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  • Language Design: Are languages like Python and CoffeeScript really more comprehensible?

    - by kittensatplay
    The "Verbally Readable !== Quicker Comprehension" argument on http://ryanflorence.com/2011/case-against-coffeescript/ is really potent and interesting. I and I'm sure others would be very interested in evidence arguing against this. There's clear evidence for this and I believe it. People naturally think in images, not words, so we should be designing languages that aren't similar to human language like English, French, whatever. Being "readable" is quicker comprehension. Most articles on Wikipedia are not readable as they are long, boring, dry, sluggish and very very wordy. Because Wikipedia documents a ton of info, it is not especially helpful when compared to sites with more practical, useful and relevant info. Languages like Python and CoffeScript are "verbally readable" in that they are closer to English syntax. Having programmed firstly and mainly in Python, I'm not so sure this is really a good thing. The second interesting argument is that CoffeeScript is an intermediator, a step between two ends, which may increase the chance of bugs. While CoffeeScript has other practical benefits, this question specifically requests evidence showing support for the counter-case of language "readability"

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  • What language available on commodity web hosts would suit a C# developer? [closed]

    - by billpg
    Recognising its ubiquity on commodity web hosting services, I tried developing in PHP a few years ago. I really didn't like it, later deciding that life was too short for PHP. (In brief, having to put $ on variable names; mis-spelt variable names become new variables; converting non-numeric strings to integers without complaint; the need for an "and this time I mean it" comparison operator.) In my ideal world, commodity web hosts would all support C#/ASP.NET, my preferred web-development language and framework, but this is not my ideal world. Even Mono has barely made a dent on Linux based hosts. However, last time I moaned about PHP's ubiquity, someone followed up that this was no longer the case, and that many other languages are now commonly usable on web hosts too. What programming language; a. Would suit a developer who prefers C#. b. Is available to run on many web hosts.

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  • Does this language feature already exist?

    - by Pindatjuh
    I'm currently developing a new language for programming in a continuous environment (compare it to electrical engineering), and I've got some ideas on a certain language construction. Let me explain the feature by explanation and then by definition: x = a U b; Where x is a variable and a and b are other variables (or static values). This works like a union between a and b; no duplicates and no specific order. with(x) { // regular 'with' usage; using the global interpretation of "x" x = 5; // will replace the original definition of "x = a U b;" } with(x = a) { // this code block is executed when the "x" variable // has the "a" variable assigned. All references in // this code-block to "x" are references to "a". So saying: x = 5; // would only change the variable "a". If the variable "a" // later on changes, x still equals to 5, in this fashion: // 'x = a U b U 5;' // '[currentscope] = 5;' // thus, 'a = 5;' } with(x = b) { // same but with "b" } with(x != a) { // here the "x" variable refers to any variable // but "a"; thus saying x = 5; // is equal to the rewriting of // 'x = a U b U 5;' // 'b = 5;' (since it was the scope of this block) } with(x = (a U b)) { // guaranteed that "x" is 'a U b'; interacting with "x" // will interact with both "a" and "b". x = 5; // makes both "a" and "b" equal to 5; also the "x" variable // is updated to contain: // 'x = a U b U 5;' // '[currentscope] = 5;' // 'a U b = 5;' // and thus: 'a = 5; b = 5;'. } // etc. In the above, all code-blocks are executed, but the "scope" changes in each block how x is interpreted. In the first block, x is guaranteed to be a: thus interacting with x inside that block will interact on a. The second and the third code-block are only equal in this situation (because not a: then there only remains b). The last block guarantees that x is at least a or b. Further more; U is not the "bitwise or operator", but I've called it the "and/or"-operator. Its definition is: "U" = "and" U "or" (On my blog, http://cplang.wordpress.com/2009/12/19/binop-and-or/, there is more (mathematical) background information on this operator. It's loosely based on sets. Using different syntax, changed it in this question.) Update: more examples. print = "Hello world!" U "How are you?"; // this will print // both values, but the // order doesn't matter. // 'userkey' is a variable containing a key. with(userkey = "a") { print = userkey; // will only print "a". } with(userkey = ("shift" U "a")) { // pressed both "shift" and the "a" key. print = userkey; // will "print" shift and "a", even // if the user also pressed "ctrl": // the interpretation of "userkey" is changed, // such that it only contains the matched cases. } with((userkey = "shift") U (userkey = "a")) { // same as if-statement above this one, showing the distributivity. } x = 5 U 6 U 7; y = x + x; // will be: // y = (5 U 6 U 7) + (5 U 6 U 7) // = 10 U 11 U 12 U 13 U 14 somewantedkey = "ctrl" U "alt" U "space" with(userkey = somewantedkey) { // must match all elements of "somewantedkey" // (distributed the Boolean equals operated) // thus only executed when all the defined keys are pressed } with(somewantedkey = userkey) { // matches only one of the provided "somewantedkey" // thus when only "space" is pressed, this block is executed. } Update2: more examples and some more context. with(x = (a U b)) { // this } // can be written as with((x = a) U (x = b)) { // this: changing the variable like x = 5; // will be rewritten as: // a = 5 and b = 5 } Some background information: I'm building a language which is "time-independent", like Java is "platform-independant". Everything stated in the language is "as is", and is continuously actively executed. This means; the programmer does not know in which order (unless explicitly stated using constructions) elements are, nor when statements are executed. The language is completely separated from the "time"-concept, i.e. it's continuously executed: with(a < 5) { a++; } // this is a loop-structure; // how and when it's executed isn't known however. with(a) { // everytime the "a" variable changes, this code-block is executed. b = 4; with(b < 3) { // runs only three times. } with(b > 0) { b = b - 1; // runs four times } } Update 3: After pondering on the type of this language feature; it closely resemblances Netbeans Platform's Lookup, where each "with"-statement a synchronized agent is, working on it's specific "filter" of objects. Instead of type-based, this is variable-based (fundamentally quite the same; just a different way of identifiying objects). I greatly thank all of you for providing me with very insightful information and links/hints to great topics I can research. Thanks. I do not know if this construction already exists, so that's my question: does this language feature already exist?

