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  • C# winforms: A problem with sending an email cointaining the image background

    - by Tony
    Hi, I'm trying to figure out how to resolve the problem: I create the MailMessage object like that and send it: MailMessage mail = new MailMessage(); mail.From = new MailAddress("[email protected]"); mail.To.Add("[email protected]"); mail.Subject = "This is an email"; AlternateView plainView = AlternateView.CreateAlternateViewFromString("This is my plain text content, viewable by those clients that don't support html", null, MediaTypeNames.Text.Plain); (1) AlternateView htmlView = AlternateView.CreateAlternateViewFromString("Here is an embedded image.<img src=cid:companylogo>", null, "text/html"); LinkedResource logo = new LinkedResource("c:\\cop1.jpg"); logo.ContentId = "companylogo"; htmlView.LinkedResources.Add(logo); mail.AlternateViews.Add(plainView); mail.AlternateViews.Add(htmlView); Everything is OK, the mail has the image in the background. But the problem is, when I change in the paragraph (1) from (click) to (click) everything fails, the image is not recognized and is threated as a attachment ! I think that is caused by the first colon here background-image:cid:companylogo Is it possible to resolve that ?

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  • Add Image to Base64 Encoded ImageStream in Resources (resx)

    - by NickAldwin
    I'm working on an older project, updating it. Part of the program has a toolstrip with many buttons on it, each with an image. I found that the images are stored in a Base64 encoded imagestream in the resx for the form and accessed as such: System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); ... this.imageList1 = new System.Windows.Forms.ImageList(this.components); ... this.toolStrip1.ImageList = this.imageList1; ... this.imageList1.ImageStream = ((System.Windows.Forms.ImageListStreamer)(resources.GetObject("imageList1.ImageStream"))); ... this.toolStripButton1.ImageIndex = 0; //There are 41 images, so this can be between 0 and 40 I need to add another button with a new image. How can I add an image to this stream? I cannot use the designer, as it crashes as soon as I load the form (I believe because it uses a custom component with unsafe code). I could always just add a new image resource separate from the stream, but that would make that one button different and thus it would create problems with consistency, causing upkeep problems later. So I'm wondering if there is any way for me to edit the imagestream. I can access the raw base64 string, but I have no idea where to go from here.

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  • ListField with image In Blackberry JDE

    - by Karthick
    I use the following code to retrieve image from the phone or SDCard and I use that image in to my ListField. It gives the output but it takes very Long time to produce the screen. How to solve this problem ?? Can any one help me?? Thanks in advance!!! String text = fileholder.getFileName(); try{ String path="file:///"+fileholder.getPath()+text; //path=”file:///SDCard/BlackBerry/pictures/image.bmp” InputStream inputStream = null; //Get File Connection FileConnection fileConnection = (FileConnection) Connector.open(path); inputStream = fileConnection.openInputStream(); ByteArrayOutputStream baos = new ByteArrayOutputStream(); int j = 0; while((j=inputStream.read()) != -1) { baos.write(j); } byte data[] = baos.toByteArray(); inputStream.close(); fileConnection.close(); //Encode and Resize image EncodedImage eImage = EncodedImage.createEncodedImage(data,0,data.length); int scaleFactorX = Fixed32.div(Fixed32.toFP(eImage.getWidth()), Fixed32.toFP(180)); int scaleFactorY = Fixed32.div(Fixed32.toFP(eImage.getHeight()), Fixed32.toFP(180)); eImage=eImage.scaleImage32(scaleFactorX, scaleFactorY); Bitmap bitmapImage = eImage.getBitmap(); graphics.drawBitmap(0, y+1, 40, 40,bitmapImage, 0, 0); graphics.drawText(text, 25, y,0,width); } catch(Exception e){}

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  • How do I convert a Linux disk image into a sparse file?

