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  • vnc connection from linux to windows ce

    - by JosiP
    Im having troubles while im trying to connect from linux to Windows CE, via VNC viewer. Here is what i can see on log: /usr/bin/vncviewer 10.1.1.57 VNC Viewer Free Edition 4.1.2 for X - built Apr 20 2011 12:04:25 Copyright (C) 2002-2005 RealVNC Ltd. See http://www.realvnc.com for information on VNC. Tue Jul 2 12:15:04 2013 CConn: connected to host 10.1.1.57 port 5900 CConnection: Server supports RFB protocol version 3.5 CConnection: Using RFB protocol version 3.3 TXImage: Using default colormap and visual, TrueColor, depth 24. CConn: Using pixel format depth 6 (8bpp) rgb222 CConn: Using ZRLE encoding I cannot see anything - only black screen. Restarting device does not help. Device is connected directly to machine by crossed ethernet cable, and its IP is assigned by DHCP. Any clues, ideas, what can i do to get normal view ? best regards J.

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  • Right Clicking Network File Very Slow Over VPN

    - by Reafidy
    I am having real troubles with a VPN connection. The VPN connection is not used for a internet connection just for file browsing. File browsing is slow, taking about 3-4 seconds to bring up a list of folders. I can live with this, however the problem is when I right click on a file. Sometimes the right click menu comes up instantly but sometimes it brings up the wait icon for anywhere between 30 seconds to a few minutes before displaying the menu. I ran speedtest.net and the results were: 3.08 Down/0.13 Up (Mbps) 0.13Mbps = 16kbps upload. So I am not experiencing miracles with opening files. A 120kb file can take anywhere from 5 to 30 seconds. Sometimes transfering/opening files happens as expected other times its slow but the real issue is with the right click as mentioned. Anyone have any ideas? Using PPTP Clients are all windows 7 pro

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  • OS X 10.7.5 - telnet: connect to address 10.0.0.12: Operation not permitted

    - by user2169619
    I have troubles to connect from macos to reach windows shares and I hit some general problem with my macos. When I try to telnet to 445 port to my windows share server the macos throws "Operation not permitted". I have no firewall rule and I'm not able to google anything. sh-3.2# telnet 10.0.0.12 445 Trying 10.0.0.12... telnet: connect to address 10.0.0.12: Operation not permitted telnet: Unable to connect to remote host Any idea what can be the reason?

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  • Formal definition for term "pure OO language"?

    - by Yauhen Yakimovich
    I can't think of a better place among SO siblings to pose such a question. Originally I wanted to ask "Is python a pure OO language?" but considering troubles and some sort of discomfort people experience while trying to define the term I decided to start with obtaining a clear definition for the term itself. It would be rather fair to start with correspondence by Dr. Alan Kay, who has coined the term (note the inspiration in biological analogy to cells or other living objects). There are following ways to approach the task: Give a comparative analysis by listing programming languages that exhibits certain properties unique and sufficient to define the term (although Smalltalk and Java are passing examples but IMO this way seems neither really complete or nor fruitful) Give a formal definition (or close to it, e.g. in more academic or mathematical style). Give a philosophical definition that would totally rely on semantical context of concrete language or a priori programming experience (there must be some chance of successful explanation by the community). My current version: "If a certain programing (formal) language that can (grammatically) differentiate between operations and operands as well as infer about the type of each operand whether this type is an object (in sense of OOP) or not then we call such a language an OO-language as long as there is at least one type in this language which is an object. Finally, if all types of the language are also objects we define such language to be pure OO-language." Would appreciate any possible improvement of it. As you can see I just made the definition dependent on the term "object" (often fully referenced as class of objects).

