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  • Rendering ASP.NET MVC Views to String

    - by Rick Strahl
    It's not uncommon in my applications that I require longish text output that does not have to be rendered into the HTTP output stream. The most common scenario I have for 'template driven' non-Web text is for emails of all sorts. Logon confirmations and verifications, email confirmations for things like orders, status updates or scheduler notifications - all of which require merged text output both within and sometimes outside of Web applications. On other occasions I also need to capture the output from certain views for logging purposes. Rather than creating text output in code, it's much nicer to use the rendering mechanism that ASP.NET MVC already provides by way of it's ViewEngines - using Razor or WebForms views - to render output to a string. This is nice because it uses the same familiar rendering mechanism that I already use for my HTTP output and it also solves the problem of where to store the templates for rendering this content in nothing more than perhaps a separate view folder. The good news is that ASP.NET MVC's rendering engine is much more modular than the full ASP.NET runtime engine which was a real pain in the butt to coerce into rendering output to string. With MVC the rendering engine has been separated out from core ASP.NET runtime, so it's actually a lot easier to get View output into a string. Getting View Output from within an MVC Application If you need to generate string output from an MVC and pass some model data to it, the process to capture this output is fairly straight forward and involves only a handful of lines of code. The catch is that this particular approach requires that you have an active ControllerContext that can be passed to the view. This means that the following approach is limited to access from within Controller methods. Here's a class that wraps the process and provides both instance and static methods to handle the rendering:/// <summary> /// Class that renders MVC views to a string using the /// standard MVC View Engine to render the view. /// /// Note: This class can only be used within MVC /// applications that have an active ControllerContext. /// </summary> public class ViewRenderer { /// <summary> /// Required Controller Context /// </summary> protected ControllerContext Context { get; set; } public ViewRenderer(ControllerContext controllerContext) { Context = controllerContext; } /// <summary> /// Renders a full MVC view to a string. Will render with the full MVC /// View engine including running _ViewStart and merging into _Layout /// </summary> /// <param name="viewPath"> /// The path to the view to render. Either in same controller, shared by /// name or as fully qualified ~/ path including extension /// </param> /// <param name="model">The model to render the view with</param> /// <returns>String of the rendered view or null on error</returns> public string RenderView(string viewPath, object model) { return RenderViewToStringInternal(viewPath, model, false); } /// <summary> /// Renders a partial MVC view to string. Use this method to render /// a partial view that doesn't merge with _Layout and doesn't fire /// _ViewStart. /// </summary> /// <param name="viewPath"> /// The path to the view to render. Either in same controller, shared by /// name or as fully qualified ~/ path including extension /// </param> /// <param name="model">The model to pass to the viewRenderer</param> /// <returns>String of the rendered view or null on error</returns> public string RenderPartialView(string viewPath, object model) { return RenderViewToStringInternal(viewPath, model, true); } public static string RenderView(string viewPath, object model, ControllerContext controllerContext) { ViewRenderer renderer = new ViewRenderer(controllerContext); return renderer.RenderView(viewPath, model); } public static string RenderPartialView(string viewPath, object model, ControllerContext controllerContext) { ViewRenderer renderer = new ViewRenderer(controllerContext); return renderer.RenderPartialView(viewPath, model); } protected string RenderViewToStringInternal(string viewPath, object model, bool partial = false) { // first find the ViewEngine for this view ViewEngineResult viewEngineResult = null; if (partial) viewEngineResult = ViewEngines.Engines.FindPartialView(Context, viewPath); else viewEngineResult = ViewEngines.Engines.FindView(Context, viewPath, null); if (viewEngineResult == null) throw new FileNotFoundException(Properties.Resources.ViewCouldNotBeFound); // get the view and attach the model to view data var view = viewEngineResult.View; Context.Controller.ViewData.Model = model; string result = null; using (var sw = new StringWriter()) { var ctx = new ViewContext(Context, view, Context.Controller.ViewData, Context.Controller.TempData, sw); view.Render(ctx, sw); result = sw.ToString(); } return result; } } The key is the RenderViewToStringInternal method. The method first tries to find the view to render based on its path which can either be in the current controller's view path or the shared view path using its simple name (PasswordRecovery) or alternately by its full virtual path (~/Views/Templates/PasswordRecovery.cshtml). This code should work both for Razor and WebForms views although I've only tried it with Razor Views. Note that WebForms Views might actually be better for plain text as Razor adds all sorts of white space into its output when there are code blocks in the template. The Web Forms engine provides more accurate rendering for raw text scenarios. Once a view engine is found the view to render can be retrieved. Views in MVC render based on data that comes off the controller like the ViewData which contains the model along with the actual ViewData and ViewBag. From the View and some of the Context data a ViewContext is created which is then used to render the view with. The View picks up the Model and other data from the ViewContext internally and processes the View the same it would be processed if it were to send its output into the HTTP output stream. The difference is that we can override the ViewContext's output stream which we provide and capture into a StringWriter(). After rendering completes the result holds the output string. If an error occurs the error behavior is similar what you see with regular MVC errors - you get a full yellow screen of death including the view error information with the line of error highlighted. It's your responsibility to handle the error - or let it bubble up to your regular Controller Error filter if you have one. To use the simple class you only need a single line of code if you call the static methods. Here's an example of some Controller code that is used to send a user notification to a customer via email in one of my applications:[HttpPost] public ActionResult ContactSeller(ContactSellerViewModel model) { InitializeViewModel(model); var entryBus = new busEntry(); var entry = entryBus.LoadByDisplayId(model.EntryId); if ( string.IsNullOrEmpty(model.Email) ) entryBus.ValidationErrors.Add("Email address can't be empty.","Email"); if ( string.IsNullOrEmpty(model.Message)) entryBus.ValidationErrors.Add("Message can't be empty.","Message"); model.EntryId = entry.DisplayId; model.EntryTitle = entry.Title; if (entryBus.ValidationErrors.Count > 0) { ErrorDisplay.AddMessages(entryBus.ValidationErrors); ErrorDisplay.ShowError("Please correct the following:"); } else { string message = ViewRenderer.RenderView("~/views/template/ContactSellerEmail.cshtml",model, ControllerContext); string title = entry.Title + " (" + entry.DisplayId + ") - " + App.Configuration.ApplicationName; AppUtils.SendEmail(title, message, model.Email, entry.User.Email, false, false)) } return View(model); } Simple! The view in this case is just a plain MVC view and in this case it's a very simple plain text email message (edited for brevity here) that is created and sent off:@model ContactSellerViewModel @{ Layout = null; }re: @Model.EntryTitle @Model.ListingUrl @Model.Message ** SECURITY ADVISORY - AVOID SCAMS ** Avoid: wiring money, cross-border deals, work-at-home ** Beware: cashier checks, money orders, escrow, shipping ** More Info: @(App.Configuration.ApplicationBaseUrl)scams.html Obviously this is a very simple view (I edited out more from this page to keep it brief) -  but other template views are much more complex HTML documents or long messages that are occasionally updated and they are a perfect fit for Razor rendering. It even works with nested partial views and _layout pages. Partial Rendering Notice that I'm rendering a full View here. In the view I explicitly set the Layout=null to avoid pulling in _layout.cshtml for this view. This can also be controlled externally by calling the RenderPartial method instead: string message = ViewRenderer.RenderPartialView("~/views/template/ContactSellerEmail.cshtml",model, ControllerContext); with this line of code no layout page (or _viewstart) will be loaded, so the output generated is just what's in the view. I find myself using Partials most of the time when rendering templates, since the target of templates usually tend to be emails or other HTML fragment like output, so the RenderPartialView() method is definitely useful to me. Rendering without a ControllerContext The preceding class is great when you're need template rendering from within MVC controller actions or anywhere where you have access to the request Controller. But if you don't have a controller context handy - maybe inside a utility function that is static, a non-Web application, or an operation that runs asynchronously in ASP.NET - which makes using the above code impossible. I haven't found a way to manually create a Controller context to provide the ViewContext() what it needs from outside of the MVC infrastructure. However, there are ways to accomplish this,  but they are a bit more complex. It's possible to host the RazorEngine on your own, which side steps all of the MVC framework and HTTP and just deals with the raw rendering engine. I wrote about this process in Hosting the Razor Engine in Non-Web Applications a long while back. It's quite a process to create a custom Razor engine and runtime, but it allows for all sorts of flexibility. There's also a RazorEngine CodePlex project that does something similar. I've been meaning to check out the latter but haven't gotten around to it since I have my own code to do this. The trick to hosting the RazorEngine to have it behave properly inside of an ASP.NET application and properly cache content so templates aren't constantly rebuild and reparsed. Anyway, in the same app as above I have one scenario where no ControllerContext is available: I have a background scheduler running inside of the app that fires on timed intervals. This process could be external but because it's lightweight we decided to fire it right inside of the ASP.NET app on a separate thread. In my app the code that renders these templates does something like this:var model = new SearchNotificationViewModel() { Entries = entries, Notification = notification, User = user }; // TODO: Need logging for errors sending string razorError = null; var result = AppUtils.RenderRazorTemplate("~/views/template/SearchNotificationTemplate.cshtml", model, razorError); which references a couple of helper functions that set up my RazorFolderHostContainer class:public static string RenderRazorTemplate(string virtualPath, object model,string errorMessage = null) { var razor = AppUtils.CreateRazorHost(); var path = virtualPath.Replace("~/", "").Replace("~", "").Replace("/", "\\"); var merged = razor.RenderTemplateToString(path, model); if (merged == null) errorMessage = razor.ErrorMessage; return merged; } /// <summary> /// Creates a RazorStringHostContainer and starts it /// Call .Stop() when you're done with it. /// /// This is a static instance /// </summary> /// <param name="virtualPath"></param> /// <param name="binBasePath"></param> /// <param name="forceLoad"></param> /// <returns></returns> public static RazorFolderHostContainer CreateRazorHost(string binBasePath = null, bool forceLoad = false) { if (binBasePath == null) { if (HttpContext.Current != null) binBasePath = HttpContext.Current.Server.MapPath("~/"); else binBasePath = AppDomain.CurrentDomain.BaseDirectory; } if (_RazorHost == null || forceLoad) { if (!binBasePath.EndsWith("\\")) binBasePath += "\\"; //var razor = new RazorStringHostContainer(); var razor = new RazorFolderHostContainer(); razor.TemplatePath = binBasePath; binBasePath += "bin\\"; razor.BaseBinaryFolder = binBasePath; razor.UseAppDomain = false; razor.ReferencedAssemblies.Add(binBasePath + "ClassifiedsBusiness.dll"); razor.ReferencedAssemblies.Add(binBasePath + "ClassifiedsWeb.dll"); razor.ReferencedAssemblies.Add(binBasePath + "Westwind.Utilities.dll"); razor.ReferencedAssemblies.Add(binBasePath + "Westwind.Web.dll"); razor.ReferencedAssemblies.Add(binBasePath + "Westwind.Web.Mvc.dll"); razor.ReferencedAssemblies.Add("System.Web.dll"); razor.ReferencedNamespaces.Add("System.Web"); razor.ReferencedNamespaces.Add("ClassifiedsBusiness"); razor.ReferencedNamespaces.Add("ClassifiedsWeb"); razor.ReferencedNamespaces.Add("Westwind.Web"); razor.ReferencedNamespaces.Add("Westwind.Utilities"); _RazorHost = razor; _RazorHost.Start(); //_RazorHost.Engine.Configuration.CompileToMemory = false; } return _RazorHost; } The RazorFolderHostContainer essentially is a full runtime that mimics a folder structure like a typical Web app does including caching semantics and compiling code only if code changes on disk. It maps a folder hierarchy to views using the ~/ path syntax. The host is then configured to add assemblies and namespaces. Unfortunately the engine is not exactly like MVC's Razor - the expression expansion and code execution are the same, but some of the support methods like sections, helpers etc. are not all there so templates have to be a bit simpler. There are other folder hosts provided as well to directly execute templates from strings (using RazorStringHostContainer). The following is an example of an HTML email template @inherits RazorHosting.RazorTemplateFolderHost <ClassifiedsWeb.SearchNotificationViewModel> <html> <head> <title>Search Notifications</title> <style> body { margin: 5px;font-family: Verdana, Arial; font-size: 10pt;} h3 { color: SteelBlue; } .entry-item { border-bottom: 1px solid grey; padding: 8px; margin-bottom: 5px; } </style> </head> <body> Hello @Model.User.Name,<br /> <p>Below are your Search Results for the search phrase:</p> <h3>@Model.Notification.SearchPhrase</h3> <small>since @TimeUtils.ShortDateString(Model.Notification.LastSearch)</small> <hr /> You can see that the syntax is a little different. Instead of the familiar @model header the raw Razor  @inherits tag is used to specify the template base class (which you can extend). I took a quick look through the feature set of RazorEngine on CodePlex (now Github I guess) and the template implementation they use is closer to MVC's razor but there are other differences. In the end don't expect exact behavior like MVC templates if you use an external Razor rendering engine. This is not what I would consider an ideal solution, but it works well enough for this project. My biggest concern is the overhead of hosting a second razor engine in a Web app and the fact that here the differences in template rendering between 'real' MVC Razor views and another RazorEngine really are noticeable. You win some, you lose some It's extremely nice to see that if you have a ControllerContext handy (which probably addresses 99% of Web app scenarios) rendering a view to string using the native MVC Razor engine is pretty simple. Kudos on making that happen - as it solves a problem I see in just about every Web application I work on. But it is a bummer that a ControllerContext is required to make this simple code work. It'd be really sweet if there was a way to render views without being so closely coupled to the ASP.NET or MVC infrastructure that requires a ControllerContext. Alternately it'd be nice to have a way for an MVC based application to create a minimal ControllerContext from scratch - maybe somebody's been down that path. I tried for a few hours to come up with a way to make that work but gave up in the soup of nested contexts (MVC/Controller/View/Http). I suspect going down this path would be similar to hosting the ASP.NET runtime requiring a WorkerRequest. Brrr…. The sad part is that it seems to me that a View should really not require much 'context' of any kind to render output to string. Yes there are a few things that clearly are required like paths to the virtual and possibly the disk paths to the root of the app, but beyond that view rendering should not require much. But, no such luck. For now custom RazorHosting seems to be the only way to make Razor rendering go outside of the MVC context… Resources Full ViewRenderer.cs source code from Westwind.Web.Mvc library Hosting the Razor Engine for Non-Web Applications RazorEngine on GitHub© Rick Strahl, West Wind Technologies, 2005-2012Posted in ASP.NET   ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • XNA Notes 006

