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  • Android Extend BaseExpandableListAdapter

    - by Robert Mills
    I am trying to extend the BaseExpandableListAdapter, however when once I view the list and I select one of the elements to expand, the order of the list gets reversed. For example, if I have a list with 4 elements and select the 1st element, the order (from top to bottom) is now 4, 3, 2, 1 with the 4th element (now at the top) expanded. If I unexpand the 4th element the order reverts to 1, 2, 3, 4 with no expanded elements. Here is my implementation:`public class SensorExpandableAdapter extends BaseExpandableListAdapter { private static final int FILTER_POSITION = 0; private static final int FUNCTION_POSITION = 1; private static final int NUMBER_OF_CHILDREN = 2; ArrayList mParentGroups; private Context mContext; private LayoutInflater mInflater; public SensorExpandableAdapter(ArrayList<SensorType> parentGroup, Context context) { mParentGroups = parentGroup; mContext = context; mInflater = LayoutInflater.from(mContext); } @Override public Object getChild(int groupPosition, int childPosition) { // TODO Auto-generated method stub if(childPosition == FILTER_POSITION) return "filter"; else return "function"; } @Override public long getChildId(int groupPosition, int childPosition) { return childPosition; } @Override public View getChildView(int groupPosition, int childPosition, boolean isLastChild, View convertView, ViewGroup parent) { if(convertView == null) { //do something convertView = (RelativeLayout)mInflater.inflate(R.layout.sensor_row_list_item, parent, false); if(childPosition == FILTER_POSITION) { ((CheckBox)convertView.findViewById(R.id.chkTextAddFilter)).setText("Add Filter"); } else { ((CheckBox)convertView.findViewById(R.id.chkTextAddFilter)).setText("Add Function"); ((CheckBox)convertView.findViewById(R.id.chkTextAddFilter)).setEnabled(false); } } return convertView; } @Override public int getChildrenCount(int groupPosition) { // TODO Auto-generated method stub return NUMBER_OF_CHILDREN; } @Override public Object getGroup(int groupPosition) { return mParentGroups.get(groupPosition); } @Override public int getGroupCount() { // TODO Auto-generated method stub return mParentGroups.size(); } @Override public long getGroupId(int groupPosition) { // TODO Auto-generated method stub return groupPosition; } @Override public View getGroupView(int groupPosition, boolean isExpanded, View convertView, ViewGroup parent) { if(convertView == null) { convertView = mInflater.inflate(android.R.layout.simple_expandable_list_item_1, parent, false); TextView tv = ((TextView)convertView.findViewById(android.R.id.text1)); tv.setText(mParentGroups.get(groupPosition).toString()); } return convertView; } @Override public boolean hasStableIds() { // TODO Auto-generated method stub return true; } @Override public boolean isChildSelectable(int groupPosition, int childPosition) { // TODO Auto-generated method stub return true; } } ` I just need to take a simple ArrayList of my own SensorType class. The children are the same for all classes, just two. Also, how do I go about making the parent in each group LongClickable? I have tried in my ExpandableListActivity with this getExpandableListView().setOnLongClickableListener() ... and on the parent TextView set its OnLongClickableListener but neither works. Any help on either of these is greatly appreciated!

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  • java instanceof not finding method

    - by Razvan N
    I have a problem with java instanceof. I have a class called Employee and several others that extend this one, for example - Manager. I also created another class,EmployeeStockPlan, where I wanted to test if instanceof is finding which object I am using. But when I am calling a method from the new class, I have this error: The method grantStock(Manager) is undefined for the type Loader. Sorry, I am somehow new to some thing in java, I hope I am not asking dumb questions. The Employee class: package com.example.domain; public class Employee { private int empId; private String name; private String ssn; private double salary; public Employee(int empId, String name, String ssn, double salary) { // constructor // method; this.empId = empId; this.name = name; this.ssn = ssn; this.salary = salary; } public void setName(String newName) { if (newName != null) { this.name = newName; } } public void raiseSalary(double increase) { this.salary += increase; } public String getName() { return name; } public double getSalary() { return salary; } public String getDetails() { return "Employee id: " + empId + "\n" + "Employee name: " + name; } } The Manager class: package com.example.domain; public class Manager extends Employee { private String deptName; public Manager(int empId, String name, String ssn, double salary, String dept) { super(empId, name, ssn, salary); this.deptName = dept; } public String getDeptName() { return deptName; } public String getDetails() { return super.getDetails() + "\n" + "Department: " + deptName; } } The EmployeeStockPlan class: package com.example.domain; public class EmployeeStockPlan { public void grantStock(Employee e) { // nothing calculated, just simulating; System.out.println("This is an employee!"); if (e instanceof Manager) { // process Manager stock grant System.out.println("This is a manager!"); } else { // error - instance of Engineer? System.out.println("Not an engineer!"); } return; } } The main class: EmployeeStockPlan esp = new EmployeeStockPlan(); Manager m = new Manager (12421, "Manager1", "111-4254-521", 2430, "Marketing1"); grantStock(m);

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  • Expandable list with animated effect

    - by Naveen Chauhan
    I am using this animation class to create the animation when i shrink and expand the list on some click event import android.view.View; import android.view.animation.Animation; import android.view.animation.Transformation; import android.widget.LinearLayout.LayoutParams; public class ExpandAnimation extends Animation{ private View mAnimatedView; private LayoutParams mViewLayoutParams; private int mMarginStart, mMarginEnd; private boolean mIsVisibleAfter = false; private boolean mWasEndedAlready = false; public ExpandAnimation(View view, int duration){ setDuration(duration); mAnimatedView = view; System.out.println(view.getVisibility()); mViewLayoutParams = (LayoutParams)view.getLayoutParams(); mIsVisibleAfter = (view.getVisibility() == View.VISIBLE); System.out.println("mIsVisibleAfter:- "+ mIsVisibleAfter); mMarginStart = mViewLayoutParams.bottomMargin; System.out.println("mMarginStart:- "+ mMarginStart); mMarginEnd = (mMarginStart == 0 ?(0 - view.getHeight()):0); System.out.println("mMarginEnd:- "+mMarginEnd); view.setVisibility(View.VISIBLE); } @Override protected void applyTransformation(float interpolatedTime, Transformation t){ super.applyTransformation(interpolatedTime, t); System.out.println("mMarginEnd:- "+interpolatedTime); if(interpolatedTime<1.0f){ System.out.println("Inside if true"); mViewLayoutParams.bottomMargin = mMarginStart + (int) ((mMarginEnd - mMarginStart)*interpolatedTime); System.out.println("mViewLayoutParams.bottomMargin:- "+mViewLayoutParams.bottomMargin); mAnimatedView.requestLayout(); }else if(!mWasEndedAlready){ mViewLayoutParams.bottomMargin = mMarginEnd; mAnimatedView.requestLayout(); System.out.println("mIsVisibleAfter:- "+mIsVisibleAfter); if(mIsVisibleAfter){ mAnimatedView.setVisibility(View.GONE); } mWasEndedAlready = true; } } } i am using following lines on some click event in my activity class to create the object of my animation class View toolbar = (View) findViewById(R.id.toolbar1); ExpandAnimation expandani = new ExpandAnimation(toolbar,500); toolbar.startAnimation(expandani); My probem is that when click event occurs, my list expand and then shrink but it must stop when it grows completely and shrink when i click on up image. please let me know that how my animation class is working. i have also tried myself by using SOP statements which you can see in my animation class.

