Search Results

Search found 33788 results on 1352 pages for 'codeit right'.

Page 111/1352 | < Previous Page | 107 108 109 110 111 112 113 114 115 116 117 118  | Next Page >

  • How to recover an interrupted 12.04 upgrade from 11.10?

    - by martin
    Ok, I will get right to the point. I was upgrading ubuntu to 12.04 from 11.10 (x64) and right in the middle of the package installation I had a freeze (not ubuntu's fault) forcing me to do a hard reset of my pc. Now the ubuntu installation is completely broken I can only get access via recovery mode. I already tried "apt-get update && apt-get upgrade" and the option to fix broken packages. Nothing changed. So I'm wondering if its possible to fix the broken packages, or maybe to restore before the upgrade? Thank you in advance.

    Read the article

  • XNA - Use Mouse To Rotate & Arrow Keys To Scroll A Linearly Wrapped Texture:

    - by The Thing
    Using XNA I'm working on my first, relatively simple, videogame for the PC. At the moment my game window is 1024 X 768 and I have a 'Starfield' linearly wrapped background texture 1280 X 1280 in size whose origin has been set to its center point (width / 2, height / 2). This texture is drawn onscreen using (graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2) to place the origin in the center of the window. I want to be able to use the horizontal movement of the mouse to rotate my texture left or right and use the arrow keys to scroll the texture in four directions. From my own related coding experiments I have found that once I rotate the texture it no longer scrolls in the direction I want, it's as if somehow the XNA framework's 'sense of direction' has been 'rotated' along with the texture. As an example of what I've described above lets say I rotate the texture 45 degrees to the right, then pressing the up arrow key results in the texture scrolling diagonally from top-right to bottom-left. This is not what I want, regardless of the degree or direction of rotation I want my texture to scroll straight up, straight down, or to the left or right depending on which arrow key was pressed. How do I go about accomplishing this? Any help or guidance is appreciated. To finish up there are two points I'd like to clarify: [1] The reason I'm using linear wrapping on my starfield texture is that it gives a nice impression of an endless starfield. [2] Using a texture at least 1280 X 1280 in conjunction with a game window of 1024 X 768 means that at no point in it's rotation will the edges of the texture become visible. Thanks for reading..... Update # 1 - as requested by RCIX: The code below is what I was referring to earlier when I mentioned 'related coding experiments'. As you can see I am scrolling a linearly wrapped texture in the direction I've moved the mouse relative to the center of the screen. This works perfectly if I don't rotate the texture, but once I do rotate it the direction of the scrolling gets messed up for some reason. public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; int x; int y; float z = 250f; Texture2D Overlay; Texture2D RotatingBackground; Rectangle? sourceRectangle; Color color; float rotation; Vector2 ScreenCenter; Vector2 Origin; Vector2 scale; Vector2 Direction; SpriteEffects effects; float layerDepth; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { graphics.PreferredBackBufferWidth = 1024; graphics.PreferredBackBufferHeight = 768; graphics.ApplyChanges(); Direction = Vector2.Zero; IsMouseVisible = true; ScreenCenter = new Vector2(graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2); Mouse.SetPosition((int)graphics.PreferredBackBufferWidth / 2, (int)graphics.PreferredBackBufferHeight / 2); sourceRectangle = null; color = Color.White; rotation = 0.0f; scale = new Vector2(1.0f, 1.0f); effects = SpriteEffects.None; layerDepth = 1.0f; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); Overlay = Content.Load<Texture2D>("Overlay"); RotatingBackground = Content.Load<Texture2D>("Background"); Origin = new Vector2((int)RotatingBackground.Width / 2, (int)RotatingBackground.Height / 2); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { float timePassed = (float)gameTime.ElapsedGameTime.TotalSeconds; MouseState ms = Mouse.GetState(); Vector2 MousePosition = new Vector2(ms.X, ms.Y); Direction = ScreenCenter - MousePosition; if (Direction != Vector2.Zero) { Direction.Normalize(); } x += (int)(Direction.X * z * timePassed); y += (int)(Direction.Y * z * timePassed); //No rotation = texture scrolls as intended, With rotation = texture no longer scrolls in the direction of the mouse. My update method needs to somehow compensate for this. //rotation += 0.01f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { spriteBatch.Begin(SpriteSortMode.Deferred, null, SamplerState.LinearWrap, null, null); spriteBatch.Draw(RotatingBackground, ScreenCenter, new Rectangle(x, y, RotatingBackground.Width, RotatingBackground.Height), color, rotation, Origin, scale, effects, layerDepth); spriteBatch.Draw(Overlay, Vector2.Zero, Color.White); spriteBatch.End(); base.Draw(gameTime); } }

