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  • Is there anything in .NET that allows me to define a grammar and generate a programming language?

    - by user1525474
    I have a course in which the proffesor has asked us to create a DSL for a our final project. He presented us in the first courses xText with Eclipse. This being a new course, I am still a bit fuzzy on what Domain Specific Languages means. This is my current understanding: a domain specific language is a language that is created for specific problems in software development. Examples of DSL's are PHP, SQL, JavaScript and on the opposite are languages like Java , C# , C++ , Ruby etc. Please feel free to correct me if I am wrong. What I would like to know: is there is any tool for .NET/Visual Studio that is similar to Xtext, that allows me to define a grammar and be allowed to generate a programming language based on that with an activity diagram?

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  • Rails: ruby script/generate model, where are the docs?

    - by yar
    I am running ruby script/generate scaffold or ruby script/generate model and I know the basic syntax, like ruby script/generate scaffold Dude name:string face:boolean but I do not know things like: should names of variables have underscores or be camelCased? what kind of variable types are acceptable? Where can I find such information? THANKS! P.S. The answers to my two questions would help for now, too :)

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  • mod_rewrite per-dir redirection returning a 400

    - by Eaterrust
    I moved my images directory to a different folder, and now I want to redirect all images requests from that folder to the new one. I do not have access to the main configuraion file, so I'm doing this in a .htaccess. I tried this, and it works:     RewriteCond %{REQUEST_URI} old_dir/.+.(jpg|png|gif)$     RewriteRule old_dir/(.+[^/]+..+)$ $1 [L,PT] But since they have permanently moved, I want to do a proper redirect, so I added the [R] flag, like this:      %{REQUEST_URI} old_dir/.+.(jpg|png|gif)$     RewriteRule old_dir/(.+[^/]+..+)$ $1 [L,PT,R] But the server gets confused, and returns a 400, so I looked at the log file, and this is what happens:     strip per-dir prefix: C:/wamp/www/natrazyle/old_dir/images/banner.jpg - old_dir/images/banner.jpg     applying pattern 'old_dir/(.+[^/]+..+)$' to uri 'old_dir/images/banner.jpg'     rewrite 'old_dir/images/banner.jpg' - 'images/banner.jpg'     add per-dir prefix: images/banner.jpg - C:/wamp/www/natrazyle/images/banner.jpg     explicitly forcing redirect with http://localhost/C:/wamp/www/natrazyle/images/banner.jpg As you can see, the full local path gets added after localhost I know I'm doing something wrong, I just can't figure it out myself. Any help would be greatly appreciated...

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  • App_offline.htm and SharePoint and wholly contained images&hellip;

    - by Shawn Cicoria
    The question came up today if we could use an “app_offline.htm” file along with HTML in that file that would reference images. First, I wasn’t 100% sure if the app_offline.htm would work, but it sure did.  Since it’s just the Asp.net hosting process that detects the file, it circumvents loading any HttpApplications (SharePoint) beyond just serving up the HTML content. The second question was about having something more than text, specifically <img> tags.  So, since the HttpHandlers are taking all requests for all resources through the Asp.net pipeline, as soon as the app_offline.htm file is there, nothing else will get served from within that web application.    Sure, we could host the file (images) outside the web app, but what fun would that be? So, I found this link on using an image in app_offline.htm http://pbodev.wordpress.com/2009/12/20/app_offline-htm-with-an-image-yes-we-can/ Turns out, the src tag (in fact many tags) can take a stream of data represented by a mime type and base64 encoding inline – such as: <img style="height:515px;width:700px;border-width:0px;" src="data:image/jpeg;base64,/9j/4AAQSkZJRgA   One of the problems we had was the image was too large; so, sliced up the image, but ended up with spaces between each of the slices.  Low and behold, it works with CSS as well.   <style type="text/css"> .Slice_1_jpg { position: absolute; left:0px; top:0px; width:1011px; height:148px; background: url("data:image/jpeg;base64,/9j/4AAQSkZ   And the body is as follows: <body> <div class="Slice_1_jpg"> </div>   For this, I wrote a little Asp.Net site that, using a file upload control, will generate the necessary contents of what needs to go in the “data” value for the stream.  A link to the code is here: http://cicoria.com/downloads/CreateBase64OfImage.zip

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  • loading 60 images locally fast is it possible...? [closed]

