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  • Performing regex on a stream

    - by takoi
    I have some large text files which im going to preform consecutive matching on (just capturing, not replacing). Im thinking its not such a good idea to keep the whole file in memory, but rather use a Reader. What i know about the input is that if there's a match, its not going to span more than 5 lines. So my idea was to have some sort of buffer which just keeps these 5 lines, or so, do the first search, and continue. But it has to "know" where the regex match ended for this to work. e.g if the match ends at line 2 it should start the next search from here. Is it possible to do something like this in an efficient way?

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  • VLC Functionality: How to stream an .iso?

    - by MattUebel
    I gave a DVD ISO image and would like to use VLC's http function to create URL a user could access, after which the DVD would start up in full screen. I can make this happen by accepting the defaults vlc.exe -I http navigating to localhost:8080 and then browsing and opening the file. How would I modify this activity so that navigating to localhost:8080 instead opens a predetermined file and starts playing it?

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  • Copying a IO stream results in corruption.

    - by StackedCrooked
    I have a small Mongrel webserver that sends the stdout of a process to a http response: response.start(200) do |head,out| head["Content-Type"] = "text/html" status = POpen4::popen4(command) do |stdout, stderr, stdin, pid| stdin.close() FileUtils.copy_stream(stdout, out) FileUtils.copy_stream(stderr, out) puts "Sent response." end end This works well most of the time, but sometimes characters get duplicated. For example this is what I get from the "man ls" command: LS(1) User Commands LS(1) NNAAMMEE ls - list directory contents SSYYNNOOPPSSIISS llss [_O_P_T_I_O_N]... [_F_I_L_E]... DDEESSCCRRIIPPTTIIOONN List information about the FILEs (the current directory by default). Sort entries alphabetically if none of --ccffttuuvvSSUUXX nor ----ssoorrtt. Mandatory arguments to long options are mandatory for short options For some mysterious reason capital letters get duplicated. Can anyone explain what's going on?

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  • Best way to parse XMPP-like XML streams?

    - by codethief
    I am working on a server application which receives data over a TCP socket in an XMPP-like XML format, i.e. every child of the <root> element essentially represents one separate request (stanza). The connection is closed as soon as </root> is received. I do know that I must use a stream parser like SAX, somehow. Though, for convenience, I'd prefer to have a tree-like interface to access each stanza's child elements. (The data sent with every request is not large so I think it makes sense to read each stanza as a whole.) What's the best way to realize that in Python (preferably v3)? This is the code I'd like to build it in. Feel free to point me in a totally different direction to solve this issue. import socketserver import settings class MyServer(socketserver.ThreadingMixIn, socketserver.TCPServer): pass class MyRequestHandler(socketserver.StreamRequestHandler): def handle(self): pass if __name__ == '__main__': server = MyServer((settings.host, settings.port), MyRequestHandler) server.serve_forever()

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  • Gearman client doBackground always returns GEARMAN_TIMEOUT

    - by Ascherer
    So, ive got a simple gearman system running right now, with a worker running. The worker basically just takes the payload (a random number in this case, and is supposed to echo it back to the screen. Literally an echo, not returning to the client. The client sends the random number. Im trying to do a $client->doBackground( 'post', 65482, md5(uniqid())); but its coming back with a 47 error (GEARMAN_TIMEOUT) every time. getErrNo() returns 0, error() returns something about GEARMAN_TIMEOUT However, when i change it to just $client->do(blah, blah, blah), it works just fine. I've even occasionally seen it where the worker still echo's the number, even after getting the timeout error... public function execute() { $method = 'do'; if( !$this->getBlock() ) { $method .= ( $this->getPriority() == 'Normal' ? '' : $this->getPriority() ) . 'Background'; } else { $method .= $this->getPriority(); } echo "Method: $method \t Worker: {$this->getName()} \t Payload: {$this->getPayload()} \t Hash: {$this->getHash()}\n"; $this->setResult( $this->getClient() ->$method( $this->getName(), $this->getPayload(), $this->getHash() ) ); if( $this->getClient()->returnCode() != GEARMAN_SUCCESS ) { echo "Code: " . $this->getClient()->returnCode() . "\t" . GEARMAN_TIMEOUT . "\n"; } }