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  • Does my TPL partitioner cause a deadlock?

    - by Scott Chamberlain
    I am starting to write my first parallel applications. This partitioner will enumerate over a IDataReader pulling chunkSize records at a time from the data-source. protected class DataSourcePartitioner<object[]> : System.Collections.Concurrent.Partitioner<object[]> { private readonly System.Data.IDataReader _Input; private readonly int _ChunkSize; public DataSourcePartitioner(System.Data.IDataReader input, int chunkSize = 10000) : base() { if (chunkSize < 1) throw new ArgumentOutOfRangeException("chunkSize"); _Input = input; _ChunkSize = chunkSize; } public override bool SupportsDynamicPartitions { get { return true; } } public override IList<IEnumerator<object[]>> GetPartitions(int partitionCount) { var dynamicPartitions = GetDynamicPartitions(); var partitions = new IEnumerator<object[]>[partitionCount]; for (int i = 0; i < partitionCount; i++) { partitions[i] = dynamicPartitions.GetEnumerator(); } return partitions; } public override IEnumerable<object[]> GetDynamicPartitions() { return new ListDynamicPartitions(_Input, _ChunkSize); } private class ListDynamicPartitions : IEnumerable<object[]> { private System.Data.IDataReader _Input; int _ChunkSize; private object _ChunkLock = new object(); public ListDynamicPartitions(System.Data.IDataReader input, int chunkSize) { _Input = input; _ChunkSize = chunkSize; } public IEnumerator<object[]> GetEnumerator() { while (true) { List<object[]> chunk = new List<object[]>(_ChunkSize); lock(_Input) { for (int i = 0; i < _ChunkSize; ++i) { if (!_Input.Read()) break; var values = new object[_Input.FieldCount]; _Input.GetValues(values); chunk.Add(values); } if (chunk.Count == 0) yield break; } var chunkEnumerator = chunk.GetEnumerator(); lock(_ChunkLock) //Will this cause a deadlock? { while (chunkEnumerator.MoveNext()) { yield return chunkEnumerator.Current; } } } } IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable<object[]>)this).GetEnumerator(); } } } I wanted IEnumerable object it passed back to be thread safe (the .Net example was so I am assuming PLINQ and TPL could need it) will the lock on _ChunkLock near the bottom help provide thread safety or will it cause a deadlock? From the documentation I could not tell if the lock would be released on the yeld return. Also if there is built in functionality to .net that will do what I am trying to do I would much rather use that. And if you find any other problems with the code I would appreciate it.

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  • how to wait multiple function processing to finish

    - by user351412
    I have a problem about multiple function processing , listed as below code, the main function is btnEvalClick, I have try to use alter native 1and 2 to wait the function not move to next record before theprocessed function finish, but it does not work //private function btnEvalClick(event:Event):void { // var i:int; // for(i= 0; i < (dataArr1.length); i++) { // dispatchEvent( new FlexEvent('test') ); // callfunc1('cydatGMX'); //call function 1 // callfun2('cydatGMO'); //call function 1 // editSave(); //save record (HTTP) //## Alternative 1 //if (String(event) == 'SAVEOK') { // RecMov('next'); //move record if save = OK //} //## Alternative 2 //while (waitfc == '') // if waitfc not 'OK' continue looping //{ // z = z + 1; //} // RecMov('next'); //Move to next record to process //} //private function callfunc1(tasal:String):void { // var mySO :SharedObject; // var myDP: Array; // var i:int; // var prm:Array; // try // { // mySO = SharedObject.getLocal(tasal,'/'); // prm = mySO.data.txt.split('?'); // for(i=0; i < (prm.length - 1); i++) { // myDP = prm[i].toString().split('^'); // if ( myDP[0].toString() == String(dataArr1[dg].MatrixCDCol)){ // myDPX = myDP; // break; // } // } // } // catch (err:Error) { // Alert.show('Limit object creation fail (' + tasal + '), please retry ); // } //} //private function editSave():void //{ // var parameters:* = // { // 'CertID': CertIDCol.text, 'AssetID': AssetIDCol.text, 'CertDate': cdt, //'Ccatat': CcatatCol.text, 'CertBy': CertByCol.text, 'StatusID': StatusIDCol.text, //'UpdDate': lele, 'UpdUsr': ApplicationState.instance.luNm }; // doRequest('Update', parameters, saveItemHandler); //} //private function doRequest(method_name:String, parameters:Object, callback:Function):void // { // add the method to the parameters list // parameters['method'] = (method_name + 'ASC'); // gateway.request = parameters; // var call:AsyncToken = gateway.send(); // call.request_params = gateway.request; // call.handler = callback; // } //private function saveItemHandler(e:Object):void // { // if (e.isError) // { // Alert.show('Error: ' + e.data.error); // } // else // { // Alert.show('Record Saved..'); // waitfc = 'OK'; // dispatchEvent( new FlexEvent('SAVEOK') ); // } // }

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  • Can an asynchronously fired event run synchronously on a form?

    - by cyclotis04
    [VS 2010 Beta with .Net Framework 3.5] I've written a C# component to asynchronously monitor a socket and raise events when data is received. I set the VB form to show message boxes when the event is raised. What I've noticed is that when the component raises the event synchronously, the message box blocks the component code and locks the form until the user closes the message. When it's raised asynchronously, it neither blocks the code, nor locks the form. What I want is a way to raise an event in such a way that it does not block the code, but is called on the same thread as the form (so that it locks the form until the user selects an option.) Can you help me out? Thanks. [Component] using System; using System.Threading; using System.ComponentModel; namespace mySpace { public delegate void SyncEventHandler(object sender, SyncEventArgs e); public delegate void AsyncEventHandler(object sender, AsyncEventArgs e); public class myClass { readonly object syncEventLock = new object(); readonly object asyncEventLock = new object(); SyncEventHandler syncEvent; AsyncEventHandler asyncEvent; private delegate void WorkerDelegate(string strParam, int intParam); public void DoWork(string strParam, int intParam) { OnSyncEvent(new SyncEventArgs()); AsyncOperation asyncOp = AsyncOperationManager.CreateOperation(null); WorkerDelegate delWorker = new WorkerDelegate(ClientWorker); IAsyncResult result = delWorker.BeginInvoke(strParam, intParam, null, null); } private void ClientWorker(string strParam, int intParam) { Thread.Sleep(2000); OnAsyncEvent(new AsyncEventArgs()); OnAsyncEvent(new AsyncEventArgs()); } public event SyncEventHandler SyncEvent { add { lock (syncEventLock) syncEvent += value; } remove { lock (syncEventLock) syncEvent -= value; } } public event AsyncEventHandler AsyncEvent { add { lock (asyncEventLock) asyncEvent += value; } remove { lock (asyncEventLock) asyncEvent -= value; } } protected void OnSyncEvent(SyncEventArgs e) { SyncEventHandler handler; lock (syncEventLock) handler = syncEvent; if (handler != null) handler(this, e, null, null); // Blocks and locks //if (handler != null) handler.BeginInvoke(this, e, null, null); // Neither blocks nor locks } protected void OnAsyncEvent(AsyncEventArgs e) { AsyncEventHandler handler; lock (asyncEventLock) handler = asyncEvent; //if (handler != null) handler(this, e, null, null); // Blocks and locks if (handler != null) handler.BeginInvoke(this, e, null, null); // Neither blocks nor locks } } } [Form] Imports mySpace Public Class Form1 Public WithEvents component As New mySpace.myClass() Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click component.DoWork("String", 1) End Sub Private Sub component_SyncEvent(ByVal sender As Object, ByVal e As pbxapi.SyncEventArgs) Handles component.SyncEvent MessageBox.Show("Synchronous event", "Raised:", MessageBoxButtons.OK) End Sub Private Sub component_AsyncEvent(ByVal sender As Object, ByVal e As pbxapi.AsyncEventArgs) Handles component.AsyncEvent MessageBox.Show("Asynchronous event", "Raised:", MessageBoxButtons.OK) End Sub End Class

