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  • Confused about ASP.NET Ajax, jQuery and JavaScript

    - by Mr.Y
    Yesterday, I read couple of chapters on ASP.NET Ajax and jQuery from my ASP.NET 4 book and I found those frameworks pretty interesting and decide to learn more about them. Today, I borrowed some books from library on Ajax and JavaScript. It seems ASP.NET Ajax is different from Ajax and jQuery seems like the "new" JavaScript. Does it mean that I can skip JavaScript and learn jQuery directly? On the other hand, the non-ASP.NET Ajax book I borrowed seems to apply to the client side web programming only and looks quite different from what I learned from ASP.NET Ajax. If I'm an ASP.NET developer, I guess I should stick with ASP.NET Ajax instead of client side Ajax right? What about PHP? Is there a "PHP Ajax" similar to ASP.NET Ajax? It's not that I'm lazy to learn other tools, but I just want to focus on the right ones.

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  • ASP.NET MVC 3 Hosting :: How to Upgrade ASP.NET MVC 2 Project to ASP.NET MVC 3

    - by mbridge
    ASP.NET MVC 3 can be installed side by side with ASP.NET MVC 2 on the same computer, which gives you flexibility in choosing when to upgrade an ASP.NET MVC 2 application to ASP.NET MVC 3. The simplest way to upgrade is to create a new ASP.NET MVC 3 project and copy all the views, controllers, code, and content files from the existing MVC 2 project to the new project and then to update the assembly references in the new project to match the old project. If you have made changes to the Web.config file in the MVC 2 project, you must also merge those changes with the Web.config file in the MVC 3 project. To manually upgrade an existing ASP.NET MVC 2 application to version 3, do the following: 1. In both Web.config files in the MVC 3 project, globally search and replace the MVC version. Find the following: System.Web.Mvc, Version=2.0.0.0 Replace it with the following System.Web.Mvc, Version=3.0.0.0 There are three changes in the root Web.config and four in the Views\Web.config file. 2. In Solution Explorer, delete the reference to System.Web.Mvc (which points to the version 2 DLL). Then add a reference to System.Web.Mvc (v3.0.0.0). 3. In Solution Explorer, right-click the project name and then select Unload Project. Then right-click again and select Edit ProjectName.csproj. 4. Locate the ProjectTypeGuids element and replace {F85E285D-A4E0-4152-9332-AB1D724D3325} with {E53F8FEA-EAE0-44A6-8774-FFD645390401}. 5. Save the changes and then right-click the project and select Reload Project. 6. If the project references any third-party libraries that are compiled using ASP.NET MVC 2, add the following highlighted bindingRedirect element to the Web.config file in the application root under the configuration section: <runtime>   <assemblyBinding >     <dependentAssembly>       <assemblyIdentity name="System.Web.Mvc"           publicKeyToken="31bf3856ad364e35"/>       <bindingRedirect oldVersion="2.0.0.0" newVersion="3.0.0.0"/>     </dependentAssembly>   </assemblyBinding> </runtime> Another ASP.NET MVC 3 article: - Rolling with Razor in MVC v3 Preview - Deploying ASP.NET MVC 3 web application to server where ASP.NET MVC 3 is not installed - RenderAction with ASP.NET MVC 3 Sessionless Controllers

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  • How to bind mouse buttons to keys?

    - by Callum Rogers
    I have a Logitech MX400 Laser Mouse which has 5 buttons + 4 for vertical/horizontal scrolling. I would like it set up so instead of horizontal scrolling pressing right on the scrollwheel will send Ctrl+Tab and left will send Ctrl+Shift+Tab, which will allow me to cycle through tabs in browsers. Also, it would be nice if I could remap the middle button to one of the ones on the side as it is really hard to press down. Another bonus would be if I could write a script that allows me to define what buttons do what dependent on which window is currently active. I have tried using xmodmap but I could only see how to rearrange buttons, not have them send key signals. Thanks in advance. Button Map (using xev): Left 1 Middle 2 Right 3 ScrollUp 4 ScrollDown 5 ScrollLeft 6 ScrollRight 7 Backward 8 Forward 9

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  • How to name an subclass that add a minor, detailed thing?

