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  • iphone threading speed up startup of app

    - by BahaiResearch.com
    I have an app that must get data from the Sqlite database in order to display the first element to the User. I have created a domain object which wraps the DB access and is a thread safe singleton. Is this following strategy optimal to ensure the fastest load given the iPhone's file access and memory management capabilities in threaded apps: 1) In the AppDelegate's FinishedLaunching event the very first thing I do is create the domain singleton within a new thread. This will cause the domain object to go to Sqlite and get the data it needs without locking the UI thread. 2) I then call the standard Window methods to add the View and MakeKeyAndVisible etc. Is there an earlier stage in the AppDelegate where I should fire off the thread that creates the Domain Object and accesses Sqlite?

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  • SAPPHIRE 2012 : SAP veut imposer sa nouvelle image et simplifier l'IT avec ses outils pour le Big Data, la mobilité et le Cloud

    SAPPHIRE 2012 : SAP veut imposer sa nouvelle image et simplifier l'IT Avec des outils pour le Big Data, la mobilité et le Cloud Après plusieurs années de changements radicaux qui l'ont fait passer d'éditeur mono-produit à fournisseur multi-services (BI, SGBD, Cloud, mobilité, In-computing), SAP rentre dans une nouvelle phase : celle de la consolidation. Cette évolution dans la continuité se traduit jusque dans l'arrivée de nouveaux slogans (comme « SAP runs like never before ») inspiré du traditionnel « Runs Better with SAP », placardés sur les murs du SAPPHIRE ? la grande messe annuelle de l'éditeur qui a ouvert ses portes aujourd'hui à Madrid. L'évolution se...

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  • Will this make the object thread-safe?

    - by sharptooth
    I have a native Visual C++ COM object and I need to make it completely thread-safe to be able to legally mark it as "free-threaded" in th system registry. Specifically I need to make sure that no more than one thread ever accesses any member variable of the object simultaneously. The catch is I'm almost sure that no sane consumer of my COM object will ever try to simultaneously use the object from more than one thread. So I want the solution as simple as possible as long as it meets the requirement above. Here's what I came up with. I add a mutex or critical section as a member variable of the object. Every COM-exposed method will acquire the mutex/section at the beginning and release before returning control. I understand that this solution doesn't provide fine-grained access and this might slow execution down, but since I suppose simultaneous access will not really occur I don't care of this. Will this solution suffice? Is there a simpler solution?

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  • Hadoop:Only master node does the work

    - by user287722
    I've setup a Hadoop 2.2 cluster with 1 master node(namenode and secondary namenode) and 3 slave nodes(datanode and namenode on each one).All of the machines use Linux Mint 64bit. When I run my MapReduce program, writen in Java, I can only see that master node is using extra CPU and RAM. Slave nodes are not doing a thing. I've checked the logs from all of the namenodes and there is nothing wrong with the namenodes on slave nodes. Resource Manager is running and all of the slave nodes can see the Resource Manager. I used this http://n0where.net/hadoop-2-2-multi-node-cluster-setup/ tutorial to configure my nodes. Datanodes are working in terms of distributed data storing but I can't see any indication of distributed data processing. Do I have to configure the xml configuration files in some other way so all of the machines will process data while I'm running my MapReduce Job?

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  • What's New in Oracle VM VirtualBox 4.2?