    Read the article

  • Installing Realtek rtl-8192ce on Ubuntu 9.4

    - by dutchman79
    I followed the below steps to install my rtl8192ce drivers on my Ubuntu 9.4 system. But I still got errors and nothing installed and I can't connect to the modem to get onto the Internet. Can someone please help me? Move the file you downloaded to your home directory using your file manager or terminal mv [destination of downloaded file] /home/[username] Now we move to our home directory and Unzip the file using the following command or right click and select Extract here: cd /home/user tar xvjf rtl_92ce_92se_92de_8723ae_88ee_linux_mac80211_0012.0207.2013(1).tar.bz2 Now access the Directory which we extracted cd rtl_92ce_92se_92de_8723ae_88ee_linux_mac80211_0012.0207.2013(1) Next we install the necessary dependencies to compile the driver sudo apt-get install gcc build-essential linux-headers-generic linux-headers-$(uname -r) Now we start the compilation make and then sudo make install Execute modprobe rtl8192ce Now If all went right your system should be running the wireless driver."

    Read the article

  • Trying to create a sphere in UDK on which I can stand

    - by Dave
    Trying to build a globe in UDK, but when I do (create a sphere), my player falls straight through it. How do I make a sphere that I can walk on? Every other shape (cube, cone...etc) work just fine. -- Edit: Specifically, I want to build a CSG/Brush sphere, not a mesh sphere. It appears to work just fine if I set the "sphere exptrapolation" to 1 or 2, but if I bump it up to 3 or higher, I fall right through. I literally created 2 spheres next to each other, one set at "2" and one at "3" - I can walk from the top of the "2" sphere and jump onto the "3" sphere, but I fall right through it.

    Read the article

  • System freeze after opening Wi-Fi menu can boot into the machine and use Internet in recovery mode

    - by Michael
    So right now sitting in front of my Alienware area 51 desktop. It has a Broadcom Netlink BCM 5784M gigabit ethernet PCI E card. Most of the time able to get through the login screen and to the main screen if I click on the wireless settings on the top right-hand corner the system immediately freezes the cursor does not move at all keyboards are unresponsive. I was doing some quick Google searching and I found a suggestion to boot into recovery mode I did this and did a apt-get Distribution update which ran successfully installed then I rebooted into the regular system same thing I'm pretty sure it's the network card because even if I don't click the settings if a network related dialog opens such as disconnection or connection the system again immediately freezes. I'm running Ubuntu 13.04 ** update 1 ** Just was able to use my system for a little bit however when I went into Firefox and hit the web it again froze so obviously a driver problem but I'm not sure how to get drivers for Broadcom which apparently according to the description on stack-overflow is terrible Any ideas? Sorry for lack of punctuation on an ipad.

    Read the article

  • Broken Links in different browsers

    - by kdorival
    Hi I'm having problems with our website, http://www.accessiblehomehealthcare.com, which is a wordpress 2.7 (version). All of a sudden our RSS links broke on the right side, which has happened before and I fixed it within 5 mins. Now, when I fix it, it doesn't look right in different version of I.E. or Firefox, I have I.E. 8 and Firefox 3.6.15 and it looks good for the most part, but there are a few parts where the links are broken. One browser the links would look ok but go to another page and the links or logos would be broken. Certain parts of the website should be static(identical) to the other pages of the site, but if a link is broken on one page, its perfect on another page. I was wondering was there a secret code for wordpress to keep the sites compatible with all browser versions or is there a bigger issue???? Any help or suggestions will help???

    Read the article

  • How can I solve this SAT direct corner intersection edge case?

    - by ssb
    I have a working SAT implementation, but I am running into a problem where direct collisions at a corner do not work for tiled surfaces. That is, it clips on the surface when going in a certain direction because it gets hung up on one of the tiles, and so, for example, if I walk across a floor while holding both down and left, the player will stop when meeting the next shape because the player will be colliding with the right side rather than with the top of the floor tile. This illustration shows what I mean: The top block will translate right first and then up. I have checked here and here which are helpful, but this does not address what I should do in a situation where I don't have a tile-based world. My usage of the term "tile" before isn't really accurate since what I'm doing here is manually placing square obstacles next to each other, not assigning them spots on a grid. What can I do to fix this?

