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  • Write this java source in Clojure

    - by tikky
    Need to write this code in clojure.... package com.example.testvaadin; import javax.servlet.ServletException; import javax.servlet.http.HttpServletRequest; import clojure.lang.RT; import com.vaadin.Application; import com.vaadin.terminal.gwt.server.AbstractApplicationServlet; public class Clojure4Vaadin extends AbstractApplicationServlet { @Override protected Class getApplicationClass()throws ClassNotFoundException { return Application.class; } @Override protected Application getNewApplication(HttpServletRequest request) throws ServletException { try { RT.load(getServletConfig().getInitParameter("script-name"), true); return (Application)RT.var(getServletConfig().getInitParameter("package-name"),getServletConfig().getInitParameter("function-name")).invoke(new String[0]); } catch (Exception e) { throw new ServletException(e); } } }

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  • Cocos2D: Upgrading from OpenGL ES 1.1 to 2.0

    - by Alex
    I have recently starting upgrading my ios game to the latest Cocos2D (2.0 rc), and I am having some difficulties upgrading my texture generation code to OpenGL 2.0. In the old version I generated images with this code: CCRenderTexture *rt = [CCRenderTexture renderTextureWithWidth:WIDTH height:HEIGHT]; [rt beginWithClear:bgColor.r g:bgColor.g b:bgColor.b a:bgColor.a]; glDisable(GL_TEXTURE_2D); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glVertexPointer(2, GL_FLOAT, 0, verts); glColorPointer(4, GL_FLOAT, 0, colors); glDrawArrays(GL_TRIANGLE_STRIP, 0, (GLsizei)nVerts); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnable(GL_TEXTURE_2D); [rt end]; But since OpenGL 2.0 works differently this code won't work. What is the best way to use the new OpenGL?

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  • Cocos2D: Upgrading from OpenGL 1.1 to 2.0

    - by Alex
    I have recently starting upgrading my ios game to the latest Cocos2D (2.0 rc), and I am having some difficulties upgrading my texture generation code to OpenGL 2.0. In the old version I generated images with this code: CCRenderTexture *rt = [CCRenderTexture renderTextureWithWidth:WIDTH height:HEIGHT]; [rt beginWithClear:bgColor.r g:bgColor.g b:bgColor.b a:bgColor.a]; glDisable(GL_TEXTURE_2D); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glVertexPointer(2, GL_FLOAT, 0, verts); glColorPointer(4, GL_FLOAT, 0, colors); glDrawArrays(GL_TRIANGLE_STRIP, 0, (GLsizei)nVerts); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnable(GL_TEXTURE_2D); [rt end]; But since OpenGL 2.0 works differently this code won't work. What is the best way to use the new OpenGL?

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  • Windows 7 BSOD Crashes

    - by Shane Andrade
    I recently upgraded to Windows 7 64 doing a clean install from Vista 64 and ever since I keep getting random blue screen crashes. I have the feeling it's caused by my video card but everything has the most up-to-date drivers for Windows 7 64 bit. Here is the memory dump from my most recent crash: MEMORY_MANAGEMENT (1a) # Any other values for parameter 1 must be individually examined. Arguments: Arg1: 0000000000041790, The subtype of the bugcheck. Arg2: fffffa8001990b90 Arg3: 000000000000ffff Arg4: 0000000000000000 Debugging Details: ------------------ PEB is paged out (Peb.Ldr = 000007ff`fffd9018). Type ".hh dbgerr001" for details PEB is paged out (Peb.Ldr = 000007ff`fffd9018). Type ".hh dbgerr001" for details BUGCHECK_STR: 0x1a_41790 DEFAULT_BUCKET_ID: VISTA_DRIVER_FAULT PROCESS_NAME: csrss.exe CURRENT_IRQL: 0 LAST_CONTROL_TRANSFER: from fffff80002cff26e to fffff80002c8cf00 STACK_TEXT: fffff880`0299ae38 fffff800`02cff26e : 00000000`0000001a 00000000`00041790 fffffa80`01990b90 00000000`0000ffff : nt!KeBugCheckEx fffff880`0299ae40 fffff800`02cc05d9 : fffffa80`00000000 00000000`01e73fff 00000000`00000000 fffff960`0023653f : nt! ?? ::FNODOBFM::`string'+0x339d6 fffff880`0299b000 fffff800`02fa2e50 : fffffa80`09140c90 0007ffff`00000000 00000000`00000000 00000000`00000000 : nt!MiRemoveMappedView+0xd9 fffff880`0299b120 fffff960`002e381b : fffff900`00000000 fffffa80`07c85d10 00000000`00000001 fffff900`c1e56cd0 : nt!MiUnmapViewOfSection+0x1b0 fffff880`0299b1e0 fffff960`002b4fc1 : 00000000`00000000 fffff900`00000000 fffff900`c1e56cd0 00000000`00000000 : win32k!SURFACE::bUnMapImmediate+0x5b fffff880`0299b210 fffff960`002b527b : fffff900`c07fdd10 fffff8a0`00000000 00000000`00000000 00000000`00000000 : win32k!bMigrateSurfaceForConversion+0x5ad fffff880`0299b340 fffff960`002dc3e3 : fffff900`00000000 fffff900`c1e5c010 00000000`00000000 00000000`00000000 : win32k!pConvertDfbSurfaceToDibInternal+0x1cb fffff880`0299b420 fffff960`002b5319 : fffffa80`07c7f470 00000000`00000001 00000000`00000000 00000000`00000282 : win32k!MulConvertChildRedirectionDfbSurfaceToDib+0x53 fffff880`0299b460 fffff960`002b1267 : fffff900`c0132010 fffff900`c0132010 00000000`00000000 00000000`00000000 : win32k!pConvertDfbSurfaceToDib+0x41 fffff880`0299b490 fffff960`002b1b1f : fffff900`c0132010 00000000`00000001 fffff900`c24cc280 fffff900`c0132010 : win32k!bDynamicRemoveAllDriverRealizations+0x4f fffff880`0299b4c0 fffff960`00273bb9 : 00000000`00000000 fffff900`00000000 fffff900`00000000 00000000`00000000 : win32k!bDynamicModeChange+0x1d7 fffff880`0299b5a0 fffff960`000baa2d : 00000000`00000000 00000000`00000000 00000000`00000000 07cd8220`00000003 : win32k!DrvInternalChangeDisplaySettings+0xc7d fffff880`0299b7e0 fffff960`001a2c41 : 00000000`00000040 fffff900`c00bf010 00000000`00000000 07cd8220`00000003 : win32k!DrvChangeDisplaySettings+0x62d fffff880`0299b9c0 fffff960`001a2e9e : fffffa80`07cd8220 00000000`00000000 00000000`00000000 fffff800`02f6fec3 : win32k!xxxInternalUserChangeDisplaySettings+0x329 fffff880`0299ba80 fffff960`001a033a : 00000000`00000000 00000000`00000000 00998b21`81a100b6 00000000`00000040 : win32k!xxxUserChangeDisplaySettings+0x92 fffff880`0299bb70 fffff960`001a053a : 00000000`00000000 00000000`00000001 00000000`00000000 00000000`00000000 : win32k!xxxRemoteSetDisconnectDisplayMode+0x42 fffff880`0299bbb0 fffff960`00183ea6 : 00000000`00000000 fffffa80`06efeb60 fffff880`0299bca0 00000000`00000005 : win32k!xxxRemoteDisconnect+0x1c2 fffff880`0299bbf0 fffff800`02c8c153 : fffffa80`06efeb60 00000000`00000005 00000000`00000020 00000000`00000000 : win32k!NtUserCallNoParam+0x36 fffff880`0299bc20 000007fe`fd6b3d3a : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : nt!KiSystemServiceCopyEnd+0x13 00000000`027cf798 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : 0x7fe`fd6b3d3a STACK_COMMAND: kb FOLLOWUP_IP: win32k!SURFACE::bUnMapImmediate+5b fffff960`002e381b f6477401 test byte ptr [rdi+74h],1 SYMBOL_STACK_INDEX: 4 SYMBOL_NAME: win32k!SURFACE::bUnMapImmediate+5b FOLLOWUP_NAME: MachineOwner MODULE_NAME: win32k IMAGE_NAME: win32k.sys DEBUG_FLR_IMAGE_TIMESTAMP: 4a5bc5e0 FAILURE_BUCKET_ID: X64_0x1a_41790_win32k!SURFACE::bUnMapImmediate+5b BUCKET_ID: X64_0x1a_41790_win32k!SURFACE::bUnMapImmediate+5b Followup: MachineOwner

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  • 2D map/plane with nodes overlayed that supports panning, scaling and clicking on nodes

    - by garlicman
    I'm trying my hand at Android development and seem to be running into an invisible ceiling in trying to get what I want accomplished. Basically I'm trying to create an app that renders a 2D surface map that I can (pinch) zoom and pan. I'll have to place nodes on the surface of the map that will scale/zoom and pan in relation to the surface. I started out with a 2D ImageView approach and got as far as pinch zoom, pan and laying nodes as relative ImageViews, but all the methods I tried to get X,Y,W,H for the 2D surface were always off for some reason. Additionally, I was never able to scale the node ImageViews correctly, and as a result never got far enough to try and work out their X,Y scaled offset. So I decided to get back to 3D rendering. Conceptually pan/zoom is camera manipulation, so I don't have to mess with how to scale the 2D map or the nodes. But I need a starting point or sample to get me going that's close to what I'm trying to achieve. A sample on a translucent spinning cube isn't helping as much as I need it to. Any tips? Links, insults and sympathy are all welcome!

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  • Ubuntu server has slow performance

