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  • Will the MacBook Pro Early 2011 work better with Ubuntu than the Air Late 2010?

    - by AllanCaeg
    I got this late 2010 11" MacBook Air. I'm having issues with NVIDIA graphics, especially with GNOME Shell. I'm thinking about selling this to switch to the new MacBook Pro, particularly the entry level 13" (see specs here), because of the Intel HD Graphics 3000. I assume that it will be more FOSS-friendly. I just want to point out that there are non-negotiable reasons why I'm keeping an Apple hardware at the moment, so let's keep this on topic. Will the MacBook Pro Early 2011 work better with Ubuntu than the Air Late 2010? Any other factors than the graphics hardware? Should we expect better NVIDIA graphics anytime soon?

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  • Will Ubuntu be releasing an update for Cedar Trail Processors?

    - by Alan
    There is a file available on the Intel web site with the file name "cdv-gfx-drivers-1.0.1_bee.tar.bz2" and a date of July 6, 2012. It can be found by searching the Intel Download Center for the filename or the string "Linux* PowerVR Graphics/Media Drivers". The download page links to the file, release notes and a link, Enabling hardware accelerated playback that takes one to a page containing links to two pdf documents titled "Enabling Hardware Accelerated Playback for Intel® AtomTM Processor N2000/D2000 Series", one for Ubuntu and one for Fedora. The instruction and release notes speak to working with kernel 3.1.0 and since I do not feel I have the skills, knowledge or training to do anything else but, follow the instructions to the "T", I am very reluctant to try anything on my freshly updated 3.2.0 kernel. I would much rather use a Ubuntu supported kernel that applies these drivers and doesn't break anything in the process. Is it a case where this is so new that Canonical has not yet included these drivers but, soon will do so?

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  • Spherical harmonics lighting interpolation

    - by TravisG
    I want to use hardware filtering to smooth out colors in texels of a texture when I'm accessing texels at coordinates that are not directly at the center of the texel, the catch being that the texels store 2 bands of spherical harmonics coefficients (=4 coefficients), not RGBA intensity values. Can I just use hardware filtering like that (GL_LINEAR with and without mip mapping) without any considerations? In other terms: If I were to first convert the coefficients back to intensity representations, than manually interpolate between two intensities, would the resulting intensity be the same as if I interpolated between the coefficient vectors directly and then converted the interpolated result to intensities?

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  • How often do CPUs make calculation errors?

    - by veryfoolish
    In Dijkstra's Notes on Structured Programming he talks a lot about the provability of computer programs as abstract entities. As a corollary, he remarks how testing isn't enough. E.g., he points out the fact that it would be impossible to test a multiplication function f(x,y) = x*y for any large values of x and y across the entire ranges of x and y. My question concerns his misc. remarks on "lousy hardware". I know the essay was written in the 1970s when computer hardware was less reliable, but computers still aren't perfect, so they must make calculation mistakes sometimes. Does anybody know how often this happens or if there are any statistics on this?

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  • What technology to use for turn-based game server? [closed]

    - by mekanikus
    If I create a mobile turn-based game which could consist from 2 up to 6 players. I expect the server to support for about hundreds of game. And I aim for something free and not costly technology. What software and hardware recommendation would be enough for me? I've found some game server engine such as photon. But is it too much for a simple game? I'm thinking of using REST technology with F3 PHP server and Mysql. Will it be adequate? Will only one physical server enough? What is the hardware recommendation for the server?

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  • wireless not enabling, wire works fine

    - by sibby
    I have a built in wireless (with a switch & light on hardware for it) its a Sony Vaio E-series with ubuntu running along side windows 7, the button in the menu for enable wireless is greyed out, and in edit connections window, when i click the button to make it 'ON' it turns it 'off' immediately while the wireless button is switched on & the wireless light flashes once for 3 seconds(light on hardware), wireless works perfectly and the light stays on (solid) on windows 7, and it works fine with wired connection on Ubuntu, 1st time I am trying a Linux OS, everything else works perfectly.