    - by George Clingerman
    If you used to think the XNA community was small and inactive, hopefully these XNA Notes are opening your eyes. And I honestly feel like I’m still only catching the tail end of everything that’s going on. It’s a large and active community and you can be so mired down in one part of it you miss all sorts of cool stuff another part is doing. XNA is many things to a lot of people and that makes for a lot of really awesome things going on. So here’s what I saw going on this last week! Time Critical XNA New: XNA Team - Peer Review now closes for XNA 3.1 games http://blogs.msdn.com/b/xna/archive/2011/02/08/peer-review-pipeline-closed-for-new-xna-gs-3-1-games-or-updates-on-app-hub.aspx http://twitter.com/XNACommunity/statuses/34649816529256448 The XNA Team posts about a meet up with Microsoft for Creator’s going to be at GDC, March 3rd at the Lobby Bar http://on.fb.me/fZungJ XNA Team: @mklucher is busying playing the the bubblegum on WP7 made by a member of the XNA team (although reportedly made in Silverlight? Crazy! ;) ) http://twitter.com/mklucher/statuses/34645662737895426 http://bubblegum.me Shawn Hargreaves posts multiple posts (is this a sign that something new is coming from the XNA team? Usually when Shawn has time to post, something has just wrapped up…) Random Shuffle http://blogs.msdn.com/b/shawnhar/archive/2011/02/09/random-shuffle.aspx Doing the right thing: resume, rewind or skip ahead http://blogs.msdn.com/b/shawnhar/archive/2011/02/10/doing-the-right-thing-resume-rewind-or-skip-ahead.aspx XNA Developers: Andrew Russel was on .NET Rocks recently talking with Carl and Richard about developing games for Xbox, iPhone and Android http://www.dotnetrocks.com/default.aspx?ShowNum=635 Eric W. releases the Fishing Girl source code into the wild http://ericw.ca/blog/posts/fishing-girl-now-open-source/ http://forums.create.msdn.com/forums/p/74642/454512.aspx#454512 BinaryTweedDeej reminds that XNA community that Indie City wants you involved http://twitter.com/BinaryTweedDeej/statuses/34596114028044288 http://www.indiecity.com Mike McLaughlin (@mikebmcl) releases his first two XNA articles on the TechNet wiki http://social.technet.microsoft.com/wiki/contents/articles/xna-framework-overview.aspx http://social.technet.microsoft.com/wiki/contents/articles/content-pipeline-overview.aspx John Watte plays around with the Content Pipeline and Music Visualization exploring just what can be done. http://www.enchantedage.com/xna-content-pipeline-fft-song-analysis http://www.enchantedage.com/fft-in-xna-content-pipeline-for-beat-detection-for-the-win Simon Stevens writes up his talk on Vector Collision Physics http://www.simonpstevens.com/News/VectorCollisionPhysics @domipheus puts together an XNA Task Manager http://www.flickr.com/photos/domipheus/5405603197/ MadNinjaSkillz releases his fork of Nick's Easy Storage component on CodePlex http://twitter.com/MadNinjaSkillz/statuses/34739039068229634 http://ezstorage.codeplex.com @ActiveNick was interviewed by Rob Cameron and discusses Windows Phone 7, Bing Maps and XNA http://twitter.com/ActiveNick/statuses/35348548526546944 http://msdn.microsoft.com/en-us/cc537546 Radiangames (Luke Schneider) posts about converting his games from XNA to Unity http://radiangames.com/?p=592 UberMonkey (@ElementCy) posts about a new project in the works, CubeTest a Minecraft style terrain http://www.ubergamermonkey.com/personal-projects/new-project-in-the-works/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Ubergamermonkey+%28UberGamerMonkey%29 Xbox LIVE Indie Games (XBLIG): VideoGamer Rob review Bonded Realities http://videogamerrob.wordpress.com/2011/02/05/xblig-review-bonded-realities/ XBLIG Round Up on Gamergeddon http://www.gamergeddon.com/2011/02/06/xbox-indie-game-round-up-february-6th/ Are gamers still rating Indie Games after the Xbox Dashboard update? http://www.gamemarx.com/news/2011/02/06/are-gamers-still-rating-indie-games-after-the-xbox-dashboard-update.aspx Joystiq - Xbox Live Indie Gems: Corrupted http://www.joystiq.com/2011/02/04/xbox-live-indie-gems-corrupted/ Raymond Matthews of DarkStarMatryx reviews (Almost) Total Mayhem and Aban Hawkins & the 1000 Spikes http://www.darkstarmatryx.com/?p=225 http://www.darkstarmatryx.com/?p=229 8 Bit Horse reviews Aban Hawkins & the 1000 spikes http://8bithorse.blogspot.com/2011/01/aban-hawkins-1000-spikes-xbl-indie.html 2010 wrap-up for FunInfused Games http://www.krissteele.net/blogdetails.aspx?id=245 NeoGaf roundup of January's XBLIGs http://www.neogaf.com/forum/showthread.php?t=420528 Armless Ocotopus interviews Michael Ventnor creator of Bonded Realities http://www.armlessoctopus.com/2011/02/07/interview-michael-ventnor-of-red-crest-studios/ @recharge_media posts about the new city music for Woodvale in Sin Rising http://rechargemedia.com/2011/02/08/new-city-theme-woodvale/ @DrMisty posts some footage of YoYoYo in action http://www.mstargames.co.uk/mistryblogmain/54-yoyoyoblogs/184-video-update.html Xona Games - Decimation X3 on Reviews on the Run http://video.citytv.com/video/detail/782443063001.000000/reviews-on-the-run--february-8-2011/g4/ @benkane gives an early peek at his action RPG coming to XBLIG http://www.youtube.com/watch?v=bDF_PrvtwU8 Rock, Paper Shotgun talks to Zeboyd games about bringing Cthulhu Saves the World to PC http://www.rockpapershotgun.com/2011/02/11/summoning-cthulhu-natter-with-zeboyd/ Xbox LIVE Indieverse interviews the creator of Bonded Realities http://xbl-indieverse.blogspot.com/2011/02/xbl-indieverse-interview-red-crest.html XNA Game Development: Dream-In-Code posts about an upcoming XNA Challenge/Coding contest http://www.dreamincode.net/forums/blog/1385/entry-3192-xna-challengecontest/ Sgt.Conker covers Fishing Girl and IndieFreaks Game Framework release http://www.sgtconker.com/2011/02/fishing-girl-did-not-sell-a-single-copy/ http://www.sgtconker.com/2011/02/indiefreaks-game-framework-v0-2-0-0/ @slyprid releases Transmute v0.40a with lots of new features and fixes http://twitter.com/slyprid/statuses/34125423067533312 http://twitter.com/slyprid/statuses/35326876243337216 http://forgottenstarstudios.com/ Jeff Brown writes an XNA 4.0 tutorial on Saving/Loading on the Xbox 360 http://www.robotfootgames.com/xna-tutorials/92-xna-tutorial-savingloading-on-xbox-360-40 XNA for Silverlight Developers: Part 3- Animation http://www.silverlightshow.net/items/XNA-for-Silverlight-developers-Part-3-Animation-transforms.aspx?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+xna-connection-twitter-specific-stream+%28XNA+Connection%27s+Twitter+specific+stream%29 The news from Nokia is definitely something XNA developers will want to keep their eye on http://blogs.forum.nokia.com/blog/nokia-developer-news/2011/02/11/letter-to-developers?sf1066337=1