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  • How to Organize a Programming Language Club

    - by Ben Griswold
    I previously noted that we started a language club at work.  You know, I searched around but I couldn’t find a copy of the How to Organize a Programming Language Club Handbook. Maybe it’s sold out?  Yes, Stack Overflow has quite a bit of information on how to learn and teach new languages and there’s also a good number of online tutorials which provide language introductions but I was interested in group learning.  After   two months of meetings, I present to you the Unofficial How to Organize a Programming Language Club Handbook.  1. Gauge interest. Start by surveying prospects. “Excuse me, smart-developer-whom-I-work-with-and-I-think-might-be-interested-in-learning-a-new-coding-language-with-me. Are you interested in learning a new language with me?” If you’re lucky, you work with a bunch of really smart folks who aren’t shy about teaching/learning in a group setting and you’ll have a collective interest in no time.  Simply suggesting the idea is the only effort required.  If you don’t work in this type of environment, maybe you should consider a new place of employment.  2. Make it official. Send out a “Welcome to the Club” email: There’s been talk of folks itching to learn new languages – Python, Scala, F# and Haskell to name a few.  Rather than taking on new languages alone, let’s learn in the open.  That’s right.  Let’s start a languages club.  We’ll have everything a real club needs – secret handshake, goofy motto and a high-and-mighty sense that we’re better than everybody else. T-shirts?  Hell YES!  Anyway, I’ve thrown this idea around the office and no one has laughed at me yet so please consider this your very official invitation to be in THE club. [Insert your ideas about how the club might be run, solicit feedback and suggestions, ask what other folks would like to get out the club, comment about club hazing practices and talk up the T-shirts even more. Finally, call out the languages you are interested in learning and ask the group for their list.] 3.  Send out invitations to the first meeting.  Don’t skimp!  Hallmark greeting cards for everyone.  Personalized.  Hearts over the I’s and everything.  Oh, and be sure to include the list of suggested languages with vote count.  Here the list of languages we are interested in: Python 5 Ruby 4 Objective-C 3 F# 2 Haskell 2 Scala 2 Ada 1 Boo 1 C# 1 Clojure 1 Erlang 1 Go 1 Pi 1 Prolog 1 Qt 1 4.  At the first meeting, there must be cake.  Lots of cake. And you should tackle some very important questions: Which language should we start with?  You can immediately go with the top vote getter or you could do as we did and designate each person to provide a high-level review of each of the proposed languages over the next two weeks.  After all presentations are completed, vote on the language. Our high-level review consisted of answers to a series of questions. Decide how often and where the group will meet.  We, for example, meet for a brown bag lunch every Wednesday.  Decide how you’re going to learn.  We determined that the best way to learn is to just dive in and write code.  After choosing our first language (Python), we talked about building an application, or performing coding katas, but we ultimately choose to complete a series of Project Euler problems.  We kept it simple – each member works out the same two problems each week in preparation of a code review the following Wednesday. 5.  Code, Review, Learn.  Prior to the weekly meeting, everyone uploads their solutions to our internal wiki.  Each Project Euler problem has a dedicated page.  In the meeting, we use a really fancy HD projector to show off each member’s solution.  It is very important to use an HD projector.  Again, don’t skimp!  Each code author speaks to their solution, everyone else comments, applauds, points fingers and laughs, etc.  As much as I’ve learned from solving the problems on my own, I’ve learned at least twice as much at the group code review.  6.  Rinse. Lather. Repeat.  We’ve hosted the language club for 7 weeks now.  The first meeting just set the stage.  The next two meetings provided a review of the languages followed by a first language selection.  The remaining meetings focused on Python and Project Euler problems.  Today we took a vote as to whether or not we’re ready to switch to another language and/or another problem set.  Pretty much everyone wants to stay the course for a few more weeks at least.  Until then, we’ll continue to code the next two solutions, review and learn. Again, we’ve been having a good time with the programming language club.  I’m glad it got off the ground.  What do you think?  Would you be interested in a language club?  Any suggestions on what we might do better?