    - by Tariq- iPHONE Programmer
    when my app starts it loads 60 images at a time in UIImageView and it also loads a background music. in simulator it works fine but in IPAD it crashes.. -(void)viewDidLoad { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; //img.animationImages = [[NSArray arrayWithObjects: MyImages = [NSArray arrayWithObjects: //[UIImage imageNamed: @"BookOpeningB001.jpg"],...... B099,nil]; //[NSTimer scheduledTimerWithTimeInterval: 8.0 target:self selector:@selector(onTimer) userInfo:nil repeats:NO]; img.animationImages = MyImages; img.animationDuration = 8.0; // seconds img.animationRepeatCount = 1; // 0 = loops forever [img startAnimating]; [self.view addSubview:img]; [img release]; [pool release]; //[img performSelector:@selector(displayImage:) ]; //[self performSelector:@selector(displayImage:) withObject:nil afterDelay:10.0]; [self performSelector: @selector(displayImage) withObject: nil afterDelay: 8.0]; } -(void)displayImage { SelectOption *NextView = [[SelectOption alloc] initWithNibName:nil bundle:nil]; [self presentModalViewController:NextView animated:NO]; [NextView release]; } Am i doing anything wrong ? Is there any other alternative to load the local images faster in UIImageView !

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  • Which is the best image hosting site for hosting images for the website? [closed]

    - by rahul dagli
    Possible Duplicate: How to find web hosting that meets my requirements? I currently have a website and blog and using a limited web hosting plan. When I upload images on my hosting server it consumes a lot of bandwidth and space. So I was thinking of hosting images on some-other image hosting site and direct linking it to my site. I found out few sites like imageshack, photobucket, tinypic, imgur. However, I see all have certain restrictions. The features i am looking for are as follows: 1. At least 10gb space 2. At least 500gb bandwidth (bec I hav very high traffic) 3. Very high speed even during heavy load like 1000 visitors accessing every hour. 4. Ultra reliable servers (99.9% uptime) 5. Privacy control 6. Must not ever delete image if inactive 7. Create and manage albums 8. Company that will last long in business atleast for next 10 years. 9. Free of cost 10. Hotlinking/ Directlinking image.

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  • How can I draw crisp per-pixel images with OpenGL ES on Android?

    - by Qasim
    I have made many Android applications and games in Java before, however I am very new to OpenGL ES. Using guides online, I have made simple things in OpenGL ES, including a simple triangle and a cube. I would like to make a 2D game with OpenGL ES, but what I've been doing isn't working quite so well, as the images I draw aren't to scale, and no matter what guide I use, the image is always choppy and not the right size (I'm debugging on my Nexus S). How can I draw crisp, HD images to the screen with GL ES? Here is an example of what happens when I try to do it: And the actual image: Here is how my texture is created: //get id int id = -1; gl.glGenTextures(1, texture, 0); id = texture[0]; //get bitmap Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.ball); //parameters gl.glBindTexture(GL10.GL_TEXTURE_2D, id); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_REPLACE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //crop image mCropWorkspace[0] = 0; mCropWorkspace[1] = height; mCropWorkspace[2] = width; mCropWorkspace[3] = -height; ((GL11) gl).glTexParameteriv(GL10.GL_TEXTURE_2D, GL11Ext.GL_TEXTURE_CROP_RECT_OES, mCropWorkspace, 0);

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  • Which is the best image hosting site for hosting images for website? [closed]

    - by rahul dagli
    I currently have a website and blog and using a limited web hosting plan. When I upload images on my hosting server it consumes a lot of bandwidth and space. So I was thinking of hosting images on some-other image hosting site and direct linking it to my site. I found out few sites like imageshack, photobucket, tinypic, imgur. However, I see all have certain restrictions. The features i am looking for are as follows: 1. At least 10gb space 2. At least 500gb bandwidth (bec I hav very high traffic) 3. Very high speed even during heavy load like 1000 visitors accessing every hour. 4. Ultra reliable servers (99.9% uptime) 5. Privacy control 6. Must not ever delete image if inactive 7. Create and manage albums 8. Company that will last long in business atleast for next 10 years. 9. Free of cost 10. Hotlinking/ Directlinking image.

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  • Loading images in XNA 4.0; "Cannot Open File" Problems

    - by user32623
    Okay, I'm writing a game in C#/XNA 4.0 and am utterly stumped at my current juncture: Sprite animation. I understand how it works and have all the code in place, but my ContentLoader won't open my file... Basically, my directory looks like this: //WindowsGame1 - "Game1.cs" - //Classes - "NPC.cs" - Content Reference - //Images - "Monster.png" Inside my NPC class, I have all the essential drawing functions, i.e. LoadContent, Draw, Update. And I can get the game to find the correct file and attempt to open it, but when it tries, it throws an exception and tells me it can't open the file. This is how my code in my NPC class looks: Texture2D NPCImage; Vector2 NPCPosition; Animation NPCAnimation = new Animation(); public void Initialize() { NPCAnimation.Initialize(NPCPosition, new Vector2(4, 4)); } public void LoadContent(ContentManager Content) { NPCImage = Content.Load<Texture2D>("_InsertImageFilePathHere_"); NPCAnimation.AnimationImage = NPCImage; } The rest of the code is irrelevant at this point because I can't even get the image to load. I think it might have to do with a directory problem, but I also know little to nothing about spriting or working with images or animations in my code. Any help is appreciated. Not sure if I provided enough information here, so let me know if more is needed! Also, what would be the correct way to direct that Content.Load to Monster.png given the current directory situation? Right now I just have it using the full path from the C:// drive. Thanks in advance!

