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  • Understanding c++ block of code

    - by kotoko
    I was given a c++ main and have to code it so it works. I am having some trouble understanding the code as I am a bit new to cpp. Here is the code int main(int argc, char *argv[]) { Class::setAtribute("string"); Class(Class::CONSTANT) << "starting up..."; } Some questions: How can the first line work with no variables? Is it static? The second line is really strange for me, what I can make out is a Constructor that takes in a class constante and then prints it out somehow? If someone could explain me this bit of code it would be great! Thanks in advance.

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  • A better understanding of the relations beetween database tables

    - by Nistor Alexandru
    Hi I am trying to get a better understanding of relational databases and there is something that I keep bumping into and don't understand.Let's take this two tables: In this case Login.ID is the primary key with auto_increment set and Profile.ID_LOGIN is the Foreign KEY.When a user is created and it's username and password is stored in the login database does the ID coresponding to the curesnt username and password get automaticly added into ID_LOGIN or do I have to create an SQL statement to do this? If I have to create a SQL statement how should I aproach adding the ID_LOGIN to make sure I am adding it corectly?

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  • Trouble understanding SSL certificate chain verification

    - by Josh K
    My app uses SSL to communicate securely with a server and it's having trouble verifying the certificate chain. The chain looks like this: Entrust.net Secure Server Certification Authority - DigiCert Global CA - *.ourdomain.com We are using a certificate store pulled from Mozilla. It contains the Entrust.net certificate, but not the DigiCert Global CA one. My understanding is that an intermediate authority doesn't have to be trusted as long as the root authority is, but the verification fails: % openssl verify -CAfile mozilla-root-certs.crt ourdomain.com.crt error 20 at 0 depth lookup:unable to get local issuer certificate So do I need to explicitly trust the DigiCert Global CA in order for verification to pass? That seems wrong. But you tell me! EDIT: I now understand that the certificate file needs to be available to OpenSSL up front. Something like this works: % openssl verify -CAfile mozilla-root-certs.crt -untrusted digicert.crt ourdomain.com.crt ourdomain.com.crt: OK This allows me to provide a copy of the DigiCert CA without explicitly saying "I trust it", the whole chain still needs to be verified. But surely browsers like Firefox won't always ship with a copy of every single certificate it'll ever need. There's always going to be new CAs and the point is to use the security of the root certificate to make sure all intermediate CAs are valid. Right? So how does this work? Is it really as silly as it looks?

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  • Help with understanding generic relations in Django (and usage in Admin)

    - by saturdayplace
    I'm building a CMS for my company's website (I've looked at the existing Django solutions and want something that's much slimmer/simpler, and that handles our situation specifically.. Plus, I'd like to learn this stuff better). I'm having trouble wrapping my head around generic relations. I have a Page model, a SoftwareModule model, and some other models that define content on our website, each with their get_absolute_url() defined. I'd like for my users to be able to assign any Page instance a list of objects, of any type, including other page instances. This list will become that Page instance's sub-menu. I've tried the following: class Page(models.Model): body = models.TextField() links = generic.GenericRelation("LinkedItem") @models.permalink def get_absolute_url(self): # returns the right URL class LinkedItem(models.Model): content_type = models.ForeignKey(ContentType) object_id = models.PositiveIntegerField() content_object = generic.GenericForeignKey('content_type', 'object_id') title = models.CharField(max_length=100) def __unicode__(self): return self.title class SoftwareModule(models.Model): name = models.CharField(max_length=100) description = models.TextField() def __unicode__(self): return self.name @models.permalink def get_absolute_url(self): # returns the right URL This gets me a generic relation with an API to do page_instance.links.all(). We're on our way. What I'm not sure how to pull off, is on the page instance's change form, how to create the relationship between that page, and any other extant object in the database. My desired end result: to render the following in a template: <ul> {% for link in page.links.all %} <li><a href='{{ link.content_object.get_absolute_url() }}'>{{ link.title }}</a></li> {% endfor%} </ul> Obviously, there's something I'm unaware of or mis-understanding, but I feel like I'm, treading into that area where I don't know what I don't know. What am I missing?