    Read the article

  • Switching to WIF SessionMode in ASP.NET

    - by Your DisplayName here!
    To make it short: to switch to SessionMode (cache to server) in ASP.NET, you need to handle an event and set a property. Sounds easy – but you need to set it in the right place. The most popular blog post about this topic is from Vittorio. He advises to set IsSessionMode in WSFederationAuthenticationModule_SessionSecurityTokenCreated. Now there were some open questions on forum, like this one. So I decided to try it myself – and indeed it didn’t work for me as well. So I digged a little deeper, and after some trial and error I found the right place (in global.asax): void WSFederationAuthenticationModule_SecurityTokenValidated( object sender, SecurityTokenValidatedEventArgs e) {     FederatedAuthentication.SessionAuthenticationModule.IsSessionMode = true; } Not sure if anything has changed since Vittorio’s post – but this worked for me. While playing around, I also wrote a little diagnostics tool that allows you to look into the session cookie (for educational purposes). Will post that soon. HTH

    Read the article

  • When do you change your major/minor/patch version number?

    - by dave4351
    Do you change your major/minor/patch version numbers right before you release or right after? Example: You just released 1.0.0 to the world (huzzah!). But wait, don't celebrate too much. 1.1.0 is coming out in six weeks! So you fix a bug and do a new build. What's that build called? 1.1.0.0 or 1.0.0.xxxy (where xxxy is the build number of 1.0.0 incremented)? Keep in mind you may have 100 features and bugs to go into 1.1.0. So it might be good to call it 1.0.0.xxxy, because you're nowhere close to 1.1.0. But on the other hand, another dev may be working on 2.0.0, in which case your build might be better named 1.1.0.0 and his 2.0.0.0 instead of 1.0.0.xxxy and 1.0.0.xxxz, respectively.

    Read the article

  • how does the rectangle bounds (x,y,width,height) in libgdx work

    - by JG22
    I cant work out how to use the rectangle bounds in libgdx I am currently using the superJumper example and have 2or 3 examples with that are pause Bounds = new Rectangle(320 - 64, 480 - 64, 64, 64); this is the pause button in the top right corner resume Bounds = new Rectangle(160 - 96, 240, 192, 36); this is a rectangle resume button in the middle of the page in the menu that comes up when the pause button is pressed. basically my question is aimed at the 360 -64 and 160 -96 because I don't know why this is used I need to create a rectangle that covers the left side of the screen and the same on the right because I want to create a on screen buttons, I have already created the does for these buttons and I have managed to get them to work but I can move the rectangles to where I want. Thank you If you can help

    Read the article

  • Shame on you for stealing

    - by BuckWoody
    It's become quite common for people with no morals to steal from others. But that doesn't make it right. If you're reading this on SQLBLOGS.NET, then it's stolen from my "real" blog location. Send an e-mail right now to [email protected] and let this person know that taking something without asking is stealing - and he or she should be ashamed of themselves. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

    Read the article

  • My Oracle Support 6.3 - Knowledge Highlights

    - by JanSyss
    My Oracle Support 6.3 was released over the weekend (13-Oct-2012), and with that we released 30+ enhancements and 60+ bug fixes. Most important changes Search Suggestions are auto-correcting spelling errors, more suggestions for 'how to' type questions, enhanced usability to see the suggested additional terms. Improved Knowledge Base region on the My Oracle Support dashboard: recent searches from this region now retain the search attributions (e.g. pre-selected products or release). Search Tip: if the Knowledge Base region doesn't show up as the first region in the right column on the My Oracle Support dashboard, consider personalizing your dashboard to put it first, so that you right there for searching. Specifying the product you are researching an issue for, with optionally version and task as well, makes searches in the majority of the cases more precise. for more information, see my comments in my previous blog on the topic: https://blogs.oracle.com/supportportal/entry/mos_6_2_release Better support for searches on ORA-600 & ORA-700: no longer a difference in results between searching on 'ORA-600 [Arg1]' and 'Ora-00600: Internal Error Code, Arguments: [Arg1]'.

    Read the article

  • 5.1 surround sound for 12.04

    - by iwhorl
    I am very new to Ubuntu and linux as I have used windows only until yesterday. I am attempting to send my audio signal to my pioneer reciever using a single digital optical cable which is plugged into my M2N Sli Deluxe motherboard. I am sending video with a Geforce 8600gt video card through HDMI. That card does not support audio through HDMI. The only thing I have got to work so far is my left channel speaker acts as a stereo left and my sub woofer is trying to act as a stereo right. I was able to achieve this through altering the alsamixer settings. Can anyone point me in the right direction on this?