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  • How to enable the user to add background images to anchor links thought Wordpress admin panel? [closed]

    - by janoChen
    I have css selectors like this on in my style.css: .jimgMenu ul li.landscapes a { background: url(../images/landscapes.jpg) repeat scroll 0%; } What's the easiest way to enable the user to add background images to anchor links like the ones below? front-page.php: <div class="jimgMenu"> <ul> <li class="landscapes"><a href="#nogo">Landscapes</a></li> <li class="people"><a href="#nogo">People</a></li> <li class="nature"><a href="#nogo">Nature</a></li> <li class="abstract"><a href="#nogo">Abstract</a></li> <li class="urban"><a href="#nogo">Urban</a></li> <li class="people2"><a href="#nogo">People</a></li> </ul> </div> To illustrate: .jimgMenu ul li.landscapes a { background: url(<add background image>) repeat scroll 0%; } What that code would look like?

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  • Why isn't my div scrolling horizontally when adding multiple images?

    - by George
    I have an outer div, and inside of that, I have an inner div which contains a list of images. When the images are wider than the outer div, I want to have it scroll horizontally, but instead, it just puts the image on the next line instead of expanding. If I add many rows, the div does scroll vertically, but horizontally, it doesn't do it. This happens on every browser I've tried - Firefox, Chrome, IE, and Safari. Here is the css: #grid-container { left:33px; position:relative; width:300px; } #grid { width:310px; height:400px; overflow:auto; margin-bottom: 15px; } #grid-container ul { width:305px; } #grid-container li { float:left; list-style-type:none; padding:5px 15px 5px 15px; height:88px; text-align:center; } .image-row { float:left; margin-left: 10px; } .grid-image { height:50px; margin-left:-20px; } Here is the html: <div id="grid-container"> <div id="grid"> <div id="row1" class="image-row"> <ul> <li> <img id="img1" class="grid-image" src="images/img1.jpg"> </li> <li> <img id="img2" class="grid-image" src="images/img2.jpg"> </li> <li> <img id="img3" class="grid-image" src="images/img3.jpg"> </li> <li> <img id="img4" class="grid-image" src="images/img4.jpg"> </li> </ul> </div> <div id="row1" class="image-row"> <ul> <li> <img id="img5" class="grid-image" src="images/img5.jpg"> </li> <li> <img id="img6" class="grid-image" src="images/img6.jpg"> </li> </ul> </div> </div> </div> The problem is img4 is showing on the second row (with img5 and img5 on the third row), even though it should on the first row and the grid div should scroll horizontally. It does scroll vertically. Can I force the div to expand? If I remove the width from the grid div, I do get the horizontal scroll bar, but the image is still on the second row.

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  • Rewriting Apache URLs to use only paths and set response headers

