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  • Question about factory classes

    - by devoured elysium
    Currently I have created a ABCFactory class that has a single method creating ABC objects. Now that I think of it, maybe instead of having a factory, I could just make a static method in my ABC Method. What are the pro's and con's on making this change? Will it not lead to the same? I don't foresee having other classes inherit ABC, but one never knows! Thanks

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  • Projects with browsable source using dependency injection w/ guice?

    - by André
    I often read about dependency injection and I did research on google and I understand in theory what it can do and how it works, but I'd like to see an actual code base using it (Java/guice would be preferred). Can anyone point me to an open source project, where I can see, how it's really used? I think browsing the code and seeing the whole setup shows me more than the ususal snippets in the introduction articles you find around the web. Thanks in advance!

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  • Best practice to modularise a large Grails app?

    - by Mulone
    Hi all, A Grails app I'm working on is becoming pretty big, and it would be good to refactor it into several modules, so that we don't have to redeploy the whole thing every time. In your opinion, what is the best practice to split a Grails app in several modules? In particular I'd like to create a package of domain classes + relevant services and use it in the app as a module. Is this possible? Is it possible to do it with plugins? Cheers, Mulone

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  • Should Factories Persist Entities?

    - by mxmissile
    Should factories persist entities they build? Or is that the job of the caller? Pseudo Example Incoming: public class OrderFactory { public Order Build() { var order = new Order(); .... return order; } } public class OrderController : Controller { public OrderController(IRepository repository) { this.repository = repository; } public ActionResult MyAction() { var order = factory.Build(); repository.Insert(order); ... } } or public class OrderFactory { public OrderFactory(IRepository repository) { this.repository = repository; } public Order Build() { var order = new Order(); ... repository.Insert(order); return order; } } public class OrderController : Controller { public ActionResult MyAction() { var order = factory.Build(); ... } } Is there a recommended practice here?

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  • UI template with big controls

    - by Bumble Bee
    Im not sure if this question is appropriate to go in here but after some hard effort in google I had no option but to post this here. I'm in the process of doing some UIs for a touch screen, but not sure how the template should look like. e.g. how big the buttons/text/labels should be. If anyone has experience in doing s similar stuff, pls share some references you have. thanks BB

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  • Are we using IoC effectively?

    - by Juliet
    So my company uses Castle Windsor IoC container, but in a way that feels "off": All the data types are registered in code, not the config file. All data types are hard-coded to use one interface implementation. In fact, for nearly all given interfaces, there is and will only ever be one implementation. All registered data types have a default constructor, so Windsor doesn't instantiate an object graph for any registered types. The people who designed the system insist the IoC container makes the system better. We have 1200+ public classes, so its a big system, the kind where you'd expect to find a framework like Windsor. But I'm still skeptical. Is my company using IoC effectively? Is there an advantage to new'ing objects with Windsor than new'ing objects with the new keyword?

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  • JavaScript Module Pattern - What about using "return this"?

    - by Rob
    After doing some reading about the Module Pattern, I've seen a few ways of returning the properties which you want to be public. One of the most common ways is to declare your public properties and methods right inside of the "return" statement, apart from your private properties and methods. A similar way (the "Revealing" pattern) is to provide simply references to the properties and methods which you want to be public. Lastly, a third technique I saw was to create a new object inside your module function, to which you assign your new properties before returning said object. This was an interesting idea, but requires the creation of a new object. So I was thinking, why not just use "this.propertyName" to assign your public properties and methods, and finally use "return this" at the end? This way seems much simpler to me, as you can create private properties and methods with the usual "var" or "function" syntax, or use the "this.propertyName" syntax to declare your public methods. Here's the method I'm suggesting: (function() { var privateMethod = function () { alert('This is a private method.'); } this.publicMethod = function () { alert('This is a public method.'); } return this; })(); Are there any pros/cons to using the method above? What about the others?

