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  • Android OutOfMemoryError - Loading JSON File

    - by jeremynealbrown
    The app I am working on needs to read a JSON file that may be anywhere from 1.5 to 3 MB in size. It seems to have no problem opening the file and converting the data to a string, but when it attempts to convert the string to a JSONArray, OutOfMemoryErrors are thrown. The exceptions look something like this: E/dalvikvm-heap( 5307): Out of memory on a 280-byte allocation. W/dalvikvm( 5307): Exception thrown (Ljava/lang/OutOfMemoryError;) while throwing internal exception (Ljava/lang/OutOfMemoryError;) One strange thing about this is that the crash only occurs every 2nd or 3rd time the app is run, leaving me to believe that the memory consumed by the app is not being garbage collected each time the app closes. Any insight into how I might get around this issue would be greatly appreciated. I am open to the idea of loading the file in chunks, but I'm not quite sure what the best approach is for such a task. Thank you

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  • exceptions with python unicode encode/decode functions (why doesn't errors=ignore actually ignore th

    - by gatoatigrado
    Does anyone know why the string conversion functions throw exceptions when errors="ignore" is passed? How can I convert from regular Python string objects to unicode without errors being thrown? Thanks very much! python -c "import codecs; codecs.open('tmp', 'wb', encoding='utf8', errors='ignore').write('?????')" returns Traceback (most recent call last): File "", line 1, in File "/usr/lib/python2.6/codecs.py", line 686, in write return self.writer.write(data) File "/usr/lib/python2.6/codecs.py", line 351, in write data, consumed = self.encode(object, self.errors) UnicodeDecodeError: 'ascii' codec can't decode byte 0xd0 in position 0: ordinal not in range(128)

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  • Is there good .sol editor for Flash Player 9 Local Shared Objects? Can we build one?

    - by nerdabilly
    There's plenty of them out there but none of them do what I would like them to do. Most of them crash when opening a file or simply corrupt the data. Many don't run at all. It seems to me that most were written 3-4 years ago for AS2 .sols and no longer work with FP9/AS3 sols. I'd attempt to write my own using AIR but I can't find a new spec of the byte format. There's an explanation of the file format here: http://sourceforge.net/docman/display_doc.php?docid=27026&group_id=131628 and another here: http://sourceforge.net/docman/display_doc.php?docid=27026&group_id=131628 but it looks as though both of these docs are a good 4 years old (pre-FP9) and as I'm not skilled or experienced in file formats, writing a new one, especially without an updated spec, is seeming like less and less of a viable option. Ideally I'd like one that can not only read the .sol, but edit and save new values also. Thanks!

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  • PHP Error - Login Script

    - by gamerzfuse
    I am creating a new login script/members directory. I am creating it from scratch without any frameworks (advice on this matter would also be appreciated). The situation: // Look up the username and password in the database $query = "SELECT admin_id, username FROM admin WHERE adminname = '$admin_user' AND password = SHA1('$admin_pass')"; $data = mysqli_query($dbc, $query); if (mysqli_num_rows($data) == 1) { This bit of code keeps giving me an error (the last line in particular): Warning: mysqli_num_rows() expects parameter 1 to be mysqli_result, boolean given in /home8/craighoo/public_html/employees/security/dir_admin.php on line 20 When echoing the query I get: SELECT admin_id, username FROM admin WHERE adminname = 'admin' AND password = SHA1('tera#byte') Thanks in advance!

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  • Which revision of html5lib is stable?

    - by Mat
    html5lib notes that it's latest release (0.11) is somewhat old. Using the Python portion, I have recursion problems as noted in Issue 70 and Issue 59 but can't find a recent Mercurial revision that is stable. The latest tip is no good, I got the following error from python setup.py install: byte-compiling build/bdist.linux-x86_64/egg/html5lib/treewalkers/_base.py to _base.pyc File "build/bdist.linux-x86_64/egg/html5lib/treewalkers/_base.py", line 40 "data": []} ^ SyntaxError: invalid syntax And I get the following errors at runtime: soup = parser.parse(page.read()) File "build/bdist.linux-x86_64/egg/html5lib/html5parser.py", line 165, in parse File "build/bdist.linux-x86_64/egg/html5lib/html5parser.py", line 144, in _parse File "build/bdist.linux-x86_64/egg/html5lib/html5parser.py", line 454, in processDoctype TypeError: insertDoctype() takes exactly 4 arguments (2 given) I'm using it on Python 2.5.2 with lxml and BeautifulSoup.

