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  • Float compile-time calculation not happening?

    - by Klaim
    A little test program: #include <iostream> const float TEST_FLOAT = 1/60; const float TEST_A = 1; const float TEST_B = 60; const float TEST_C = TEST_A / TEST_B; int main() { std::cout << TEST_FLOAT << std::endl; std::cout << TEST_C << std::endl; std::cin.ignore(); return 0; } Result : 0 0.0166667 Tested on Visual Studio 2008 & 2010. I worked on other compilers that, if I remember well, made the first result like the second result. Now my memory could be wrong, but shouldn't TEST_FLOAT have the same value than TEST_C? If not, why? Is TEST_C value resolved at compile time or at runtime? I always assumed the former but now that I see those results I have some doubts...

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  • How to std::find using a Compare object?

    - by dehmann
    I am confused about the interface of std::find. Why doesn't it take a Compare object that tells it how to compare two objects? If I could pass a Compare object I could make the following code work, where I would like to compare by value, instead of just comparing the pointer values directly: typedef std::vector<std::string*> Vec; Vec vec; std::string* s1 = new std::string("foo"); std::string* s2 = new std::string("foo"); vec.push_back(s1); Vec::const_iterator found = std::find(vec.begin(), vec.end(), s2); // not found, obviously, because I can't tell it to compare by value delete s1; delete s2; Is the following the recommended way to do it? template<class T> struct MyEqualsByVal { const T& x_; MyEqualsByVal(const T& x) : x_(x) {} bool operator()(const T& y) const { return *x_ == *y; } }; // ... vec.push_back(s1); Vec::const_iterator found = std::find_if(vec.begin(), vec.end(), MyEqualsByVal<std::string*>(s2)); // OK, will find "foo"

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  • How does loop address alignment affect the speed on Intel x86_64?

    - by Alexander Gololobov
    I'm seeing 15% performance degradation of the same C++ code compiled to exactly same machine instructions but located on differently aligned addresses. When my tiny main loop starts at 0x415220 it's faster then when it is at 0x415250. I'm running this on Intel Core2 Duo. I use gcc 4.4.5 on x86_64 Ubuntu. Can anybody explain the cause of slowdown and how I can force gcc to optimally align the loop? Here is the disassembly for both cases with profiler annotation: 415220 576 12.56% |XXXXXXXXXXXXXX 48 c1 eb 08 shr $0x8,%rbx 415224 110 2.40% |XX 0f b6 c3 movzbl %bl,%eax 415227 0.00% | 41 0f b6 04 00 movzbl (%r8,%rax,1),%eax 41522c 40 0.87% | 48 8b 04 c1 mov (%rcx,%rax,8),%rax 415230 806 17.58% |XXXXXXXXXXXXXXXXXXX 4c 63 f8 movslq %eax,%r15 415233 186 4.06% |XXXX 48 c1 e8 20 shr $0x20,%rax 415237 102 2.22% |XX 4c 01 f9 add %r15,%rcx 41523a 414 9.03% |XXXXXXXXXX a8 0f test $0xf,%al 41523c 680 14.83% |XXXXXXXXXXXXXXXX 74 45 je 415283 ::Run(char const*, char const*)+0x4b3 41523e 0.00% | 41 89 c7 mov %eax,%r15d 415241 0.00% | 41 83 e7 01 and $0x1,%r15d 415245 0.00% | 41 83 ff 01 cmp $0x1,%r15d 415249 0.00% | 41 89 c7 mov %eax,%r15d 415250 679 13.05% |XXXXXXXXXXXXXXXX 48 c1 eb 08 shr $0x8,%rbx 415254 124 2.38% |XX 0f b6 c3 movzbl %bl,%eax 415257 0.00% | 41 0f b6 04 00 movzbl (%r8,%rax,1),%eax 41525c 43 0.83% |X 48 8b 04 c1 mov (%rcx,%rax,8),%rax 415260 828 15.91% |XXXXXXXXXXXXXXXXXXX 4c 63 f8 movslq %eax,%r15 415263 388 7.46% |XXXXXXXXX 48 c1 e8 20 shr $0x20,%rax 415267 141 2.71% |XXX 4c 01 f9 add %r15,%rcx 41526a 634 12.18% |XXXXXXXXXXXXXXX a8 0f test $0xf,%al 41526c 749 14.39% |XXXXXXXXXXXXXXXXXX 74 45 je 4152b3 ::Run(char const*, char const*)+0x4c3 41526e 0.00% | 41 89 c7 mov %eax,%r15d 415271 0.00% | 41 83 e7 01 and $0x1,%r15d 415275 0.00% | 41 83 ff 01 cmp $0x1,%r15d 415279 0.00% | 41 89 c7 mov %eax,%r15d

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  • Firebug error causing code to fail in Sitecore when using IE8 to view the Content Editor

