I've got object_getInstanceVariable to work as here however it seems to only work for floats, bools and ints not doubles. I do suspect I'm doing something wrong but I've been going in circles with this.
float myFloatValue;
float someFloat = 2.123f;
object_getInstanceVariable(self, "someFloat", (void*)&myFloatValue);
works, and myFloatValue = 2.123
but when I try
double myDoubleValue;
double someDouble = 2.123f;
object_getInstanceVariable(self, "someDouble", (void*)&myDoubleValue);
i get myDoubleValue = 0. If I try to set myDoubleValue before the function eg. double myDoubleValue = 1.2f, the value is unchanged when I read it after the object_getInstanceVariable call. setting myIntValue to some other value before the getinstancevar function above returns 2 as it should, ie. it has been changed.
then I tried
Ivar tmpIvar = object_getInstanceVariable(self, "someDouble", (void*)&myDoubleValue);
if i do ivar_getName(tmpIvar) i get "someDouble", but myDoubuleValue = 0 still! then i try ivar_getTypeEncoding(tmpIvar) and i get "d" as it should be.
So to summarize, if typeEncoding = float, it works, if it is a double, the result is not set but it correctly reads the variable and the return value (Ivar) is also correct.
I must be doing something basic wrong that I cant see so I'd appreciate if someone could point it out.