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  • Downloading large files with AFNetworking

    - by goodfella
    I'm trying to implement downloading of a large file and show to user current progress, but block in: -[AFURLConnectionOperation setDownloadProgressBlock:] returns incorrect bytesRead and totalBytesRead values (they are smaller than they should be). For example: If I have a 90MB file and when it downloads completely, latest block invocation in setDownloadProgressBlock: gives me totalBytesRead value about 30MB. On other side, if file is 2MB large, latest block invocation gives correct totalBytesRead 2MB value. AFNetworking is updated to the latest version from github. If AFNetworking can't do it correctly, what solution can I use? Edit: I've determined that even if file is not downloaded completely (and this happens every time with relatively big file) AFNetworking calls success block in: -[AFHTTPRequestOperation setCompletionBlockWithSuccess:failure] I asked a similar question here about this situation, but didn't get any answers. I can check in code downloaded and real file sizes, but AFNetworking has no API for continuation of partial download.

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  • How to wait until location is completely found? (Core Location)

    - by sudo rm -rf
    Hello. I have a problem within my app. I'm trying to find the user's location to the best preciseness in order to determine their zip-code. Currently I have a button that, when pressed, starts a method named locateMe. -(IBAction)locateMe; { self.locationManager = [[CLLocationManager alloc] init]; locationManager.delegate = self; locationManager.desiredAccuracy = kCLLocationAccuracyBest; [locationManager startUpdatingLocation]; Then I've implemented didUpdateToLocation: -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation; { NSLog(@"Found location! %f,%f",newLocation.coordinate.latitude,newLocation.coordinate.longitude); } I had previously done much more complicated stuff in didUpdateToLocation but as I tested some things I realized that the first location it found was not precise in the least. So, I put the NSLog call in there and it gave me an output similar to below... Found location! 39.594093,-98.614834 Found location! 39.601372,-98.592171 Found location! 39.601372,-98.592171 Found location! 39.611444,-98.538196 Found location! 39.611444,-98.538196 As you can see, it first gives me a value which is not correct, which was causing problems within my app because it wasn't giving the correct location. So, here's my question. Is there any way I can wait for the location manager to finish finding the most precise location? Thanks in advance! EDIT: I'm wanting something like this: if (newLocation.horizontalAccuracy <= locationManager.desiredAccuracy) { } But it never gets called!

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  • Loading UINavigationController from another nib automatically by UITabBarController

    - by porneL
    I think I've found the cause: Document Info window in IB has a warning: "'Selected Navigation Controller (Second)' has nib name property set to 'SecondView.nib', but this view controller is not intended to have its view set in this manner." Bummer. I've built nib in Interface Builder that has UITabBarController at top level and switches between UINavigationControllers. It works fine when everything is in a single nib file, but I'd like to use separate nib files for UINavigationControllers. Starting with Apple's TabBar template, if I just change class of SecondView to UINavigationController, it all breaks: and all I get is this: Is it possible to have separate file for UINavigationController without programmatically setting everything? I would like TabBarController to handle loading and unloading of nibs.

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  • Do somthing when animation is ready.

    - by f0rz
    Hi! I have a animation in my navigationbased application. [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1.5]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:self.view cache:YES]; [UIImageView commitAnimations]; Directly after this bit of code i call [self.navigationController popViewControllerAnimated:NO]; The thing is, I dont want to pop my ViewController before my animation is ready. Can someone point me to right directions here ?

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  • How can I dynamically hide a button from a view?

    - by jpm
    I would like to dynamically hide a button in one of my views, depending on a certain condition. I tried adding some code to the view controller's -viewWillAppear method, to make the button hidden before displaying the actual view, but I still don't know how to do that. I have a reference to the button through an IBOutlet, but I'm not sure how to move forward from here. For reference, this is a UIBarButtonItem instance.

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  • How to rotate a UIImageView?

    - by jkally
    It's quite frustrating not to be able to do such a simple task: I have an "app" with a single viewcontroller, and in it a single UIImageView, that's initialized to a specific image at potrtait mode. Now when the iPhone gets roteated to landscape mode and the shouldAutorotateToInterfaceOrientation event fires, at which I return YES, my resulting UIImageView looks totally screwed up: either the image is stretched so to fill landscape mode frame (which looks ridiculuous of course) or the top and bottom of the image are cropped. How can I have my UIImageview and the contained image handle the device rotation gracefully, and display normal looking image at landscape mode as well?