    - by endolith
    I have a bunch of disk images, made with ddrescue, on an EXT partition, and I want to reduce their size without losing data, while still being mountable. How can I fill the empty space in the image's filesystem with zeros, and then convert the file into a sparse file so this empty space is not actually stored on disk? For example: > du -s --si --apparent-size Jimage.image 120G Jimage.image > du -s --si Jimage.image 121G Jimage.image This actually only has 50G of real data on it, though, so the second measurement should be much smaller. This supposedly will fill empty space with zeros: cat /dev/zero > zero.file rm zero.file But if sparse files are handled transparently, it might actually create a sparse file without writing anything to the virtual disk, ironically preventing me from turning the virtual disk image into a sparse file itself. :) Does it? Note: For some reason, sudo dd if=/dev/zero of=./zero.file works when cat does not on a mounted disk image.

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  • OutOfMemory exception when loading an image in .Net

    - by Ben
    Hi, Im loading an image from a SQL CE db and then trying to load that into a PictureBox. I am saving the image like this: if (ofd.ShowDialog() == DialogResult.OK) { picArtwork.ImageLocation = ofd.FileName; using (System.IO.FileStream fs = new System.IO.FileStream(ofd.FileName, System.IO.FileMode.Open)) { byte[] imageAsBytes = new byte[fs.Length]; fs.Read(imageAsBytes, 0, imageAsBytes.Length); thisItem.Artwork = imageAsBytes; fs.Close(); } } and then saving to the Db using LINQ To SQL. I load the image back like so: using (FileStream fs = new FileStream(@"C:\Temp\img.jpg", FileMode.CreateNew ,FileAccess.Write )) { byte[] img = (byte[])encoding.GetBytes(ThisFilm.Artwork.ToString()); fs.Write(img, 0, img.Length); } but am getting an OutOfMemoryException. I have read that this is a slight red herring and that there is probably something wrong with the filetype, but i cant figure what. Any ideas? Thanks picArtwork.Image = System.Drawing.Bitmap.FromFile(@"C:\Temp\img.jpg");

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  • Canvas rotate from bottom center image angle?

    - by Tom
    How do you rotate an image with the canvas html5 element from the bottom center angle? See http://uptowar.com/test.php for my current code and image: <html> <head> <title>test</title> <script type="text/javascript"> function startup() { var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); var img = new Image(); img.src = 'player.gif'; img.onload = function() { ctx.translate(185, 185); ctx.rotate(90 * Math.PI / 180); ctx.drawImage(img, 0, 0, 64, 120); } } </script> </head> <body onload='startup();'> <canvas id="canvas" style="position: absolute; left: 300px; top: 300px;" width="800" height="800"></canvas> </body> </html> Unfortunately this seems to rotate it from the top left angle of the image. Any idea? Edit: in the end the object (space ship) has to rotate like a clock pointer, as if it is turning right/left.

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  • How to get image's coordinate on JPanel

    - by Jessy
    This question is related to my previous question http://stackoverflow.com/questions/2376027/how-to-generate-cartesian-coordinate-x-y-from-gridbaglayout I have successfully get the coordinate of each pictures, however when I checked the coordinate through (System.out.println) and the placement of the images on the screen, it seems to be wrong. e.g. if on the screen it was obvious that the x point of the first picture is on cell 2 which is on coordinate of 20, but the program shows x=1. Here is part of the code: public Grid (){ setPreferredSize(new Dimension(600,600)); .... setLayout(new GridBagLayout()); GridBagConstraints gc = new GridBagConstraints(); gc.weightx = 1d; gc.weighty = 1d; gc.insets = new Insets(0, 0, 0, 0);//top, left, bottom, and right gc.fill = GridBagConstraints.BOTH; JLabel[][] label = new JLabel[ROWS][COLS]; Random rand = new Random(); // fill the panel with labels for (int i=0;i<IMAGES;i++){ ImageIcon icon = createImageIcon("myPics.jpg"); int r, c; do{ //pick random cell which is empty r = (int)Math.floor(Math.random() * ROWS); c = (int)Math.floor(Math.random() * COLS); } while (label[r][c]!=null); //randomly scale the images int x = rand.nextInt(50)+30; int y = rand.nextInt(50)+30; Image image = icon.getImage().getScaledInstance(x,y, Image.SCALE_SMOOTH); icon.setImage(image); JLabel lbl = new JLabel(icon); // Instantiate GUI components gc.gridx = r; gc.gridy = c; add(lbl, gc); //add(component, constraintObj); label[r][c] = lbl; } I checked the coordinate through this code: Component[] components = getComponents(); for (Component component : components) { System.out.println(component.getBounds()); }

