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  • Custom cell and Delete/Move indicators

    - by Kamchatka
    Hello, I have a custom UITableViewCell. However, when I got in edit mode, I don't have any Delete and Move indicators appearing. The custom cell draws itself in the contentView. In layoutSubviews, I make sure there is space on the left and one the right of the contentView so that the controls can appear (if this was the problem). - (void)layoutSubviews { self.contentView.frame = CGRectMake(50, 0, self.frame.size.width - 100, sub.thumbnail.size.height + 20); } In the UITableViewController, I return YES in: - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { How could I solve this lack of interactivity. Is there something specific for custom cells? Thanks!

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  • Reach the end of the tableview without using 'numberOfRowsInSection' delegate method iphone sdk

    - by neha
    Hi all, I want to add a view after the last cell of tableview. I need to define the frame for it. If I want to add something before the first cell, then I can set the frame as refreshHeaderView = [[EGORefreshTableHeaderView alloc] initWithFrame:CGRectMake(0.0f, 0.0f - self.view.bounds.size.height,320.0f, self.view.bounds.size.height)]; But how to find the y coordinate of the frame of view to be set after the last cell. Thanx in advance.

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  • PresentModalViewController from within UISplitViewController: weird behavior in landscape mode

    - by Krumelur
    Hi, I've been using PresentModalViewController a lot and never had any issues. But when showing a modal controller from within any controller hosted by a UISplitViewController I get strange orientation bugs. In my table view (which is root controller of the UISplitView), when a cell is touched, I call: MyController oModal = new MyController(); oModal.ModalPresentationStyle = UIModalPresentationStyle.FormSheet; oModal.ModalTransitionStyle = UIModalTransitionStyle.CrossDissolve; this.PresentModalViewControll(oModal, true); If the iPad is in Portrait, all is okay. If it is in landscape however, the modal controller fades in but its orientation is incorrect. Then, after fading in has finished, it suddenly flips 90 degrees and adjusts to correct orientation. I have overriden ShouldAutoRotateToInterfaceOrientation(), so that cannot be it. Ideas? René

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  • Custom UITableView headerView disappears after memory warning

    - by psychotik
    I have a UITableViewController. I create a custom headerView for it's tableView in the loadView method like so: (void)loadView { [super loadView]; UIView* containerView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, width, height * 2 )]; containerView.tag = 'cont'; containerView.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleTopMargin; UIButton* button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(padding, height, width, height); ... //configure UIButton and events UIImageView* imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"image.png"] highlightedImage:[UIImage imageNamed:@"highlight.png"]]; imageView.frame = CGRectMake(0, 0, width, height ); ... //configure UIImageView [containerView addSubview:button]; [containerView addSubview:imageView]; self.tableView.tableHeaderView = containerView; [imageView release]; [containerView release]; } None of the other methods (viewDidLoad/Unload, etc) are overloaded. This controller is hosted in a tab. When I switch to another tab and simulate a memory warning, and then come back to this tab, my UITableView is missing my custon header. All the rows/section are visible as I would expect. Putting a BP in the loadView code above, I see it being invoked when I switch back to the tab after the memory warning, and yet I can't actually see the header. Any ideas about what I'm missing here? EDIT: This happens on the device and the simulator. On the device, I just let a memory warning occur by opening a bunch of different apps while mine is in the background.

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  • Teaching a kid to type in order to start programming

    - by at
    My 5 year old wants to start programming, but he doesn't yet know how to type without looking for each letter 1 at a time. I know it's going to frustrate him to go so slow because of his typing speed. And it's not going to be fun looking for all the letters constantly... So what's the best way to get him to type fast? Clearly he'll need to type a lot of punctuation like semicolons, colons and symbols. So his little hands will have to get used to spreading over the keyboard... I did some google searches and found some very poor looking apps that focused on the letters.

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  • Problem of Sprites and labels are displayed by white boxes.

