [12592.065265] raid1: sdc7: redirecting sector 489900632 to another mirror [12607.621121] raid1: sdc7: redirecting sector 489900640 to another mirror [12623.165856] raid1: sdc7: redirecting sector 489900648 to another mirror [12638.699474] raid1: sdc7: redirecting sector 489900656 to another mirror [12655.610881] raid1: sdc7: redirecting sector 489900664 to another mirror [12672.255617] raid1: sdc7: redirecting sector 489900672 to another mirror [12672.288746] raid1: sdc7: redirecting sector 489900680 to another mirror [12672.332376] raid1: sdc7: redirecting sector 489900688 to another mirror [12672.362935] raid1: sdc7: redirecting sector 489900696 to another mirror [12674.201177] raid1: sdc7: redirecting sector 489900704 to another mirror [12698.045050] raid1: sdc7: redirecting sector 489900712 to another mirror [12698.089309] raid1: sdc7: redirecting sector 489900720 to another mirror [12698.111999] raid1: sdc7: redirecting sector 489900728 to another mirror [12698.134006] raid1: sdc7: redirecting sector 489900736 to another mirror [12719.034376] raid1: sdc7: redirecting sector 489900744 to another mirror [12734.545775] raid1: sdc7: redirecting sector 489900752 to another mirror [12734.590014] raid1: sdc7: redirecting sector 489900760 to another mirror [12734.624050] raid1: sdc7: redirecting sector 489900768 to another mirror [12734.647308] raid1: sdc7: redirecting sector 489900776 to another mirror [12734.664657] raid1: sdc7: redirecting sector 489900784 to another mirror [12734.710642] raid1: sdc7: redirecting sector 489900792 to another mirror [12734.721919] raid1: sdc7: redirecting sector 489900800 to another mirror [12734.744732] raid1: sdc7: redirecting sector 489900808 to another mirror [12734.779330] raid1: sdc7: redirecting sector 489900816 to another mirror [12782.604564] raid1: sdb7: redirecting sector 1242934216 to another mirror [12798.264153] raid1: sdc7: redirecting sector 1242935080 to another mirror [13245.832193] raid1: sdb7: redirecting sector 489898296 to another mirror [13261.376929] raid1: sdb7: redirecting sector 489898304 to another mirror [13276.966043] raid1: sdb7: redirecting sector 489898312 to another mirror [13294.366992] raid1: sdc7: redirecting sector 489898496 to another mirror although the arrays are still running on all disks - they haven't given up on any yet: # cat /proc/mdstat Personalities : [raid1] [raid0] md10 : active raid0 md0[0] md1[1] 3368770048 blocks super 1.2 512k chunks md1 : active raid1 sde2[2] sdd2[1] 1464087824 blocks super 1.2 [2/2] [UU] md0 : active raid1 sdb7[0] sdc7[2] 1904684920 blocks super 1.2 [2/2] [UU] unused devices: <none> So I think I have some idea what the problem is but I am not a linux sysadmin expert by the remotest stretch of the imagination and would really appreciate some clue checking here with my diagnosis and what do I need to do: obviously I need to source another drive for sdc. (I'm guessing I could buy a larger drive if the price is right: I'm thinking that one day I'll need to grow the size of the array and that would be one less drive to replace with a larger one) then use mdadm to fail out the existing sdc, remove it and fit the new drive fdisk the new drive with the same size partition for the array as the old one had use mdadm to add the new drive into the array that sound OK?

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  • NOOB Memory Problem - EXC_BAD_ACCESS (OBJ-C/iPhone)

    - by Michael Bordelon
    I have been banging my head against the wall for a couple days and need some help. I have a feeling that I am doing something really silly here, but I cannot find the issue. This is the controller for a table view. I put the SQL in line to simplify it as part of the troubleshooting of this error. Normally, it would be in an accessor method in a model class. It gets through the SQL read just fine. Finds the two objects, loads them into the todaysWorkout array and then builds the cells for the table view. The table view actually comes up on the scree and then it throws the EXC_BAD_ACCESS. I ran instruments and it shows the following: 0 CFString Malloc 1 00:03.765 0x3946470 176 Foundation -[NSPlaceholderString initWithFormat:locale:arguments:] 1 CFString Autorelease 00:03.765 0x3946470 0 Foundation NSRecordAllocationEvent 2 CFString CFRelease 0 00:03.767 0x3946470 0 Bring It -[WorkoutViewController viewDidLoad] 3 CFString Zombie -1 00:03.917 0x3946470 0 Foundation NSPopAutoreleasePool Here is the source code for the controller. I left it all in there just in case there is something extraneous causing the problem. I sincerely appreciate any help I can get: HEADER: #import <UIKit/UIKit.h> #import <sqlite3.h> #import "NoteCell.h" #import "BIUtility.h" #import "Bring_ItAppDelegate.h" #import "MoveListViewController.h" @class MoveListViewController; @class BIUtility; @interface WorkoutViewController : UITableViewController { NSMutableArray *todaysWorkouts; IBOutlet NoteCell *woNoteCell; MoveListViewController *childController; NSInteger scheduleDay; BIUtility *bi; } @property (nonatomic, retain) NSMutableArray *todaysWorkouts; @property (nonatomic, retain) NoteCell *woNoteCell; @property (nonatomic,retain) BIUtility *bi; //@property (nonatomic, retain) SwitchCell *woSwitchCell; @end CLASS: #import "WorkoutViewController.h" #import "MoveListViewController.h" #import "Profile.h" static sqlite3 *database = nil; @implementation WorkoutViewController @synthesize todaysWorkouts; @synthesize woNoteCell; @synthesize bi; //@synthesize woSwitchCell; - (void)viewDidLoad { [super viewDidLoad]; bi = [[BIUtility alloc] init]; todaysWorkouts = [[NSMutableArray alloc] init]; NSString *query; sqlite3_stmt *statement; //open the database if (sqlite3_open([[BIUtility getDBPath] UTF8String], &database) != SQLITE_OK) { sqlite3_close(database); NSAssert(0, @"Failed to opendatabase"); } query = [NSString stringWithFormat:@"SELECT IWORKOUT.WOINSTANCEID, IWORKOUT.WORKOUTID, CWORKOUTS.WORKOUTNAME FROM CWORKOUTS JOIN IWORKOUT ON IWORKOUT.WORKOUTID = CWORKOUTS.WORKOUTID AND DATE = '%@'", [BIUtility todayDateString]]; if (sqlite3_prepare_v2(database, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { Workout *wo = [[Workout alloc] init]; wo.woInstanceID = sqlite3_column_int(statement, 0); wo.workoutID = sqlite3_column_int(statement, 1); wo.workoutName = [NSString stringWithUTF8String:(char *)sqlite3_column_text(statement, 2)]; [todaysWorkouts addObject:wo]; [wo release]; } sqlite3_finalize(statement); } if(database) sqlite3_close(database); [query release]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { //todaysWorkouts = [BIUtility todaysScheduledWorkouts]; static NSString *noteCellIdentifier = @"NoteCellIdentifier"; UITableViewCell *cell; if (indexPath.section < ([todaysWorkouts count])) { cell = [tableView dequeueReusableCellWithIdentifier:@"OtherCell"]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier: @"OtherCell"] autorelease]; cell.accessoryType = UITableViewCellAccessoryNone; } if (indexPath.row == 0) { Workout *wo = [todaysWorkouts objectAtIndex:indexPath.section]; [cell.textLabel setText:wo.workoutName]; } else { [cell.textLabel setText:@"Completed?"]; [cell.textLabel setFont:[UIFont fontWithName:@"Arial" size:15]]; [cell.textLabel setTextColor:[UIColor blueColor]]; } } else { cell = (NoteCell *)[tableView dequeueReusableCellWithIdentifier:noteCellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"NoteCell" owner:self options:nil]; cell = [nib objectAtIndex:0]; } } return cell; //[cell release]; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; if (indexPath.section < ([todaysWorkouts count]) && (row == 0)) { MoveListViewController *moveListController = [[MoveListViewController alloc] initWithStyle:UITableViewStylePlain]; moveListController.workoutID = [[todaysWorkouts objectAtIndex:indexPath.section] workoutID]; moveListController.workoutName = [[todaysWorkouts objectAtIndex:indexPath.section] workoutName]; moveListController.woInstanceID = [[todaysWorkouts objectAtIndex:indexPath.section] woInstanceID]; NSLog(@"Workout Selected: %@", [[todaysWorkouts objectAtIndex:indexPath.section] workoutName]); Bring_ItAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [delegate.workoutNavController pushViewController:moveListController animated:YES]; } else { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; if (indexPath.section < ([todaysWorkouts count]) && (row == 1)) { if (cell.accessoryType == UITableViewCellAccessoryNone) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } else { cell.accessoryType = UITableViewCellAccessoryNone; } } } [tableView deselectRowAtIndexPath:indexPath animated:YES]; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { NSInteger h = 35; return h; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return ([todaysWorkouts count] + 1); //return ([todaysWorkouts count]); } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (section < ([todaysWorkouts count])) { return 2; } else { return 1; } } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if (section < ([todaysWorkouts count])) { return @"Workout"; } else { return @"How Was Your Workout?"; } } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [todaysWorkouts release]; [bi release]; [super dealloc]; } @end

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  • how to debug "deep" crashes in Android?