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  • Asynchronous Image loading in certain custom UITableViewCells

    - by Dan
    So, I'm sure that this issue has been brought up before, but I haven't quite seen a solution for my specific problem. What I'm doing is loading a group of custom UITableViewCell's that are drawn using Loren Brichter's solution, each cell has some content, an icon (representing the user) that is asynchronously loaded into it, and a few other things. Eventually, I'm hoping to add support for images. Not every cell has an image, so in the creation of the cell, it determines if an image is required to be loaded and drawn into the cell. My problem is that I don't know how I can do that while keeping the image loaded asynchronously - with not every cell having the need to load an image (like needed with the icon) I'm not sure how to keep it in order when an cell is thrown off screen and re-rendered when the user scrolls over it. Each cell draws it content from an NSArray containing a custom object called FeedItem. All I'm really looking for is some sort of solution or idea to help me because right now I am at a loss. Thanks guys, I will appreciate the help.

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  • Adding a dynamic image to UITable View Cell

    - by Graeme
    Hi, I have a table in which I want a dynamic image to load in at the left-hand side. The table needs to use an IF statement to select the appropriate image from the "Resources" folder, and needs to be based upon [dog types]. The [dog types] is extracted from an RSS feed, and so the image in the table cell needs to match the each cell's [dog types] tag. Update: See code below for what I'm looking to do (only below it's for earthquakes, for me its pictures of dogs). I suspect I need to use - (UIImage *)imageForTypes:(NSString *)types { to do such a thing. Thanks. Updated code: This is for Apple's Earthquake sample but does exactly what I need to do. It matches images to the severity (2.0, 3.0, 4.0, 5.0 etc.) of every earthquake to the magnitude. - (UIImage *)imageForMagnitude:(CGFloat)magnitude { if (magnitude >= 5.0) { return [UIImage imageNamed:@"5.0.png"]; } if (magnitude >= 4.0) { return [UIImage imageNamed:@"4.0.png"]; } if (magnitude >= 3.0) { return [UIImage imageNamed:@"3.0.png"]; } if (magnitude >= 2.0) { return [UIImage imageNamed:@"2.0.png"]; } return nil; } and under - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath magnitudeImage.image = [self imageForMagnitude:earthquake.magnitude];

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  • mysql image disable print download

    - by Vish
    Hi, We use a Flex AIR client and a WAMP server. Tiff images are stored in MySQL. Currently, I can download the image from AIR client and it prompts for a download dialog. Things are fine till this point. We got a new requirement. Requirement is that only some users can print the image which gets downloaded. For other users, they should not be able to print the tiff image. Wondering how to accomplish this. One idea, not sure if its efficient, is to convert the image requested to pdf at the server side, disable print option there(hope there are API's available) and send back the pdf. Please let me know btter ideas. Also, is there a way to prevent file download dialog from popping up everytime the file is requested for download? Can we just get the file stream to the client and manipulate it to open with a particular viewer or write it to pdf... Please help.

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  • webcam refreshing image in iframe not working IE

    - by Nix
    I'm trying to show images from this webcam http://regacam.usz.ch/cgi-bin/guestimage.html on an html page by putting an iframe in pointing to another page that has an image tag in it. But it isn't working in IE (I just see a little cross where the image should be), Firefox is ok. Here the page with the image in: <html> <head> <meta http-euqiv="refresh" content="5"> </head> <body> <img src="http://regacam.usz.ch/cgi-bin/faststream.jpg?stream=full&fps=0.01667&rand=295543" width="200" height="150"/> </body> <html> and the iframe: <div id="rightcontainer"> <iframe id="rightframe" src="zurich.html" name="content" frameborder="0"></iframe> </div> I tried a different webcam elsewhere and that works ok in both browsers. Is there something odd about the one in my example? I got the link in src by right-clicking and copying the image location - is that the right way to go about it?