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  • Understanding floating point problems

    - by Maxim Gershkovich
    Could someone here please help me understand how to determine when floating point limitations will cause errors in your calculations. For example the following code. CalculateTotalTax = function (TaxRate, TaxFreePrice) { return ((parseFloat(TaxFreePrice) / 100) * parseFloat(TaxRate)).toFixed(4); }; I have been unable to input any two values that have caused for me an incorrect result for this method. If I remove the toFixed(4) I can infact see where the calculations start to lose accuracy (somewhere around the 6th decimal place). Having said that though, my understanding of floats is that even small numbers can sometimes fail to be represented or have I misunderstood and can 4 decimal places (for example) always be represented accurately. MSDN explains floats as such... This means they cannot hold an exact representation of any quantity that is not a binary fraction (of the form k / (2 ^ n) where k and n are integers) Now I assume this applies to all floats (inlcuding those used in javascript). Fundamentally my question boils down to this. How can one determine if any specific method will be vulnerable to errors in floating point operations, at what precision will those errors materialize and what inputs will be required to produce those errors? Hopefully what I am asking makes sense.

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  • Understanding Hibernate saveOrUpdate

    - by Stephano
    The books that I've read regarding hibernate are, at best, reference tomes. They very seldom have good code examples, so I tend to use online resources for those needs. However, I've always had a problem understanding the basic idea of hibernate persistence. I've read the books and understand the concepts, but in practice, I often see results that I don't understand. Perhaps you all can help, as you have in the past. Let's look at a simple example of a dog and a cat that are friends. This isn't a rare occurrence. It also has the benefit of being much more interesting than my business case. We want a function called "saveFriends" that takes a dog name and a cat name. We'll save the Dog and then the Cat. For this example to work, the cat is going to have a reference back to the dog. I understand this isn't an ideal example, but it's cute and works for our purposes. FriendService.java public int saveFriends(String dogName, String catName) { Dog fido = new Dog(); Cat felix = new Cat(); fido.name = dogName; fido = animalDao.saveDog(fido); felix.name = catName; [ex.A]felix.friend = fido; [ex.B]felix.friend = animalDao.getDogByName(dogName); animalDao.saveCat(felix); } AnimalDao.java (extends HibernateDaoSupport) public Dog saveDog(Dog dog) { getHibernateTemplate().saveOrUpdate(dog); return dog } public Cat saveCat(Cat cat) { getHibernateTemplate().saveOrUpdate(cat); return cat; } public Dog getDogByName(String name) { return (Dog) getHibernateTemplate().find("from Dog where name=?", name).get(0); } Now, assume for a minute that I would like to use either example A or example B to save my friend. Is one better than the other to use? I'll understand if neither of those examples work, but please explain why.

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  • Understanding Java Wait and Notify methods

    - by Maddy
    Hello all: I have a following program: import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; public class SimpleWaitNotify implements Runnable { final static Object obj = new Object(); static boolean value = true; public synchronized void flag() { System.out.println("Before Wait"); try { obj.wait(); } catch (InterruptedException e) { System.out.println("Thread interrupted"); } System.out.println("After Being Notified"); } public synchronized void unflag() { System.out.println("Before Notify All"); obj.notifyAll(); System.out.println("After Notify All Method Call"); } public void run() { if (value) { flag(); } else { unflag(); } } public static void main(String[] args) throws InterruptedException { ExecutorService pool = Executors.newFixedThreadPool(4); SimpleWaitNotify sWait = new SimpleWaitNotify(); pool.execute(sWait); SimpleWaitNotify.value = false; SimpleWaitNotify sNotify = new SimpleWaitNotify(); pool.execute(sNotify); pool.shutdown(); } } When I wait on obj, I get the following exception Exception in thread "pool-1-thread-1" java.lang.IllegalMonitorStateException: current thread not owner for each of the two threads. But if I use SimpleWaitNotify's monitor then the program execution is suspended. In other words, I think it suspends current execution thread and in turn the executor. Any help towards understanding what's going on would be duly appreciated. This is an area1 where the theory and javadoc seem straightforward, and since there aren't many examples, conceptually left a big gap in me.

