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  • Does my approach for building a real time monitoring system make sense? [closed]

    - by sameer
    I am developing an application that will display a dashboard that will display data from different SQL databases. This needs to happen in almost real time, our refresh time is about 5 minutes. My approach so far is: Develop a Windows service to accumulate the data from various SQL Server instances. Persist those details into a SQL DB, from which the dashboard will display them on the web page. Trigger fetching of data from the Windows service will every x minutes. The details of the SQL Server instances will be stored in the SQL DB which the Windows service will be referring. Does my approach make sense?

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  • Did You Know Facebook Has Built-In Shortcut Keys?

    - by The Geek
    I was spending some time browsing around Facebook today (translation: wasting time), when I noticed that they have some shortcut keys for navigating around the site using the keyboard, so I put together a list for everybody. Note: for each of these shortcut keys, if you’re using Firefox, you’ll need to use Shift+Alt instead of just Alt, and for Internet Explorer you’ll need to hit the Enter key after the shortcut to trigger it. If you’re using a Mac, you’ll need to use Ctrl+Opt instead of Alt Latest Features How-To Geek ETC How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC 2011 International Space Station Calendar Available for Download (Free) Ultimate Elimination – Lego Black Ops [Video] BotSync Enables Secure FTP File Synchronization on Android Devices Enjoy Beautiful City Views with the Cityscape Theme for Windows 7 Luigi Installs Any OS on Google’s Cr-48 Notebook DIY iPad Stylus Offers Pen-Based Interaction on the Cheap

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  • How to ignore collision between two objects

    - by eren_trigger
    I have a player that shoots in the direction that it is facing. However, the shot that is created when I click, also destroys the player. How would I make the shot ignore collision with the player? Or better yet, how to make a shot destroy anything it touches and destroy itself without affecting the player? This is the code that controls collisions: function OnTriggerEnter (col : Collider) { Destroy(col.gameObject); } The shot is a trigger, but the player isn't. Not sure if this changes anything in this case. Thanks in advance. EDIT: http://gfycat.com/TediousAridFeline

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  • Component based design, but components rely on eatchother

    - by MintyAnt
    I've begun stabbing at a "Component Based" game system. Basically, each entity holds a list of components to update (and render) I inherit the "Component" class and break each game system into it. Examples: RenderComponent - Draws the entity MovementComponent - Moves the entity, deals with velocity and speed checks DamageComponent - Deals with how/if the entity gets damaged... So. My system has this: MovementComponent InputComponent Now maybe my design is off, but the InputComponent should say things like if (w key is down) add y speed to movement if (x key is down) Trigger primary attack This means that the InputComponent sort of relies on these other components. I have to do something alone the lines of: if (w key is down) { MovementComponent* entityMovement = mEntity->GetMovement(); if (entityMovement != NULL) add y speed to movement } which seems kinda crappy every update. Other options? Better design? Is this the best way? Thanks!

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  • How do I read my PDFs and watch videos properly again?

    - by asp
    Whenever I watch videos, either online of local via Totem and/or open PDF files using evince. The system gets really, really bogged down. All apps get really slow, menus take forever to display, switching windows gives me time to make a coffee, etc. I have a couple of bug reports open on this, but what do I need to do to really troubleshoot the issue? I've purged Adobe Flash from the system, but YouTube HTML5 videos still have the issue. A bunch of PDFs saved locally trigger the problem. And to (temporarily) remove the slowness, I need to shutdown the computer, breath for a few minutes, then restart. A simple reboot does not do the trick. How can I identify the cause? This only started on 13.04. I've had Ubuntu on this machine for a year without a problem until "upgrading" to 13.04. I am not a programmer, but I suspect an issue with the Intel video driver.

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  • Integrating Amazon S3 in Java via NetBeans IDE