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  • Unable to extend desktop

    - by CSharperWithJava
    I'm trying to hook up my TV to my computer as a gaming/multimedia center but I'm having troubles setting it up. I have a custom built machine running Windows 7 RC. It has an ATI Radeon 4800 video card with 2 dvi output and 1 S-video output. I have an s-video to composite adapter that connects to my tv. (It's an old TV with only Cable, composite, and s-video connections). I can switch the desktop to my TV without a problem, but I can't duplicate or extend my desktop onto it. I've installed the latest drivers and Catalyst Control Center, but it won't let it work any more readily than Windows would. Any suggestions? Would using an s-video cable instead of the adapter change anything? (The only reason I use the adapter is because it came with the graphics card) (Edit) I installed the latest drivers and I can now duplicate the screen (show on one monitor and on the TV), but I still can't extend the desktop.

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  • Data migration - dangerous or essential?

    - by MRalwasser
    The software development department of my company is facing with the problem that data migrations are considered as potentially dangerous, especially for my managers. The background is that our customers are using a large amount of data with poor quality. The reasons for this is only partially related to our software quality, but rather to the history of the data: Most of them have been migrated from predecessor systems, some bugs caused (mostly business) inconsistencies in the data records or misentries by accident on the customer's side (which our software allowed by error). The most important counter-arguments from my managers are that faulty data may turn into even worse data, the data troubles may awake some managers at the customer and some processes on the customer's side may not work anymore because their processes somewhat adapted to our system. Personally, I consider data migrations as an integral part of the software development and that data migration can been seen to data what refactoring is to code. I think that data migration is an essential for creating software that evolves. Without it, we would have to create painful software which somewhat works around a bad data structure. I am asking you: What are your thoughts to data migration, especially for the real life cases and not only from a developer's perspecticve? Do you have any arguments against my managers opinions? How does your company deal with data migrations and the difficulties caused by them? Any other interesting thoughts which belongs to this topics?

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  • Is there any site which tells or highlights by zone developer income source? I think i am getting less yearly [closed]

    - by YumYumYum
    http://www.itjobswatch.co.uk/ Thats the only one good site i have found, but missing for Belgium and for other European countries. I was searching a site which can tell the income source details for European developer (specially for Belgium). But mostly not a single website exist who tells the true. My situation: As a programmer myself in one company i use all my knowledge, 20++ hours a day (office , home, office, home) because every-time its challenge/complex/stress/over-time feature-requests, at the end of the year in Europe i was getting in total not even the lowest amount shown here (UK pound vs Euro + high-tech most of the time they use + speed in development): http://www.itjobswatch.co.uk/ In one company i have to use my best performance knowledge for whole year with: C, Java, PHP (Zend Framework, Cakephp), BASH, MySQL/DB2, Linux/Unix, Javascript, Dojo, JQuery, Css, Html, Xml. Company wants to pay lesser but always it has to be perfect and it has to be solid gold and diamond like quality. And the total amount in Europe is not sufficient for me if i compare with other countries and living cost in Europe including taxes. Is there any developers/community site where we can see by country, zone what is minimum to maximum income source getting offered to the developers? So that some developers who is in troubles, they can shout and speak up louder with those references?

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  • Gap in parallaxing background loop

    - by CinetiK
    The bug here is that my background kind of offset a bit itself from where it should draw and so I have this line. I have some troubles understanding why I get this bug when I set a speed that is different then 1,2,4,8,16,... In main class I set the speed depending on the player speed bgSpeed = -(int)playerMoveSpeed.X / 10; and here's my background class class ParallaxingBackground { Texture2D texture; Vector2[] positions; public int Speed { get; set;} public void Initialize(ContentManager content, String texturePath, int screenWidth, int speed) { texture = content.Load<Texture2D>(texturePath); this.Speed = speed; positions = new Vector2[screenWidth / texture.Width + 2]; for (int i = 0; i < positions.Length; i++) { positions[i] = new Vector2(i * texture.Width, 0); } } public void Update() { for (int i = 0; i < positions.Length; i++) { positions[i].X += Speed; if (Speed <= 0) { if (positions[i].X <= -texture.Width) { positions[i].X = texture.Width * (positions.Length - 1); } } else { if (positions[i].X >= texture.Width*(positions.Length - 1)) { positions[i].X = -texture.Width; } } } } public void Draw(SpriteBatch spriteBatch) { for (int i = 0; i < positions.Length; i++) { spriteBatch.Draw(texture, positions[i], Color.White); } } }