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  • Understanding Hibernate saveOrUpdate and the Persistence Life Cycle

    - by Stephano
    The books that I've read regarding hibernate are, at best, reference tomes. They very seldom have good code examples, so I tend to use online resources for those needs. However, I've always had a problem understanding the basic idea of hibernate persistence. I've read the books and understand the concepts, but in practice, I often see results that I don't understand. Perhaps you all can help, as you have in the past. Let's look at a simple example of a dog and a cat that are friends. This isn't a rare occurrence. It also has the benefit of being much more interesting than my business case. We want a function called "saveFriends" that takes a dog name and a cat name. We'll save the Dog and then the Cat. For this example to work, the cat is going to have a reference back to the dog. I understand this isn't an ideal example, but it's cute and works for our purposes. FriendService.java public int saveFriends(String dogName, String catName) { Dog fido = new Dog(); Cat felix = new Cat(); fido.name = dogName; fido = animalDao.saveDog(fido); felix.name = catName; [ex.A]felix.friend = fido; [ex.B]felix.friend = animalDao.getDogByName(dogName); animalDao.saveCat(felix); } AnimalDao.java (extends HibernateDaoSupport) public Dog saveDog(Dog dog) { getHibernateTemplate().saveOrUpdate(dog); return dog } public Cat saveCat(Cat cat) { getHibernateTemplate().saveOrUpdate(cat); return cat; } public Dog getDogByName(String name) { return (Dog) getHibernateTemplate().find("from Dog where name=?", name).get(0); } Now, assume for a minute that I would like to use either example A or example B to save my friend. Is one better than the other to use? I'll understand if neither of those examples work, but please explain why.

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  • Understanding C++ pointers (when they point to a pointer)

    - by Stephano
    I think I understand references and pointers pretty well. Here is what I (think I) know: int i = 5; //i is a primitive type, the value is 5, i do not know the address. int *ptr; //a pointer to an int. i have no way if knowing the value yet. ptr = &i; //now i have an address for the value of i (called ptr) *ptr = 10; //go get the value stored at ptr and change it to 10 Please feel free to comment or correct these statements. Now I'm trying to make the jump to arrays of pointers. Here is what I do not know: char **char_ptrs = new char *[50]; Node **node_ptrs = new Node *[50]; My understanding is that I have 2 arrays of pointers, one set of pointers to chars and one to nodes. So if I wanted to set the values, I would do something like this: char_ptrs[0] = new char[20]; node_ptrs[0] = new Node; Now I have a pointer, in the 0 position of my array, in each respective array. Again, feel free to comment here if I'm confused. So, what does the ** operator do? Likewise, what is putting a single * next to the instantiation doing (*[50])? (what is that called exactly, instantiation?)

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  • Understanding REST through an example

    - by grifaton
    My only real exposure to the ideas of REST has been through Ruby on Rails' RESTful routing. This has suited me well for the kind of CRUD-based applications I have built with Rails, but consequently my understanding of RESTfulness is somewhat limited. Let's say we have a finite collection of Items, each of which has a unique ID, and a number of properties, such as colour, shape, and size (which might be undefined for some Items). Items can be used by a client for a period of time, but each Item can only be used by one client at once. Access to Items is regulated by a server. Clients can request the temporary use of certain items from a server. Usually, clients will only be interested in getting access to a number of Items with particular properties, rather than getting access to specific Items. When a client requests use of a number of Items, the server responds with a list of IDs corresponding to the request, or with a response that says that the requested Items are not currently available or do not exist. A client can make the following kinds of request: Tell me how many green triangle Items there are (in total/available). Give me use of 200 large red Items. I have finished with Items 21, 23, 23. Add 100 new red square Items. Delete 50 small green Items. Modify all big yellow pentagon Items to be blue. The toy example above is like a resource allocation problem I have had to deal with recently. How should I go about thinking about it RESTfully?