    - by Geertjan
    To continue from yesterday, let's set up a scenario that enables us to make use of this drag/drop service in NetBeans IDE: The above service is applicable to Amazon S3, an Amazon storage provider that is typically used to store large binary files. In Amazon S3, every object stored is contained in a bucket. Buckets partition the namespace of objects stored in Amazon S3. More on buckets here. Let's use the tools in NetBeans IDE to create a Java application that accesses our Amazon S3 buckets. Create a Java application named "AmazonBuckets" with a main class named "AmazonBuckets". Open the main class and then drag the above service into the main method of the class. Now, NetBeans IDE will create all the other classes and the properties file that you see in the screenshot below. The first thing to do is to open the properties file above and enter the access key and secret: access_key=SOMETHINGsecret=SOMETHINGELSE Now you're all set up. Make sure to, of course, actually have some buckets available: Then rewrite the Java class to parse the XML that is returned via the generated code: package amazonbuckets;import java.io.ByteArrayInputStream;import java.io.IOException;import javax.xml.parsers.DocumentBuilder;import javax.xml.parsers.DocumentBuilderFactory;import javax.xml.parsers.ParserConfigurationException;import org.netbeans.saas.amazon.AmazonS3Service;import org.netbeans.saas.RestResponse;import org.w3c.dom.DOMException;import org.w3c.dom.Document;import org.w3c.dom.Node;import org.w3c.dom.NodeList;import org.xml.sax.InputSource;import org.xml.sax.SAXException;public class AmazonBuckets {    public static void main(String[] args) {        try {            RestResponse result = AmazonS3Service.getBuckets();            String dataAsString = result.getDataAsString();            DocumentBuilderFactory dbFactory = DocumentBuilderFactory.newInstance();            DocumentBuilder dBuilder = dbFactory.newDocumentBuilder();            Document doc = dBuilder.parse(                    new InputSource(new ByteArrayInputStream(dataAsString.getBytes("utf-8"))));            NodeList bucketList = doc.getElementsByTagName("Bucket");            for (int i = 0; i < bucketList.getLength(); i++) {                Node node = bucketList.item(i);                System.out.println("Bucket Name: " + node.getFirstChild().getTextContent());            }        } catch (IOException | ParserConfigurationException | SAXException | DOMException ex) {        }    }}That's all. This is simpler to setup than the scenario described yesterday. Also notice that there are other Amazon S3 services you can interact with from your Java code, again after generating a heap of code after drag/drop into a Java source file: I tried the above, e.g., I created a new Amazon S3 bucket after dragging "createBucket", adding my credentials in the properties file, and then running the code that had been created. I.e., without adding a single line of code I was able to programmatically create new buckets. The above outlines a handy set of tools and techniques to use if you want to let your users store and access data in Amazon S3 buckets directly from the application you've created for them.

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  • Website creation preparation [closed]

    - by Loki
    I am in the pre-coding phase of creating a website. I know that it will be account based (users have to register/login to use the features). I also know that the server will have to do certain operations that are timer based, that is to say that user will have events that will trigger at a point chosen by the user and do something. I am searching for a good choice in server-side technology, and was wondering what my options are and what the best choice is. I would prefer open technology and something that doesn't use interpreted languages (Java, .net). My first thought is PHP + PGSQL for serverside and HTML+CSS+JS for clients, but I am still looking at my options.

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  • Program/Wrapper (how do you call it) to automate a certain script

    - by user10324
    In this question a script is provided, that minimizes all the other windows except the active one. But the thing is, to trigger this script a (shortcut) key-combination has to be pressed. I would love it, if it would be possible to automate this behavior, i.e. no matter what I do, only the active window is not minimized. This way I cannot view more then one open window at the same tine, which is what I'm after. Is it possible to write a script, that does this ? I a question I asked a while ago (where I learned about the above script), someone said, the proper way to do this, would be through a wrapper through which every program starts. I would also be very happy with a more sloppy solution, like activating this script 100 times per second (simulating pressing the shortcut combination a 100 times per second), if it is feasible - although I was warned, that that may not be a very good idea.

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  • How to syncronize two animations without delays

    - by GeKi
    I have one character idle animation running inside a game in a loop, over and over again. A a certain time I trigger another animation to be played, for the same character. The second animation won't play immediately, as will be a discontinuity in my character animation. First I wait for the idle animation to finish and then I play my second animation. Now I have a smooth, continuous animation, BUT I have introduced a delay between my action and character animation. If I play the second animation right away as it is triggered, the character animation won't be continuous and smooth. I was thinking on breaking the idle animation in small pieces and also to have the same number of second action animations to match the last frame of the idle pieces. This won't solve the delay completely, only will minimize it a bit. So it's a magic formula of how can I get rid of this delay? Thanks.

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  • The input doesn't recognize that I release the key?

    - by joapet99
    I'm creating a window (JOptionPane), in response to a collision. However, if the player is holding a key down when the window pops up, the input doesn't trigger a key release when the key is released. I don't think you can just check it with a isRelease function in the input, since the input is kind of corrupt. Can you help me? The way I check if the key is down: if(input.isKeyDown(Input.KEY_A)&& TestLevel.isFighting == false){ if(owner.canMoveLeft){ position.x -= speed * delta; } } I am not handling the key release by myself, but if I check if the key is down it should work. But it doesn't.

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  • How to create a scripted sequence

    - by igrad
    Like countless other video games, I'd like to have scripted sequences in my game. Character 1 says something, the player replies, then a rock falls, that sorta stuff. I could find a way to do it, but I would like to use a common method, assuming there is one. My current thought is to have a separate file for each level of the game that contains all the possible scripted actions for that level. When the corresponding trigger is activated, the function is called. I think early Call of Duty games (up to CoD4) used something similar, but I'm not entirely sure.