    - by jabley
    I have apache httpd in front of an application running in Tomcat. The application exposes URLs of the form: /path/to/images?id={an-image-id} The entities returned by such URLs are images (even though URIs are opaque, I find human-friendly ones are easier to work with!). The application does not set caching directives on the image response, so I've added that via Apache. # LocationMatch to set caching directives on image responses <LocationMatch "^/path/to/images$"> # Can't have Set-Cookie on response, otherwise the downstream caching proxy # won't cache! Header unset Set-Cookie # Mark the response as cacheable. Header append Cache-Control "max-age=8640000" </LocationMatch> Note that I can't use ExpiresByType since not all images served by the app have versioned URIs. I know that ones served by the /path/to/images resource handler are versioned URIs though, which don't perform any sort of content negotiation, and thus are ripe for Far Future Expires management. This is working well for us. Now a requirement has come up to put something else in front of the app (in this case, Amazon CloudFront) to further distribute and cache some of the content. Amazon CloudFront will not pass query string parameters through to my origin server. I thought I would be able to work around this, by changing my apache config appropriately: # Rewrite to map new Amazon CloudFront friendly URIs to the application resources RewriteRule ^/new/path/to/images/([0-9]+) /path/to/images?id=$1 [PT] # LocationMatch to set caching directives on image responses <LocationMatch "^/path/to/images$"> # Can't have Set-Cookie on response, otherwise the downstream caching proxy # won't cache! Header unset Set-Cookie # Mark the response as cacheable. Header append Cache-Control "max-age=8640000" </LocationMatch> This works fine in terms of serving the content, but there are no longer caching directives with the response. I've tried playing around with [PT], [P] for the RewriteRule, and adding a new LocationMatch directive: # Rewrite to map new Amazon CloudFront friendly URIs to the application resources # /new/path/to/images/12345 -> /path/to/images?id=12345 RewriteRule ^/new/path/to/images/([0-9]+) /path/to/images?id=$1 [PT] # LocationMatch to set caching directives on image responses <LocationMatch "^/path/to/images$"> # Can't have Set-Cookie on response, otherwise the downstream caching proxy # won't cache! Header unset Set-Cookie # Mark the response as cacheable. Header append Cache-Control "max-age=8640000" </LocationMatch> <LocationMatch "^/new/path/to/images/"> # Can't have Set-Cookie on response, otherwise the downstream caching proxy # won't cache! Header unset Set-Cookie # Mark the response as cacheable. Header append Cache-Control "max-age=8640000" </LocationMatch> Unfortunately, I'm still unable to get the Cache-Control header added to the response with the new URL format. Please point out what I'm missing to get /new/path/to/images/12345 returning a 200 response with a Cache-Control: max-age=8640000 header. Pointers as to how to debug apache like this would be appreciated as well!

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  • How to implement jquery and Mootools together ?

    - by Avi Kumar Manku
    I am developing a website in which I am implementing two slider for images gallery using one with jQuery and one with moottools. But there is problem in implementing these because when I use both together the jQuery slider doesn't works where mootools slider works. jQuery slider works in case where I remove mootools. What should I do to implement both sliders together? Any suggestions will be helpful. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Tresmode | Footwear &amp; Accessories</title> <script type="text/javascript" src="js/jquery-1.5.min.js"></script> <script src="js/jquery.easing.1.3.js" type="text/javascript"></script> <script src="js/jquery.slideviewer.1.2.js" type="text/javascript"></script> <!-- Syntax hl --> <script src="js/jquery.syntax.min.js" type="text/javascript" charset="utf-8"></script> <script type="text/javascript"> $(window).bind("load", function() { $("div#mygaltop").slideView({toolTip: true, ttOpacity: 0.5}); $("div#mygalone").slideView(); //if leaved blank performs the default kind of animation (easeInOutExpo, 750) $("div#mygaltwo").slideView({ easeFunc: "easeInOutBounce", easeTime: 2200, toolTip: true }); $("div#mygalthree").slideView({ easeFunc: "easeInOutSine", easeTime: 100, uiBefore: true, ttOpacity: 0.5, toolTip: true }); }); $(function(){ $.syntax({root: 'http://www.gcmingati.net/wordpress/wp-content/themes/giancarlo-mingati/js/jquery-syntax/'}); }); </script> <link href="css/style.css" rel="stylesheet" type="text/css" /> <link href="css/product.css" rel="stylesheet" type="text/css" /> <link href="css/scroll.css" rel="stylesheet" type="text/css" /> <!--[if lte IE 8]> <link href="css/ieonly.css" rel="stylesheet" type="text/css" /> <![endif]--> <script language="javascript" type="text/javascript" src="js/mootools-1.2-core.js"></script> <script language="javascript" type="text/javascript" src="js/mootools-1.2-more.js"></script> <script language="javascript" type="text/javascript" src="js/SlideItMoo.js"></script> <script language="javascript" type="text/javascript"> window.addEvent('domready', function(){ /* thumbnails example , links only */ new SlideItMoo({itemsVisible:5, // the number of thumbnails that are visible currentElement: 0, // the current element. starts from 0. If you want to start the display with a specific thumbnail, change this thumbsContainer: 'thumbs', elementScrolled: 'thumb_container', overallContainer: 'gallery_container'}); /* thumbnails example , div containers */ new SlideItMoo({itemsVisible:5, // the number of thumbnails that are visible currentElement: 0, // the current element. starts from 0. If you want to start the display with a specific thumbnail, change this thumbsContainer: 'thumbs2', elementScrolled: 'thumb_container2', overallContainer: 'gallery_container2'}); /* banner rotator example */ new SlideItMoo({itemsVisible:1, // the number of thumbnails that are visible showControls:0, // show the next-previous buttons autoSlide:2500, // insert interval in milliseconds currentElement: 0, // the current element. starts from 0. If you want to start the display with a specific thumbnail, change this transition: Fx.Transitions.Bounce.easeOut, thumbsContainer: 'banners', elementScrolled: 'banner_container', overallContainer: 'banners_container'}); }); </script> </head> <body> <div id="landing"> <!-- landing page menu --> <div id="landing_menu"> <ul> <li><a class="active" href="#">SPECIALS</a></li> <li><a href="#">SHOP MEN'S</a></li> <li class="none"><a class="none" href="#">SHOP WOMEN'S</a></li> </ul> </div> <!-- landing page menu --> <!-- loading container menu --> <div id="container_part"> <div id="big_image_slider"> <!-- <img src="images/briteloves.png" alt="Britelove" /> --> <div id="mygaltop" class="svw"> <ul> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/briteloves.png" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/1.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/2.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/3.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/4.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/5.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/6.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/7.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/8.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/9.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/10.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/11.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/12.jpg" /></li> </ul> </div> </div> <div class="new_style_banner"><img src="images/new_styles.png" alt="new style" /></div> <div class="new_style_banner"><img src="images/ford-super-models.png" alt="ford super models" /></div> </div> <!--- loading container menu --> <!-- footer scrool ---> <div id="footer_scroll"> <!--thumbnails slideshow begin--> <div id="gallery_container"> <div id="thumb_container"> <div id="thumbs"> <a href="gallery/full/DC080302018.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/1.jpg"/></a> <a href="gallery/full/DC080302028.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/2.jpg" /></a> <a href="gallery/full/DC080302030.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/3.jpg"/></a> <a href="gallery/full/DC080302018.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/4.jpg" /></a> <a href="gallery/full/DC080302028.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/5.jpg" /></a> <a href="gallery/full/DC080302030.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/6.jpg"/></a> <a href="gallery/full/DC080302018.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/1.jpg"/></a> <a href="gallery/full/DC080302028.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/2.jpg" /></a> <a href="gallery/full/DC080302030.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/7.jpg"/></a> <a href="gallery/full/DC080302018.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/8.jpg" /></a> <a href="gallery/full/DC080302028.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/9.jpg" /></a> <a href="gallery/full/DC080302030.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/10.jpg"/></a> </div> </div> </div> <!--thumbnails slideshow end--> </div> <!-- foooter scrooll --> </div> <script type="text/javascript"> var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); </script> <script type="text/javascript"> var pageTracker = _gat._getTracker("UA-2064812-2"); pageTracker._initData(); pageTracker._trackPageview(); </script> </body> </html>