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  • Copying Chinese Characters from PDF

    - by Kevin
    I am on a Windows 7 laptop, which I believe comes pre installed with all the language packs to my knowledge. I can see Chinese characters with no issues and normally can copy them fine. (From browser to Microsoft Office works great). I have many PDFs with chinese characters in them, whenever I try to copy them and paste them into another program such as a browser, Microsoft Office, ect I just get strange foreign characters such as: This is copying a line. It is in this order: Chinese characters, pinyin (chinese in roman letters), and then the Englis translation. ,ô t¯ing w?o shu¯o listen to me The pinyin is also getting messed up, as the tonal marks (accents) about each letter are moving to a space of their own. Any ideas on to how to fix this? Thank you very much!

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  • Missing Language File or Wrong Language File Version

    - by isuru
    Hi, I used a win 32 console application application to test a crash reporting mechanism. But when I run the Release exe, I got this error : Missing Language File or Wrong Language File Version. Can someone please explain what is the matter here and how to overcome it??? I use Visual Studio 2008 pro.

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  • Missing ideas in programming language design

    - by meyka
    I wanted to try something new and so I designed some programming languages and wrote interpreters for them: A rather low-level, not very expressive language. (I didn't want to parse complex expressions right at the beginning) It featured: Variables (yay) Subroutines, with a call stack Basic arithmetic functions, basic string manipulation, ... Code in the language looks like this: set i 0 inc i print i Very, very basic you see. A more high-level language I decided to make it structured and so it featured things like if-else, while, functions, and so on. The stuff most programming languages have. Ended up like a unworthy Python clone, I hated that. A code-golf language Which ended up similar to J, golfcode, APL, etc. Nothing special As you can see: I don't lack the skills but the ideas. I can't figure out anything new, not even bad, unneccessary things, for my languages. - Do you know of some weird things I could implement in my languages, which don't try to make programming harder (like most esoteric languages) but funnier or more different from other languages? It can't be possible that every weird thing has been tried out so far, or?

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  • How can I display a language according to the user's browser's language inside this code?

    - by janoChen
    How can I display a language according to the user's browser's language inside this mini-framework for my multilingual website? Basically, it has to display the default language of the user if there's no cookies. Example of index.php: (rendered output) <h2><?php echo l('tagline_h2'); ?></h2> common.php: (controller of which language to output) <?php session_start(); header('Cache-control: private'); // IE 6 FIX if(isSet($_GET['lang'])) { $lang = $_GET['lang']; // register the session and set the cookie $_SESSION['lang'] = $lang; setcookie("lang", $lang, time() + (3600 * 24 * 30)); } else if(isSet($_SESSION['lang'])) { $lang = $_SESSION['lang']; } else if(isSet($_COOKIE['lang'])) { $lang = $_COOKIE['lang']; } else { $lang = 'en'; } //use appropiate lang.xx.php file according to the value of the $lang switch ($lang) { case 'en': $lang_file = 'lang.en.php'; break; case 'es': $lang_file = 'lang.es.php'; break; case 'tw': $lang_file = 'lang.tw.php'; break; case 'cn': $lang_file = 'lang.cn.php'; break; default: $lang_file = 'lang.en.php'; } //translation helper function function l($translation) { global $lang; return $lang[$translation]; } include_once 'languages/'.$lang_file; ?> Example of /languages/lang.en.php: (where multilingual content is being stored) <?php $lang = array( 'tagline_h2' => '...',

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  • What if you used the wrong language?