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  • HTG Explains: Do You Really Need to Defrag Your PC?

    - by The Geek
    Ask any PC tech person how to make your computer faster, and almost every one of them will tell you to defrag your PC. But do you really need to manually trigger a defrag these days? The quick answer: You don’t need to manually defragment a modern operating system. The longer answer: let’s go through a couple scenarios and explain so you can understand why you probably don’t need to defrag. HTG Explains: Do You Really Need to Defrag Your PC? Use Amazon’s Barcode Scanner to Easily Buy Anything from Your Phone How To Migrate Windows 7 to a Solid State Drive

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  • iOS NSError with global handler

    - by Sebastian Dressler
    I am in the beginning of programming an iOS app. Having read the Apple guides on how to deal with errors, I got the following most important points: Exceptions are for programmers Use NSError for the user Now, NSError is usually passed as out-argument which can then be used inside and has to be checked by the caller. However, I'm asking myself whether it is a good idea to use a global error handler, say a singleton which wraps around NSError and could be used to trigger errors and error handling from within the called function. Is there anything against that method or would it be a bad practice?

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  • how can I change object look point?

    - by jques
    I have tried to load image but system does not give permission. Please look image http://www.rps.net/gunslinger/scrnshot/gunslinger33.jpg I have two arm with two gun, I want to rotate these arm with mouse. For example, if I move mouse position to the left, arms with guns should be move also. Since this is hoby project, I am a bit confort to ask below question ; What should I do to achieve my wish ? some explanation: perspective view gun in viewing direction left click = trigger left gun perspective Feel free to change the title Thanks

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  • Google Analytics w3wp.exe?

    - by s15199d
    In this link Google defines a Visit. The key part that interests me now, is this: "If a user is inactive on your site for 30 minutes or more, any future activity will be attributed to a new session." Would an idle user (e.g. an employee whose PC is left on over the weekend) record "activity" as a result of the w3wp.exe process recycling? Our site caching model refreshes every 30 minutes. Could this trigger "activity" for an idle user? I've asked this on the Google Analytics forum a week ago and no response.

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  • Mimicking a bluetooth disconnection

    - by user2529672
    I've written a program to control a bluetooth device. I'm trying to test cases when the bluetooth disconnects, i.e. if its out of range. Physically taking the device out of range is one possibility, but its quite cumbersome and I have to go outside my office to achieve this. What can I do to trigger a disconnection? Is there, for example, an interferer I can setup, say with an Android phone, that would make the connection drop? Or limit the Bluetooth transmit power? Any other possibilities?

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  • 3TB non-boot hard disk on older motherboard

    - by Bcos
    It is time to expand the capacity of my Ubuntu home file server so I would like to purchase some 3TB hard disks. However, I am concerned with potential compatibility issues. I've tried searching around but I haven't found information which clearly addresses my particular situation. My server is running Ubuntu 10.04 on an Intel P35 chipset based system. The motherboard does not support UEFI (and, by extension, GPT?). However, Ubuntu does support 2TB disks. Will I be able to properly utilize these new disks, or does the motherboard limitation trump all else? The boot disk is <2TB and will not be updated nor am I dual-booting; these disks will be used strictly as slaves in a pure Ubuntu environment. I'd hate to pull the trigger on these new disks just to be unpleasantly surprised, so any feedback is appreciated. Thanks!

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  • processing gamestate with a window of commands across time?

    - by rook2pawn
    I have clients sending client updates at a 100ms intervals. i pool the command inputs and create a client command frame. the commands come into the server in these windows and i tag them across time as they come in. when i do a server tick i intend to process this list of commands i.e. [ {command:'duck',timestamp:350,player:'a'}, {command:'shoot',timestamp:395,player:'b'}, {command:'move', timestamp:410,player:'c'} {command:'cover',timestamp:420,player:'a'} ] how would i efficiently update the gamestate based on this list? the two solutions i see are 1) simulate time via direct equation to figure out how far everyone would move or change as if the real gameupdate was ticking on the worldtick..but then unforseen events that would normally trigger during real update would not get triggered such as powerups or collissions 2) prepare to run the worldupdate multiple times and figure out which commands get sent to which worldupdate. this seems better but a little more costly is there a canonical way to do this?

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  • Css clicking problem [migrated]

    - by Shyghar
    I'm building a strange div shaped structure and I need a hint to resolve a clicking problem. This is a jsfiddle to show you the issue. The structure for each element is: <div class="views-row"> <div class="diamonds-container"> CONTENT </div> </div> I have a onclick() event on .diamonds-container but the .views-row div of the next element [with red or blue background..] go over the container and stop the click event on it. I tryed to play with the z-index but I didn't have the expected result. How can I achieve this structure with a correct click event on diamonds-containers ? I think I can track the .views-row click with javascript and trigger manually a click on the previous diamonds-container but this will be my final option. How can I achieve this without javascript?