    Read the article

  • Building a Debian package with two buildsystem

    - by queueoverflow
    I have a package that needs to be build with both a regular makefile and a setup.py. The thing is that the Debian packaging magic that is invoked via debuild would recognize a makefile and do the right make make install DESTDIR=??? thing and get it working right. When I only have a setup.py sitting there and have dh $@ --with python3 --buildsystem pybuild in debian/rules, it will correctly install the Python module with python3 setup.py build python3 setup.py install --install-layout deb --root=??? ??? I do not know all those flags. And I think that I do not need to. I just want the makefile magic to happen, and then the setup.py magic. How can I tell debuild to do both? When I do the following in debian/rules %: dh $@ dh $@ --with python3 --buildsystem pybuild it will only put the first one into the resulting package. I tried to delete the debhelper.log between those, but that did not change much.

    Read the article

  • How get and set accessors work

    - by Chris Halcrow
    The standard method of implementing get and set accessors in C# and VB.NET is to use a public property to set and retrieve the value of a corresponding private variable. Am I right in saying that this has no effect of different instances of a variable? By this I mean, if there are different instantiations of an object, then those instances and their properties are completely independent right? So I think my understanding is correct that setting a private variable is just a construct to be able to implement the get and set pattern? Never been 100% sure about this.

    Read the article

  • i'm new in programming and need experts help [on hold]

    - by Hatem
    i'm pleased to find place full of experts who can help me i'm new in programming ,and i went to course about C# basics + SQL i want to learn WPF to work on my own desktop application project i dont know how to start ..i'm lost sometimes i open VS2012 put contols here and there ..then i feel i miss information so i stop feel depressed other times i open books like WPF4.5 unleashed and after while i get bored of reading and complexed expressions i face other times i go to youtube watch some videos after all i dont do anything right .. i dont know how to start what are right steps to be professional in programming? should i revise what i took in C# basics and sql?? i wish you provide me with clear steps to begin successfully i'm sorry if my question is open or in wrong place forgive me thank you all

    Read the article

  • the window of calender is out of the screen

    - by draw
    hi, I've been using a external 21.5' monitor for my laptop of 12.1' monitor, and moved my top panel to the right and add a new panel to the bottom edge of the screen. A screenshot of the right part of my desktop is here: http://i.imgur.com/kOHwT.png As you see, The window of the calender is out of the screen. The alt+left mouse button did not work. How do you move the calender window? update: I managed to come up with a solution to get the window or panel of cal in the screen. Just remove the panel of clock and re-add it. But unfortunately, the preferences are lost. You have to reset the preferences, such as locations... but after re-adding 2 locations, the window of cal panel was just shown as the same of the previous screenshot before.