    - by Rich
    I have a custom built Ubuntu 11.04 server with a 6 disk software RAID 10 primary drive. On it I'm primarily running a PostgreSQL and a few other utilities that stream data from the web. I often find after a few hours of uptime the server starts to lag with all kinds of processes. For example, it may take 10-15 seconds after log-in to get a shell prompt. It might take 5-10 seconds for top to come up. An ls might take a second or two. When I look at top there is almost no CPU usage. There's a fair amount of memory used by the PostgreSQL server but not enough to bleed into swap. I have no idea where to go from here, other than to suspect the RAID10 (I've only ever had software RAID 1's before). Edit: Output from top: top - 11:56:03 up 1:46, 3 users, load average: 0.89, 0.73, 0.72 Tasks: 119 total, 1 running, 118 sleeping, 0 stopped, 0 zombie Cpu(s): 0.2%us, 0.0%sy, 0.0%ni, 93.5%id, 6.2%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 16325596k total, 3478248k used, 12847348k free, 20880k buffers Swap: 19534176k total, 0k used, 19534176k free, 3041992k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 1747 woodsp 20 0 109m 10m 4888 S 1 0.1 0:42.70 python 357 root 20 0 0 0 0 S 0 0.0 0:00.40 jbd2/sda3-8 1 root 20 0 24324 2284 1344 S 0 0.0 0:00.84 init 2 root 20 0 0 0 0 S 0 0.0 0:00.00 kthreadd 3 root 20 0 0 0 0 S 0 0.0 0:00.24 ksoftirqd/0 6 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/0 7 root RT 0 0 0 0 S 0 0.0 0:00.01 watchdog/0 8 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/1 10 root 20 0 0 0 0 S 0 0.0 0:00.02 ksoftirqd/1 12 root RT 0 0 0 0 S 0 0.0 0:00.01 watchdog/1 13 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/2 14 root 20 0 0 0 0 S 0 0.0 0:00.00 kworker/2:0 15 root 20 0 0 0 0 S 0 0.0 0:00.00 ksoftirqd/2 16 root RT 0 0 0 0 S 0 0.0 0:00.01 watchdog/2 17 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/3 18 root 20 0 0 0 0 S 0 0.0 0:00.00 kworker/3:0 19 root 20 0 0 0 0 S 0 0.0 0:00.02 ksoftirqd/3 20 root RT 0 0 0 0 S 0 0.0 0:00.01 watchdog/3 21 root 0 -20 0 0 0 S 0 0.0 0:00.00 cpuset 22 root 0 -20 0 0 0 S 0 0.0 0:00.00 khelper 23 root 20 0 0 0 0 S 0 0.0 0:00.00 kdevtmpfs 24 root 0 -20 0 0 0 S 0 0.0 0:00.00 netns 26 root 20 0 0 0 0 S 0 0.0 0:00.00 sync_supers df -h rpsharp@ncp-skookum:~$ df -h Filesystem Size Used Avail Use% Mounted on /dev/sda3 1.8T 549G 1.2T 32% / udev 7.8G 4.0K 7.8G 1% /dev tmpfs 3.2G 492K 3.2G 1% /run none 5.0M 0 5.0M 0% /run/lock none 7.8G 0 7.8G 0% /run/shm /dev/sda2 952M 128K 952M 1% /boot/efi /dev/md0 5.5T 562G 4.7T 11% /usr/local free -m psharp@ncp-skookum:~$ free -m total used free shared buffers cached Mem: 15942 3409 12533 0 20 2983 -/+ buffers/cache: 405 15537 Swap: 19076 0 19076 tail -50 /var/log/syslog Jul 3 06:31:32 ncp-skookum rsyslogd: [origin software="rsyslogd" swVersion="5.8.6" x-pid="1070" x-info="http://www.rsyslog.com"] rsyslogd was HUPed Jul 3 06:39:01 ncp-skookum CRON[14211]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) Jul 3 06:40:01 ncp-skookum CRON[14223]: (smmsp) CMD (test -x /etc/init.d/sendmail && /usr/share/sendmail/sendmail cron-msp) Jul 3 07:00:01 ncp-skookum CRON[14328]: (woodsp) CMD (/home/woodsp/bin/mail_tweetupdate # email an update) Jul 3 07:00:01 ncp-skookum CRON[14327]: (smmsp) CMD (test -x /etc/init.d/sendmail && /usr/share/sendmail/sendmail cron-msp) Jul 3 07:00:28 ncp-skookum sendmail[14356]: q63E0SoZ014356: from=woodsp, size=2328, class=0, nrcpts=2, msgid=<[email protected]>, relay=woodsp@localhost Jul 3 07:00:29 ncp-skookum sm-mta[14357]: q63E0Si6014357: from=<[email protected]>, size=2569, class=0, nrcpts=2, msgid=<[email protected]>, proto=ESMTP, daemon=MTA-v4, relay=localhost [127.0.0.1] Jul 3 07:00:29 ncp-skookum sendmail[14356]: q63E0SoZ014356: to=Spencer Wood <[email protected]>,Martin Lacayo <[email protected]>, ctladdr=woodsp (1004/1005), delay=00:00:01, xdelay=00:00:01, mailer=relay, pri=62328, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (q63E0Si6014357 Message accepted for delivery) Jul 3 07:00:29 ncp-skookum sm-mta[14359]: STARTTLS=client, relay=mx3.stanford.edu., version=TLSv1/SSLv3, verify=FAIL, cipher=DHE-RSA-AES256-SHA, bits=256/256 Jul 3 07:00:29 ncp-skookum sm-mta[14359]: q63E0Si6014357: to=<[email protected]>,<[email protected]>, ctladdr=<[email protected]> (1004/1005), delay=00:00:01, xdelay=00:00:00, mailer=esmtp, pri=152569, relay=mx3.stanford.edu. [171.67.219.73], dsn=2.0.0, stat=Sent (Ok: queued as 8F3505802AC) Jul 3 07:09:08 ncp-skookum CRON[14396]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) Jul 3 07:17:01 ncp-skookum CRON[14438]: (root) CMD ( cd / && run-parts --report /etc/cron.hourly) Jul 3 07:20:01 ncp-skookum CRON[14453]: (smmsp) CMD (test -x /etc/init.d/sendmail && /usr/share/sendmail/sendmail cron-msp) Jul 3 07:39:01 ncp-skookum CRON[14551]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) Jul 3 07:40:01 ncp-skookum CRON[14562]: (smmsp) CMD (test -x /etc/init.d/sendmail && /usr/share/sendmail/sendmail cron-msp) Jul 3 08:00:01 ncp-skookum CRON[14668]: (smmsp) CMD (test -x /etc/init.d/sendmail && /usr/share/sendmail/sendmail cron-msp) Jul 3 08:09:01 ncp-skookum CRON[14724]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) Jul 3 08:17:01 ncp-skookum CRON[14766]: (root) CMD ( cd / && run-parts --report /etc/cron.hourly) Jul 3 08:20:01 ncp-skookum CRON[14781]: (smmsp) CMD (test -x /etc/init.d/sendmail && /usr/share/sendmail/sendmail cron-msp) Jul 3 08:39:01 ncp-skookum CRON[14881]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) Jul 3 08:40:01 ncp-skookum CRON[14892]: (smmsp) CMD (test -x /etc/init.d/sendmail && /usr/share/sendmail/sendmail cron-msp) Output of hdparm -t /dev/sd{a,b,c,d,e,f} This looks suspicious? /dev/sda: Timing buffered disk reads: 2 MB in 4.84 seconds = 423.39 kB/sec /dev/sdb: Timing buffered disk reads: 420 MB in 3.01 seconds = 139.74 MB/sec /dev/sdc: Timing buffered disk reads: 390 MB in 3.00 seconds = 129.87 MB/sec /dev/sdd: Timing buffered disk reads: 416 MB in 3.00 seconds = 138.51 MB/sec /dev/sde: Timing buffered disk reads: 422 MB in 3.00 seconds = 140.50 MB/sec /dev/sdf: Timing buffered disk reads: 416 MB in 3.01 seconds = 138.26 MB/sec

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  • High Server Load cannot figure out why

    - by Tim Bolton
    My server is currently running CentOS 5.2, with WHM 11.34. Currently, we're at 6.43 to 12 for a load average. The sites that we're hosting are taking a lot time to respond and resolve. top doesn't show anything out of the ordinary and iftop doesn't show a lot of traffic. We have many resellers, and some not so good at writing code, how can we find the culprit? vmstat output: vmstat procs -----------memory---------- ---swap-- -----io---- --system-- -----cpu------ r b swpd free buff cache si so bi bo in cs us sy id wa st 0 2 84 78684 154916 1021080 0 0 72 274 0 14 6 3 80 12 0 top output (ordered by %CPU) top - 21:44:43 up 5 days, 10:39, 3 users, load average: 3.36, 4.18, 4.73 Tasks: 222 total, 3 running, 219 sleeping, 0 stopped, 0 zombie Cpu(s): 5.8%us, 2.3%sy, 0.2%ni, 79.6%id, 11.8%wa, 0.0%hi, 0.2%si, 0.0%st Mem: 2074580k total, 1863044k used, 211536k free, 174828k buffers Swap: 2040212k total, 84k used, 2040128k free, 987604k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 15930 mysql 15 0 138m 46m 4380 S 4 2.3 1:45.87 mysqld 21772 igniteth 17 0 23200 7152 3932 R 4 0.3 0:00.02 php 1586 root 10 -5 0 0 0 S 2 0.0 11:45.19 kjournald 21759 root 15 0 2416 1024 732 R 2 0.0 0:00.01 top 1 root 15 0 2156 648 560 S 0 0.0 0:26.31 init 2 root RT 0 0 0 0 S 0 0.0 0:00.35 migration/0 3 root 34 19 0 0 0 S 0 0.0 0:00.32 ksoftirqd/0 4 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/0 5 root RT 0 0 0 0 S 0 0.0 0:02.00 migration/1 6 root 34 19 0 0 0 S 0 0.0 0:00.11 ksoftirqd/1 7 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/1 8 root RT 0 0 0 0 S 0 0.0 0:01.29 migration/2 9 root 34 19 0 0 0 S 0 0.0 0:00.26 ksoftirqd/2 10 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/2 11 root RT 0 0 0 0 S 0 0.0 0:00.90 migration/3 12 root 34 19 0 0 0 R 0 0.0 0:00.20 ksoftirqd/3 13 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/3 top output (ordered by CPU time) top - 21:46:12 up 5 days, 10:41, 3 users, load average: 2.88, 3.82, 4.55 Tasks: 217 total, 1 running, 216 sleeping, 0 stopped, 0 zombie Cpu(s): 3.7%us, 2.0%sy, 2.0%ni, 67.2%id, 25.0%wa, 0.0%hi, 0.1%si, 0.0%st Mem: 2074580k total, 1959516k used, 115064k free, 183116k buffers Swap: 2040212k total, 84k used, 2040128k free, 1090308k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ TIME COMMAND 32367 root 16 0 215m 212m 1548 S 0 10.5 62:03.63 62:03 tailwatchd 1586 root 10 -5 0 0 0 S 0 0.0 11:45.27 11:45 kjournald 1576 root 10 -5 0 0 0 S 0 0.0 2:37.86 2:37 kjournald 27722 root 16 0 2556 1184 800 S 0 0.1 1:48.94 1:48 top 15930 mysql 15 0 138m 46m 4380 S 4 2.3 1:48.63 1:48 mysqld 2932 root 34 19 0 0 0 S 0 0.0 1:41.05 1:41 kipmi0 226 root 10 -5 0 0 0 S 0 0.0 1:34.33 1:34 kswapd0 2671 named 25 0 74688 7400 2116 S 0 0.4 1:23.58 1:23 named 3229 root 15 0 10300 3348 2724 S 0 0.2 0:40.85 0:40 sshd 1580 root 10 -5 0 0 0 S 0 0.0 0:30.62 0:30 kjournald 1 root 17 0 2156 648 560 S 0 0.0 0:26.32 0:26 init 2616 root 15 0 1816 576 480 S 0 0.0 0:23.50 0:23 syslogd 1584 root 10 -5 0 0 0 S 0 0.0 0:18.67 0:18 kjournald 4342 root 34 19 27692 11m 2116 S 0 0.5 0:18.23 0:18 yum-updatesd 8044 bollingp 15 0 3456 2036 740 S 1 0.1 0:15.56 0:15 imapd 26 root 10 -5 0 0 0 S 0 0.0 0:14.18 0:14 kblockd/1 7989 gmailsit 16 0 3196 1748 736 S 0 0.1 0:10.43 0:10 imapd iostat -xtk 1 10 output [root@server1 tmp]# iostat -xtk 1 10 Linux 2.6.18-53.el5 12/18/2012 Time: 09:51:06 PM avg-cpu: %user %nice %system %iowait %steal %idle 5.83 0.19 2.53 11.85 0.00 79.60 Device: rrqm/s wrqm/s r/s w/s rkB/s wkB/s avgrq-sz avgqu-sz await svctm %util sda 1.37 118.83 18.70 54.27 131.47 692.72 22.59 4.90 67.19 3.10 22.59 sdb 0.35 39.33 20.33 61.43 158.79 403.22 13.75 5.23 63.93 3.77 30.80 Time: 09:51:07 PM avg-cpu: %user %nice %system %iowait %steal %idle 1.50 0.00 0.50 24.00 0.00 74.00 Device: rrqm/s wrqm/s r/s w/s rkB/s wkB/s avgrq-sz avgqu-sz await svctm %util sda 0.00 25.00 2.00 2.00 128.00 108.00 118.00 0.03 7.25 4.00 1.60 sdb 0.00 16.00 41.00 145.00 200.00 668.00 9.33 107.92 272.72 5.38 100.10 Time: 09:51:08 PM avg-cpu: %user %nice %system %iowait %steal %idle 2.00 0.00 1.50 29.50 0.00 67.00 Device: rrqm/s wrqm/s r/s w/s rkB/s wkB/s avgrq-sz avgqu-sz await svctm %util sda 0.00 95.00 3.00 33.00 12.00 480.00 27.33 0.07 1.72 1.31 4.70 sdb 0.00 14.00 1.00 228.00 4.00 960.00 8.42 143.49 568.01 4.37 100.10 Time: 09:51:09 PM avg-cpu: %user %nice %system %iowait %steal %idle 13.28 0.00 2.76 21.30 0.00 62.66 Device: rrqm/s wrqm/s r/s w/s rkB/s wkB/s avgrq-sz avgqu-sz await svctm %util sda 0.00 21.00 1.00 19.00 16.00 192.00 20.80 0.06 3.55 1.30 2.60 sdb 0.00 36.00 28.00 181.00 124.00 884.00 9.65 121.16 617.31 4.79 100.10 Time: 09:51:10 PM avg-cpu: %user %nice %system %iowait %steal %idle 4.74 0.00 1.50 25.19 0.00 68.58 Device: rrqm/s wrqm/s r/s w/s rkB/s wkB/s avgrq-sz avgqu-sz await svctm %util sda 0.00 20.00 3.00 15.00 12.00 136.00 16.44 0.17 7.11 3.11 5.60 sdb 0.00 0.00 103.00 60.00 544.00 248.00 9.72 52.35 545.23 6.14 100.10 Time: 09:51:11 PM avg-cpu: %user %nice %system %iowait %steal %idle 1.24 0.00 1.24 25.31 0.00 72.21 Device: rrqm/s wrqm/s r/s w/s rkB/s wkB/s avgrq-sz avgqu-sz await svctm %util sda 0.00 75.00 4.00 28.00 16.00 416.00 27.00 0.08 3.72 2.03 6.50 sdb 2.00 9.00 124.00 17.00 616.00 104.00 10.21 3.73 213.73 7.10 100.10 Time: 09:51:12 PM avg-cpu: %user %nice %system %iowait %steal %idle 1.00 0.00 0.75 24.31 0.00 73.93 Device: rrqm/s wrqm/s r/s w/s rkB/s wkB/s avgrq-sz avgqu-sz await svctm %util sda 0.00 24.00 1.00 9.00 4.00 132.00 27.20 0.01 1.20 1.10 1.10 sdb 4.00 40.00 103.00 48.00 528.00 212.00 9.80 105.21 104.32 6.64 100.20 Time: 09:51:13 PM avg-cpu: %user %nice %system %iowait %steal %idle 2.50 0.00 1.75 23.25 0.00 72.50 Device: rrqm/s wrqm/s r/s w/s rkB/s wkB/s avgrq-sz avgqu-sz await svctm %util sda 0.00 125.74 3.96 46.53 15.84 689.11 27.92 0.20 4.06 2.41 12.18 sdb 2.97 0.00 91.09 84.16 419.80 471.29 10.17 85.85 590.78 5.66 99.11 Time: 09:51:14 PM avg-cpu: %user %nice %system %iowait %steal %idle 0.75 0.00 0.50 24.94 0.00 73.82 Device: rrqm/s wrqm/s r/s w/s rkB/s wkB/s avgrq-sz avgqu-sz await svctm %util sda 0.00 88.00 1.00 7.00 4.00 380.00 96.00 0.04 4.38 3.00 2.40 sdb 3.00 7.00 111.00 44.00 540.00 208.00 9.65 18.58 581.79 6.46 100.10 Time: 09:51:15 PM avg-cpu: %user %nice %system %iowait %steal %idle 11.03 0.00 3.26 26.57 0.00 59.15 Device: rrqm/s wrqm/s r/s w/s rkB/s wkB/s avgrq-sz avgqu-sz await svctm %util sda 0.00 145.00 7.00 53.00 28.00 792.00 27.33 0.15 2.50 1.55 9.30 sdb 1.00 0.00 155.00 0.00 800.00 0.00 10.32 2.85 18.63 6.46 100.10 [root@server1 tmp]# MySQL Show Full Processlist mysql> show full processlist; +------+---------------+-----------+-----------------------+----------------+------+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | Id | User | Host | db | Command | Time | State | Info | +------+---------------+-----------+-----------------------+----------------+------+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | 1 | DB_USER_ONE | localhost | DB_ONE | Query | 3 | waiting for handler insert | INSERT DELAYED INTO defers (mailtime,msgid,email,transport_method,message,host,ip,router,deliveryuser,deliverydomain) VALUES(FROM_UNIXTIME('1355879748'),'1TivwL-0003y8-8l','[email protected]','remote_smtp','SMTP error from remote mail server after initial connection: host mx1.mail.tw.yahoo.com [203.188.197.119]: 421 4.7.0 [TS01] Messages from 75.125.90.146 temporarily deferred due to user complaints - 4.16.55.1; see http://postmaster.yahoo.com/421-ts01.html','mx1.mail.tw.yahoo.com','203.188.197.119','lookuphost','','') | | 2 | DELAYED | localhost | DB_ONE | Delayed insert | 52 | insert | | | 3 | DELAYED | localhost | DB_ONE | Delayed insert | 68 | insert | | | 911 | DELAYED | localhost | DB_ONE | Delayed insert | 99 | Waiting for INSERT | | | 993 | DB_USER_TWO | localhost | DB_TWO | Sleep | 832 | | NULL | | 994 | DB_USER_ONE | localhost | DB_ONE | Query | 185 | Locked | delete from failures where FROM_UNIXTIME(UNIX_TIMESTAMP(NOW())-1296000) > mailtime | | 1102 | DB_USER_THREE | localhost | DB_THREE | Query | 29 | NULL | commit | | 1249 | DB_USER_FOUR | localhost | DB_FOUR | Query | 13 | NULL | commit | | 1263 | root | localhost | DB_FIVE | Query | 0 | NULL | show full processlist | | 1264 | DB_USER_SIX | localhost | DB_SIX | Query | 3 | NULL | commit | +------+---------------+-----------+-----------------------+----------------+------+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ 10 rows in set (0.00 sec)

