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  • Event Driven Communication in Game Engine - Yes or No?

    - by Bunkai.Satori
    As I am reading book Game Coding Complete (http://www.amazon.com/Game-Coding-Complete-Third-McShaffry/dp/1584506806/ref=sr_1_1?ie=UTF8&qid=1295978774&sr=8-1), the author recommend Event Driven communication among the all game objects and modules. Basicaly, all the living game actors and object should communicate with the key modules (Physics, AI, Game Logic, Game View, etc..) via internal event messaging system. This would mean designing efficient event manager as well. My question is, whether this is proven and recommended approach. If it is not properly designed, it might mean consuming a lot of CPU cycles, which can be used elsewhere. This is especially true, if the game is targetted for mobile platform. What is your opinion and recommendation, please?

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  • Windows 8.1 Apps Now in Bookstores

    - by Stephen.Walther
    My book Windows 8.1 Apps with HTML5 and JavaScript is in bookstores now and it is available for purchase from Amazon. Extensively updated for the release of Windows 8.1, this book covers all of the new features of the WinJS 2.0 library such as the Repeater, SearchBox, WebView, and NavBar controls and the new WinJS Scheduler. I wrote a new sample app for this edition of the book  – the MyTasks app — that demonstrates how to build a Windows Store app that interacts with Windows Azure Mobile Services. If you are currently using a Windows 8.1 computer then you can install the MyTasks sample app from the Windows Store. I’ve written a summary of the new features included in Windows 8.1 for app developers which you can read here: Top 10 Changes for Building Windows Store Apps with Windows 8.1

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  • Is MVC now the only way to write PHP?

    - by JasonS
    Hey... its XMAS Eve and something is bugging me... yes, I have work on my mind even when I am on holiday. The vast amount of frameworks available for PHP now use MVC. Even ASP.net has its own MVC module. I can see the attraction of MVC, I really can and I use it frequently. The only downside that I can see is that you have to fire up the whole system to execute a page request. Depending on your task this can be a little wasteful. So the question. In a professional environment is this the only way to use PHP nowadays or are their other design methods which have alternative benefits?

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  • Best way to prevent UIPanGestureRecognizer from firing when moving sprites in cocos2d

    - by cjroebuck
    Im using UIPanGestureRecognizer in my cocos2d game to do drag and drop of sprites. I have a row of sprites and when I drag a sprite on top of another one, the sprite underneath it and any other sprites between should shift left or right out of the way to allow space to drop the currently selected sprite. This is working ok, however, if I am too quick at dragging the sprite around the screen, this triggers another round of the UIPanGestureRecognizer's callback method, and screws up the logic, as the sprites are in-between shifting. I need a way to freeze the callback from firing, whilst the other sprites are shifting, then once they have finished moving, re-enable the callback to fire. Whats the best way to do this?

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  • Book: Dependency Injection in .NET

    - by CoffeeAddict
    Does anyone find this odd that this is a book from mid 2010 on a pretty popular topic and there is no "see inside" but even worse no reviews!?!?! I want to buy it but this extremely odd that for such a popular topic there isn't at least 2 or more reviews. I'd expect a ton of reviews on a book on a subject such as this. Dependency Injection in .NET (Manning) Anyone have this book that can tell me if it's worth my money? the date incorrectly states 2001 on Amazon and I've notified the author on that.

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  • How to Align Gun with Bullets

    - by Shane
    I have a top-down 2D shooter. I have an image of a player holding a gun, that rotates to face the mouse. Please note that the gun isn't a separate image tethered to the player, but rather part of the player. Right now, bullets are created at the player's x and y. This works when the player is facing the right way, but not when they rotate. The bullets move in the right direction, but don't come from the gun. How can I fix this? TL;DR: When the player rotates, bullets don't come from gun. public void fire() { angle = sprite.getRotation(); System.out.println(angle); x = sprite.getX(); y = sprite.getY(); Bullet b = new Bullet(x, y, angle); Utils.world.addBullet(b); }

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  • Développement d'applications professionnelles avec Android 2 de Reto Meier, critique par Benwit

    Je viens de lire "Développement d'applications professionnelles avec Android 2" de Reto Meier, ingénieur chez Google. [IMG]http://images-eu.amazon.com/images/P/274402452X.08.LZZZZZZZ.jpg[/IMG] Je le trouve très complémentaire aux tutoriaux qu'on trouve sur Internet. Il aborde beaucoup de sujets et le nombre de pages n'est pas dù à des captures d'écrans ! Ce que j'ai particulièremen apprécié, ce sont toutes les petites informations tirées de son expérience qu'il distille au fil des pages. L'avez vous lu ? Si oui, par rapport à d'autres livres sur le sujet ? Allez vous le lire ?...