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  • How to Generate Spritesheet from a 'problematic' animated Symbol in Flash Pro CS6?

    - by Arthur Wulf White
    In the new Flash Pro CS6 there is an option to generate spriteheet from a symbol. I used these tutorials: http://www.adobe.com/devnet/flash/articles/using-sprite-sheet-generator.html http://tv.adobe.com/watch/cs6-creative-cloud-feature-tour-for-web/generating-sprite-sheets-using-flash-professional-cs6/ And it works really well! An artist I'm working with created a bunch of assets for a game. One of them is a walking person as seen from a top-down view. You can find the .fla here: https://docs.google.com/folder/d/0B3L2bumwc4onRGhLcGNId1p2Szg/edit (If this does not work let me know, it is the first time I used Google Drive to share files) 1 .When I press ctrl+enter I can see it is moving. When I look for the animation, I do not seem to find it. When I select to create a spritesheet, flash suggest creating a spritesheet with one frame in the base pose and no other (animation) frames. What is causing this and how do I correct it? 2 .I want to convert it to a sprite sheet for 32 angles of movement. Is there any magical easy way to get this done? Is there a workaround without using Flash CS6 to do the same thing?

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  • How should I generate and store the boundries of a cave?

    - by Bob Roberts
    I am making a small cave copter game (seriously, where did this type of game come from anyway) and I am trying to figure out how to make and store the procedural generated walls. I am thinking about creating the walls by randomly picking two points away from the center of the screen. They will be no closer than the height of helicopter and no further than the edge of the screen, weighted to prefer to go in the same direction as the point prior so I end up with stalactites and stalagmites and not just noise, at set intervals of distance. To store, perhaps parallel arrays/lists, one for distance from center to top screen and one for distance from center to bottom. Am I way off base with my thinking? I just want the cave to be varied and challenging, I just have never worked with generating data like this. Edit: Woah, I just realized that my idea would lead to a player being able to stay in the middle of the screen and win. That isn't right at all. So the very basis of how I was going to generate is wrong. Edit 2: I also realized I left out a very crucial point. Part of the mechanics of the game will let the player go backwards therefor the data structure should be continuous.

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  • Best way to generate pieces in match-3 games, and then tracking them?