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  • How to stop a ICMP attack?

    - by cumhur onat
    We are under a heavy icmp flood attack. Tcpdump shows the result below. Altough we have blocked ICMP with iptables tcpdump still prints icmp packets. I've also attached iptables configuration and "top" result. Is there any thing I can do to completely stop icmp packets? [root@server downloads]# tcpdump icmp -v -n -nn tcpdump: listening on eth0, link-type EN10MB (Ethernet), capture size 96 bytes 03:02:47.810957 IP (tos 0x0, ttl 49, id 16007, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 124, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.811559 IP (tos 0x0, ttl 49, id 16010, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 52, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.811922 IP (tos 0x0, ttl 49, id 16012, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 122, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.812485 IP (tos 0x0, ttl 49, id 16015, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 126, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.812613 IP (tos 0x0, ttl 49, id 16016, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 122, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.812992 IP (tos 0x0, ttl 49, id 16018, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 122, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.813582 IP (tos 0x0, ttl 49, id 16020, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 52, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.814092 IP (tos 0x0, ttl 49, id 16023, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 120, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.814233 IP (tos 0x0, ttl 49, id 16024, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 120, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.815579 IP (tos 0x0, ttl 49, id 16025, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 50, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.815726 IP (tos 0x0, ttl 49, id 16026, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 50, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.815890 IP (tos 0x0, ttl 49, id 16027, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 iptables configuration: [root@server etc]# iptables -L Chain INPUT (policy ACCEPT) target prot opt source destination ofis tcp -- anywhere anywhere tcp dpt:mysql ofis tcp -- anywhere anywhere tcp dpt:ftp DROP icmp -- anywhere anywhere Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination DROP icmp -- anywhere anywhere Chain ofis (2 references) target prot opt source destination ACCEPT all -- OUR_OFFICE_IP anywhere DROP all -- anywhere anywhere top: top - 03:12:19 up 400 days, 15:43, 3 users, load average: 1.49, 1.67, 2.61 Tasks: 751 total, 3 running, 748 sleeping, 0 stopped, 0 zombie Cpu(s): 8.2%us, 1.0%sy, 0.0%ni, 87.9%id, 2.1%wa, 0.1%hi, 0.7%si, 0.0%st Mem: 32949948k total, 26906844k used, 6043104k free, 4707676k buffers Swap: 10223608k total, 0k used, 10223608k free, 14255584k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 36 root 39 19 0 0 0 R 100.8 0.0 17:03.56 ksoftirqd/11 10552 root 15 0 11408 1460 676 R 5.7 0.0 0:00.04 top 7475 lighttpd 15 0 304m 22m 15m S 3.8 0.1 0:05.37 php-cgi 1294 root 10 -5 0 0 0 S 1.9 0.0 380:54.73 kjournald 3574 root 15 0 631m 11m 5464 S 1.9 0.0 0:00.65 node 7766 lighttpd 16 0 302m 19m 14m S 1.9 0.1 0:05.70 php-cgi 10237 postfix 15 0 52572 2216 1692 S 1.9 0.0 0:00.02 scache 1 root 15 0 10372 680 572 S 0.0 0.0 0:07.99 init 2 root RT -5 0 0 0 S 0.0 0.0 0:16.72 migration/0 3 root 34 19 0 0 0 S 0.0 0.0 0:00.06 ksoftirqd/0 4 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/0 5 root RT -5 0 0 0 S 0.0 0.0 1:10.46 migration/1 6 root 34 19 0 0 0 S 0.0 0.0 0:01.11 ksoftirqd/1 7 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/1 8 root RT -5 0 0 0 S 0.0 0.0 2:36.15 migration/2 9 root 34 19 0 0 0 S 0.0 0.0 0:00.19 ksoftirqd/2 10 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/2 11 root RT -5 0 0 0 S 0.0 0.0 3:48.91 migration/3 12 root 34 19 0 0 0 S 0.0 0.0 0:00.20 ksoftirqd/3 13 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/3 uname -a [root@server etc]# uname -a Linux thisis.oursite.com 2.6.18-238.19.1.el5 #1 SMP Fri Jul 15 07:31:24 EDT 2011 x86_64 x86_64 x86_64 GNU/Linux arp -an [root@server downloads]# arp -an ? (77.92.136.194) at 00:25:90:04:F0:90 [ether] on eth0 ? (192.168.0.2) at 00:25:90:04:F0:91 [ether] on eth1 ? (77.92.136.193) at 00:23:9C:0B:CD:01 [ether] on eth0

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  • JBoss 7.1.1 + Spring 3.1 + JPA 2 (Hibernate 3.6.8) > Cannot parse beans.xml