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  • Why Your Firefox 21 Crash ?

    - by Anirudha
    Originally posted on: http://geekswithblogs.net/anirugu/archive/2013/06/25/why-your-firefox-21-crash.aspxEvery new version of Firefox Come with new features. Recently people using Firefox 21 Reported that Their Firefox has crashed after click on X-close button. What is the problem ? Actually Firefox have trouble with “hardware acceleration”. You need to disable it. Try to go to  Tools > options > Browsing > uncheck the hardware acceleration. This is one of the problem in Firefox. If you have any kind of trouble then I recommended you to try https://support.mozilla.org/en-US/questions/new for get official help & support For Firefox

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  • Is there ongoing work in the kernel team to improve battery life under linux?

    - by leousa
    I have read in some forums that the kernel team is working on improving battery life and energy efficiency in linux. Unfortunately our community really lags behind windows and mac in that regard. I would like to read about the reasons why this difference exists with other platforms. Is it purely due to closed hardware specs from vendors or does it has to be with kernel design issues? Apple devices with unix cores have amazing battery times, but they also design their own hardware...just want to understand this issues in a less technical way I know that recent kernel updates in Ubuntu have improved the battery life in most computers, but I was wondering if there is still development going on and where can I read more about it. Thanks in advance

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  • hi, i have a problem with windows 7 so I use ubuntu to bring back my files , but when I tried to open the files I have this message:

    - by user286972
    Error mounting /dev/sda1 at /media/ubuntu/B800C0C300C08A38: Command-line `mount -t "ntfs" -o "uhelper=udisks2,nodev,nosuid,uid=999,gid=999,dmask=0077,fmask=0177" "/dev/sda1" "/media/ubuntu/B800C0C300C08A38"' exited with non-zero exit status 13: ntfs_attr_pread_i: ntfs_pread failed: Input/output error Failed to read NTFS $Bitmap: Input/output error NTFS is either inconsistent, or there is a hardware fault, or it's a SoftRAID/FakeRAID hardware. In the first case run chkdsk /f on Windows then reboot into Windows twice. The usage of the /f parameter is very important! If the device is a SoftRAID/FakeRAID then first activate it and mount a different device under the /dev/mapper/ directory, (e.g. /dev/mapper/nvidia_eahaabcc1). Please see the 'dmraid' documentation for more details.

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  • Fresh install of 12.04 Kernel panic

    - by user70260
    I am attempting to install Ubuntu 12.04 on my computer. After the Ubuntu splash screen, the computer throws up this error: sr 2:0:1:0: [sr0] Unhandled error code Kernel panic - not syncing: Attempted to kill init! PID: 1, comm: run-init Not Tainted 3.2.0-23-generic #36-Ubuntu The computer hardware is as follows: Core 2 quad 9400, 8gb RAM, GTX 275, 3 Mech HD, 2 SSD, Win 7 install. I would like to dual boot Ubuntu on this computer if possible. I did try placing this disk in my laptop and booted successfully which leads me to believe the fault lies with the desktop. Under windows all hardware seems to work ok. Any ideas?

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  • Amis Oracle OpenWorld Summary presentations

    - by JuergenKress
    AMIS Oracle OpenWorld 2013 Review Part 1 - Intro Overview Innovation, Hardware osvm, IAAS database. Watch the presentation here: AMIS Oracle OpenWorld 2013 Review Part 1 - Intro Overview Innovation, Hardware osvm, IAAS database AMIS Oracle OpenWorld 2013 Review Part 2 - Platform Middleware Publication AMIS Oracle OpenWorld 2013 Review Part 3 - Fusion Middleware WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: Amis,OOW,Oracle OpenWorld,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • Interface design where functions need to be called in a specific sequence

    - by Vorac
    The task is to configure a piece of hardware within the device, according to some input specification. This should be achieved as follows: 1) Collect the configuration information. This can happen at different times and places. For example, module A and module B can both request (at different times) some resources from my module. Those 'resources' are actually what the configuration is. 2) After it is clear that no more requests are going to be realized, a startup command, giving a summary of the requested resources, needs to be sent to the hardware. 3) Only after that, can (and must) detailed configuration of said resources be done. 4) Also, only after 2), can (and must) routing of selected resources to the declared callers be done. A common cause for bugs, even for me, who wrote the thing, is mistaking this order. What naming conventions, designs or mechanisms can I employ to make the interface usable by someone who sees the code for the first time?

