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  • 2D wave-like sprite movement XNA

    - by TheBroodian
    I'm trying to create a particle that will 'circle' my character. When the particle is created, it's given a random position in relation to my character, and a box to provide boundaries for how far left or right this particle should circle. When I use the phrase 'circle', I'm referring to a simulated circling, i.e., when moving to the right, the particle will appear in front of my character, when passing back to the left, the particle will appear behind my character. That may have been too much context, so let me cut to the chase: In essence, the path I would like my particle to follow would be akin to a sine wave, with the left and right sides of the provided rectangle being the apexes of the wave. The trouble I'm having is that the position of the particle will be random, so it will never be produced at the same place within the wave twice, but I have no idea how to create this sort of behavior procedurally.

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  • Basics of drawing in 2d with OpenGL 3 shaders

    - by davidism
    I am new to OpenGL 3 and graphics programming, and want to create some basic 2d graphics. I have the following scenario of how I might go about drawing a basic (but general) 2d rectangle. I'm not sure if this is the correct way to think about it, or, if it is, how to implement it. In my head, here's how I imagine doing it: t = make_rectangle(width, height) build general VBO, centered at 0, 0 optionally: t.set_scale(2) optionally: t.set_angle(30) t.draw_at(x, y) calculates some sort of scale/rotate/translate matrix (or matrices), passes the VBO and the matrix to a shader program Something happens to clip the world to the view visible on screen. I'm really unclear on how 4 and 5 will work. The main problem is that all the tutorials I find either: use fixed function pipeline, are for 3d, or are unclear how to do something this "simple". Can someone provide me with either a better way to think of / do this, or some concrete code detailing performing the transformations in a shader and constructing and passing the data required for this shader transformation?

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  • Will these type of 403 errors affect my ranking?

    - by Gkhan14
    Let's say I have a directory that has a 403 forbidden error for all of the content in it, however a few of the images in the subdirectoies of the main diretory do NOT have a 403 forbidden error. Will this fact affect my ranking? For example: test.com/system/ (HAS 403 ERROR FOR ALL FILES) - test.com/system/pie/ (HAS 403 ERROR FOR ALL FILES) - test.com/system/pie/image.png (DOES NOT HAVE A 403 ERROR, AND THIS IMAGE IS EMBEDED ON A PAGE ON test.com e.g(test.com/pie/)) This sort of pattern repeats for about 10 different images. This directory is like a secret "system", however all of the content on the main site (test.com) is still accessible to everyone from the public.

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  • How can I tell how a panel item was set up

    - by 4dummies
    I need to do some major surgery on a user account that has somehow sustained configuration damage to the point window decorations are gone, some apps don't listen to the keyboard, etc etc. I run xfce4 sessions. There's a panel on the top of the screen that has applications that I put there once upon a time. I know how to do that, sort of. But I don't remember the details of what I specified. And I'm unaware of an app for the panel that's like the menu editor that lets you see and manipulate an item that's already there. I want to do that because I want to re-do this stuff in a different account. Or possibly do a dotfile transplant on this account and re-edit to include the stuff I'm used to.

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  • forked-daapd without avahi

    - by vixducis
    I'm trying to setup forked-daapd, but i'd prefer it if i could run it without avahi (or rather define my own avahi service instead of using the dbus api). The reason is that i want a netatalk share for my time machine backups and a samba share for the symbolic link support (netatalk doesn't support symlinks). Those two are defined as different services in avahi. To make that work, i have to disable avahi's dbus api, or else netatalk tends to take over all the services (osx prefers afp over smb). If I now try to start forked-daapd, it just doesn't. Forked-daapd requires avahi's dbus api to be enabled and running. Is there some sort of way around this limitation, so that i can manually define my own daap service in avahi. Maybe something like enabling but ignoring the dbus in avahi, or launching a duplicate avahi daemon with a different config file?

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  • How can we reduce downtime at the end of an iteration?

    - by Anna Lear
    Where I work we practice scrum-driven agile with 3-week iterations. Yes, it'd be nice if the iterations were shorter, but changing that isn't an option at the moment. At the end of the iteration, I usually find that the last day goes very slowly. The actual work has already been completed and accepted. There are a couple meetings (the retrospective and the next iteration planning), but other than that not much is going on. What sort of techniques can we as a team use to maintain momentum through the last day? Should we address defects? Get an early start on the next iteration's work anyway? Something else?