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  • Cursor image to the center on mouseout

    - by Milla
    Hi all! I'm a real noobie with flash and I was wondering if somebody could help me with this one. I have this actionsript 3 code, where the cursor image "ball_mc" follows the mouse's position with a slight delay: stage.addEventListener(Event.ENTER_FRAME,followBall); function followBall(event:Event):void { var dx:int = ball_mc.x - mouseX; var dy:int = ball_mc.y - mouseY; ball_mc.x -= dx / 5; ball_mc.y -= dy /5; } 1) How can I get the cursor image automatically return to the center of the stage on mouseout? As of now, it stays at the position where the mouse leaves the stage. 2) How can I reverse the movement of the mouse? So that when I, for example, move mouse to the right, the cursor image would move to the left? And when moving the mouse up, the image would go down. The stage is 800 x 250 pixels, in case that makes any difference.

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  • how to tile 3D mesh with image brush in XAML

    - by MC9000
    I have a 2D square in a ViewPort3D that I want to do a tiling of an image (like a checkerboard or flooring with "tiles" effect). I've created an image brush (the image is 50x50 pixels, the surface 250x550 pixels) and a viewport (trying to follow MS's site - though their example is for 2D), but only 1 of the colors in the "tile" image shows up and no tiling is seen. I can't find a single example on the Internet and MS's site has no info (that I can find) on 3D XAML anywhere, so I'm stumped as how to actually do this. <Viewport3D> <Viewport3D.Camera> <PerspectiveCamera Position="125,790,120" LookDirection="0,-.7,-0.25" UpDirection="0,0,1" /> </Viewport3D.Camera> <ModelVisual3D> <ModelVisual3D.Content> <Model3DGroup> <AmbientLight Color="white" /> <GeometryModel3D> <GeometryModel3D.Geometry> <MeshGeometry3D Positions="0,0,0 250,0,0 250,550,0 0,550,0 " TriangleIndices="0 1 3 1 2 3 "/> </GeometryModel3D.Geometry> <GeometryModel3D.Material> <DiffuseMaterial> <DiffuseMaterial.Brush> <ImageBrush ViewportUnits="Absolute" TileMode="Tile" ImageSource="testsquare.gif" Viewport="0,0,50,50" Stretch="None" ViewboxUnits="Absolute" /> </DiffuseMaterial.Brush> </DiffuseMaterial> </GeometryModel3D.Material> </GeometryModel3D> </Model3DGroup> </ModelVisual3D.Content> </ModelVisual3D> </Viewport3D>

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  • Issue binding Image Source dependency property

    - by Archana R
    Hello, I have created a custom control for ImageButton as <Style TargetType="{x:Type Button}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Local:ImageButton}"> <StackPanel Height="Auto" Orientation="Horizontal"> <Image Margin="0,0,3,0" Source="{Binding ImageSource}" /> <TextBlock Text="{TemplateBinding Content}" /> </StackPanel> </ControlTemplate> </Setter.Value> </Setter> </Style> ImageButton class looks like public class ImageButton : Button { public ImageButton() : base() { } public ImageSource ImageSource { get { return base.GetValue(ImageSourceProperty) as ImageSource; } set { base.SetValue(ImageSourceProperty, value); } } public static readonly DependencyProperty ImageSourceProperty = DependencyProperty.Register("Source", typeof(ImageSource), typeof(ImageButton)); } However I'm not able to bind the ImageSource to the image as: (This code is in UI Folder and image is in Resource folder) <Local:ImageButton x:Name="buttonBrowse1" Width="100" Margin="10,0,10,0" Content="Browse ..." ImageSource="../Resources/BrowseFolder.bmp"/> But if i take a simple image it gets displayed if same source is specified. Can anyone tell me what shall be done?

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  • JQuery - Fade in new Background Image?

    - by JasonS
    Hi, I think I may be trying something that isn't possible. I was recently tasked to create a html version of the flash site. On the flash site when you click on the body the image changes. I have done this with JQuery. Its brilliant! However.. it isn't "flash" enough. The powers that be want a fade effect between images. This is where I have come completely undone. This is how my script works at the moment. Images are stored in a div called photos. This is hidden. <div id="photos"> <img src="image.jpg" alt="Some caption" style="#page-bg-color" /> </div> When the page is loaded jquery checks to see if the first image is loaded. If it isn't then a loading symbol spins. When the image is loaded, it becomes the body background. $("body").css('background', 'url(' + photos[currentImage]["url"] + ') no-repeat 50% 50% fixed ' + photos[currentImage]["background"]); I have tried the following. I have tried animate. However, this doesn't work. I have tried this plugin: http://plugins.jquery.com/project/bgImageTransition This doesn't work either. It appears to clone the tag and do something. I assume it isn't working because you cannot clone the body tag. That or it is really old and is no longer compatible with the current version of JQuery. I fear that I have coded my way down a dead end. Does anybody know how I could make this work?