    - by Mashrur
    Trying to deploy a JSF 2 app with Spring 3.1 + JPA 2 (Hibernte 3.6.8) into JBoss 7.1.1 AS. The app was working fine on tomcat 7. Now, I have already added and changed some configurations. Added jboss-deployment-structure.xml <jboss-deployment-structure xmlns="urn:jboss:deployment-structure:1.1"> <deployment> <exclusions> <module name="org.apache.log4j" /> <module name="javax.faces.api" slot="main"/> <module name="com.sun.jsf-impl" slot="main"/> <module name="org.hibernate"/> <module name="org.javassist" /> <module name="javaee.api" /> <module name="org.hibernate.validator" /> <module name="org.jboss.as.web" /> <module name="org.jboss.logging" /> <module name="javax.persistence.api" /> <module name="org.jboss.interceptor" /> </exclusions> </deployment> </jboss-deployment-structure> 2. Inside web.xml added these lines: <persistence-unit-ref> <persistence-unit-ref-name>persistence/persistenceUnit</persistence-unit-ref-name> <persistence-unit-name>persistenceUnit</persistence-unit-name> </persistence-unit-ref> 3. Inside applicationContext.xml, changed bean definition for entityManagerFactory by adding this property <property name="persistenceXmlLocation" value="classpath*:META-INF/persistence.xml"/> Now, do I still need to do something more than these which is obvious to you? Because, while I am trying to deploy it from eclipse indigo SR2, getting this 14:10:32,046 INFO [org.jboss.modules] JBoss Modules version 1.1.1.GA 14:10:33,054 INFO [org.jboss.msc] JBoss MSC version 1.0.2.GA 14:10:33,200 INFO [org.jboss.as] JBAS015899: JBoss AS 7.1.1.Final "Brontes" starting 14:10:36,375 INFO [org.xnio] XNIO Version 3.0.3.GA 14:10:36,384 INFO [org.jboss.as.server] JBAS015888: Creating http management service using socket-binding (management-http) 14:10:36,432 INFO [org.xnio.nio] XNIO NIO Implementation Version 3.0.3.GA 14:10:36,462 INFO [org.jboss.remoting] JBoss Remoting version 3.2.3.GA 14:10:36,587 INFO [org.jboss.as.logging] JBAS011502: Removing bootstrap log handlers 14:10:36,714 INFO [org.jboss.as.security] (ServerService Thread Pool -- 44) JBAS013101: Activating Security Subsystem 14:10:36,735 INFO [org.jboss.as.naming] (MSC service thread 1-2) JBAS011802: Starting Naming Service 14:10:37,043 INFO [org.jboss.as.mail.extension] (MSC service thread 1-6) JBAS015400: Bound mail session [java:jboss/mail/Default] 14:10:37,208 INFO [org.jboss.as.connector] (MSC service thread 1-7) JBAS010408: Starting JCA Subsystem (JBoss IronJacamar 1.0.9.Final) 14:10:37,295 INFO [org.jboss.as.security] (MSC service thread 1-7) JBAS013100: Current PicketBox version=4.0.7.Final 14:10:37,740 INFO [org.jboss.as.connector.subsystems.datasources] (ServerService Thread Pool -- 27) JBAS010403: Deploying JDBC-compliant driver class org.h2.Driver (version 1.3) 14:10:38,792 INFO [org.jboss.ws.common.management.AbstractServerConfig] (MSC service thread 1-3) JBoss Web Services - Stack CXF Server 4.0.2.GA 14:10:38,833 INFO [org.apache.coyote.http11.Http11Protocol] (MSC service thread 1-2) Starting Coyote HTTP/1.1 on http-localhost-127.0.0.1-8080 14:10:39,534 INFO [org.jboss.as.server.deployment.scanner] (MSC service thread 1-1) JBAS015012: Started FileSystemDeploymentService for directory F:\work\softwares\Application Servers\JBoss\jboss-as-7.1.1.Final\jboss-as-7.1.1.Final\standalone\deployments 14:10:39,618 INFO [org.jboss.as.remoting] (MSC service thread 1-3) JBAS017100: Listening on localhost/127.0.0.1:4447 14:10:39,623 INFO [org.jboss.as.remoting] (MSC service thread 1-2) JBAS017100: Listening on /127.0.0.1:9999 14:10:39,698 INFO [org.jboss.as.server.deployment.scanner] (DeploymentScanner-threads - 1) JBAS015014: Re-attempting failed deployment treasury.war 14:10:39,706 INFO [org.jboss.as.server.deployment.scanner] (DeploymentScanner-threads - 1) JBAS015003: Found com.misl.treasury.ui.war in deployment directory. To trigger deployment create a file called com.misl.treasury.ui.war.dodeploy 14:10:40,105 INFO [org.jboss.as.connector.subsystems.datasources] (MSC service thread 1-2) JBAS010400: Bound data source [java:jboss/datasources/ExampleDS] 14:10:40,399 INFO [org.jboss.as.server.deployment] (MSC service thread 1-1) JBAS015876: Starting deployment of "com.misl.treasury.ui.war" 14:10:40,405 INFO [org.jboss.as.server.deployment] (MSC service thread 1-7) JBAS015876: Starting deployment of "treasury.war" 14:10:55,283 WARN [org.jboss.as.server.deployment] (MSC service thread 1-7) JBAS015893: Encountered invalid class name 'com.sun.faces.vendor.Tomcat6InjectionProvider:org.apache.catalina.util.DefaultAnnotationProcessor' for service type 'com.sun.faces.spi.injectionprovider' 14:10:55,289 WARN [org.jboss.as.server.deployment] (MSC service thread 1-7) JBAS015893: Encountered invalid class name 'com.sun.faces.vendor.Jetty6InjectionProvider:org.mortbay.jetty.plus.annotation.InjectionCollection' for service type 'com.sun.faces.spi.injectionprovider' 14:10:55,428 INFO [org.jboss.as.jpa] (MSC service thread 1-7) JBAS011401: Read persistence.xml for persistenceUnit 14:10:55,843 WARN [org.jboss.as.server.deployment] (MSC service thread 1-4) JBAS015893: Encountered invalid class name 'com.sun.faces.vendor.Tomcat6InjectionProvider:org.apache.catalina.util.DefaultAnnotationProcessor' for service type 'com.sun.faces.spi.injectionprovider' 14:10:55,849 WARN [org.jboss.as.server.deployment] (MSC service thread 1-4) JBAS015893: Encountered invalid class name 'com.sun.faces.vendor.Jetty6InjectionProvider:org.mortbay.jetty.plus.annotation.InjectionCollection' for service type 'com.sun.faces.spi.injectionprovider' 14:10:56,010 ERROR [org.jboss.msc.service.fail] (MSC service thread 1-2) MSC00001: Failed to start service jboss.deployment.unit."com.misl.treasury.ui.war".POST_MODULE: org.jboss.msc.service.StartException in service jboss.deployment.unit."com.misl.treasury.ui.war".POST_MODULE: Failed to process phase POST_MODULE of deployment "com.misl.treasury.ui.war" at org.jboss.as.server.deployment.DeploymentUnitPhaseService.start(DeploymentUnitPhaseService.java:119) [jboss-as-server-7.1.1.Final.jar:7.1.1.Final] at org.jboss.msc.service.ServiceControllerImpl$StartTask.startService(ServiceControllerImpl.java:1811) [jboss-msc-1.0.2.GA.jar:1.0.2.GA] at org.jboss.msc.service.ServiceControllerImpl$StartTask.run(ServiceControllerImpl.java:1746) [jboss-msc-1.0.2.GA.jar:1.0.2.GA] at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) [rt.jar:1.6.0_23] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) [rt.jar:1.6.0_23] at java.lang.Thread.run(Thread.java:662) [rt.jar:1.6.0_23] Caused by: java.lang.NoClassDefFoundError: javax/servlet/ServletOutputStream at java.lang.Class.getDeclaredConstructors0(Native Method) [rt.jar:1.6.0_23] at java.lang.Class.privateGetDeclaredConstructors(Class.java:2389) [rt.jar:1.6.0_23] at java.lang.Class.getConstructor0(Class.java:2699) [rt.jar:1.6.0_23] at java.lang.Class.getConstructor(Class.java:1657) [rt.jar:1.6.0_23] at org.jboss.as.web.deployment.jsf.JsfManagedBeanProcessor.deploy(JsfManagedBeanProcessor.java:108) at org.jboss.as.server.deployment.DeploymentUnitPhaseService.start(DeploymentUnitPhaseService.java:113) [jboss-as-server-7.1.1.Final.jar:7.1.1.Final] ... 5 more Caused by: java.lang.ClassNotFoundException: javax.servlet.ServletOutputStream from [Module "deployment.com.misl.treasury.ui.war:main" from Service Module Loader] at org.jboss.modules.ModuleClassLoader.findClass(ModuleClassLoader.java:190) at org.jboss.modules.ConcurrentClassLoader.performLoadClassUnchecked(ConcurrentClassLoader.java:468) at org.jboss.modules.ConcurrentClassLoader.performLoadClassChecked(ConcurrentClassLoader.java:456) at org.jboss.modules.ConcurrentClassLoader.performLoadClassChecked(ConcurrentClassLoader.java:423) at org.jboss.modules.ConcurrentClassLoader.performLoadClass(ConcurrentClassLoader.java:398) at org.jboss.modules.ConcurrentClassLoader.loadClass(ConcurrentClassLoader.java:120) ... 11 more 14:10:56,628 ERROR [org.jboss.msc.service.fail] (MSC service thread 1-4) MSC00001: Failed to start service jboss.deployment.unit."treasury.war".PARSE: org.jboss.msc.service.StartException in service jboss.deployment.unit."treasury.war".PARSE: Failed to process phase PARSE of deployment "treasury.war" at org.jboss.as.server.deployment.DeploymentUnitPhaseService.start(DeploymentUnitPhaseService.java:119) [jboss-as-server-7.1.1.Final.jar:7.1.1.Final] at org.jboss.msc.service.ServiceControllerImpl$StartTask.startService(ServiceControllerImpl.java:1811) [jboss-msc-1.0.2.GA.jar:1.0.2.GA] at org.jboss.msc.service.ServiceControllerImpl$StartTask.run(ServiceControllerImpl.java:1746) [jboss-msc-1.0.2.GA.jar:1.0.2.GA] at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) [rt.jar:1.6.0_23] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) [rt.jar:1.6.0_23] at java.lang.Thread.run(Thread.java:662) [rt.jar:1.6.0_23] Caused by: org.jboss.as.server.deployment.DeploymentUnitProcessingException: SAXException parsing vfs:/F:/work/softwares/Application Servers/JBoss/jboss-as-7.1.1.Final/jboss-as-7.1.1.Final/bin/content/treasury.war/WEB-INF/beans.xml at org.jboss.as.weld.deployment.BeansXmlParser.parse(BeansXmlParser.java:100) at org.jboss.as.weld.deployment.processors.BeansXmlProcessor.parseBeansXml(BeansXmlProcessor.java:133) at org.jboss.as.weld.deployment.processors.BeansXmlProcessor.deploy(BeansXmlProcessor.java:97) at org.jboss.as.server.deployment.DeploymentUnitPhaseService.start(DeploymentUnitPhaseService.java:113) [jboss-as-server-7.1.1.Final.jar:7.1.1.Final] ... 5 more Caused by: org.xml.sax.SAXParseException: Premature end of file. at org.apache.xerces.util.ErrorHandlerWrapper.createSAXParseException(ErrorHandlerWrapper.java:196) at org.apache.xerces.util.ErrorHandlerWrapper.fatalError(ErrorHandlerWrapper.java:175) at org.apache.xerces.impl.XMLErrorReporter.reportError(XMLErrorReporter.java:394) at org.apache.xerces.impl.XMLErrorReporter.reportError(XMLErrorReporter.java:322) at org.apache.xerces.impl.XMLErrorReporter.reportError(XMLErrorReporter.java:281) at org.apache.xerces.impl.XMLScanner.reportFatalError(XMLScanner.java:1459) at org.apache.xerces.impl.XMLDocumentScannerImpl$PrologDispatcher.dispatch(XMLDocumentScannerImpl.java:903) at org.apache.xerces.impl.XMLDocumentFragmentScannerImpl.scanDocument(XMLDocumentFragmentScannerImpl.java:324) at org.apache.xerces.parsers.XML11Configuration.parse(XML11Configuration.java:845) at org.apache.xerces.parsers.XML11Configuration.parse(XML11Configuration.java:768) at org.apache.xerces.parsers.XMLParser.parse(XMLParser.java:108) at org.apache.xerces.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1196) at org.apache.xerces.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:555) at org.apache.xerces.jaxp.SAXParserImpl.parse(SAXParserImpl.java:289) at org.jboss.as.weld.deployment.BeansXmlParser.parse(BeansXmlParser.java:94) ... 8 more 14:10:56,670 INFO [org.jboss.as] (MSC service thread 1-1) JBAS015951: Admin console listening on http://127.0.0.1:9990 14:10:56,672 ERROR [org.jboss.as] (MSC service thread 1-1) JBAS015875: JBoss AS 7.1.1.Final "Brontes" started (with errors) in 25527ms - Started 143 of 222 services (2 services failed or missing dependencies, 76 services are passive or on-demand) 14:10:56,671 INFO [org.jboss.as.server] (DeploymentScanner-threads - 2) JBAS015871: Deploy of deployment "treasury.war" was rolled back with no failure message 14:10:56,679 INFO [org.jboss.as.server] (DeploymentScanner-threads - 2) JBAS015870: Deploy of deployment "com.misl.treasury.ui.war" was rolled back with failure message {"JBAS014671: Failed services" => {"jboss.deployment.unit.\"com.misl.treasury.ui.war\".POST_MODULE" => "org.jboss.msc.service.StartException in service jboss.deployment.unit.\"com.misl.treasury.ui.war\".POST_MODULE: Failed to process phase POST_MODULE of deployment \"com.misl.treasury.ui.war\""}} 14:10:56,851 INFO [org.jboss.as.server.deployment] (MSC service thread 1-8) JBAS015877: Stopped deployment com.misl.treasury.ui.war in 172ms 14:10:57,068 INFO [org.jboss.as.server.deployment] (MSC service thread 1-7) JBAS015877: Stopped deployment treasury.war in 395ms 14:10:57,070 INFO [org.jboss.as.controller] (DeploymentScanner-threads - 2) JBAS014774: Service status report JBAS014777: Services which failed to start: service jboss.deployment.unit."treasury.war".PARSE: org.jboss.msc.service.StartException in service jboss.deployment.unit."treasury.war".PARSE: Failed to process phase PARSE of deployment "treasury.war" service jboss.deployment.unit."com.misl.treasury.ui.war".POST_MODULE: org.jboss.msc.service.StartException in service jboss.deployment.unit."com.misl.treasury.ui.war".POST_MODULE: Failed to process phase POST_MODULE of deployment "com.misl.treasury.ui.war" 14:10:57,079 ERROR [org.jboss.as.server.deployment.scanner] (DeploymentScanner-threads - 1) {"JBAS014653: Composite operation failed and was rolled back. Steps that failed:" => {"Operation step-2" => {"JBAS014671: Failed services" => {"jboss.deployment.unit.\"com.misl.treasury.ui.war\".POST_MODULE" => "org.jboss.msc.service.StartException in service jboss.deployment.unit.\"com.misl.treasury.ui.war\".POST_MODULE: Failed to process phase POST_MODULE of deployment \"com.misl.treasury.ui.war\""}}}} 14:10:57,087 ERROR [org.jboss.as.server.deployment.scanner] (DeploymentScanner-threads - 1) JBAS014654: Composite operation was rolled back And by the way, JBOSS_HOME\modules\javax\api\main folder only contains a module.xml, no jars. Tried to add jboss-servlet-api_3.0_spec-1.0.0.Final.jar file in that directory and updated module.xml too. But, it shows a very long trail of stacktraces :) I have even removed beans.xml. No change. I have never tried JBoss before. Any help would be highly appreciated.