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  • Setting the values of a struct array from JS to GLSL

    - by mikidelux
    I've been trying to make a structure that will contain all the lights of my WebGL app, and I'm having troubles setting up it's values from JS. The structure is as follows: struct Light { vec4 position; vec4 ambient; vec4 diffuse; vec4 specular; vec3 spotDirection; float spotCutOff; float constantAttenuation; float linearAttenuation; float quadraticAttenuation; float spotExponent; float spotLightCosCutOff; }; uniform Light lights[numLights]; After testing LOTS of things I made it work but I'm not happy with the code I wrote: program.uniform.lights = []; program.uniform.lights.push({ position: "", diffuse: "", specular: "", ambient: "", spotDirection: "", spotCutOff: "", constantAttenuation: "", linearAttenuation: "", quadraticAttenuation: "", spotExponent: "", spotLightCosCutOff: "" }); program.uniform.lights[0].position = gl.getUniformLocation(program, "lights[0].position"); program.uniform.lights[0].diffuse = gl.getUniformLocation(program, "lights[0].diffuse"); program.uniform.lights[0].specular = gl.getUniformLocation(program, "lights[0].specular"); program.uniform.lights[0].ambient = gl.getUniformLocation(program, "lights[0].ambient"); ... and so on I'm sorry for making you look at this code, I know it's horrible but I can't find a better way. Is there a standard or recommended way of doing this properly? Can anyone enlighten me?

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  • backup software that ignores user rights

    - by Chris
    Hi, As a computer technician I have to reinstall systems allmost daily (when it can't be repaired ;-)) My problem is that I recover user files by hand and a external mounting device. Most of the time it works fine, but also weekly I have systems with passwords and personal files which are often not sucessfull recovered. I know you can change owner, but when people have 30 GB's af data, my backup computer works for ages to change the rights. Can anyone think of software (commercial is no problem) which does the following: * backup user data without having user rights troubles * have a option to choose what to backup (email accounts, documents, etc, etc) even when it's externaly mounted, in short, it reconizes the folder structure) * Works on different OS's like XP, Vista, W7

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  • How to update entity states and animations in a component-based game

    - by mivic
    I'm trying to design a component-based entity system for learning purposes (and later use on some games) and I'm having some troubles when it comes to updating entity states. I don't want to have an update() method inside the Component to prevent dependencies between Components. What I currently have in mind is that components hold data and systems update components. So, if I have a simple 2D game with some entities (e.g. player, enemy1, enemy 2) that have Transform, Movement, State, Animation and Rendering components I think I should have: A MovementSystem that moves all the Movement components and updates the State components And a RenderSystem that updates the Animation components (the animation component should have one animation (i.e. a set of frames/textures) for each state and updating it means selecting the animation corresponding to the current state (e.g. jumping, moving_left, etc), and updating the frame index). Then, the RenderSystem updates the Render components with the texture corresponding to the current frame of each entity's Animation and renders everything on screen. I've seen some implementations like Artemis framework, but I don't know how to solve this situation: Let's say that my game has the following entities. Each entity have a set of states and one animation for each state: player: "idle", "moving_right", "jumping" enemy1: "moving_up", "moving_down" enemy2: "moving_left", "moving_right" What are the most accepted approaches in order to update the current state of each entity? The only thing that I can think of is having separate systems for each group of entities and separate State and Animation components so I would have PlayerState, PlayerAnimation, Enemy1State, Enemy1Animation... PlayerMovementSystem, PlayerRenderingSystem... but I think this is a bad solution and breaks the purpose of having a component-based system. As you can see, I'm quite lost here, so I'd very much appreciate any help.