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  • Text editor with "forensic" capabilities?

    - by Timo
    This is what happened: I wrote a perl script using TextWrangler and managed to change the encoding to UTF8 BOM, which inserts te BOM marker at the start of the file. Perl promptly misses the #! and mayhem ensues. It then takes me the better part of an afternoon to figure this out since most text editors do not show the BOM marker even with various "show invisibles" options turned on. Now, I've learned my lesson, I should have used less immediately, etc. etc.. What I'm wondering though is whether there is a text editor out there that lets you see every single byte of the file, even if they are "invisible"?

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  • Pentium Assembly Code Question

    - by leon
    Hi I am new to Pentium assembly programming. Could you check if I am doing the translation of C to assembly correctly? Condition: 32-bit addresses, 32 bit integers and 16 bit characters. char[5] vowels="aeiou"; Translate: vowels db "aeoiu" ; or should it be "vowels dw "aeoiu" ? How to access vowels[p]? Is it byte[vowels+p*2]? (since characters are 16 bit? ) Many thanks

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  • C# Generic Arrays and math operations on it

    - by msedi
    Hello, I'm currently involved in a project where I have very large image volumes. This volumes have to processed very fast (adding, subtracting, thresholding, and so on). Additionally most of the volume are so large that they event don't fit into the memory of the system. For that reason I have created an abstract volume class (VoxelVolume) that host the volume and image data and overloads the operators so that it's possible to perform the regular mathematical operations on volumes. Thereby two more questions opened up which I will put into stackoverflow into two additional threads. Here is my first question. My volume is implemented in a way that it only can contain float array data, but most of the containing data is from an UInt16 image source. Only operations on the volume can create float array images. When I started implementing such a volume the class looked like following: public abstract class VoxelVolume<T> { ... } but then I realized that overloading the operators or return values would get more complicated. An example would be: public abstract class VoxelVolume<T> { ... public static VoxelVolume<T> Import<T>(param string[] files) { } } also adding two overloading operators would be more complicated: ... public static VoxelVolume<T> operator+(VoxelVolume<T> A, VoxelVolume<T> B) { ... } Let's assume I can overcome the problems described above, nevertheless I have different types of arrays that contain the image data. Since I have fixed my type in the volumes to float the is no problem and I can do an unsafe operation when adding the contents of two image volume arrays. I have read a few threads here and had a look around the web, but found no real good explanation of what to do when I want to add two arrays of different types in a fast way. Unfortunately every math operation on generics is not possible, since C# is not able to calculate the size of the underlying data type. Of course there might by a way around this problem by using C++/CLR, but currently everything I have done so far, runs in 32bit and 64bit without having to do a thing. Switching to C++/CLR seemed to me (pleased correct me if I'm wrong) that I'm bound to a certain platform (32bit) and I have to compile two assemblies when I let the application run on another platform (64bit). Is this true? So asked shortly: How is it possible to add two arrays of two different types in a fast way. Is it true that the developers of C# haven't thought about this. Switching to a different language (C# - C++) seems not to be an option. I realize that simply performing this operation float []A = new float[]{1,2,3}; byte []B = new byte[]{1,2,3}; float []C = A+B; is not possible and unnecessary although it would be nice if it would work. My solution I was trying was following: public static class ArrayExt { public static unsafe TResult[] Add<T1, T2, TResult>(T1 []A, T2 []B) { // Assume the length of both arrays is equal TResult[] result = new TResult[A.Length]; GCHandle h1 = GCHandle.Alloc (A, Pinned); GCHandle h2 = GCHandle.Alloc (B, Pinned); GCHandle hR = GCHandle.Alloc (C, Pinned); void *ptrA = h1.ToPointer(); void *ptrB = h2.ToPointer(); void *ptrR = hR.ToPointer(); for (int i=0; i<A.Length; i++) { *((TResult *)ptrR) = (TResult *)((T1)*ptrA + (T2)*ptrB)); } h1.Free(); h2.Free(); hR.Free(); return result; } } Please excuse if the code above is not quite correct, I wrote it without using an C# editor. Is such a solution a shown above thinkable? Please feel free to ask if I made a mistake or described some things incompletely. Thanks for your help Martin