    - by Louis Rhys
    What is the most concise (yet descriptive) way of naming a subclass that only add a specific minor thing to the parent? I encountered this case a lot in WPF, where sometime I have to add a small functionality to an out-of-the-box control for specific cases. Example: TreeView doesn't change the SelectedItem on right-click, but I have to make one that does in my application. Some possible names are TreeViewThatChangesSelectedItemOnRightClick (way too wordy and maybe difficult to read because there is so many words concantenated together) TreeView_SelectedItemChangesOnRightClick (slightly more readable, but still too wordy and the underscore also breaks the normal convention for class names) TreeViewThatChangesSIOnRC (non-obvious acronym), ExtendedTreeView (more concise, but doesn't describe what it is doing. Besides, I already found a class called this in the library, that I don't want to use/modify in my application). LouisTreeView, MyTreeView, etc. (doesn't describe what it is doing). It seems that I can't find a name which sounds right. What do you do in situation like this?

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  • DB DOC Enhancements for Oracle SQL Developer v4

    - by thatjeffsmith
    One of our more popular features is ‘DB Doc.’ It’s like JAVADOC for the database. Pick a connection, right-click, and go. It will generate an HTML documentation set for that schema. For version 4, we’ve introduced a few enhancements based on user requests. That’s right, you asked, and we listened. Added support for Package Bodies Added parallelization option for larger doc sets Enhanced the HTML formatting a bit Select Your Object Types and Generation Options We’ve changed the default selection of object types to be included and added support for package bodies There’s also an option to auto-open the documentation set after it’s been generated. And the HTML As Requested

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  • View Images and Videos in 3D in Firefox

    - by Asian Angel
    Different websites have their own format for viewing images and videos, but may not be a lot of fun to use. The Cooliris extension for Firefox lets you view those same images and videos in a dynamic 3D format. Before For our example we conducted a search for nature photos at Flickr. You could view them in a static format or even as a slideshow but what about something more dynamic looking? After As soon as the extension has finished installing, you will notice a new toolbar button used for launching the Cooliris tab. When you launch the Cooliris tab you will have an expandable menu system in the upper left corner. A speed dial setup in the center. And a small toolbar in the lower right corner Before going further you should check and make any desired adjustments in the preferences to enhance your viewing experience. In the upper right corner you can start your search by selecting from the available sources. The same search for nature images is more focused and clean looking this time. Clicking on an image will bring it forward and enlarge it. You can use the slider tool at the bottom of the tab to browser left or right through the images and videos. And when you find one that interests you, click on the popout button to open it in a new tab. Conclusion The Cooliris extension makes viewing images and videos fun and interactive with its’ 3D style format. Links Download the Cooliris extension (Mozilla Add-ons) Download Cooliris for Firefox, Internet Explorer, Safari (Mac Only), & Chrome Similar Articles Productive Geek Tips Make Firefox Display Large Images Full SizeInstalling Windows Media Player Plugin for FirefoxStop YouTube Videos from Automatically Playing in FirefoxShare Text & Images the Easy Way with JustPaste.itEasily View Source of Included Files in Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro FetchMp3 Can Download Videos & Convert Them to Mp3 Use Flixtime To Create Video Slideshows Creating a Password Reset Disk in Windows Bypass Waiting Time On Customer Service Calls With Lucyphone MELTUP – "The Beginning Of US Currency Crisis And Hyperinflation" Enable or Disable the Task Manager Using TaskMgrED

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  • Consumer Electronics Show (CES):CRM for High Technology Firms

    - by charles.knapp
    The Consumer Electronics Show, opening Thursday, showcases product innovations that stem from best practices in design, manufacturing, and distribution. Oracle and IBM invite you to learn best practices from peers, as well as why it matters to use CRM tailored for high technology firms -- offered only by Oracle. On Wednesday, January 5, 1-7 pm at the Bellagio Hotel Las Vegas, learn from peers at IBM, VTech, Plantronics, Cisco, Symantec, and Oracle about how to improve:Channel sales, marketing, and operations management - maximize new product introductions (NPI), sales, forecasts, training, channel promotions, and settlement Winning the deal - determine the right price for the right deal for the "perfect quote," capture the order, and manage orders Collaborative and rapid supply chain planning - improve agility, inventory turns, and profits Please join us for the Oracle/IBM CES High Technology Summit and make useful connections with your peers at the evening networking reception. Register now for this FREE event.