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  • top Tweets SOA Partner Community – August 2012

    - by JuergenKress
    Send your tweets @soacommunity #soacommunity and follow us at http://twitter.com/soacommunity Lucas Jellema ?Published an article about organizing Fusion Middleware Administration: http://technology.amis.nl/2012/07/31/organizing-fusion-middleware-administration-in-a-smart-and-frugal-way … - many organizations are struggling with this. ServiceTechSymposium Countdown to the Early Bird Registration Discount deadline. Only 4 days left! http://ow.ly/cBCiv demed ?Good chatting w Bob Rhubart, Thomas Erl & Tim Hall on SOA & Cloud Symposium https://blogs.oracle.com/archbeat/entry/podcast_show_notes_thomas_erl … @soaschool @OTNArchBeat -- CU in London! SOA Community top Tweets SOA Partner Community July 2012 - are you one of them? If yes please rt! https://soacommunity.wordpress.com/2012/07/30/top-tweets-soa-partner-community-july-2012/ … #soacommunity SOA Community ?Are You a facebook member - do You follow http://www.facebook.com/soacommunity ? #soacommunity #soa SOA Community ?SOA 24/7 - Home Page: http://soa247.com/#.UBJsN8n3kyk.twitter … #soacommunity OracleBlogs ?Handling Large Payloads in SOA Suite 11g http://ow.ly/1lFAih OracleBlogs ?SOA Community Newsletter July 2012 http://ow.ly/1lFx6s OTNArchBeat Podcast Show Notes: Thomas Erl on SOA, Cloud, and Service Technology http://bit.ly/OOHTUJ SOA Community SOA Community Newsletter July 2012 http://wp.me/p10C8u-s7 OTNArchBeat ?OTN ArchBeat Podcast: Thomas Erl on SOA, Cloud, and Service Technology - Part 1 http://pub.vitrue.com/fMti OProcessAccel ?Just released! White Paper: Oracle Process Accelerators Best Practices http://www.oracle.com/technetwork/middleware/bpm/learnmore/processaccelbestpracticeswhitepaper-1708910.pdf … OTNArchBeat ?SOA, Cloud, and Service Technologies - Part 1 of 4 - A conversation with SOA, Cloud, and Service Technology Symposiu... http://ow.ly/1lDyAK OracleBlogs ?SOA Suite 11g PS5 Bundled Patch 3 (11.1.1.6.3) http://ow.ly/1lCW1S Simon Haslam My write-up of the virtues of the #ukoug App Server & Middleware SIG http://bit.ly/LMWdfY What's important to you for our next meeting? SOA Community SOA Partner Community Survey 2012 http://wp.me/p10C8u-qY Simone Geib ?RT @jswaroop: #Oracle positioned in the Leader's quadrant - Gartner Magic Quadrants for Application Infrastructure (SOA & SOA Gov)... ServiceTechSymposium New Supporting Organization, IBTI has joined the Symposium! http://www.servicetechsymposium.com/ orclateamsoa ?A-Team Blog #ateam: BPM 11g Task Form Version Considerations http://ow.ly/1lA7XS OTNArchBeat Oracle content at SOA, Cloud and Service Technology Symposium (and discount code!) http://pub.vitrue.com/FPcW OracleBlogs ?BPM 11g Task Form Version Considerations http://ow.ly/1lzOrX OTNArchBeat BPM 11g #ADF Task Form Versioning | Christopher Karl Chan #fusionmiddleware http://pub.vitrue.com/0qP2 OTNArchBeat Lightweight ADF Task Flow for BPM Human Tasks Overview | @AndrejusB #fusionmiddleware http://pub.vitrue.com/z7x9 SOA Community Oracle Fusion Middleware Summer Camps in Lisbon report by Link Consulting http://middlewarebylink.wordpress.com/2012/07/20/oracle-fusion-middleware-summer-camps-in-lisbon/ … #ofmsummercamps #soa #bpm SOA Community ?Clemens Utschig-Utschig & Manas Deb The Successful Execution of the SOA and BPM Vision Using a Business Capability Framework: Concepts… Simone Geib ?RT @oprocessaccel: Just released! White Paper: Oracle Process Accelerators Best Practices http://www.oracle.com/technetwork/middleware/bpm/learnmore/processaccelbestpracticeswhitepaper-1708910.pdf … jornica ?Report from Oracle Fusion Middleware Summer Camps in Munich: SOA Suite 11g advanced training experiences @soacommunity http://bit.ly/Mw3btE Simone Geib ?Bruce Tierney: Update - SOA & BPM Customer Insights Webcast Series: | https://blogs.oracle.com/SOA/entry/update_soa_bpm_customer_insights … OTNArchBeat Business SOA: Thinking is Dead | @mosesjones http://pub.vitrue.com/k8mw esentri ?had 3 great days in Munich at #Oracle #soacommunity Summercamp! Special thanks to Geoffroy de Lamalle from eProseed! Danilo Schmiedel ?Used my time in train to setup the ps5 soa/bpm vbox-image.Works like a dream. Setup-Readme is perfect! Saves a lot of time!!! @soacommunity 18 Jul SOA Community ?THANKS for the excellent OFM summer camps - save trip home - share your pictures at http://www.facebook.com/soacommunity #ofmsummercamps #soacommunity doors BBQ-party with Oracle @soacommunity. 5Star! #lovemunich #ofmsummercamps pic.twitter.com/ztfcGn2S leonsmiers ?New #Capgemini blog post "Continuous Improvement of Business Agility" http://bit.ly/Lr0EwG #bpm #yam Eric Elzinga ?MDS Explorer utility, http://see.sc/4qdb43 #soasuite ServiceTechSymposium ?@techsymp New speaker Demed L’Her from Oracle has been added to the symposium calendar. http://ow.ly/cjnyw SOA Community ?Last day of the Fusion Middleware summer camps - we continue at 9.00 am. send us your barbecue pictures! #ofmsummercamps #soacommunity SOA Community ?Delivering SOA Governance with EAMS and Oracle Enterprise Repository by Link Consulting http://middlewarebylink.wordpress.com/2012/06/26/delivering-soa-governance-with-eams-and-oracle-enterprise-repository/ … #soacommunity #soa #oer OracleBlogs ?Process Accelerator Kit http://ow.ly/1loaCw 15 Jul SOA Community ?Sun is back in Munich! Send your pictures Middleware summer camps! #ofmsummercamps We start tomorrow 11.00 at Oracle pic.twitter.com/6FStxomk Walter Montantes ?Gracias, Obrigado, Thank you, Danke a Lisboa y a @soacommunity @wlscommunity. From the Mexican guys!! cc @mikeintoch #ofmsummercamps Andrejus Baranovskis Tips & Tricks How to Run Oracle BPM 11g PS5 Workspace from Custom ADF 11g Application http://fb.me/1zOf3h2K8 JDeveloper & ADF ?Fusion Apps Enterprise Repository - Explained http://dlvr.it/1rpjWd Steve Walker ?Oracle #Exalogic is the logical choice for running business applications. Exalogic Software 2.0 launches 7/25. Reg at http://bit.ly/NedQ9L A. Chatziantoniou ?Landed in rainy Amsterdam after a great week in Lisbon for the #ofmsummercamps - multo obrigado for Jürgen for another fantastic event SOA Community ?Teams present #BPM11g POC results at #ofmsummercamps - great job! #soacommunity pic.twitter.com/0d4txkWF Sabine Leitner ?#DOAG SIG Middleware 29.08.2012 Köln über MW, Administration, Monitoring http://bit.ly/P47w82 @soacommunity @OracleMW @OracleFMW 12 Jul philmulhall ?Thanks @soacommunity for a great week at the #ofmsummercamps. Hard work done so time for a few cold ones in Lisboa. pic.twitter.com/LVUUuwTh peter230769 ?RT: andrea_rocco_31: RT @soacommunity: Enjoy the networking event at #ofmsummercamps want to attend next time ... pic.twitter.com/D1HRndi4 Niels Gorter ?#ofmsummercamps dinner in Lisbon. Great weather, scenery, training, people, on and on. Big THANKS @soacommunity JDeveloper & ADF ?Running Oracle BPM 11g PS5 Worklist Task Flow and Human Task Form on Non-SOA Domain http://dlvr.it/1r0c2j Andrea Rocco ?RT @soacommunity: Jamy pastry at cafe Belem - who is the ghost there?!? http://via.me/-2x33uk6 Simon Haslam ?Sounds great - sorry I couldn't make it. RT @soacommunity: 6pm BPM advanced training hard work to build the POC #ofmsummercamps philmulhall ?A well earned rest after a hard days work @soacommunity #summercamps pic.twitter.com/LKK7VOVS philmulhall ?Some more hard working delegates @soacommunity #summercamps pic.twitter.com/gWpk1HZh SOA Community ?Error message at the BPM POC - will The #ace director understand the message and solve it? #ofmsummercamps pic.twitter.com/LFTEzNck Daniel Kleine-Albers ?posted on the #thecattlecrew blog: Assigning more memory to JDeveloper http://thecattlecrew.wordpress.com/2012/07/10/jdeveloper-quicktip-assigning-more-memory/ … OTNArchBeat ?BAM design pointers | Kavitha Srinivasan http://pub.vitrue.com/TOhP SOA Community ?Did you receive the July SOA community newsletter? read it! Want to become a member http://www.oracle.com/goto/emea/soa #soacommunity #soa #opn OracleBlogs ?Markus Zirn, Big Data with CEP and SOA @ SOA, Cloud &amp; Service Technology Symposium 2012 http://ow.ly/1lcSkb Andrejus Baranovskis Running Oracle BPM 11g PS5 Worklist Task Flow and Human Task Form on Non-SOA Eric Elzinga ?Service Facade design pattern in OSB, http://bit.ly/NnOExN Eric Elzinga ?New BPEL Thread Pool in SOA 11g for Non-Blocking Invoke Activities from 11.1.1.6 (PS5), http://bit.ly/NnOc2G Gilberto Holms New Post: Siebel Connection Pool in Oracle Service Bus 11g http://wp.me/pRE8V-2z Oracle UPK & Tutor ?UPK Pre-Built Content Update: UPK pre-built content development efforts are always underway and growing. Ove... http://bit.ly/R2HeTj JDeveloper & ADF ?Troubleshooting BPMN process editor problems in 11.1.1.6 http://dlvr.it/1p0FfS orclateamsoa ?A-Team Blog #ateam: BAM design pointers - In working recently with a large Oracle customer on SOA and BAM, I discove... http://ow.ly/1kYqES SOA Community BPMN process editor problems in 11.1.1.6 by Mark Nelson http://redstack.wordpress.com/2012/06/27/bpmn-process-editor-problems-in-11-1-1-6 … #soacommunity #bpm OTNArchBeat ?SOA Learning Library: free short, topic-focused training on Oracle SOA & BPM products | @SOACommunity http://pub.vitrue.com/NE1G Andrejus Baranovskis ?ADF 11g PS5 Application with Customized BPM Worklist Task Flow (MDS Seeded Customization) http://fb.me/1coX4r1X1 OTNArchBeat ?A Universal JMX Client for Weblogic –Part 1: Monitoring BPEL Thread Pools in SOA 11g | Stefan Koser http://pub.vitrue.com/mQVZ OTNArchBeat ?BPM – Disable DBMS job to refresh B2B Materialized View | Mark Nelson http://pub.vitrue.com/3PR0 SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: SOA Community twitter,SOA Community,Oracle SOA,Oracle BPM,BPM Community,OPN,Jürgen Kress

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  • Rotating an Image in Silverlight without cropping

    - by Tim Saunders
    I am currently working on a simple Silverlight app that will allow people to upload an image, crop, resize and rotate it and then load it via a webservice to a CMS. Cropping and resizing is done, however rotation is causing some problems. The image gets cropped and is off centre after the rotation. WriteableBitmap wb = new WriteableBitmap(destWidth, destHeight); RotateTransform rt = new RotateTransform(); rt.Angle = 90; rt.CenterX = width/2; rt.CenterY = height/2; //Draw to the Writeable Bitmap Image tempImage2 = new Image(); tempImage2.Width = width; tempImage2.Height = height; tempImage2.Source = rawImage; wb.Render(tempImage2,rt); wb.Invalidate(); rawImage = wb; message.Text = "h:" + rawImage.PixelHeight.ToString(); message.Text += ":w:" + rawImage.PixelWidth.ToString(); //Finally set the Image back MyImage.Source = wb; MyImage.Width = destWidth; MyImage.Height = destHeight; The code above only needs to rotate by 90° at this time so I'm just setting destWidth and destHeight to the height and width of the original image.