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  • better understanding of getline() and cin

    - by numerical25
    Trying to get some basic understanding of console functionalities. I am having issues so consider the following... #include "stdafx.h" #include<iostream> #include<conio.h> using namespace std; /* This is a template Project */ void MultiplicationTable(int x); int main() { int value = 0; printf("Please enter any number \n\n"); getline(cin, value); MultiplicationTable(value); getchar(); return 0; } I actually based this off code from http://www.cplusplus.com/doc/tutorial/basic_io/ . My IDE is not recognizing getline() so of course when I compile the application. I get an error 'getline': identifier not found Now take a look at this code #include "stdafx.h" #include<iostream> #include<conio.h> using namespace std; /* This is a template Project */ void MultiplicationTable(int x); int main() { int value = 0; printf("Please enter any number \n\n"); cin>>value; MultiplicationTable(value); getchar(); return 0; } When I execute this line of code the console window opens and immediately closes. I think I a missing something about cin. I do know that it delimits spaces but I don't know what else. what should I use for input to make my life easier.

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  • What was your "aha moment" in understanding delegates?

    - by CM90
    Considering the use of delegates in C#, does anyone know if there is a performance advantage or if it is a convenience to the programmer? If we are creating an object that holds a method, it sounds as if that object would be a constant in memory to be called on, instead of loading the method every time it is called. For example, if we look at the following Unity3D-based code: public delegate H MixedTypeDelegate<G, H>(G g) public class MainParent : MonoBehaviour // Most Unity classes inherit from M.B. { public static Vector3 getPosition(GameObject g) { /* GameObject is a Unity class, and Vector3 is a struct from M.B. The "position" component of a GameObject is a Vector3. This method takes the GameObject I pass to it & returns its position. */ return g.transform.position; } public static MixedTypeDelegate<GameObject, Vector3> PositionOf; void Awake( ) // Awake is the first method called in Unity, always. { PositionOf = MixedTypeDelegate<GameObject, Vector3>(getPosition); } } public class GameScript : MainParent { GameObject g = new GameObject( ); Vector3 whereAmI; void Update( ) { // Now I can say: whereAmI = PositionOf(g); // Instead of: whereAmI = getPosition(g); } } . . . But that seems like an extra step - unless there's that extra little thing that it helps. I suppose the most succinct way to ask a second question would be to say: When you had your aha moment in understanding delegates, what was the context/scenario/source? Thank you!

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  • Increasing understanding of validating a string with PHP string functions

    - by user1554264
    I've just started attempts to validate data in PHP and I'm trying to understand this concept better. I was expecting the string passed as an argument to the $data parameter for the test_input() function to be formatted by the following PHP functions. trim() to remove white space from the end of the string stripslashes() to return a string with backslashes stripped off htmlspecialchars() to convert special characters to HTML entities The issue is that the string that I am echoing at the end of the function is not being formatted in the way I desire at all. In fact it looks exactly the same when I run this code on my server - no white space removed, the backslash is not stripped and no special characters converted to HTML entities. My question is have I gone about this in the wrong approach? Should I be creating the variable called $santised_input on 3 separate lines with each of the functions trim(), stripslashes() and htmlspecialchars()? By my understanding surely I am overwriting the value of the $santised_input variable each time I recreate it on a new line of code. Therefore the trim() and stripslashes() string functions will never be executed. What I am trying to achieve is using the "$santised_input" variable to run all of these PHP string functions when the $data argument is passed to my test_input() function. In other words can these string functions be chained together so that I only need to create $santised_input once? <?php function test_input($data) { $santised_input = trim($data); $santised_input = stripslashes($data); $santised_input = htmlspecialchars($data); echo $santised_input; } test_input("%22%3E%3Cscript%3Ealert('hacked')%3C/script%3E\ "); //Does not output desired result "&quot;&gt;&lt;script&gt;alert('hacked')&lt;/script&gt;" ?>