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  • Parabolic throw with set Height and range (libgdx)

    - by Tauboga
    Currently i'm working on a minigame for android where you have a rotating ball in the center of the display which jumps when touched in the direction of his current angle. I'm simply using a gravity vector and a velocity vector in this way: positionBall = positionBall.add(velocity); velocity = velocity.add(gravity); and velocity.x = (float) Math.cos(angle) * 12; /* 12 to amplify the velocity */ velocity.y = (float) Math.sin(angle) * 15; /* 15 to amplify the velocity */ That works fine. Here comes the problem: I want to make the jump look the same on all possible resolutions. The velocity needs to be scaled in a way that when the ball is thrown straight upwards it will touch the upper display border. When thrown directly left or right the range shall be exactly long enough to touch the left/right display border. Which formula(s) do I need to use and how to implement them correctly? Thanks in advance!

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  • How to Format a USB Drive in Ubuntu Using GParted

    - by Trevor Bekolay
    If a USB hard drive or flash drive is not properly formatted, then it will not show up in the Ubuntu Places menu, making it hard to interact with. We’ll show you how to format a USB drive using the tool GParted. Note: Formatting a USB drive will destroy any data currently stored on it. If you think that your USB drive is already properly formatted, but Ubuntu just isn’t picking it up, try unplugging it and plugging it back in to a different USB slot, or restarting your machine with the device plugged in on start-up. Open a terminal by clicking on Applications in the top-left of the screen, then Accessories > Terminal. GParted should be installed by default, but we’ll make sure it’s installed by entering the following command in the terminal: sudo apt-get install gparted To open GParted, enter the following command in the terminal: sudo gparted Find your USB drive in the drop-down box at the top right of the GParted window. The drive should be unallocated – if it has a valid partition on it, then you may be looking at the wrong drive. Note: Make sure you’re on the correct drive, as making changes on the wrong hard drive with GParted can delete all data on a hard drive! Assuming you’re on the right drive, right-click on the unallocated grey block and click New. In the window that pops up, change the File System to fat32 for USB Flash Drives, NTFS for USB Hard Drives that will be used in Windows, or ext3/ext4 for USB Hard Drives that will be used exclusively in Linux. Add a label if you’d like, and then click Add. Click the green checkmark and then the Apply button to apply the changes. GParted will now format your drive. If you’re formatting a large USB Hard Drive, this can take some time. Once the process is done, you can close GParted, and the drive will now show up in the Places menu. Clicking on the drive will mount it and open it in a File Browser window. It will also add a shortcut to the drive on the Desktop by default. Your USB drive is now ready to store your files! Similar Articles Productive Geek Tips Using GParted to Resize Your Windows Vista PartitionInstall an RPM Package on Ubuntu LinuxCreate a Persistent Bootable Ubuntu USB Flash DriveShare Ubuntu Home Directories using SambaCreate a Samba User on Ubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Fun with 47 charts and graphs Tomorrow is Mother’s Day Check the Average Speed of YouTube Videos You’ve Watched OutlookStatView Scans and Displays General Usage Statistics How to Add Exceptions to the Windows Firewall Office 2010 reviewed in depth by Ed Bott

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  • Disabling Password and Key Login

    - by Matthew Miller
    I want to disable the login prompt to access the Passwords and Keys. Right clicking the prompt does not bring up a change password dialogue. Under Applications System Tools Preferences there is "Passwords and Keys" but right clicking that does not allow me to change the password either. There is no Password and Keys selection under Accessories. I used to be able to change the password to a blank character, which allowed it to automatically login, but there doesn't seem to be an option for that now. Using Gnome 3 in 12.10 Thank you

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  • Ubuntu 12.04 does not see windows already install on my computer (dual installation)