    - by Fat Bloke
    A year is a long time in the IT industry. Since the last VirtualBox feature release, which was a little over a year ago, we've seen: new releases of cool new operating systems, such as Windows 8, ChromeOS, and Mountain Lion; we've seen a myriad of new Linux releases from big Enterprise class distributions like Oracle 6.3, to accessible desktop distros like Ubuntu 12.04 and Fedora 17; and we've also seen the spec of a typical PC or laptop double in power. All of these events have influenced our new VirtualBox version which we're releasing today. Here's how... Powerful hosts  One of the trends we've seen is that as the average host platform becomes more powerful, our users are consistently running more and more vm's. Some of our users have large libraries of vm's of various vintages, whilst others have groups of vm's that are run together as an assembly of the various tiers in a multi-tiered software solution, for example, a database tier, middleware tier, and front-ends.  So we're pleased to unveil a more powerful VirtualBox Manager to address the needs of these users: VM Groups Groups allow you to organize your VM library in a sensible way, e.g.  by platform type, by project, by version, by whatever. To create groups you can drag one VM onto another or select one or more VM's and choose Machine...Group from the menu bar. You can expand and collapse groups to save screen real estate, and you can Enter and Leave a group (think iPad navigation here) by using the right and left arrow keys when groups are selected. But groups are more than passive folders, because you can now also perform operations on groups, rather than all the individual VMs. So if you have a multi-tiered solution you can start the whole stack up with just one click. Autostart Many VirtualBox users run dedicated services in their VMs, for example, running a Wiki. With these types of VM workloads, you really want the VM start up when the host machine boots up. So with 4.2 we've introduced a cross-platform Auto-start mechanism to allow you to treat VMs as host services. Headless VM Launching With VM's such as web servers, wikis, and other types of server-class workloads, the Console of the VM is pretty much redundant. For some time now VirtualBox has offered a separate launch mechanism for these VM's, namely the command-line interface commands VBoxHeadless or VBoxManage startvm ... --type headless commands. But with 4.2 we also allow you launch headless VMs from the Manager. Simply hold down Shift when launching the VM from the Manager.  It's that easy. But how do you stop a headless VM? Well, with 4.2 we allow you to Close the VM from the Manager. (BTW best to use the ACPI Shutdown method which allows the guest VM to close down gracefully.) Easy VM Creation For our expert users, the  New VM Wizard was a little tiresome, so now there's a faster 2-click VM creation mode. Just Hide the description when creating a new VM. Powerful VMs  As the hosts have become more powerful, so are the guests that are running inside them. Here are some of the 4.2 features to accommodate them: Virtual Network Interface Cards  With 4.2, it's now possible to create VMs with up to 36 NICs, when using the ICH9 chipset emulation. But with great power comes great responsibility (didn't Obi-Wan say something similar?), and so we have also introduced bandwidth limiting to prevent a rogue VM stealing the whole pipe. VLAN tagging Some of our users leverage VLANs extensively so we've enhanced the E1000 NICs to support this.  Processor Performance If you are running a CPU which supports Nested Paging (aka EPT in the Intel world) such as most of the Core i5 and i7 CPUs, or are running an AMD Bulldozer or later, you should see some performance improvements from our work with these processors. And while we're talking Processors, we've added support for some of the more modern VIA CPUs too. Powerful Automation Because VirtualBox runs atop a fully blown operating system, it makes sense to leverage the capabilities of the host to run scripts that can drive the guest VMs. Guest Automation was introduced in a prior release but with 4.2 we've revamped the APIs to allow a richer and more powerful set of operations to be executed by the guest. Check out the IGuest APIs in the VirtualBox Programming Guide and Reference (SDK). Powerful Platforms  All the hardcore engineering that has gone into 4.2 has been done for a purpose and that is to deliver a fast and powerful engine that can run almost any x86 OS because of the integrity of the virtualization. So we're pleased to add support for these platforms: Mac OS X "Mountain Lion"  Windows 8 Windows Server 2012 Ubuntu 12.04 (“Precise Pangolin”) Fedora 17 Oracle Linux 6.3  Here's the proof: We don't have time to go into the myriad of smaller improvements such as support for burning audio CDs from a guest, bi-directional clipboard control,  drag-and-drop of files into Linux guests, etc. so we'll leave that as an exercise for the user as soon as you've downloaded from the Oracle or community site and taken a peek at the User Guide. So all in all, a pretty solid release, one that we hope you'll enjoy discovering. - FB 