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  • Chester Devs Presentation and source code &ndash; &lsquo;Event Store - an introduction to a DSD for event sourcing and notifications&rsquo;

    - by Liam Westley
    Originally posted on: http://geekswithblogs.net/twickers/archive/2013/11/11/chester-devs-presentation-and-source-code-ndash-lsquoevent-store.aspxThank you everyone at Chester Devs Thanks to Fran Hoey and all the people from Chester Devs. It was a hard drive up and back but the enthusiasm of the audience, with some great questions does make it worthwhile. Presentation and source code My presentation, source code, Event Store runners and text files containing the various command line parameters used for curl is now available on GitHub; https://github.com/westleyl/ChesterDevs-EventStore. Don’t worry if you don’t have a GitHub account, you don’t need one, you can just click on the Download Zip button on the right hand menu to download all the files as a single ZIP file.  If all you want is the PowerPoint presentation, go to https://github.com/westleyl/ChesterDevs-EventStore/blob/master/Powerpoint/Huddle-EventStore.pptx, and click on the View Raw button. Downloading and installing Event Store and Tools Download Event Store http://download.geteventstore.com – I unzipped these files into C:\EventStore\v2.0.1 Download Curl from http://curl.haxx.se/download.html – I downloaded Win64 Generic (with SSL) and unzipped these files into C:\curl version 7.31.0 Running the tools I used in my presentation Demonstration 1 (running Event Store) You can use one of my Event Store runner command files to run the single node version of Event Store, using default ports of 2213 for HTTP and 1113  for TCP, and with a wildcard HTTP pattern.  Both take a single command line parameter to specify the location of the data and log files.  The runners assume the single node executable is located in C:\EventStore\v2.0.1, and will placed data files and logs beneath C:\EventStore\Data, i.e. RunEventStore.cmd TestData1 This will create data files in C:\EventStore\Data\TestData1\Data and log files in C:\EventStore\Data\TestData1\logs. If, when running Event Store you may see the following message, [03288,15,06:23:00.622] Failed to start http server Access is denied You will either need to run Event Store in an administrator console window, or you can use the netsh command to create a firewall permission to allow HTTP listening (this will need to be run, once, in an administrator console window), netsh http add urlacl url=http://*:2213/ user=liam You can always delete this later by running the delete; netsh http delete urlacl url=http://*:2213/ If you want to confirm that everything is running OK, open the management console in a browser by navigating to http://127.0.0.1:2213. If at any point you are asked for a user name and password use the default of ‘admin’/‘changeit’. Demonstration 2 (reading and adding data, curl) In my second demonstration I used curl directly from the console to read streams, write events and then read back those events. On GitHub I have included is a set of curl commands, CurlCommandLine.txt, and a sample data file, SampleData.json, to load an event into a DDDNorth3 stream. As there is not much data in the Event Store at this point I used the $stats-127.0.0.1:2113 which is a stream containing performance statistics for Event Store and is updated every 30 seconds (default). Demonstration 3 (projections) On GitHub I have included a sample projection, Projection-ByRoom.txt, which will create streams based on the room on which a session was held on the DDDNorth3 agenda. Browse to the management console, http://127.0.0.1:2213.  Click on Projections, New Projection, give it a name, Sessions-ByRoom, and copy in the JavaScript in the Projection-ByRoom.txt file.  Select Continuous, tick Emit Enabled and then click on Post. It should run immediately. You may by challenged for the administration login for the management console, if so use the default user name and password; 'admin'/'changeit'. Demonstration 4 (C# client) The final demonstration was the Visual Studio 2012 project using the Event Store client – referenced directly as C:\EventStore\v2.0.1\EventStore.ClientAPI.dll, although you can switch this to the latest Event Store client NuGet package. The source code provides a console app for viewing projections with the projection manager (HTTP connection), as well as containing a full set of data for the entire DDDNorth3 agenda.  It also deals with the strategy for reading newest events backwards to older events and ignoring older events that have been superseded. Resources Event Store home page: http://www.geteventstore.com/ Event Store source code on GitHub: https://github.com/eventstore/eventstore Event Store documentation on GitHub: https://github.com/eventstore/eventstore/wiki (includes index to @RobAshton’s blog series on Event Store at https://github.com/eventstore/eventstore/wiki#rob-ashton---projections-series) Event Store forum in Google Groups: https://groups.google.com/forum/?fromgroups#!forum/event-store TopShelf Windows service wrapper is available on github: https://gist.github.com/trbngr/5083266

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  • DDD North 3 Presentation and source code &ndash; &lsquo;Event Store - an introduction to a DSD for event sourcing and notifications&rsquo;