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  • Anti Aliasing dead

    - by Gazoza
    I have a problem with anti-aliasing. No matter the software settings, it seems to be gone. I tried driver updating and reinstalling, cleaning of the hardware, different monitor with different cablies, OS reinstalling and changing, none of which helped. I decided to change the graphic card, but that didn't work either. Moreover, I have a distinct impression that the jagged edges are worsening as time goes by. I think this is a hardware-related issue, but I don't know exactly what to do. If anyone here had similar troubles, and/or has an idea how to cope with them, I'd be very grateful. My current card is a nVidia GT610.

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  • Graph data structures and journal format for mini-IDE

    - by matec
    Background: I am writing a small/partial IDE. Code is internally converted/parsed into a graph data structure (for fast navigation, syntax-check etc). Functionality to undo/redo (also between sessions) and restoring from crash is implemented by writing to and reading from journal. The journal records modifications to the graph (not to the source). Question: I am hoping for advice on a decision on data-structures and journal format. For the graph I see two possible versions: g-a Graph edges are implemented in the way that one node stores references to other nodes via memory address g-b Every node has an ID. There is an ID-to-memory-address map. Graph uses IDs (instead of addresses) to connect nodes. Moving along an edge from one node to another each time requires lookup in ID-to-address map. And also for the journal: j-a There is a current node (like current working directory in a shell + file-system setting). The journal contains entries like "create new node and connect to current", "connect first child of current node" (relative IDs) j-b Journal uses absolute IDs, e.g. "delete edge 7 - 5", "delete node 5" I could e.g. combine g-a with j-a or combine g-b with j-b. In principle also g-b and j-a should be possible. [My first/original attempt was g-a and a version of j-b that uses addresses, but that turned out to cause severe restrictions: nodes cannot change their addresses (or journal would have to keep track of it), and using journal between two sessions is a mess (or even impossible)] I wonder if variant a or variant b or a combination would be a good idea, what advantages and disadvantages they would have and especially if some variant might be causing troubles later.

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  • reg delete gives me "access is denied" but regedit delete is ok

    - by Radek
    I need to delete a key from a command line. So I wanted to use reg delete "the key to be deleted" /f but I get ERROR: access is denied. From the same login session (the same user) I am able to delete the key without any troubles from regedit.exe that is not run as administrator. I cannot use runas command to execute reg that I believe would be to solution because in fact I want to use reg to delete registry entry for administrator profile so runas works again. More info in my other question Windows7 corrupted profile - prevention exists?

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  • Who should be the architect in an agile project?

    - by woni
    We are developing the agile way for a few months now and I have some troubles understanding the agile manifesto as interpreted by my colleagues. The project we are developing is a framework for future projects and will be reused many times in the next years. Code is only written to fulfill the needs of the current user story. The product owner tells us what to do, but not how to do it. What would be right, in my opinion, because he is not implicitly a programmer. The project advanced and in my eyes it messed up a little bit. After I recognized an assembly that was responsible for 3 concerns (IoC-Container, communication layer and project internal things), I tried to address this to my colleagues. They answered that this would be the result of applying YAGNI, because know one told them to respect that functionalities have to be split up in different assemblies for further use. In my opinion no one has to tell us that we should respect the Separation of Concerns principle. On the other side, they mentioned to prefer YAGNI over SoC because it is less effort to implement and therefore faster and cheaper. We had changing requirements a lot at the beginning of the project and ended up in endless refactoring sessions, because to much has to be adapted. Is it better to make such rather simple design decisions up front, even there is no need in the current situation, or do we have to change a lot in the later progress of the project?

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  • Valid reason for employer to breach freelance contract

    - by Costas
    Please don't close this as offtopic. According to the FAQ I can post programming related questions. I was working on a project and when it was half way completed (1 weeks work), the employer backs out and refuses to pay me. Shortly before this he was being very rude. He was having problems configuring the server and he told me it was my fault and that I had to fix it. After I spent several hours trying to figure out the problem, it turned out to be his fault. After this when I put the code on the server. He found 1 bug that I had missed. He freaked out, accused me of being a bad programmer and told me that the code was shit and that he couldn't use it. He said that if there is a bug in the code, that means the code is bad and he can't use it. He would have to throw the code away and hire someone else. His kept reiterating his argument: "why should I pay for code that I can't use". And I kept telling him the code was fine and urged him to have another programmer give him a second opinion. But he would have none of that. He said he would compensate me for my troubles by paying me 250$. Then he changes his mind and lowers that to 200$. Then a third time he changes his mind and says he doesn't want to compensate me at all. I'm left frustrated because besides being rude, he did not at any time tell me he was unhappy with the work that I was doing. So my question is; Is the above a valid reason to back out of a verbal contract in your opinion?