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  • Hard Copies VS Soft Copies

    - by Garet Claborn
    Where do you draw the line and say, "OK, I'm actually going to print out this piece of code, spec, formula, or other info and carry it around but these pieces can stay on disk." Well, more importantly why do you draw the line there? I've encountered this a number of times and have some sort of vague conceptions beyond "oh now I'm REALLY stuck, better print this out." I've also found some quicksheets of basic specs to be handy. Really though, I have no particular logic behind what is useful to physically have available in the design and development process. I have a great pile of 'stuff' papers that seemed at least partially relevant at the time, but I only really use about a third of them ever and often end up wishing I had different info on hand. Edit: So this is what I'm hearing in a nutshell: Major parts of the design pattern Common, fairly static and prominently useful code (reference or specs) Some representation of data useful in collaborating or sharing with team Extreme cases of tough problem solving Overwhelmingly,almost never print anything.

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  • Creating a level editor event system

    - by Vaughan Hilts
    I'm designing a level editor for game, and I'm trying to create sort of an 'event' system so I can chain together things. If anyone has used RPG Maker, I'm trying to do similar to their system. Right now, I have an 'EventTemplate' class and a bunch of sub-classed 'EventNodes' which basically just contain properties of their data. Orginally, the IAction and IExecute interface performed logic but it was moved into a DLL to share between the two projects. Question: How can I abstract logic from data in this case? Is my model wrong? Isn't cast typing expensive to parse these actions all the time? Should I write a 'Processor' class to execute these all? But then these actions that can do all sorts of things need to interact with all sorts of sub-systems.

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  • New videos available #dax #ssas #powerpivot

    - by Marco Russo (SQLBI)
    The collaboration I and Alberto started with Project Botticelli is starting producing content. At this point we have three videos available: DAX in Action shows the power of DAX in PowerPivot solving common patterns not so easy or fast to solve in other languages DAX: Calculated Columns vs. Measures shows the difference between calculated columns and measures in DAX Introduction to DAX has a content corresponding to the title! The first two videos are freely available, the third one is longer and visible only to subscribers. The goal for this series of video is to reach advanced Excel users and BI developers that are new to DAX. If we should categorize this content, it’s a sort of level 200 session in a conference. I don’t expect readers of this blog to watch this video (if not for the sake of curiosity!) but if you have to explain this subject to anyone else and you have other priorities… well, you can add this post to the list of resources you provide for studying the subject!

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  • Infrared usb adapter not hot pluggable?

    - by A. Goossens
    For transferring exercise files from my Polar heart rate monitor i use the software Protrainer 5 with an external infrared usb adapter. Using Wine to run Protrainer 5 and some adjustments mentioned here (using irda-utils) i managed to make it work. Well, sort of: every time i want to transfer exercise files and the adapter is not plugged in i have to reboot my laptop with the usb adapter plugged in to make it work. Since i have a laptop it unfortunately is no option to just always leave the adapter in. It seems to me that the usb adapter isn't hot pluggable (which seems odd for a usb device) or there must be another problem. Polar WebLink (other software to transfer exercise files) experiences the same issue. Can anyone help me to fix this problem? Infrared usb adapter: Polar IRDA USB adapter OS: Ubuntu 12.10 (64-bit) Hardware: Lenovo Thinkpad T500

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  • How do I improve my logic in general and programming in particular?

    - by Dinesh Venkata
    I'm good with understanding technology and implementing it. At least that is what I feel. But it seems that when I come across experienced programmers they point out that my logic is weak. I feel that I would need some time with real programming to improve it. But nobody is ready to give that time to me. I'm just about starting my carer and it often feels disheartening to hear this. I want know how can I improve my logic and also does this sort of thing happens to others too?

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  • several subdomains pointing to one folder. fasthosts problem

    - by David
    I have a asp.net website (e.g. www.website.com). The idea is that you will go to the url 'yourname.website.com' and my site will request the name from the sub domain, process it and change the content accordingly. So, I purchased my fasthosts hosting package and created a sub domain which points to a folder within my site. e.g. 'www.website.com/folder'. However, when i now go to the url 'yourname.website.com' it is immediately redirected to 'website.com/folder'. this means I cannot request the subdomain from the url because it has been lost. I have tried contacting these guys but they don't understand and keep going on about some sort of redirect script (although i don't see how any further redirects can solve my problem). Is there something I am missing here? Any suggests or help would be much appreciated!