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  • casting void* to float* creates only zeros

    - by Paperflyer
    I am reading an audio file using CoreAudio (Extended Audio File Read Services). The audio data gets converted to 4-byte float and handed to me as a void* buffer. It can be played with Audio Queue Services, so its content is correct. Next, I want to draw a waveform and thus need access to the actual samples. So, I cast void* audioData to float*: Float32 *floatData = (Float32 *)audioData; When accessing this data however, I only get 0.0 regardless of the index. Float32 value = floatData[index]; // Is always zero for any index Am I doing something wrong with the cast?

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  • c# HTTPListener encoding issue

    - by Rob Griffin
    I have a Java application sending HTTP requests to a C# application. The C# app uses HTTPListener to listen for requests and respond. On the Java side I'm encoding the URL using UTF-8. When I send a \ character it gets encoded as %5C as expected but on the C# side it becomes a / character. The encoding for the request object is Windows-1252 which I think may be causing the problem. How do I set the default encoding to UTF-8? Currently I'm doing this to convert the encoding: foreach (string key in request.QueryString.Keys) { if (key != null) { byte[] sourceBytes =request.ContentEncoding.GetBytes(request.QueryString[key]); string value = Encoding.UTF8.GetString(sourceBytes)); } } This handles the non ASCII characters I'm also sending but doesn't fix the slash problem. Examining request.QueryString[key] in the debugger shows that the / is already there.

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  • Restlet/Jackson works differently when object implements Serializable

    - by ravyoli
    I am sending an object with some primitive fields using Restlet with Jackson converter. Up until now it worked great. But then I needed my object to implement Serializable, because I need to store it in memcache of GAE. For some reason - when the class implements Serializable, things stop working. Restlet sends a different string representation from before, and I can't even print that string in the server. I tried printing its byte value, char-by-char and the first numbers are: 0xfffd 0xfffd 0x0000 0x0005 0x0073 0x0072 Thanks a lot!

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  • Mapping a boolean[] PostgreSql column with Hibernate

    - by teabot
    I have a column in a PostgreSql database that is defined with type boolean[]. I wish to map this to a Java entity property using Hibernate 3.3.x. However, I cannot find a suitable Java type that Hibernate is happy to map to. I thought that the java.lang.Boolean[] would be the obvious choice, but Hibernate complains: Caused by: org.hibernate.HibernateException: Wrong column type in schema.table for column mycolumn. Found: _bool, expected: bytea at org.hibernate.mapping.Table.validateColumns(Table.java:284) at org.hibernate.cfg.Configuration.validateSchema(Configuration.java:1130) I have also tried the following property types without success: java.lang.String java.lang.boolean[] java.lang.Byte[] How can I map this column?

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  • Java Swing: how to add an image to a JPanel ?

    - by Leonel
    I have a JPanel to which I'd like to add JPEG and PNG images that I generate on the fly. All the examples I've seen so far in the Swing Tutorials, specially in the Swing examples use ImageIcons. I'm generating these images as byte arrays, and they are usually larger than the common icon they use in the examples, at 640x480. Is there any (performance or other) problem in using the ImageIcon class to display an image that size in a JPanel ? What's the usual way of doing it ? How to add an image to a JPanel without using the ImageIcon class ? Edit: A more careful examination of the tutorials and the API shows that you cannot add an ImageIcon directly to a JPanel. Instead, they achieve the same effect by setting the image as an icon of a JLabel. This just doesn't fill right...

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  • Some special characters defined in "ISO-8859-1" can't be shown when encoding with "UTF-8"

    - by Mike.Huang
    I need to get a string from URL request of brower, and then create a text image by requested text. I know the default encoding of the Java net transmission is "ISO-8859-1", it can works normally with all characters what defined in "ISO-8859-1". But when I request a multi-byte Unicode character (e.g. chinese or something like ¤?), then I need to decode it by "UTF-8" from "ISO-8859-1". My codes like: String reslut = new String(requestString.getBytes("ISO-8859-1"), "UTF-8"); Everything is fine, but I found some characters in ISO-8859-1 are not been shown now, which characters are 0x80 - 0xFF(defined in" ISO-8859-1"), i.e. the characters after 0x80 (in "ISO-8859-1") not been shown when converted to "UTF-8" from "ISO-8859-1". Any other method can solve this query?