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  • Architecting ASP.net MVC App to use repositories and services

    - by zaladane
    Hello, I recently started reading about ASP.net MVC and after getting excited about the concept, i started to migrate all my webform project to MVC but i am having a hard time keeping my controller skinny even after following all the good advices out there (or maybe i just don't get it ... ). The website i deal with has Articles, Videos, Quotes ... and each of these entities have categories, comments, images that can be associated with it. I am using Linq to sql for database operations and for each of these Entities, i have a Repository, and for each repository, i create a service to be used in the controller. so i have - ArticleRepository ArticleCategoryRepository ArticleCommentRepository and the corresponding service ArticleService ArticleCategoryService ... you see the picture. The problem i have is that i have one controller for article,category and comment because i thought that having ArticleController handle all of that might make sense, but now i have to pass all of the services needed to the Controller constructor. So i would like to know what it is that i am doing wrong. Are my services not designed properly? should i create Bigger service to encapsulate smaller services and use them in my controller? or should i have an articleCategory Controller and an articleComment Controller? A page viewed by the user is made of all of that, thee article to be viewed,the comments associated with it, a listing of the categories to witch it applies ... how can i efficiently break down the controller to keep it "skinny" and solve my headache? Thank you! I hope my question is not too long to be read ...

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  • Would ViewModels fit in the Model View Presenter pattern?

    - by Jonn
    Having used ViewModels in MVC, I was wondering if applying the same to the MVP pattern is practical. I only have a few considerations, one being that MVP is already fairly hard to implement (with all the additional coding, not much on the seeming complexity) or that ViewModels already have a slightly similar way of modeling data or entities. Would adding another layer in the form of ViewModels be redundant or is it a logical abstraction that I, as one implementing the MVP pattern, should adhere to?

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  • Haskell: Pattern Matching with Lists

    - by user1670032
    I'm trying to make a function that takes in a list, and if one of the elements is negative, then any elements in that list that are equal to its positive counterpart should be changed to 0. Eg, if there is a -2 in a list, then all 2's in that list should be changed to 0. Any ideas why it only works for some cases and not others? I'm not understanding why this is, I've looked it over several times. changeToZero [] = [] changeToZero [x] = [x] changeToZero (x:zs:y:ws) | (x < 0) && ((-1)*(x) == y) = x : zs : 0 : changeToZero ws changeToZero (x:xs) = x : changeToZero xs *Main changeToZero [-1,1,-2,2,-3,3] [-1,1,-2,2,-3,3] *Main changeToZero [-2,1,2,3] [-2,1,0,3] *Main changeToZero [-2,1,2,3,2] [-2,1,0,3,2] *Main changeToZero [1,-2,2,2,1] [1,-2,2,0,1]

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  • Testing if a UI element is hidden in an OCUnit test

    - by Logan Serman
    I have a button that is hidden under certain circumstances that I wish to test. The button is hidden with [theButton setHidden: YES] in the viewDidLoad method if it is appropriate. For simplicity, lets say that the button is hidden when the buttonIsHidden property is set to true in the view controller. Right now I am trying the following: self.viewController = [[ViewController alloc] init]; self.viewController.buttonIsHidden = YES; [self.viewController loadView]; UIButton *theButton = [...] // function I wrote to retrieve the button based on it's touch up inside action if (theButton) { NSLog(@"%c", theButton.hidden); return (theButton.hidden == true) } return NO; It looks like the hidden property is not what it should be, the NSLog lines from the above code are blank. But, if I output another property like the height, it outputs the correct value so I know it is getting the right button. How do I access the hidden property of the button in this case?

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  • What performance overhead do IoC containers involve?

    - by Sosh
    Hi, Loose coupling is wonderful of course, but I have often wondered what overhead wiring up dynamically using an IoC container (for example Castle Windsor) has over a tightly coupled system? I know that a detailed answer would depend on what the IoC was being used for, but I'm really just trying to get a feel for the magnitude of effort involved in the IoC work. Does anyone have any stats or other resources regarding this? Thanks

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  • Is this class + constructor definition pattern overly redundant?

    - by Protector one
    I often come across a pattern similar to this: class Person { public string firstName, lastName; public Person(string firstName, string lastName) { this.firstName = firstName; this.lastName = lastName; } } This feels overly redundant (I imagine typing "firstName" once, instead of thrice could be enough…), but I can't think of a proper alternative. Any ideas? Maybe I just don't know about a certain design pattern I should be using here? Edit - I think I need to elaborate a little. I'm not asking how to make the example code "better", but rather, "shorter". In its current state, all member names appear 3 times (declaration, initialization, constructor arguments), and it feels rather redundant. So I'm wondering if there is a pattern (or semantic sugar) to get (roughly) the same behavior, but with less bloat. I apologize for being unclear initially.

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  • Choosing a design pattern for a class that might change it's internal attributes

    - by the_drow
    I have a class that holds arbitrary state and it's defined like this: class AbstractFoo { }; template <class StatePolicy> class Foo : public StatePolicy, public AbstractFoo { }; The state policy contains only protected attributes that represent the state. The state might be the same for multiple behaviors and they can be replaced at runtime. All Foo objects have the same interface to abstract the state itself and to enable storing Foo objects in containers. I would like to find the least verbose and the most maintainable way to express this.