    - by jacinta
    I was trying to install the ubuntu 12.4 along side windows 7 on my new HP Pavilion 64k desktop with windows 7 computer but Ubuntu said that ( This computer has no detected operating system) and some one said (I suggest you chkdsk your Windows partition. I also suggest you resize the NTFS in WIndows then install Ubuntu to the free space.) Therefore I did (To shrink a simple or spanned volume using the Windows interface In Disk Management, right-click the simple or spanned volume you want to shrink. Click Shrink Volume…. Follow the instructions on your screen.) Then When I try to install ubuntu 12.4 after doing this, I received the same error. I was going to undo what I did but I see that I lose 1g when I do that so now what do I do? it says I can do a new simple volume and maybe then the space will no longer be unallocated. Please help me. I think I have a bad cd (ubuntu 12.4) cause from my research I see that I am not suppose to get a screen saying that (The computer has no detected operating system) I think this is a bad cd and I hope I did not mess up my computer. Please help. .................................................................................... O k I think I am following what you said about how to edit my question irrational john. I did chkdsk as you and actionparsnip (andrew-woodhead666) told me to AND ALSO did a lot of other things before I found out how to chkdsk. No problems. Thank you. Then I put back the space (extended) I took from system. I still was only able to put back 15 and not 16 so it is up to 99mb not back to 100mb. Then I shrank HP (C) as you told me, to 10 13,240 mb which is (12.93gb Unallocated). I did not change it into NTSF by doing the (New Simple Volume Action) I just left it. Then I tried to install UBUNTU 12.04 live CD amd64 and it gave me the results it was sometimes giving me before which is result (THAT Ubuntu) does not tell me weather I have or have not an already installed windows7. It just goes to a window that would have showed me information on what I have and on the bottom (DEVICE FOR BOOT LOADER INSTALLATION /dev/sda ) and the option to go BACK, QUIT, or INSTALL. (I think it is the INSTALLATION TYPE window). Therefore I do what I have been doing and I QUIT. What do I do now? Sorry that it seems like I cannot do anything on my own. On the Youtube video how to install ubuntu dual-boot alongside windows UBUNTU is installed so easy. The installation option page gives 3 options including dual instillation and the disk even lets you use a slider to slide to the size of the partition size you want. Yet my UBUNTU live cd is a mess and I checked it as one of you guys told me and got back information that it is good. Oh well this guy says you should press a control key to tell which device you are using to install ubuntu before the screen comes up. I guess cause it is old. This page also shows you easy stuff that do not show up on my cd. how to dual-boot UBUNTU and windows 7 P.S.. I saw this on the windows 7 website windows.microsoft.com/en-US/windows7/Formatting-disks-and-drives-frequently-asked-questions CREATE A BOOT PARTITION I HAD TO LEAVE OUT THE HTTP STUFF CAUSE I AM ONLY ALLOWED 2 ON A PAGE IT SAID To create a boot partition Warning Warning If you are installing different versions of Windows, you must install the earliest version first. If you don't do this, your computer may become inoperable. Open Computer Management by clicking the Start button Picture of the Start button, clicking Control Panel, clicking System and Security, clicking Administrative Tools, and then double-clicking Computer Management.? Administrator permission required If you're prompted for an administrator password or confirmation, type the password or provide confirmation. In the left pane, under Storage, click Disk Management. Right-click an unallocated region on your hard disk, and then click New Simple Volume. In the New Simple Volume Wizard, click Next. Type the size of the volume you want to create in megabytes (MB) or accept the maximum default size, and then click Next. Accept the default drive letter or choose a different drive letter to identify the volume, and then click Next. In the Format Partition dialog box, do one of the following: If you don't want to format the volume right now, click Do not format this volume, and then click Next. To format the volume with the default settings, click Next. For more information about formatting, see Formatting disks and drives: frequently asked questions. Review your choices, and then click Finish. AND THIS ON ANOTHER PAGE. Formatting disks and drives: frequently asked questions Hard disks, the primary storage devices on your computer, need to be formatted before you can use them. When you format a disk, you configure it with a file system so that Windows can store information on the disk. Hard disks in new computers running Windows are already formatted. If you buy an additional hard disk to expand the storage of your computer, you might need to format it. Storage devices such as USB flash drives and flash memory cards usually come preformatted by the manufacturer, so you probably won't need to format them. CDs and DVDs, on the other hand, use different formats from hard disks and removable storage devices. For information about formatting CDs and DVDs, see Which CD or DVD format should I use? Warning Warning Formatting erases any existing files on a hard disk. If you format a hard disk that has files on