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  • question about fgets

    - by user105033
    Is this safe to do? (does fgets terminate the buffer with null) or should I be setting the 20th byte to null after the call to fgets before i call clean. // strip new lines void clean(char *data) { while (*data) { if (*data == '\n' || *data == '\r') *data = '\0'; data++; } } // for this, assume that the file contains 1 line no longer than 19 bytes // buffer is freed elsewhere char *load_latest_info(char *file) { FILE *f; char *buffer = (char*) malloc(20); if (f = fopen(file, "r")) if (fgets(buffer, 20, f)) { clean(buffer); return buffer; } free(buffer); return NULL; }

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  • Classloader problems Tomcat 6 javagent

    - by alecswan
    I am using Salve Dependency Injection library that instruments the byte code of the web application. I specified -javaagent in Tomcat VM options and pointed it to the Salve agent jar. The agent jar gets loaded, but then it throws a java.lang.NoClassDefFoundError unable to find classes that are in other Salve jars which are located in WEB-INF/lib folder of my web app. I can solve this problem by putting those JARs in Tomcat/endorsed folder. However, some of those jars depend on third-party libraries, such as Spring and servlet-api.jar. Therefore, I am forced to put all these dependencies in Tomcat/endorsed as well. Could anybody suggest a better way for handling dependencies of a Tomcat javaagent? Thanks.

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  • Converting raw bytes into audio sound

    - by Afro Genius
    In my application I inherit a javastreamingaudio class from the freeTTS package then bypass the write method which sends an array of bytes to the SourceDataLine for audio processing. Instead of writing to the data line, I write this and subsequent byte arrays into a buffer which I then bring into my class and try to process into sound. My application processes sound as arrays of floats so I convert to float and try to process but always get static sound back. I am sure this is the way to go but am missing something along the way. I know that sound is processed as frames and each frame is a group of bytes so in my application I have to process the bytes into frames somehow. Am I looking at this the right way? Thanx in advance for any help.

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  • Hex to Decimal conversion in C

    - by darkie15
    Hi All, Here is my code which is doing the conversion from hex to decimal. The hex values are stored in a unsigned char array: int liIndex ; long hexToDec ; unsigned char length[4]; for (liIndex = 0; liIndex < 4 ; liIndex++) { length[liIndex]= (unsigned char) *content; printf("\n Hex value is %.2x", length[liIndex]); content++; } hexToDec = strtol(length, NULL, 16); Each array element contains 1 byte of information and I have read 4 bytes. When I execute it, here is the output that I get : Hex value is 00 Hex value is 00 Hex value is 00 Hex value is 01 Chunk length is 0 Can any one please help me understand the error here. Th decimal value should have come out as 1 instead of 0. Regards, darkie

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  • Microcontroller to Microcontroller SPI communication

    - by onaclov2000
    Hello again, I was doing some reading and have even gotten a "master" SPI working on my microcontroller. Here is my question, basically if the master wants to initialize a write to the slave we write to the SSPBUF, how do we control what the slave responds with? The datasheet doesn't seem really clear to me the order of events in that case. I.E. Master puts a char into the SSPBUF, this initiates the SPI module to send data to the slave, during the shift, the slave returns a byte. In the slave side, is there something that tells you you have incoming data, and you can write to your SSPBUF first, THEN accept the data? OR Do you have to write to the SSPBUF the first "return value" you want sent back before the master can have an opportunity to initiate a transfer?