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  • Drawing an image is completely out

    - by ct2k7
    Hi I'm using this code below to let a user "draw" their signature on a UIView component on my app: UIGraphicsBeginImageContext(signature.frame.size); [drawImage.image drawInRect:CGRectMake(0, 0, signature.frame.size.width, signature.frame.size.height)]; CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound); CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 5.0); CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 1.0, 0.0, 0.0, 1.0); CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y); CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y); CGContextStrokePath(UIGraphicsGetCurrentContext()); CGContextFlush(UIGraphicsGetCurrentContext()); drawImage.image = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext() The issue I am having is that the drawing is not only is the drawing not in line with the pointer when in use in the simulator, the image is going outside of the designated UIView compontent and is getting smaller/out of focus the more I draw, as you can see in this image: And after a few lines, showing the boundaries of the exact are of where I can draw: Any ideas on what's happening here? lastPoint.y is defined as: lastPoint.y -= 20; Any ideas on what on earth is happening here?

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  • Flex 3 - Image flickers at first load

    - by BS_C3
    Hello Community! I have an application with different components that are accessible through a viewstack in the main application. The main application looks like that: <Application> <Viewstack> <myComponent1/> <myComponent2/> <myComponent3/> . . . </Viewstack> </Application> In myComponent1, I have a horizontalList where the user can select a product. In myComponent2, I have 2 containers inside the component. A left container with a larger image of the product selected in myComponent1 and a right container with all characteristics of the product. Both containers have an embed background image. When I select a product in myComponent1, the application displays myComponent2. When the component is displayed, I first see the page without the large image of the product, then both containers flickers and the product image is displayed. How could I avoid this flickering? It's really annoying _< Thanks in advance for your help =) Regards. BS_C3

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  • Image upload - Latin chars problem

    - by Holian
    Dear Gods! I use this script to upload images to serveR: <?php if (($_FILES["image_upload_box"]["type"] == "image/jpeg" || $_FILES["image_upload_box"]["type"] == "image/pjpeg" && ($_FILES["image_upload_box"]["size"] < 2000000)) { $max_upload_width = 450; $max_upload_height = 450; if(isset($_REQUEST['max_width_box']) and $_REQUEST['max_width_box']!='' and $_REQUEST['max_width_box']<=$max_upload_width){ $max_upload_width = $_REQUEST['max_width_box']; } if(isset($_REQUEST['max_height_box']) and $_REQUEST['max_height_box']!='' and $_REQUEST['max_height_box']<=$max_upload_height){ $max_upload_height = $_REQUEST['max_height_box']; } if($_FILES["image_upload_box"]["type"] == "image/jpeg" || $_FILES["image_upload_box"]["type"] == "image/pjpeg"){ $image_source = imagecreatefromjpeg($_FILES["image_upload_box"]["tmp_name"]); } $remote_file =$directory."/".$_FILES["image_upload_box"]["name"]; imagejpeg($image_source,$remote_file,100); chmod($remote_file,0644); list($image_width, $image_height) = getimagesize($remote_file); if($image_width>$max_upload_width || $image_height >$max_upload_height){ $proportions = $image_width/$image_height; if($image_width>$image_height){ $new_width = $max_upload_width; $new_height = round($max_upload_width/$proportions); } else{ $new_height = $max_upload_height; $new_width = round($max_upload_height*$proportions); } $new_image = imagecreatetruecolor($new_width , $new_height); $image_source = imagecreatefromjpeg($remote_file); imagecopyresampled($new_image, $image_source, 0, 0, 0, 0, $new_width, $new_height, $image_width, $image_height); imagejpeg($new_image,$remote_file,100); imagedestroy($new_image); } imagedestroy($image_source); }else{ something.... } ?> This is works well, till i upload a photo with latin chars in filename. For example the filename: kék hegyek.jpg. After upload file name will be: KA©k hegyek.jpg How can i solve this? Thank you