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  • Drag N Drop utilizing simple cursor

    - by Cameron
    I'm using CommonsGuy's drag n drop example and I am basically trying to integrate it with the Android notepad example. Drag N Drop Out of the 2 different drag n drop examples i've seen they have all used a static string array where as i'm getting a list from a database and using simple cursor adapter. So my question is how to get the results from simple cursor adapter into a string array, but still have it return the row id when the list item is clicked so I can pass it to the new activity that edits the note. Here is my code: Cursor notesCursor = mDbHelper.fetchAllNotes(); startManagingCursor(notesCursor); // Create an array to specify the fields we want to display in the list (only NAME) String[] from = new String[]{WeightsDatabase.KEY_NAME}; // and an array of the fields we want to bind those fields to (in this case just text1) int[] to = new int[]{R.id.weightrows}; // Now create a simple cursor adapter and set it to display SimpleCursorAdapter notes = new SimpleCursorAdapter(this, R.layout.weights_row, notesCursor, from, to); setListAdapter(notes); And here is the code i'm trying to work that into. public class TouchListViewDemo extends ListActivity { private static String[] items={"lorem", "ipsum", "dolor", "sit", "amet", "consectetuer", "adipiscing", "elit", "morbi", "vel", "ligula", "vitae", "arcu", "aliquet", "mollis", "etiam", "vel", "erat", "placerat", "ante", "porttitor", "sodales", "pellentesque", "augue", "purus"}; private IconicAdapter adapter=null; private ArrayList<String> array=new ArrayList<String>(Arrays.asList(items)); @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); adapter=new IconicAdapter(); setListAdapter(adapter); TouchListView tlv=(TouchListView)getListView(); tlv.setDropListener(onDrop); tlv.setRemoveListener(onRemove); } private TouchListView.DropListener onDrop=new TouchListView.DropListener() { @Override public void drop(int from, int to) { String item=adapter.getItem(from); adapter.remove(item); adapter.insert(item, to); } }; private TouchListView.RemoveListener onRemove=new TouchListView.RemoveListener() { @Override public void remove(int which) { adapter.remove(adapter.getItem(which)); } }; class IconicAdapter extends ArrayAdapter<String> { IconicAdapter() { super(TouchListViewDemo.this, R.layout.row2, array); } public View getView(int position, View convertView, ViewGroup parent) { View row=convertView; if (row==null) { LayoutInflater inflater=getLayoutInflater(); row=inflater.inflate(R.layout.row2, parent, false); } TextView label=(TextView)row.findViewById(R.id.label); label.setText(array.get(position)); return(row); } } } I know i'm asking for a lot, but a point in the right direction would help quite a bit! Thanks

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  • Minutia on Objective-C Categories and Extensions.

    - by Matt Wilding
    I learned something new while trying to figure out why my readwrite property declared in a private Category wasn't generating a setter. It was because my Category was named: // .m @interface MyClass (private) @property (readwrite, copy) NSArray* myProperty; @end Changing it to: // .m @interface MyClass () @property (readwrite, copy) NSArray* myProperty; @end and my setter is synthesized. I now know that Class Extension is not just another name for an anonymous Category. Leaving a Category unnamed causes it to morph into a different beast: one that now gives compile-time method implementation enforcement and allows you to add ivars. I now understand the general philosophies underlying each of these: Categories are generally used to add methods to any class at runtime, and Class Extensions are generally used to enforce private API implementation and add ivars. I accept this. But there are trifles that confuse me. First, at a hight level: Why differentiate like this? These concepts seem like similar ideas that can't decide if they are the same, or different concepts. If they are the same, I would expect the exact same things to be possible using a Category with no name as is with a named Category (which they are not). If they are different, (which they are) I would expect a greater syntactical disparity between the two. It seems odd to say, "Oh, by the way, to implement a Class Extension, just write a Category, but leave out the name. It magically changes." Second, on the topic of compile time enforcement: If you can't add properties in a named Category, why does doing so convince the compiler that you did just that? To clarify, I'll illustrate with my example. I can declare a readonly property in the header file: // .h @interface MyClass : NSObject @property (readonly, copy) NSString* myString; @end Now, I want to head over to the implementation file and give myself private readwrite access to the property. If I do it correctly: // .m @interface MyClass () @property (readonly, copy) NSString* myString; @end I get a warning when I don't synthesize, and when I do, I can set the property and everything is peachy. But, frustratingly, if I happen to be slightly misguided about the difference between Category and Class Extension and I try: // .m @interface MyClass (private) @property (readonly, copy) NSString* myString; @end The compiler is completely pacified into thinking that the property is readwrite. I get no warning, and not even the nice compile error "Object cannot be set - either readonly property or no setter found" upon setting myString that I would had I not declared the readwrite property in the Category. I just get the "Does not respond to selector" exception at runtime. If adding ivars and properties is not supported by (named) Categories, is it too much to ask that the compiler play by the same rules? Am I missing some grand design philosophy?

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  • Rendering of graphics different depending on position

    - by jedierikb
    When drawing parallel vertical lines with a fixed distance between them (1.75 pixels) with a non-integer x-value-offset to both lines, the lines are drawn differently based on the offset. In the picture below are two pairs of very close together vertical lines. As you can see, they look very different. This is frustrating, especially when animating the sprite. Any ideas how ensure that sprites-with-non-integer-positions' graphics will visually display the same? package { import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; public class tmpa extends Sprite { private var _sp1:Sprite; private var _sp2:Sprite; private var _num:Number; public function tmpa( ):void { stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; _sp1 = new Sprite( ); drawButt( _sp1, 0 ); _sp1.x = 100; _sp1.y = 100; _num = 0; _sp2 = new Sprite( ); drawButt( _sp2, _num ); _sp2.x = 100; _sp2.y = 200; addChild( _sp1 ); addChild( _sp2 ); addEventListener( Event.ENTER_FRAME, efCb, false, 0, true ); } private function efCb( evt:Event ):void { _num += .1; if (_num > 400) { _num = 0; } drawButt( _sp2, _num ); } private function drawButt( sp:Sprite, offset:Number ):void { var px1:Number = 1 + offset; var px2:Number = 2.75 + offset; sp.graphics.clear( ); sp.graphics.lineStyle( 1, 0, 1, true ); sp.graphics.moveTo( px1, 1 ); sp.graphics.lineTo( px1, 100 ); sp.graphics.lineStyle( 1, 0, 1, true ); sp.graphics.moveTo( px2, 1 ); sp.graphics.lineTo( px2, 100 ); } } } edit from original post which thought the problem was tied to the x-position of the sprite.