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  • understanding semcor corpus structure h

    - by Sharmila
    I'm learning NLP. I currently playing with Word Sense Disambiguation. I'm planning to use the semcor corpus as training data but I have trouble understanding the xml structure. I tried googling but did not get any resource describing the content structure of semcor. <s snum="1"> <wf cmd="ignore" pos="DT">The</wf> <wf cmd="done" lemma="group" lexsn="1:03:00::" pn="group" pos="NNP" rdf="group" wnsn="1">Fulton_County_Grand_Jury</wf> <wf cmd="done" lemma="say" lexsn="2:32:00::" pos="VB" wnsn="1">said</wf> <wf cmd="done" lemma="friday" lexsn="1:28:00::" pos="NN" wnsn="1">Friday</wf> <wf cmd="ignore" pos="DT">an</wf> <wf cmd="done" lemma="investigation" lexsn="1:09:00::" pos="NN" wnsn="1">investigation</wf> <wf cmd="ignore" pos="IN">of</wf> <wf cmd="done" lemma="atlanta" lexsn="1:15:00::" pos="NN" wnsn="1">Atlanta</wf> <wf cmd="ignore" pos="POS">'s</wf> <wf cmd="done" lemma="recent" lexsn="5:00:00:past:00" pos="JJ" wnsn="2">recent</wf> <wf cmd="done" lemma="primary_election" lexsn="1:04:00::" pos="NN" wnsn="1">primary_election</wf> <wf cmd="done" lemma="produce" lexsn="2:39:01::" pos="VB" wnsn="4">produced</wf> <punc>``</punc> <wf cmd="ignore" pos="DT">no</wf> <wf cmd="done" lemma="evidence" lexsn="1:09:00::" pos="NN" wnsn="1">evidence</wf> <punc>''</punc> <wf cmd="ignore" pos="IN">that</wf> <wf cmd="ignore" pos="DT">any</wf> <wf cmd="done" lemma="irregularity" lexsn="1:04:00::" pos="NN" wnsn="1">irregularities</wf> <wf cmd="done" lemma="take_place" lexsn="2:30:00::" pos="VB" wnsn="1">took_place</wf> <punc>.</punc> </s> I'm assuming wnsn is 'word sense'. Is it correct? What does the attribute lexsn mean? How does it map to wordnet? What does the attribute pn refer to? (third line) How is the rdf attribute assigned? (again third line) In general, what are the possible attributes?

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  • Understanding WebRequest

    - by Nai
    I found this snippet of code here that allows you to log into a website and get the response from the logged in page. However, I'm having trouble understanding all the part of the code. I've tried my best to fill in whatever I understand so far. Hope you guys can fill in the blanks for me. Thanks string nick = "mrbean"; string password = "12345"; //this is the query data that is getting posted by the website. //the query parameters 'nick' and 'password' must match the //name of the form you're trying to log into. you can find the input names //by using firebug and inspecting the text field string postData = "nick=" + nick + "&password=" + password; // this puts the postData in a byte Array with a specific encoding //Why must the data be in a byte array? byte[] data = Encoding.ASCII.GetBytes(postData); // this basically creates the login page of the site you want to log into WebRequest request = WebRequest.Create("http://www.mrbeanandme.com/login/"); // im guessing these parameters need to be set but i dont why? request.Method = "POST"; request.ContentType = "application/x-www-form-urlencoded"; request.ContentLength = data.Length; // this opens a stream for writing the post variables. // im not sure what a stream class does. need to do some reading into this. Stream stream = request.GetRequestStream(); // you write the postData to the website and then close the connection? stream.Write(data, 0, data.Length); stream.Close(); // this receives the response after the log in WebResponse response = request.GetResponse(); stream = response.GetResponseStream(); // i guess you need a stream reader to read a stream? StreamReader sr = new StreamReader(stream); // this outputs the code to console and terminates the program Console.WriteLine(sr.ReadToEnd()); Console.ReadLine();