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  • CRT not initialized

    - by jfhs
    I'm trying to compile one project with MSVC 2010, compilation is ok, but when I try to run the app, it gives me CRT not initialized error. It is a console application, so I tried to specify mainCRTStartup as Entry Point, but it didn't help. In the same solution there are other projects, and they don't have such a problem. The difference which I see between them is that one which is not working, uses boost. Boost v1.38.0 if this is important. Runtime Library is Multi-threaded DLL. Linker command line is: /OUT:"D:\temp\ghost\Release\ghost.exe" /INCREMENTAL:NO /NOLOGO /LIBPATH:"..\zlib\lib" /LIBPATH:"..\mysql\lib\opt" /LIBPATH:"..\boost\lib" "ws2_32.lib" "winmm.lib" "zdll.lib" "StormLibRAS.lib" "kernel32.lib" "user32.lib" "gdi32.lib" "winspool.lib" "comdlg32.lib" "advapi32.lib" "shell32.lib" "ole32.lib" "oleaut32.lib" "uuid.lib" "odbc32.lib" "odbccp32.lib" "D:\temp\ghost\bncsutil\vc8_build\Release\BNCSutil.lib" /MANIFEST /ManifestFile:"Release\ghost.exe.intermediate.manifest" /ALLOWISOLATION /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"D:\temp\ghost\Release\ghost.pdb" /SUBSYSTEM:CONSOLE /OPT:REF /OPT:ICF /PGD:"D:\temp\ghost\Release\ghost.pgd" /LTCG /TLBID:1 /ENTRY:"mainCRTStartup" /DYNAMICBASE /NXCOMPAT /MACHINE:X86 /ERRORREPORT:QUEUE

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  • Audio PC Software running on UBUNTU

    - by Stuart
    Hi I recently built my own home studio PC. i5 CPU) 8Gb RAM, solid state drive etc. Basically the fastest PC I've ever built. I have a 32bit version of XP and all the music software I have runs on this. However I want to use all the RAM and can only do so by moving to 64bit Windows. My questions are: Will Ubuntu run my Audio software or would I need to get Linux specific Audio software? Are there any good (pro) shareware linux based multi-track audio software packages? Will VST plug-ins work through UBUNTU? Cheers, Stu.

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  • Why is volatile not considered useful in multithreaded C or C++ programming?

    - by Michael E
    As demonstrated in this answer I recently posted, I seem to be confused about the utility (or lack thereof) of volatile in multi-threaded programming contexts. My understanding is this: any time a variable may be changed outside the flow of control of a piece of code accessing it, that variable should be declared to be volatile. Signal handlers, I/O registers, and variables modified by another thread all constitute such situations. So, if you have a global int foo, and foo is read by one thread and set atomically by another thread (probably using an appropriate machine instruction), the reading thread sees this situation in the same way it sees a variable tweaked by a signal handler or modified by an external hardware condition and thus foo should be declared volatile (or, for multithreaded situations, accessed with memory-fenced load, which is probably a better a solution). How and where am I wrong?

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  • How to maximize SEO of an internationalized website?

    - by alditis
    I am developing a website that should be multi languages. I would like your opinions about what the best way to do it, considering get the most SEO possible. I have these alternatives: Altarnative 1: Separate domains http://www.miweb.com -- English for default http://www.miweb.com.fr http://www.miweb.com.es http://www.miweb.com.it Altarnative 2: Sub domains http://www.miweb.com -- English for default http://fr.miweb.com http://es.miweb.com http://it.miweb.com Altarnative 3: Sub folders http://www.miweb.com -- English for default http://www.miweb.com/fr http://www.miweb.com/es http://www.miweb.com/it I would like to know about your experiences. I hope the question is okay. Any suggestions, comments, objections or idea is welcome. Thank you.

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  • Deadlock Analysis in NetBeans 8