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  • The provider did not return a ProviderManifestToken string Entity Framework

    - by PearlFactory
    Moved from Home to work and went to fire up my project and after long pause "The provider did not return a ProviderManifestToken string" or even More Abscure ProviderIncompatable Exception Now after 20 mins of chasing my tail re different ver of EntityFramework 4.1 vs 4.2...blahblahblah Look inside at the inner exception A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible DOH!!!! Or a clean translation is that it cant find SQL or is offline or not running. SO check the power is on/Service running or as in my case Edit web.config & change back to Work SQL box   Hope you dont have this pain as the default errors @ the moment suck balls in the EntityFramework 4.XX releases   Cheers

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  • SOA Suite 11g Developers Cookbook Published

    - by Antony Reynolds
    SOA Suite 11g Developers Cookbook Available Just realized that I failed to mention that Matt & mine’s most recent book, the SOA Suite 11g Developers Cookbook was published over Christmas last year! In some ways this was an easier book to write than the Developers Guide, the hard bit was deciding what recipes to include.  Once we had decided that the writing of the book was pretty straight forward. The book focuses on areas that we felt we had neglected in the Developers Guide, and so there is more about Java integration and OSB, both of which we see a lot of questions about when working with customers. Amazon has a couple of reviews. Table of Contents Chapter 1: Building an SOA Suite ClusterChapter 2: Using the Metadata Service to Share XML ArtifactsChapter 3: Working with TransactionsChapter 4: Mapping DataChapter 5: Composite Messaging PatternsChapter 6: OSB Messaging PatternsChapter 7: Integrating OSB with JSONChapter 8: Compressed File Adapter PatternsChapter 9: Integrating Java with SOA SuiteChapter 10: Securing Composites and Calling Secure Web ServicesChapter 11: Configuring the Identity ServiceChapter 12: Configuring OSB to Use Foreign JMS QueuesChapter 13: Monitoring and Management

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  • Google Cloud Messaging (GCM) for turn-based mobile multiplayer server?

    - by Chris
    I'm designing a multiplayer turn-based game for Android (over 3g). I'm thinking the clients will send data to a central server over a socket or http, and receive data via GCM push messaging. I'd like to know if anyone has practical experience with GCM for pushing 'real-time' turn data to game clients. What kind of performance and limitations does it have? I'm also considering using a RESTful approach with GAE or Amazon EC2. Any advice about these approaches is appreciated.

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  • Today in the OTN Lounge (Sunday September 30, 2012)

    - by Bob Rhubart
    Here's a quick rundown of today's activities in the OTN Lounge: (OTN Lounge hours today: 7:00 pm - 8:30 pm) 7:00 pm - 8:30 pm Oracle Social Network Developer Challenge Kick-off Want to learn more about Oracle Social Network? Love working with APIs? Enter the Oracle Social Network Developer Challenge and build your dream integration with Oracle's secure, purposeful social network for business. Demonstrate your skills, work with the latest and greatest and compete for $500 in Amazon gift cards. Click here for more information. The OTN Lounge is located in the Howard St. Tent, between 3rd and 4th, directly between Moscone North and Moscone South. Access to the OTN Lounge requires an Oracle OpenWorld or JavaOne conference badge.

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  • Is there a sequence to read through the Android Developer Site for a user new to Android?

    - by Paul
    I keep seeing that I don't need to buy an android development book, that I should just read the Android Developer Site site because it has everything I need to know. I see it more as drinking from a fire hose. But I'm one of those people who likes to be walked thru the basics. I like to build up my knowledge, rather than being dropped into reference documentation. I also like to make sure I have see all/most of the topics covered. I'd hate to develop the wrong thing because I don't know about Fragments, Content Providers, or whatever. So, since it's a great resource, better than any book (we don't need no stinkin books), how do I traverse the site to get the information provide in the same way as a book would lay it out?