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  • Cocos2d Tiled Dynamic Object Layer

    - by Rodrigo Camargo
    I'm trying to develop a cocos2d tiled based game using a sort of 'dynamic' object layer. What I want to do is after the tiled map is loaded, the user can drag something into the map and that will become an event when the 'hero' pass over it. I know how to build an object layer in tiled but it seems that is for fixed positions and what I want is a dynamic action position based on what the user can select. For instance, the user can drag a rock into a tile and when the character hit that rock he may die, or something. I'm a little lost about how to make it work. Do you have any idea of what should I use or what should I look for? Thanks in advance!

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  • Windows 8 keyboard shortcuts when virtualising OS X

    - by mbrit
    Seriously, I have no idea why this took me so long to actually sort out.So in Windows 8 you have new keyboard shortcuts for accessing search (Win+Q), charms (Win+C), settings (Win+I), etc. Problem is that some of those collide with standard OS X mapping - for example Win+Q will close down VMware, Win+C will issue copy, etc.You can add additional mappings into VMware. Use the Preferences panel to do that. Here you can see that I've mapped Win+Shift+C to Win+C. (OK, that assumes you use a Windows keyboard with a Mac, like I do. If you use a Mac keyboard, you're mapping Apple+Shift+C to Win+C.)

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  • At what size of data does it become beneficial to move from SQL to NoSQL?

    - by wobbily_col
    As a relational database programmer (most of the time), I read articles about how relational databases don't scale, and NoSQL solutions such as MongoDB do. As most of the databases I have developed so far have been small to mid scale, I have never had a problem that hasn't been solved by some indexing, query optimization or schema redesign. What sort of size would I expect to see MySQL struggling with. How many rows? (I know this is going to depend on the application, and type of data stored. the one that got me thing was basically a genetics database, so would have one main table, with 3 or 4 lookup tables. The main table will contain amongst other things, a chromosome reference, and a position coordinate. It will likely get queried for a number of entries between two potions on a chromosome, to see what is stored there).

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  • Different ways to pass Textures into HLSL shaders

    - by codymanix
    The GraphicsDevice class of xna 4 has the properties Textures and VertexTextures. What is the exact difference? I don't really understand what MSDN tells me about this. I usually use Effect parameters to pass textures to my HLSL shaders. What are the differences between these methods, which is faster? My Scenario: I am working on a minecraft like game, which means lots of separate DrawPrimitives calls and change current Texture often since I have lots of different block types. Since I use an Octtree to organize the world, I cannot easily sort by texture.

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  • Automatically kill a process if it exceeds a given amount of RAM

    - by chrisamiller
    I work on large-scale datasets. When testing new software, a script will sometimes sneak up on me, quickly grab all available RAM, and render my desktop unusable. I'd like a way to set a RAM limit for a process so that if it exceeds that amount, it will be killed automatically. A language-specific solution probably won't work, as I use all sorts of different tools (R, Perl, Python, Bash, etc). So is there some sort of process-monitor that will let me set a threshold amount of RAM and automatically kill a process if it uses more?

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  • How much code should I be responsible for?

    - by Mick
    Through colleagues and exit interviews, I have heard that at my small company I am "responsible" for anywhere from 3-10 times more code than I would be at another job. I'm trying to look for some sort of fuzzy metric that I can use to compare my workload with others in my field. By "code responsibility", I don't mean "I'm the only one who knows area X of the code base" (though sadly, it's often true in a startup environment), but rather am referring to a number like "code_base_size/number_of_developers". Are there any resources I can use to help me more accurately measure my work load than just counting lines of code?

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  • UDK/ UnrealScript class interaction? HUD advice?

    - by Holly
    Beginner basics requested here, While i'm familiar with the basics of OOP programming i've just started looking as UnrealScript for a game i had made in the UDK editor up to now. I have a class that extends UTHUD and another that extends UDKPAWN. I have the pawn destroyed when its been shot 3 times and some basic helloworld text displaying in my HUD but i'm completely lost as to how one would get some sort of feedback between the two classes going on? What i would like to do to start off, is have some text that says something like "Amount of baddies killed: 0" Displayed on the HUD which would then increment each time the player destroyed one of my pawns. I'm sorry if this is an inappropriate question but i've never really worked within a framework like this before and wasn't sure where to go for help to get my footing. All advice appreciated!