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  • Getting huge lags when downloading files via Service

    - by Copa
    I have a Service which receives URLs to download. The Service than downloads these URLs and save them to a file on the SD Card. When I put more than 2 items in the download queue my device is unusable. It nearly freezes. Huge lags and so on. Any idea? Sourcecode: private static boolean downloading = false; private static ArrayList<DownloadItem> downloads = new ArrayList<DownloadItem>(); /** * called once when the service started */ public static void start() { Thread thread = new Thread(new Runnable() { @Override public void run() { while (true) { if (downloads.size() > 0 && !downloading) { downloading = true; DownloadItem item = downloads.get(0); downloadSingleFile(item.getUrl(), item.getFile()); } } } }); thread.start(); } public static void addDownload(DownloadItem item) { downloads.add(item); } private static void downloadSuccessfullFinished() { if (downloads.size() > 0) downloads.get(0).setDownloaded(true); downloadFinished(); } private static void downloadFinished() { // remove the first entry; it has been downloaded if (downloads.size() > 0) downloads.remove(0); downloading = false; } private static void downloadSingleFile(String url, File output) { final int maxBufferSize = 4096; HttpResponse response = null; try { response = new DefaultHttpClient().execute(new HttpGet(url)); if (response != null && response.getStatusLine().getStatusCode() == 200) { // request is ok InputStream is = response.getEntity().getContent(); BufferedInputStream bis = new BufferedInputStream(is); RandomAccessFile raf = new RandomAccessFile(output, "rw"); ByteArrayBuffer baf = new ByteArrayBuffer(maxBufferSize); long current = 0; long i = 0; // read and write 4096 bytes each time while ((current = bis.read()) != -1) { baf.append((byte) current); if (++i == maxBufferSize) { raf.write(baf.toByteArray()); baf = new ByteArrayBuffer(maxBufferSize); i = 0; } } if (i > 0) // write the last bytes to the file raf.write(baf.toByteArray()); baf.clear(); raf.close(); bis.close(); is.close(); // download finished get start next download downloadSuccessfullFinished(); return; } } catch (Exception e) { // not successfully downloaded downloadFinished(); return; } // not successfully downloaded downloadFinished(); return; }

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  • What do I need to distribute (keys, certs) for Python w/ SSL-socket connection?

    - by fandingo
    I'm trying to write a generic server-client application that will be able to exchange data amongst servers. I've read over quite a few OpenSSL documents, and I have successfully setup my own CA and created a cert (and private key) for testing purposes. I'm stuck with Python 2.3, so I can't use the standard "ssl" library. Instead, I'm stuck with PyOpenSSL, which doesn't seem bad, but there aren't many documents out there about it. My question isn't really about getting it working. I'm more confused about the certificates and where they need to go. Here are my two programs that do work: Server: #!/bin/env python from OpenSSL import SSL import socket import pickle def verify_cb(conn, cert, errnum, depth, ok): print('Got cert: %s' % cert.get_subject()) return ok ctx = SSL.Context(SSL.TLSv1_METHOD) ctx.set_verify(SSL.VERIFY_PEER|SSL.VERIFY_FAIL_IF_NO_PEER_CERT, verify_cb) # ?????? ctx.use_privatekey_file('./Dmgr-key.pem') ctx.use_certificate_file('Dmgr-cert.pem') # ?????? ctx.load_verify_locations('./CAcert.pem') server = SSL.Connection(ctx, socket.socket(socket.AF_INET, socket.SOCK_STREAM)) server.bind(('', 50000)) server.listen(3) a, b = server.accept() c = a.recv(1024) print(c) Client: from OpenSSL import SSL import socket import pickle def verify_cb(conn, cert, errnum, depth, ok): print('Got cert: %s' % cert.get_subject()) return ok ctx = SSL.Context(SSL.TLSv1_METHOD) ctx.set_verify(SSL.VERIFY_PEER, verify_cb) # ?????????? ctx.use_privatekey_file('/home/justin/code/work/CA/private/Dmgr-key.pem') ctx.use_certificate_file('/home/justin/code/work/CA/Dmgr-cert.pem') # ????????? ctx.load_verify_locations('/home/justin/code/work/CA/CAcert.pem') sock = SSL.Connection(ctx, socket.socket(socket.AF_INET, socket.SOCK_STREAM)) sock.connect(('10.0.0.3', 50000)) a = Tester(2, 2) b = pickle.dumps(a) sock.send("Hello, world") sock.flush() sock.send(b) sock.shutdown() sock.close() I found this information from ftp://ftp.pbone.net/mirror/ftp.pld-linux.org/dists/2.0/PLD/i586/PLD/RPMS/python-pyOpenSSL-examples-0.6-2.i586.rpm which contains some example scripts. As you might gather, I don't fully understand the sections between the " # ????????." I don't get why the certificate and private key are needed on both the client and server. I'm not sure where each should go, but shouldn't I only need to distribute one part of the key (probably the public part)? It undermines the purpose of having asymmetric keys if you still need both on each server, right? I tried alternating removing either the pkey or cert on either box, and I get the following error no matter which I remove: OpenSSL.SSL.Error: [('SSL routines', 'SSL3_READ_BYTES', 'sslv3 alert handshake failure'), ('SSL routines', 'SSL3_WRITE_BYTES', 'ssl handshake failure')] Could someone explain if this is the expected behavior for SSL. Do I really need to distribute the private key and public cert to all my clients? I'm trying to avoid any huge security problems, and leaking private keys would tend to be a big one... Thanks for the help!