    - by iamdudley
    Hi, I have a Sitecore 6 CMS with a custom data provider to create child items on the fly based on items added to a field in the parent item. This was working okay (about a week ago was the last time I was working on this project), but now I am getting errors in the web client which are originating in the FirebugLite html and JS files. Basically, I click on a content item, the FirebugLite js fails, and then my code in my custom data provider fails to run. I would have thought any FirebugLite scripts would be disabled or ignored when running under IE8 (isn't FirebugLite a Firefox addin?) When I remove the FirebugLite folder from ..\sitecore\shell\Controls\Lib\ my code runs fine and I don't get the clientside errors. I'm not really sure what my question is. I guess it is should FirebugLite affect IE8? What am I missing out on if I remove FirebugLite from the Sitecore directory tree? I'm running WindowsXP SP3, VS2008. The errors I get are the following: Webpage error details User Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; .NET CLR 1.1.4322; .NET CLR 2.0.50727; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729) Timestamp: Fri, 14 May 2010 06:42:04 UTC Message: Invalid argument. Line: 301 Char: 9 Code: 0 URI: http://xxxxxxx.com.au/sitecore/shell/controls/lib/FirebugLite/firebug.js Message: Object doesn't support this property or method Line: 21 Char: 1 Code: 0 URI: http://xxxxxxxx.com.au/sitecore/shell/controls/lib/FirebugLite/firebug.html Message: Invalid argument. Line: 301 Char: 9 Code: 0 URI: http://xxxxxxxx.com.au/sitecore/shell/controls/lib/FirebugLite/firebug.js Message: Object doesn't support this property or method Line: 21 Char: 1 Code: 0 URI: http://xxxxxxxx.com.au/sitecore/shell/controls/lib/FirebugLite/firebug.html Cheers, James.

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  • Return Double from Boost thread

    - by Benedikt Wutzi
    Hi I have an Boost thread which should return a double. The function looks like this: void analyser::findup(const double startwl, const double max, double &myret){ this->data.begin(); for(int i = (int)data.size() ; i >= 0;i--){ if(this->data[i].lambda > startwl){ if(this->data[i].db >= (max-30)) { myret = this->data[i+1].lambda; std::cout <<"in thread " << myret << std::endl; return; } } } } this function is called by another function: void analyser::start_find_up(const double startwl, const double max){ double tmp = -42.0; boost::thread up(&analyser::findup,*this, startwl,max,tmp); std::cout << "before join " << tmp << std::endl; up.join(); std::cout << "after join " << tmp << std::endl; } Anyway I've tried and googled almost anything but i can't get it to return a value. The output looks like this right now. before join -42 in thread 843.487 after join -42 Thanks for any help.

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  • Clustered index - multi-part vs single-part index and effects of inserts/deletes

    - by Anssssss
    This question is about what happens with the reorganizing of data in a clustered index when an insert is done. I assume that it should be more expensive to do inserts on a table which has a clustered index than one that does not because reorganizing the data in a clustered index involves changing the physical layout of the data on the disk. I'm not sure how to phrase my question except through an example I came across at work. Assume there is a table (Junk) and there are two queries that are done on the table, the first query searches by Name and the second query searches by Name and Something. As I'm working on the database I discovered that the table has been created with two indexes, one to support each query, like so: --drop table Junk1 CREATE TABLE Junk1 ( Name char(5), Something char(5), WhoCares int ) CREATE CLUSTERED INDEX IX_Name ON Junk1 ( Name ) CREATE NONCLUSTERED INDEX IX_Name_Something ON Junk1 ( Name, Something ) Now when I looked at the two indexes, it seems that IX_Name is redundant since IX_Name_Something can be used by any query that desires to search by Name. So I would eliminate IX_Name and make IX_Name_Something the clustered index instead: --drop table Junk2 CREATE TABLE Junk2 ( Name char(5), Something char(5), WhoCares int ) CREATE CLUSTERED INDEX IX_Name_Something ON Junk2 ( Name, Something ) Someone suggested that the first indexing scheme should be kept since it would result in more efficient inserts/deletes (assume that there is no need to worry about updates for Name and Something). Would that make sense? I think the second indexing method would be better since it means one less index needs to be maintained. I would appreciate any insight into this specific example or directing me to more info on maintenance of clustered indexes.

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  • How to replace characters in a java String?

    - by ManBugra
    I like to replace a certain set of characters of a string with a corresponding replacement character in an efficent way. For example: String sourceCharacters = "šdccŠÐCCžŽ"; String targetCharacters = "sdccSDCCzZ"; String result = replaceChars("Gracišce", sourceCharacters , targetCharacters ); Assert.equals(result,"Gracisce") == true; Is there are more efficient way than to use the replaceAll method of the String class? My first idea was: final String s = "Gracišce"; String sourceCharacters = "šdccŠÐCCžŽ"; String targetCharacters = "sdccSDCCzZ"; // preparation final char[] sourceString = s.toCharArray(); final char result[] = new char[sourceString.length]; final char[] targetCharactersArray = targetCharacters.toCharArray(); // main work for(int i=0,l=sourceString.length;i<l;++i) { final int pos = sourceCharacters.indexOf(sourceString[i]); result[i] = pos!=-1 ? targetCharactersArray[pos] : sourceString[i]; } // result String resultString = new String(result); Any ideas? Btw, the UTF-8 characters are causing the trouble, with US_ASCII it works fine.