    - by eerok512
    Hi All, I've been trying to debug an android crash that is occurring without a Java Stack Trace... Java Stack Trace bugs are very easy for me to fix... but this bug I'm getting seems to be crashing inside the "NDK" or whatever it is the deep internals of Android are called... I've made no modifications to the NDK btw... I just dunno what else to call that layer hehe. Anyway I'm mainly looking for advice on deep-debug methods, rather than help with this specific problem... because I doubt I can post all the source code involved... so really I just need to know how to set breakpoints at the deep layers or whatever other methods there are to trace deep-crashes to their source... so I will briefly describe the bug and then post a LogCat. I have an app with 7 Activities Activity_INTRO Activity_EULA Activity_MAIN Activity_Contact Activity_News Activity_Library Activity_More INTRO is the initiating one... it fades in some company logos... after displaying them for a set time it jumps to the EULA activity... after the user accepts the EULA, it jumps to MAIN... MAIN then creates a TabHost and populates it with the 4 remaining activities now heres the thing... when I click on say, the More tab of the TabHost, the app pauses for a few seconds and then hard-crashes... no java stack trace, but an actual ASM level trace with the registers and IP and stack... the same thing occurs no matter which tab I select, Contact, News, Library, More... all of them crash with the same hard-crash if however I set the manifest to start the app at Activity_MAIN, bypassing the INTRO and EULA, then these crashes do not occur... so something is lingering from those opening activities that is somehow hosing the TabHost'ed Activities... and I'm wondering what the hell that could be... because I'm using finish() on those activites when they need to jump... in fact here is how I'm doing it let me know if you see any bugs: when jumping from INTRO to EULA I do: //Display the EULA Intent newIntent = new Intent (avi, Activity_EULA.class); startActivity (newIntent); finish(); and EULA to MAIN: Intent newIntent = new Intent (this, Activity_Main.class); startActivity (newIntent); finish(); anyway, here is the hard crash log... please let me know if there is some way I can reverse engineer either /system/lib/libcutils.so or /system/lib/libandroid_runtime.so, because I think the crash is happening in one of them... i think its happening in the libandroid_runtime in fact.... anyway on to the log: 12-25 00:56:07.322: INFO/DEBUG(551): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 12-25 00:56:07.332: INFO/DEBUG(551): Build fingerprint: 'generic/sdk/generic/:1.5/CUPCAKE/150240:eng/test-keys' 12-25 00:56:07.362: INFO/DEBUG(551): pid: 722, tid: 723 >>> com.killerapps.chokes <<< 12-25 00:56:07.362: INFO/DEBUG(551): signal 11 (SIGSEGV), fault addr 00000004 12-25 00:56:07.362: INFO/DEBUG(551): r0 00000004 r1 40021800 r2 00000004 r3 ad3296c5 12-25 00:56:07.372: INFO/DEBUG(551): r4 00000000 r5 00000000 r6 ad342da5 r7 41039fb8 12-25 00:56:07.372: INFO/DEBUG(551): r8 100ffcb0 r9 41039fb0 10 41e014a0 fp 00001071 12-25 00:56:07.382: INFO/DEBUG(551): ip ad35b874 sp 100ffc98 lr ad3296cf pc afb045a8 cpsr 00000010 12-25 00:56:07.552: INFO/DEBUG(551): #00 pc 000045a8 /system/lib/libcutils.so 12-25 00:56:07.572: INFO/DEBUG(551): #01 lr ad3296cf /system/lib/libandroid_runtime.so 12-25 00:56:07.582: INFO/DEBUG(551): stack: 12-25 00:56:07.582: INFO/DEBUG(551): 100ffc58 00000000 12-25 00:56:07.592: INFO/DEBUG(551): 100ffc5c 001c5278 [heap] 12-25 00:56:07.602: INFO/DEBUG(551): 100ffc60 000000da 12-25 00:56:07.602: INFO/DEBUG(551): 100ffc64 0016c778 [heap] 12-25 00:56:07.602: INFO/DEBUG(551): 100ffc68 100ffcc8 12-25 00:56:07.602: INFO/DEBUG(551): 100ffc6c 001c5278 [heap] 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc70 427d1ac0 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc74 000000c1 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc78 40021800 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc7c 000000c2 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc80 00000000 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc84 00000000 12-25 00:56:07.622: INFO/DEBUG(551): 100ffc88 00000000 12-25 00:56:07.622: INFO/DEBUG(551): 100ffc8c 00000000 12-25 00:56:07.622: INFO/DEBUG(551): 100ffc90 df002777 12-25 00:56:07.632: INFO/DEBUG(551): 100ffc94 e3a070ad 12-25 00:56:07.632: INFO/DEBUG(551): #00 100ffc98 00000000 12-25 00:56:07.632: INFO/DEBUG(551): 100ffc9c ad3296cf /system/lib/libandroid_runtime.so 12-25 00:56:07.632: INFO/DEBUG(551): 100ffca0 100ffcd0 12-25 00:56:07.642: INFO/DEBUG(551): 100ffca4 ad342db5 /system/lib/libandroid_runtime.so 12-25 00:56:07.642: INFO/DEBUG(551): 100ffca8 410a79d0 12-25 00:56:07.642: INFO/DEBUG(551): 100ffcac ad00e3b8 /system/lib/libdvm.so 12-25 00:56:07.652: INFO/DEBUG(551): 100ffcb0 410a79d0 12-25 00:56:07.652: INFO/DEBUG(551): 100ffcb4 0016bac0 [heap] 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcb8 ad342da5 /system/lib/libandroid_runtime.so 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcbc 40021800 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcc0 410a79d0 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcc4 afe39dd0 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcc8 100ffcd0 12-25 00:56:07.662: INFO/DEBUG(551): 100ffccc ad040a8d /system/lib/libdvm.so 12-25 00:56:07.672: INFO/DEBUG(551): 100ffcd0 41039fb0 12-25 00:56:07.672: INFO/DEBUG(551): 100ffcd4 420000f8 12-25 00:56:07.672: INFO/DEBUG(551): 100ffcd8 ad342da5 /system/lib/libandroid_runtime.so 12-25 00:56:07.672: INFO/DEBUG(551): 100ffcdc 100ffd48 12-25 00:56:07.852: DEBUG/dalvikvm(722): GC freed 367 objects / 15144 bytes in 210ms 12-25 00:56:08.081: DEBUG/InetAddress(722): www.akillerapp.com: 74.86.47.202 (family 2, proto 6) 12-25 00:56:08.242: DEBUG/dalvikvm(722): GC freed 62 objects / 2328 bytes in 122ms 12-25 00:56:08.771: DEBUG/dalvikvm(722): GC freed 245 objects / 11744 bytes in 179ms 12-25 00:56:09.131: INFO/ActivityManager(577): Process com.killerapps.chokes (pid 722) has died. 12-25 00:56:09.171: INFO/WindowManager(577): WIN DEATH: Window{43719320 com.killerapps.chokes/com.killerapps.chokes.Activity_Main paused=false} 12-25 00:56:09.251: INFO/DEBUG(551): debuggerd committing suicide to free the zombie! 12-25 00:56:09.291: DEBUG/Zygote(553): Process 722 terminated by signal (11) 12-25 00:56:09.311: INFO/DEBUG(781): debuggerd: Jun 30 2009 17:00:51 12-25 00:56:09.331: WARN/InputManagerService(577): Got RemoteException sending setActive(false) notification to pid 722 uid 10020