    - by Liam Westley
    Originally posted on: http://geekswithblogs.net/twickers/archive/2013/10/15/ddd-north-3-presentation-and-source-code-ndash-lsquoevent-store.aspxThank you everyone at DDD North Thanks to all the people who helped organise the cracking conference that is DDD North 3, returning to Sunderland, and the great facilities at the University of Sunderland, and the fine drinks reception at Sunderland Software City.  The whole event wouldn’t be possible without the sponsors who ensured over 400 people were kept fed and watered so they could enjoy the impressive range of sessions. And lastly, a thank you to all those delegates who gave up their free time on a Saturday to spend a day dashing between lecture rooms, including a late change to my room which saw 40 people having to brave a journey between buildings in the fine drizzle. The enthusiasm from the delegates always helps recharge my geek batteries. Presentation and source code My presentation, source code, Event Store runners and text files containing the various command line parameters used for curl is now available on GitHub; https://github.com/westleyl/DDDNorth3-EventStore. Don’t worry if you don’t have a GitHub account, you don’t need one, you can just click on the Download Zip button on the right hand menu to download all the files as a single ZIP file.  If all you want is the PowerPoint presentation, go to https://github.com/westleyl/DDDNorth3-EventStore/blob/master/Powerpoint/DDDNorth-EventStore.pptx, and click on the View Raw button. Downloading and installing Event Store and Tools Download Event Store http://download.geteventstore.com – I unzipped these files into C:\EventStore\v2.0.1 Download Curl from http://curl.haxx.se/download.html – I downloaded Win64 Generic (with SSL) and unzipped these files into C:\curl version 7.31.0 Running the tools I used in my presentation Demonstration 1 (running Event Store) You can use one of my Event Store runner command files to run the single node version of Event Store, using default ports of 2213 for HTTP and 1113  for TCP, and with a wildcard HTTP pattern.  Both take a single command line parameter to specify the location of the data and log files.  The runners assume the single node executable is located in C:\EventStore\v2.0.1, and will placed data files and logs beneath C:\EventStore\Data, i.e. RunEventStore.cmd TestData1 This will create data files in C:\EventStore\Data\TestData1\Data and log files in C:\EventStore\Data\TestData1\logs. If, when running Event Store you may see the following message, [03288,15,06:23:00.622] Failed to start http server Access is denied You will either need to run Event Store in an administrator console window, or you can use the netsh command to create a firewall permission to allow HTTP listening (this will need to be run, once, in an administrator console window), netsh http add urlacl url=http://*:2213/ user=liam You can always delete this later by running the delete; netsh http delete urlacl url=http://*:2213/ If you want to confirm that everything is running OK, open the management console in a browser by navigating to http://127.0.0.1:2213. If at any point you are asked for a user name and password use the default of ‘admin’/‘changeit’.   Demonstration 2 (reading and adding data, curl) In my second demonstration I used curl directly from the console to read streams, write events and then read back those events. On GitHub I have included is a set of curl commands, CurlCommandLine.txt, and a sample data file, SampleData.json, to load an event into a DDDNorth3 stream. As there is not much data in the Event Store at this point I used the $stats-127.0.0.1:2113 which is a stream containing performance statistics for Event Store and is updated every 30 seconds (default). Demonstration 3 (projections) On GitHub I have included a sample projection, Projection-ByRoom.txt, which will create streams based on the room on which a session was held on the DDDNorth3 agenda. Browse to the management console, http://127.0.0.1:2213.  Click on Projections, New Projection, give it a name, Sessions-ByRoom, and copy in the JavaScript in the Projection-ByRoom.txt file.  Select Continuous, tick Emit Enabled and then click on Post. It should run immediately. You may by challenged for the administration login for the management console, if so use the default user name and password; 'admin'/'changeit'.   Demonstration 4 (C# client) The final demonstration was the Visual Studio 2012 project using the Event Store client – referenced directly as C:\EventStore\v2.0.1\EventStore.ClientAPI.dll, although you can switch this to the latest Event Store client NuGet package. The source code provides a console app for viewing projections with the projection manager (HTTP connection), as well as containing a full set of data for the entire DDDNorth3 agenda.  It also deals with the strategy for reading newest events backwards to older events and ignoring older events that have been superseded. Resources Event Store home page: http://www.geteventstore.com/ Event Store source code on GitHub: https://github.com/eventstore/eventstore Event Store documentation on GitHub: https://github.com/eventstore/eventstore/wiki (includes index to @RobAshton’s blog series on Event Store at https://github.com/eventstore/eventstore/wiki#rob-ashton---projections-series) Event Store forum in Google Groups: https://groups.google.com/forum/?fromgroups#!forum/event-store TopShelf Windows service wrapper is available on github: https://gist.github.com/trbngr/5083266

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  • Social Network Updates: While You Were Busy Marketing 2

    - by Mike Stiles
    Since social moves at the speed of data, it’s already time for another update, as we did back in April, on the changes the various social networks have made or gone through while you were busy marketing. Facebook There’s a lot of talk Facebook’s developing a mobile product to act like Flipboard and surface news, from both users and media outlets. The biggest news was Facebook/Instagram’s introduction of 15-second videos, enhanced with with filters, to take some of Vine’s candy. You can also delete parts of videos and rerecord them, and there’s image stabilization. Facebook’s ad revenue is coming along just fine, thank you very much. 35% quarter-to-quarter growth in Q2. And it looks like new formats like Mobile App Install Ads and Unpublished Page Posts are adding to the mix. If you don’t already, you’ll soon see a little camera in comment boxes letting you insert photos right into the comments you make. The drive toward “more visual” continues. The other big news is Facebook’s adoption of our Twitter friend, the hashtag. Adding # sets apart the post topic so it can be easily found or discovered. It’s also being added to Google Plus, Tumblr, and Pinterest. Twitter Want to send someone a promoted tweet when they’re in range of your store? That could be happening by the end of this year. Some users have been seeing automatic in-stream previews of images on Twitter.com. Right now it’s images in your own tweets, but we can assume all tweets are next. Get your followers organized! Twitter raised the limit on the number of lists you can create from 20 to 1,000. They also raised the number of accounts you can have in a list from 500 to 5,000. Twitter started notifying you when someone favorites a tweet you’re mentioned in or re-tweets a tweet you re-tweeted. Anyway, it’s the first time Twitter’s notified you about indirect interactions like that. Who’s afraid of Instagram? A study shows 6-second Vine videos are being posted to Twitter at the rate of 9/second, up from 5/second 2 months ago. Vine has over 13 million users and branded Vines are 4x more likely to be shared than video ads. Google Plus Now featuring a 3-column redesigned stream, and images that take up a whole column. And photo filters Auto Highlight and Auto Awesome work to turn your photos into a real show. Google Hangouts is the workhorse for all Google messaging now, it’s not just an online chat with 9 people anymore. Google Plus Dashboard improves the connection between your company’s Google Plus business page and your Google Plus Local. Updates go out across all Google properties and you can do your managing from the dashboard. With Google Plus’ authorship system, you can build “Author Rank” based on what you write and put on the web. If your stuff is +1’ed and shared a lot, you’re the real deal and there are search result benefits. LinkedIn "Who's Viewed Your Updates" shows you what you’ve shared recently, who saw it and what they did about it in real-time. “Influencers” is, well, influential. Traffic to all LI news products has gone up 8x since it was introduced. LinkedIn is quickly figuring out how to get users to stick around awhile. You and your brand can post images and documents in status updates now. In fact, that whole “document posting” thing is making some analysts wonder if LinkedIn will drift on over to the Dropboxes and YouSendIts of the world. C’mon, admit it. Your favorite part of LinkedIn is being able to see who’s viewed your profile. Now you’ve got even more info and can see what/who you have in common. Premium users get even deeper insights about how people are finding them. If you’re a big fan of security, you’ll love that LinkedIn started offering two-factor authentication (2FA). It’s optional, but step 2 is a one-time code texted to your registered mobile. Pinterest A study showed pins have a looong shelf life compared to other social net posts. “Clicks kept coming for 30 days and beyond.” Most pins are timeless, and the infinite scroll causes people to see older pins. Is it a keeper? Pinterest jumped 82% to 54 million users in the past year. It’s valued at $2.5 billion and is one of the biggest sources of referral traffic there is. That said, CEO Ben Silbermann adds, "Right now, we don't make money." A new search feature stops you from having to endlessly scroll through your own pins looking for that waterfall picture you posted. Simply select “just my pins” in the search bar. New "Rich Pins" lets brands add info like price and availability to pins that can be updated daily via a data feed from your merchant site. Not so fast, you have to apply to Pinterest for it first. Like other social nets, Pinterest does not allow sexual content, nudity, or even partial nudity. However…some art contains nudity, and Pinterest wants to allow art. What constitutes “art” will be judged by…what we have to assume are Pinterest employees who love their job. @mikestilesPhoto: stock.xchng, Tim Marmon

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  • Vizio costar mediatomb video loads but does not play

    - by jeremyjjbrown
    I setup MediaTomb on 12.04 to stream videos using these inst The Vizio costar I am using as the player sees the server, and starts to load the MP4 video. The video however does not play, the player just exits after a few seconds. There is no mention of errors in the media tomb log. Update- I installed VLC to test the server and it works fine. Perhaps I need a different video server for the costar. I also tested the video by playing it via usb thumbdrive.