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  • NSCFString leak inVolving NSString

    - by Srilakshmi Manthena
    Hi, I am getting leak at NSString *firstNameStr = [NSString stringWithFormat:@"%s",firstNameString]; CODE: +(NSString *)getValueForProperty:(ABPropertyID)propertyId forContact:(NSString *)contactId { if (addressBook == nil) { addressBook = ABAddressBookCreate(); } ABRecordID contactIntId = [contactId intValue]; ABRecordRef person = ABAddressBookGetPersonWithRecordID(addressBook, contactIntId); CFStringRef firstName; char *firstNameString; firstName = ABRecordCopyValue(person, propertyId); // Paso a char* los datos para que se puedan escribir static char* fallback = ""; int fbLength = strlen(fallback); int firstNameLength = fbLength; bool firstNameFallback = true; if (firstName != NULL) { firstNameLength = (int) CFStringGetLength(firstName); firstNameFallback = false; } if (firstNameLength == 0) { firstNameLength = fbLength; firstNameFallback = true; } firstNameString = malloc(sizeof(char)*(firstNameLength+1)); if (firstNameFallback == true) { strcpy(firstNameString, fallback); } else { CFStringGetCString(firstName, firstNameString, 10*CFStringGetLength(firstName), kCFStringEncodingASCII); } if (firstName != NULL) { CFRelease(firstName); } NSString *firstNameStr = [NSString stringWithFormat:@"%s",firstNameString]; free(firstNameString); return firstNameStr; }

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  • c++ queue template

    - by Dalton Conley
    ALright, pardon my messy code please. Below is my queue class. #include <iostream> using namespace std; #ifndef QUEUE #define QUEUE /*---------------------------------------------------------------------------- Student Class # Methods # Student() // default constructor Student(string, int) // constructor display() // out puts a student # Data Members # Name // string name Id // int id ----------------------------------------------------------------------------*/ class Student { public: Student() { } Student(string iname, int iid) { name = iname; id = iid; } void display(ostream &out) const { out << "Student Name: " << name << "\tStudent Id: " << id << "\tAddress: " << this << endl; } private: string name; int id; }; // define a typedef of a pointer to a student. typedef Student * StudentPointer; template <typename T> class Queue { public: /*------------------------------------------------------------------------ Queue Default Constructor Preconditions: none Postconditions: assigns default values for front and back to 0 description: constructs a default empty Queue. ------------------------------------------------------------------------*/ Queue() : myFront(0), myBack(0) {} /*------------------------------------------------------------------------ Copy Constructor Preconditions: requres a reference to a value for which you are copying Postconditions: assigns a copy to the parent Queue. description: Copys a queue and assigns it to the parent Queue. ------------------------------------------------------------------------*/ Queue(const T & q) { myFront = myBack = 0; if(!q.empty()) { // copy the first node myFront = myBack = new Node(q.front()); NodePointer qPtr = q.myFront->next; while(qPtr != NULL) { myBack->next = new Node(qPtr->data); myBack = myBack->next; qPtr = qPtr->next; } } } /*------------------------------------------------------------------------ Destructor Preconditions: none Postconditions: deallocates the dynamic memory for the Queue description: deletes the memory stored for a Queue. ------------------------------------------------------------------------*/ ~Queue() { NodePointer prev = myFront, ptr; while(prev != NULL) { ptr = prev->next; delete prev; prev = ptr; } } /*------------------------------------------------------------------------ Empty() Preconditions: none Postconditions: returns a boolean value. description: returns true/false based on if the queue is empty or full. ------------------------------------------------------------------------*/ bool empty() const { return (myFront == NULL); } /*------------------------------------------------------------------------ Enqueue Preconditions: requires a constant reference Postconditions: allocates memory and appends a value at the end of a queue description: ------------------------------------------------------------------------*/ void enqueue(const T & value) { NodePointer newNodePtr = new Node(value); if(empty()) { myFront = myBack = newNodePtr; newNodePtr->next = NULL; } else { myBack->next = newNodePtr; myBack = newNodePtr; newNodePtr->next = NULL; } } /*------------------------------------------------------------------------ Display Preconditions: requires a reference of type ostream Postconditions: returns the ostream value (for chaining) description: outputs the contents of a queue. ------------------------------------------------------------------------*/ void display(ostream & out) const { NodePointer ptr; ptr = myFront; while(ptr != NULL) { out << ptr->data << " "; ptr = ptr->next; } out << endl; } /*------------------------------------------------------------------------ Front Preconditions: none Postconditions: returns a value of type T description: returns the first value in the parent Queue. ------------------------------------------------------------------------*/ T front() const { if ( !empty() ) return (myFront->data); else { cerr << "*** Queue is empty -- returning garbage value ***\n"; T * temp = new(T); T garbage = * temp; delete temp; return garbage; } } /*------------------------------------------------------------------------ Dequeue Preconditions: none Postconditions: removes the first value in a queue ------------------------------------------------------------------------*/ void dequeue() { if ( !empty() ) { NodePointer ptr = myFront; myFront = myFront->next; delete ptr; if(myFront == NULL) myBack = NULL; } else { cerr << "*** Queue is empty -- " "can't remove a value ***\n"; exit(1); } } /*------------------------------------------------------------------------ pverloaded = operator Preconditions: requires a constant reference Postconditions: returns a const type T description: this allows assigning of queues to queues ------------------------------------------------------------------------*/ Queue<T> & operator=(const T &q) { // make sure we arent reassigning ourself // e.g. thisQueue = thisQueue. if(this != &q) { this->~Queue(); if(q.empty()) { myFront = myBack = NULL; } else { myFront = myBack = new Node(q.front()); NodePointer qPtr = q.myFront->next; while(qPtr != NULL) { myBack->next = new Node(qPtr->data); myBack = myBack->next; qPtr = qPtr->next; } } } return *this; } private: class Node { public: T data; Node * next; Node(T value, Node * first = 0) : data(value), next(first) {} }; typedef Node * NodePointer; NodePointer myFront, myBack, queueSize; }; /*------------------------------------------------------------------------ join Preconditions: requires 2 queue values Postconditions: appends queue2 to the end of queue1 description: this function joins 2 queues into 1. ------------------------------------------------------------------------*/ template <typename T> Queue<T> join(Queue<T> q1, Queue<T> q2) { Queue<T> q1Copy(q1), q2Copy(q2); Queue<T> jQueue; while(!q1Copy.empty()) { jQueue.enqueue(q1Copy.front()); q1Copy.dequeue(); } while(!q2Copy.empty()) { jQueue.enqueue(q2Copy.front()); q2Copy.dequeue(); } cout << jQueue << endl; return jQueue; } /*---------------------------------------------------------------------------- Overloaded << operator Preconditions: requires a constant reference and a Queue of type T Postconditions: returns the ostream (for chaining) description: this function is overloaded for outputing a queue with << ----------------------------------------------------------------------------*/ template <typename T> ostream & operator<<(ostream &out, Queue<T> &s) { s.display(out); return out; } /*---------------------------------------------------------------------------- Overloaded << operator Preconditions: requires a constant reference and a reference of type Student Postconditions: none description: this function is overloaded for outputing an object of type Student. ----------------------------------------------------------------------------*/ ostream & operator<<(ostream &out, Student &s) { s.display(out); } /*---------------------------------------------------------------------------- Overloaded << operator Preconditions: requires a constant reference and a reference of a pointer to a Student object. Postconditions: none description: this function is overloaded for outputing pointers to Students ----------------------------------------------------------------------------*/ ostream & operator<<(ostream &out, StudentPointer &s) { s->display(out); } #endif Now I'm having some issues with it. For one, when I add 0 to a queue and then I output the queue like so.. Queue<double> qdub; qdub.enqueue(0); cout << qdub << endl; That works, it will output 0. But for example, if I modify that queue in any way.. like.. assign it to a different queue.. Queue<double> qdub1; Queue<double> qdub2; qdub1.enqueue(0; qdub2 = qdub1; cout << qdub2 << endl; It will give me weird values for 0 like.. 7.86914e-316. Help on this would be much appreciated!