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  • Exceptions confusion

    - by Misiur
    Hi there. I'm trying to build site using OOP in PHP. Everyone is talking about Singleton, hermetization, MVC, and using exceptions. So I've tried to do it like this: Class building whole site: class Core { public $is_core; public $theme; private $db; public $language; private $info; static private $instance; public function __construct($lang = 'eng', $theme = 'default') { if(!self::$instance) { try { $this->db = new sdb(DB_TYPE.':host='.DB_HOST.';dbname='.DB_NAME, DB_USER, DB_PASS); } catch(PDOException $e) { throw new CoreException($e->getMessage()); } try { $this->language = new Language($lang); } catch(LangException $e) { throw new CoreException($e->getMessage()); } try { $this->theme = new Theme($theme); } catch(ThemeException $e) { throw new CoreException($e->getMessage()); } } return self::$instance; } public function getSite($what) { return $this->language->getLang(); } private function __clone() { } } Class managing themes class Theme { private $theme; public function __construct($name = 'default') { if(!is_dir("themes/$name")) { throw new ThemeException("Unable to load theme $name"); } else { $this->theme = $name; } } public function getTheme() { return $this->theme; } public function display($part) { if(!is_file("themes/$this->theme/$part.php")) { throw new ThemeException("Unable to load theme part: themes/$this->theme/$part.php"); } else { return 'So far so good'; } } } And usage: error_reporting(E_ALL); require_once('config.php'); require_once('functions.php'); try { $core = new Core(); } catch(CoreException $e) { echo 'Core Exception: '.$e->getMessage(); } echo $core->theme->getTheme(); echo "<br />"; echo $core->language->getLang(); try { $core->theme->display('footer'); } catch(ThemeException $e) { echo $e->getMessage(); } I don't like those exception handlers - i don't want to catch them like some pokemons... I want to use things simple: $core-theme-display('footer'); And if something is wrong, and debug mode is enabled, then aplication show error. What should i do?

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  • Command Not working in separate thread in J2me.

    - by RishiPatel
    I am creating a bluetooth application. I created a simple midlet with a exit command and i create a thread for finding the service and discovering the device. While doing so it displays a animated screen on which i added the parent commandListener for exit command. After successful connection both user is represented with greetings(Current screen calls the parent Display method setCurrent for displaying itself). This screen also have CommandListener set to the parent. Now i want to add few more commands. I Implemented the CommandLIstener Interface in this class, added few commands but the commands are not working. I dont whats wen wrong. I am giving u Code snippets to fully describle my issue : - package name Imports here public class MyMidlet extends MIDlet implements CommandListener { public CommandListener theListener; public Display theDisplay; public Command exitCommand; public MyMidlet() { // Retrieve the display for this MIDlet //Create the initial screen } public void startApp() throws MIDletStateChangeException { } public void pauseApp() { } public void destroyApp(boolean unconditional) { } public void commandAction(Command c, Displayable d) { // Determine if the exit command was selected if (c == exitCommand) { //End application here notifyDestroyed(); } else { //Start the new thread here } } } Now here is the code for the class which is invoked by the above midlet in a separate thread; package here; imports here public class MyService implements Runnable, CommandListener { private MyMidlet parent; private StreamConnection conn; private OutputStream output; private InputStream input; public Command sendCommand; private TextField messageToSend Form form; public BChatService(boolean isServer, BChatMidlet parent) { //some stuff here this.parent = parent; } public void run() { //functino for showing animation here try { input = conn.openInputStream(); output = conn.openOutputStream(); } catch (IOException e) { displayError("IO Error", "An error occurred while opening " + "the input and output streams" + "(IOException: " + e.getMessage() + ")"); try { conn.close(); } catch (Exception ex) { } return; } // Create the Form here when service is discoverd and greets the users Command sendCommand = new Command("Send", Command.ITEM, 2); exitCommand = new Command("Exit", Command.EXIT, 1); form.addCommand(exitCommand); form.addCommand(sendCommand); parent.theDisplay.setCurrent(form); form.setCommandListener(this); public void commandAction(Command c, Displayable d) { if (c == exitCommand) { // End the game parent.destroyApp(true); parent.notifyDestroyed(); } if(c == sendCommand) { form.append("SOme text here"); } } } When i select the Send command, the string doesnt append in form neither exit command works. What can be the possible cause for it?? I need to implement this functionality...Is there any other way to achieve this??

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  • Android Camera takePicture function does not call Callback function

    - by Tomáš 'Guns Blazing' Frcek
    I am working on a custom Camera activity for my application. I was following the instruction from the Android Developers site here: http://developer.android.com/guide/topics/media/camera.html Everything seems to works fine, except the Callback function is not called and the picture is not saved. Here is my code: public class CameraActivity extends Activity { private Camera mCamera; private CameraPreview mPreview; private static final String TAG = "CameraActivity"; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.camera); // Create an instance of Camera mCamera = getCameraInstance(); // Create our Preview view and set it as the content of our activity. mPreview = new CameraPreview(this, mCamera); FrameLayout preview = (FrameLayout) findViewById(R.id.camera_preview); preview.addView(mPreview); Button captureButton = (Button) findViewById(R.id.button_capture); captureButton.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Log.v(TAG, "will now take picture"); mCamera.takePicture(null, null, mPicture); Log.v(TAG, "will now release camera"); mCamera.release(); Log.v(TAG, "will now call finish()"); finish(); } }); } private PictureCallback mPicture = new PictureCallback() { @Override public void onPictureTaken(byte[] data, Camera camera) { Log.v(TAG, "Getting output media file"); File pictureFile = getOutputMediaFile(); if (pictureFile == null) { Log.v(TAG, "Error creating output file"); return; } try { FileOutputStream fos = new FileOutputStream(pictureFile); fos.write(data); fos.close(); } catch (FileNotFoundException e) { Log.v(TAG, e.getMessage()); } catch (IOException e) { Log.v(TAG, e.getMessage()); } } }; private static File getOutputMediaFile() { String state = Environment.getExternalStorageState(); if (!state.equals(Environment.MEDIA_MOUNTED)) { return null; } else { File folder_gui = new File(Environment.getExternalStorageDirectory() + File.separator + "GUI"); if (!folder_gui.exists()) { Log.v(TAG, "Creating folder: " + folder_gui.getAbsolutePath()); folder_gui.mkdirs(); } File outFile = new File(folder_gui, "temp.jpg"); Log.v(TAG, "Returnng file: " + outFile.getAbsolutePath()); return outFile; } } After clicking the Button, I get logs: "will now take picture", "will now release camera" and "will now call finish". The activity finishes succesfully, but the Callback function was not called during the mCamera.takePicture(null, null, mPicture); function (There were no logs from the mPicture callback or getMediaOutputFile functions) and there is no file in the location that was specified. Any ideas? :) Much thanks!

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  • Object as itemValue in <f:selectItems>