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  • Adobe flash player not working with Amazon Prime

    - by Alex
    I have ubuntu 12.04 64bit using Google Chrome. I had chromium from the app center then today amazon prime video stopped working. It told me to update Flash. So I uninstalled chromium and installed Google Chrome. Didn't work. Then I downloaded flash for ubuntu via apt. That one gave me a "flash version isn't supported" message. The flash version was 11. Now I tried http://apt.ubuntu.com/p/flashplugin-installer It worked, but right in the middle of the video, it popped the error message again. Sorry we are unable to stream this video. This is likely because your Flash Player needs to be updated. So I don't know what happened.

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  • The 20 Best How-To Geek Linux Articles of 2010

    - by The Geek
    We might be known for our Windows articles, but in 2010 we sure posted a lot of really in-depth articles covering Linux. Here’s the 20 best articles that we covered this year, covering everything from how to tweak your setup to how to use Linux to fix Windows. Want even more? You should make sure to check out the top 20 How-To Geek Explains topics of 2010, the 50 Windows Registry hacks that make Windows better, or the best 50 Windows articles for 2010 Latest Features How-To Geek ETC The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC The Complete List of iPad Tips, Tricks, and Tutorials Is Your Desktop Printer More Expensive Than Printing Services? 20 OS X Keyboard Shortcuts You Might Not Know Enjoy Christmas Beyond the Holiday with Christmas Eve Crisis Parrotfish Extends the Number of Services Accessible in Twitter Previews Winter Sunset by a Mountain Stream Wallpaper Add Sleek Style to Your Desktop with the Aston Martin Theme for Windows 7 Awesome WebGL Demo – Flight of the Navigator from Mozilla Sunrise on the Alien Desert Planet Wallpaper

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  • ETPM/OUAF 2.3.1 Framework Overview - Session 1

    - by MHundal
    A number of sessions are planned to review the ETPM (OUAF) 2.3.1 Framework.  These sessions will include an overview of the Navigation, Portals, Zones, Business Objects, Business Services, Algorithms, Scripts, etc.. Session 1 includes an overview of the standards in ETPM 2.3.1 Navigation and changes in the configuration and options for Portals and Zones.  Session 1 starts to look at the configuration of Business Objects.  The next session will provide an in-depth explanation for the configuration of Business Objects.  Click on the link below for Session 1 (45 minutes) that provides an overview of the changes in Navigation, general standards, changes in Portals/Zones configuration and a high-level overview of Business Objects. To stream the recording:   https://oracletalk.webex.com/oracletalk/ldr.php?AT=pb&SP=MC&rID=70387157&rKey=f791a7285affeb25 To download the recording: https://oracletalk.webex.com/oracletalk/lsr.php?AT=dw&SP=MC&rID=70387157&rKey=0be61590fd72d20e For additional questions, please contact [email protected].

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  • Trying to keep up with Technology and Blogging

    - by Dave Campbell
    A little bit of everything... The heading above got changed a bunch during writing and I finally settled on that because this has become a 'stream of consciousness' post... or maybe a stream of UNconsciousness :) If you've noticed, my blogging has been a tad slow this fall. There's been a lot going on personally. But then again, I haven't skipped anybody either. Rather than go through ALL the blogs I have aggregated, and take a week to get to the bottom, at some point in the last year, I had moved the lists around so I now have "SilverlightMVPs", "Very Prolific", "WP7", and "Top Checks". This is a total of about 250 of the more prolific bloggers. Those 250 bloggers have kept me very busy up through about //BUILD. Sometimes it would take all week to go through just that list putting out 13 posts per blog per day... but not anymore. This weekend I made it all the way through the BIG list... close to 700 blogs, and if you read my blog, you know I had one medium day (Saturday), and yesterday was very short. Why is this? To be honest, I don't know... is everybody busy re-tooling, or churning waiting for direction? I have a short list of WinRT/Metro/W8 folks... maybe I need to be pointed to more of them... but my old favorites are not pumping out posts as they have in the past. I said before that I am attracted to Metro, and I've already got My first Metro app post out there, and were it not for working with the new site, I'd have had another out last weekend... so definitely look for more from me in that area. New Site? Did I say 'new site' ? oops... didn't mean to do that, but now that the cat is out of the bag, I may as well continue... While at //BUILD, I discussed a re-tooling of SilverlightCream with lots of folks... probably more than wanted to hear about it to be honest! ... it's needed a facelift, and there's stuff on there that never worked right, plus there's a lot of manual effort that goes into a blog post. In an effort to alleviate all the above, Michael Washington and I have been working on the next iteration of SilverlightCream. Not wanting to lose that branding or mess with any saved links, I decided to change from a somewhat funky name to something more professional. I also decided to put my blog on the site, and tie my main announcement twitter feed to the site as well. The way things sit today, there are 3 different names in those locations and it's gotta be confusing for folks just stumbling in. We're going to do a series of posts talking about the site and the new backend processing (hint: Michael Washington is responsible for it, so you can take a guess at the technology), but for now, we'd like some eyes on the front end of the site, and some submittals using it to see if it falls over somewhere that we haven't tried. So... I'm going to give it up... the new site is Windows Dev News. The Twitter feed is @WindowsDevNews, and the blog will be on the site as well at Windows Dev News Blog. I've got the RSS Feed on Feedburner too, so I think all the nuts and bolts are good to go. The submittal and search pages work, as does the blog page. You'll notice we used the MasterPage from SilverlightCream to get started. That will probably change, but it's just the visual... the content is the important part. Other missing things are the tracking and 'Skim' page that we will eventually have up and running. There are some formatting issues with the blog posts but if you hang in there with me, those will be taken care of. If you're a blogger, please submit through the site and let me know if you find any problems. If you're a reader, please add this feed and site. I'll be duplicating the effort for a while but at some point will stop that foolishness. We won't lose the data from SilverlightCream though, so keep using that as a search resource... I have hopes to pull that database over to WindowsDevNews, or link to it in some manner... that part isn't set in jello yet, but it will not be lost. So there it is... let me know what you think, send me your WinRT/Metro/W8 postings along with your Silverlight and WP7 posts... it's not that different, it's just more. Stay in the 'Light

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  • Streaming Media with Sony Blu-ray Disc Player

    - by Ben Griswold
    The best gift under the tree this year? A Sony Blu-ray Disc player: The BDP-N460 allows you to instantly stream thousands of movies, videos and music from the largest selection of leading content providers including Netflix, Amazon Video On Demand, YouTube™, Slacker® Radio and many, many more. Plus, enjoy the ultimate in high-definition entertainment and watch Blu-ray Disc movies in Full HD 1080p quality with HD audio. The BDP-N460 includes built-in software that makes it easy to connect this player to your existing wireless network.  So I did… I paired the disc player with the recommended Linksys Wireless Ethernet Bridge (WET-610N) and I was streaming the last season of Lost episodes in no time. Really cool. Highly recommended.

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  • NightHacking with James Gosling

    - by Yolande Poirier
    Java Evangelist Stephen Chin is back on the road for a new NightHacking Tour. He is meeting with James Gosling at Kona, Hawaii, the launch base of the Wave Glider. The Glider is an aquatic robot which communicates real-time data from the surface of the ocean. It runs on an ARM chip using Java SE Embedded.  "During this broadcast we will show some of the footage of his aquatic robots, talk through the technologies he is hacking on daily, and do Q&A with folks on the live chat" explains Stephen Chin.  Sign up for the live stream on Wednesday, October 23rd at:  8AM Hawaii Time 11AM PST 2PM EST 20:00 CET Follow @nighthackingtv for the next Nighthacking events

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  • Nighthacking with James Gosling

    - by Yolande Poirier
    Java Evangelist Stephen Chin is back on the road for a new NightHacking Tour. He is meeting with James Gosling at Kona, Hawaii, the launch base of the Wave Glider. The Glider is an aquatic robot which communicates real-time data from the surface of the ocean. It runs on an ARM chip using Java SE Embedded.  "During this broadcast we will show some of the footage of his aquatic robots, talk through the technologies he is hacking on daily, and do Q&A with folks on the live chat" explains Stephen Chin.  Sign up for the live stream on Wednesday, October 23rd at:  8AM Hawaii Time 11AM PST 2PM EST 20:00 CET Follow @nighthackingtv for the next Nighthacking events

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  • Is OpenGL after C++ job oriented?

    - by Ani
    First, my regards to all programmers out there who have put their endless efforts in learning and becoming expert, wise, efficient and best. Let me describe my situation. I have just graduated from Electronics and Communication Stream. Though I have more interest in software development and hence I have opted to become a software developer rather than Electronics engg. I have learned C++ and wish to wish to go more deep. I have started to learn OpenGL. Guide me in the following: Is OpenGL good to learn and is it job oriented? Should I learn some other language rather then OpenGL after C++?