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  • What is the preferred way in C++ for converting a builtin type (int) to bool?

    - by Martin
    When programming with Visual C++, I think every developer is used to see the warning warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' from time to time. The reason obviously is that BOOL is defined as int and directly assigning any of the built-in numerical types to bool is considered a bad idea. So my question is now, given any built-in numerical type (int, short, ...) that is to be interpreted as a boolean value, what is the/your preferred way of actually storing that value into a variable of type bool? Note: While mixing BOOL and bool is probably a bad idea, I think the problem will inevitably pop up whether on Windows or somewhere else, so I think this question is neither Visual-C++ nor Windows specific. Given int nBoolean; I prefer this style: bool b = nBoolean?true:false; The following might be alternatives: bool b = !!nBoolean; bool b = (nBoolean != 0); Is there a generally preferred way? Rationale? I should add: Since I only work with Visual-C++ I cannot really say if this is a VC++ specific question or if the same problem pops up with other compilers. So it would be interesting to specifically hear from g++ or users how they handle the int-bool case. Regarding Standard C++: As David Thornley notes in a comment, the C++ Standard does not require this behavior. In fact it seems to explicitly allow this, so one might consider this a VC++ weirdness. To quote the N3029 draft (which is what I have around atm.): 4.12 Boolean conversions [conv.bool] A prvalue of arithmetic, unscoped enumeration, pointer, or pointer to member type can be converted to a prvalue of type bool. A zero value, null pointer value, or null member pointer value is converted to false; any other value is converted to true. (...)

