How to create a use case diagram for board game played on PC
- by user970696
I'm struggling with a task as I was given to practice UML and use cases. The problem is that I should model computer version of a board game so I am unsure about a few things. obviously it does not matter if you play against the PC or another player, the actions are the same.
The game is simply like tic tac toe.
E.g.
Actor Player ---(Place a diamond)-----include----(Check for a row)---include--(Swap players)
But the game is played on the PC, so is Check for row really a use case? And the same with Swap players? Because the system would do that. On the other hand, if it was not, how could I continue?