    - by HS
    A reply to another question made me remember a project from some years ago when it turned out that Java was not the right tool to use. I typically only learn a new language when I have a problem that it solves better than the ones I already know. [...] Then I write whatever program I wanted to learn that language for in the first place. [...] By the time I've gotten my target program written, I've usually got a decent handle on the language, not to mention any other features it has, and I've got other ideas to use it for. I did just that back then with Java, because the client thought it to be the right language to use (platform independent) and initial evaluation confirmed that. However, much later in the project there were some issue (can't really remember all the details by now). So, the project that started as a nice learning experience turned into a nightmare toward the end. I was at the brink of switching over to my trusted C++ and doing a complete rewrite. The client was not so much of a problem to convince back then, but my supervisor was strongly opposed because of all the work that already went into the Java version. In hindsight, he was right and the project was complete more or less with the intended features kind of working, but it was the project that I am least proud of by now. Long story short: what do you think, when is it too much and the switch to another technology is worthwhile? I personally would estimate the point of no return to be around 50% of the planned effort, but really want to know, if anyone has real experience with such a switch. And to answer the inevitable question: I do not really care, if the technology switched to is proven or another new thing. The latter would basically need more initial scrutiny based on the past experiences in the problematic project.

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  • Agile language for 2d game prototypes?

    - by instanceofTom
    Occasionally ( read: when my fiancé allows ) I like to prototype different game or game-like ideas I have. Usually I use Java or C# (not xna yet) because they are the languages I have the most practice with. However I would like to learn something more suited to agile development; a language in which it would be easier to knock out quick prototypes. At my job I have recently been working with looser (weak/dynamically typed) languages, specifically python and groovy, and I think something similar would fit what I am looking for. So, my question is: What languages (and framework/engine) would be good for rapidly developing prototypes of 2d game concepts? A few notes: I don't need blazing fast bitcrunching performance. In this case I would strongly prefer ease of development over performance. I'd like to use a language with a healthy community, which to me means a fair amount of maintained 3rd party, libraries. I'd like the language to be cross-platform friendly, I work on a variety of different operating systems and would like something that is portable with minimum effort. I can't imagine myself using a language with out decent options for debugging and editor syntax highlighting support. Note: If you are aware of a Java or C# library/framework that you think streamlines producing game prototypes I open to learning something new for those languages too

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  • IDE framework for a dynamic language?

    - by Kevin Reid
    Let's say I have a super-wonderful new programming language, and I want there to be an IDE for it. What IDE platform/framework could I use to get this done efficiently? I mean things like: Collection of files in a project, searching them, tabbed/split editors etc. — the basics. Syntax highlighting and auto-indent/reformatting. Providing the user interface for code completion — hit tab, get a list (I'll have to implement the necessary partial evaluation myself (it's a dynamic language)). This is the feature I'm most wishing for. Built-in parser framework which is good at recovering from the sort of syntax errors occurring in code that is in the middle of being edited would be helpful. In-editor annotation of syntax/runtime error locations fed back from the language runtime. REPL (interactive evaluator) interaction with the same completion as in the editor. This system should be Linux/Mac/Windows cross-platform (in that priority order). Being implemented in Java (or rather, accepting language plugins written in Java) is possibly useful, but anything else is worth a try too.

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  • Mini-ITX board for AM3 Athlon X4 600e processor.

    - by Kamil Zadora
    Hello, I am planning to build a PC to control a robotic platform that I am building (about 50% complete). I need more power than ATOM platform could bring, as the robot will need to do on the fly image processing to work as intended. I was considering using Athlon X4 600e as it is rated 45W Maximum output. Probably underclocked it would go lower than 30-35W. I do not I'am at very long battery life, but the 17Ah, 12V battery should keep it running for few hours. My problem is: motherboard. I am space limited so I am looking for a nice mini-itx AM3 motherboard to match the processor. It is hard to find many tests about power usage of the motherboards itself (for example, when using the same processor on different motherboards, test are usualy done in the opposite matter). Could you provide any motherboard examples or suggest what chipset to look for? Thank you in advance.