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  • Why has my internet speed dropped down?

    - by Door Knob
    I recently switched to Ubuntu. I've been having a lot of internet troubles ever since. I used Windows 7 before. I've had trouble loading web pages, and it would take a solid minute or two to even start displaying anything. Why is this? How can I fix this? Details: Ubuntu 14.04 ifconfig: eth0 Link encap:Ethernet HWaddr f0:4d:a2:2c:59:42 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:21 Memory:f7ae0000-f7b00000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:785 errors:0 dropped:0 overruns:0 frame:0 TX packets:785 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:70511 (70.5 KB) TX bytes:70511 (70.5 KB) wlan0 Link encap:Ethernet HWaddr 14:da:e9:b0:9d:66 inet addr:192.168.2.12 Bcast:192.168.2.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:11979 errors:0 dropped:0 overruns:0 frame:0 TX packets:10503 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:13659505 (13.6 MB) TX bytes:1449698 (1.4 MB) Here's a comparison: Speedtest on my phone: Speedtest on my PC: Taken about 30 seconds apart.

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  • Authentication Order with SSH

    - by Oz123
    i am still have troubles mastering sshd - when I login with -v I see that ssh is authenticating the following way debug1: Authentications that can continue: publickey,gssapi-with-mic,password,hostbased I would like to change the order ... any idea how ? My bigger problem is that user with locked accounts, can still login via public-keys. I have found that I could add the user to a group "ssh-locked" add deny that group from sshing, but I am still wondering if there is a way to tell ssh'd : Please check password before keys ... Thanks, Oz

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  • What could be the maximum number of hosts on a 100BaseTX ethernet network ?

    - by snowflake
    Hello, I'm having two ip networks (192.168.1.x and 192.168.2.x) bridged on a server, but all hosts (fixed IPs) are on the same physical 100BaseTX ethernet (with a daisy chain of 48ports switchs). Often, I loose link between the server and hosts of the second network. Usually if I reboot the host, the connection work again, and if I force connection to be active, the connection keep alive until I ping after a while without active connection. I'm wondering how many hosts can be connected on the same network without troubles, and eventually how many switches can be daisy chained ? I suppose maximum length between hosts to be 100meters to the hub or 200meters between extremity of the network. Somebody is suggesting 8 switches here : http://www.tek-tips.com/viewthread.cfm?qid=1137879&page=12 Any comments on how to find a solution to the problem and not answering directly to the question are welcomed!

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  • Install multiple Linux OS using WUBI

    - by soul
    I want to install Linux Mint, and Ubuntu on my laptop using Wubi installation. I already installed Ubuntu, but when I launch the Wubi installer for Mint. I got this guy: Does it mean to say that I can only install one os using the wubi? Do you know of any solution to this problem, except by installing mint using the usual way. I have XP and Windows 7 installed on the machine. That's why I'm using Wubi so that I won't get into troubles.

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  • Moving characters on a grid [on hold]

    - by madmax1
    i am developing my first game with C++. My game uses a grid of rectangles. I have a class Board which manages the grid as a whole, initializes the terrain, places/removes characters, etc. It has a 2D vector of a class Field, which handles the Structure of the field, contained Objects, Characters, etc. Field again contains a vector of class Character, which are positioned on the field. Now i want to implement the functionality to move a character on the board, however dont know which is best practice to do so. Should i implement a moveCharacter(character, offset) function in Board, make it search for the character and move it? Or should i implement a function move(offset) in Character? This sure would be nicest, however makes characters necessary to know the board they are on, or the field which in turn knows the board. On the one hand i feel like i should avoid inclusion between classes as much as possible e.g. to increase portability of classes for different projects, on the other hand i think the character.move() functionality is most comfortable for further development. Im pretty new to "bigger" C++ projects and these kind of design questions pop up more and more often lately and i have troubles deciding. Thanks a lot for any advice!