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  • MySQL on Linux out of memory

    - by Sunrays
    OS: Redhat Enterprise Linux Server Release 5.3 (Tikanga) Architecture: Intel Xeon 64Bit MySQL Server 5.5.20 Enterprise Server advanced edition. Application: Liferay. My database size is 200MB. RAM is 64GB. The memory consumption increases gradually and we run out of memory. Then only rebooting releases all the memory, but then process of memory consumption starts again and reaches 63-64GB in less than a day. Parameters detail: key_buffer_size=16M innodb_buffer_pool_size=3GB inndb_buffer_pool_instances=3 max_connections=1000 innodb_flush_method=O_DIRECT innodb_change_buffering=inserts read_buffer_size=2M read_rnd_buffer_size=256K It's a serious production server issue that I am facing. What could be the reason behind this and how to resolve. This is the report of 2pm today, after Linux was rebooted yesterday @ around 10pm. Output of free -m total used free shared buffers cached Mem: 64455 22053 42402 0 1544 1164 -/+ buffers/cache: 19343 45112 Swap: 74998 0 74998 Output of vmstat 2 5 procs -----------memory---------- ---swap-- -----io---- --system-- -----cpu------ r b swpd free buff cache si so bi bo in cs us sy id wa st 0 0 0 43423976 1583700 1086616 0 0 1 173 22 27 1 1 98 0 0 2 0 0 43280200 1583712 1228636 0 0 0 146 1265 491 2 2 96 1 0 0 0 0 43421940 1583724 1087160 0 0 0 138 1469 738 2 1 97 0 0 1 0 0 43422604 1583728 1086736 0 0 0 5816 1615 934 1 1 97 0 0 0 0 0 43422372 1583732 1086752 0 0 0 2784 1323 545 2 1 97 0 0 Output of top -n 3 -b top - 14:16:22 up 16:32, 5 users, load average: 0.79, 0.77, 0.93 Tasks: 345 total, 1 running, 344 sleeping, 0 stopped, 0 zombie Cpu(s): 1.0%us, 0.9%sy, 0.0%ni, 98.1%id, 0.1%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 66002772k total, 22656292k used, 43346480k free, 1582152k buffers Swap: 76798724k total, 0k used, 76798724k free, 1163616k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 6434 mysql 15 0 4095m 841m 5500 S 113.5 1.3 426:53.69 mysqld 1 root 15 0 10344 680 572 S 0.0 0.0 0:03.09 init 2 root RT -5 0 0 0 S 0.0 0.0 0:00.01 migration/0 3 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/0 4 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/0 5 root RT -5 0 0 0 S 0.0 0.0 0:00.01 migration/1 6 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/1 7 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/1 8 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/2 9 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/2 10 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/2 11 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/3 12 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/3 13 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/3 14 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/4 15 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/4 16 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/4 17 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/5 18 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/5 19 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/5 20 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/6 21 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/6 22 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/6 23 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/7 24 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/7 25 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/7 26 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/8 27 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/8 28 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/8 29 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/9 30 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/9 31 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/9 32 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/10 33 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/10 34 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/10 35 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/11 36 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/11 37 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/11 38 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/12 39 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/12 40 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/12 41 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/13 42 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/13 43 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/13 44 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/14 45 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/14 46 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/14 47 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/15 48 root 34 19 0 0 0 S 0.0 0.0 0:00.01 ksoftirqd/15 49 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/15 50 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/16 51 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/16 52 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/16 53 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/17 54 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/17 55 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/17 56 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/18 57 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/18 58 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/18 59 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/19 60 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/19 61 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/19 62 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/20 63 