    - by srikanth rongali
    I am writing a game in cocos2d. I am using a function restartDirector in AppDelegate class. -(void)restartDirector{ [[CCDirector sharedDirector] end]; [[CCDirector sharedDirector] release]; if( ! [CCDirector setDirectorType:CCDirectorTypeDisplayLink] ) [CCDirector setDirectorType:CCDirectorTypeDefault]; [[CCDirector sharedDirector] setPixelFormat:kPixelFormatRGBA8888]; [CCTexture2D setDefaultAlphaPixelFormat:kTexture2DPixelFormat_RGBA8888]; [[CCDirector sharedDirector] setAnimationInterval:1.0/60]; [[CCDirector sharedDirector] setDisplayFPS:YES]; [[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft]; [[CCDirector sharedDirector] attachInView:window]; } This function I called in one of the game Scene . -(void)PracticeMethod:(id)sender { [MY_DELEGATE restartDirector]; CCScene *endPageScene = [CCScene node]; CCLayer *endPageLayer = [DummyScene node]; [endPageScene addChild:endPageLayer]; [[CCDirector sharedDirector] runWithScene:endPageScene]; // [[CCDirector sharedDirector] replaceScene:endPageScene]; } When used the replaceScene, there is no problem in game but the memory of abject allocation is high(I checked in leaks tool). So I used runWithScene. But , while using these when the scene DummyScene is loaded the sprites, labels in it are displayed by white boxes. I cannot see the sprites and labels. If I am using replaceScene everything thing is working fine but the memory allocation is high. this is my problem. Thank you.

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  • Core Data fetch request with array

    - by JK
    I am trying to set a fetch request with a predicate to obtain records in the store whose identifiers attribute match an array of identifiers specified in the predicate e.g. NSString *predicateString = [NSString stringWithFormat:@"identifier IN %@", employeeIDsArray]; The employeeIDsArray contains a number of NSNumber objects that match IDs in the store. However, I get an error "Unable to parse the format string". This type of predicate works if it is used for filtering an array, but as mentioned, fails for a core data fetch. How should I set the predicate please?

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  • How can I detect if a string contains punctuation marks at the end?

    - by Sheehan Alam
    Lets assume I have the string: "Hello I like your shoes #today...!" I am tokenizing the string by spaces: return [string componentsSeparatedByString:@" "]; So my array contains: Hello I like your shoes #today...! I want to focus on "#today...!" any word that has a # in the prefix I am changing the font color. How can I make sure that only "#today" has its font color changed? I would basically like to figure out if a word has a punctuation mark at the end, and change the color for characters before the punctuation mark.

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  • Preprocess strings file during Xcode build

    - by stigi
    Hello, I know there's a way to preprocess my info.plist file, but is there a similar way to process strings files inside my Settings.bundle? My problem: I have an iPhone app and I want the the user to know about the currently installed version. I do this by displaying it in the apps settings. Now every time i change the bundle version in my info.plist i also have to change the version in the Root.strings in the Settings.bundle. I could run a script action that updates it, but it would be nice to use the preprocessor since I could do even more fun things with it. Thanks!

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  • callbacks via objective-c selectors

    - by codemonkey
    I have a "BSjax" class that I wrote that lets me make async calls to our server to get json result sets, etc using the ASIHTTPRequest class. I set it up so that the BSjax class parses my server's json response, then passes control back to the calling view controller via this call: [[self delegate] performSelectorOnMainThread:@selector(bsRequestFinished:) withObject:self waitUntilDone:YES]; ... where "bsRequestFinished" is the callback method in the calling view controller. This all worked fine and well until I realized that some pages are going to need to make different types of requests... i.e. I'll want to do different types of things in that callback function depending on which type of request was made. To me it seems like being able to pass different callback function names to my BSjax class would be the cleanest fix... but I'm having trouble (and am not even sure if it's possible) to pass in a variable that holds the callback function name and then replace the call above with something like this: [[self delegate] performSelectorOnMainThread:@selector(self.variableCallbackFunctionName) withObject:self waitUntilDone:YES]; ... where "self.variableCallbackFunctionName" is set by the calling view controller when it calls BSjax to make a new request. Is this even possible? If so, advisable? If not, alternatives? EDIT: Note that whatever fix I arrive at will need to take into account the reality that this class is making async requests... so I need to make sure that the callback function processing is correctly tied to the specific requests... as I can't rely on FIFO processing sequence.

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  • How can I replace a UITableViewController with a UIViewController that contains a UITableView?

    - by Dr Dork
    I created a new SplitView iPad project in Xcode and setup the code to populate the TableView (in the RootView on the left) with data. Now I'd like to customize the RootView to contain a DatePicker view along with the TableView, but I'm unsure how to accomplish this. Since the default RootViewController is a subclass of a UITableViewController, I couldn't add a DatePicker view to it in IB (since you can't add a DatePicker to a UITableView). The only way I understand to accomplish my goal of adding a DatePicker to the "Left" RootView is to change the RootViewController from a subclass of a UITableViewController to a subclass of a UIViewController, then I'll be able to add a view to it that contains a DatePicker view and a TableView using IB. Questions... Is this the correct approach to add a DatePicker to the "Left" RootView? If so and I change the RootViewController to a subclass of a UIViewController (instead of a UITableViewController) and add to it a TableView (along with the DatePicker), how will that affect the code I currently have in place for populating my current TableView? Thanks so much for all your help! Below is my current interface code for my RootViewController, if it'll help any. @interface RootViewController : UITableViewController <NSFetchedResultsControllerDelegate> { DetailViewController *detailViewController; NSFetchedResultsController *fetchedResultsController; NSManagedObjectContext *managedObjectContext; } @property (nonatomic, retain) IBOutlet DetailViewController *detailViewController; @property (nonatomic, retain) NSFetchedResultsController *fetchedResultsController; @property (nonatomic, retain) NSManagedObjectContext *managedObjectContext; - (void)insertNewObject:(id)sender; @end