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  • Good case for a Null Object Pattern? (Provide some service with a mailservice)

    - by fireeyedboy
    For a website I'm working on, I made an Media Service object that I use in the front end, as well as in the backend (CMS). This Media Service object manipulates media in a local repository (DB); it provides the ability to upload/embed video's and upload images. In other words, website visitors are able to do this in the front end, but administrators of the site are also able to do this in the backend. I'ld like this service to mail the administrators when a visitor has uploaded/embedded a new medium in the frontend, but refrain from mailing them when they upload/embed a medium themself in the backend. So I started wondering whether this is a good case for passing a null object, that mimicks the mail funcionality, to the Media Service in the backend. I thought this might come in handy when they decide the backend needs to have implemented mail functionality as well. In simplified terms I'ld like to do something like this: Frontend: $mediaService = new MediaService( new MediaRepository(), new StandardMailService() ); Backend: $mediaService = new MediaService( new MediaRepository(), new NullMailService() ); How do you feel about this? Does this make sense? Or am I setting myself up for problems down the road?

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  • Handling Dialogs in WPF with MVVM

    - by Ray Booysen
    In the MVVM pattern for WPF, handling dialogs is one of the more complex operations. As your view model does not know anything about the view, dialog communication can be interesting. I can expose an ICommand that when the view invokes it, a dialog can appear. Does anyone know of a good way to handle results from dialogs? I am speaking about windows dialogs such as MessageBox. One of the ways we did this was have an event on the viewmodel that the view would subscribe to when a dialog was required. public event EventHandler<MyDeleteArgs> RequiresDeleteDialog; This is OK, but it means that the view requires code which is something I would like to stay away from.

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  • Explain "Leader/Follower" Pattern

    - by Alex B
    I can't seem to find a good explanation of "Leader/Follower" pattern. All explanations either simply refer to it in the context of some problem, or are completely meaningless. Can anyone explain to the the mechanics of how this pattern works, and why and how it improves performance over more traditional asynchronous IO models? Examples and links to diagrams are appreciated too.

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  • Sex appeal of computer graphics: movie like UI systems [closed]

    - by anon
    It's well know that 1) the way computers actually work 2) the way computers are protrayed in movies are not the same. In particular (2) looks much much cooler than (1). Where can I learn more about making flashy, superficially useful but deepdown useless fancy graphics UIs like that? It's almost in the realm of "hollywood special effects" -- like fire/smoke/fire, but I don't want natural phenomenon; I want user interfaces. Concrete question: where can I learn about creating flashy, cool looking (though not necessairly useful) user interfaces? [Perferably in OpenGL]

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  • c++ Design pattern for CoW, inherited classes, and variable shared data?

    - by krunk
    I've designed a copy-on-write base class. The class holds the default set of data needed by all children in a shared data model/CoW model. The derived classes also have data that only pertains to them, but should be CoW between other instances of that derived class. I'm looking for a clean way to implement this. If I had a base class FooInterface with shared data FooDataPrivate and a derived object FooDerived. I could create a FooDerivedDataPrivate. The underlying data structure would not effect the exposed getters/setters API, so it's not about how a user interfaces with the objects. I'm just wondering if this is a typical MO for such cases or if there's a better/cleaner way? What peeks my interest, is I see the potential of inheritance between the the private data classes. E.g. FooDerivedDataPrivate : public FooDataPrivate, but I'm not seeing a way to take advantage of that polymorphism in my derived classes. class FooDataPrivate { public: Ref ref; // atomic reference counting object int a; int b; int c; }; class FooInterface { public: // constructors and such // .... // methods are implemented to be copy on write. void setA(int val); void setB(int val); void setC(int val); // copy constructors, destructors, etc. all CoW friendly private: FooDataPrivate *data; }; class FooDerived : public FooInterface { public: FooDerived() : FooInterface() {} private: // need more shared data for FooDerived // this is the ???, how is this best done cleanly? };

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  • Java Program Design Layout Recommendations?

    - by Leebuntu
    I've learned enough to begin writing programs from scratch, but I'm running into the problem of not knowing how to design the layout and implementation of a program. To be more precise, I'm having difficulty finding a good way to come up with an action plan before I dive in to the programming part. I really want to know what classes, methods, and objects I would need beforehand instead of just adding them along the way. My intuition is leading me to using some kind of charting software that gives a hierarchal view of all the classes and methods. I've been using OmniGraffle Pro and while it does seem to work somewhat, I'm still having trouble planning out the program in its entirety. How should I approach this problem? What softwares out there are available to help with this problem? Any good reads out there on this issue? Thanks so much! Edit: Oh yeah, I'm using Eclipse and I code mainly in Java right now.