    Read the article

  • Developing Schema Compare for Oracle (Part 6): 9i Query Performance

    - by Simon Cooper
    All throughout the EAP and beta versions of Schema Compare for Oracle, our main request was support for Oracle 9i. After releasing version 1.0 with support for 10g and 11g, our next step was then to get version 1.1 of SCfO out with support for 9i. However, there were some significant problems that we had to overcome first. This post will concentrate on query execution time. When we first tested SCfO on a 9i server, after accounting for various changes to the data dictionary, we found that database registration was taking a long time. And I mean a looooooong time. The same database that on 10g or 11g would take a couple of minutes to register would be taking upwards of 30 mins on 9i. Obviously, this is not ideal, so a poke around the query execution plans was required. As an example, let's take the table population query - the one that reads ALL_TABLES and joins it with a few other dictionary views to get us back our list of tables. On 10g, this query takes 5.6 seconds. On 9i, it takes 89.47 seconds. The difference in execution plan is even more dramatic - here's the (edited) execution plan on 10g: -------------------------------------------------------------------------------| Id | Operation | Name | Bytes | Cost |-------------------------------------------------------------------------------| 0 | SELECT STATEMENT | | 108K| 939 || 1 | SORT ORDER BY | | 108K| 939 || 2 | NESTED LOOPS OUTER | | 108K| 938 ||* 3 | HASH JOIN RIGHT OUTER | | 103K| 762 || 4 | VIEW | ALL_EXTERNAL_LOCATIONS | 2058 | 3 ||* 20 | HASH JOIN RIGHT OUTER | | 73472 | 759 || 21 | VIEW | ALL_EXTERNAL_TABLES | 2097 | 3 ||* 34 | HASH JOIN RIGHT OUTER | | 39920 | 755 || 35 | VIEW | ALL_MVIEWS | 51 | 7 || 58 | NESTED LOOPS OUTER | | 39104 | 748 || 59 | VIEW | ALL_TABLES | 6704 | 668 || 89 | VIEW PUSHED PREDICATE | ALL_TAB_COMMENTS | 2025 | 5 || 106 | VIEW | ALL_PART_TABLES | 277 | 11 |------------------------------------------------------------------------------- And the same query on 9i: -------------------------------------------------------------------------------| Id | Operation | Name | Bytes | Cost |-------------------------------------------------------------------------------| 0 | SELECT STATEMENT | | 16P| 55G|| 1 | SORT ORDER BY | | 16P| 55G|| 2 | NESTED LOOPS OUTER | | 16P| 862M|| 3 | NESTED LOOPS OUTER | | 5251G| 992K|| 4 | NESTED LOOPS OUTER | | 4243M| 2578 || 5 | NESTED LOOPS OUTER | | 2669K| 1440 ||* 6 | HASH JOIN OUTER | | 398K| 302 || 7 | VIEW | ALL_TABLES | 342K| 276 || 29 | VIEW | ALL_MVIEWS | 51 | 20 ||* 50 | VIEW PUSHED PREDICATE | ALL_TAB_COMMENTS | 2043 | ||* 66 | VIEW PUSHED PREDICATE | ALL_EXTERNAL_TABLES | 1777K| ||* 80 | VIEW PUSHED PREDICATE | ALL_EXTERNAL_LOCATIONS | 1744K| ||* 96 | VIEW | ALL_PART_TABLES | 852K| |------------------------------------------------------------------------------- Have a look at the cost column. 10g's overall query cost is 939, and 9i is 55,000,000,000 (or more precisely, 55,496,472,769). It's also having to process far more data. What on earth could be causing this huge difference in query cost? After trawling through the '10g New Features' documentation, we found item 1.9.2.21. Before 10g, Oracle advised that you do not collect statistics on data dictionary objects. From 10g, it advised that you do collect statistics on the data dictionary; for our queries, Oracle therefore knows what sort of data is in the dictionary tables, and so can generate an efficient execution plan. On 9i, no statistics are present on the system tables, so Oracle has to use the Rule Based Optimizer, which turns most LEFT JOINs into nested loops. If we force 9i to use hash joins, like 10g, we get a much better plan: -------------------------------------------------------------------------------| Id | Operation | Name | Bytes | Cost |-------------------------------------------------------------------------------| 0 | SELECT STATEMENT | | 7587K| 3704 || 1 | SORT ORDER BY | | 7587K| 3704 ||* 2 | HASH JOIN OUTER | | 7587K| 822 ||* 3 | HASH JOIN OUTER | | 5262K| 616 ||* 4 | HASH JOIN OUTER | | 2980K| 465 ||* 5 | HASH JOIN OUTER | | 710K| 432 ||* 6 | HASH JOIN OUTER | | 398K| 302 || 7 | VIEW | ALL_TABLES | 342K| 276 || 29 | VIEW | ALL_MVIEWS | 51 | 20 || 50 | VIEW | ALL_PART_TABLES | 852K| 104 || 78 | VIEW | ALL_TAB_COMMENTS | 2043 | 14 || 93 | VIEW | ALL_EXTERNAL_LOCATIONS | 1744K| 31 || 106 | VIEW | ALL_EXTERNAL_TABLES | 1777K| 28 |------------------------------------------------------------------------------- That's much more like it. This drops the execution time down to 24 seconds. Not as good as 10g, but still an improvement. There are still several problems with this, however. 10g introduced a new join method - a right outer hash join (used in the first execution plan). The 9i query optimizer doesn't have this option available, so forcing a hash join means it has to hash the ALL_TABLES table, and furthermore re-hash it for every hash join in the execution plan; this could be thousands and thousands of rows. And although forcing hash joins somewhat alleviates this problem on our test systems, there's no guarantee that this will improve the execution time on customers' systems; it may even increase the time it takes (say, if all their tables are partitioned, or they've got a lot of materialized views). Ideally, we would want a solution that provides a speedup whatever the input. To try and get some ideas, we asked some oracle performance specialists to see if they had any ideas or tips. Their recommendation was to add a hidden hook into the product that allowed users to specify their own query hints, or even rewrite the queries entirely. However, we would prefer not to take that approach; as well as a lot of new infrastructure & a rewrite of the population code, it would have meant that any users of 9i would have to spend some time optimizing it to get it working on their system before they could use the product. Another approach was needed. All our population queries have a very specific pattern - a base table provides most of the information we need (ALL_TABLES for tables, or ALL_TAB_COLS for columns) and we do a left join to extra subsidiary tables that fill in gaps (for instance, ALL_PART_TABLES for partition information). All the left joins use the same set of columns to join on (typically the object owner & name), so we could re-use the hash information for each join, rather than re-hashing the same columns for every join. To allow us to do this, along with various other performance improvements that could be done for the specific query pattern we were using, we read all the tables individually and do a hash join on the client. Fortunately, this 'pure' algorithmic problem is the kind that can be very well optimized for expected real-world situations; as well as storing row data we're not using in the hash key on disk, we use very specific memory-efficient data structures to store all the information we need. This allows us to achieve a database population time that is as fast as on 10g, and even (in some situations) slightly faster, and a memory overhead of roughly 150 bytes per row of data in the result set (for schemas with 10,000 tables in that means an extra 1.4MB memory being used during population). Next: fun with the 9i dictionary views.