    - by JonLim
    I've been working on a match-3 style game in Actionscript using Flixel, and so far, I've been able to build the core mechanics of the game, including board generation, piece generation, piece swapping and movement, and checking algorithms. However, I am now running into issues with clearing out pieces and letting the above pieces fall down and generating new pieces. The reason I'm running into these issues is that when all of the pieces are generated, the pertinent values (position, sprite ID, and sprite object) are pushed into an array that helps me track everything, all the time. When pieces are moved, I swap the values of the corresponding arrays and life goes on. And that array is the core of my problem: if a row in the middle of the board clears out, ideally, all of the pieces above the cleared pieces should fall down to take their place and new pieces are generated at the top and also fall into place. Except if I try to do that now, all the pieces can fall down, but then I'd have to bump all of their values into the right arrays (oh god my head) and then generate new pieces and fit THOSE into the correct place in the array. Am I overthinking this? Or is there a far better way to track these pieces? Thanks guys!

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  • How to handle 30k files in a project which requires them?

    - by Jeremiah
    Visual Studio 2010 RC - Silverlight Application We have a library of images that we need to have access to. They are given to us from a vendor (through an installer) and they are not in a database, they are files in a folder (a very large monster of a folder). We do not control when the images change, so the vendor needs to be able to override them individually. We get updates frequently enough from this vendor to state that these images change "randomly" and without our (programmer) knowledge. The problem: I don't want 30K images in SVN. Heck, I don't even want to imagine them in my Solution. However, our application requires them in order to run properly. So, our build/staging servers need access to these images (we have two build servers). The Question: How would you handle it when your application will not work as specified without access to each of 30k images and you don't control when those images change? I'm do not want to have a crazy large SVN repository. Because I don't know when any of these images change, I really don't want them in my solution (definitely do not want a large solution, either). I also don't want a bunch of manual steps to do every time these images change. Our mantra, up to this point, has always been, any developer could download from SVN, compile and run our app. These images are going to kill that mantra. I'm tempted to make a WCF service that will return images if they exist and a dummy image if they don't. This way all dev boxes will return a dummy image and our build/staging/production boxes will return real images (ones that actually have the vendor's image installer installed on). This has to be a solved problem. What have other people done to handle these types of problems? I'm open to suggestions.

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  • How can I use varnish to generate a robots.txt file even for subdomain of the same site?

    - by Sam
    I want to generate a robots.txt file using Varnish 2.1. That means that domain.com/robots.txt is served using Varnish and also subdomain.domain.com/robots.txt is also served using Varnish. The robots.txt must be hardcoded into default.vcl file. is that possible? I know Varnish can generate a maintenance page on error. I'm trying to make it generate a robots.txt file. Can anyone help? sub vcl_error { set obj.http.Content-Type = "text/html; charset=utf-8"; synthetic {" <?xml version="1.0" encoding="utf-8"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html> <head> <title>Maintenance in progress</title> </head> <body> <h1>Maintenance in progress</h1> </body> </html> "}; return (deliver); }

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  • How can I generate filesystem images that are usable on many different virtualization systems?

    - by Mark Longair
    I have written a script that generates a root filesystem image (based on Debian lenny) suitable for User-Mode Linux. (Essentially this script creates a filesystem image, mounts it with a loop device, uses debootstrap to create a lenny install, sets up a static IP for TUN/TAP networking, adds public keys for login by SSH and installs a web application.) These filesystem images work pretty well with UML, but it would be nice to be able to generate similar images that people can use on alternative virtualization software, and I'm not familiar with these options at all. In particular, since the idea is to use this image as a standalone server for testing the web application, it's important that the networking works. I wonder if anyone can suggest what would be involved in customizing such root filesystem images such that they could be used with other virtualization software, such as VMware, Xen or as an Amazon EC2 instance? Two particular concerns are: If such systems don't use a raw filesystem image (e.g. they need headers with metadata or are compressed in some particular way) do there exist tools to convert between the different formats? I assume that in the filesystem, at least /etc/network/interfaces will have to be customized, but are more involved changes likely to be necessary? Many thanks for any suggestions...