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  • Core Data Predicates with Subclassed NSManagedObjects

    - by coneybeare
    I have an AUDIO class. This audio has a SOUND_A subclass and a SOUND_B subclass. This is all done correctly and is working fine. I have another model, lets call it PLAYLIST_JOIN, and this can contain (in the real world) SOUND_A's and SOUND_B's, so we give it a relationship of AUDIO and PLAYLIST. This all works in the app. The problem I am having now is querying the PLAYLIST_JOIN table with an NSPredicate. What I want to do is find an exact PLAYLIST_JOIN item by giving it 2 keys in the predicate sound_a._sound_a_id = %@ && playlist.playlist_id = %@ and sound_b.sound_b_id = %@ && playlist.playlist_id = %@ The main problem is that because the table does not store sound_a and sound_b, but stored audio, I cannot use this syntax. I do not have the option of reorganizing the sound_a and sound_b to use the same _id attribute name, so how do I do this? Can I pass a method to the predicate? something like this: [audio getID] = %@ && playlist_id = %@

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  • How to get cell text based on indexPath?

    - by Sheehan Alam
    I have a UITabBarController with more than 5 UITabBarItems so the moreNavigationController is available. In my UITabBarController Delegate I do the following: - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { //do some stuff //... UITableView *moreView = (UITableView *)self.tabBarController.moreNavigationController.topViewController.view; moreView.delegate = self; } I want to implement a UITableViewDelegate so I can capture the row that was selected, set a custom view property and then push the view controller: - (void)tableView:(UITableView *)tblView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //how can I get the text of the cell here? } I need to get the text of a cell when the user taps on a row. How can I accomplish this?

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  • Issue scrolling table view with content inset

    - by Rog
    Hi all, I am experiencing a weird scrolling issue and I was hoping someone could give me a hand in trying to identify why this is happening. I have included the part of my code that I think is relevant to the question but am happy to update this post with whatever else is needed. I have implemented a pull to refresh view in the tableview's content inset area. The refresh fires an Async NSURLConnection that pulls data from a webserver, parses the relevant information and refreshes the table as required. This is where the refresh process kicks off: - (void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)decelerate{ if (scrollView.contentOffset.y <= - 65.0f && !self.reloading) { self.reloading = YES; [self reloadTableViewDataSource]; [refreshHeaderView setState:EGOOPullRefreshLoading]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.2]; self.tableView.contentInset = UIEdgeInsetsMake(60.0f, 0.0f, 0.0f, 0.0f); [UIView commitAnimations]; } } Problem is if I start to scroll whilst the content inset is "visible" (i.e. during reload) I get this weird behaviour where my table sections do not scroll all the way to the top - see screenshot for a clear visual of what I am trying to describe here. I have included a couple of screenshots below that clearly identify what is happening at the moment. Has anyone experienced this before? Any ideas on what I should be looking at to try and fix it? Many thanks in advance, Rog And this is the result if I start scrolling the table. The orange bit at the top of the image is the actual navigation bar, where I would expect the table section (date 1 December 2010) to be.

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  • iPhone Using a Modal View from a TabBar View

    - by mbarron
    Using a Modal View from a TabBar View I always get the following error: Error from Debugger: Previous Frame identical to this frame (gdb could not unwind past this frame) I have an App using a TabBar. From one of the TabViews I need to display a View modally. I try: if(self.gmailController == nil) { self.gmailController = [[GMailViewController alloc] initWithNibName:@"GMailView" bundle:nil]; } [[self.navigationController] presentModalViewController:gmailController animated:YES]; //////// And I have tried: [self.parentViewController presentModalViewController:gmailController animated:YES]; and [self.tabBarController presentModalViewController:gmailController animated:YES]; and [self presentModalViewController:gmailController animated:YES]; Thanks for reading! Any comments welcome. Mark

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  • iPhone Camera and Image Chooser

    - by PF1
    Hi Everyone: I have found a lot of information on using UIImagePickerController to let the user choose the image they want from the Photos application's data. I am wondering how I can create this same effect on 3.0, as it doesn't seem as if a lot of the old code works anymore. In addition, I would like the user to be able to take a new picture from this same pop-up. Thanks for any help!

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  • UIScrollView eating touches from its parent

    - by Jon Hull
    I have nested scrollViews (or rather a subclass of UIScrollView inside of an actual scrollview). I set the size of the inner view to its contentSize and set scrollEnabled = NO, because I only want the outside view scrolling. But the innerView occasionally eats touches and keeps the outerView from scrolling when it should. Is there something else I need to set to keep it from stealing the scrolling touches, but still allowing user interaction (e.g. editing a textView)?