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  • boost::asio::async_resolve Problem

    - by Moo-Juice
    Hi All, I'm in the process of constructing a Socket class that uses boost::asio. To start with, I made a connect method that took a host and a port and resolved it to an IP address. This worked well, so I decided to look in to async_resolve. However, my callback always gets an error code of 995 (using the same destination host/port as when it worked synchronously). code: Function that starts the resolution: // resolve a host asynchronously template<typename ResolveHandler> void resolveHost(const String& _host, Port _port, ResolveHandler _handler) const { boost::asio::ip::tcp::endpoint ret; boost::asio::ip::tcp::resolver::query query(_host, boost::lexical_cast<std::string>(_port)); boost::asio::ip::tcp::resolver r(m_IOService); r.async_resolve(query, _handler); }; // eo resolveHost Code that calls this function: void Socket::connect(const String& _host, Port _port) { // Anon function for resolution of the host-name and asynchronous calling of the above auto anonResolve = [this](const boost::system::error_code& _errorCode, boost::asio::ip::tcp::resolver_iterator _epIt) { // raise event onResolve.raise(SocketResolveEventArgs(*this, !_errorCode ? (*_epIt).host_name() : String(""), _errorCode)); // perform connect, calling back to anonymous function if(!_errorCode) connect(*_epIt); }; // Resolve the host calling back to anonymous function Root::instance().resolveHost(_host, _port, anonResolve); }; // eo connect The message() function of the error_code is: The I/O operation has been aborted because of either a thread exit or an application request And my main.cpp looks like this: int _tmain(int argc, _TCHAR* argv[]) { morse::Root root; TextSocket s; s.connect("somehost.com", 1234); while(true) { root.performIO(); // calls io_service::run_one() } return 0; } Thanks in advance!

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  • Visibility of reintroduced constructor

    - by avenmore
    I have reintroduced the form constructor in a base form, but if I override the original constructor in a descendant form, the reintroduced constructor is no longer visible. type TfrmA = class(TForm) private FWndParent: HWnd; public constructor Create(AOwner: TComponent; const AWndParent: Hwnd); reintroduce; overload; virtual; end; constructor TfrmA.Create(AOwner: TComponent; const AWndParent: Hwnd); begin FWndParent := AWndParent; inherited Create(AOwner); end; type TfrmB = class(TfrmA) private public end; type TfrmC = class(TfrmB) private public constructor Create(AOwner: TComponent); override; end; constructor TfrmC.Create(AOwner: TComponent); begin inherited Create(AOwner); end; When creating: frmA := TfrmA.Create(nil, 0); frmB := TfrmB.Create(nil, 0); frmC := TfrmC.Create(nil, 0); // Compiler error My work-around is to override the reintroduced constructor or to declare the original constructor overloaded, but I'd like to understand the reason for this behavior. type TfrmA = class(TForm) private FWndParent: HWnd; public constructor Create(AOwner: TComponent); overload; override; constructor Create(AOwner: TComponent; const AWndParent: Hwnd); reintroduce; overload; virtual; end; type TfrmC = class(TfrmB) private public constructor Create(AOwner: TComponent; const AWndParent: Hwnd); override; end;

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  • Botan linking error on Windows MSVC

    - by Jake Petroules
    I am trying to compile a library linking to the version of Botan from the Qt Creator sources with MSVC 2008 but am receiving the following error. MinGW compiles and links it fine. What is the issue? databasecrypto.obj:-1: error: LNK2019: unresolved external symbol "public: static unsigned int const Botan::Pipe::DEFAULT_MESSAGE" (?DEFAULT_MESSAGE@Pipe@Botan@@2IB) referenced in function "private: static class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl DatabaseCrypto::b64_encode(class Botan::SecureVector<unsigned char> const &)" (?b64_encode@DatabaseCrypto@@CA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@ABV?$SecureVector@E@Botan@@@Z) /*! Encodes the Botan byte array \a in as a base 64 string. \param in The Botan byte array to encode. */ std::string DatabaseCrypto::b64_encode(const SecureVector<Botan::byte> &in) { Pipe pipe(new Base64_Encoder); pipe.process_msg(in); return pipe.read_all_as_string(); // <-- default parameter here is Botan::Pipe::DEFAULT_MESSAGE }

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  • std::string insert method has ambiguous overloads?

    - by sdg
    Environment: VS2005 C++ using STLPort 5.1.4. Compiling the following code snippet: std::string copied = "asdf"; char ch = 's'; copied.insert(0,1,ch); I receive an error: Error 1 error C2668: 'stlpx_std::basic_string<_CharT,_Traits,_Alloc>::insert' : ambiguous call to overloaded function It appears that the problem is the insert method call on the string object. The two defined overloads are void insert ( iterator p, size_t n, char c ); string& insert ( size_t pos1, size_t n, char c ); But given that STLPort uses a simple char* as its iterator, the literal zero in the insert method in my code is ambiguous. So while I can easily overcome the problem by hinting such as copied.insert(size_t(0),1,ch); My question is: is this overloading and possible ambiguity intentional in the specification? Or more likely an unintended side-effect of the specific STLPort implementation? (Note that the Microsoft-supplied STL does not have this problem as it has a class for the iterator, instead of a naked pointer)

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  • Static Property losing its value intermittently ?