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  • OpenGL 3.0+ framebuffer to texture/images

    - by user827992
    I need a way to capture what is rendered on screen, i have read about glReadPixels but it looks really slow. Can you suggest a more efficient or just an alternative way for just copying what is rendered by OpenGL 3.0+ to the local RAM and in general to output this in a image or in a data stream? How i can achieve the same goal with OpenGL ES 2.0 ? EDIT: i just forgot: with this OpenGL functions how i can be sure that I'm actually reading a complete frame, meaning that there is no overlapping between 2 frames or any nasty side effect I'm actually reading the frame that comes right next to the previous one so i do not lose frames

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  • How To Watch Oscar (Academy) Award 2011 Nominations Live Streaming Online

    - by Gopinath
    The 83rd Oscar (Academy) Awards nominations will be announced on February 7th 2011 at 2:30 PM EST and you can watch it live on here at Tech Dreams. Thanks to LiveStream for streaming this event on the web. The full list of nomination are available here. You can also watch the same stream at LiveStream and Facebook. This article titled,How To Watch Oscar (Academy) Award 2011 Nominations Live Streaming Online, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • OutOfMemoryException in Microsoft WSE 3.0 Diagnostics.TraceInputFilter

    - by Michael Freidgeim
    We are still using Microsoft WSE 3.0 and on test server started to get   Event Type:        Error Event Source:    Microsoft WSE 3.0 WSE054: An error occurred during the operation of the TraceInputFilter: System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.    at System.String.GetStringForStringBuilder(String value, Int32 startIndex, Int32 length, Int32 capacity)    at System.Text.StringBuilder.GetThreadSafeString(IntPtr& tid)    at System.Text.StringBuilder.set_Length(Int32 value)    at System.Xml.BufferBuilder.Clear()    at System.Xml.BufferBuilder.set_Length(Int32 value)    at System.Xml.XmlTextReaderImpl.ParseText()    at System.Xml.XmlTextReaderImpl.ParseElementContent()    at System.Xml.XmlTextReaderImpl.Read()    at System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace)    at System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc)    at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)    at System.Xml.XmlDocument.Load(XmlReader reader)    at System.Xml.XmlDocument.Load(Stream inStream)    at Microsoft.Web.Services3.Diagnostics.TraceInputFilter.OpenLoadExistingFile(String path)    at Microsoft.Web.Services3.Diagnostics.TraceInputFilter.Load(String path)    at Microsoft.Web.Services3.Diagnostics.TraceInputFilter.TraceMessage(String messageId, Collection`1 traceEntries).   After investigation it was found, that the problem related to trace files, that become too big. When they were deleted and new files were created, error gone.

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  • PandoraBar Packs Pandora Radio Client into a Compact Case

    - by Jason Fitzpatrick
    This stylish and compact build makes it easy to enjoy streaming radio without the bulk and overhead of running your entire computer to do so. Check out the video to see the compact streaming radio box in action. Courtesy of tinker blog Engscope, we find this clean Pandora-client-in-box build. Currently the project blog has a cursory overview of the project with the demo video but promises future updates detailing the software and hardware components of the build. If you can’t wait that long, make sure to check out some of the previous Wi-Fi radio builds we’ve shared: DIY Wi-Fi Radio Brings Wireless Tunes Anywhere in Your House and Wi-Fi Speakers Stream Music Anywhere. Pandobar [via Hacked Gadgets] How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • How to build a turn-based multiplayer "real time" server

    - by jmosesman
    I want to build a TCG for mobile devices that is multiplayer over the web (not local wifi or bluetooth). As a player plays cards I want the second player to see what is being played in "real time" (within a few seconds). Only one player can play at a time. Server requirements: 1) Continuously listens for input from Player 1 2) As it receives input from Player 1, sends the message to Player 2 I know some PHP, but it seems like unless I had a loop that continued until I broke it (seems like a bad idea) the script would just receive one input and quit. On the mobile side I know I can open sockets using various frameworks, but what language allows a "stream-like" behavior that continuously listens/sends messages on the server? Or if I'm missing something, what would be the best practice here?

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  • XNA Notes 002

    - by George Clingerman
    This past week (much like every week in the XNA community) was filled with things happening and people doing cool things (and getting noticed for doing cool things!). You can definitely tell there are some Xbox LIVE Indie game developers starting to make some names for themselves. Can’t wait to name drop them at bars. Me- “Oh you played Game X? Yeah, I know the guy that made that. Pretty cool guy.” Yeah, I’ll be THAT guy.   Time Critical XNA News 30 days left to submit XBLIGs made in XNA Game Studio 3.1 http://blogs.msdn.com/b/xna/archive/2011/01/08/30-days-left-to-submit-xna-gs-3-1-games-to-app-hub.aspx Jeromy Walsh wants you to know his XNA 4.0 Winter Workshop starting soon, go get signed up! And the forum is now LIVE on GameDev.net http://gamedevelopedia.com/ http://tinyurl.com/4gg2cfv The XNA Team Per Nick Gravelyn, Aaron Stebner’s blog post is a must read for icons on Windows Phone http://forums.create.msdn.com/forums/p/72022/439597.aspx#439597 http://blogs.msdn.com/b/astebner/archive/2010/10/01/10070507.aspx Shawn Hargreaves writes about Sprite Billboards in a 3D world http://blogs.msdn.com/b/shawnhar/archive/2011/01/12/spritebatch-billboards-in-a-3d-world.aspx XNA MVPs Andy “The ZMan” Dunn wants YOU to come to the MVP Summit and run a 5K http://www.indiegameguy.com/blogs/zman/archive/2010/12/26/come-to-the-mvp-summit-and-run-a-5k-yes-you.aspx Jim Perry updates his forum signature just to make it clear that he’s not speaking for Microsoft or giving official information (LOL, thanks Jim, now if only people will take the time to read that...) XNA MVP | Please use the Forum Search and read the Forum FAQs | My posts are not official info http://forums.create.msdn.com/forums/p/70849/439613.aspx#439613 XNA Developers Robert Boyd (@werezombie) working hard at converting his RPG engine used to make Breath of Death VII and Chtulu Saves the World to XNA 4.0. If you haven’t done the upgrade yet yourself, might be useful to read back through his tweets and recent forum posts to see the problems/solutions he’s encountered. http://forums.create.msdn.com/forums/p/71834/438099.aspx#438099 http://www.twitter.com/werezompire SpynDoctorGames is in the final phase before the release of Your Doodles are Bugged for the PC! Going to be interesting to watch as more XNA game developers explore the PC game market for their games. http://twitter.com/SpynDoctorGames/statuses/24503173217521664 http://www.spyn-doctor.de @DrMistry shares some details of his next title YoYoYo http://www.mstargames.co.uk/mistryblogmain/35-genblog/177-a-new-year-a-new-game-and-maybe-a-new-approach.html Travis Woodward (@RabidLionGames) has a blog post coming this weekend on Farseer and Mario-like platformer movement. http://twitter.com/RabidLionGames/statuses/24992762021548032 http://www.rabidlion.com/ S4G Interview with Radiangames http://n4g.com/news/679492/s4g-interview-with-radiangames XBLAratings.com interviews Steve Flores (@DragonDivide) developer of Alpha Squad http://www.xblaratings.com/developer-qaa/3621-alpha-squad-developer-interview XBox LIVE Indie Games If you haven’t been reading the roundups on IndieGames by NaviFairy on GayGamer, you’ve been missing out! http://gaygamer.net/2011/01/xbox_indie_review_roundup_1112.html Armless Octopus posts the Top 20 Games of 2010 Part 1 http://www.armlessoctopus.com/2011/01/10/top-20-xbox-live-indie-games-of-2010-part-1/ Armless Octopus posts the Top 20 Games of 2010 Part 2 http://www.armlessoctopus.com/2011/01/12/top-20-xbox-live-indie-games-of-2010-%E2%80%93-part-2/ Xbox LIVE Indie Game Reviews http://www.gamemarx.com/ Don’t forget to be following @XboxHornet . That’s a great way to snag free copies of Xbox LIVE Indie Games http://twitter.com/XboxHornet/statuses/24471103808208896 http://www.xboxhornet.com/wordpress/ Xbox LIVE Indie Game Review posts the top 20 Xbox 360 LIVE Indie Games of 2010 http://www.xbox-360-community-games-reviews.com/top-20-best-xbox-360-live-indie-games-of-2010/ VVGtv to Stream #XBLIG Again! Help out if you can. http://vvgtv.com/2011/01/07/vvgtv-to-stream-xblig-again/ Indie Gamer Magazine Issue 14 has a look at the Xbox LIVE Winter Indie Game Uprisiing http://www.indiegamemag.com/issue14/ XNA Game Development Andrew Russell announced and asked for help in his development of ExEn: XNA for iPhone, Android and Silverlight http://rockethub.com/projects/752-exen-xna-for-iphone-android-and-silverlight App Hub forums letting you down? Don’t forget about StackOverflow and the game development specific version gamedev.stackexchange http://stackoverflow.com/questions/tagged/xna http://gamedev.stackexchange.com/questions/tagged/xna Transmute gets an update from Aaron Foley (@slyprid) and you can now add and visually edit parallax layers to your 2D tile game. http://twitpic.com/3nudj0 http://twitter.com/slyprid/statuses/23418379574448128 http://forgottenstarstudios.com/Transmute/default.html Webcomics Weekly #75 touches on some feelings I’ve seen people try to express (myself included) when talking about game development and what types of games should be released for XBLIG http://www.pvponline.com/2011/01/05/webcomics-weekly-75-sour-oats/ Setting up a new PC for XNA development? Here’s a site that helps you quickly build a installer for all the most common applications developers use. http://ninite.com/ Fun wew thread on the XNA forums asking XBLIG/XNA developers just what their Top 10 favorite video games of all time are. http://forums.create.msdn.com/forums/107.aspx Christopher Hill (@Xalterax) stumbled across an entire community that does nothing but create box art. This is a great potential resource for Xbox LIVE Indie Game developers to get some awesome box art for their games. http://forums.create.msdn.com/forums/p/46582/441451.aspx#441451 http://www.vgboxart.com/browse/plat/360/ Don’t forget about the XNA Wiki, fantastic community resource (and roll up those sleeves and contribute already!) http://xnawiki.com/index.php?title=Main_Page