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  • Panda 4: Reducing #indexed pages. How much is enough?

    - by Noam
    I've been hit by panda 4 (40% decrease). I didn't see any change during panda 1-3. From what I've read it and when compared to my site, the change is probably due to the fact that I have over 30M pages indexed on Google, and they've starting seeing that as some sort of bad indication. Although I feel all of the pages have a unique value that Google should crawl, it seems I should make some tough calls and deduce the indexed pages according to some prioritization I will conduct. The question is what should be my target, or what factors should help me figure out a relevant target. How many pages should I try to reduce to? - 25M - 15M - 1M - 2000 Is it enough to add noindex to low priority pages or should I also remove all internal linking to them?

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  • Rendering order in an Entity System

    - by Daedalus
    Say I use a basic ES approach, and also inside Systems I hold lists of all entities that Systems are required to process. How do I maintain this list of entities in desired rendering order, i.e. for a dumb 2D RenderingSystem? I saw this discussion, and what they suggest is to do something like Z ordering - what I would probably do is just to store a "layer" int in DrawableComponent and then, inside RenderingSystem, just sort entities by mentioned "layer" whenever the entity list for RenderingSystem changes. They also say we could just delete and recreate the entity whenever we want it on the top, but it seems too inflexible to me. How is this problem usually solved?

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  • Which game logic should run when doing prediction for PNP state updates

    - by spaceOwl
    We are writing a multiplayer game, where each game client (player) is responsible for sending state updates regarding its "owned" objects to other players. Each message that arrives to other (remote) clients is processed as such: Figure out when the message was sent. Create a diff between NOW and that time. Run game specific logic to bring the received state to "current" time. I am wondering which sort of logic should execute as part of step #3 ? Our game is composed of a physical update (position, speed, acceleration, etc) and many other components that can update an object's state and occur regularly (locally). There's a trade off here - Getting the new state quickly or remaining "faithful" to the true state representation and executing the whole thing to predict the "true" state when receiving state updates from remote clients. Which one is recommended to be used? and why?

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  • Target tracking with a small delay (actionscript 3.0)

    - by John Dodson
    I'm having trouble thinking of a good method to track my character with an enemy attack. Of course, I don't want the attack to track my character's current position; I want it to track where the character was about 1 second before (so you can move around and make the attack miss and loop around you sort of a thing). The general structure of my game uses a timer to update all of my events. I have a timer going off every 25 milliseconds that updates everything, including my player's position and the enemies position. Right now I just have the enemy attack directly targeting my character....which works fine except that it's impossible to escape =p. Let me know if I didn't supply enough details. My approach was going to basically be get my character's position from about 1 second ago, then have the enemy target that position, the only problem is I can't think of a good way to get my character's position from previous times. Thanks for the help!

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  • Super-quick MIDI generator with nonrestrictive license?

    - by Ricket
    I'm working on my Ludum Dare entry and trying to figure out how in the world I'm ever going to get background music. I found WolframTones, but the license is too restrictive: Unless otherwise specified, this Site and content presented on this Site are for your personal and noncommercial use. You may not modify, copy, distribute, transmit, display, perform, reproduce, publish, license, create derivative works from, transfer, or sell any information or content obtained from this Site. For commercial and other uses, contact us. But I really like the interface! It's a lot like sfxr - click a genre and download a song. That's so cool. Is there another program that does this same sort of thing but without a restrictive license, so that I can generate a bgm and use it in my game?

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  • How many developers actually have private offices?

    - by Prof Plum
    So I know everyone here is all about private offices, how many developers actually have them. I am sort of half skeptical. I can believe that lead developers have them, but thats normally just one person in your average office. If it would not be to much to ask: Do you work in a totally awesome office or a nasty old cube? (or somewhere in between) What's your relative rank in the office? (junior, programmer II, senior, lead, etc.) are you doing internal software, or are you in a software-centric environment? (the general thought seems to be that internal developers get cubes while others live in "Joel-Spolsky-Programmer-Candyland")

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