    - by joedotnot
    Is there something fundamentally wrong with the following design, or can anyone see why would the static properties sometimes loose their values ? I have a class library project containing a class AppConfig; this class is consumed by a Webforms project. The skeleton of AppConfig class is as follows: Public Class AppConfig Implements IConfigurationSectionHandler Private Const C_KEY1 As String = "WebConfig.Key.1" Private Const C_KEY2 As String = "WebConfig.Key.2" Private Const C_KEY1_DEFAULT_VALUE as string = "Key1defaultVal" Private Const C_KEY2_DEFAULT_VALUE as string = "Key2defaultVal" Private Shared m_field1 As String Private Shared m_field2 As String Public Shared ReadOnly Property ConfigValue1() As String Get ConfigValue1= m_field1 End Get End Property Public Shared ReadOnly Property ConfigValue2() As String Get ConfigValue2 = m_field2 End Get End Property Public Shared Sub OnApplicationStart() m_field1 = ReadSetting(C_KEY1, C_KEY1_DEFAULT_VALUE) m_field2 = ReadSetting(C_KEY2, C_KEY1_DEFAULT_VALUE) End Sub Public Overloads Shared Function ReadSetting(ByVal key As String, ByVal defaultValue As String) As String Try Dim setting As String = System.Configuration.ConfigurationManager.AppSettings(key) If setting Is Nothing Then ReadSetting = defaultValue Else ReadSetting = setting End If Catch ReadSetting = defaultValue End Try End Function Public Function Create(ByVal parent As Object, ByVal configContext As Object, ByVal section As System.Xml.XmlNode) As Object Implements System.Configuration.IConfigurationSectionHandler.Create Dim objSettings As NameValueCollection Dim objHandler As NameValueSectionHandler objHandler = New NameValueSectionHandler objSettings = CType(objHandler.Create(parent, configContext, section), NameValueCollection) Return 1 End Function End Class The Static Properties get set once on application start, from the Application_Start event of the Global.asax Sub Application_Start(ByVal sender As Object, ByVal e As EventArgs) //Fires when the application is started AppConfig.OnApplicationStart() End Sub Thereafter, whenever we want to access a value in the Web.Config from anywhere, e.g. aspx page code-behind or another class or referenced class, we simply call the static property. For example, AppConfig.ConfigValue1() AppConfig.ConfigValue2() This is turn returns the value stored in the static backing fields m_field1, m_field2 Problem is sometimes these values are empty string, when clearly the Web.Config entry has values. Is there something fundamentally wrong with the above design, or is it reasonable to expect the static properties would keep their value for the life of the Application session?

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  • forcing stack w/i 32bit when -m64 -mcmodel=small

    - by chaosless
    have C sources that must compile in 32bit and 64bit for multiple platforms. structure that takes the address of a buffer - need to fit address in a 32bit value. obviously where possible these structures will use natural sized void * or char * pointers. however for some parts an api specifies the size of these pointers as 32bit. on x86_64 linux with -m64 -mcmodel=small tboth static data and malloc()'d data fit within the 2Gb range. data on the stack, however, still starts in high memory. so given a small utility _to_32() such as: int _to_32( long l ) { int i = l & 0xffffffff; assert( i == l ); return i; } then: char *cp = malloc( 100 ); int a = _to_32( cp ); will work reliably, as would: static char buff[ 100 ]; int a = _to_32( buff ); but: char buff[ 100 ]; int a = _to_32( buff ); will fail the assert(). anyone have a solution for this without writing custom linker scripts? or any ideas how to arrange the linker section for stack data, would appear it is being put in this section in the linker script: .lbss : { *(.dynlbss) *(.lbss .lbss.* .gnu.linkonce.lb.*) *(LARGE_COMMON) } thanks!

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  • How to Create a Simple Dictation Pad in Delphi2009+Vista

    - by XBasic3000
    the code are not so complecated.. private { Private declarations } SpSharedRecoContext1 : TSpSharedRecoContext; fMyGrammar : ISpeechRecoGrammar; procedure SpSharedRecoContext1Recognition(ASender: TObject; StreamNumber: Integer; StreamPosition: OleVariant; RecognitionType: SpeechRecognitionType; const Result: ISpeechRecoResult); procedure SpSharedRecoContext1Hypothesis(ASender: TObject; StreamNumber: Integer; StreamPosition: OleVariant; const Result: ISpeechRecoResult); procedure TForm1.FormCreate(Sender: TObject); begin SpSharedRecoContext1 := TSpSharedRecoContext.Create(self); SpSharedRecoContext1.OnHypothesis := SpSharedRecoContext1Hypothesis; SpSharedRecoContext1.OnRecognition :=SpSharedRecoContext1Recognition; fMyGrammar := SpSharedRecoContext1.CreateGrammar(0); fMyGrammar.DictationSetState(SGDSActive); end; procedure TForm1.SpSharedRecoContext1Recognition(ASender: TObject; StreamNumber: Integer; StreamPosition: OleVariant; RecognitionType: SpeechRecognitionType; const Result: ISpeechRecoResult); begin Memo1.Text := Result.PhraseInfo.GetText(0,-1,true); end; procedure TForm1.SpSharedRecoContext1Hypothesis(ASender: TObject; StreamNumber: Integer; StreamPosition: OleVariant; const Result: ISpeechRecoResult); begin Memo1.Text := Result.PhraseInfo.GetText(0,-1,true); end; My Problem, was the vista-OS voice command will intercept on my program. if i say "START", instead of writing start on memo1 it press the start menu on my desktop. or what ever command like START CANCEL EDIT DELETE SELECT etc. please help..... sorry for my english