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  • can't login to Unity always login to Unity 2D

    - by Goddard
    I select Ubuntu on login and it always loads Unity 2D. I ran /usr/lib/nux/unity_support_test -p And got this error X Error of failed request: BadWindow (invalid Window parameter) Major opcode of failed request: 137 (NV-GLX) Minor opcode of failed request: 4 () Resource id in failed request: 0x21f Serial number of failed request: 42 Current serial number in output stream: 42 I'm using 12.04 with all the latest updates. nvidia-installer --version nvidia-installer: version 295.53 ([email protected]) Sat May 12 00:34:26 PDT 2012 The NVIDIA Software Installer for Unix/Linux. This program is used to install, upgrade and uninstall The NVIDIA Accelerated Graphics Driver Set for Linux-x86_64. Copyright (C) 2003 - 2010 NVIDIA Corporation.

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  • Allowing Access to HttpContext in WCF REST Services

    - by Rick Strahl
    If you’re building WCF REST Services you may find that WCF’s OperationContext, which provides some amount of access to Http headers on inbound and outbound messages, is pretty limited in that it doesn’t provide access to everything and sometimes in a not so convenient manner. For example accessing query string parameters explicitly is pretty painful: [OperationContract] [WebGet] public string HelloWorld() { var properties = OperationContext.Current.IncomingMessageProperties; var property = properties[HttpRequestMessageProperty.Name] as HttpRequestMessageProperty; string queryString = property.QueryString; var name = StringUtils.GetUrlEncodedKey(queryString,"Name"); return "Hello World " + name; } And that doesn’t account for the logic in GetUrlEncodedKey to retrieve the querystring value. It’s a heck of a lot easier to just do this: [OperationContract] [WebGet] public string HelloWorld() { var name = HttpContext.Current.Request.QueryString["Name"] ?? string.Empty; return "Hello World " + name; } Ok, so if you follow the REST guidelines for WCF REST you shouldn’t have to rely on reading query string parameters manually but instead rely on routing logic, but you know what: WCF REST is a PITA anyway and anything to make things a little easier is welcome. To enable the second scenario there are a couple of steps that you have to take on your service implementation and the configuration file. Add aspNetCompatibiltyEnabled in web.config Fist you need to configure the hosting environment to support ASP.NET when running WCF Service requests. This ensures that the ASP.NET pipeline is fired up and configured for every incoming request. <system.serviceModel>     <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true" /> </system.serviceModel> Markup your Service Implementation with AspNetCompatibilityRequirements Attribute Next you have to mark up the Service Implementation – not the contract if you’re using a separate interface!!! – with the AspNetCompatibilityRequirements attribute: [ServiceContract(Namespace = "RateTestService")] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class RestRateTestProxyService Typically you’ll want to use Allowed as the preferred option. The other options are NotAllowed and Required. Allowed will let the service run if the web.config attribute is not set. Required has to have it set. All these settings determine whether an ASP.NET host AppDomain is used for requests. Once Allowed or Required has been set on the implemented class you can make use of the ASP.NET HttpContext object. When I allow for ASP.NET compatibility in my WCF services I typically add a property that exposes the Context and Request objects a little more conveniently: public HttpContext Context { get { return HttpContext.Current; } } public HttpRequest Request { get { return HttpContext.Current.Request; } } While you can also access the Response object and write raw data to it and manipulate headers THAT is probably not such a good idea as both your code and WCF will end up writing into the output stream. However it might be useful in some situations where you need to take over output generation completely and return something completely custom. Remember though that WCF REST DOES actually support that as well with Stream responses that essentially allow you to return any kind of data to the client so using Response should really never be necessary. Should you or shouldn’t you? WCF purists will tell you never to muck with the platform specific features or the underlying protocol, and if you can avoid it you definitely should avoid it. Querystring management in particular can be handled largely with Url Routing, but there are exceptions of course. Try to use what WCF natively provides – if possible as it makes the code more portable. For example, if you do enable ASP.NET Compatibility you won’t be able to self host a WCF REST service. At the same time realize that especially in WCF REST there are number of big holes or access to some features are a royal pain and so it’s not unreasonable to access the HttpContext directly especially if it’s only for read-only access. Since everything in REST works of URLS and the HTTP protocol more control and easier access to HTTP features is a key requirement to building flexible services. It looks like vNext of the WCF REST stuff will feature many improvements along these lines with much deeper native HTTP support that is often so useful in REST applications along with much more extensibility that allows for customization of the inputs and outputs as data goes through the request pipeline. I’m looking forward to this stuff as WCF REST as it exists today still is a royal pain (in fact I’m struggling with a mysterious version conflict/crashing error on my machine that I have not been able to resolve – grrrr…).© Rick Strahl, West Wind Technologies, 2005-2011Posted in ASP.NET  AJAX  WCF  

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  • ETPM/OUAF 2.3.1 Framework Overview - Session 2

    - by Rick Finley
    A number of sessions are planned to review the ETPM (OUAF) 2.3.1 Framework.  These sessions will include an overview of the Navigation, Portals, Zones, Business Objects, Business Services, Algorithms, Scripts, etc.. Session 2 includes a more in depth discusion of Business Objects (BO).  Session 2 specifically covers BO Schema, BO Options, and BO inheritance in more depth.  Click on the link below for Session 2 (52 minutes). To stream the recording:   https://oracletalk.webex.com/oracletalk/ldr.php?AT=pb&SP=MC&rID=70624122&rKey=8a16e59ed3736f1c To download the recording: https://oracletalk.webex.com/oracletalk/lsr.php?AT=dw&SP=MC&rID=70624122&rKey=140a83f63b8fa22a For additional questions, please contact [email protected].

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  • Python script is exiting with no output and I have no idea why