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  • Design pattern for adding / removing elements

    - by de3
    Wikipedia's definition for Iterator pattern design: the Iterator pattern is a design pattern in which iterators are used to access the elements of an aggregate object sequentially without exposing its underlying implementation. Iterator interface in java provides the following methods hasNext() next() remove() Is there a pattern design, or a java interface for inserting / deleting elements, and getting length of the aggregate object, in addition to iterating them? I know remove() is an optional method that can be used once per call to next(), but I am implementing a circular FIFO array and need a method delete() independent of iterator's next().

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  • SharePoint Web Part on Masterpage not displaying on SubSite

    - by madatanic
    Hi all, Scenario: - A out-of-the-box DataFormWebPart on masterpage connected to a top-level site List. - A subsite using that same masterpage from top-level site. - Error happens when accessing the sub site as below Stack Trace [InvalidOperationException: Operation is not valid due to the current state of the object.] Microsoft.SharePoint.SPFolder.get_ContentTypeOrder() +488 Microsoft.SharePoint.SPContext.get_ContentTypes() +898 Microsoft.SharePoint.SPContext.get_ContentType() +472 Microsoft.SharePoint.SPContext.get_Fields() +271 Microsoft.SharePoint.WebControls.FormComponent.get_Fields() +44 Microsoft.SharePoint.WebControls.FieldMetadata.get_Field() +419 Microsoft.SharePoint.WebControls.FormField.CreateChildControls() +596 System.Web.UI.Control.EnsureChildControls() +87 Microsoft.SharePoint.WebControls.BaseFieldControl.OnLoad(EventArgs e) +176 System.Web.UI.Control.LoadRecursive() +50 System.Web.UI.Control.LoadRecursive() +141 System.Web.UI.Control.AddedControl(Control control, Int32 index) +265 System.Web.UI.ControlCollection.Add(Control child) +80 System.Web.UI.Control.AddParsedSubObject(Object obj) +41 Microsoft.SharePoint.WebPartPages.WebPart.AddParsedSubObject(Object obj) +1149 Microsoft.SharePoint.WebPartPages.DataFormWebPart.CreateChildControls() +1267 System.Web.UI.Control.EnsureChildControls() +87 System.Web.UI.Control.PreRenderRecursiveInternal() +44 System.Web.UI.WebControls.WebParts.WebPart.PreRenderRecursiveInternal() +42 System.Web.UI.Control.PreRenderRecursiveInternal() +171 System.Web.UI.Control.PreRenderRecursiveInternal() +171 System.Web.UI.Control.PreRenderRecursiveInternal() +171 System.Web.UI.Control.PreRenderRecursiveInternal() +171 System.Web.UI.Control.PreRenderRecursiveInternal() +171 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +842 I have tried the solution from this site to enable the subsite to access top level site list. Is this a bug? Any help would be appreciated.

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  • Design issue with ATG CommercePipelineManager

    - by user1339772
    The definition of runProcess() method in PipelineManager is public PipelineResult runProcess(String pChainId, Object pParam) throws RunProcessException This gives me an impression that ANY object can be passed as the second param. However, ATG OOTB has PipelineManager component referring to CommercePipelineManager class which overrides the runProcess() method and downcast pParam to map and adds siteId to it. Basically, this enforces the client code to send only Map. Thus, if one needs to create a new pipeline chain, has to use map as data structure to pass on the data. Offcourse, one can always get around this by creating a new PipelineManager component, but I was just wondering the thought behind explicitly using map in CommercePipelineManager

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  • Singletons and other design issues

    - by Ahmed Saleh
    I have worked using different languages like C++/Java and currently AS3. Most applications were computer vision, and small 2D computer games. Most companies that I have worked for, they use Singletons in a language like AS3, to retrieve elements or classes in an easy way. Their problem is basically they needs some variables or to call other functions from other classes. In a language like AS3, there is no private constructor, and they write a hacky code to prevent new instances. In Java and C++ I also faced the situation that I need to use other classe's members or to call their functions in different classes. The question is, is there a better or another design, to let other classes interact with each others without using singletons? I feel that composition is the answer, but I need more detailed solutions or design suggestions.

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