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  • Methodology to understanding JQuery plugin & API's developed by third parties

    - by Taoist
    I have a question about third party created JQuery plug ins and API's and the methodology for understanding them. Recently I downloaded the JQuery Masonry/Infinite scroll plug in and I couldn't figure out how to configure it based on the instructions. So I downloaded a fully developed demo, then manually deleted everything that wouldn't break the functionality. The code that was left allowed me to understand the plug in much greater detail than the documentation. I'm now having a similar issue with a plug in called JQuery knob. http://anthonyterrien.com/knob/ If you look at the JQuery Knob readme file it says this is working code: <input type="text" value="75" class="dial"> $(function() { $('.dial') .trigger( 'configure', { "min":10, "max":40, "fgColor":"#FF0000", "skin":"tron", "cursor":true } ); }); But as far as I can tell it isn't at all. The read me also says the Plug in uses Canvas. I am wondering if I am suppose to wrap this code in a canvas context or if this functionality is already part of the plug in. I know this kind of "question" might not fit in here but I'm a bit confused on the assumptions around reading these kinds of documentation and thought I would post the query regardless. Curious to see if this is due to my "newbi" programming experience or if this is something seasoned coders also fight with. Thank you. Edit In response to Tyanna's reply. I modified the code and it still doesn't work. I posted it below. I made sure that I checked the Google Console to insure the basics were taken care of, such as not getting a read-error on the library. <!DOCTYPE html> <meta charset="UTF-8"> <title>knob</title> <link rel="stylesheet" href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/themes/hot-sneaks/jquery-ui.css" type="text/css" /> <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.js" charset="utf-8"></script> <script src="https://ajax.googleapis.com/ajax/libs/jqueryui/1.8.21/jquery-ui.min.js"></script> <script src="js/jquery.knob.js"></script> <div id="button1">test </div> <script> $(function() { $("#button1").click(function () { $('.dial').trigger( 'configure', { "min":10, "max":40, "fgColor":"#FF0000", "skin":"tron", "cursor":true } ); }); }); </script>

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  • java immutable object question

    - by cometta
    String abc[]={"abc"}; String def[]={}; def=abc; def[0]=def[0]+"changed"; System.out.println(abc[0]); by changing "def" object, my abc object is changed as well. Beside String[] array has this characteristic what other java object has similar characteristic? can explain more? in order to prevent abc from changed when i changed def, i will have to do def = abc.clone();

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  • How are Scala traits compiled into Java bytecode?

    - by Justin Ardini
    I have played around with Scala for a while now, and I know that traits can act as the Scala equivalent of both interfaces and abstract classes. Recently I've been wondering how exactly traits are compiled into Java bytecode. I found some short explanations that stated traits are compiled exactly like Java interfaces when possible, and interfaces with an additional class otherwise. I still don't understand, however, how Scala achieves class linearization, a feature not available in Java. Could anyone explain or provide a good source explains how traits compile to Java bytecode?

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  • Technically why is processes in Erlang more efficient than OS threads?

    - by Jonas
    Spawning processes seam to be much more efficient in Erlang than starting new threads using the OS (i.e. by using Java or C). Erlang spawns thousands and millions of processes in a short period of time. I know that they are different since Erlang do per process GC and processes in Erlang are implemented the same way on all platforms which isn't the case with OS threads. But I don't fully understand technically why Erlang processes are so much more efficient and has much smaller memory footprint per process. Both the OS and Erlang VM has to do scheduling, context switches and keep track of the values in the registers and so on... Simply why isn't OS threads implemented in the same way as processes in Erlang? Does it have to support something more? and why does it need a bigger memory footprint? Technically why is processes in Erlang more efficient than OS threads? And why can't threads in the OS be implemented and managed in the same efficient way?