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/20 64 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/20 65 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/21 66 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/21 67 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/21 68 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/22 69 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/22 70 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/22 71 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/23 72 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/23 73 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/23 74 root 10 -5 0 0 0 S 0.0 0.0 0:00.02 events/0 75 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/1 76 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/2 77 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/3 78 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/4 79 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/5 80 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/6 81 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/7 82 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/8 83 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/9 84 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/10 85 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/11 86 root 10 -5 0 0 0 S 0.0 0.0 0:00.01 events/12 87 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/13 88 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/14 89 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/15 90 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/16 91 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/17 92 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/18 93 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/19 94 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/20 95 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/21 96 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/22 97 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 events/23 98 root 10 -5 0 0 0 S 0.0 0.0 0:00.01 khelper 615 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kthread 643 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/0 644 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/1 645 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/2 646 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/3 647 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/4 648 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/5 649 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/6 650 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/7 651 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/8 652 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/9 653 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/10 654 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/11 655 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/12 656 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/13 657 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/14 658 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/15 659 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/16 660 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/17 661 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/18 662 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/19 663 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/20 664 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/21 665 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/22 666 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kblockd/23 667 root 17 -5 0 0 0 S 0.0 0.0 0:00.00 kacpid 840 root 17 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/0 841 root 18 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/1 842 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/2 843 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/3 844 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/4 845 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/5 846 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/6 847 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/7 848 root 12 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/8 849 root 13 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/9 850 root 13 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/10 851 root 13 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/11 852 root 15 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/12 853 root 16 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/13 854 root 17 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/14 855 root 18 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/15 856 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/16 857 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/17 858 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/18 859 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/19 860 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/20 861 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/21 862 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/22 863 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 cqueue/23 866 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 khubd 868 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kseriod 1118 root 23 0 0 0 0 S 0.0 0.0 0:00.00 pdflush 1119 root 15 0 0 0 0 S 0.0 0.0 0:00.11 pdflush 1120 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 kswapd0 1121 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 kswapd1 1122 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 aio/0 1123 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 aio/1 1124 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 aio/2 1125 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/3 1126 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/4 1127 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/5 1128 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/6 1129 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/7 1130 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/8 1131 