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  • mysql image disable print download

    - by Vish
    Hi, We use a Flex AIR client and a WAMP server. Tiff images are stored in MySQL. Currently, I can download the image from AIR client and it prompts for a download dialog. Things are fine till this point. We got a new requirement. Requirement is that only some users can print the image which gets downloaded. For other users, they should not be able to print the tiff image. Wondering how to accomplish this. One idea, not sure if its efficient, is to convert the image requested to pdf at the server side, disable print option there(hope there are API's available) and send back the pdf. Please let me know btter ideas. Also, is there a way to prevent file download dialog from popping up everytime the file is requested for download? Can we just get the file stream to the client and manipulate it to open with a particular viewer or write it to pdf... Please help.

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  • RetinaJS and LESS : Background image doesn't show on iOS

    - by jidma
    I am trying to make a background image into a retina image using LESS CSS and RetinaJs: in my index.html file : <html> <head> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=0, minimum-scale=1.0, maximum-scale=1.0"> <meta name="apple-mobile-web-app-capable" content="yes"> <meta name="apple-mobile-web-app-status-bar-style" content="black"> [...] <link type="text/css" rel="stylesheet/less" href="resources/css/retina.less"> <script type="text/javascript" src="resources/js/less-1.3.0.minjs" ></script> [...] </head> <body> [...] <script type="text/javascript" src="resources/js/retina.js"></script> </body> </html> in my retina.less file: .at2x(@path, @w: auto, @h: auto) { background-image: url("@{path}"); @at2x_path: ~`"@{path}".split('.').slice(0, "@{path}".split('.').length - 1).join(".") + "@2x" + "." + "@{path}".split('.')["@{path}".split('.').length - 1]`; @media all and (-webkit-min-device-pixel-ratio : 1.5) { background-image: url("@{at2x_path}"); background-size: @w @h; } } .topMenu { .at2x('../../resources/img/topMenuTitle.png'); } I have both topMenuTitle.png (320px x 40px) and [email protected] (640px x 80px) in the same folder. When test this code: In Firefox i have the normal Background In the XCode iPhone simulator I also have the normal Background In the iPhone device, I don't have any background at all. I'm using GWT if that matters. Any suggestions ? Thanks.

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  • jQuery ajax post of jpg image to .net webservice. Image results corrupted

    - by sosergio
    I have a phonegap jquery app that opens the camera and take a picture. I then POST this picture to a .net webservice, wich I've coded. I can't use phonegap FileTransfer because such isn't supported by Bada os, wich is a requirement. I believe I've successfully loaded the image from phonegap FileSystem API, I've attached it into an .ajax type:post, I've even received it from .net side, but when .net save the image into the server, the image results corrupted. It seems to me that two sides of the communication have different data type. Has anyone experience in this? Any help will be appreciated. This is my code: //PHONEGAP CAMERA ACCESS (summed up) navigator.camera.getPicture(onGetPictureSuccess, onGetPictureFail, { quality: 50, destinationType:Camera.DestinationType.FILE_URI }); window.resolveLocalFileSystemURI(imageURI, onResolveFileSystemURISuccess, onResolveFileSystemURIError); fileEntry.file(gotFileSuccess, gotFileError); new FileReader().readAsDataURL(file); //UPLOAD FILE function onDataReadSuccess(evt) { var image_data = evt.target.result; var filename = unique_id(); var filext = "jpg"; $.ajax({ type : 'POST', url : SERVICE_BASE_URL+"/fotos/"+filename+"?ext="+filext, cache: false, timeout: 100000, processData: false, data: image_data, contentType: 'image/jpeg', success : function(data) { console.log("Data Uploaded with success. Message: "+ data); $.mobile.hidePageLoadingMsg(); $.mobile.changePage("ok.html"); } }); } On my .net Web Service this is the method that gets invoked: public string FotoSave(string filename, string extension, Stream fileContent) { string filePath = HttpContext.Current.Server.MapPath("~/foto_data/") + "\\" + filename; FileStream writeStream = new FileStream(filePath, FileMode.OpenOrCreate, FileAccess.Write); int Length = 256; Byte[] buffer = new Byte[Length]; int bytesRead = readStream.Read(buffer, 0, Length); // write the required bytes while (bytesRead > 0) { writeStream.Write(buffer, 0, bytesRead); bytesRead = readStream.Read(buffer, 0, Length); } readStream.Close(); writeStream.Close(); }