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  • Python: Errors saving and loading objects with pickle module

    - by Peterstone
    Hi, I am trying to load and save objects with this piece of code I get it from a question I asked a week ago: Python: saving and loading objects and using pickle. The piece of code is this: class Fruits: pass banana = Fruits() banana.color = 'yellow' banana.value = 30 import pickle filehandler = open("Fruits.obj","wb") pickle.dump(banana,filehandler) filehandler.close() file = open("Fruits.obj",'rb') object_file = pickle.load(file) file.close() print(object_file.color, object_file.value, sep=', ') At a first glance the piece of code works well, getting load and see the 'color' and 'value' of the saved object. But, what I pursuit is to close a session, open a new one and load what I save in a past session. I close the session after putting the line filehandler.close() and I open a new one and I put the rest of your code, then after putting object_file = pickle.load(file) I get this error: Traceback (most recent call last): File "<pyshell#5>", line 1, in <module> object_file = pickle.load(file) File "C:\Python31\lib\pickle.py", line 1365, in load encoding=encoding, errors=errors).load() AttributeError: 'module' object has no attribute 'Fruits' Can anyone explain me what this error message means and telling me how to solve this problem? Thank so much and happy new year!!

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  • Need help understanding WPF MeasureOverride and ArrangeOverride infinity and 0 sizes

    - by Scott Bilas
    I'm trying to build a simple panel that contains one child and will snap it to nearest grid sizes. I'm having a hard time figuring out how to do this by overriding MeasureOverride and ArrangeOverride. Here's what I'm after: I want my panel to tell its owner that (a) it wants to be as large as possible, then (b) when it finds out what that size is, it will size itself and its child UIElement according to the nearest smaller snap point. So if we're snapping to 10's, and I can be in a region no bigger than 192x184, the panel will tell its parent container "my actual size is going to be 190x180". That way anything bordering my control will be able to align to its edges, as opposed to the potential space. When I put my panel inside of a Grid, I get either 0 or PositiveInfinity (I forget) for the incoming size in the overrides, but what I need to know is "how big can my space actually get?" not infinities.. Part of the problem I think is what WPF considers magic values of PositiveInfinity and 0 for size. I need a way to say, via MeasureOverride "I can be as big as you will allow me" and in ArrangeOverride to actually size to the snapped size. Or am I going about this the completely wrong way? Measuring and arranging looks very complicated, just from wandering around a little in the code for the standard panels in Reflector.

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  • Understanding Linker Map File (MS Visual Studio 2005)

    - by jeshop
    All - I'm trying to understand the first section of the Map file produced by the MS Visual Studio 2005 linker. I know it has something to do with memory sections, but can someone help me decipher it? Timestamp is 4b4f8d2b (Thu Jan 14 14:31:23 2010) Preferred load address is 00400000 Start Length Name Class 0001:00000000 0028b752H .text CODE 0002:00000000 000001b4H .idata$5 DATA 0002:000001b4 00000004H .CRT$XCA DATA 0002:000001b8 00000004H .CRT$XCAA DATA 0002:000001bc 00000004H .CRT$XCC DATA 0002:000001c0 00000004H .CRT$XCZ DATA 0002:000001c4 00000004H .CRT$XIA DATA 0002:000001c8 00000004H .CRT$XIAA DATA 0002:000001cc 00000004H .CRT$XIC DATA 0002:000001d0 00000004H .CRT$XIZ DATA 0002:000001d8 00025288H .rdata DATA 0002:00025460 00000004H .rdata$sxdata DATA 0002:00025464 00000004H .rtc$IAA DATA 0002:00025468 00000004H .rtc$IZZ DATA 0002:0002546c 00000004H .rtc$TAA DATA 0002:00025470 00000004H .rtc$TZZ DATA 0002:00025478 0000007cH .xdata$x DATA 0002:000254f4 00000028H .idata$2 DATA 0002:0002551c 00000014H .idata$3 DATA 0002:00025530 000001b4H .idata$4 DATA 0002:000256e4 00000542H .idata$6 DATA 0002:00025c26 00000000H .edata DATA 0003:00000000 000f070cH .data DATA 0003:000f0720 001f1280H .bss DATA

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