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  • How To Create a Personal VM Server

    - by Danish
    I have a personal Ubuntu server at home for my various personal development needs. I often spend time to configure it for various purposes e.g. for serving a blog or my mercurial repositories etc. However, I am getting very interested in pre-packaged linux appliances available e.g. TurnKey linux etc. It takes no effort to get an appliance up and running! I was wondering if I could make my home server into VM server, where I can run multiple VMs for various needs. The server does not have a screen, hence I would like to be able to manage my VMs from the web or console I guess in short, I am asking if its possible to have my own personal, light weight Amazon EC2. If yes, how can I set it up? Is there an Ubuntu derived distro available for this? OR can I install a couple of packages and get this running?

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  • An overview of Windows Azure

    - by Sahil Malik
    SharePoint 2010 Training: more information I will be speaking on Windows Azure – an overview at one of my favorite user groups, CMAPonline on October 25th. Here are the details, When – October 25th 2011, 630PMWhere - 6021 Univeristy Blvd,  Suite 250, Ellicott City, MD 21043 About - "SharePoint Office365 and Azure – an Overview of what you can use today!"Everyone is talking about the cloud. Everyone is moving to the cloud. Microsoft's cloud offering is probably the most expansive of all. But how does it really compare with other offerings? What is the featureset of Google? Or Amazon? And in the jungle of Beta, what is currently proven and production ready in the Microsoft spectrum? Most of all, how do you move from your current setup to a cloud based setup? In this session, Sahil provides a manager and architect level overview demystifying all these topics and more. Read full article ....

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  • Sams Teach Yourself Visual C# 2010 in 24 Hours at TechEd 2010

    - by Scott Dorman
    We are still ironing out some contract issues with Microsoft legal to include the Express Edition DVD with the book, but in the meantime there will be about 9 galley copies of the book which Sams will be giving away during TechEd 2010. If you’re going, be sure to stop by the Sams booth for the details on the giveaway*. Once the contract issues are resolved, the book will be officially available for purchase, but you can pre-order it now from Amazon or your favorite online book-seller. Be sure to become a fan too. *Unfortunately, I won’t be able to attend TechEd this year to help promote the book so please help me by spreading the word. Technorati Tags: Books,Sams Teach Yourself C# 2010

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  • Le Cloud marquera-t-il le retour des DRM ? Les labels militent pour imposer de nouvelles technologie

    Le Cloud marquera-t-il le retour des DRM ? Les labels militent pour imposer de nouvelles technologies de marquage très discrètes Les vendeurs de musique en ligne commercialisent de fichiers sans DRM. Cependant, il y a deux catégories chez ces commerçants : ceux comme Apple, Walmart ou LaLa qui distribuent des MP watermarkés (enregistrant les informations personnelles de leur propriétaire, ce qui pose problème si les fichiers sont partagés sur des réseaux P2P) ; et ceux comme Amazon ou Napster qui ont su résister aux pressions des maisons de disque et qui délivrent des MP3 propres. Malheureusement, très peu de consommateurs font attention à ces détails. Ils devraient. Selon une source interne au marché de la musique ...

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  • How to effectively gather info about how players play my HTML5 game?

    - by Bane
    I'm finishing another HTML5 game, and this time I'd like to do some spying business on the players... Mostly just basic stuff: when they are playing, for how long, what upgrades they are buying the most and so on. Now, my first idea was just to collect this information during the gameplay, and then have a Javascript function fire when they close the tab/browser, and said function would send it to my server via Socket.io. This, of course, wouldn't work, because anyone who takes a look at the code would realize it and could start sending a tonne of false info which would mess up my statistics. Questions: Is there a way to effectively do this? If yes, what kind of info should I be looking for, aside from stuff I already mentioned?

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  • Calling all developers building ASP.NET applications

    - by Laila Lotfi
    We know that developers building desktop apps have to contend with memory management issues, and we’d like to learn more about the memory challenges ASP.NET developers are facing. To be more specific, we’re carrying out some exploratory research leading into the next phase of development on ANTS Memory Profiler, and our development team would love to speak to developers building ASP.NET applications. You don’t need to have ever used ANTS profiler – this will be a more general conversation about: - your current site architecture, and how you manage the memory requirements of your applications on your back-end servers and web services. - how you currently diagnose memory leaks and where you do this (production server, or during testing phase, or if you normally manage to get them all during the local development). - what specific memory problems you’ve experienced – if any. Of course, we’ll compensate you for your time with a $50 Amazon voucher (or equivalent in other currencies), and our development team’s undying gratitude. If you’d like to participate, please just drop me a line on [email protected].

