Search Results

Search found 8532 results on 342 pages for 'packet examples'.

Page 113/342 | < Previous Page | 109 110 111 112 113 114 115 116 117 118 119 120  | Next Page >

  • Webcast on Monday, July 22 - Discover the Key to Profitable Order Fulfillment

    - by Pam Petropoulos
    When it comes to order fulfillment, organizations are challenged by the increasing complexity of global supply chains and an explosion of order and delivery channels. Attend this webcast on Monday, July 22 and hear Steve Banker, Service Director for Supply Chain Management at ARC Advisory Group, discuss how distributed order management solutions can help companies transform their fulfillment operations to gain greater supply chain visibility, improve order profitability, and increase customer service levels and satisfaction.  Hear too from Oracle executives who will showcase examples of customers successfully using Oracle Distributed Order Orchestration. Date: Monday, July 22, 2013 Time:  1:00 p.m. EST Click here to Register Download a free copy of the ARC Advisory Research Brief on Oracle’s Distributed Order Orchestration solution and discover how Boeing, the world’s leading aerospace company, is leveraging the solution to automate their proposal and order management processes and achieve an expected 30% reduction in order cycle times. 

    Read the article

  • what is the easiest way to make a hitbox that rotates with it's texture

    - by Matthew Optional Meehan
    In xna when you have a sprite that doesnt rotate it's very easy to get the four corner of a sprite to make a hitbox, but when you do a rotation the points get moved and I assume there is some kind of math that I can use to aquire them. I am using the four points to draw a rectangle that visually represents the hitboxes. I have seen some per-pixel collission examples but I can forsee they would be hard to draw a box/'convex hull' around. I have also seen physics like farseer but I'm not sure if there is a quick tutorial to do what I want. What do you guys think is the best approach becuase I am looking to complete this work by the end of the week.

    Read the article

  • Is it possible to track redirects to external sites from our subdomains?

    - by ChaBuku
    I have a handful of subdomains set up as redirects because we are using them for QR codes. I want to be able to track the QR code redirects (which are already set up and printed so no changing them at this point) and see the effectiveness of each. Here's two examples: http://qr.glorkianwarrior.com and http://ad.glorkianwarrior.com are set up to forward to our iTunes page (later on this year it may forward to Google Play or a specific landing page), is there any way on my server to track the redirect from the subdomain to iTunes and see where traffic is coming from first? I have the redirects set up through cPanel presently using subdomains. Edit: From the research I've seen I can't track a 301 directly. If I redirect to an internal page and then do a timed redirect to the iTunes link, how long will it take for the tracking script to track a hit?

    Read the article

  • Non persistent keyboard shortcuts in Unity

    - by nblumoe
    I did change the keyboard shortcuts for window navigation in Unity to use hjkl (vim movement). I did reassign the shortcuts via GUI in System Settings Keyboard Shortcuts. Here are two examples of the assigned shortcuts: Move window one workspace to the left = Shift+Ctrl+Alt+H Switch to workspace left = Ctrl+Alt+H Occasionally, when restarting the maching, these shortcuts are being reset to theit default values: Move window one workspace to the left = Shift+Ctrl+Alt+Left Switch to workspace left = Ctrl+Alt+Left How can I make these changes permanent? Can someone help me, narrowing down the problem?

    Read the article

  • Some help understanding and modifying a 2D shader

    - by electroflame
    I have a similar question as the one posed here, except that I don't wish to use a 1D Color Palette. I simply wish to have it display 1 color of my choosing (red, for example). I plan to use this as a "shield" effect for a 2D ship. I also wish to understand how it works a little bit better, as I'll be the first to admit that shaders in general are not my strongest suit. I'm not asking for an overview of HLSL (as that is too broad of a subject), just an explanation of how this shader works, and the best way to implement it in a 2D game. Code examples would be ideal (even if they are theoretical) but if the answer is explained well enough, I might be able to manage with plain old text. This is also in XNA 4.0. Thanks in advance.

    Read the article

  • Ping one remote server from another remote server

    - by user666254
    It's simple to ping a server in C#, but suppose I have servers A, B and C. A connects to B. A asks B to ping C, to check that B can talk to C. A needs to read the outcome. Now, first of all is this possible without installing an application onto B? In other words, can I perform the entire check from just running a program on A? If so, can anyone suggest the route I would take to achieve this? I've looked at sockets but from the examples I've seen these require a client AND server application to function.