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  • Thread-safty of boost RNG

    - by Maciej Piechotka
    I have a loop which should be nicely pararellized by insering one openmp pragma: boost::normal_distribution<double> ddist(0, pow(retention, i - 1)); boost::variate_generator<gen &, BOOST_TYPEOF(ddist)> dgen(rng, ddist); // Diamond const std::uint_fast32_t dno = 1 << i - 1; // #pragma omp parallel for for (std::uint_fast32_t x = 0; x < dno; x++) for (std::uint_fast32_t y = 0; y < dno; y++) { const std::uint_fast32_t diff = size/dno; const std::uint_fast32_t x1 = x*diff, x2 = (x + 1)*diff; const std::uint_fast32_t y1 = y*diff, y2 = (y + 1)*diff; double avg = (arr[x1][y1] + arr[x1][y2] + arr[x2][y1] + arr[x2][y2])/4; arr[(x1 + x2)/2][(y1 + y2)/2] = avg + dgen(); } (unless I make an error each execution does not depend on others at all. Sorry that not all of code is inserted). However my question is - are boost RNG thread-safe? They seems to refer to gcc code for gcc so even if gcc code is thread-safe it may not be the case for other platforms.

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  • Boost Binary Endian parser not working?

    - by Hai
    I am studying how to use boost spirit Qi binary endian parser. I write a small test parser program according to here and basics examples, but it doesn't work proper. It gave me the msg:"Error:no match". Here is my code. #include "boost/spirit/include/qi.hpp" #include "boost/spirit/include/phoenix_core.hpp" #include "boost/spirit/include/phoenix_operator.hpp" #include "boost/spirit/include/qi_binary.hpp" // parsing binary data in various endianness template '<'typename P, typename T void binary_parser( char const* input, P const& endian_word_type, T& voxel, bool full_match = true) { using boost::spirit::qi::parse; char const* f(input); char const* l(f + strlen(f)); bool result1 = parse(f,l,endian_word_type,voxel); bool result2 =((!full_match) || (f ==l)); if ( result1 && result2) { //doing nothing, parsing data is pass to voxel alreay } else { std::cerr << "Error: not match!!" << std::endl; exit(1); } } typedef boost::uint16_t bs_int16; typedef boost::uint32_t bs_int32; int main ( int argc, char *argv[] ) { namespace qi = boost::spirit::qi; namespace ascii = boost::spirit::ascii; using qi::big_word; using qi::big_dword; boost::uint32_t ui; float uf; binary_parser("\x01\x02\x03\x04",big_word,ui); assert(ui=0x01020304); binary_parser("\x01\x02\x03\x04",big_word,uf); assert(uf=0x01020304); return 0; }' I almost copy the example, but why this binary parser doesn't work. I use Mac OS 10.5.8 and gcc 4.01 compiler.

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  • I am trying to find how many vowels and consonants in my string in C

    - by John Walter
    #include <stdio.h> #include <string.h> int main() { int i; int counter=0, counter2=0; char *s; char name[30]; char vowel[6] = "AEIOU"; char consonants[21] = "BCDFGHJKLMNPQRSTVWXYZ"; printf ("input the string: "); scanf ("%s", name); printf ("The string is %s\n", name); for (i=0; name[i]!='\0'; i++) { if (s = strchr(vowel, name[i])) { counter++; } else if (s =strchr(consonants, name[i])) { counter2++; } printf ("First counter is %d\n", counter); printf ("The second counter is %d\n", counter2); return 0; } } And the question is, what is wrong with my code? why counter is not working? Because I tried a lot of ways, and nothing works, maybe someone can explain for me.

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  • Problem in using a second call to send() in C

    - by Paulo Victor
    Hello. Right now I'm working in a simple Server that receives from client a code referring to a certain operation. The server receives this data and send back the signal that it's waiting for the proper data. /*Server Side*/ if (codigoOperacao == 0) { printf("A escolha foi 0\n"); int bytesSent = SOCKET_ERROR; char sendBuff[1080] = "0"; /*Here "send" returns an error msgm while trying to send back the signal*/ bytesSent = send(socketEscuta, sendBuff, 1080, 0); if (bytesSent == SOCKET_ERROR) { printf("Erro ao enviar"); return 0; } else { printf("Bytes enviados : %d\n", bytesSent); char structDesmontada[1080] = ""; bytesRecv = recebeMensagem(socketEscuta, structDesmontada); printf("structDesmontada : %s", structDesmontada); } } Following here is the client code responsible for sending the operation code and receiving the signal char sendMsg[1080] = "0"; char recvMsg[1080] = ""; bytesSent = send(socketCliente, sendMsg, sizeof(sendMsg), 0); printf("Enviei o codigo (%d)\n", bytesSent); /*Here the program blocks in a infinite loop since the server never send anything*/ while (bytesRecv == SOCKET_ERROR) { bytesRecv = recv(socketCliente, recvMsg, 1080, 0); if (bytesRecv > 0) { printf("Recebeu\n"); } Why this is happening only in the second attempt to send some data? Because the first call to send() works fine. Hope someone can help!! Thnks