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  • Using INSERT / OUTPUT in a SQL Server Transaction

    Frequently I find myself in situations where I need to insert records into a table in a set-based operation wrapped inside of a transaction where secondarily, and within the same transaction, I spawn-off subsequent inserts into related tables where I need to pass-in key values that were the outcome of the initial INSERT command. Thanks to a Transact/SQL enhancement in SQL Server, this just became much easier and can be done in a single statement... WITHOUT A TRIGGER! Join SQL Backup’s 35,000+ customers to compress and strengthen your backups "SQL Backup will be a REAL boost to any DBA lucky enough to use it." Jonathan Allen. Download a free trial now.

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  • External link tracking when opening the link in a new window in Google Analytics?

    - by evanmcd
    OK, so this seems like a really simply problem, but I have yet to find a solution that accomplishes the following: Opens the link in a new window Tracks the event in GA (obviously) Doesn't trigger pop-up blockers (uses target="_blank" instead of window.open) Most of the code I've seen, including Google's, doesn't take into account the case of opening in a new window - they just window location.href. Even GAAddons (http://gaaddons.com/), which charges for commercial use, doesn't seem to work for me. Perhaps, I'm missing something simple - I'd be relieved if so and would thank profusely whoever points it out to me! If no one is able to provide an example, I'll post some of the test cases I've created to illustrate the problem. Thanks.

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  • Intuitive "Take Screenshot" key mapping used by games?

    - by Hatoru Hansou
    I recently had a problem testing my game on Linux Ubuntu. The Print key is intercepted by the desktop environment and It never reaches the game. Rather than fighting this, I will simply use any other key or key combination to trigger the screen capture functionality. Now, using the PRINT key is very intuitive because people already expect this behavior. What other keys are a good idea to use to take screenshots? And if possible elaborate why, have other apps/games used that key?

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  • SSLException: HelloRequest followed by an unexpected handshake message

    - by mseebach
    I'm trying to connect to a webservice over SSL using Apache Commons HttpClient 3.1, using this: String url = "https://archprod.service.eogs.dk/cvronline/esb/LegalUnitGetSSLServicePort"; HttpClient client = new HttpClient(); PostMethod post = new PostMethod(url); StringRequestEntity entity = new StringRequestEntity(requestXml, "application/soap+xml", "utf-8"); post.setRequestEntity(entity); client.executeMethod(post); String response = post.getResponseBodyAsString(); And I get this exception: javax.net.ssl.SSLException: HelloRequest followed by an unexpected handshake message at com.sun.net.ssl.internal.ssl.Alerts.getSSLException(Alerts.java:190) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.fatal(SSLSocketImpl.java:1623) at com.sun.net.ssl.internal.ssl.Handshaker.fatalSE(Handshaker.java:198) at com.sun.net.ssl.internal.ssl.Handshaker.fatalSE(Handshaker.java:188) at com.sun.net.ssl.internal.ssl.ClientHandshaker.serverHelloRequest(ClientHandshaker.java:286) at com.sun.net.ssl.internal.ssl.ClientHandshaker.processMessage(ClientHandshaker.java:114) at com.sun.net.ssl.internal.ssl.Handshaker.processLoop(Handshaker.java:525) at com.sun.net.ssl.internal.ssl.Handshaker.process_record(Handshaker.java:465) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.readRecord(SSLSocketImpl.java:884) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.readDataRecord(SSLSocketImpl.java:746) at com.sun.net.ssl.internal.ssl.AppInputStream.read(AppInputStream.java:75) at java.io.BufferedInputStream.fill(BufferedInputStream.java:218) at java.io.BufferedInputStream.read(BufferedInputStream.java:237) at org.apache.commons.httpclient.HttpParser.readRawLine(HttpParser.java:78) at org.apache.commons.httpclient.HttpParser.readLine(HttpParser.java:106) at org.apache.commons.httpclient.HttpConnection.readLine(HttpConnection.java:1116) at org.apache.commons.httpclient.HttpMethodBase.readStatusLine(HttpMethodBase.java:1973) at org.apache.commons.httpclient.HttpMethodBase.readResponse(HttpMethodBase.java:1735) at org.apache.commons.httpclient.HttpMethodBase.execute(HttpMethodBase.java:1098) at org.apache.commons.httpclient.HttpMethodDirector.executeWithRetry(HttpMethodDirector.java:398) at org.apache.commons.httpclient.HttpMethodDirector.executeMethod(HttpMethodDirector.java:171) at org.apache.commons.httpclient.HttpClient.executeMethod(HttpClient.java:397) at org.apache.commons.httpclient.HttpClient.executeMethod(HttpClient.java:323) A request to the same URL on the same machine, using curl, works fine - and if I change the URL to e.g. https://www.verisign.com, it works fine in Java, too. So it appears to be the specific combination of Java and that host, not a general problem. Ubuntu 10.04 beta, Sun JDK 1.6.0_19 (same problem in Ubuntu's bundled OpenJDK 6b18~pre4). Any ideas what's going wrong? Thanks!