it, the files will be deleted. WHAT I DID WAS I GOT TO COMPUTER MANAGEMENT SECTION THEN I CLICKED ON DRIVE HP(C) (it put stripes on to show it is selected) Then I click on ACTION selected ALL TASKS AND THEN selected SHRINK VOLUME and then chose how much space from what it was giving me that I wanted. (12.93gb) AND THAT WAS ALL I DID. THEN I TRIED TO INSTALL UBUNTU i NEVER GOT THE 3RD SCREEN THAT IS IN THE VIDEO I INCLUDED (THE YOUTUBE WITH THE ENGLISH GUY) INSTALLATION TYPE I ALSO DID NOT GET THE 4TH SCREEN THAT ALLOWS YOU TO SELECT PARTITION SIZE what i got next was the 2nd INSTILLATION TYPE window shown on the (LINUX BS DOS.COM) PAGE THAT I INCLUDED and it showed no information about any drives (no drives /partition or stuff was shown) only the Boot Loader statement and the dev/sda bar and that's why i did not press install but chose to QUIT. SORRY I JUST NOW SAW YOUR ANSWER IRRATIONAL JOHN. I SHRANK HP(C) BY 12.93GB MY UNALLOCATED SPACE IS NOW 12.93GB HP(C) = 907.17gb NTSF...YOU ARE CORRECT WITH EVERYTHING YOU SAID This is what i read on (http://)windows.microsoft.com/en-US/windows7/Create-a-boot-partition I am only allowed 2 links Create a boot partition You must be logged on as an administrator to perform these steps. A boot partition is a partition that contains the files for the Windows operating system. If you want to install a second operating system on your computer (called a dual-boot or multiboot configuration), you need to create another partition on the hard disk, and then install the additional operating system on the new partition. Your hard disk would then have one system partition and two boot partitions. (A system partition is the partition that contains the hardware-related files. These tell the computer where to look to start Windows.) To create a partition on a basic disk, there must be unallocated disk space on your hard disk. With Disk Management, you can create a maximum of three primary partitions on a hard disk. You can create extended partitions, which include logical drives within them, if you need more partitions on the disk. Picture of disk space in Computer ManagementUnallocated disk space If there is no unallocated space, you will either need to create space by shrinking or deleting an existing partition or by using a third-party partitioning tool to repartition your hard disk. For more information, see Can I repartition my hard disk? To create a boot partition Warning Warning If you are installing different versions of Windows, you must install the earliest version first. If you don't do this, your computer may become inoperable. Open Computer Management by clicking the Start button Picture of the Start button, clicking Control Panel, clicking System and Security, clicking Administrative Tools, and then double-clicking Computer Management.? Administrator permission required If you're prompted for an administrator password or confirmation, type the password or provide confirmation. In the left pane, under Storage, click Disk Management. Right-click an unallocated region on your hard disk, and then click New Simple Volume. In the New Simple Volume Wizard, click Next. Type the size of the volume you want to create in megabytes (MB) or accept the maximum default size, and then click Next. Accept the default drive letter or choose a different drive letter to identify the volume, and then click Next. In the Format Partition dialog box, do one of the following: If you don't want to format the volume right now, click Do not format this volume, and then click Next. To format the volume with the default settings, click Next. For more information about formatting, see Formatting disks and drives: frequently asked questions. Review your choices, and then click Finish. I did what you told me @irrational john and this is the screen shot. I ENTERED ubuntu@ubuntu:~$ sudo os-prober computer did not respond so I entered ubuntu@ubuntu:~$ sudo apt-get -y remove dmraid computer responded with Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be REMOVED: dmraid 0 upgraded, 0 newly installed, 1 to remove and 0 not upgraded. After this operation, 141 kB disk space will be freed. (Reading database ... 147515 files and directories currently installed.) Removing dmraid ... update-initramfs is disabled since running on read-only media Processing triggers for man-db ... I entered ubuntu@ubuntu:~$ sudo os-prober Computer Responded with /dev/sda1:Windows 7 (loader):Windows:chain /dev/sda3:Windows Recovery Environment (loader):Windows1:chain ubuntu@ubuntu:~$ ............... @obsessiveFOSS I don't know what is a Grub menu and I do not know what is the Ubuntu boot option The answer you gave to me was correct. This one {This apparently removes the dmraid metadata. After doing that, you can use the desktop icon Install Ubuntu 12.04 LTS to start the Ubuntu installer. This time the Installation Type window should contain the option to Install Ubuntu alongside Windows 7.} This is what I decided to do. I did not see the rest of your help 'till now. Never the less. I think the best thing for me to do now is to get a cheap used laptop and either do a dual installation or just install Ubuntu on to it. This way if I have any issues that I cannot solve like the one I had here, at least I will still have a usable computer to work on and to use to get answers with because I am not an expert like the people on this forum. Thanks a lot I will try to keep learning and do research enough to some day help someone else.