    - by Geertjan
    Lock contention profiling is very important in multi-core environments. Lock contention occurs when a thread tries to acquire a lock while another thread is holding it, forcing it to wait. Lock contentions result in deadlocks. Multi-core environments have even more threads to deal with, causing an increased likelihood of lock contentions. In NetBeans 8, the NetBeans Profiler has new support for displaying detailed information about lock contention, i.e., the relationship between the threads that are locked. After all, whenever there's a deadlock, in any aspect of interaction, e.g., a political deadlock, it helps to be able to point to the responsible party or, at least, the order in which events happened resulting in the deadlock. As an example, let's take the handy Deadlock sample code from the Java Tutorial and look at the tools in NetBeans IDE for identifying and analyzing the code. The description of the deadlock is nice: Alphonse and Gaston are friends, and great believers in courtesy. A strict rule of courtesy is that when you bow to a friend, you must remain bowed until your friend has a chance to return the bow. Unfortunately, this rule does not account for the possibility that two friends might bow to each other at the same time. To help identify who bowed first or, at least, the order in which bowing took place, right-click the file and choose "Profile File". In the Profile Task Manager, make the choices below: When you have clicked Run, the Threads window shows the two threads are blocked, i.e., the red "Monitor" lines tell you that the related threads are blocked while trying to enter a synchronized method or block: But which thread is holding the lock? Which one is blocked by the other? The above visualization does not answer these questions. New in NetBeans 8 is that you can analyze the deadlock in the new Lock Contention window to determine which of the threads is responsible for the lock: Here is the code that simulates the lock, very slightly tweaked at the end, where I use "setName" on the threads, so that it's even easier to analyze the threads in the relevant NetBeans tools. Also, I converted the anonymous inner Runnables to lambda expressions. package org.demo; public class Deadlock { static class Friend { private final String name; public Friend(String name) { this.name = name; } public String getName() { return this.name; } public synchronized void bow(Friend bower) { System.out.format("%s: %s" + " has bowed to me!%n", this.name, bower.getName()); bower.bowBack(this); } public synchronized void bowBack(Friend bower) { System.out.format("%s: %s" + " has bowed back to me!%n", this.name, bower.getName()); } } public static void main(String[] args) { final Friend alphonse = new Friend("Alphonse"); final Friend gaston = new Friend("Gaston"); Thread t1 = new Thread(() -> { alphonse.bow(gaston); }); t1.setName("Alphonse bows to Gaston"); t1.start(); Thread t2 = new Thread(() -> { gaston.bow(alphonse); }); t2.setName("Gaston bows to Alphonse"); t2.start(); } } In the above code, it's extremely likely that both threads will block when they attempt to invoke bowBack. Neither block will ever end, because each thread is waiting for the other to exit bow. Note: As you can see, it really helps to use "Thread.setName", everywhere, wherever you're creating a Thread in your code, since the tools in the IDE become a lot more meaningful when you've defined the name of the thread because otherwise the Profiler will be forced to use thread names like "thread-5" and "thread-6", i.e., based on the order of the threads, which is kind of meaningless. (Normally, except in a simple demo scenario like the above, you're not starting the threads in the same class, so you have no idea at all what "thread-5" and "thread-6" mean because you don't know the order in which the threads were started.) Slightly more compact: Thread t1 = new Thread(() -> { alphonse.bow(gaston); },"Alphonse bows to Gaston"); t1.start(); Thread t2 = new Thread(() -> { gaston.bow(alphonse); },"Gaston bows to Alphonse"); t2.start();

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  • SharePoint Scenario Framework

    - by Damon
    I've worked with SharePoint for some time now, and I like to think that I know all there is to know about it.  Deep down I know that's not true, but it's a fun delusion.  However, I found out yesterday that there is a mechanism in SharePoint called the Scenario Framework that has been around for a while but that I had no idea ever existed.  It is used to maintain state between multi-page web forms and helps manage the navigation between those pages.  If building out multiple-page forms in SharePoint is in your plans, you can find more information about the Scenario Framework on Waldek Mastykarz blog entry on the subject.

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  • Why isn't it possible to update an ObservableCollection from a different thread?

    - by MainMa
    In a multi-threaded WPF application, it is not possible to update an ObservableCollection from a thread other than WPF window thread. I know there are workarounds, so my question is not how to avoid the "This type of CollectionView does not support changes to its SourceCollection from a thread different from the Dispatcher thread" exception. My question is, why there is such an exception? Why wasn't it possible to allow collection updates from any thread? Personally, I don't see any reason to block UI update when ObservableCollection is changed from other threads. If two threads (including parallel ones) are accessing the same object, one listening for changes of object properties through events, the other one doing changes, it will always work, at least if locks are used properly. So, what are the reasons?

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  • Is OpenGL 1.x deprecated?