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  • Project Euler #15

    - by Aistina
    Hey everyone, Last night I was trying to solve challenge #15 from Project Euler: Starting in the top left corner of a 2×2 grid, there are 6 routes (without backtracking) to the bottom right corner. How many routes are there through a 20×20 grid? I figured this shouldn't be so hard, so I wrote a basic recursive function: const int gridSize = 20; // call with progress(0, 0) static int progress(int x, int y) { int i = 0; if (x < gridSize) i += progress(x + 1, y); if (y < gridSize) i += progress(x, y + 1); if (x == gridSize && y == gridSize) return 1; return i; } I verified that it worked for a smaller grids such as 2×2 or 3×3, and then set it to run for a 20×20 grid. Imagine my surprise when, 5 hours later, the program was still happily crunching the numbers, and only about 80% done (based on examining its current position/route in the grid). Clearly I'm going about this the wrong way. How would you solve this problem? I'm thinking it should be solved using an equation rather than a method like mine, but that's unfortunately not a strong side of mine. Update: I now have a working version. Basically it caches results obtained before when a n×m block still remains to be traversed. Here is the code along with some comments: // the size of our grid static int gridSize = 20; // the amount of paths available for a "NxM" block, e.g. "2x2" => 4 static Dictionary<string, long> pathsByBlock = new Dictionary<string, long>(); // calculate the surface of the block to the finish line static long calcsurface(long x, long y) { return (gridSize - x) * (gridSize - y); } // call using progress (0, 0) static long progress(long x, long y) { // first calculate the surface of the block remaining long surface = calcsurface(x, y); long i = 0; // zero surface means only 1 path remains // (we either go only right, or only down) if (surface == 0) return 1; // create a textual representation of the remaining // block, for use in the dictionary string block = (gridSize - x) + "x" + (gridSize - y); // if a same block has not been processed before if (!pathsByBlock.ContainsKey(block)) { // calculate it in the right direction if (x < gridSize) i += progress(x + 1, y); // and in the down direction if (y < gridSize) i += progress(x, y + 1); // and cache the result! pathsByBlock[block] = i; } // self-explanatory :) return pathsByBlock[block]; } Calling it 20 times, for grids with size 1×1 through 20×20 produces the following output: There are 2 paths in a 1 sized grid 0,0110006 seconds There are 6 paths in a 2 sized grid 0,0030002 seconds There are 20 paths in a 3 sized grid 0 seconds There are 70 paths in a 4 sized grid 0 seconds There are 252 paths in a 5 sized grid 0 seconds There are 924 paths in a 6 sized grid 0 seconds There are 3432 paths in a 7 sized grid 0 seconds There are 12870 paths in a 8 sized grid 0,001 seconds There are 48620 paths in a 9 sized grid 0,0010001 seconds There are 184756 paths in a 10 sized grid 0,001 seconds There are 705432 paths in a 11 sized grid 0 seconds There are 2704156 paths in a 12 sized grid 0 seconds There are 10400600 paths in a 13 sized grid 0,001 seconds There are 40116600 paths in a 14 sized grid 0 seconds There are 155117520 paths in a 15 sized grid 0 seconds There are 601080390 paths in a 16 sized grid 0,0010001 seconds There are 2333606220 paths in a 17 sized grid 0,001 seconds There are 9075135300 paths in a 18 sized grid 0,001 seconds There are 35345263800 paths in a 19 sized grid 0,001 seconds There are 137846528820 paths in a 20 sized grid 0,0010001 seconds 0,0390022 seconds in total I'm accepting danben's answer, because his helped me find this solution the most. But upvotes also to Tim Goodman and Agos :) Bonus update: After reading Eric Lippert's answer, I took another look and rewrote it somewhat. The basic idea is still the same but the caching part has been taken out and put in a separate function, like in Eric's example. The result is some much more elegant looking code. // the size of our grid const int gridSize = 20; // magic. static Func<A1, A2, R> Memoize<A1, A2, R>(this Func<A1, A2, R> f) { // Return a function which is f with caching. var dictionary = new Dictionary<string, R>(); return (A1 a1, A2 a2) => { R r; string key = a1 + "x" + a2; if (!dictionary.TryGetValue(key, out r)) { // not in cache yet r = f(a1, a2); dictionary.Add(key, r); } return r; }; } // calculate the surface of the block to the finish line static long calcsurface(long x, long y) { return (gridSize - x) * (gridSize - y); } // call using progress (0, 0) static Func<long, long, long> progress = ((Func<long, long, long>)((long x, long y) => { // first calculate the surface of the block remaining long surface = calcsurface(x, y); long i = 0; // zero surface means only 1 path remains // (we either go only right, or only down) if (surface == 0) return 1; // calculate it in the right direction if (x < gridSize) i += progress(x + 1, y); // and in the down direction if (y < gridSize) i += progress(x, y + 1); // self-explanatory :) return i; })).Memoize(); By the way, I couldn't think of a better way to use the two arguments as a key for the dictionary. I googled around a bit, and it seems this is a common solution. Oh well.

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  • Need some help for the issues that caused because of secret key in rails application

    - by sam
    I have a weird problem. I have a rails application. When I am trying to run the ruby script/about command, it is displaying the details when the secret key in config/initializers/session_store.rb was removed or commented. When I place the secret key in the file and if i runs the ruby script/about command it is throwing error as c:/ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependenc es.rb:443:in `load_missing_constant': uninitialized constant ActionController ( ameError) from c:/ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_supp rt/dependencies.rb:80:in `const_missing' from c:/ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_supp rt/dependencies.rb:92:in `const_missing' from D:/chat/config/initializers/session_store.rb:13 from c:/ruby/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `g m_original_require' from c:/ruby/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `r quire' from c:/ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_supp rt/dependencies.rb:156:in `require' from c:/ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_supp rt/dependencies.rb:521:in `new_constants_in' from c:/ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_supp rt/dependencies.rb:156:in `require' ... 7 levels... from c:/ruby/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/commands/about.rb:1 from c:/ruby/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `g m_original_require' from c:/ruby/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `r quire' from script/about:3 In config/initializers/session_store.rb file the error is shown for the below code. ActionController::Base.session = { :key => '_chat_session', :secret => '0fb230c7ae72f9a0cb2417b0ad75db3b48cabf327eeedb0557ae07ecf894f34f55e2dfb9ce6c49f05959ceac9812a7193de04690a931fcf757973195a84cd2d2' } Could anyone please help me. Thanks in-advance, sam

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  • The future for Microsoft

    - by Scott Dorman
    Originally posted on: http://geekswithblogs.net/sdorman/archive/2013/10/16/the-future-for-microsoft.aspxMicrosoft is in the process of reinventing itself. While some may argue that it’s “too little, too late” or that their growing consumer-focused strategy is wrong, the truth of the situation is that Microsoft is reinventing itself into a new company. While Microsoft is now calling themselves a “devices and services” company, that’s not entirely accurate. Let’s look at some facts: Microsoft will always (for the long-term foreseeable future) be financially split into the following divisions: Windows/Operating Systems, which for FY13 made up approximately 24% of overall revenue. Server and Tools, which for FY13 made up approximately 26% of overall revenue. Enterprise/Business Products, which for FY13 made up approximately 32% of overall revenue. Entertainment and Devices, which for FY13 made up approximately 13% of overall revenue. Online Services, which for FY13 made up approximately 4% of overall revenue. It is important to realize that hardware products like the Surface fall under the Windows/Operating Systems division while products like the Xbox 360 fall under the Entertainment and Devices division. (Presumably other hardware, such as mice, keyboards, and cameras, also fall under the Entertainment and Devices division.) It’s also unclear where Microsoft’s recent acquisition of Nokia’s handset division will fall, but let’s assume that it will be under Entertainment and Devices as well. Now, for the sake of argument, let’s assume a slightly different structure that I think is more in line with how Microsoft presents itself and how the general public sees it: Consumer Products and Devices, which would probably make up approximately 9% of overall revenue. Developer Tools, which would probably make up approximately 13% of overall revenue. Enterprise Products and Devices, which would probably make up approximately 47% of overall revenue. Entertainment, which would probably make up approximately 13% of overall revenue. Online Services, which would probably make up approximately 17% of overall revenue. (Just so we’re clear, in this structure hardware products like the Surface, a portion of Windows sales, and other hardware fall under the Consumer Products and Devices division. I’m assuming that more of the income for the Windows division is coming from enterprise/volume licenses so 15% of that income went to the Enterprise Products and Devices division. Most of the enterprise services, like Azure, fall under the Online Services division so half of the Server and Tools income went there as well.) No matter how you look at it, the bulk of Microsoft’s income still comes from not just the enterprise but also software sales, and this really shouldn’t surprise anyone. So, now that the stage is set…what’s the future for Microsoft? The future I see for Microsoft (again, this is just my prediction based on my own instinct, gut-feel and publicly available information) is this: Microsoft is becoming a consumer-focused enterprise company. Let’s look at it a different way. Microsoft is an enterprise-focused company trying to create a larger consumer presence.  To a large extent, this is the exact opposite of Apple, who is really a consumer-focused company trying to create a larger enterprise presence. The major reason consumer-focused companies (like Apple) have started making in-roads into the enterprise is the “bring your own device” phenomenon. Yes, Apple has created some “game-changing” products but their enterprise influence is still relatively small. Unfortunately (for this blog post at least), Apple provides revenue in terms of hardware products rather than business divisions, so it’s not possible to do a direct comparison. However, in the interest of transparency, from Apple’s Quarterly Report (filed 24 July 2013), their revenue breakdown is: iPhone, which for the 3 months ending 29 June 2013 made up approximately 51% of revenue. iPad, which for the 3 months ending 29 June 2013 made up approximately 18% of revenue. Mac, which for the 3 months ending 29 June 2013 made up approximately 14% of revenue. iPod, which for the 3 months ending 29 June 2013 made up approximately 2% of revenue. iTunes, Software, and Services, which for the 3 months ending 29 June 2013 made up approximately 11% of revenue. Accessories, which for the 3 months ending 29 July 2013 made up approximately 3% of revenue. From this, it’s pretty clear that Apple is a consumer-and-hardware-focused company. At this point, you may be asking yourself “Where is all of this going?” The answer to that lies in Microsoft’s shift in company focus. They are becoming more consumer focused, but what exactly does that mean? The biggest change (at least that’s been in the news lately) is the pending purchase of Nokia’s handset division. This, in combination with their Surface line of tablets and the Xbox, will put Microsoft squarely in the realm of a hardware-focused company in addition to being a software-focused company. That can (and most likely will) shift the revenue split to looking at revenue based on software sales (both consumer and enterprise) and also hardware sales (mostly on the consumer side). If we look at things strictly from a Windows perspective, Microsoft clearly has a lot of irons in the fire at the moment. Discounting the various product SKUs available and painting the picture with broader strokes, there are currently 5 different Windows-based operating systems: Windows Phone Windows Phone 7.x, which runs on top of the Windows CE kernel Windows Phone 8.x+, which runs on top of the Windows 8 kernel Windows RT The ARM-based version of Windows 8, which runs on top of the Windows 8 kernel Windows (Pro) The Intel-based version of Windows 8, which runs on top of the Windows 8 kernel Xbox The Xbox 360, which runs it’s own proprietary OS. The Xbox One, which runs it’s own proprietary OS, a version of Windows running on top of the Windows 8 kernel and a proprietary “manager” OS which manages the other two. Over time, Windows Phone 7.x devices will fade so that really leaves 4 different versions. Looking at Windows RT and Windows Phone 8.x paints an interesting story. Right now, all mobile phone devices run on some sort of ARM chip and that doesn’t look like it will change any time soon. That means Microsoft has two different Windows based operating systems for the ARM platform. Long term, it doesn’t make sense for Microsoft to continue supporting that arrangement. I have long suspected (since the Surface was first announced) that Microsoft will unify these two variants of Windows and recent speculation from some of the leading Microsoft watchers lends credence to this suspicion. It is rumored that upcoming Windows Phone releases will include support for larger screen sizes, relax the requirement to have a hardware-based back button and will continue to improve API parity between Windows Phone and Windows RT. At the same time, Windows RT will include support for smaller screen sizes. Since both of these operating systems are based on the same core Windows kernel, it makes sense (both from a financial and development resource perspective) for Microsoft to unify them. The user interfaces are already very similar. So similar in fact, that visually it’s difficult to tell them apart. To illustrate this, here are two screen captures: Other than a few variations (the Bing News app, the picture shown in the Pictures tile and the spacing between the tiles) these are identical. The one on the left is from my Windows 8.1 laptop (which looks the same as on my Surface RT) and the one on the right is from my Windows Phone 8 Lumia 925. This pretty clearly shows that from a consumer perspective, there really is no practical difference between how these two operating systems look and how you interact with them. For the consumer, your entertainment device (Xbox One), phone (Windows Phone) and mobile computing device (Surface [or some other vendors tablet], laptop, netbook or ultrabook) and your desktop computing device (desktop) will all look and feel the same. While many people will denounce this consistency of user experience, I think this will be a good thing in the long term, especially for the upcoming generations. For example, my 5-year old son knows how to use my tablet, phone and Xbox because they all feature nearly identical user experiences. When Windows 8 was released, Microsoft allowed a Windows Store app to be purchased once and installed on as many as 5 devices. With Windows 8.1, this limit has been increased to over 50. Why is that important? If you consider that your phone, computing devices, and entertainment device will be running the same operating system (with minor differences related to physical hardware chipset), that means that I could potentially purchase my sons favorite Angry Birds game once and be able to install it on all of the devices I own. (And for those of you wondering, it’s only 7 [at the moment].) From an app developer perspective, the story becomes even more compelling. Right now there are differences between the different operating systems, but those differences are shrinking. The user interface technology for both is XAML but there are different controls available and different user experience concepts. Some of the APIs available are the same while some are not. You can’t develop a Windows Phone app that can also run on Windows (either Windows Pro or RT). With each release of Windows Phone and Windows RT, those difference become smaller and smaller. Add to this mix the Xbox One, which will also feature a Windows-based operating system and the same “modern” (tile-based) user interface and the visible distinctions between the operating systems will become even smaller. Unifying the operating systems means one set of APIs and one code base to maintain for an app that can run on multiple devices. One code base means it’s easier to add features and fix bugs and that those changes become available on all devices at the same time. It also means a single app store, which will increase the discoverability and reach of your app and consolidate revenue and app profile management. Now, the choice of what devices an app is available on becomes a simple checkbox decision rather than a technical limitation. Ultimately, this means more apps available to consumers, which is always good for the app ecosystem. Is all of this just rumor, speculation and conjecture? Of course, but it’s not unfounded. As I mentioned earlier, some of the prominent Microsoft watchers are also reporting similar rumors. However, Microsoft itself has even hinted at this future with their recent organizational changes and by telling developers “if you want to develop for Xbox One, start developing for Windows 8 now.” I think this pretty clearly paints the following picture: Microsoft is committed to the “modern” user interface paradigm. Microsoft is changing their release cadence (for all products, not just operating systems) to be faster and more modular. Microsoft is going to continue to unify their OS platforms both from a consumer perspective and a developer perspective. While this direction will certainly concern some people it will excite many others. Microsoft’s biggest failing has always been following through with a strong and sustained marketing strategy that presents a consistent view point and highlights what this unified and connected experience looks like and how it benefits consumers and enterprises. We’ve started to see some of this over the last few years, but it needs to continue and become more aggressive and consistent. In the long run, I think Microsoft will be able to pull all of these technologies and devices together into one seamless ecosystem. It isn’t going to happen overnight, but my prediction is that we will be there by the end of 2016. As both a consumer and a developer, I, for one, am excited about the future of Microsoft.