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/9 1132 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/10 1133 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/11 1134 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/12 1135 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/13 1136 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/14 1137 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/15 1138 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/16 1139 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/17 1140 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/18 1141 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/19 1142 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/20 1143 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/21 1144 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/22 1145 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 aio/23 1308 root 11 -5 0 0 0 S 0.0 0.0 0:00.00 kpsmoused 1566 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 ata/0 1567 root 10 -5 0 0 0 S 0.0 0.0 0:00.27 ata/1 1568 root 10 -5 0 0 0 S 0.0 0.0 0:02.39 ata/2 1569 root 10 -5 0 0 0 S 0.0 0.0 0:00.07 ata/3 1570 root 10 -5 0 0 0 S 0.0 0.0 0:00.72 ata/4 1571 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 ata/5 1572 root 10 -5 0 0 0 S 0.0 0.0 0:00.15 ata/6 1573 root 10 -5 0 0 0 S 0.0 0.0 0:00.07 ata/7 1574 root 10 -5 0 0 0 S 0.0 0.0 0:00.06 ata/8 1575 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 ata/9 1576 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 ata/10 1577 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 ata/11 1578 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 ata/12 1579 root 10 -5 0 0 0 S 0.0 0.0 0:00.14 ata/13 1580 root 10 -5 0 0 0 S 0.0 0.0 0:01.56 ata/14 1581 root 10 -5 0 0 0 S 0.0 0.0 0:00.04 ata/15 1582 root 10 -5 0 0 0 S 0.0 0.0 0:00.40 ata/16 1583 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 ata/17 1584 root 10 -5 0 0 0 S 0.0 0.0 0:00.11 ata/18 1585 root 10 -5 0 0 0 S 0.0 0.0 0:00.03 ata/19 1586 root 10 -5 0 0 0 S 0.0 0.0 0:00.02 ata/20 1587 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 ata/21 1588 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 ata/22 1589 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 ata/23 1590 root 13 -5 0 0 0 S 0.0 0.0 0:00.00 ata_aux 1616 root 10 -5 0 0 0 S 0.0 0.0 0:17.20 scsi_eh_0 1617 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 scsi_eh_1 1668 root 11 -5 0 0 0 S 0.0 0.0 0:00.00 scsi_eh_2 1669 root 0 -20 0 0 0 S 0.0 0.0 0:00.00 qla2xxx_2_dpc 1670 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 scsi_wq_2 1671 root 11 -5 0 0 0 S 0.0 0.0 0:00.00 fc_wq_2 1672 root 12 -5 0 0 0 S 0.0 0.0 0:00.00 fc_dl_2 1673 root 12 -5 0 0 0 S 0.0 0.0 0:00.00 scsi_eh_3 1674 root 0 -20 0 0 0 S 0.0 0.0 0:00.00 qla2xxx_3_dpc 1675 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 scsi_wq_3 1676 root 11 -5 0 0 0 S 0.0 0.0 0:00.00 fc_wq_3 1677 root 12 -5 0 0 0 S 0.0 0.0 0:00.00 fc_dl_3 1728 root 12 -5 0 0 0 S 0.0 0.0 0:00.00 kstriped 1829 root 10 -5 0 0 0 S 0.0 0.0 1:09.14 kjournald 1857 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kauditd 1891 root 11 -4 13008 1188 388 S 0.0 0.0 0:00.40 udevd 4555 root 11 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/0 4556 root 13 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/1 4557 root 13 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/2 4558 root 14 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/3 4559 root 15 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/4 4560 root 16 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/5 4561 root 16 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/6 4562 root 17 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/7 4563 root 18 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/8 4564 root 19 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/9 4565 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/10 4566 root 20 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/11 4567 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/12 4568 root 13 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/13 4569 root 13 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/14 4570 root 13 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/15 4571 root 14 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/16 4572 root 14 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/17 4573 root 14 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/18 4574 root 15 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/19 4575 root 16 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/20 4576 root 15 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/21 4577 root 16 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/22 4578 root 16 -5 0 0 0 S 0.0 0.0 0:00.00 kmpathd/23 4579 root 18 -5 0 0 0 S 0.0 0.0 0:00.00 kmpath_handlerd 4734 root 13 -5 0 0 0 S 0.0 0.0 0:00.00 kjournald 4736 root 10 -5 0 0 0 S 0.0 0.0 0:04.82 kjournald 4744 root 13 -5 0 0 0 S 0.0 0.0 0:00.00 kjournald 5238 root RT 0 87584 3648 2768 S 0.0 0.0 0:03.60 multipathd 5537 root 11 -4 27328 812 580 S 0.0 0.0 0:00.14 auditd 5539 root 7 -8 81804 768 616 S 0.0 0.0 0:00.04 audispd 5564 root 15 0 5904 632 512 S 0.0 0.0 0:00.10 syslogd 5567 root 15 0 3800 432 344 S 0.0 0.0 0:00.01 klogd 5579 root 18 0 10728 384 244 S 0.0 0.0 0:00.42 irqbalance 5592 rpc 18 0 8048 584 464 S 0.0 0.0 0:00.00 portmap 5625 root 18 0 11032 768 632 S 0.0 0.0 0:00.00 rpc.statd 5681 root 11 -5 0 0 0 S 0.0 0.0 0:00.00 rpciod/0 5682 root 11 -5 0 0 0 S 0.0 0.0 0:00.00 rpciod/1 5683 root 12 -5 0 0 0 S 0.0 0.0 0:00.00 rpciod/2 5684 root 12 -5 0 0 0 S 0.0 0.0 0:00.00 rpciod/3 5685 root 12 -5 0 0 0 S 0.0 0.0 0:00.00 rpciod/4 5686 root 12 -5 0 0 0 S 0.0 0.0 0:00.00 rpciod/5 5687 root 12 -5 0 0 0 S 0.0 0.0 0:00.00 rpciod/6 5688 root 12 -5 0 0 0 S 0.0 0.0 0:00.00 rpciod/7 5689 root 10 -5 0 0 0 S 0.0 0.0 0:00.00 rpciod/8 5690 root 12 -5 0 0 0 S 0.0 0.0 0:00.00 rpciod/9 5691 root 12 -5 0 0 0 S 0.0 0.0 0:00.00 rpciod/10 5692 root 13 -5 0 0 0 S 0.0 0.0 0:00.00 rpciod/11

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  • Too many sleeping processes?