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  • Providing less than operator for one element of a pair

    - by Koszalek Opalek
    What would be the most elegant way too fix the following code: #include <vector> #include <map> #include <set> using namespace std; typedef map< int, int > row_t; typedef vector< row_t > board_t; typedef row_t::iterator area_t; bool operator< ( area_t const& a, area_t const& b ) { return( a->first < b->first ); }; int main( int argc, char* argv[] ) { int row_num; area_t it; set< pair< int, area_t > > queue; queue.insert( make_pair( row_num, it ) ); // does not compile }; One way to fix it is moving the definition of less< to namespace std (I know, you are not supposed to do it.) namespace std { bool operator< ( area_t const& a, area_t const& b ) { return( a->first < b->first ); }; }; Another obvious solution is defining less than< for pair< int, area_t but I'd like to avoid that and be able to define the operator only for the one element of the pair where it is not defined.

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  • Expand chaining hashtable. Errors on code.

    - by FILIaS
    Expanding a hashtable with linked lists there are some errors and warnings. I wanna make sure that the following code is right (expand method) and find out what happens that raise these warnings/errors typedef struct { int length; struct List *head; struct List *tail; } HashTable; //resolving collisions using linked lists - chaining typedef struct { char *number; char *name; int time; struct List *next; }List; //on the insert method i wanna check hashtable's size, //if it seems appropriate there is the following code: //Note: hashtable variable is: Hashtable * ...... hashtable = expand(hashtable,number,name,time); /**WARNING**:assignment makes pointer from integer without a cast*/ HashTable* expand( HashTable* h ,char number[10],char* name,int time) /**error**: conflicting types for ‘expand’ previous implicit declaration of ‘expand’ was here*/ { HashTable* new; int n; clientsList *node,*next; PrimesIndex++; int new_size= primes[PrimesIndex]; /* double the size,odd length */ if (!(new=malloc((sizeof( List*))*new_size))) return NULL; for(n=0; n< h->length; ++n) { for(node=h[n].head; node; node=next) { add (&new, node->number, node->name,node->time); next=node->next;//// free(node); } } free(h); return new; }

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  • C++ casted realloc causing memory leak

    - by wyatt
    I'm using a function I found here to save a webpage to memory with cURL: struct WebpageData { char *pageData; size_t size; }; size_t storePage(void *input, size_t size, size_t nmemb, void *output) { size_t realsize = size * nmemb; struct WebpageData *page = (struct WebpageData *)output; page->pageData = (char *)realloc(page->pageData, page->size + realsize + 1); if(page->pageData) { memcpy(&(page->pageData[page->size]), input, realsize); page->size += realsize; page->pageData[page->size] = 0; } return realsize; } and find the line: page->pageData = (char *)realloc(page->pageData, page->size + realsize + 1); is causing a memory leak of a few hundred bytes per call. The only real change I've made from the original source is casting the line in question to a (char *), which my compiler (gcc, g++ specifically if it's a c/c++ issue, but gcc also wouldn't compile with the uncast statement) insisted upon, but I assume this is the source of the leak. Can anyone elucidate? Thanks

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  • why can't i bind ipv6 socket to a linklocal address

    - by Haiyuan Zhang
    #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> #include <stdio.h> void error(char *msg) { perror(msg); exit(0); } int main(int argc, char *argv[]) { int sock, length, fromlen, n; struct sockaddr_in6 server; struct sockaddr_in6 from; int portNr = 5555; char buf[1024]; length = sizeof (struct sockaddr_in6); sock=socket(AF_INET6, SOCK_DGRAM, 0); if (sock < 0) error("Opening socket"); bzero((char *)&server, length); server.sin6_family=AF_INET6; server.sin6_addr=in6addr_any; server.sin6_port=htons(portNr); inet_pton( AF_INET6, "fe80::21f:29ff:feed:2f7e", (void *)&server.sin6_addr.s6_addr); //inet_pton( AF_INET6, "::1", (void *)&server.sin6_addr.s6_addr); if (bind(sock,(struct sockaddr *)&server,length)<0) error("binding"); fromlen = sizeof(struct sockaddr_in6); while (1) { n = recvfrom(sock,buf,1024,0,(struct sockaddr *)&from,&fromlen); if (n < 0) error("recvfrom"); write(1,"Received a datagram: ",21); write(1,buf,n); n = sendto(sock,"Got your message\n",17, 0,(struct sockaddr *)&from,fromlen); if (n < 0) error("sendto"); } } when I compile and run the above code I got : binding: Invalid argument and if change to bind the ::1 and leave other thing unchanged in the source code, the code works! so could you tell me what's wrong with my code ? thanks in advance.

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