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  • Why doesn't my NamedPipeServerStream wait??

    - by Frank Fella
    I'm working with a NamedPipeServerStream to communicate between two processes. Here is the code where I initialize and connect the pipe: void Foo(IHasData objectProvider) { Stream stream = objectProvider.GetData(); if (stream.Length > 0) { using (NamedPipeServerStream pipeServer = new NamedPipeServerStream("VisualizerPipe", PipeDirection.Out, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous)) { string currentDirectory = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); string uiFileName = Path.Combine(currentDirectory, "VisualizerUIApplication.exe"); Process.Start(uiFileName); if(pipeServer.BeginWaitForConnection(PipeConnected, this).AsyncWaitHandle.WaitOne(5000)) { while (stream.CanRead) { pipeServer.WriteByte((byte)stream.ReadByte()); } } else { throw new TimeoutException("Pipe connection to UI process timed out."); } } } } private void PipeConnected(IAsyncResult e) { } But it never seems to wait. I constantly get the following exception: System.InvalidOperationException: Pipe hasn't been connected yet. at System.IO.Pipes.PipeStream.CheckWriteOperations() at System.IO.Pipes.PipeStream.WriteByte(Byte value) at PeachesObjectVisualizer.Visualizer.Show(IDialogVisualizerService windowService, IVisualizerObjectProvider objectProvider) I would think that after the wait returns everything should be ready to go. If I use pipeServer.WaitForConnection() everything works fine, but hanging the application if the pipe doesn't connect is not an option.

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  • AbstractMethodError on org.apache.xalan.processor.TransformerFactoryImpl