    - by user55859
    I'm running Debian Lenny (x86_64) on a cloud VPS (Xen) and top command tells me there are 210 processes running and 209 are sleeping: top - 14:49:29 up 15:18, 1 user, load average: 0.09, 0.11, 0.05 Tasks: 210 total, 1 running, 209 sleeping, 0 stopped, 0 zombie Cpu(s): 0.0%us, 0.0%sy, 0.0%ni,100.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 532288k total, 437316k used, 94972k free, 30584k buffers Swap: 1048568k total, 408k used, 1048160k free, 219772k cached And here is what ps aux command gives me: USER PID %CPU %MEM VSZ RSS TTY STAT START TIME COMMAND root 1 0.0 0.1 10380 812 ? Ss Sep30 0:00 init [2] root 2 0.0 0.0 0 0 ? S< Sep30 0:00 [kthreadd] root 3 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/0] root 4 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/0] root 5 0.0 0.0 0 0 ? S< Sep30 0:00 [events/0] root 6 0.0 0.0 0 0 ? S< Sep30 0:00 [khelper] root 7 0.0 0.0 0 0 ? S< Sep30 0:05 [xenwatch] root 8 0.0 0.0 0 0 ? S< Sep30 0:13 [xenbus] root 10 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/1] root 11 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/1] root 12 0.0 0.0 0 0 ? S< Sep30 0:00 [events/1] root 13 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/2] root 14 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/2] root 15 0.0 0.0 0 0 ? S< Sep30 0:00 [events/2] root 16 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/3] root 17 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/3] root 18 0.0 0.0 0 0 ? S< Sep30 0:00 [events/3] root 19 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/4] root 20 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/4] root 21 0.0 0.0 0 0 ? S< Sep30 0:00 [events/4] root 22 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/5] root 23 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/5] root 24 0.0 0.0 0 0 ? S< Sep30 0:00 [events/5] root 25 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/6] root 26 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/6] root 27 0.0 0.0 0 0 ? S< Sep30 0:00 [events/6] root 28 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/7] root 29 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/7] root 30 0.0 0.0 0 0 ? S< Sep30 0:00 [events/7] root 31 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/8] root 32 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/8] root 33 0.0 0.0 0 0 ? S< Sep30 0:00 [events/8] root 34 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/9] root 35 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/9] root 36 0.0 0.0 0 0 ? S< Sep30 0:00 [events/9] root 37 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/10] root 38 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/10] root 39 0.0 0.0 0 0 ? S< Sep30 0:04 [events/10] root 40 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/11] root 41 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/11] root 42 0.0 0.0 0 0 ? S< Sep30 0:00 [events/11] root 43 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/12] root 44 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/12] root 45 0.0 0.0 0 0 ? S< Sep30 0:00 [events/12] root 46 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/13] root 47 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/13] root 48 0.0 0.0 0 0 ? S< Sep30 0:00 [events/13] root 49 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/14] root 50 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/14] root 51 0.0 0.0 0 0 ? S< Sep30 0:00 [events/14] root 52 0.0 0.0 0 0 ? S< Sep30 0:00 [migration/15] root 53 0.0 0.0 0 0 ? S< Sep30 0:00 [ksoftirqd/15] root 54 0.0 0.0 0 0 ? S< Sep30 0:00 [events/15] root 55 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/0] root 56 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/1] root 57 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/2] root 58 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/3] root 59 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/4] root 60 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/5] root 61 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/6] root 62 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/7] root 63 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/8] root 64 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/9] root 65 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/10] root 66 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/11] root 67 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/12] root 68 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/13] root 69 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/14] root 70 0.0 0.0 0 0 ? S< Sep30 0:00 [kintegrityd/15] root 71 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/0] root 72 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/1] root 73 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/2] root 74 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/3] root 75 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/4] root 76 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/5] root 77 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/6] root 78 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/7] root 79 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/8] root 80 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/9] root 81 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/10] root 82 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/11] root 83 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/12] root 84 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/13] root 85 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/14] root 86 0.0 0.0 0 0 ? S< Sep30 0:00 [kblockd/15] root 87 0.0 0.0 0 0 ? S< Sep30 0:00 [cqueue] root 88 0.0 0.0 0 0 ? S< Sep30 0:00 [kseriod] root 89 0.0 0.0 0 0 ? S Sep30 0:00 [pdflush] root 90 0.0 0.0 0 0 ? S Sep30 0:00 [pdflush] root 91 0.0 0.0 0 0 ? S< Sep30 0:00 [kswapd0] root 92 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/0] root 93 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/1] root 94 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/2] root 95 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/3] root 96 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/4] root 97 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/5] root 98 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/6] root 99 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/7] root 100 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/8] root 101 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/9] root 102 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/10] root 103 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/11] root 104 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/12] root 105 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/13] root 106 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/14] root 107 0.0 0.0 0 0 ? S< Sep30 0:00 [aio/15] root 108 0.0 0.0 0 0 ? S< Sep30 0:00 [kpsmoused] root 167 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/0] root 