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  • Ubuntu One stuck and doing nothing - help!!!

    - by Laurence Nagel
    Ubuntu One has worked fine for me for several weeks and I now have 8.2 GB of files in the clouds. Then, last night, Ubuntu One stopped working. When I fire up System-Preferences-Ubuntu One, It tells me that I have 8.2 GB stored (13.2 %) and the my status in Unknown. I've tried Restart to no avail. I even tried Remove, followed by clearing the password ring and starting over. Still nothing. I've run out of buttons to push.

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  • Scalable distributed file system for blobs like images and other documents

    - by Pinnacle
    Cassandra & HBase both do not efficiently support storage of blobs like images. Storing directly on HDFS stresses the Namenode because of huge number of files. Facebook uses Haystack for images and attachments storage, but this is not open source. So is Lustre a good choice for distributed blob storage? I have read that Amazon S3 is used by many, but this would cost money and personally, I would not like to rely on third party system. What are other suggestions?

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  • OpenGL Learning Material (that's up to date)

    - by Sauron
    So im sure there are topics on this, but alot of them list older material. And the last book: http://www.amazon.com/OpenGL-SuperBible-Comprehensive-Tutorial-Reference/dp/0321712617/ref=sr_1_1?ie=UTF8&qid=1346116133&sr=8-1&keywords=opengl REALLY REALLY disappointed me. I DO NOT want to use someone else's library to learn this stuff, that bothers me SOOO much. So I was hoping there was a newer book that goes into detail, and doesn't use some sort of library "Hiding" everything from you. Or should I just look at older material? If so....anything thats not "too" out of date. Terrain tutorials are a plus (that's kinda my "goal"). Thanks

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  • Drawing an animation over an already drawn screen

    - by Chandan Pednekar
    I am working on a XNA WP7 card game whose basic prototype is complete. In game screen, 6 cards are displayed at a time (3 for each of the two players say 1,2 and 3). If player A attacks one of player B's card then I want to show an animation over player B's card i.e the victim card(say a claw scratch for e.g.) My question is how do I approach with the animation system so that I can draw an animation over a card upon certain events e.g. dead, fire, claw attack etc. I have an attack function which detects which type of card is attacking which type of card. Depending on the type of attacker card I want to display the animation on the victim card. Can I call animation classes function for different animations in the attack function itself without actually having to call separate draw and update functions. If so, how? Also how do I play sound at the same time when the animation is going on?

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  • Caption Competition 3: Caption With a Vengeance

    - by Simple-Talk Editorial Team
    Please to be informing us what might be going on here. Anything faintly computer-themed will always help, but being funny is more important. The one that raises the most chuckles from our team of professional miseryguts’ will win a $50 Amazon voucher. Get entries in before 5 p.m. UK time on the 30th of May to be eligible.  As ever, some suggestions to get you started: He didn’t know how developers kept getting into the server room, but by jove they wouldn’t get out again. Every time you build straight to production, it’s ten minutes with the bees. I know management’s resistant to the cloud, but was burying the IT department this far underground really necessary? After weeks of hunting, a group of highly trained Azure specialists capture the man responsible for branding.

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  • How to implement soft edge areas with particles

    - by OpherV
    My game is created using Phaser, but the question itself is engine-agnostic. In my game I have several environments, essentially polygonal areas that player characters can move into and be affected by. For example ice, fire, poison etc' The graphic element of these areas is the color filled polygon area itself, and particles of the suitable type (in this example ice shards). This is how I'm currently implementing this - with a polygon mask covering a tilesprite with the particle pattern: The hard edge looks bad. I'd like to improve by doing two things: 1. Making the polygon fill area to have a soft edge, and blend into the background. 2. Have some of the shards go out of the polygon area, so that they are not cut in the middle and the area doesn't have a straight line for example (mockup): I think 1 can be achieved with blurring the polygon, but I'm not sure how to go about with 2. How would you go about implementing this?

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  • Episode #6 - Julie Lermon on Learning The Entity Framework

    Episode #6 - Julie Lermon on Learning The Entity Framework In this episode The Misfit Geek talks with Data Expert Julie Lerman on leanring LINQ to Entities and the Entity Framework. .  Resources ...... Julie's Blog Geek Girl Dinners Julie's Book V2 Rough Cuts Julie's Book on Amazon  If you are interested in advertising, have suggestions, or advice.... Please CLICK HERE and send them to me.  Download Now ! Subscribe Via...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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