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  • Rotate sprite to face 3D camera

    - by omikun
    I am trying to rotate a sprite so it is always facing a 3D camera. shaders->setUniform("camera", gCamera.matrix()); glm::mat4 scale = glm::scale(glm::mat4(), glm::vec3(5e5, 5e5, 5e5)); glm::vec3 look = gCamera.position(); glm::vec3 right = glm::cross(gCamera.up(), look); glm::vec3 up = glm::cross(look, right); glm::mat4 newTransform = glm::lookAt(glm::vec3(0), gCamera.position(), up) * scale; shaders->setUniform("model", newTransform); In the vertex shader: gl_Position = camera * model * vec4(vert, 1); The object will track the camera if I move the camera up or down, but if I rotate the camera around it, it will rotate in the other direction so I end up seeing its front twice and its back twice as I rotate around it 360. What am I doing wrong?

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  • Bad FPS for smaller size (OpenGL ES with SDL)

    - by ber4444
    If you saw my other question, well, there is still a little problem: Click here to watch on youtube Basically, the frame rate is very bad on the actual device, where for some reason the animation is scaled (it looks like the left side on the video). It is quite fast on the simulator where it is not scaled (right side). For a test, I submitted this new changeset that hard-codes the smaller size (plus increases the point size for HII regions to make the dust clouds more visible), and as you see in the video, now it is slow even in the simulator (left side shows the small size, right side shows the original size -- otherwise the code is the same). I'm clueless why it's soooo slow with a smaller galaxy, in fact it should be FASTER. As for general speed optimization (which is not strictly part of my question but is closely related to it, esp. if we need a workaround to speed things up), some initial ideas: reducing the number of items drawn may affect the appearance negatively but screen resolution could be reduced there are too many glBegin(GL_POINTS)/glEnd() blocks, we could draw more than just a single star at once

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  • How do I add a custom launcher?

    - by sayth
    I started by searching guides. I found this guide but neither of the main methods works anymore in 11.10. The first solution, I have created the desktop file, however the file location given as .gconf-> desktop-> unity-> launcher -> favourites no longer exists. I can get to /home/sayth/.gconf/desktop but there is no longer a unity folder. The second solution described right-clicking the desktop and creating a launcher. Right-clicking the desktop no longer produces a "create a launcher" option. I manually installed geany 0.21 as the one in the repo's is outdated. It's installed and working correctly, and is executing from /usr/local/bin/geany. How can I add it to the launcher?

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  • Flash framerate reliability

    - by Tim Cooper
    I am working in Flash and a few things have been brought to my attention. Below is some code I have some questions on: addEventListener(Event.ENTER_FRAME, function(e:Event):void { if (KEY_RIGHT) { // Move character right } // Etc. }); stage.addEventListener(KeyboardEvent.KEY_DOWN, function(e:KeyboardEvent):void { // Report key which is down }); stage.addEventListener(KeyboardEvent.KEY_UP, function(e:KeyboardEvent):void { // Report key which is up }); I have the project configured so that it has a framerate of 60 FPS. The two questions I have on this are: What happens when it is unable to call that function every 1/60 of a second? Is this a way of processing events that need to be limited by time (ex: a ball which needs to travel to the right of the screen from the left in X seconds)? Or should it be done a different way?

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  • Interesting conversation about the nature of info-wars

    - by Malcolm Anderson
    Over at Schlock Mercenary, Howard Taylor has started a facinating conversation on the nature of Info-Wars. As Howard puts it:   Somebody (I forget who) tweeted that the Wikileaks fight right now is the first infowar in history. I disagree. I think we've fought numerous infowars in the last fifteen years. And that's really what I want to see discussed in the comments. We can argue right and wrong until the eCows come 127.0.0.1 but nobody is going to walk away convinced. I want to see a list of information-age conflicts that you feel qualify as "infowar." Me, I think the RIAA vs file-sharing qualifies. My buddy Rodney suggested RBLs vs Spammers (the spammers won that one.) Somebody pointed out that the Secret Service raid on Steve Jackson Games back in the 80's might qualify.

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  • Voxel Engine in Multiplayer?