    Read the article

  • Separating merged array of arithmetic and geometric series

    - by user1814037
    Given an array of positive integers in increasing order. Separate them in two series, an arithmetic sequence and geometric sequence. The given array is such that a solution do exist. The union of numbers of the two sequence must be the given array. Both series can have common elements i.e. series need not to be disjoint. The ratio of the geometric series can be fractional. Example: Given series : 2,4,6,8,10,12,25 AP: 2,4,6,8,10,12 GP: 4,10,25 I tried taking few examples but could not reach a general way. Even tried some graph implementation by introducing edges if they follow a particular sequence but could not reach solution.

    Read the article

  • Caption Competition 4: Fist Full of Captions

    - by Simple-Talk Editorial Team
    Once again we ask: What’s going on here? The best caption wins a $50 Amazon voucher. Computer-y answers for preference, but don’t let a lack of electronics stop you from dazzling us with your bon mots. Some examples to set you on your merry way: “You know what it’s like. Someone turns up to an interview in a long coat, they seem fine, but when they start the job it turns out it was a bunch of penguins.” “When I said we needed cold callers, this wasn’t really what I meant.” “Linux developers seek inspiration for new Logo” “Residents of Antarctica hold press conference to protest about Global Warming.”  You can do better. Make us laugh, win fabulous prizes. Answers in the comments, please.

    Read the article

  • How can I really master a programming language?

    - by cprogcr
    I know that learning a language, you can simply buy a book, follow the examples, and whenever possible try the exercises. But what I'm really looking is how to master the language once you've learned it. Now I know that experience is one major factor, but what about learning the internals of the language, what is the underlying structure, etc. There are articles out there saying read this book, read that book, make this game and that game. But to me this doesn't mean to master a language. I want to be able to read other people's code and understand it, no matter how hard that is. To understand when to use a function and when another, etc etc. The list could go on and on but I believe I've made the point. :) And finally, take whatever language as an example if needed, though best would be if C was taken as an example.

    Read the article

  • Deferent ways of solving problems in code.

    - by Erin
    I now program in C# for a living but before that I programmed in python for 5 years. I have found that I write C# very that most examples I see on the web. Rather then writing things like: foreach (string bar in foo) { //bar has something doen to it here } I write code that looks like this. foo.ForEach( c => c.someActionhere() ) Or var result = foo.Select( c => { //Some code here to transform the item. }).ToList(); I think my using code like above came form my love of map and reduce in python while not exactly the same thing the concepts are close. Now it's time for my question. What concepts do you take and move with you from language to language. That allow you to solve a problem in a way that is not the normal accepted solution in that language?

    Read the article

  • State Pattern - should a state know about its context?

    - by Extrakun
    I am referring to the state pattern as described in this link. In the example class diagram, a context has numerous states. However, it does not show how does a state communicates with a context (perhaps an input in a state has impact on a setting in the context). The two examples on the page shows either passing the context to the state via a function, or storing a reference to the context. Are those advisable? Are there other ways for a state to communicate with a context? Update to an edit: For instance, I am doing a remote control which can have several states. Say, the context has a setting for Volume, and I am in one of the states which allow me to tweak the volume. How should the state communicates with the context that the volume is being changed?

    Read the article

  • How are hybrid VB6/.Net applications functioning in the Real World?

    - by Dabblernl
    I am maintaining a VB6 application and we are studying how to migrate to .Net We are considering doing this gradually by implementing new features in COM visible .Net classes and migrating existing functionality slowly. I found some instructive 'Hello World' examples about how to do this and it works fine with our App. But how is the real world behaviour of these hybrid applications? Are they stable, maintainable? Particular of our program is that more users on the same computer will use it by switching user accounts. EDIT: The VB6 app reads data from a USB connection and stores it in an Access database. The user can call up various views on the data. The data is cached in a hardware device, so interuptions in the reading of it are not fatal.