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  • How to design an interface, where things need to be called in a specific sequence?

    - by Vorac
    The task is to configure a piece of hardware within the device, according to some input specification. This should be achieved as follows: 1) Collect the configuration information. This can happen at different times and places. For example, module A and module B can both request (at different times) some resources from my module. Those 'resources' are actually what the configuration is. 2) After it is clear that no more requests are going to be realized, a startup command, giving a summary of the requested resources, needs to be sent to the hardware. 3) Only after that, can (and must) detailed configuration of said resources be done. 4) Also, only after 2), can (and must) routing of selected resources to the declared callers be done. A common cause for bugs, even for me, who wrote the thing, is mistaking this order. What naming conventions, designs or mechanisms can I employ to make the interface usable by someone who sees the code for the first time?

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  • Any idea of what to do with an old PC?

    - by phineas
    I got an old PC for free, similar to that one. Additionlly, I'm a hobbyist programmer who does mainly python and java under a linux (mostly ubuntu) development environment. And now I wonder what I could do with such a piece of crappy hardware and would be pleased to get a good answer. It's one thing if you code your app that could run on almost any pc (or webbrowser) but another if you got an own hardware platform which you could extend or more generally customize the way you like. What I would like to hear from you: Are you in a similar situation? Have you already done a project like that? What would be your ideas?

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  • System Virtualization

    Methods and applications of system virtualization using Intel virtualization technology Intel Corporation - Intel - Companies - Product Support - Hardware

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  • Qt drag & drop button; drop not detecting

    - by Thomas Verbeke
    I'm creating a 2D game in QT and i'm trying to implement a drag & drop into my program. For some reason the drop is not registered: qDebug should print a message on dropping but this doesn't happen. #include "dialog.h" #include "ui_dialog.h" #include "world.h" #include <vector> Dialog::Dialog(QWidget *parent) : QDialog(parent), ui(new Ui::Dialog) { ui->setupUi(this); scene = new QGraphicsScene(this); ui->graphicsView->setScene(scene); MySquare *item; QGraphicsRectItem *enemyItem; World *myWorld = new World(); std::vector<Tile*> tiles = myWorld->createWorld(":/texture.jpg"); int count = 0; foreach (Tile *tile, tiles){ count++; item = new MySquare(tile->getXPos()*4,tile->getYPos()*4,4,4); item->setBrush(QColor(tile->getValue()*255,tile->getValue()*255,tile->getValue()*255)); item->setAcceptDrops(true); scene->addItem(item); } player = new MySquare(10,20,10,10); player->setAcceptDrops(true); scene->addItem(player); //drag & drop part QPushButton *pushButton = new QPushButton("Click Me",this); connect(pushButton,SIGNAL(pressed()),this,SLOT(makeDrag())); setAcceptDrops(true); } void Dialog::makeDrag() { QDrag *dr = new QDrag(this); // The data to be transferred by the drag and drop operation is contained in a QMimeData object QMimeData *data = new QMimeData; data->setText("This is a test"); // Assign ownership of the QMimeData object to the QDrag object. dr->setMimeData(data); // Start the drag and drop operation dr->start(); } mysquare.cpp #include "mysquare.h" MySquare::MySquare(int _x,int _y, int _w, int _h) { isPlayer=false; Pressed=false; setFlag(ItemIsMovable); setFlag(ItemIsFocusable); setAcceptDrops(true); color=Qt::red; color_pressed = Qt::green; x = _x; y = _y; w = _w; h = _h; } QRectF MySquare::boundingRect() const { return QRectF(x,y,w,h); } void MySquare::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { QRectF rec = boundingRect(); QBrush brush(color); if (Pressed){ brush.setColor(color); } else { brush.setColor(color_pressed); } painter->fillRect(rec,brush); painter->drawRect(rec); } void MySquare::mousePressEvent(QGraphicsSceneMouseEvent *event) { Pressed=true; update(); QGraphicsItem::mousePressEvent(event); qDebug() << "mouse Pressed"; } void MySquare::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { Pressed=false; update(); QGraphicsItem::mousePressEvent(event); qDebug() << "mouse Released"; } void MySquare::keyPressEvent(QKeyEvent *event){ int x = pos().x(); int y = pos().y(); //key handling QGraphicsItem::keyPressEvent(event); } void MySquare::dropEvent(QDropEvent *event) { qDebug("dropEvent - square"); // Unpack dropped data and handle it the way you want qDebug("Contents: %s", event->mimeData()->text().toLatin1().data()); } void MySquare::dragMoveEvent(QDragMoveEvent *event){ qDebug("dragMoveEvent - square "); event->accept(); } void MySquare::dragEnterEvent(QDragEnterEvent *event){ event->setAccepted(true); qDebug("dragEnterEvent - square"); event->acceptProposedAction(); } void MySquare::setBrush(QColor _color){ color = _color; color_pressed = _color; update(); //repaint } edit; there is no problem with qDebug() i'm just using it to test them i'm inside the drag events..which i'm not