    - by JBristow
    With the following code: private Document transformDoc(Source source) throws TransformerException, IOException { Transformer xslTransformer = TransformerFactory.newInstance().newTransformer(new StreamSource(pdfTransformXslt.getInputStream())); xslTransformer.setParameter("http://apache.org/xml/features/nonvalidating/load-external-dtd", false); xslTransformer.setParameter("http://xml.org/sax/features/validation", false); JDOMResult result = new JDOMResult(); xslTransformer.transform(source, result); return result.getDocument(); } I'm getting the following error: java.lang.AbstractMethodError: org.apache.xalan.processor.TransformerFactoryImpl.setFeature(Ljava/lang/String;Z)V Why is this? Here's my Maven dependency tree: ------------------------------------------------------------------------ Building mc-hub-batch task-segment: [dependency:tree] ------------------------------------------------------------------------ snapshot com.billmelater:mc-test-support:2.0.0.11-SNAPSHOT: checking for updates from repository.jboss.org [dependency:tree {execution: default-cli}] com.billmelater:mc-hub-batch:jar:2.0.0.11-SNAPSHOT +- com.billmelater:mc-hub-core:jar:2.0.0.11-SNAPSHOT:compile | +- commons-lang:commons-lang:jar:2.4:compile | +- commons-collections:commons-collections:jar:3.2.1:compile | +- commons-beanutils:commons-beanutils:jar:1.8.0:compile | +- commons-digester:commons-digester:jar:2.0:compile | | +- (commons-beanutils:commons-beanutils:jar:1.8.0:compile - omitted for duplicate) | | \- (commons-logging:commons-logging:jar:1.1.1:compile - version managed from 1.0.4; omitted for duplicate) | \- (org.springframework.batch:spring-batch-core:jar:2.0.2.RELEASE:compile - omitted for duplicate) +- com.billmelater:mc-test-support:jar:2.0.0.11-SNAPSHOT:test | +- (com.billmelater:mc-hub-core:jar:2.0.0.11-SNAPSHOT:test - omitted for duplicate) | +- (org.springframework:spring:jar:2.5.6:test - omitted for duplicate) | +- org.springframework:spring-jdbc:jar:2.5.6.SEC01:test | | +- (commons-logging:commons-logging:jar:1.1.1:test - omitted for duplicate) | | +- (org.springframework:spring-beans:jar:2.5.6.SEC01:test - omitted for conflict with 2.5.6) | | +- (org.springframework:spring-context:jar:2.5.6.SEC01:test - omitted for conflict with 2.5.6) | | +- (org.springframework:spring-core:jar:2.5.6.SEC01:test - omitted for conflict with 2.5.6) | | \- (org.springframework:spring-tx:jar:2.5.6.SEC01:test - omitted for conflict with 2.5.6) | +- (org.dbunit:dbunit:jar:2.4.5:test - omitted for duplicate) | +- (log4j:log4j:jar:1.2.15:test - omitted for duplicate) | +- (org.slf4j:slf4j-api:jar:1.5.6:compile - version managed from 1.5.8; scope updated from test; omitted for duplicate) | +- (org.slf4j:slf4j-log4j12:jar:1.5.6:test - omitted for duplicate) | +- org.jboss.seam:jboss-seam:jar:2.2.0.GA:test | | +- xstream:xstream:jar:1.1.3:test | | +- (xpp3:xpp3_min:jar:1.1.3.4.O:compile - scope updated from test; omitted for duplicate) | | \- org.jboss.el:jboss-el:jar:1.0_02.CR4:test | +- (org.testng:testng:jar:jdk15:5.8:test - omitted for duplicate) | +- (org.hibernate:hibernate-core:jar:3.3.2.GA:test - version managed from 3.3.0.SP1; omitted for duplicate) | +- org.hibernate:hibernate-entitymanager:jar:3.4.0.GA:test | | +- (org.hibernate:ejb3-persistence:jar:1.0.2.GA:test - omitted for duplicate) | | +- (org.hibernate:hibernate-commons-annotations:jar:3.1.0.GA:test - omitted for duplicate) | | +- (org.hibernate:hibernate-annotations:jar:3.4.0.GA:test - omitted for duplicate) | | +- (org.hibernate:hibernate-core:jar:3.3.2.GA:test - version managed from 3.3.0.SP1; omitted for duplicate) | | +- (org.slf4j:slf4j-api:jar:1.5.6:test - version managed from 1.4.2; omitted for duplicate) | | +- (dom4j:dom4j:jar:1.6.1-jboss:test - version managed from 1.6.1; omitted for duplicate) | | +- (javax.transaction:jta:jar:1.0.1B:test - version managed from 1.1; omitted for duplicate) | | \- javassist:javassist:jar:3.4.GA:test | +- (org.hibernate:hibernate-validator:jar:3.1.0.GA:test - omitted for duplicate) | +- (org.apache.velocity:velocity:jar:1.6.2:test - omitted for duplicate) | \- (ojdbc:ojdbc:jar:14:test - omitted for duplicate) +- org.springframework:spring:jar:2.5.6:compile +- org.springframework.batch:spring-batch-core:jar:2.0.2.RELEASE:compile | +- org.springframework.batch:spring-batch-infrastructure:jar:2.0.2.RELEASE:compile | | +- (commons-logging:commons-logging:jar:1.1.1:compile - omitted for duplicate) | | +- (org.springframework:spring-core:jar:2.5.6:compile - omitted for duplicate) | | \- (stax:stax:jar:1.2.0:compile - omitted for duplicate) | +- org.aspectj:aspectjrt:jar:1.5.4:compile | +- org.aspectj:aspectjweaver:jar:1.5.4:compile | +- com.thoughtworks.xstream:xstream:jar:1.3:compile | | \- xpp3:xpp3_min:jar:1.1.4c:compile | +- org.codehaus.jettison:jettison:jar:1.0:compile | +- org.springframework:spring-aop:jar:2.5.6:compile | | +- aopalliance:aopalliance:jar:1.0:compile | | +- (commons-logging:commons-logging:jar:1.1.1:compile - omitted for duplicate) | | +- (org.springframework:spring-beans:jar:2.5.6:compile - omitted for duplicate) | | \- (org.springframework:spring-core:jar:2.5.6:compile - omitted for duplicate) | +- org.springframework:spring-beans:jar:2.5.6:compile | | +- (commons-logging:commons-logging:jar:1.1.1:compile - omitted for duplicate) | | \- (org.springframework:spring-core:jar:2.5.6:compile - omitted for duplicate) | +- org.springframework:spring-context:jar:2.5.6:compile | | +- (aopalliance:aopalliance:jar:1.0:compile - omitted for duplicate) | | +- (commons-logging:commons-logging:jar:1.1.1:compile - omitted for duplicate) | | +- (org.springframework:spring-beans:jar:2.5.6:compile - omitted for duplicate) | | \- (org.springframework:spring-core:jar:2.5.6:compile - omitted for duplicate) | +- org.springframework:spring-core:jar:2.5.6:compile | | \- (commons-logging:commons-logging:jar:1.1.1:compile - omitted for duplicate) | +- org.springframework:spring-tx:jar:2.5.6:compile | | +- (commons-logging:commons-logging:jar:1.1.1:compile - omitted for duplicate) | | +- (org.springframework:spring-beans:jar:2.5.6:compile - omitted for duplicate) | | +- (org.springframework:spring-context:jar:2.5.6:compile - omitted for duplicate) | | \- (org.springframework:spring-core:jar:2.5.6:compile - omitted for duplicate) | \- stax:stax:jar:1.2.0:compile | \- stax:stax-api:jar:1.0.1:compile +- commons-dbcp:commons-dbcp:jar:1.2.2:compile | \- commons-pool:commons-pool:jar:1.3:compile +- org.hibernate:hibernate-core:jar:3.3.2.GA:compile | +- antlr:antlr:jar:2.7.7:compile (version managed from 2.7.6) | +- dom4j:dom4j:jar:1.6.1-jboss:compile (version managed from 1.6.1) | +- javax.transaction:jta:jar:1.0.1B:compile (version managed from 1.1) | \- (org.slf4j:slf4j-api:jar:1.5.6:compile - version managed from 1.4.2; omitted for duplicate) +- org.hibernate:hibernate-validator:jar:3.1.0.GA:compile | +- (org.hibernate:hibernate-core:jar:3.3.2.GA:compile - version managed from 3.3.0.SP1; omitted for duplicate) | +- org.hibernate:hibernate-commons-annotations:jar:3.1.0.GA:compile | | \- (org.slf4j:slf4j-api:jar:1.5.6:compile - version managed from 1.4.2; omitted for duplicate) | \- (org.slf4j:slf4j-api:jar:1.5.6:compile - version managed from 1.4.2; omitted for duplicate) +- org.hibernate:hibernate-annotations:jar:3.4.0.GA:compile | +- org.hibernate:ejb3-persistence:jar:1.0.2.GA:compile | +- (org.hibernate:hibernate-commons-annotations:jar:3.1.0.GA:compile - omitted for duplicate) | +- (org.hibernate:hibernate-core:jar:3.3.2.GA:compile - version managed from 3.3.0.SP1; omitted for duplicate) | +- (org.slf4j:slf4j-api:jar:1.5.6:compile - version managed from 1.4.2; omitted for duplicate) | \- (dom4j:dom4j:jar:1.6.1-jboss:compile - version managed from 1.6.1; omitted for duplicate) +- ojdbc:ojdbc:jar:14:compile +- org.slf4j:slf4j-api:jar:1.5.6:compile +- org.slf4j:slf4j-log4j12:jar:1.5.6:compile | \- (org.slf4j:slf4j-api:jar:1.5.6:compile - version managed from 1.4.2; omitted for duplicate) +- log4j:log4j:jar:1.2.15:compile +- org.apache.velocity:velocity:jar:1.6.2:compile | +- (commons-collections:commons-collections:jar:3.2.1:compile - omitted for duplicate) | +- (commons-lang:commons-lang:jar:2.4:compile - omitted for duplicate) | \- oro:oro:jar:2.0.8:compile +- org.testng:testng:jar:jdk15:5.8:test +- org.dbunit:dbunit:jar:2.4.5:test | +- junit:junit:jar:4.7:test (version managed from 3.8.2) | +- (org.slf4j:slf4j-api:jar:1.5.6:test - version managed from 1.4.2; omitted for duplicate) | \- (commons-collections:commons-collections:jar:3.2.1:test - omitted for duplicate) +- hsqldb:hsqldb:jar:1.8.0.7:test +- jboss:javassist:jar:3.3.ga:provided +- org.jdom:jdom:jar:1.1:compile +- jaxen:jaxen:jar:1.1.1:provided +- org.apache.xmlgraphics:fop:jar:0.95:compile | +- (org.apache.xmlgraphics:xmlgraphics-commons:jar:1.3.1:compile - omitted for duplicate) | +- org.apache.xmlgraphics:batik-svg-dom:jar:1.7:compile | | +- (org.apache.xmlgraphics:batik-svg-dom:jar:1.7:compile - omitted for cycle) | | +- org.apache.xmlgraphics:batik-anim:jar:1.7:compile | | | +- (org.apache.xmlgraphics:batik-awt-util:jar:1.7:compile - omitted for duplicate) | | | +- (org.apache.xmlgraphics:batik-dom:jar:1.7:compile - omitted for duplicate) | | | +- (org.apache.xmlgraphics:batik-ext:jar:1.7:compile - omitted for duplicate) | | | \- (org.apache.xmlgraphics:batik-parser:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-awt-util:jar:1.7:compile - omitted for duplicate) | | +- org.apache.xmlgraphics:batik-css:jar:1.7:compile | | | +- (org.apache.xmlgraphics:batik-ext:jar:1.7:compile - omitted for duplicate) | | | +- (org.apache.xmlgraphics:batik-util:jar:1.7:compile - omitted for duplicate) | | | \- (xml-apis:xml-apis-ext:jar:1.3.04:compile - omitted for duplicate) | | +- org.apache.xmlgraphics:batik-dom:jar:1.7:compile | | | +- (org.apache.xmlgraphics:batik-css:jar:1.7:compile - omitted for duplicate) | | | +- (org.apache.xmlgraphics:batik-ext:jar:1.7:compile - omitted for duplicate) | | | +- (org.apache.xmlgraphics:batik-util:jar:1.7:compile - omitted for duplicate) | | | +- (org.apache.xmlgraphics:batik-xml:jar:1.7:compile - omitted for duplicate) | | | +- (xalan:xalan:jar:2.6.0:compile - omitted for duplicate) | | | \- (xml-apis:xml-apis-ext:jar:1.3.04:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-ext:jar:1.7:compile - omitted for duplicate) | | +- org.apache.xmlgraphics:batik-parser:jar:1.7:compile | | | +- (org.apache.xmlgraphics:batik-awt-util:jar:1.7:compile - omitted for duplicate) | | | +- (org.apache.xmlgraphics:batik-util:jar:1.7:compile - omitted for duplicate) | | | \- (org.apache.xmlgraphics:batik-xml:jar:1.7:compile - omitted for duplicate) | | +- org.apache.xmlgraphics:batik-util:jar:1.7:compile | | \- xml-apis:xml-apis-ext:jar:1.3.04:compile | +- org.apache.xmlgraphics:batik-bridge:jar:1.7:compile | | +- (org.apache.xmlgraphics:batik-anim:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-awt-util:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-css:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-dom:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-ext:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-bridge:jar:1.7:compile - omitted for cycle) | | +- (org.apache.xmlgraphics:batik-gvt:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-parser:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-bridge:jar:1.7:compile - omitted for cycle) | | +- org.apache.xmlgraphics:batik-script:jar:1.7:compile | | +- (org.apache.xmlgraphics:batik-svg-dom:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-util:jar:1.7:compile - omitted for duplicate) | | +- org.apache.xmlgraphics:batik-xml:jar:1.7:compile | | | \- (org.apache.xmlgraphics:batik-util:jar:1.7:compile - omitted for duplicate) | | +- xalan:xalan:jar:2.6.0:compile | | \- (xml-apis:xml-apis-ext:jar:1.3.04:compile - omitted for duplicate) | +- org.apache.xmlgraphics:batik-awt-util:jar:1.7:compile | | \- (org.apache.xmlgraphics:batik-util:jar:1.7:compile - omitted for duplicate) | +- org.apache.xmlgraphics:batik-gvt:jar:1.7:compile | | +- (org.apache.xmlgraphics:batik-awt-util:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-gvt:jar:1.7:compile - omitted for cycle) | | +- (org.apache.xmlgraphics:batik-bridge:jar:1.7:compile - omitted for duplicate) | | \- (org.apache.xmlgraphics:batik-util:jar:1.7:compile - omitted for duplicate) | +- org.apache.xmlgraphics:batik-transcoder:jar:1.7:compile | | +- (org.apache.xmlgraphics:batik-awt-util:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-bridge:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-dom:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-gvt:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-svg-dom:jar:1.7:compile - omitted for duplicate) | | +- org.apache.xmlgraphics:batik-svggen:jar:1.7:compile | | | +- (org.apache.xmlgraphics:batik-awt-util:jar:1.7:compile - omitted for duplicate) | | | \- (org.apache.xmlgraphics:batik-util:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-util:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-xml:jar:1.7:compile - omitted for duplicate) | | \- (xml-apis:xml-apis-ext:jar:1.3.04:compile - omitted for duplicate) | +- org.apache.xmlgraphics:batik-extension:jar:1.7:compile | | +- (org.apache.xmlgraphics:batik-awt-util:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-bridge:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-css:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-dom:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-ext:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-gvt:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-parser:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-svg-dom:jar:1.7:compile - omitted for duplicate) | | +- (org.apache.xmlgraphics:batik-util:jar:1.7:compile - omitted for duplicate) | | \- (xml-apis:xml-apis-ext:jar:1.3.04:compile - omitted for duplicate) | +- org.apache.xmlgraphics:batik-ext:jar:1.7:compile | +- commons-logging:commons-logging:jar:1.1.1:compile | +- commons-io:commons-io:jar:1.3.1:compile | \- org.apache.avalon.framework:avalon-framework-api:jar:4.3.1:compile +- org.apache.xmlgraphics:xmlgraphics-commons:jar:1.3.1:compile | +- (commons-io:commons-io:jar:1.3.1:compile - omitted for duplicate) | \- (commons-logging:commons-logging:jar:1.1.1:compile - version managed from 1.0.4; omitted for duplicate) +- org.easymock:easymock:jar:2.0:test \- org.easymock:easymockclassextension:jar:2.2:test +- (org.easymock:easymock:jar:2.2:test - omitted for conflict with 2.0) \- cglib:cglib-nodep:jar:2.2:test (version managed from 2.1_3) Can anyone tell me how to clear out intellij's classpath too?

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