    - by Ehsun
    Is it possible to have objects as itemValue in tag? for example I have a class Foo: public class Foo { private int id; private String name; private Date date; } And another class Bar public class Bar { private Foo foos; } public class BarBean { private Set<Foo> foos; } Now in a Bean called BarBean I need to have a to get the Foo of the current Bar from User like this: <h:selectOneMenu value="#{barBean.bar.foo}" required="true"> <f:selectItems value="#{barBean.foos}" var="foo" itemLabel="#{foo.name}" itemValue="#{foo}" /> </h:selectOneMenu> ---------------edited: my converter: package ir.khorasancustoms.g2g.converters; import ir.khorasancustoms.g2g.persistance.CatalogValue; import java.util.ResourceBundle; import javax.faces.application.FacesMessage; import javax.faces.component.UIComponent; import javax.faces.context.FacesContext; import javax.faces.convert.Converter; import javax.faces.convert.FacesConverter; import org.hibernate.Session; import org.hibernate.SessionFactory; import org.hibernate.Transaction; import org.hibernate.cfg.Configuration; @FacesConverter("ir.khorasancustoms.CatalogValueConverter") public class CatalogValueConverter implements Converter { @Override public Object getAsObject(FacesContext context, UIComponent component, String value) { SessionFactory factory = new Configuration().configure().buildSessionFactory(); Session session = factory.openSession(); try { int id = Integer.parseInt(value); CatalogValue catalogValue = (CatalogValue) session.load(CatalogValue .class, id); return catalogValue; } catch (Exception ex) { Transaction tx = session.getTransaction(); if (tx.isActive()) { tx.rollback(); } ResourceBundle rb = ResourceBundle.getBundle("application"); String message = rb.getString("databaseConnectionFailed"); FacesContext.getCurrentInstance().addMessage(null, new FacesMessage(FacesMessage.SEVERITY_FATAL, message, message)); } finally { session.close(); } return null; } @Override public String getAsString(FacesContext context, UIComponent component, Object value) { return ((CatalogValue) value).getId() + ""; } } and my facelet: <h:outputText value="#{lbls.paymentUnit}:"/> <h:selectOneMenu id="paymentUnit" label="#{lbls.paymentUnit}" value="#{price.price.ctvUnit}" required="true"> <f:selectItems value="#{price.paymentUnits}"/> <f:converter converterId="ir.khorasancustoms.CatalogValueConverter"/> </h:selectOneMenu> <h:message for="paymentUnit" infoClass="info" errorClass="error" warnClass="warning" fatalClass="fatal"/>

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  • Looping class, for template engine kind of thing

    - by tarnfeld
    Hey, I am updating my class Nesty so it's infinite but I'm having a little trouble.... Here is the class: <?php Class Nesty { // Class Variables private $text; private $data = array(); private $loops = 0; private $maxLoops = 0; public function __construct($text,$data = array(),$maxLoops = 5) { // Set the class vars $this->text = $text; $this->data = $data; $this->maxLoops = $maxLoops; } // Loop funtion private function loopThrough($data) { if( ($this->loops +1) > $this->maxLoops ) { die("ERROR: Too many loops!"); } else { $keys = array_keys($data); for($x = 0; $x < count($keys); $x++) { if(is_array($data[$keys[$x]])) { $this->loopThrough($data[$keys[$x]]); } else { return $data[$keys[$x]]; } } } } // Templater method public function template() { echo $this->loopThrough($this->data); } } ?> Here is the code you would use to create an instance of the class: <?php // The nested array $data = array( "person" => array( "name" => "Tom Arnfeld", "age" => 15 ), "product" => array ( "name" => "Cakes", "price" => array ( "single" => 59, "double" => 99 ) ), "other" => "string" ); // Retreive the template text $file = "TestData.tpl"; $fp = fopen($file,"r"); $text = fread($fp,filesize($file)); // Create the Nesty object require_once('Nesty.php'); $nesty = new Nesty($text,$data); // Save the newly templated text to a variable $message $message = $nesty->template(); // Print out $message on the page echo("<pre>".$message."</pre>"); ?> Any ideas?

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  • Adding Information in SQLite

    - by Cam
    Hi All, I am having trouble with my Android App when adding information into SQLite. I am relatively new to Java/SQLite and though I have followed a lot of tutorials on SQLite and have been able to get the example code to run I am unable to get tables to be created and data to import when running my own app. I have included my code in two Java files Questions (Main Program) and QuestionData (helper class represents the database). Questions.java: public class Questions extends Activity { private QuestionData questions; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.quiztest); questions = new QuestionData(this); try { Cursor cursor = getQuestions(); showQuestions(cursor); } finally { questions.close(); } } private Cursor getQuestions() { //Select Query String loadQuestions = "SELECT * FROM questionlist"; SQLiteDatabase db = questions.getReadableDatabase(); Cursor cursor = db.rawQuery(loadQuestions, null); startManagingCursor(cursor); return cursor; } private void showQuestions(Cursor cursor) { // Collect String Values from Query and Display them this part of the code is wokring fine when there is data present. QuestionData.java public class QuestionData extends SQLiteOpenHelper { private static final String DATABASE_NAME = "TriviaQuiz.db" ; private static final int DATABASE_VERSION = 2; public QuestionData(Context ctx) { super(ctx, DATABASE_NAME, null, DATABASE_VERSION); } @Override public void onCreate(SQLiteDatabase db) { db.execSQL("CREATE TABLE questionlist (_id INTEGER PRIMARY KEY AUTOINCREMENT, QID TEXT, QQuestion TEXT, QAnswer TEXT, QOption1 TEXT, QOption2 TEXT, QOption3 TEXT, QCategoryTagLvl1 TEXT, QCategoryTagLvl2 TEXT, QOptionalTag1 TEXT, QOptionalTag2 TEXT, QOptionalTag3 TEXT, QOptionalTag4 TEXT, QOptionalTag5 TEXT, QTimePeriod TEXT, QDifficultyRating TEXT, QGenderBias TEXT, QAgeBias TEXT, QRegion TEXT, QWikiLink TEXT, QValidationLink1 TEXT, QValidationLink2 TEXT, QHint TEXT, QLastValidation TEXT, QNotes TEXT, QMultimediaType TEXT, QMultimediaLink TEXT, QLastAsked TEXT);"); db.execSQL("INSERT INTO questionlist (_id, QID, QQuestion, QAnswer, QOption1, QOption2, QOption3, QCategoryTagLvl1, QCategoryTagLvl2, QOptionalTag1, QOptionalTag2, QOptionalTag3, QOptionalTag4, QOptionalTag5, QTimePeriod, QDifficultyRating, QGenderBias, QAgeBias, QRegion, QWikiLink, QValidationLink1, QValidationLink2, QHint, QLastValidation, QNotes, QMultimediaType, QMultimediaLink, QLastAsked)"+ "VALUES (null,'Q00001','Example','Ans1','Q1','Q2','Q3','Q4','','','','','','','','','','','','','','','','','','','','')"); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { db.execSQL("DROP TABLE IF EXISTS " + TABLE_NAME); onCreate(db); } } Any suggestions at all would be great. I have tried debugging which suggests that the database does not exist. Thanks in advance for your assistance.

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  • Beginner Android Dev question navigating through intents, getting errors not sure how to fix it. I've tried rearranging and everything even tabbing.