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  • Can a Mini DisplayPort to HDMI cable support resolutions above 1920x1200?

    - by cnst
    Is it theoretically possible for a cheapo Mini DisplayPort to HDMI cable or adapter to support resolutions above 1920 × 1200, e.g. 2560 × 1440 (QHD)? Or is it always electrically-equivalent to a single-link DVI, and such resolutions above 1920×1200 are out of the question? From empirical evidence, I've tried out some rather expensive brand-name adapter from a local Apple dealer that was marked as HDMI 1.3 compliant with my mid-2013 MacBook Air (5000) and also with X230 (4000), and a QHD monitor, but was only getting a maximum of FHD resulution through such an arrangement.

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  • Problem with homepage's SEO when using subfolders in a multi language website

    - by Antonio
    After watching a hundreds of threads about multilanguage website I haven't found an answer to my specific problem, so I think its not a common issue and I must have done something terribly wrong ;-) We have a brand.com website in DE main language and the following subfolders: /de/ = canonical of / + redirect to / /it/ /en/ When I crawl google.com for EN keywords or google.it for IT keywords then I get as results the homepage in German language (both title and description) as the top result with no trace of the /it/ or the /en/ homepage. Is this because /it/ and /en/ both needs a separate link building strategy? I've already configured Google webmaster tool into the following way: brand.com, no language preference brand.com/de/, de language brand.com/it/, it language brand.com/en/, en language Perhaps having "/" as DE main page is it wrong and I should use a different approach? i.e. like having "/" to be a 301 to /de/ instead ? Thanks in advance.

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  • .htaccess language redirects with seo-friendly urls

    - by jlmmns
    How do I setup my .htaccess file to detect several languages, and redirect them to specific seo-friendly urls? Basically every url needs to go to index.php?lang=(...) So, for English language detection http://mysite.com has to go to http://mysite.com/en/ (index.php?lang=en) my .htaccess as of now (not working): RewriteEngine On RewriteCond %{HTTP:HOST} http://mysite.com/ RewriteCond %{HTTP:Accept-Language} ^en [NC] RewriteRule ^$ http://mysite.com/en/ [L,R=301] RewriteCond %{HTTP:Accept-Language} ^de [NC] RewriteRule ^$ http://mysite.com/de/ [L,R=301] RewriteCond %{HTTP:Accept-Language} ^nl [NC] RewriteRule ^$ http://mysite.com/nl/ [L,R=301] RewriteCond %{HTTP:Accept-Language} ^fr [NC] RewriteRule ^$ http://mysite.com/fr/ [L,R=301] RewriteCond %{HTTP:Accept-Language} ^es [NC] RewriteRule ^$ http://mysite.com/es/ [L,R=301] RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-l RewriteRule ^(en|de|nl|fr|es)$ index.php?lang=$1 [L,QSA]

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  • minimal gnome classic on a mini.iso ubuntu 12.04

    - by amr
    I installed ubuntu 12.04 from the mini.iso I want the most minimal classic gnome possible, all I ever need is a terminal, wireless connection, chromium and mid-night commander. No video or audio players no office no nautilus and no other applications. How can this be achieved? I also don't want a log in graphical interface like GDM or lightdm , I'll be happy to log in using the command line. Thanks in advance

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  • import mini DV films from Samsung digital cam VP-D353 [USB]

    - by bobo
    I tried to import mini DV films from my old video camera VP-D353 and it's not reconised by my lubuntu.( 12.04 ) I tried "DVGRAB" which should work but it doesn't. I Found this tutorial http://www.foscode.com/linux-minidv-usb-video-capture/ But it's just saying "waiting for dv" I don't really know what should I do now. Here what I've got for the camera when I write : sudo lsub Bus 002 Device 013: ID 04e8:120f Samsung Electronics Co., Ltd thanks

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  • How can I dual install Ubuntu 10.4 in a Mac Mini with 10.4.11?