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  • Loading UINavigationController subclass from a Nib

    - by Rits
    My situation is as follows: My class SettingsViewController is a subclass of UINavigationController. That class contains the logic of its rootViewController. For example, it acts as the delegate and data source for two table views in that root view controller. I have no problem setting this up programmatically. In the initializer of SettingsViewController, I can create an additional UIViewController to serve as the root view controller, position the table views in its view, and set their delegates and data sources to self. But I want to load that root view via a Nib. The problem is, I do not know how to connect that Nib with my SettingsViewController, how to set the delegates and data sources. The SettingsViewController is not accessible from within the Nib. 'File Owner' represents the root view controller, not the SettingsViewController. How do I access my UINavigationController subclass from within my root view controllers Nib? Thanks in advance.

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  • How can I build an app with multiple types of controllers?

    - by Sheehan Alam
    How can I accomplish the following: When my app loads a UIView will show 4 buttons Clicking on a button will load a UITabBarController (not a UIView with a UITabBar) that can display multiple views. This seems challenging to me, because in order for me to use the UITabBarController I need to add this to the window's subview in my appDelegate. By doing so, my app automatically will load with the UITabbarController in the root view.

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  • editButtonItem set but no minus buttons?

    - by QAD
    My edit button is placed in viewDidLoad: self.navigationItem.rightBarButtonItem = self.editButtonItem; It shows up correctly on the nav bar, and tapping this button indeed change it to Done. However, no minus buttons show up in my table rows. Swiping a row, then tap Delete works, though. Any ideas? EDIT 1: Here's how I'm doing: - (void)loadView { tableView = [[UITableView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; tableView.delegate = self; tableView.dataSource = self; tableView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; self.view = tableView; } EDIT 2: My observation is that the edit and minus buttons display fine if my tableview is created in IB (RootViewController). The other two (or three) tableview are created by the aforemention code, so that might be the problem. Guess I'd have to dive in to isEditing, editing and whatnot.

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  • How do I create a view with a picker on the bottom and a table view on the top?

    - by Andy
    Hi - first time asker, long-time lurker. I am trying to create an iPhone view that has a date/time picker on the bottom half of the screen, and a grouped, single-section, four-row table view on the top half of the screen (almost identical to the one Apple shows in Fig. 2-4 of their View Controller Programming Guide (but then never goes on to explain). Conceptually, I think I understand that what I need is a main view with a pair of subviews - one for the picker, and one for the table view. I'm pretty sure I can make the picker function once I have it on-screen, and I'm pretty sure I can make the table view function too. What I can't for the life of me figure out is how, programmatically speaking, to get the two views onto the screen simultaneously. I can lay it out perfectly in Interface Builder, but then it all goes to hell when I switch to Xcode...the view appears with the picker, but no table view. Thanks, in advance, for any help you can offer.

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  • Get content length from UIWebView

    - by g0ld2k
    I am looking to find out if a web page has changed, I was going to use the content length of the web page but have not seen a way to do so. Any ideas? Or can anyone think of another way to check periodically if a web page has changed? Any ideas are appreciated. Thanks, Chris

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  • Triple tap with UITapGestureRecognizer

    - by JK
    I have implemented 3 gesture recognizers - single, double and triple tap. Single and double works perfectly, but the 3 tap gesture is interpreted as a 2 tap gesture, despite the number of taps being set correctly. Does a 3 tap gesture require additional code? Thank you

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  • iPhone UIView element similar to the lock screen

    - by Travis
    Does anyone know if there is an open source project for an UIView element that acts in a similar way to the lock screen for the iPhone. I am working on an app that has some sensitive data, and I want to add another layer of comfort for users, to be able to setup a 4 digit pin number on the app. I've seen apps like LoseIt and Weightbot that have similar functionality. There isn't any element for this in the UI Library from what I've been able to find, and was hoping some kind soul might have open sourced something similar to this. Thanks in advance!!!

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