    - by user554786
    /*I created this Sign-In page. I start by declaring variables for username/password & buttons. If user enters "test" as username & "test" as password and hits the login button, its supposed to go to the DrinksTwitter.class activity, else throw error message I created. To me the code and login makes perfect sense. I'm not sure why it wont go to the next activity I want it to go to */ package com.android.drinksonme; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; public class Screen2 extends Activity { // Declare our Views, so we can access them later private EditText etUsername; private EditText etPassword; private Button btnLogin; private Button btnSignUp; private TextView lblResult; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Get the EditText and Button References etUsername = (EditText)findViewById(R.id.username); etPassword = (EditText)findViewById(R.id.password); btnLogin = (Button)findViewById(R.id.login_button); btnSignUp = (Button)findViewById(R.id.signup_button); lblResult = (TextView)findViewById(R.id.result); // Check Login String username = etUsername.getText().toString(); String password = etPassword.getText().toString(); if(username.equals("test") && password.equals("test")){ final Intent i = new Intent(Screen2.this, DrinksTwitter.class); btnLogin.setOnClickListener(new OnClickListener() { public void onClick(View v) { startActivity(i); } // lblResult.setText("Login successful."); else { /* ERROR- Syntax error on token "else", { expected */ lblResult.setText("Invalid username or password."); } } }); final Intent k = new Intent(Screen2.this, SignUp.class); btnSignUp.setOnClickListener(new OnClickListener() { public void onClick(View v) { startActivity(k); } }); /* ERROR- Syntax error, insert "}" to complete Statement*/ } }

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  • C#: Object having two constructors: how to limit which properties are set together?

    - by Dr. Zim
    Say you have a Price object that accepts either an (int quantity, decimal price) or a string containing "4/$3.99". Is there a way to limit which properties can be set together? Feel free to correct me in my logic below. The Test: A and B are equal to each other, but the C example should not be allowed. Thus the question How to enforce that all three parameters are not invoked as in the C example? AdPrice A = new AdPrice { priceText = "4/$3.99"}; // Valid AdPrice B = new AdPrice { qty = 4, price = 3.99m}; // Valid AdPrice C = new AdPrice { qty = 4, priceText = "2/$1.99", price = 3.99m};// Not The class: public class AdPrice { private int _qty; private decimal _price; private string _priceText; The constructors: public AdPrice () : this( qty: 0, price: 0.0m) {} // Default Constructor public AdPrice (int qty = 0, decimal price = 0.0m) { // Numbers only this.qty = qty; this.price = price; } public AdPrice (string priceText = "0/$0.00") { // String only this.priceText = priceText; } The Methods: private void SetPriceValues() { var matches = Regex.Match(_priceText, @"^\s?((?<qty>\d+)\s?/)?\s?[$]?\s?(?<price>[0-9]?\.?[0-9]?[0-9]?)"); if( matches.Success) { if (!Decimal.TryParse(matches.Groups["price"].Value, out this._price)) this._price = 0.0m; if (!Int32.TryParse(matches.Groups["qty"].Value, out this._qty)) this._qty = (this._price > 0 ? 1 : 0); else if (this._price > 0 && this._qty == 0) this._qty = 1; } } private void SetPriceString() { this._priceText = (this._qty > 1 ? this._qty.ToString() + '/' : "") + String.Format("{0:C}",this.price); } The Accessors: public int qty { get { return this._qty; } set { this._qty = value; this.SetPriceString(); } } public decimal price { get { return this._price; } set { this._price = value; this.SetPriceString(); } } public string priceText { get { return this._priceText; } set { this._priceText = value; this.SetPriceValues(); } } }

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  • Problem displaying contents of a class in Java

    - by LuckySlevin
    My problem is i have a class and in it there is a list of elements of another class. public class Branch { private ArrayList<Player> players = new ArrayList<Player>(); String brName; public Branch() {} public void setBr(String brName){this.brName = brName;} public String getBr(){return brName;} public ArrayList<Player> getPlayers() { return players; } public void setPlayers(ArrayList<Player> players) { this.players =new ArrayList<Player>(players); } } public class Player { private String name; private String pos; private Integer salary; private Integer number; public Player(String name, String pos, Integer salary, Integer number) { this.name = name; this.pos = pos; this.salary = salary; this.number = number; } public Player(){} public String getName() { return name; } public String getPos() { return pos; } public Integer getSalary() { return salary; } public Integer getNumber() { return number; } public void setName(String name) { this.name = name; } public void setPos(String pos) { this.pos = pos; } public void setSalary(Integer salary) { this.salary = salary; } public void setNumber(Integer number) { this.number = number; } } My problem is to print the players of a Branch with their name,pos,salary,number. For this i tried this simply : String p1,p2; int a1,a2; p1 = input.readLine(); p2 = input.readLine(); a1 = Integer.parseInt(input.readLine()); a2 = Integer.parseInt(input.readLine()); players[0].setName(p1); players[0].setPos(p2); players[0].setSalary(a1); players[0].setNumber(a2); ptmp.add(players[0]); myBranch[0].setPlayers(ptmp); System.out.println(myBranch[0].brName + " " + myBranch[0].getPlayers()); I wrote this just to try how to display. I created an array of Players, and Branches so they already defined. The problem is getPlayers() doesn't give me any result. What is the way to do this?

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  • PHP-OOP extending two classes?

    - by user1292810
    I am very beginner to OOP and now I am trying to write some PHP class to connect with FTP server. class ftpConnect { private $server; private $user; private $password; private $connection_id; private $connection_correct = false; public function __construct($server, $user = "anonymous", $password = "[email protected]") { $this->server = $server; $this->user = $user; $this->password = $password; $this->connection_id = ftp_connect($this->server); $this->connection_correct = ftp_login($this->connection_id, $this->user, $this->password); if ( (!$this->connection_id) || (!$this->connection_correct) ){ echo "Error! Couldn't connect to $this->server"; var_dump($this->connection_id); var_dump($this->connection_correct); return false; } else { echo "Successfully connected to $this->server, user: $this->user"; $this->connection_correct = true; return true; } } } I reckon that body of the class is insignificant at the moment. Main issue is that I have some problems with understanding OOP idea. I wanted to add sending emails every time, when the code is run. I have downloaded PHPMailer Class and extended my class with it: class ftpConnect extends PHPMailer {...} I have added some variables and methods and everything works as expected to that point. I thought: why not to add storing everything in database. Everytime user runs above code, proper information should be stored in database. I could edit my ftpConnect class and add database connecting to the constructor, and some other methods to updating tables. But database connecting and all that stuff could be used by other classes in the future, so it definitely should be implemented in seperate class. But my "main" ftpConnect class already extends one class and could not extend not a single one more. I have no idea how can I resolve this problem. Maybe my ftpConnect class is to complex and I should somehow divide it into couple smaller classes? Any help is much appreciated.