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  • Delphi - Using DeviceIoControl passing IOCTL_DISK_GET_LENGTH_INFO to get flash media physical size (Not Partition)

    - by SuicideClutchX2
    Alright this is the result of a couple of other questions. It appears I was doing something wrong with the suggestions and at this point have come up with an error when using the suggested API to get the media size. Those new to my problem I am working at the physical disk level, not within the confines of a partition or file system. Here is the pastebin code for the main unit (Delphi 2009) - http://clutchx2.pastebin.com/iMnq8kSx Here is the application source and executable with a form built to output the status of whats going on - http://www.mediafire.com/?js8e6ci8zrjq0de Its probably easier to use the download, unless your just looking for problems within the code. I will also paste the code here. unit Main; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls; type TfrmMain = class(TForm) edtDrive: TEdit; lblDrive: TLabel; btnMethod1: TButton; btnMethod2: TButton; lblSpace: TLabel; edtSpace: TEdit; lblFail: TLabel; edtFail: TEdit; lblError: TLabel; edtError: TEdit; procedure btnMethod1Click(Sender: TObject); private { Private declarations } public { Public declarations } end; TDiskExtent = record DiskNumber: Cardinal; StartingOffset: Int64; ExtentLength: Int64; end; DISK_EXTENT = TDiskExtent; PDiskExtent = ^TDiskExtent; TVolumeDiskExtents = record NumberOfDiskExtents: Cardinal; Extents: array[0..0] of TDiskExtent; end; VOLUME_DISK_EXTENTS = TVolumeDiskExtents; PVolumeDiskExtents = ^TVolumeDiskExtents; var frmMain: TfrmMain; const FILE_DEVICE_DISK = $00000007; METHOD_BUFFERED = 0; FILE_ANY_ACCESS = 0; IOCTL_DISK_BASE = FILE_DEVICE_DISK; IOCTL_VOLUME_BASE = DWORD('V'); IOCTL_DISK_GET_LENGTH_INFO = $80070017; IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS = ((IOCTL_VOLUME_BASE shl 16) or (FILE_ANY_ACCESS shl 14) or (0 shl 2) or METHOD_BUFFERED); implementation {$R *.dfm} function GetLD(Drive: Char): Cardinal; var Buffer : String; begin Buffer := Format('\\.\%s:',[Drive]); Result := CreateFile(PChar(Buffer),GENERIC_READ Or GENERIC_WRITE,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); If Result = INVALID_HANDLE_VALUE Then begin Result := CreateFile(PChar(Buffer),GENERIC_READ,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); end; end; function GetPD(Drive: Byte): Cardinal; var Buffer : String; begin If Drive = 0 Then begin Result := INVALID_HANDLE_VALUE; Exit; end; Buffer := Format('\\.\PHYSICALDRIVE%d',[Drive]); Result := CreateFile(PChar(Buffer),GENERIC_READ Or GENERIC_WRITE,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); If Result = INVALID_HANDLE_VALUE Then begin Result := CreateFile(PChar(Buffer),GENERIC_READ,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); end; end; function GetPhysicalDiskNumber(Drive: Char): Byte; var LD : DWORD; DiskExtents : PVolumeDiskExtents; DiskExtent : TDiskExtent; BytesReturned : Cardinal; begin Result := 0; LD := GetLD(Drive); If LD = INVALID_HANDLE_VALUE Then Exit; Try DiskExtents := AllocMem(Max_Path); DeviceIOControl(LD,IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS,nil,0,DiskExtents,Max_Path,BytesReturned,nil); If DiskExtents^.NumberOfDiskExtents > 0 Then begin DiskExtent := DiskExtents^.Extents[0]; Result := DiskExtent.DiskNumber; end; Finally CloseHandle(LD); end; end; procedure TfrmMain.btnMethod1Click(Sender: TObject); var PD : DWORD; CardSize: Int64; BytesReturned: DWORD; CallSuccess: Boolean; begin PD := GetPD(GetPhysicalDiskNumber(edtDrive.Text[1])); If PD = INVALID_HANDLE_VALUE Then Begin ShowMessage('Invalid Physical Disk Handle'); Exit; End; CallSuccess := DeviceIoControl(PD, IOCTL_DISK_GET_LENGTH_INFO, nil, 0, @CardSize, SizeOf(CardSize), BytesReturned, nil); if not CallSuccess then begin edtError.Text := IntToStr(GetLastError()); edtFail.Text := 'True'; end else edtFail.Text := 'False'; CloseHandle(PD); end; end. I placed a second method button on the form so I can write a different set of code into the app if I feel like it. Only minimal error handling and safeguards are there is nothing that wasn't necessary for debugging this via source. I tried this on a Sony Memory Stick using a PSP as the reader because I cant find the adapter for using a duo in my machine. The target is an MS and half of my users use a PSP for a reader half dont. However this should work fine on SD cards and that is a secondary target for my work as well. I tried this on a usb memory card reader and several SD cards. Now that I have fixed my attempt I get an error returned. 50 ERROR_NOT_SUPPORTED The request is not supported. I have found an application that uses this API as well as alot of related functions for what I am trying todo. I am getting ready to look into it the application is called DriveImage and its source is here - http://sourceforge.net/projects/diskimage/ The only thing I have really noticed from that application is there use of TFileStream and using that to get a handle on the physical disk.