    Read the article

  • Handling player/background movements in 2D games

    - by lukeluke
    Suppose you have your animated character controlled by the player and a 2D world (like the old 2D side-scrolling games). When the user press right on the keyboard, the background is moved to the right. If the path is always horizontal, this is simple to do (incrementation/decrementation of the x-coordinate). But suppose that the path is instead a polygonal chain. My questions are: How do you move the background? How do you move the background if the game objects are managed with a physics engine like box2D?

    Read the article

  • Worst code I've written in a while

    - by merrillaldrich
    Here's a nice, compact bit of WTF-ery I had to write for a prod issue today: Again: UPDATE TOP ( 1 ) dbo . someTable SET field3 = 'NEW' WHERE field2 = 'NEW' AND field3 = '' IF @@ROWCOUNT > 0 GOTO Again Can you guess from the code what awesomesauce issues I was working around? This was a reminder for me that sometimes there is time to do it right, but sometimes you just have to do it now. I need that lesson sometimes, as I tend to be a perfectionist. If you are trying to do it right , please don't...(read more)

    Read the article

  • Can I host a high traffic website at home?

    - by eric01
    I've been searching this up on google but I can't formulate my google search with the right terms to find an accurate answer to my question. Is it possible to have a super-fast connection at home to host a high traffic website? What is the generic term for that kind of connection? What's the major drawback of hosting at home? (I have no idea of the price range but it's probably quite expensive) Do you have to be a company to have the right to own such a connection?

    Read the article

  • Nokia at JavaOne

    - by Tori Wieldt
    Nokia has long been a key partner for Java Mobile, and they continue investing significantly in Java technologies. Developers can learn more about Nokia's popular Asha phone and developer platform at JavaOne. In addition to interesting technical material, all Nokia sessions will include giveaways (hint: be engaged and ask questions!). Don't miss these great sessions: CON4925 The Right Platform with the Right Technology for Huge Markets with Many Opportunities CON11253 In-App Purchasing for Java ME Apps BOF4747 Look Again: Java ME's New Horizons of User Experience, Service Model, and Internet Innovation BOF12804 Reach the Next Billion with Engaging Apps: Nokia Asha Full Touch for Java ME Developers CON6664 on Mobile Java, Asha, Full Touch, Maps APIs, LWUIT, new UI, new APIs and more CON6494 Extreme Mobile Java Performance Tuning, User Experience, and Architecture BOF6556 Mobile Java App Innovation in Nigeria

    Read the article

  • No voice on front headphone port.

    - by asdacap
    I have a strange problem. It just happen recently, when I accidentally unplug my headphone. But I unplugged it before and nothing happen. Basically now, when I use my headphone through front jack, when playing videos, I can't hear voice. Only background music. Using kde sound setup, pressing front left and front right test button, result in a mono sound. No distinction between right and left. This only happen with front jack. Rear jack is working fine.

    Read the article

< Previous Page | 107 108 109 110 111 112 113 114 115 116 117 118  | Next Page >