    - by QuasarDonkey
    I'm familiar with OpenGL 1.x. I typically use SDL with OpenGL 1.4 on Linux, and I've never run into problems, even on my modern system. I've read on the OpenGL site about deprecation and compatibility contexts, but I'm still unclear as to whether it's safe to continue to use old versions of OpenGL, as opposed to using old features in newer versions. When functionality is marked deprecated ... future versions of OpenGL may remove it. Does deprecation simply imply that those functions can't be used alongside newer features? More specifically, are there any systems today (other than embedded) where OpenGL 1.x isn't available? The old-skool stuff like, glBegin, glEnd, glDrawPixels, etc. Note: I'm not a professional games developer, so you'll have to excuse my ignorance. I'm working on a mostly 2D game that I would like to keep multi-platform, supporting at least Linux, Mac, and Windows.

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  • Windows Azure : Le contenu du Dev camp et les Quizz sont en lignes, venez vous former et gagner des goodies

    Edit du 3 Juillet: Le contenu des sessions est en ligne, ainsi que les Quizz, venez découvrir les sessions, et gagnez des cadeaux Le 20 juin aura lieu la journée Dev Camp consacrée à Azure. [IMG]http://i.msdn.microsoft.com/hh868108.azure-camps(fr-fr,MSDN.10).png[/IMG] Cette journée est l'occasion de découvrir tous les services Cloud d'Azure (SQL Azure, Stockage avec Windows Azure Storage, Back-end, etc.), d'apprendre comment réaliser des projets et héberger des applications ? ou des sites webs - sur la plateforme. L'Azure Dev Camp abordera également les applications multi-tiers et la manière de « migrer, intégrer...

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  • Simple C++ container class that is thread-safe for writing

    - by conradlee
    I am writing a multi-threaded program using OpenMP in C++. At one point my program forks into many threads, each of which need to add "jobs" to some container that keeps track of all added jobs. Each job can just be a pointer to some object. Basically, I just need the add pointers to some container from several threads at the same time. Is there a simple solution that performs well? After some googling, I found that STL containers are not thread-safe. Some stackoverflow threads address this question, but none that forms a consensus on a simple solution.

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  • How can I measure file access performance (and volume) of a (Java) application

    - by stmoebius
    Given an application, how can I measure the amount of data read and written by that application? the time spent reading/writing to disk? The specific application is Java-based (JBoss), and multi-threaded, and running as a service on Windows 7/2008 x64. The overall goal I have is determining whether and why file access is a bottleneck in my application. Therefore, running the application in a defined and repeatable scenario is a given. File access may be local as well as on network shares. Windows performance monitor appears to be too hard to use (unless someone can point me to a helpful explanation). Any ideas?

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  • Where, in an object oriented system should you, if at all, choose (C-style) structs over classes?

    - by Anto
    C and most likely many other languages provide a struct keyword for creating structures (or something in a similar fashion). These are (at least in C), from a simplified point of view like classes, but without polymorphism, inheritance, methods, and so on. Think of an object-oriented (or multi paradigm) language with C-style structs. Where would you choose them over classes? Now, I don't believe they are to be used with OOP as classes seem to replace their purposes, but I wonder if there are situations where they could be preferred over classes in otherwise object-oriented programs and in what kind of situations. Are there such situations?

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  • Putting a thread to sleep until event X occurs

    - by tipu
    I'm writing to many files in a threaded app and I'm creating one handler per file. I have HandlerFactory class that manages the distribution of these handlers. What I'd like to do is that thread A requests and gets foo.txt's file handle from the HandlerFactory class thread B requests foo.txt's file handler handler class recognizes that this file handle has been checked out handler class puts thread A to sleep thread B closes file handle using a wrapper method from HandlerFactory HandlerFactory notifies sleeping threads thread B wakes and successfully gets foo.txt's file handle This is what I have so far, def get_handler(self, file_path, type): self.lock.acquire() if file_path not in self.handlers: self.handlers[file_path] = open(file_path, type) elif not self.handlers[file_path].closed: time.sleep(1) self.lock.release() return self.handlers[file_path][type] I believe this covers the sleeping and handler retrieval successfully, but I am unsure how to wake up all threads, or even better wake up a specific thread.