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  • Calling class in Java after editing file used in as source for table

    - by user2892290
    I'm currently working on a project, I'll try to subrscibe first. I save data into text file, that I use as a source for browser of that data. The browser is based on table that contains the data. I have to rewrite the source file everytime I delete or edit data. That's where the problem comes in. After deleting or editing data I call a method to create the table again, but the table never creates. Is it possibly made by editing the file and calling the method right after that? If I restart my app the table is successfully created with right data. Take in note that I don't get any error message. This is the method I use for loading data from source file: try (BufferedReader input1 = new BufferedReader(new FileReader("./src/data.src"))) { int lines = 0; while (input1.read() != -1) { if (!(input1.readLine()).equals("")) { lines++; } } input1.close(); if (lines == 0) { JOptionPane.showMessageDialog(null, "No data to load, create a note first!"); new Writer().build(frame); } else { try (BufferedReader input = new BufferedReader(new FileReader("./src/data.src"))) { Game[] g = new Game[lines]; String currentLine; String[] help; int counter = 0; while (lines > 0) { currentLine = input.readLine(); help = currentLine.split("#"); g[counter] = new Game(help[0],help[1], help[2], help[3], help[4], help[5], help[6], help[7], help[8], help[9]); counter++; lines--; } input.close(); final JButton bButton = new backButton().create(frame, mPanel); build(g, frame, bButton); mPanel.add(panel); mPanel.add(panel2); mPanel.add(searchPanel); mPanel.add(bButton); bButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { frame.setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR)); panel.removeAll(); frame.setCursor(Cursor.getDefaultCursor()); } }); mPanel.setPreferredSize(new Dimension(1000, 750)); panel.setBorder(new EmptyBorder(10, 10, 10, 10)); frame.setLayout(new FlowLayout()); frame.add(mPanel); frame.pack(); JMenuBar menuBar = new Menu().create(frame, mPanel); frame.setJMenuBar(menuBar); frame.setVisible(true); Rectangle rec = GraphicsEnvironment.getLocalGraphicsEnvironment().getMaximumWindowBounds(); int width = (int) rec.getWidth(); int height = (int) rec.getHeight(); frame.setBounds(1, 3, width, height); frame.addComponentListener(new ComponentAdapter() { @Override public void componentMoved(ComponentEvent e) { frame.setLocation(1, 3); } }); And this is the method I use for creating the table: String[][] tableData = new String[g.length][9]; for (int i = 0; i < tableData.length; i++) { tableData[i][0] = g[i].getChampion(); tableData[i][1] = g[i].getRole(); tableData[i][2] = g[i].getEnemy(); tableData[i][3] = g[i].getDifficulty(); tableData[i][4] = g[i].getResult(); tableData[i][5] = g[i].getScore(); tableData[i][6] = g[i].getGameType(); tableData[i][7] = g[i].getPoints(); tableData[i][8] = g[i].getLeague(); } final JLabel searchLabel = new JLabel("Search for champion played."); final JButton searchButton = new JButton("Search"); final JTextField searchText = new JTextField(20); frame.setTitle("LoL Notepad - reading your notes"); JTable table = new JTable(tableData, columnNames); final JScrollPane scrollPane = new JScrollPane(table); scrollPane.setPreferredSize(new Dimension(980, 500)); panel2.setPreferredSize(new Dimension(1000, 550)); panel2.setVisible(false); panel2.setBorder(new EmptyBorder(10, 10, 10, 10)); panel3.setVisible(false); panel.setLayout(new FlowLayout()); panel.add(scrollPane); searchPanel.add(searchLabel); searchPanel.add(searchText); searchPanel.add(searchButton); searchButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { try { frame.setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR)); search(g, searchText.getText(), frame, bButton); frame.setCursor(Cursor.getDefaultCursor()); } catch (IOException ex) { Logger.getLogger(Reader.class.getName()).log(Level.SEVERE, null, ex); } } }); table.addMouseListener(new MouseAdapter() { @Override public void mousePressed(MouseEvent e) { if (e.getClickCount() == 1) { JTable target = (JTable) e.getSource(); panel.setVisible(false); searchPanel.setVisible(false); bButton.setVisible(false); int row = target.getSelectedRow(); specific(row, g, frame, bButton); } } });