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  • from OutputStream to a File Stream

    - by Gabriele
    I want to save my DOM Document as an XML file. I follow this tutorial: http://java.sun.com/j2ee/1.4/docs/tutorial/doc/JAXPXSLT4.html So, this is my code: ... TransformerFactory tFactory = TransformerFactory.newInstance(); Transformer transformer = tFactory.newTransformer(); DOMSource source = new DOMSource(doc); StreamResult result = new StreamResult(System.out); transformer.transform(source, result); but instead of System.out, I want to save in a file the result. How can I do this?

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  • A problem with .NET 2.0 project, using a 3.0 DLL which implements WCF services.

    - by avance70
    I made a client for accessing my WCF services in one project, and all classes that work with services inherit from this class: public abstract class ServiceClient<TServiceClient> : IDisposable where TServiceClient : ICommunicationObject This class is where I do stuff like disposing, logging when the client was called, etc. some common stuff which all service classes would normally do. Everything worked fine, until I got the task to implement this on an old system. I got into a problem when I used this project (DLL) in an other project which cannot reference System.ServiceModel (since it's an old .NET 2.0 software that I still maintain, and upgrading it to 3.0 is out of the question). Here, if I omit where TServiceClient : ICommunicationObject then the project can build, but the ServiceClient cannot use, for example, client.Close() or client.State So, is my only solution to drop the where statement, and rewrite the service classes?

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  • python send/receive hex data via TCP socket

    - by Mike
    I have a ethenet access control device that is said to be able to communicate via TCP. How can i send a pachet by entering the HEX data, since this is what i have from their manual (a standard format for the communication packets sent and received after each command)

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  • Reading a stream in C++

    - by Bobby
    I have the following code: ifstream initFile; initFile.open("D:\\InitTLM.csv"); if(initFile.is_open()) { // Process file } The file is not opening. The file does exist on the D: drive. Is there a way to find out exactly why this file cannot be found? Like an "errno"?

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  • Managing a log stream in C++ in a cout-like notation

    - by Andry
    Hello! I have a class in c++ in order to write log files for an application of mine. I have already built the class and it works, it is something like this: class Logger { std::string _filename; public: void print(std::string tobeprinted); } Well, it is intuitive that, in order to print a line in the log file, for an object of Logger, it is simply necessary to do the following: Logger mylogger("myfile.log"); mylogger.print(std::string("This is a log line")); Well. Using a method approach is not the same as using a much better pattern like << is. I would like to do the following: Logger mylogger("myfile.log"); mylogger << "This is a log line"; That's all. I suppose I must overload the << operator... But overloading using this signature (the classic one): ostream& operator<<(ostream& output, const MyObj& o); But I do not have a ostream... So, should I do as follows? Logger& operator<<(Logger& output, const std::string& o); Is this the right way? Thanks

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  • Send serialised object via socket

    - by RubbleFord
    Whats the best way to format a message to a server, at moment I'm serilising an object using the binaryformatter and then sending it to the server. At the server end its listening in an async fashion and then when the buffer size recieved is not 100% it assumes that the transfer has complete. This is working and the moment, and I can deserialise the object at the other end, I'm just concerned that if I start sending async this method will fail has message's could be blurred. I know that I need to mark the message somehow as to say that's the end of message one, this other bit belongs to message 2, but I'm unsure of the correct way to do this. Could anyone point me in the right direction and maybe give me some examples? Thanks

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  • stream output of a command continuously run in php

    - by chandan kharbanda
    i am running this simple command { ./a.out < in; } & output.txt using exec and i want to output what's coming in output.txt through ajax request continuously. Also i want a way to turn off my output buffering.I tried flush() and ob functions but didn't succedded.In my /etc/php5/apache2/php.ini php.ini value of output_buffering = 4096.When I change it to Off and restart my apache2 server it fails to restart.P.S. I am using lamp server.

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  • Is a web-server (e.g servlets) a good solution for an IM server?