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  • ThreadQueue problems in "Accelerated C# 2008"

    - by Singlet
    Example for threading queue book "Accelerated C# 2008" (CrudeThreadPool class) not work correctly. If I insert long job in WorkFunction() on 2-processor machine executing for next task don't run before first is over. How to solve this problem? I want to load the processor to 100 percent public class CrudeThreadPool { static readonly int MAX_WORK_THREADS = 4; static readonly int WAIT_TIMEOUT = 2000; public delegate void WorkDelegate(); public CrudeThreadPool() { stop = 0; workLock = new Object(); workQueue = new Queue(); threads = new Thread[ MAX_WORK_THREADS ]; for( int i = 0; i < MAX_WORK_THREADS; ++i ) { threads[i] = new Thread( new ThreadStart(this.ThreadFunc) ); threads[i].Start(); } } private void ThreadFunc() { lock( workLock ) { int shouldStop = 0; do { shouldStop = Interlocked.Exchange( ref stop, stop ); if( shouldStop == 0 ) { WorkDelegate workItem = null; if( Monitor.Wait(workLock, WAIT_TIMEOUT) ) { // Process the item on the front of the queue lock( workQueue ) { workItem =(WorkDelegate) workQueue.Dequeue(); } workItem(); } } } while( shouldStop == 0 ); } } public void SubmitWorkItem( WorkDelegate item ) { lock( workLock ) { lock( workQueue ) { workQueue.Enqueue( item ); } Monitor.Pulse( workLock ); } } public void Shutdown() { Interlocked.Exchange( ref stop, 1 ); } private Queue workQueue; private Object workLock; private Thread[] threads; private int stop; } public class EntryPoint { static void WorkFunction() { Console.WriteLine( "WorkFunction() called on Thread {0}",Thread.CurrentThread.GetHashCode() ); //some long job double s = 0; for (int i = 0; i < 100000000; i++) s += Math.Sin(i); } static void Main() { CrudeThreadPool pool = new CrudeThreadPool(); for( int i = 0; i < 10; ++i ) { pool.SubmitWorkItem( new CrudeThreadPool.WorkDelegate( EntryPoint.WorkFunction) ); } pool.Shutdown(); } }

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  • How can data not stored in a DB be accessed from any activity in Android?

    - by jul
    hi, I'm passing data to a ListView to display some restaurant names. Now when clicking on an item I'd like to start another activity to display more restaurant data. I'm not sure about how to do it. Shall I pass all the restaurant data in a bundle through the intent object? Or shall I just pass the restaurant id and get the data in the other activity? In that case, how can I access my restaurantList from the other activity? In any case, how can I get data from the restaurant I clicked on (the view only contains the name)? Any help, pointers welcome! Thanks Jul ListView lv= (ListView)findViewById(R.id.listview); lv.setAdapter( new ArrayAdapter<String>(this,android.R.layout.simple_list_item_1,restaurantList.getRestaurantNames())); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { Intent i = new Intent(Atable.this, RestaurantEdit.class); Bundle b = new Bundle(); //b.putInt("id", ? ); startActivityForResult(i, ACTIVITY_EDIT); } }); RestaurantList.java package org.digitalfarm.atable; import java.util.ArrayList; import java.util.List; public class RestaurantList { private List<Restaurant> restaurants = new ArrayList<Restaurant>(); public List<Restaurant> getRestaurants() { return this.restaurants; } public void setRestaurants(List<Restaurant> restaurants) { this.restaurants = restaurants; } public List<String> getRestaurantNames() { List<String> restaurantNames = new ArrayList<String>(); for (int i=0; i<this.restaurants.size(); i++) { restaurantNames.add(this.restaurants.get(i).getName()); } return restaurantNames; } } Restaurant.java package org.digitalfarm.atable; public class Restaurant { private int id; private String name; private float latitude; private float longitude; public int getId() { return this.id; } public void setId(int id) { this.id = id; } public String getName() { return this.name; } public void setName(String name) { this.name = name; } public float getLatitude() { return this.latitude; } public void setLatitude(float latitude) { this.latitude = latitude; } public float getLongitude() { return this.longitude; } public void setLongitude(float longitude) { this.longitude = longitude; } }

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  • Is it thread safe to read a form controls value (but not change it) without using Invoke/BeginInvoke from another thread

    - by goku_da_master
    I know you can read a gui control from a worker thread without using Invoke/BeginInvoke because my app is doing it now. The cross thread exception error is not being thrown and my System.Timers.Timer thread is able to read gui control values just fine (unlike this guy: can a worker thread read a control in the GUI?) Question 1: Given the cardinal rule of threads, should I be using Invoke/BeginInvoke to read form control values? And does this make it more thread-safe? The background to this question stems from a problem my app is having. It seems to randomly corrupt form controls another thread is referencing. (see question 2) Question 2: I have a second thread that needs to update form control values so I Invoke/BeginInvoke to update those values. Well this same thread needs a reference to those controls so it can update them. It holds a list of these controls (say DataGridViewRow objects). Sometimes (not always), the DataGridViewRow reference gets "corrupt". What I mean by corrupt, is the reference is still valid, but some of the DataGridViewRow properties are null (ex: row.Cells). Is this caused by question 1 or can you give me any tips on why this might be happening? Here's some code (the last line has the problem): public partial class MyForm : Form { void Timer_Elapsed(object sender) { // we're on a new thread (this function gets called every few seconds) UpdateUiHelper updateUiHelper = new UpdateUiHelper(this); foreach (DataGridViewRow row in dataGridView1.Rows) { object[] values = GetValuesFromDb(); updateUiHelper.UpdateRowValues(row, values[0]); } // .. do other work here updateUiHelper.UpdateUi(); } } public class UpdateUiHelper { private readonly Form _form; private Dictionary<DataGridViewRow, object> _rows; private delegate void RowDelegate(DataGridViewRow row); private readonly object _lockObject = new object(); public UpdateUiHelper(Form form) { _form = form; _rows = new Dictionary<DataGridViewRow, object>(); } public void UpdateRowValues(DataGridViewRow row, object value) { if (_rows.ContainsKey(row)) _rows[row] = value; else { lock (_lockObject) { _rows.Add(row, value); } } } public void UpdateUi() { foreach (DataGridViewRow row in _rows.Keys) { SetRowValueThreadSafe(row); } } private void SetRowValueThreadSafe(DataGridViewRow row) { if (_form.InvokeRequired) { _form.Invoke(new RowDelegate(SetRowValueThreadSafe), new object[] { row }); return; } // now we're on the UI thread object newValue = _rows[row]; row.Cells[0].Value = newValue; // randomly errors here with NullReferenceException, but row is never null! }

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  • How to iterate a list inside a list in java?

    - by user2142786
    Hi i have two value object classes . package org.array; import java.util.List; public class Father { private String name; private int age ; private List<Children> Childrens; public String getName() { return name; } public void setName(String name) { this.name = name; } public int getAge() { return age; } public void setAge(int age) { this.age = age; } public List<Children> getChildrens() { return Childrens; } public void setChildrens(List<Children> childrens) { Childrens = childrens; } } second is for children package org.array; public class Children { private String name; private int age ; public String getName() { return name; } public void setName(String name) { this.name = name; } public int getAge() { return age; } public void setAge(int age) { this.age = age; } } and i want to print there value i nested a list inside a list here i am putting only a single value inside the objects while in real i have many values . so i am nesting list of children inside father list. how can i print or get the value of child and father both. here is my logic. package org.array; import java.util.ArrayList; import java.util.Iterator; import java.util.List; public class ArrayDemo { public static void main(String[] args) { List <Father> fatherList = new ArrayList<Father>(); Father father = new Father(); father.setName("john"); father.setAge(25); fatherList.add(father); List <Children> childrens = new ArrayList<Children>(); Children children = new Children(); children.setName("david"); children.setAge(2); childrens.add(children); father.setChildrens(childrens); fatherList.add(father); Iterator<Father> iterator = fatherList.iterator(); while (iterator.hasNext()) { System.out.println(iterator.toString()); } } }

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