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  • Handling over-long UTF-8 sequences

    - by Grant McLean
    I've just been reworking my Encoding::FixLatin Perl module to handle over-long utf8 byte sequences and convert them to the shortest normal form. My question is quite simply "is this a bad idea"? A number of sources (including this RFC) suggest that any over-long utf8 should be treated as an error and rejected. They caution against "naive implementations" and leave me with the impression that these things are inherently unsafe. Since the whole purpose of my module is to clean up messy data files with mixed encodings and convert them to nice clean utf8, this seems like just one more thing I can clean up so the application layer doesn't have to deal with it. My code does not concern itself with any semantic meaning the resulting characters might have, it simply converts them into a normalised form. Am I missing something. Is there a hidden danger I haven't considered?

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  • Thread safe lockfree mutual ByteArray queue

    - by user313421
    A byte stream should be transferred and there is one producer thread and a consumer one. Speed of producer is higher than consumer most of the time, and I need enough buffered data for QoS of my application. I read about my problem and there are solutions like shared buffer, PipeStream .NET class ... This class is going to be instantiated many times on server so I need and optimized solution. Is it good idea to use a Queue of ByteArray ? If yes, I'll use an optimization algorithm to guess the Queue size and each ByteArray capacity and theoretically it fits my case. If no, I what's the best approach ? Please let me know if there's a good lock free thread safe implementation of ByteArray Queue in C# or VB. Thanks in advance

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  • C++: building iterator from bits

    - by gruszczy
    I have a bitmap and would like to return an iterator of positions of set bits. Right now I just walk the whole bitmap and if bit is set, then I provide next position. I believe this could be done more effectively: for example build statically array for each combination of bits in single byte and return vector of positions. This can't be done for a whole int, because array would be too big. But maybe there are some better solutions? Do you know any smart algorithms for this?

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  • [OpenGL] I'm having an issue to use GLshort for representing Vertex, and Normal.

    - by Xylopia
    As my project gets close to optimization stage, I notice that reducing Vertex Metadata could vastly improve the performance of 3D rendering. Eventually, I've dearly searched around and have found following advices from stackoverflow. Using GL_SHORT instead of GL_FLOAT in an OpenGL ES vertex array How do you represent a normal or texture coordinate using GLshorts? Advice on speeding up OpenGL ES 1.1 on the iPhone Simple experiments show that switching from "FLOAT" to "SHORT" for vertex and normal isn't tough, but what troubles me is when you're to scale back verticies to their original size (with glScalef), normals are multiplied by the reciprocal of the scale. Then how do you use "short" for both vertex and normal at the same time? I've been trying this and that for about a full day, but I could only go for "float vertex w/ byte normal" or "short vertex w/ float normal" so far. Your help would be truly appreciated.

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  • Easiest way to find the correct kademlia bucket

    - by Martin
    In the Kademlia protocol node IDs are 160 bit numbers. Nodes are stored in buckets, bucket 0 stores all the nodes which have the same ID as this node except for the very last bit, bucket 1 stores all the nodes which have the same ID as this node except for the last 2 bits, and so on for all 160 buckets. What's the fastest way to find which bucket I should put a new node into? I have my buckets simply stored in an array, and need a method like so: Bucket[] buckets; //array with 160 items public Bucket GetBucket(Int160 myId, Int160 otherId) { //some stuff goes here } The obvious approach is to work down from the most significant bit, comparing bit by bit until I find a difference, I'm hoping there is a better approach based around clever bit twiddling. Practical note: My Int160 is stored in a byte array with 20 items, solutions which work well with that kind of structure will be preferred.

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