    - by John
    I'm looking at a new app, broadly speaking an IM application with a strong client-server model - all communications go through a server so they can be logged centrally. The server will be Java in some form, clients could at this point be anything from a .NET Desktop app to Flex/Silverlight, to a simple web-interface using JS/AJAX. I had anticipated doing the server using standard J2EE so I get a thread-safe, multi-user server for 'free'... to make things simple let's say using Servlets (but in practice SpringMVC would be likely). This all seemed very neat but I'm concerned if the stateless nature of Servlets is the best approach. If my memory of servlets (been a year or two) is right, each time a client sent a HTTP request, typically a new message entered by the user, the servlet could not assume it had the user/chat in memory and might have to get it from the DB... regardless it has to look it up. Then it either has to use some PUSH system to inform other members of the chat, or cache that there are new messages, for other clients who poll the server using AJAX or similar - and when they poll it again has to lookup the chat, including new messages, and send the new data. I'm wondering if a better system would be the server is running core Java, and implements a socket-based communication with clients. This allows much more immediate data transfer and is more flexible if say the IM client included some game you could play. But then you're writing a custom server and sockets don't sound very friendly to a browser-based client on current browsers. Am I missing some big piece of the puzzle here, it kind of feels like I am? Perhaps a better way to ask the question would simply be "if the client was browser-based using HTML/JS and had to run on IE7+,FF2+ (i.e no HTML5), how would you implement the server?" edit: if you are going to suggest using XMPP, I have been trying to get my head around this in another question, so please consider if that's a more appropriate place to discuss this specifically.

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  • Simple stream read/write question in java

    - by Marius
    Hi, I'm trying to upload a file via URLConnection, but i need to read/write it as a binary file without any encoding changes. So i've tried to read byte[] array from FileInputStream, but now i have an issue. The PrintWriter object i use for outputing to the server does not allow me to do writer.write(content) (where content is of type byte[]). How can i fix this? Or is there another way to quickly copy binary data from a FileInputStream to a PrintWriter? Thank you

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  • Stream Reader Problem

    - by narmadha
    Hi, I am using StreamReader in C#.net for reading RTF files. It was working, but after certain time, it's not working. Can anyone help me? My Code is: StreamReader reader = new StreamReader(AppDomain.CurrentDomain.BaseDirectory + @"\Features.rtf"); string strfeatures = reader.ReadToEnd(); Now i am getting the following content in strfeatures i.e. {\rtf1\ansi\ansicpg1252\deff0\deflang2057{\fonttbl{\f0\fswiss\fcharset0 Arial;}} {\*\generator Msftedit 5.41.15.1515;}\viewkind4\uc1\pard\f0\fs20\par } I don't know why? Can anyone help me?

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  • Increase a recive buffer in UDP socket

    - by unresolved_external
    I'wm writing an app, which transmits video and obviously uses UDP protocol fot this purpose. So I am wondering how can I increase a size of send/recieve buffer, cause currently the maximal size of data, which I can send is 65000 bytes. I already tried to do it in following way: int option = 262144; if(setsockopt(m_SocketHandle,SOL_SOCKET,SO_RCVBUF ,(char*)&option,sizeof(option)) < 0) { printf("setsockopt failed\n"); } But it did not work. So how can I do it?

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  • How to add up amount of data from an external file in C# (Stream Reader)

    - by user2985995
    I'm new to this site, and pretty new to programming, at the moment I'm trying to display a count amount for the users names on my donation list, and then I also want to have a sum to work out the total amount of money the donation list contains, If someone could help me with creating a way to add up amount of donors on the donations.txt file that would be great help, I have no idea where to start, but so far this is my coding: string sName; double dAmount; string sTotalNames; double dAmountTotal; double dAmountAverage; using (StreamReader sr = new StreamReader("Donations.txt")) { while (sr.Peek() != -1) { sName = sr.ReadLine(); Console.WriteLine(sName); dAmount = Convert.ToDouble(sr.ReadLine()); Console.WriteLine(dAmount); } Console.WriteLine("Press any key to close"); Console.ReadKey(); }