    Read the article

  • Subscribe/Publish Model in Web-based Application (c#) - Best Practices for Event Handlers

    - by KingOfHypocrites
    I was recently exposed to a desktop application that uses an publish/subscribe model to handle commands, events, etc. I can't seem to find any good examples of using this in a web application, so I wonder if I am off base in trying to use this for web based development (on the server side)? I'm using asp.net c#. My main question in regards to the design is: When using a publish/subscribe model, is it better to have generic commands/events that pass no parameters and then have the subscribers look at static context objects that contain the data relevant to the event? Or is it better to create custom arguments for every event that contain data related to the event? The whole concept of a global container seems so convenient but at the same time seems to break encapsulation. Any thoughts or best practices from anyone who has implemented this type of model in a web based application? Even suggestions on this model out of the scope of my question are appreciated.

    Read the article

  • ubuntu linux updates don't update to latest version, why?

    - by djahma
    I'm using ubuntu and any now and then new updates are offered for installation. However I've noticed these updates don't necessarily offer the latest update for any one package, but why? For example, today, under ubuntu 11.04 I'm beeing offered to update the linux kernel from version 2.6.38.12 to 2.6.38.13, but on my secondary computer running xubuntu 11.10 the kernel version is already 3.0!? Other examples are the nautilus package which remains at version 2.32 in ubuntu 11.04 and which is already at version 3.2.1 on xubuntu 11.10, or mono JIT compiler sticking to 2.6.7 in 11.04 but already at 2.10.5 in 11.10. So, does anyone has a clue as to why these updates are updating my system to old versions?

    Read the article

  • Why use C++ when C works for large projects equally well?

    - by Karl
    Before I start, please DO NOT make this into a C vs C++ flamewar. This question has nothing to do with which language is better or not. Period. I have read that C++ is said to be fit for large projects. After all, it makes managing code easier. OO and other features, for example the STL. But then why use C++ when C works equally well for large projects? Take the example of the Linux kernel. Or GNOME. Or even Windows I guess, it is written in C right? So why bother at all with the complexity of C++ (templates and all that), when C works well and this is not just a statement, but proper examples have been quoted. If it works for projects of magnitude of the kernel, why is C++ preferred or why is C not used for almost all projects?

    Read the article

  • What Scripting Program would you choose to recover deleted and missing files?

    - by Steven Graf
    For a private project I'm looking for a command line tool to scan and recover files. I'm working on Gnome 3 (but I could also change my OS if it helps reaching my goal) and must be able to find and recover files on attached devices with formats such as NTFS, Fat32, MAC OS Extended and ext3. Is there a command line script to cover all of them or do I need to use different programs to reach my goal? can you recommend command line tools for these kind of tasks? is one of you willing and able to show me some examples and teach me further?

    Read the article

  • Component based design, but components rely on eatchother

    - by MintyAnt
    I've begun stabbing at a "Component Based" game system. Basically, each entity holds a list of components to update (and render) I inherit the "Component" class and break each game system into it. Examples: RenderComponent - Draws the entity MovementComponent - Moves the entity, deals with velocity and speed checks DamageComponent - Deals with how/if the entity gets damaged... So. My system has this: MovementComponent InputComponent Now maybe my design is off, but the InputComponent should say things like if (w key is down) add y speed to movement if (x key is down) Trigger primary attack This means that the InputComponent sort of relies on these other components. I have to do something alone the lines of: if (w key is down) { MovementComponent* entityMovement = mEntity->GetMovement(); if (entityMovement != NULL) add y speed to movement } which seems kinda crappy every update. Other options? Better design? Is this the best way? Thanks!

    Read the article

  • Branding Changes for Java EE6

    - by Paul Sorensen
    Hi Everyone, As we move the Java EE6 exams from beta to production, you may notice that we have made a slight change in the branding. Instead of being branded Oracle Certified Professional (OCP), these new credentials are now branded Oracle Certified Expert (OCE). One area where we use the Expert brand is for credentials where the technology is advanced or broader than the path based credential requires. Some are high-end add-on certifications, and others have significant additional technological breadth. In these cases, the Expert brand is an indication that someone is tested in more advanced or in-depth skills - beyond the traditional path-based certification. A few examples are RAC Expert for DBAs, or SQL Expert - also for DBAs. Because (1) all of the Java EE6 credentials require that candidates become certified first in Java SE6, and (2) many people earn more than one Java EE credential, we felt that the Expert branding would be more appropriate. Thanks,