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  • JOGL program does not compile - javac with classpath

    - by user1720523
    I want to run a HelloWorld JOGL programm on the commandline. I downloaded the .jars from jogamp.org and put the gluegen-rt.jar , jogl.all.jar , gluegen-java-src.zip , jogl-java-src.zip , gluegen-rt-natives-macosx-universal.jar , jogl-all-natives-macosx-universal.jar in a directory "jar" in my HelloWorld folder - as described in http://jogamp.org/wiki/index.php/Downloading_and_installing_JOGL . Now I try to compile with javac -classpath "jar/gluegen-rt.jar:jar/jogl.all.jar" HelloWorld.java as described on https://jogamp.org/wiki/index.php/Setting_up_a_JogAmp_project_in_your_favorite_IDE . Then it throws me 14 errors starting with HelloWorld.java:7: package javax.media.opengl does not exist import javax.media.opengl.GL; ^ When I try to compile with absolute paths using javac -classpath "/Users/jonas/Desktop/cool_jogl/helloworld/jar/gluegen-rt.jar:/Users/jonas/Desktop/cool_jogl/helloworld/jar/jogl-all.jar" HelloWorld.java it still throws me 12 errors starting with HelloWorld.java:9: cannot find symbol symbol : class GLCanvas location: package javax.media.opengl import javax.media.opengl.GLCanvas; ^

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  • Get XAML from WPF Custom RichTextFormat

    - by Erika
    I've looked at other posts, but i cant seem to find something that works. I have a custom control WPF RichTextBox and would like to obtain the XAML from this control. I have tried the following //rt is the name of this particular custom richtextbox TextRange range = new TextRange(rt.Document.ContentStart, rt.Document.ContentEnd); MemoryStream stream = new MemoryStream(); range.Save(stream, DataFormats.Xaml); string xamlText = Encoding.UTF8.GetString(stream.ToArray()); return xamlText; but this doesnt seem to work :s I can access the rt.Document.Content start etc but it seems to crash there "Object Reference not set to instance of an object". I am using the richtextbox directly from the .xaml.cs so it should be initiated and so on :s. Any Ideas or other ways to get the XAML from a richtextbox pls? (i'm requiring the XAML cos i actually want to get the HTML.. if theres some other direct manner perhaps?)

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  • UV Atlas Generation and Seam Removal

    - by P. Avery
    I'm generating light maps for scene mesh objects using DirectX's UV Atlas Tool( D3DXUVAtlasCreate() ). I've succeeded in generating an atlas, however, when I try to render the mesh object using the atlas the seams are visible on the mesh. Below are images of a lightmap generated for a cube. Here is the code I use to generate a uv atlas for a cube: struct sVertexPosNormTex { D3DXVECTOR3 vPos, vNorm; D3DXVECTOR2 vUV; sVertexPosNormTex(){} sVertexPosNormTex( D3DXVECTOR3 v, D3DXVECTOR3 n, D3DXVECTOR2 uv ) { vPos = v; vNorm = n; vUV = uv; } ~sVertexPosNormTex() { } }; // create a light map texture to fill programatically hr = D3DXCreateTexture( pd3dDevice, 128, 128, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, &pLightmap ); if( FAILED( hr ) ) { DebugStringDX( "Main", "Failed to D3DXCreateTexture( lightmap )", __LINE__, hr ); return hr; } // get the zero level surface from the texture IDirect3DSurface9 *pS = NULL; pLightmap->GetSurfaceLevel( 0, &pS ); // clear surface pd3dDevice->ColorFill( pS, NULL, D3DCOLOR_XRGB( 0, 0, 0 ) ); // load a sample mesh DWORD dwcMaterials = 0; LPD3DXBUFFER pMaterialBuffer = NULL; V_RETURN( D3DXLoadMeshFromX( L"cube3.x", D3DXMESH_MANAGED, pd3dDevice, &pAdjacency, &pMaterialBuffer, NULL, &dwcMaterials, &g_pMesh ) ); // generate adjacency DWORD *pdwAdjacency = new DWORD[ 3 * g_pMesh->GetNumFaces() ]; g_pMesh->GenerateAdjacency( 1e-6f, pdwAdjacency ); // create light map coordinates LPD3DXMESH pMesh = NULL; LPD3DXBUFFER pFacePartitioning = NULL, pVertexRemapArray = NULL; FLOAT resultStretch = 0; UINT numCharts = 0; hr = D3DXUVAtlasCreate( g_pMesh, 0, 0, 128, 128, 3.5f, 0, pdwAdjacency, NULL, NULL, NULL, NULL, NULL, 0, &pMesh, &pFacePartitioning, &pVertexRemapArray, &resultStretch, &numCharts ); if( SUCCEEDED( hr ) ) { // release and set mesh SAFE_RELEASE( g_pMesh ); g_pMesh = pMesh; // write mesh to file hr = D3DXSaveMeshToX( L"cube4.x", g_pMesh, 0, ( const D3DXMATERIAL* )pMaterialBuffer->GetBufferPointer(), NULL, dwcMaterials, D3DXF_FILEFORMAT_TEXT ); if( FAILED( hr ) ) { DebugStringDX( "Main", "Failed to D3DXSaveMeshToX() at OnD3D9CreateDevice()", __LINE__, hr ); } // fill the the light map hr = BuildLightmap( pS, g_pMesh ); if( FAILED( hr ) ) { DebugStringDX( "Main", "Failed to BuildLightmap()", __LINE__, hr ); } } else { DebugStringDX( "Main", "Failed to D3DXUVAtlasCreate() at OnD3D9CreateDevice()", __LINE__, hr ); } SAFE_RELEASE( pS ); SAFE_DELETE_ARRAY( pdwAdjacency ); SAFE_RELEASE( pFacePartitioning ); SAFE_RELEASE( pVertexRemapArray ); SAFE_RELEASE( pMaterialBuffer ); Here is code to fill lightmap texture: HRESULT BuildLightmap( IDirect3DSurface9 *pS, LPD3DXMESH pMesh ) { HRESULT hr = S_OK; // validate lightmap texture surface and mesh if( !pS || !pMesh ) return E_POINTER; // lock the mesh vertex buffer sVertexPosNormTex *pV = NULL; pMesh->LockVertexBuffer( D3DLOCK_READONLY, ( void** )&pV ); // lock the mesh index buffer WORD *pI = NULL; pMesh->LockIndexBuffer( D3DLOCK_READONLY, ( void** )&pI ); // get the lightmap texture surface description D3DSURFACE_DESC desc; pS->GetDesc( &desc ); // lock the surface rect to fill with color data D3DLOCKED_RECT rct; hr = pS->LockRect( &rct, NULL, 0 ); if( FAILED( hr ) ) { DebugStringDX( "main.cpp:", "Failed to IDirect3DTexture9::LockRect()", __LINE__, hr ); return hr; } // iterate the pixels of the lightmap texture // check each pixel to see if it lies between the uv coordinates of a cube face BYTE *pBuffer = ( BYTE* )rct.pBits; for( UINT y = 0; y < desc.Height; ++y ) { BYTE* pBufferRow = ( BYTE* )pBuffer; for( UINT x = 0; x < desc.Width * 4; x+=4 ) { // determine the pixel's uv coordinate D3DXVECTOR2 p( ( ( float )x / 4.0f ) / ( float )desc.Width + 0.5f / 128.0f, y / ( float )desc.Height + 0.5f / 128.0f ); // for each face of the mesh // check to see if the pixel lies within the face's uv coordinates for( UINT i = 0; i < 3 * pMesh->GetNumFaces(); i +=3 ) { sVertexPosNormTex v[ 3 ]; v[ 0 ] = pV[ pI[ i + 0 ] ]; v[ 1 ] = pV[ pI[ i + 1 ] ]; v[ 2 ] = pV[ pI[ i + 2 ] ]; if( TexcoordIsWithinBounds( v[ 0 ].vUV, v[ 1 ].vUV, v[ 2 ].vUV, p ) ) { // the pixel lies b/t the uv coordinates of a cube face // light contribution functions aren't needed yet //D3DXVECTOR3 vPos = TexcoordToPos( v[ 0 ].vPos, v[ 1 ].vPos, v[ 2 ].vPos, v[ 0 ].vUV, v[ 1 ].vUV, v[ 2 ].vUV, p ); //D3DXVECTOR3 vNormal = v[ 0 ].vNorm; // set the color of this pixel red( for demo ) BYTE ba[] = { 0, 0, 255, 255, }; //ComputeContribution( vPos, vNormal, g_sLight, ba ); // copy the byte array into the light map texture memcpy( ( void* )&pBufferRow[ x ], ( void* )ba, 4 * sizeof( BYTE ) ); } } } // go to next line of the texture pBuffer += rct.Pitch; } // unlock the surface rect pS->UnlockRect(); // unlock mesh vertex and index buffers pMesh->UnlockIndexBuffer(); pMesh->UnlockVertexBuffer(); // write the surface to file hr = D3DXSaveSurfaceToFile( L"LightMap.jpg", D3DXIFF_JPG, pS, NULL, NULL ); if( FAILED( hr ) ) DebugStringDX( "Main.cpp", "Failed to D3DXSaveSurfaceToFile()", __LINE__, hr ); return hr; } bool TexcoordIsWithinBounds( const D3DXVECTOR2 &t0, const D3DXVECTOR2 &t1, const D3DXVECTOR2 &t2, const D3DXVECTOR2 &p ) { // compute vectors D3DXVECTOR2 v0 = t1 - t0, v1 = t2 - t0, v2 = p - t0; float f00 = D3DXVec2Dot( &v0, &v0 ); float f01 = D3DXVec2Dot( &v0, &v1 ); float f02 = D3DXVec2Dot( &v0, &v2 ); float f11 = D3DXVec2Dot( &v1, &v1 ); float f12 = D3DXVec2Dot( &v1, &v2 ); // Compute barycentric coordinates float invDenom = 1 / ( f00 * f11 - f01 * f01 ); float fU = ( f11 * f02 - f01 * f12 ) * invDenom; float fV = ( f00 * f12 - f01 * f02 ) * invDenom; // Check if point is in triangle if( ( fU >= 0 ) && ( fV >= 0 ) && ( fU + fV < 1 ) ) return true; return false; } Screenshot Lightmap I believe the problem comes from the difference between the lightmap uv coordinates and the pixel center coordinates...for example, here are the lightmap uv coordinates( generated by D3DXUVAtlasCreate() ) for a specific face( tri ) within the mesh, keep in mind that I'm using the mesh uv coordinates to write the pixels for the texture: v[ 0 ].uv = D3DXVECTOR2( 0.003581, 0.295631 ); v[ 1 ].uv = D3DXVECTOR2( 0.003581, 0.003581 ); v[ 2 ].uv = D3DXVECTOR2( 0.295631, 0.003581 ); the lightmap texture size is 128 x 128 pixels. The upper-left pixel center coordinates are: float halfPixel = 0.5 / 128 = 0.00390625; D3DXVECTOR2 pixelCenter = D3DXVECTOR2( halfPixel, halfPixel ); will the mapping and sampling of the lightmap texture will require that an offset be taken into account or that the uv coordinates are snapped to the pixel centers..? ...Any ideas on the best way to approach this situation would be appreciated...What are the common practices?