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  • Can my thread help the OS decide when to context switch it out?

    - by WilliamKF
    I am working on a threaded application on Linux in C++ which attempts to be real time, doing an action on a heartbeat, or as close to it as possible. In practice, I find the OS is swapping out my thread and causing delays of up to a tenth of a second while it is switched out, causing the heartbeat to be irregular. Is there a way my thread can hint to the OS that now is a good time to context switch it out? I could make this call right after doing a heartbeat, and thus minimize the delay due to an ill timed context switch.

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  • C#. Struct design. Why 16 byte is recommended size?

    - by maxima120
    I read Cwalina book (recommendations on development and design of .NET apps). He says that good designed struct has to be less than 16 bytes in size (for performance purpose). My questions is - why exactly is this? And (more important) can I have larger struct with same efficiency if I run my .NET 3.5 (soon to be .NET 4.0) 64-bit application on i7 under Win7 x64 (is this limitation CPU / OS based)? Just to stress again - I need as efficient struct as it is possible. I try to keep it in stack all the time, the application is heavily multi-threaded and runs on sub-millisecond intervals, the current size of the struct is 64 byte.

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  • BlackBerry threading model

    - by Rory Fitzpatrick
    I've read a lot of comments mention in passing that the BlackBerry threading model deviates from the Java standard and can cause issues, but no amount of googling has enlightened me on what this means exactly. I've been developing a fairly large business application for the BlackBerry and, although I don't really have any previous experience with Java multi-threaded applications, haven't come across any issue that we've been able to blame on threading, other than what we caused ourselves. Can someone describe exactly how the BlackBerry threading model is different, and how I as a developer should take that into account? Obviously any links on the topic would also be great.

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  • Ubutnu 12.04 mdadm inactive

    - by user32274
    For a while now, my RAID 5 has ceased to work. Everytime I tried "madm --detail /dev/md127", its states all the drive and drive info, but that two of the drives have been removed. After some restarts, doing the same thing, i am getting /dev/md127 does not appear to be active. When I go into DiskUtil, I can see all 6 Hard Drives healthy and present, and i can see the Raid 5 at the bottom under Multi-disk Devices. However, the Raid says 0.0kb, and is not active. Please help and let me know how to proceed from here. I would really like to avoid rebuilding the RAID, especially because all 6 drives seem to be healthy and present. Thanks so much.

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  • What technologies to use for a particle system with enormous calculation demand?

    - by Amir Rezaei
    I have a particle system with X particles. Each particle tests for collision with other particles. This gives X*X = X^2 collision tests per frame. For 60f/s, this corresponds to 60*X^2 collision detection per second. What is the best technological approach for these intensive calculations? Should I use F#, C, C++ or C#, or something else? The following are constraints The code is written in C# with the latest XNA Multi-threaded may be considered No special algorithm that tests the collision with the nearest neighbors or that reduces the problem The last constraint may be strange, so let me explain. Regardless constraint 3, given a problem with enormous computational requirement what would be the best approach to solve the problem. An algorithm reduces the problem; still the same algorithm may behave different depending on technology. Consider pros and cons of CLR vs native C.

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  • How can I Submit client side answers (to a question) to the server using JAVA?

    - by mdrafi
    How can I Submit client side computer user's answers(to a multiple choice question) to the server using JAVA I have a centralized server and about 1000 client systems. In these 1000 systems students take multiple choice quiz at at time (in some 2 hrs time). Now i've to send all these answers of these questions to the server in an asynchronous threaded queue when the student answer each question (all 1000 students) Also client have to wait if the server connection is a failure, in this case students should be able to continue taking quiz/exam. When I get the connection these answers in queue should be submitted to the server system. How can I solve this problem? Please suggest/help me in this.

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  • Download the Visual Studio 2010 Trial Today

    Visual Studio 2010 is here! Get multiple monitor support; new support for SharePoint development, including numerous templates; enhanced multi-targeting support allowing developers to target multiple versions of the .NET Framework; and experience how Visual Studio 2010 simplifies building standards-based Web applications with improved AJAX frameworks, core IntelliSense support for JavaScript, and jQuery....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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