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  • Move sendmail from Fedora 1 to a different server ( fedora 12)

    - by tanieboy4u
    We have a sendmail server that also works as DHCP, DNS, and a gateway to our ISP. It has three network interfaces, one for our ISP ( static IP) and the other two is for LANS on different subnet. The hardware is quite old and we've been experiencing downtime due to hardware failures, so we have decided to upgrade the hardware and while at it upgrade the linux OS to Fedora 12. Were trying to do this with minimal downtime. We are planning to take these steps. Install New OS (Fedora 12) on the new server with 3 network interfaces. Install DHCP, BIND, Sendmail, SpamAssassin, MailScanner, Dovecot, Squirrelmail on the new server. Transfer settings from the old server to the new server. ( This is the hardest part that we know). For DHCP and DNS, we can just copy the dhcp leases and conf file and everything should work right? How do we go about moving the users/email accounts from the old server to the new one? Thanks for all your help!

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  • New Windows Server 2008 R2 WIMP running slower than Windows Server 2003

    - by starshine531
    We recently upgraded a WIMP server from Windows Server 2003 (32 bit) to Windows Server 2008 R2 (64 bit). The new server has significantly better hardware than the old server, yet many processes take much longer than the old box. We have a rather complex web application process that normally takes about 7 seconds on the old box, but on the new one it takes 11-12 seconds. That's down from 15.5 seconds it took before I disabled IPV6. This process involves some queries (some of them involve transactions with maybe 3 queries between the start and commit) and creating and emailing some pdfs. Windows updates are current with a more or less fresh machine. This happens consistently even when we have almost no traffic on the site and memory and cpu aren't being hard pressed at all. The only differences between the servers other than the OS and hardware: 1) When available, we used 64 bit versions of programs 2) The new server uses MySQL 5.5 rather than MySQL 5.1 (I did run the mysql_upgrade program and we use InnoDB for the engine) 3) The new server uses PHP Version 5.3.18 rather than PHP Version 5.3.1 4) With the new OS came IIS7 rather than IIS6 of course. What could be causing better hardware to run so much slower? Let me know if you need more details. Thank you.

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