    Read the article

  • New to Java Programming - Error help

    - by JJJ
    I am going through a Java book and drafting the examples and have run into the following error when compiling this code. Any help would be appreciated thank you. Error: Main.java:3: class Addition is public, should be declared in a file named Addition.java public class Addition        ^ 1 error Code: import java.io.*; import java.util.Scanner; public class Addition {   public static void main(String[] args) { java.util.Scanner input = new java.util.Scanner(System.in);  int number1; int number2; int sum; System.out.print( "Enter first digit: " ); number1 = input.nextInt(); System.out.print( "Enter second digit:" ); number2 = input.nextInt(); sum = number1 + number2; System.out.printf( "Sum is %d\n, sum" );      } }

    Read the article

  • Using Visual Studio 2010s Debugger PIN Feature

    One of the very cool new features in Visual Studio 2010 is the ability to Pin a variable you are watching, right in the place you want to see it.  Its always been a hassle to have to add a... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • what is the Best way to learn object oriented principles

    - by Mike
    I am interesed in OOP principles and i found lots of documentations and books about it, for instance in C++, Java, .NET, PHP and so on, but if i only want to learn OOP principle, differences and not in language, what can i do? i want a good documentation, not just like a whole book about something except OOP :) specific answers, how it works, main features, pictures, or videos, or forum, or even stack... in every time I began studying i read a whole history of programming, computer science, software development and bla bla... i need specific answers, if it is possible i really need to learn, i need examples and exercises thanks in advance

    Read the article

  • Is C++11 Uniform Initialization a replacement for the old style syntax?

    - by Robert Dailey
    I understand that C++11's uniform initialization solves some syntactical ambiguity in the language, but in a lot of Bjarne Stroustrup's presentations (particularly those during the GoingNative 2012 talks), his examples primarily use this syntax now whenever he is constructing objects. Is it recommended now to use uniform initialization in all cases? What should the general approach be for this new feature as far as coding style goes and general usage? What are some reasons to not use it? Note that in my mind I'm thinking primarily of object construction as my use case, but if there are other scenarios to consider please let me know.

    Read the article

  • Teaching java interfaces to absolute beginners: What is a good example? [closed]

    - by mrsteve
    Possible Duplicate: Explaining interfaces to beginning programmers? I searched on stackoverflow and here for a good example to teach java interfaces in a beginners class. I found the following post: http://stackoverflow.com/questions/416331/java-interfaces The Official Java-Tutorial and the references feature examples that are quite good but I would need a very simple example to start with for my class. I don't think the offical tutorial is the best resource for absolute beginners. The students are easily confused, and the most effective example would help. Any pointers or experience in teaching java interfaces?

    Read the article

  • 3 SQL Join Concepts to Help You Choose the Right Join

    What do SQL joins and the "teach a man to fish" Chinese proverb have in common? SQL joins, like regular expressions, are one of those commonplace programming tasks in which true success is entirely dependent upon your ability to conceptualize the outcome. Fail to do so and you'll likely wind up spending a few hours in a frustrating round of trial and error. Like regular expressions, the proliferation of online examples has actually contributed to the frustration, providing the equivalent of a day's worth of fish rather than the proverbial fishing pool. The Future of SQL Server MonitoringMonitor wherever, whenever with Red Gate's SQL Monitor. See it live in action now.

    Read the article

  • Android Loading Screen: How do I go about using a stack to load elements, and the option of incrementing the size counter?

    - by tom_mai78101
    I have some problems with figuring out what value I should put in the function: int value_needed_to_figure_out = X; ProgressBar.incrementProgressBy(value_needed_to_figure_out); I've been researching about loading screens and how to use them. Some examples I've seen have implemented Thread.sleep() in a Handler.post(new Runnable()) function. To me, I got most of that concept of using the Handler to update the ProgressBar, while pretending to do some heavy crunching work. So, I kept looking. I have read this thread here: How do I load chunks of data from an assest manager during a loading screen? It said that I can try using a stack it needs to load, and adding a size counter as I add elements to the stack. What does it mean? This is the part where I'm totally stumped. If anyone would provide some hints, I'll gladly appreciate it. Thanks in advance.

    Read the article

< Previous Page | 109 110 111 112 113 114 115 116 117 118 119 120  | Next Page >