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  • iAd and iphone before 4g compatibility

    - by peppe
    Hi, iAd seems to require iphone os 4.0, so I install the new beta ver xcode and sdk. It works. But The previous sdk disappear. Now, the new build app (with iAd) is also retro compatible with 3.1.x? Or with iAd I have to renounce to retro compatibility?

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  • SQLite MYSQL character encoding

    - by Lee Armstrong
    I have a strange situation where the following code works however XCode warns it is deprecated... NSString *col1 = [NSString stringWithCString:(char *)sqlite3_column_text(compiledStatement, 0)]; However as that is the deprecated method if I set an encoding the string comes out wrong! I have tried all the encodings but none work! NSString *col1 = [NSString stringWithCString:(char *)sqlite3_column_text(compiledStatement, 0) encoding:NSASCIIStringEncoding];

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  • save sqlite3 file of my App

    - by user1553381
    I'm new with dealing with the .sqlite3 in iphone, I created a sqlite3 file in /Users/myLab/Library/Application Support/iPhone Simulator/5.1/Applications/308C4355-D8EE-4524-A7F9-638DEB68B298/Documents/file.sqlite3 and I inserted the tables into it using Terminal.app and everything works ok with my app. but when I moved this application to another device, opened by xcode and trying to run it, I discovered that my tables are not found in this .sqlite3 file in another device. how can I save my tables in .sqlite3 file??

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  • Potential leak of an object allocated

    - by idober
    Using the build and analyze of XCode I saw i have a memory leak in my code: - (NSString *) doIt { NSString *var = [[NSString alloc] init]; return var; } This is of course a simplified snippet of my problem where do i release the object?

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  • What binary architectures should be cross-compiled when building Mac OS X packages?

    - by Alex Leach
    Currently, Apple's native binaries and libraries are distributed as fat files, with support for both i386 and x86_64 architectures. The SDK (Xcode 4.4 w/ command line tools) doesn't support cross-compiling powerpc binaries any more, so they can be safely ignored I think, but there doesn't seem to be any specific guidelines or recommendations about which Intel architectures to support. So, when compiling code for distribution on OS X, do people still cross-compile for the i386 architecture? Or are x86_64 binaries the only architecture worth bothering with nowadays?

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  • #define and how to use them - C++

    - by ML
    Hi All, in a pre-compiled header if I do: #define DS_BUILD #define PGE_BUILD #define DEMO then in source I do: #if (DS_BUILD && DEMO) ---- code--- #elif (PGE_BUILD && DEMO) --- code--- #else --- code --- #endif Do I get an error that states: error: operator '&&' has no right operand I have never seen this before. I am using XCode 3.2, GCC 4.2 on OS X 10.6.3

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  • gdb: getting into a dictionary

    - by mlecho
    hi, i saw this post today: http://stackoverflow.com/questions/112796/how-to-view-contents-of-nsdictionary-variable-in-xcode-debugger. i need to see the contents of a dictonary but i only know the "key"...is there a way i can spit out the details like a print_r in php? po gives me the object, but i would like to go deeper po 0x2027c0 NSCFDictionary

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  • c++ class in cocoa

    - by joels
    Any ideas why Xcode wont let me define a c++ class in my cocoa project? I am trying to use a C++ class in my cocoa project but I am getting build errors just creating the c++ header file. class SomeClass{ public: int count; } Expected '=', ',', ';', 'asm' or 'attribute' before 'SomeClass' in ..... If I remove all code from the header file, ?the cpp file builds without any errors and is included in the list of compiled sources...

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  • iPhone SDK: how to switch from a login screen to a navigation interface?

    - by DavidD
    I am beginning in iPhone development and have followed a few tutorials, but please indicate me if I'm going in the wrong direction. I have implemented my own UInViewController and a login screen view (with its xib). What I would like to do is that after clicking on the login button, it displays the RootViewController.xib, which includes the Xcode's default navigation application template. Is that possible? How? Thanks alot for your help.

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  • Paint app for iPhone

    - by Comma
    I would like to develop a MS paint like app for the iPhone. Could you guys point me to some sample or tutorials on this topic? I'm new to Objective C and Xcode. Thanks

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  • diffstrings.py : how do you specify path arguments?

    - by rudifa
    I am trying to use diffstrings.py from Three20 on my iPhone project, and I can't find the proper format for the path arguments (as in "Usage: diffstrings.py [options] path1 path2 ..."). For example, when I run the script in my Xcode project directory like this ~/py/diffstrings.py -b it analyzes just the main.m and finds 0 strings to localize, then it diffs against existing fr.lproj and others, and finds that thes contain "obsolete strings". Can anyone post examples of successful comand line invocations of diffstrings.py, for options -b, -d and -m?

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  • UIView fine for iPhone 4in, but squashed in iPhone 3.5in

    - by coopersita
    I started a new project in the new Xcode, and I see that my default the main window is set to 320x548. I'm fine with that, but when I test my app, a view I added to my main xib, which is supposed to be 280x280, looks more like 280x200 when testing on 3.5in devices. I've tried changing the settings for that view in the xib, but nothing seems to affect it. How do I ensure background compatibility so that in older devices the view is the same size?

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  • Why Duplicate the “Release” configuration to "Disctribution"?

    - by Horace Ho
    On the Apple guide, there is a step before building the AppStore version: Open the Xcode project and Duplicate the “Release” configuration in the Configurations pane of the project's Info panel. Rename this new configuration “Distribution”. Why this step is needed? Can I skip this step and use the "Release" configuration to build the final version for AppStore?

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  • How do you take snapshots of an iPhone screen within a C# application?

    - by Kovu
    I would like to be able to take a snapshot of the screen of an attached iPhone from within a C# application I am writing for Windows, similar to how Xcode's Organizer takes snapshots. I have heard that you can use ITunesMobileDevice.dll to communicate with an attached iPhone, but I don't know how to take snapshots using this library. Does anyone have an idea how to do this?

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  • How to show a UINavigationController with an UIButton on the Iphone?

    - by Claudio
    Hi, in my application the first view is an UIView with a couple of uilabel and an uibutton to do the login. I would to show an uinavigationcontroller with a table after the login, so with the action of the button. I know how to set up a working Navigation Controller starting with the Xcode Template but i dont know how to load this as a "Second View" Any help?

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  • Simple Reliable UDP C++ Libraries

    - by EToreo
    Hello, I am in need of a reliable UDP library. The one I wrote does not work too well and I would like to see what a 3rd party can do in the same circumstances. Enet will not work because of some "interesting" compile issues in xcode (I have another question on stack overflow about that). Any suggestions for a portable, reliable UDP library would be greatly appreciated.

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  • CGRect and utesting

    - by killdash10
    I am trying to add unit tests to my iPhone project in Xcode. Everything works, its great. Except when I am adding a class.m that uses CGRect (or other structs, CGPoint etc) to the unit test target (under "Compile Sources") - I am getting a compilation error: "'CGRect' undeclared (first use in this function)". I tried messing with my unit test target in various ways, but so far I haven't been able to get past this. What am I missing?

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