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  • Unable to extend desktop

    - by CSharperWithJava
    I'm trying to hook up my TV to my computer as a gaming/multimedia center but I'm having troubles setting it up. I have a custom built machine running Windows 7 RC. It has an ATI Radeon 4800 video card with 2 dvi output and 1 S-video output. I have an s-video to composite adapter that connects to my tv. (It's an old TV with only Cable, composite, and s-video connections). I can switch the desktop to my TV without a problem, but I can't duplicate or extend my desktop onto it. I've installed the latest drivers and Catalyst Control Center, but it won't let it work any more readily than Windows would. Any suggestions? Would using an s-video cable instead of the adapter change anything? (The only reason I use the adapter is because it came with the graphics card) (Edit) I installed the latest drivers and I can now duplicate the screen (show on one monitor and on the TV), but I still can't extend the desktop.

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  • Rsync and Windows 7

    - by Nate
    Can someone give me any tips on setting up some sort of Rsync server/client on Windows 7 to run rsync between both my web hosting server, and a backup server that I have running Ubuntu? I've tried setting it up with this tutorial: http://www.youtube.com/watch?v=CvwdkZLNtnA Using copssh, and cwrsync. Ran into all sorts of troubles, including not being able to get cwrsync to run (it installs properly, but never starts up), and copssh not generating the keys at all. The guy was running Windows Server 2003, though, so I'm guessing the problems could just be because I'm running Windows 7. I've been trying to set it up with my Windows machine being the rsync server, and then Ubuntu and my webhosting VPS as the clients, but I realize it may be easier (and make more sense) to just setup the rsync server on Ubuntu, and then an rsync client on Windows 7? Can anyone point me in the right direction? I'm thinking of using this guide: http://www.gaztronics.net/rsync.php It seems a bit outdated, though.

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  • Ubuntu 12.04 using b43-fwcutter

    - by Nathan
    I have used 10.04 with the b43-fwcutter driver to drive my BCM4318 Broadcom card (a Linksys WPC54G v3) on my old Dell Inspiron 8100 for two years+ with no troubles. I just upgraded to 12.04 and although everything worked fine after install, before I added the b43-fwcutter driver, once I installed the driver, the system refuses to boot. Even before I install the Linksys card!! It just hangs on boot with graphical garbage on the screen. I tried several attempts to recover the system using the live CD, and finally reinstalled completely. I have been thru the cycle, install fresh system, verify everything works, then install b43-fwcutter and it is hung, several times. Consistent hard fail. The system runs fine on hardwire Ethernet, and wireless was fine on 10.04. But I cannot get there with 12.04. So after several attempts, I am now ready to admit defeat and ask for help. I have read every thread that search turned up, and either the advice is to do what I did, i.e. install fwcutter, or does not apply (Different Broadcom, STA, legacy, whatever) So what do I need to do to fix it? Or is the B43-fwcutter driver broken for 12.04? Thoughts? Tips? Log files needed??

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  • Load balancing + NAT issue on BNT GBE 2-7 gear

    - by Clément Game
    Hi guys, I've got troubles configuring an Hardware load-Balancer with NAT functions. I have the following architecture: Internet === VIP (public) LB (private ip) ==== private addressed servers When a connection is initialised from the outside (internet) , the LB correctly forwards the SYN packet to one of the private servers. But when these servers want to reply with a SYN/ACK there is a problem. the initial SYN packet had as ip header : VIP = Private_server_Address But the private servers cannot reach VIP from their side (this is normal since it's nated), and then provide a correct reply. Have you guys any solution to correctly forward the packets to their correct destination ? Note: The load balancer, which is the default gw for the servers, also has a NAT rule for "masquerading" (actually more SNAT than real masquerading) Regards, Clément.

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