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  • Stream buffering issue

    - by Kolyunya
    The mod_rewrite documentation states that it is a strict requirement to disable in(out)put buffering in a rewrite program. Keeping that in mind I've written a simple program (I do know that it lacks the EOF check but this is not an issue and it saves one condition check per loop): #include <stdio.h> #include <stdlib.h> int main ( void ) { setvbuf(stdin,NULL,_IOLBF,4200); setvbuf(stdout,NULL,_IOLBF,4200); int character; while ( 42 ) { character = getchar(); if ( character == '-' ) { character = '_'; } putchar(character); } return 42 - 42; } After making some measurements I was shocked - it was over 9,000 times slower than the demo Perl script provided by the documentation: #!/usr/bin/perl $| = 1; # Turn off I/O buffering while (<STDIN>) { s/-/_/g; # Replace dashes with underscores print $_; } Now I have two related questions: Question 1. I believe that the streams may be line buffered since Apache sends a new line after each path. Am I correct? Switching my program to setvbuf(stdin,NULL,_IOLBF,4200); setvbuf(stdout,NULL,_IOLBF,4200); makes it twice as fast as Perl one. This should not hit Apache's performance, should it? Question 2. How can one write a program in C which will use unbuffered streams (like Perl one) and will perform as fast as Perl one?

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  • I was making this program and the server wont send to the client

    - by crstin
    void CApplication::SendData( const char pBuffer[] ) { if( pBuffer == NULL ) { Log()->Write( ELogMessageType_ERROR, "Cannot send NULL message."); return; } // calculate the size of that data unsigned long messageSize = strlen( pBuffer ); // fix our byte ordering messageSize = htonl( messageSize ); if( isServer == true ) { for( unsigned int i = ESocket_CLIENT0; i < ESocket_MAX; ++i ) { // send the message size if( m_Socket[ i ] > 0 ) { if( send( m_Socket[ i ], (char*)&messageSize, sizeof( messageSize ), 0 ) == SOCKET_ERROR ) { Log()->Write( ELogMessageType_ERROR, "[Application] Send error: %i to socket %i", WSAGetLastError(), m_Socket[ i ] ); continue; } // fix our message size back to host ordering messageSize = ntohl(messageSize); // send the actual message if( send( m_Socket[ i ], pBuffer, messageSize, 0 ) == SOCKET_ERROR ) { Log()->Write( ELogMessageType_ERROR, "[Application] Send error: %i to socket %i", WSAGetLastError(), m_Socket[ i ] ); continue; } Log()->Write( ELogMessageType_MESSAGE, "[Application] SEND: %s", pBuffer ); } } }

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  • How to open multiple socket connections and do callbacks in PHP

    - by Click Upvote
    I'm writing some code which processes a queue of items. The way it works is this: Get the next item flagged as needing to be processed from the mysql database row. Request some info from a google API using Curl, wait until the info is returned. Do the remainder of the processing based on the info returned. Flag the item as processed in the db, move onto the next item. The problem is that on step # 2. Google sometimes takes 10-15 seconds to return the requested info, during this time my script has to remain halted and wait. I'm wondering if I could change the code to do the following instead: Get the next 5 items to be processed as usual. Request info for items 1-5 from google, one after the other. When the info for item 1 is returned, a 'callback' should be done which calls up a function or otherwise calls some code which then does the remainder of the processing on items 1-5. And then the script starts over until all pending items in db are marked processed. How can something like this be achieved?

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  • Where namespace does operator<< (stream) go to?

    - by aaa
    If I have have some overloaded ostream operators, defined for library local objects, is its okay for them to go to std namespace? If I do not declare them in std namespace, then I must use using ns:: operator <<. As a possible follow-up question, are there any operators which should go to standard or global namespace?

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  • Call java program on server through web request

    - by Rossella
    I need to develop an application where a Java client calls a Java application located on the server with certain parameters, the Java application on the server computes data and sends the data back to the client. Everything needs to go through port 80 on which I have a IIS webserver listening. I cannot open any other port on the server. Is there any way I can do this? The server can write files in a directory that the client can read but I am not sure how to handle the synchronization and I don't know how to call a script on the server from the client through port 80. Every suggestion would be highly appreciated Thanks a lot in advance, this problem is making me crazy

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