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  • Creating a multi-column rollover image gallery with HTML 5

    - by nikolaosk
    I know it has been a while since I blogged about HTML 5. I have two posts in this blog about HTML 5. You can find them here and here.I am creating a small content website (only text,images and a contact form) for a friend of mine.He wanted to create a rollover gallery.The whole concept is that we have some small thumbnails on a page, the user hovers over them and they appear enlarged on a designated container/placeholder on a page. I am trying not to use Javascript scripts when I am using effects on a web page and this is what I will be doing in this post.  Well some people will say that HTML 5 is not supported in all browsers. That is true but most of the modern browsers support most of its recommendations. For people who still use IE6 some hacks must be devised.Well to be totally honest I cannot understand why anyone at this day and time is using IE 6.0.That really is beyond me.Well, the point of having a web browser is to be able to ENJOY the great experience that the WE? offers today.  Two very nice sites that show you what features and specifications are implemented by various browsers and their versions are http://caniuse.com/ and http://html5test.com/. At this times Chrome seems to support most of HTML 5 specifications.Another excellent way to find out if the browser supports HTML 5 and CSS 3 features is to use the Javascript lightweight library Modernizr.In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like.You can use Visual Studio 2012 Express edition. You can download it here. In order to be absolutely clear this is not (and could not be ) a detailed tutorial on HTML 5. There are other great resources for that.Navigate to the excellent interactive tutorials of W3School.Another excellent resource is HTML 5 Doctor.For the people who are not convinced yet that they should invest time and resources on becoming experts on HTML 5 I should point out that HTML 5 websites will be ranked higher than others. Search engines will be able to locate better the content of our site and its relevance/importance since it is using semantic tags. Let's move now to the actual hands-on example. In this case (since I am mad Liverpool supporter) I will create a rollover image gallery of Liverpool F.C legends. I create a folder in my desktop. I name it Liverpool Gallery.Then I create two subfolders in it, large-images (I place the large images in there) and thumbs (I place the small images in there).Then I create an empty .html file called LiverpoolLegends.html and an empty .css file called style.css.Please have a look at the HTML Markup that I typed in my fancy editor package below<!doctype html><html lang="en"><head><title>Liverpool Legends Gallery</title><meta charset="utf-8"><link rel="stylesheet" type="text/css" href="style.css"></head><body><header><h1>A page dedicated to Liverpool Legends</h1><h2>Do hover over the images with the mouse to see the full picture</h2></header><ul id="column1"><li><a href="http://weblogs.asp.net/controlpanel/blogs/posteditor.aspx?SelectedNavItem=Posts§ionid=1153&postid=8927200#"><img src="thumbs/john-barnes.jpg" alt=""><img class="large" src="large-images/john-barnes-large.jpg" alt=""></a></li><li><a href="http://weblogs.asp.net/controlpanel/blogs/posteditor.aspx?SelectedNavItem=Posts§ionid=1153&postid=8927200#"><img src="thumbs/ian-rush.jpg" alt=""><img class="large" src="large-images/ian-rush-large.jpg" alt=""></a></li><li><a href="http://weblogs.asp.net/controlpanel/blogs/posteditor.aspx?SelectedNavItem=Posts§ionid=1153&postid=8927200#"><img src="thumbs/graeme-souness.jpg" alt=""><img class="large" src="large-images/graeme-souness-large.jpg" alt=""></a></li></ul><ul id="column2"><li><a href="http://weblogs.asp.net/controlpanel/blogs/posteditor.aspx?SelectedNavItem=Posts§ionid=1153&postid=8927200#"><img src="thumbs/steven-gerrard.jpg" alt=""><img class="large" src="large-images/steven-gerrard-large.jpg" alt=""></a></li><li><a href="http://weblogs.asp.net/controlpanel/blogs/posteditor.aspx?SelectedNavItem=Posts§ionid=1153&postid=8927200#"><img src="thumbs/kenny-dalglish.jpg" alt=""><img class="large" src="large-images/kenny-dalglish-large.jpg" alt=""></a></li><li><a href="http://weblogs.asp.net/controlpanel/blogs/posteditor.aspx?SelectedNavItem=Posts§ionid=1153&postid=8927200#"><img src="thumbs/robbie-fowler.jpg" alt=""><img class="large" src="large-images/robbie-fowler-large.jpg" alt=""></a></li></ul><ul id="column3"><li><a href="http://weblogs.asp.net/controlpanel/blogs/posteditor.aspx?SelectedNavItem=Posts§ionid=1153&postid=8927200#"><img src="thumbs/alan-hansen.jpg" alt=""><img class="large" src="large-images/alan-hansen-large.jpg" alt=""></a></li><li><a href="http://weblogs.asp.net/controlpanel/blogs/posteditor.aspx?SelectedNavItem=Posts§ionid=1153&postid=8927200#"><img src="thumbs/michael-owen.jpg" alt=""><img class="large" src="large-images/michael-owen-large.jpg" alt=""></a></li></ul></body></html> It is very easy to follow the markup. Please have a look at the new doctype and the new semantic tag <header>. I have 3 columns and I place my images in there.There is a class called "large".I will use this class in my CSS code to hide the large image when the mouse is not on (hover) an image Make sure you validate your HTML 5 page in the validator found hereHave a look at the CSS code below that makes it all happen.img { border:none;}#column1 { position: absolute; top: 30; left: 100; }li { margin: 15px; list-style-type:none;}#column1 a img.large {  position: absolute; top: 0; left:700px; visibility: hidden;}#column1 a:hover { background: white;}#column1 a:hover img.large { visibility:visible;}#column2 { position: absolute; top: 30; left: 195px; }li { margin: 5px; list-style-type:none;}#column2 a img.large { position: absolute; top: 0; left:510px; margin-left:0; visibility: hidden;}#column2 a:hover { background: white;}#column2 a:hover img.large { visibility:visible;}#column3 { position: absolute; top: 30; left: 400px; width:108px;}li { margin: 5px; list-style-type:none;}#column3 a img.large { width: 260px; height:260px; position: absolute; top: 0; left:315px; margin-left:0; visibility: hidden;}#column3 a:hover { background: white;}#column3 a:hover img.large { visibility:visible;}?n the first line of the CSS code I set the images to have no border.Then I place the first column in the page and then remove the bullets from the list elements.Then I use the large CSS class to create a position for the large image and hide it.Finally when the hover event takes place I make the image visible.I repeat the process for the next two columns. I have tested the page with IE 10 and the latest versions of Opera,Chrome and Firefox.Feel free to style your HTML 5 gallery any way you want through the magic of CSS.I did not bother adding background colors and borders because that was beyond the scope of this post. Hope it helps!!!!