    - by Oliver Schöning
    This is a question more out of Interest for now, because I am not even near to the point that I could create this project at the moment. I really like the progress on the Atomontage Engine. A Voxel engine that is WIP at the moment. I would like to create a Voxel SERVER eventually. First in JavaScript (That's what I am learning right now) later perhaps in C++ for speed. Remember, I am perfectly aware that this is very hard! This is a brainstorm for the next 10 years as for now. What I would like to achieve one day is a Multiplayer Game in the Browser where the voxels positions are updated by XYZ input from the server. The Browser Does only 3 things: sending player input to the server, updating Voxel positions send from the server and rendering the world. I imagine using something like the Three.js libary on the client side. So that would be my programming dream right there... Now to something simpler for the near future. Right now I am learning javascript. And I am making games with Construct2. (A really cool JavaScript "game maker") The plan is to create a 2D Voxel enviorment (Block Voxels) on the Socket.IO Server* and send the position of the Voxels and Players to the Client side which then positions the Voxel Blocks to the Server Output coordinates. I think that is a bit more manageable then the other bigger idea. And also there should be no worries about speed with this type of project in JavaScript (I hope). Extra Info: *I am using nodejs (Without really knowing what it does besides making Socket.IO work) So now some questions: Is the "dream project" doable in JavaScript? Or is C++ just the best option because it does not take as long to be interpreted at run time like JavaScript? What are the limitations? I can think of some: Need of a Powerful server depending on how much information the server has to process. Internet Speed; Sending the data of the Voxel positions to every player could add up being very high! The browser FPS might go down quickly if rendering to many objects. One way of fixing reducing the packages Could be to let the browser calculate some of the Voxel positions from Several Values. But that would slow down the Client side too. What about the more achievable project? I am almost 100% convinced that this is possible in JavaScript, and that there are several ways of doing this. This is just XY position Updating for now.. Hope this did make some sense. Please comment if you got something to say :D

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  • The View-Matrix and Alternative Calculations

    - by P. Avery
    I'm working on a radiosity processor in DirectX 9. The process requires that the camera be placed at the center of a mesh face and a 'screenshot' be taken facing 5 different directions...forward...up...down...left...right... ...The problem is that when the mesh face is facing up( look vector: 0, 1, 0 )...a view matrix cannot be determined using standard trigonometry functions: Matrix4 LookAt( Vector3 eye, Vector3 target, Vector3 up ) { // The "look-at" vector. Vector3 zaxis = normal(target - eye); // The "right" vector. Vector3 xaxis = normal(cross(up, zaxis)); // The "up" vector. Vector3 yaxis = cross(zaxis, xaxis); // Create a 4x4 orientation matrix from the right, up, and at vectors Matrix4 orientation = { xaxis.x, yaxis.x, zaxis.x, 0, xaxis.y, yaxis.y, zaxis.y, 0, xaxis.z, yaxis.z, zaxis.z, 0, 0, 0, 0, 1 }; // Create a 4x4 translation matrix by negating the eye position. Matrix4 translation = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -eye.x, -eye.y, -eye.z, 1 }; // Combine the orientation and translation to compute the view matrix return ( translation * orientation ); } The above function comes from http://3dgep.com/?p=1700... ...Is there a mathematical approach to this problem? Edit: A problem occurs when setting the view matrix to up or down directions, here is an example of the problem when facing down: D3DXVECTOR4 vPos( 3, 3, 3, 1 ), vEye( 1.5, 3, 3, 1 ), vLook( 0, -1, 0, 1 ), vRight( 1, 0, 0, 1 ), vUp( 0, 0, 1, 1 ); D3DXMATRIX mV, mP; D3DXMatrixPerspectiveFovLH( &mP, D3DX_PI / 2, 1, 0.5f, 2000.0f ); D3DXMatrixIdentity( &mV ); memcpy( ( void* )&mV._11, ( void* )&vRight, sizeof( D3DXVECTOR3 ) ); memcpy( ( void* )&mV._21, ( void* )&vUp, sizeof( D3DXVECTOR3 ) ); memcpy( ( void* )&mV._31, ( void* )&vLook, sizeof( D3DXVECTOR3 ) ); memcpy( ( void* )&mV._41, ( void* )&(-vEye), sizeof( D3DXVECTOR3 ) ); D3DXVec4Transform( &vPos, &vPos, &( mV * mP ) ); Results: vPos = D3DXVECTOR3( 1.5, -6, -0.5, 0 ) - this vertex is not properly processed by shader as the homogenous w value is 0 it cannot be normalized to a position within device space...