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  • iPhone write to file (alternative directory)

    - by strider2k
    New to iPhone 3.2, Apple introduced File-Sharing support. Details can be found at https://developer.apple.com/iphone/library/releasenotes/General/WhatsNewIniPhoneOS/Articles/iPhoneOS3_2.html#//apple_ref/doc/uid/TP40009337-SW1 . Now, most examples floating around in the web demonstrates writing to the documents directory. What if I want to write files from my app but I don't want the user to be able to see it via iTunes? I'm looking at the Files and Networking section of the iPhone OS Programming Guide and I'm unsure what would be a good alternative to the documents directory for writing files to hide from the user and not be rejected by Apple's review team.

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  • NSString stringWithFormat question

    - by John Smith
    I am trying to build a small table using NSString. I cannot seem to format the strings properly. Here is what I have [NSString stringWithFormat:@"%8@: %.6f",e,v] where e is an NSString from somewhere else, and v is a float. What I want is output something like this: Grapes: 20.3 Pomegranates: 2.5 Oranges: 15.1 What I get is Grapes:20.3 Pomegranates:2.5 Oranges:15.1 How can I fix my format to do something like this?

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  • Release Quickie

    - by Meltemi
    How to succinctly handle this situation. I'm not properly releasing contactDictionary in the if statement... NSNumber *pIDAsNumber; ... NSMutableDictionary *contactDictionary = [NSMutableDictionary dictionaryWithDictionary:[defaults dictionaryForKey:kContactDictionary]]; if (!contactDictionary) { contactDictionary = [[NSMutableDictionary alloc] initWithCapacity:1]; } [contactDictionary setObject:pIDAsNumber forKey:[myClass.personIDAsNumber stringValue]]; [defaults setObject:contactDictionary forKey:kContactDictionary];

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  • Reach the end of the tableview without using 'numberOfRowsInSection' delegate method iphone sdk

    - by neha
    Hi all, I want to add a view after the last cell of tableview. I need to define the frame for it. If I want to add something before the first cell, then I can set the frame as refreshHeaderView = [[EGORefreshTableHeaderView alloc] initWithFrame:CGRectMake(0.0f, 0.0f - self.view.bounds.size.height,320.0f, self.view.bounds.size.height)]; But how to find the y coordinate of the frame of view to be set after the last cell. Thanx in advance.

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  • Custom cell and Delete/Move indicators

    - by Kamchatka
    Hello, I have a custom UITableViewCell. However, when I got in edit mode, I don't have any Delete and Move indicators appearing. The custom cell draws itself in the contentView. In layoutSubviews, I make sure there is space on the left and one the right of the contentView so that the controls can appear (if this was the problem). - (void)layoutSubviews { self.contentView.frame = CGRectMake(50, 0, self.frame.size.width - 100, sub.thumbnail.size.height + 20); } In the UITableViewController, I return YES in: - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { How could I solve this lack of interactivity. Is there something specific for custom cells? Thanks!

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  • Sliding finger UIImageView

    - by NextRev
    How do you detect when you slide your finger across a UIImageView? Say for example you slide your finger across it and it changes color or something. I want to be able to slide across multiple UIImageViews and have something happen...

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  • Custom UITableView headerView disappears after memory warning

    - by psychotik
    I have a UITableViewController. I create a custom headerView for it's tableView in the loadView method like so: (void)loadView { [super loadView]; UIView* containerView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, width, height * 2 )]; containerView.tag = 'cont'; containerView.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleTopMargin; UIButton* button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(padding, height, width, height); ... //configure UIButton and events UIImageView* imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"image.png"] highlightedImage:[UIImage imageNamed:@"highlight.png"]]; imageView.frame = CGRectMake(0, 0, width, height ); ... //configure UIImageView [containerView addSubview:button]; [containerView addSubview:imageView]; self.tableView.tableHeaderView = containerView; [imageView release]; [containerView release]; } None of the other methods (viewDidLoad/Unload, etc) are overloaded. This controller is hosted in a tab. When I switch to another tab and simulate a memory warning, and then come back to this tab, my UITableView is missing my custon header. All the rows/section are visible as I would expect. Putting a BP in the loadView code above, I see it being invoked when I switch back to the tab after the memory warning, and yet I can't actually see the header. Any ideas about what I'm missing here? EDIT: This happens on the device and the simulator. On the device, I just let a memory warning occur by opening a bunch of different apps while mine is in the background.

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