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  • Overlapping template partial specialization when wanting an "override" case: how to avoid the error?

    - by user173342
    I'm dealing with a pretty simple template struct that has an enum value set by whether its 2 template parameters are the same type or not. template<typename T, typename U> struct is_same { enum { value = 0 }; }; template<typename T> struct is_same<T, T> { enum { value = 1 }; }; This is part of a library (Eigen), so I can't alter this design without breaking it. When value == 0, a static assert aborts compilation. So I have a special numerical templated class SpecialCase that can do ops with different specializations of itself. So I set up an override like this: template<typename T> struct SpecialCase { ... }; template<typename LT, typename RT> struct is_same<SpecialCase<LT>, SpecialCase<RT>> { enum { value = 1 }; }; However, this throws the error: more than one partial specialization matches the template argument list Now, I understand why. It's the case where LT == RT, which steps on the toes of is_same<T, T>. What I don't know is how to keep my SpecialCase override and get rid of the error. Is there a trick to get around this? edit: To clarify, I need all cases where LT != RT to also be considered the same (have value 1). Not just LT == RT.

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  • hadoop mapper static initialisation

    - by rakeshr
    Hi, I have a code fragment in which I am using a static code block to initialize a variable. public static class JoinMap extends Mapper<IntWritable, MbrWritable, LongWritable, IntWritable> { ....... public static RTree rt = null; static { String rtreeFileName = "R.rtree"; rt = new RTree(rtreeFileName); } public void map(IntWritable key, MbrWritable mbr,Context context) throws IOException, InterruptedException { ......... List elements = rt.overlaps(mbr.getRect()); ....... } } My problem is that the variable rt in the above code fragment is not getting initialised. Can anybody suggest a fix or an alternate way to initialise the variable. I don't want to initialise it inside my map function since that slows down the entire process.

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  • method implementation for this case in Java

    - by Thomas
    Hello, I just saw a code snippet like this: private static class DefaultErrorHandler<RT> implements ErrorHandler<RT> { public RT handle(Object[] params, Throwable e) { return Exceptions.throwUncheckedException(e); } Now I am wondering what the static method "throwUncheckedException (Throwable e)" would return exactly and how it might be implemented regarding the generics. Can anybody give me an example ?

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  • Lost transparency in SDL surfaces drawn manually

    - by Christian Ivicevic
    I want to create SDL_Surface objects for each layer of my 2d tile-based map so that I have to render only one surface per layer rather than too many tiles. With normal tiles which do not have transparent areas this works well, however I am not able to create a SDL_Surface with transparent pixels everywhere to be able to draw some tiles on specific parts which should be visible (I do NOT want the whole surface to appear with a specific opacity - I want to create overlaying tiles where one can look through). Currently I am creating my layers like this to draw with SDL_BlitSurface on them: SDL_Surface* layer = SDL_CreateRGBSurface( SDL_HWSURFACE | SDL_SRCALPHA, layerWidth, layerHeight, 32, 0, 0, 0, 0); If you have a look at this screenshot I have provided here you can see that the bottom layer with no transparent parts gets rendered correctly. However the overlay with the tree tile (which is transparent in the top left corner) is drawn own its own surface which is black and not transparent as expected. The expected result (concerning the transparency) can be seen here Can anyone explain me how to handle surfaces which are actually transparent rather than drawing all my overlay tiles separately?

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  • How do I do JavaScript Array Animation

    - by Henry
    I'm making a game but don't know how to do Array Animation with the png Array and game Surface that I made below. I'm trying to make it so that when the Right arrow key is pressed, the character animates as if it is walking to the right and when the Left arrow key is pressed it animates as if it is walking to the left (kind of like Mario). I put everything on a surface instead of the canvas. Everything is explained in the code below. I couldn't find help on this anywhere. I hope what I got below makes sense. I'm basically a beginner with JavaScript. I'll be back if more is needed: <!doctype html5> <html> <head></head> <script src="graphics.js"></script> <script src="object.js"></script> <body onkeydown ="keyDown(event)" onkeyup ="keyUp(event)" ></body> <script> //"Surface" is where I want to display my animation. It's like the HTML // canvas but it's not that. It's just the surface to where everything in the //game and the game itself will be displayed. var Surface = new Graphics(600, 400, "skyblue"); //here's the array that I want to use for animation var player = new Array("StandsRight.png", "WalksRight.png", "StandsLeft.png","WalksLeft.png" ); //Here is the X coordinate, Y coordinate, the beginning png for the animation, //and the object's name "player." I also turned the array into an object (but //I don't know if I was supposed to do that or not). var player = new Object(50, 100, 40, 115, "StandsRight.png","player"); //When doing animation I know that it requires a "loop", but I don't // know how to connect it so that it works with the arrays so that //it could animate. var loop = 0; //this actually puts "player" on screen. It makes player visible and //it is where I would like the animation to occur. Surface.drawObject(player); //this would be the key that makes "player" animation in the righward direction function keyDown(e) { if (e.keyCode == 39); } //this would be the key that makes "player" animation in the leftward direction function keyUp(e){ if (e.keyCode == 39); } //this is the Mainloop where the game will function MainLoop(); //the mainloop functionized function MainLoop(){ //this is how fast or slow I could want the entire game to go setTimeout(MainLoop, 10); } </script> </html> From here, are the "graphic.js" and the "object.js" files below. In this section is the graphics.js file. This graphics.js part below is linked to the: script src="graphics.js" html script section that I wrote above. Basically, below is a seperate file that I used for Graphics, and to run the code above, make this graphics.js code that I post below here, a separate filed called: graphics.js function Graphics(w,h,c) { document.body.innerHTML += "<table style='position:absolute;font- size:0;top:0;left:0;border-spacing:0;border- width:0;width:"+w+";height:"+h+";background-color:"+c+";' border=1><tr><td> </table>\n"; this.drawRectangle = function(x,y,w,h,c,n) { document.body.innerHTML += "<div style='position:absolute;font-size:0;left:" + x + ";top:" + y + ";width:" + w + ";height:" + h + ";background-color:" + c + ";' id='" + n + "'></div>\n"; } this.drawTexture = function(x,y,w,h,t,n) { document.body.innerHTML += "<img style='position:absolute;font-size:0;left:" + x + ";top:" + y + ";width:" + w + ";height:" + h + ";' id='" + n + "' src='" + t + "'> </img>\n"; } this.drawObject = function(o) { document.body.innerHTML += "<img style='position:absolute;font-size:0;left:" + o.X + ";top:" + o.Y + ";width:" + o.Width + ";height:" + o.Height + ";' id='" + o.Name + "' src='" + o.Sprite + "'></img>\n"; } this.moveGraphic = function(x,y,n) { document.getElementById(n).style.left = x; document.getElementById(n).style.top = y; } this.removeGraphic = function(n){ document.getElementById(n).parentNode.removeChild(document.getElementById(n)); } } Finally, is the object.js file linked to the script src="object.js"" in the html game file above the graphics.js part I just wrote. Basically, this is a separate file too, so thus, in order to run or test the html game code in the very first section I wrote, a person has to also make this code below a separate file called: object.js I hope this helps: function Object(x,y,w,h,t,n) { this.X = x; this.Y = y; this.Velocity_X = 0; this.Velocity_Y = 0; this.Previous_X = 0; this.Previous_Y = 0; this.Width = w; this.Height = h; this.Sprite = t; this.Name = n; this.Exists = true; } In all, this game is made based on a tutorial on youtube at: http://www.youtube.com/watch?v=t2kUzgFM4lY&feature=relmfu I'm just trying to learn how to add animations with it now. I hope the above helps. If not, let me know. Thanks

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  • Le Touch Pack de Windows 7 est disponible, Microsoft offre ses applications multitouch

    Le Touch Pack de Windows 7 est disponible, Microsoft offre ses applications multitouch Microsoft vient de rendre disponible le Touch Pack de Windows 7. Il s'agit de plusieurs applications gratuites utilisant les capacités multitouch du système. Voici la composition du pack : Surface Globe : Application utilisant le moteur Virtual Earth 3D et permettant de visiter la planète sur le bout des doigts. Surface Collage : Permet de sélectionner un dossier pour en disposer et présenter les images à l'envie. Surface Lagoon : Ecran de veille mais avec lequel on peut interagir, provoquer des remous dans l'eau, attirer les poissons, etc. Blackboard : Jeu ...

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  • How do I create a curved line or filled circle or generally a circle using C++/SDL?

    - by NoobScratcher
    Hello I've been trying for ages to make a pixel circle using the putpixel function provided by SDL main website here is that function : void putpixel(int x,int y , int color , SDL_Surface* surface) { unsigned int *ptr = static_cast <unsigned int *> (surface->pixels); int offset = y * (surface->pitch/sizeof(unsigned int)); ptr[offset + x] = color; } and my question is how do I curve a line or create an circle arc of pixels or any other curved shape then a rectangle or singular pixel or line. for example here are some pictures filled pixel circle below enter link description here now my idea was too change the x and y value of the pixel position using + and - to create the curves but in practice didn't provide the correct results what my results are in this is to be able to create a circle that is made out of pixels only nothing else. thank you for anyone who takes the time to read this question thanks! :D

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  • Unity, Unrealistic Sphere On Inclined Plane

    - by user1086516
    So I am trying to model a ball rolling down an inclined surface in Unity based on what I am observing in real life but it is still quite off. In Unity it takes the ball about 3 seconds to travel from a place to another specified place where in real life it only takes 1 second. The ball isn't as fast to react to the incline as in real life (even though I have tried giving the ball and surface low or zero friction values) The ball does not accelerate as nearly as fast as it does in real life What do I do to give the ball more realistic behavior ? I have tried messing around with mass, physics materials, drag, and angular drag on the ball and surface but it doesn't seem to be helping.

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