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  • 3 Performance Presentations from SAE added to the portal

    - by uwes
    The following three presentation have been added to eSTEP portal: Oracle's Systems Performance Oct 2012 Update Oracle Leads the Way on Realistic Sizing Oracle's Performance: Oracle SPARC SuperCluster All presentations are created by Brad Carlile, Sr. Director Strategic Applications Engineering, SAE. How to get to the presentations: URL: http://launch.oracle.com/ Email Address: <provide your email address>Access URL/Page Token: eSTEP_2011To get access push Agree button on the left side of the page. Click on eSTEP Download (tab band on the top) ---> presentations at right hand side or Click on Miscellaneous (menu on left hand side) ---> presentations at right hand side

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  • After installing cinnamon 1.6 the unity desktop environment has some cinnamon settings

    - by deepak365
    Issue: After installing cinnamon 1.6 the unity desktop environment having some cinnamon settings. Yesterday I installed cinnamon 1.6. It causes some changes in my unity desktop environment. After login in Unity: I am getting a "Open in a terminal" option while right-clicking on a desktop. While I am trying to open "Change Background Option " after right-clicking on desktop, cinnamon setting is opened instead of Ubuntu default setting. Please help me to getting back default options in unity desktop. (I don't want to remove cinnamon). I am using Ubuntu 12.10

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  • Add Custom Launcher in 11.10

    - by sayth
    I started by searching guides. I found this guide but neither of the main methods works anymore in 11.10. The first solution, I have created the desktop file, however the file location given as .gconf-> desktop-> unity-> launcher -> favourites no longer exists. I can get to /home/sayth/.gconf/desktop but there is no longer a unity folder. The second solution described right-clicking the desktop and creating a launcher. Right-clicking the desktop no longer produces a "create a launcher" option. I manually installed geany 0.21 as the one in the repo's is outdated. It's installed and working correctly, and is executing from /usr/local/bin/geany. How can I add it to the launcher?

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  • The Future of the Database Begins

    - by Thanos Terentes Printzios
    For more than three-and-a-half decades, Oracle has defined database innovation. With our leading technologies, Oracle customers have been able to out-think and out-perform their competition. Soon organizations will be able to do that even faster.With the introduction of the Oracle Database In-Memory Option it will be possible to perform TRUE real-time, ad-hoc, analytic queries on your organization’s business data as it exists at that moment and receive the results immediately. Imagine your sales team being able to know the total sales they have made as of right now -- not last week, or even last night, but right now.Imagine innovation that accelerates business decision making to real-time speeds. That's the power of Oracle Database In-Memory.Watch Larry Ellison to find out what this and the other new features of Oracle Database 12c will do for you. Register Now for the Live Webcast

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  • How to make a ball fall faster on a ramp? Unity3D/C#

    - by Timothy Williams
    So, I'm making a ball game. Where you pick up the ball, drop it on a ramp, and it flies off in to blocks. The only problem right now is it falls at a normal speed, then lightly falls off, not nearly fast enough to get over the wall and hit the blocks. Is there any way to make the ball go faster down the ramp? Maybe even make it go faster depending on what height you dropped it from (e.g. if you hold it way above the ramp, and drop it, it will drop faster than if you dropped it right above the ramp.) Thanks.

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  • LWJGL - Continuous key press event without delay

    - by Zarkopafilis
    I am checking for key presses and then based on the keys pressed I am moving a square around the screen. I am setting booleans for the keys WASD. But , Whenever I try to keep the key down , it takes a while till it moves continuously (Just a half second stop after a single move.) Any way to get rid of that and make it be "smooth"? Code: up = false; down = false; left = false; right = false; reset = false; while(Keyboard.next()){ if (Keyboard.getEventKeyState()) { if(Keyboard.isKeyDown(Keyboard.KEY_SPACE)){ reset = false; } if(Keyboard.isKeyDown(Keyboard.KEY_W)){ up = true; } if(Keyboard.isKeyDown(Keyboard.KEY_S)){ down = true; } if(Keyboard.isKeyDown(Keyboard.KEY_A)){ left = true; } if(Keyboard.isKeyDown(Keyboard.KEY_D)){ right = true; } } }

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