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  • Combining two .png images into one image using .NET

    - by Omega
    I have two (actually many) .png images in my application. Both have transparent areas here and there. I want, in my application, to take both images, combine them, and display the result in a picture box. Later I want to save the result through a button. So far I managed to find the two images and combine them, but it seems the transparency thing won't work. I mean, if you put one image over another, only the top image is visible as the result because, apparently, the image's background is a plain white box. Which is not. Here is a bit of my code: Dim Result As New Bitmap(96, 128) Dim g As Graphics = Graphics.FromImage(Result) Dim Name As String For Each Name In BasesCheckList.CheckedItems Dim Layer As New Bitmap(resourcesPath & "Bases\" & Name) For x = 0 To Layer.Width - 1 For y = 0 To Layer.Height - 1 Result.SetPixel(x, y, Layer.GetPixel(x, y)) Next Next Layer = Nothing Next resourcesPath is the path to my resources folder. Bases is a folder in it. And Name is the image's name. Thank you.

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  • Convert Justified Paragraph To Image

    - by rsrobbins
    I need to convert a paragraph of text into an image. Converting the text into an image is no problem. I have the code to do that. But the text must be shown as a paragraph with each line centered. That is a problem! Currently I can convert the text into a left justified paragraph because there are carriage returns in the text string. I suppose it could be center justified with spaces in the string but it would be hard to calculate the required spaces. There must be an easier way. What I need is some way to format the text into a paragraph and then convert it back into a string, preserving spaces. This needs to be done in VB.NET for an ASP.NET web application. Any ideas? I could get the paragraph justified in Rich Text Format but I don't know if it can be converted back into a string, preserving spaces. Creating a PDF is another possibility. The image created from the text needs to be 300 DPI with a transparent background. I'm using the DrawString method of a Graphics object to create the image.

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  • binding image with 2 values with convertor

    - by prince23
    hi, is it possiable to set 2 data field for an image control whiling binding **<Image Source="{Binding ItemID, Converter={StaticResource IDToImageConverter}}" Height="50" />** now here i need to add one more value Price now. need to send even price as an paramter for IDToImageConverter function how can i do it? now i need to check first price value there are 3 condition i neeed to check in my IDToImageConverter function if( price> 5o) { // then get the ItemID based on the value bind image here if(ItemID >20) { // bind image1 } if(ItemID >50) { // bind image2 } } if( price> 100) { // as above codition we do here } now how can i add these above functionality in IDToImageConverter ? any idea how i can solve it <Image Source="{Binding ItemID, Converter={StaticResource IDToImageConverter}}" Height="50" /> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> </data:DataGridTemplateColumn> </data:DataGrid.Columns> </data:DataGrid> public class IDToImageConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { Uri uri = new Uri("~/Images/" + value.ToString()+ ".jpg", UriKind.Relative); return new BitmapImage(uri); } thanks in advance. for anyhelp you provide prince

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  • form submit button moves cutting image

    - by flavour404
    Hi I have a submit button and am styling it using the following css: .subm { background-color:Transparent; background-image:url(Images/Button_Send.png); background-repeat:no-repeat; width:82px; height:30px; display:block; border:none; outline:none; overflow:visible;} .subm:hover { background-color:Transparent; background-image:url(Images/Button_Send_Over.png); background-repeat:no-repeat; width:82px; height:30px; display:block; border:none; outline:none; overflow:visible; } Here is the html: <input type="submit" class="subm" value="" /> Nothing surprising. However, what annoys me is that when the submit button is clicked in IE it moves the image up a couple of pixels cutting them off which makes it look, hmm, good word, 'naff.' How can I compensate or stop this? I have tried expanding the image and leaving a couple of blank pixels at the top but it still does the same thing! Thanks R.

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