    - by Marco Mariani
    I'd like to power-up my aging Mac Mini (1.5GHz Core Solo, 1GB RAM, Tiger 10.4.11) by installing a shiny Ubuntu alongside the current OS. After all, I use Ubuntu for everything save for cleaning my teeth. Since it's my first and only Mac and I have next to no experience with the OS (having used it basically as a media player) I am a little concerned about rEFIt, ELILO, Boot Camp and the fact that it's basically a 4.5 years old unsupported machine and I might get asleep reinstalling everything several times. I've used the live desktop-i386 CD and everything works. I tried with an external USB drive instead of a CD but couldn't make it boot. As for installing Ubuntu, the howtos I've found give several alternatives depending on the model, the OSX version, etc.. but they usually talk about newer machines. Which howto should I follow to repartition, and boot thereafter? Thanks

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  • What do you code first to learn a new language, library, or framework?

    - by Griffin
    Every language, framework, and library has its own syntax, quirks, and pitfalls. What Program, Game, etc. do you code in order to learn these unique characteristics? How do you decide on what previous programming experience is applicable? I'd imagine that the task would have to be complicated enough to force you to use applicable programming techniques and idioms, but simple enough that it wouldn't take a ton of time.

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  • Most supported/easiest to get started gamedev language?

    - by user1009013
    In what language are the most libraries/frameworks (like lwjgl for Java, XNA for C#)? What language is the easiest to start making a game (very easy to get a 3D-environment rendered)? What language has the friendliest learning curve? Say I want to make a game and I don't know any programming languages, I want to develop for any platform(so don't give the answer "the one you know best/the platform you are working on"), then what is the best language to start with. I get this question a lot "I have this and that ideas for a game and want to make it, what language should I use"(mostly asked by beginning programmers), but I don't know how to answer that. The answer "use the one you are most familiar with", because sometimes they don't even know a language yet... I am not asking for someone's personal opinion, but an objective list of what languages are the easiest/most supported/have the most/best libraries/frameworks to get started with gamedevelopment.

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  • Can a Mac Mini Server and XCode be used for multiple students?

    - by twerdster
    I'm not an administrator but Ive been given the task of finding out whether this is possible. The scenario is like this: At our university we are offering a course in basic iPhone programming for between 4 to 8 groups of students. We have a few iPads, iPods and iPhones but only two Mac Minis. We want to enable the students to work on XCode in the lab (and from home if possible) without buying 8 Mac Minis. Is this possible to do using a Mac Mini Server? If so how would it work if 2 or more groups want to use XCode simultaneously and to debug their programs on devices simultaneously?

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  • Rebuilding a Mac Mini (early 2009)

    - by Kelly Jones
    This weekend I decided to rebuild the family’s Mac Mini.  It’s the early 2009 model and I hadn’t done it since we got it in March of 2009.  Even worse, I had done the import data step (or whatever Apple calls it) which brought over all of the data files and apps from our previous Mac.  AND that install goes back to before 2005, as far as I can remember.  SO, to say that “cruft” had built up in the operating system, is probably a bit of an understatement. The rebuild went pretty smoothly, especially since I had a couple of spare hard drives.  I hooked up a spare USB drive and formatted it for use with the Mac.  I then used Carbon Copy to clone the internal hard drive onto the USB drive.  (Carbon Copy is a great little app that I used several years ago and I was happy to see it was not only still around, but updated as well.) Once I had my backup, I shut down the Mac and replaced the internal hard drive.  I had purchased the hard drive last fall to use with my work laptop, but I got a new work laptop (with awesome dual SSDs) so I wasn’t using it anymore.  The replacement drive (Seagate Momentus 7200.4 ST9500420AS 500GB 7200 RPM 2.5" SATA 3.0Gb/s Internal Notebook Hard Drive) has more than double the original’s capacity and is also faster.  I’ll have to keep an eye on the temperature, since that 7200 drive will run hotter. Opening the Mac Mini is not for the easily intimidated!  That cool little case is quite the pain to open.  Luckily, OWC put a video together here.  After replacing the drive, I then installed a clean copy of OS 10.5 using the DVDs that came with the Mac.  After the OS, it was time to reinstall the apps.  I downloaded some of the freeware, just to make sure I had the latest versions.  For the rest, I just copied from the backup cloned drive to the new drive.  (I love the way most Mac apps are written – with almost everything contained within a “package” that I can just copy from one drive to another.  MUCH better than the Windows way of using shared DLLs and the registry to store critical pieces that the app needs in order to run!) The whole process took longer than I would have preferred, but it was long overdue.  It definitely “feels” faster, especially boot time and application launches.

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