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  • Outlook 2003: How to print embedded images in e-mails?

    - by Jon Seigel
    My boss has been trying to print his e-mails with embedded images, but the images don't print. All we get is a placeholder space where the image should be. Ideally, we'd like to have an option to control whether images get printed or not. I Googled this already and the one solution I found, trying to print the e-mail from the separate window using the print icon, did not work. Edit: also tried the solution here without success. I had him forward a sample e-mail to me, and I printed it fine in my Outlook (same version).

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  • Advice on designing a robust program to handle a large library of meta-information & programs

    - by Sam Bryant
    So this might be overly vague, but here it is anyway I'm not really looking for a specific answer, but rather general design principles or direction towards resources that deal with problems like this. It's one of my first large-scale applications, and I would like to do it right. Brief Explanation My basic problem is that I have to write an application that handles a large library of meta-data, can easily modify the meta-data on-the-fly, is robust with respect to crashing, and is very efficient. (Sorta like the design parameters of iTunes, although sometimes iTunes performs more poorly than I would like). If you don't want to read the details, you can skip the rest Long Explanation Specifically I am writing a program that creates a library of image files and meta-data about these files. There is a list of tags that may or may not apply to each image. The program needs to be able to add new images, new tags, assign tags to images, and detect duplicate images, all while operating. The program contains an image Viewer which has tagging operations. The idea is that if a given image A is viewed while the library has tags T1, T2, and T3, then that image will have boolean flags for each of those tags (depending on whether the user tagged that image while it was open in the Viewer). However, prior to being viewed in the Viewer, image A would have no value for tags T1, T2, and T3. Instead it would have a "dirty" flag indicating that it is unknown whether or not A has these tags or not. The program can introduce new tags at any time (which would automatically set all images to "dirty" with respect to this new tag) This program must be fast. It must be easily able to pull up a list of images with or without a certain tag as well as images which are "dirty" with respect to a tag. It has to be crash-safe, in that if it suddenly crashes, all of the tagging information done in that session is not lost (though perhaps it's okay to loose some of it) Finally, it has to work with a lot of images (10,000) I am a fairly experienced programmer, but I have never tried to write a program with such demanding needs and I have never worked with databases. With respect to the meta-data storage, there seem to be a few design choices: Choice 1: Invidual meta-data vs centralized meta-data Individual Meta-Data: have a separate meta-data file for each image. This way, as soon as you change the meta-data for an image, it can be written to the hard disk, without having to rewrite the information for all of the other images. Centralized Meta-Data: Have a single file to hold the meta-data for every file. This would probably require meta-data writes in intervals as opposed to after every change. The benefit here is that you could keep a centralized list of all images with a given tag, ect, making the task of pulling up all images with a given tag very efficient

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  • Flexi Slider 2 Ipad showing images underneath main slider image but all other os are fine [closed]

    - by David Buckley
    I am using the Flexi Slider 2 for the jquery slider on this test page but for some reason on the ipad it shows all images in a list and doesnt appear to load the jquery but if you rotate the ipad it works any ideas would be greatly appreciate please forgive my english im a programmer not an english lecture. http://colintest.webdeveloperbelfast.com/donate.php it is not spam their functions the client is wanting the demo u guys take things so bloddy littler when a person is asking for help please do not use the paypal buttons their only their for demo purpose this is not spam

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