168 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/1] root 169 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/2] root 170 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/3] root 171 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/4] root 172 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/5] root 173 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/6] root 174 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/7] root 175 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/8] root 176 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/9] root 177 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/10] root 178 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/11] root 179 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/12] root 180 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/13] root 181 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/14] root 182 0.0 0.0 0 0 ? S< Sep30 0:00 [net_accel/15] root 315 0.0 0.0 0 0 ? S< Sep30 0:00 [xfs_mru_cache] root 316 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/0] root 317 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/1] root 318 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/2] root 319 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/3] root 320 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/4] root 321 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/5] root 322 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/6] root 323 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/7] root 324 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/8] root 325 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/9] root 326 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/10] root 327 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/11] root 328 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/12] root 329 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/13] root 330 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/14] root 331 0.0 0.0 0 0 ? S< Sep30 0:00 [xfslogd/15] root 332 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/0] root 333 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/1] root 334 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/2] root 335 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/3] root 336 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/4] root 337 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/5] root 338 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/6] root 339 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/7] root 340 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/8] root 341 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/9] root 342 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/10] root 343 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/11] root 344 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/12] root 345 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/13] root 346 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/14] root 347 0.0 0.0 0 0 ? S< Sep30 0:00 [xfsdatad/15] root 399 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsIO] root 400 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 401 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 402 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 403 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 404 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 405 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 406 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 407 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 408 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 409 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 410 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 411 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 412 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 413 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 414 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 415 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsCommit] root 416 0.0 0.0 0 0 ? S< Sep30 0:00 [jfsSync] root 673 0.0 0.0 0 0 ? S< Sep30 0:00 [kjournald] root 727 0.0 0.1 16840 960 ? S<s Sep30 0:00 udevd --daemon root 1273 0.0 0.3 122036 2016 ? Sl Sep30 0:00 /usr/sbin/rsyslogd -c3 root 1306 0.0 0.2 48960 1224 ? Ss Sep30 0:00 /usr/sbin/sshd root 1809 0.0 0.2 21276 1076 ? Ss Sep30 0:00 /usr/sbin/cron root 1873 0.0 1.5 41460 8360 ? Ss Sep30 0:02 /usr/sbin/munin-node root 1896 0.0 0.1 3864 608 tty1 Ss+ Sep30 0:00 /sbin/getty 38400 tty1 root 1897 0.0 0.1 3864 604 tty2 Ss+ Sep30 0:00 /sbin/getty 38400 tty2 root 1898 0.0 0.1 3864 604 tty3 Ss+ Sep30 0:00 /sbin/getty 38400 tty3 root 1899 0.0 0.1 3864 608 tty4 Ss+ Sep30 0:00 /sbin/getty 38400 tty4 root 1900 0.0 0.1 3864 608 tty5 Ss+ Sep30 0:00 /sbin/getty 38400 tty5 root 1901 0.0 0.1 3864 604 tty6 Ss+ Sep30 0:00 /sbin/getty 38400 tty6 101 4526 0.0 0.1 42820 1052 ? Ss 12:27 0:00 /usr/sbin/exim4 -bd -q30m root 8865 0.0 0.2 11668 1432 pts/0 S 13:18 0:00 /bin/sh /usr/bin/mysqld_safe mysql 8980 0.0 9.0 175284 48368 pts/0 Sl 13:18 0:05 /usr/sbin/mysqld --basedir=/usr --datadir=/var/lib/mysql --user=mysql --pid-file=/var/run/my root 8981 0.0 0.1 6480 684 pts/0 S 13:18 0:00 logger -t mysqld -p daemon.error root 13730 0.0 0.8 149144 4712 ? Ss 14:05 0:00 /usr/bin/php5-fpm --fpm-config /etc/php5/fpm/php5-fpm.conf www-data 13731 0.2 11.4 172756 61136 ? S 14:05 0:05 /usr/bin/php5-fpm --fpm-config /etc/php5/fpm/php5-fpm.conf www-data 13732 0.2 8.9 158516 47712 ? S 14:05 0:05 /usr/bin/php5-fpm --fpm-config /etc/php5/fpm/php5-fpm.conf www-data 13733 0.1 8.1 156576 43468 ? S 14:05 0:04 /usr/bin/php5-fpm --fpm-config /etc/php5/fpm/php5-fpm.conf root 14601 0.0 0.2 30600 1240 ? Ss 14:15 0:00 nginx: master process /usr/sbin/nginx www-data 14602 0.0 0.3 30976 1836 ? S 14:15 0:00 nginx: worker process www-data 14603 0.0 0.3 30976 1836 ? S 14:15 0:00 nginx: worker process www-data 14604 0.0 0.5 31552 2852 ? S 14:15 0:00 nginx: worker process www-data 14605 0.0 0.4 31240 2580 ? S 14:15 0:00 nginx: worker process www-data 14606 0.0 0.3 30976 1836 ? S 14:15 0:00 nginx: worker process www-data 14607 0.0 0.3 30976 1836 ? S 14:15 0:00 nginx: worker process www-data 14608 0.0 0.4 31244 2536 ? S 14:15 0:00 nginx: worker process www-data 14609 0.0 0.5 31544 2788 ? S 14:15 0:00 nginx: worker process root 17169 0.0 0.2 17456 1160 pts/0 R+ 14:45 0:00 ps aux root 26391 0.0 0.6 66168 3284 ? Ss 10:32 0:00 sshd: root@notty root 26394 0.0 0.3 42376 2120 ? Ss 10:32 0:00 /usr/lib/openssh/sftp-server root 31500 0.0 0.6 66140 3248 ? Ss 11:33 0:00 sshd: root@pts/0 root 31503 0.0 0.3 20248 1924 pts/0 Ss 11:33 0:00 -bash root 31509 0.0 0.6 66168 3264 ? Ss 11:34 0:00 sshd: root@notty root 31512 0.0 0.3 42180 1984 ? Ss 11:34 0:00 /usr/lib/openssh/sftp-server I'm wondering if this is normal situation? Do I need all of those process? Thanks for any suggestions!

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