    - by Adam Tuttle
    I'm attempting to debug a Subversion post-commit hook that calls some python scripts. What I've been able to determine so far is that when I run post-commit.bat manually (I've created a wrapper for it to make it easier) everything succeeds, but when SVN runs it one particular step doesn't work. We're using CollabNet SVNServe, which I know from the documentation removes all environment variables. This had caused some problems earlier, but shouldn't be an issue now. Before Subversion calls a hook script, it removes all variables - including $PATH on Unix, and %PATH% on Windows - from the environment. Therefore, your script can only run another program if you spell out that program's absolute name. The relevant portion of post-commit.bat is: echo -------------------------- >> c:\svn-repos\company\hooks\svn2ftp.out.log set SITENAME=staging set SVNPATH=branches/staging/wwwroot/ "C:\Python3\python.exe" C:\svn-repos\company\hooks\svn2ftp.py ^ --svnUser="svnusername" ^ --svnPass="svnpassword" ^ --ftp-user=ftpuser ^ --ftp-password=ftppassword ^ --ftp-remote-dir=/ ^ --access-url=svn://10.0.100.6/company ^ --status-file="C:\svn-repos\company\hooks\svn2ftp-%SITENAME%.dat" ^ --project-directory=%SVNPATH% "staging.company.com" %1 %2 >> c:\svn-repos\company\hooks\svn2ftp.out.log echo -------------------------- >> c:\svn-repos\company\hooks\svn2ftp.out.log When I run post-commit.bat manually, for example: post-commit c:\svn-repos\company 12345, I see output like the following in svn2ftp.out.log: -------------------------- args1: c:\svn-repos\company args0: staging.company.com abspath: c:\svn-repos\company project_dir: branches/staging/wwwroot/ local_repos_path: c:\svn-repos\company getting youngest revision... done, up-to-date -------------------------- However, when I commit something to the repo and it runs automatically, the output is: -------------------------- -------------------------- svn2ftp.py is a bit long, so I apologize but here goes. I'll have some notes/disclaimers about its contents below it. #!/usr/bin/env python """Usage: svn2ftp.py [OPTION...] FTP-HOST REPOS-PATH Upload to FTP-HOST changes committed to the Subversion repository at REPOS-PATH. Uses svn diff --summarize to only propagate the changed files Options: -?, --help Show this help message. -u, --ftp-user=USER The username for the FTP server. Default: 'anonymous' -p, --ftp-password=P The password for the FTP server. Default: '@' -P, --ftp-port=X Port number for the FTP server. Default: 21 -r, --ftp-remote-dir=DIR The remote directory that is expected to resemble the repository project directory -a, --access-url=URL This is the URL that should be used when trying to SVN export files so that they can be uploaded to the FTP server -s, --status-file=PATH Required. This script needs to store the last successful revision that was transferred to the server. PATH is the location of this file. -d, --project-directory=DIR If the project you are interested in sending to the FTP server is not under the root of the repository (/), set this parameter. Example: -d 'project1/trunk/' This should NOT start with a '/'. 2008.5.2 CKS Fixed possible Windows-related bug with tempfile, where the script didn't have permission to write to the tempfile. Replaced this with a open()-created file created in the CWD. 2008.5.13 CKS Added error logging. Added exception for file-not-found errors when deleting files. 2008.5.14 CKS Change file open to 'rb' mode, to prevent Python's universal newline support from stripping CR characters, causing later comparisons between FTP and SVN to report changes. """ try: import sys, os import logging logging.basicConfig( level=logging.DEBUG, format='%(asctime)s %(levelname)s %(message)s', filename='svn2ftp.debug.log', filemode='a' ) console = logging.StreamHandler() console.setLevel(logging.ERROR) logging.getLogger('').addHandler(console) import getopt, tempfile, smtplib, traceback, subprocess from io import StringIO import pysvn import ftplib import inspect except Exception as e: logging.error(e) #capture the location of the error frame = inspect.currentframe() stack_trace = traceback.format_stack(frame) logging.debug(stack_trace) print(stack_trace) #end capture sys.exit(1) #defaults host = "" user = "anonymous" password = "@" port = 21 repo_path = "" local_repos_path = "" status_file = "" project_directory = "" remote_base_directory = "" toAddrs = "[email protected]" youngest_revision = "" def email(toAddrs, message, subject, fromAddr='[email protected]'): headers = "From: %s\r\nTo: %s\r\nSubject: %s\r\n\r\n" % (fromAddr, toAddrs, subject) message = headers + message logging.info('sending email to %s...' % toAddrs) server = smtplib.SMTP('smtp.company.com') server.set_debuglevel(1) server.sendmail(fromAddr, toAddrs, message) server.quit() logging.info('email sent') def captureErrorMessage(e): sout = StringIO() traceback.print_exc(file=sout) errorMessage = '\n'+('*'*80)+('\n%s'%e)+('\n%s\n'%sout.getvalue())+('*'*80) return errorMessage def usage_and_exit(errmsg): """Print a usage message, plus an ERRMSG (if provided), then exit. If ERRMSG is provided, the usage message is printed to stderr and the script exits with a non-zero error code. Otherwise, the usage message goes to stdout, and the script exits with a zero errorcode.""" if errmsg is None: stream = sys.stdout else: stream = sys.stderr print(__doc__, file=stream) if errmsg: print("\nError: %s" % (errmsg), file=stream) sys.exit(2) sys.exit(0) def read_args(): global host global user global password global port global repo_path global local_repos_path global status_file global project_directory global remote_base_directory global youngest_revision try: opts, args = getopt.gnu_getopt(sys.argv[1:], "?u:p:P:r:a:s:d:SU:SP:", ["help", "ftp-user=", "ftp-password=", "ftp-port=", "ftp-remote-dir=", "access-url=", "status-file=", "project-directory=", "svnUser=", "svnPass=" ]) except getopt.GetoptError as msg: usage_and_exit(msg) for opt, arg in opts: if opt in ("-?", "--help"): usage_and_exit() elif opt in ("-u", "--ftp-user"): user = arg elif opt in ("-p", "--ftp-password"): password = arg elif opt in ("-SU", "--svnUser"): svnUser = arg elif opt in ("-SP", "--svnPass"): svnPass = arg elif opt in ("-P", "--ftp-port"): try: port = int(arg) except ValueError as msg: usage_and_exit("Invalid value '%s' for --ftp-port." % (arg)) if port < 1 or port > 65535: usage_and_exit("Value for --ftp-port must be a positive integer less than 65536.") elif opt in ("-r", "--ftp-remote-dir"): remote_base_directory = arg elif opt in ("-a", "--access-url"): repo_path = arg elif opt in ("-s", "--status-file"): status_file = os.path.abspath(arg) elif opt in ("-d", "--project-directory"): project_directory = arg if len(args) != 3: print(str(args)) usage_and_exit("host and/or local_repos_path not specified (" + len(args) + ")") host = args[0] print("args1: " + args[1]) print("args0: " + args[0]) print("abspath: " + os.path.abspath(args[1])) local_repos_path = os.path.abspath(args[1]) print('project_dir:',project_directory) youngest_revision = int(args[2]) if status_file == "" : usage_and_exit("No status file specified") def main(): global host global user global password global port global repo_path global local_repos_path global status_file global project_directory global remote_base_directory global youngest_revision read_args() #repository,fs_ptr #get youngest revision print("local_repos_path: " + local_repos_path) print('getting youngest revision...') #youngest_revision = fs.youngest_rev(fs_ptr) assert youngest_revision, "Unable to lookup youngest revision." last_sent_revision = get_last_revision() if youngest_revision == last_sent_revision: # no need to continue. we should be up to date. print('done, up-to-date') return if last_sent_revision or youngest_revision < 10: # Only compare revisions if the DAT file contains a valid # revision number. Otherwise we risk waiting forever while # we parse and uploading every revision in the repo in the case # where a repository is retroactively configured to sync with ftp. pysvn_client = pysvn.Client() pysvn_client.callback_get_login = get_login rev1 = pysvn.Revision(pysvn.opt_revision_kind.number, last_sent_revision) rev2 = pysvn.Revision(pysvn.opt_revision_kind.number, youngest_revision) summary = pysvn_client.diff_summarize(repo_path, rev1, repo_path, rev2, True, False) print('summary len:',len(summary)) if len(summary) > 0 : print('connecting to %s...' % host) ftp = FTPClient(host, user, password) print('connected to %s' % host) ftp.base_path = remote_base_directory print('set remote base directory to %s' % remote_base_directory) #iterate through all the differences between revisions for change in summary : #determine whether the path of the change is relevant to the path that is being sent, and modify the path as appropriate. print('change path:',change.path) ftp_relative_path = apply_basedir(change.path) print('ftp rel path:',ftp_relative_path) #only try to sync path if the path is in our project_directory if ftp_relative_path != "" : is_file = (change.node_kind == pysvn.node_kind.file) if str(change.summarize_kind) == "delete" : print("deleting: " + ftp_relative_path) try: ftp.delete_path("/" + ftp_relative_path, is_file) except ftplib.error_perm as e: if 'cannot find the' in str(e) or 'not found' in str(e): # Log, but otherwise ignore path-not-found errors # when deleting, since it's not a disaster if the file # we want to delete is already gone. logging.error(captureErrorMessage(e)) else: raise elif str(change.summarize_kind) == "added" or str(change.summarize_kind) == "modified" : local_file = "" if is_file : local_file = svn_export_temp(pysvn_client, repo_path, rev2, change.path) print("uploading file: " + ftp_relative_path) ftp.upload_path("/" + ftp_relative_path, is_file, local_file) if is_file : os.remove(local_file) elif str(change.summarize_kind) == "normal" : print("skipping 'normal' element: " + ftp_relative_path) else : raise str("Unknown change summarize kind: " + str(change.summarize_kind) + ", path: " + ftp_relative_path) ftp.close() #write back the last revision that was synced print("writing last revision: " + str(youngest_revision)) set_last_revision(youngest_revision) # todo: undo def get_login(a,b,c,d): #arguments don't matter, we're always going to return the same thing try: return True, "svnUsername", "svnPassword", True except Exception as e: logging.error(e) #capture the location of the error frame = inspect.currentframe() stack_trace = traceback.format_stack(frame) logging.debug(stack_trace) #end capture sys.exit(1) #functions for persisting the last successfully synced revision def get_last_revision(): if os.path.isfile(status_file) : f=open(status_file, 'r') line = f.readline() f.close() try: i = int(line) except ValueError: i = 0 else: i = 0 f = open(status_file, 'w') f.write(str(i)) f.close() return i def set_last_revision(rev) : f = open(status_file, 'w') f.write(str(rev)) f.close() #augmented ftp client class that can work off a base directory class FTPClient(ftplib.FTP) : def __init__(self, host, username, password) : self.base_path = "" self.current_path = "" ftplib.FTP.__init__(self, host, username, password) def cwd(self, path) : debug_path = path if self.current_path == "" : self.current_path = self.pwd() print("pwd: " + self.current_path) if not os.path.isabs(path) : debug_path = self.base_path + "<" + path path = os.path.join(self.current_path, path) elif self.base_path != "" : debug_path = self.base_path + ">" + path.lstrip("/") path = os.path.join(self.base_path, path.lstrip("/")) path = os.path.normpath(path) #by this point the path should be absolute. if path != self.current_path : print("change from " + self.current_path + " to " + debug_path) ftplib.FTP.cwd(self, path) self.current_path = path else : print("staying put : " + self.current_path) def cd_or_create(self, path) : assert os.path.isabs(path), "absolute path expected (" + path + ")" try: self.cwd(path) except ftplib.error_perm as e: for folder in path.split('/'): if folder == "" : self.cwd("/") continue try: self.cwd(folder) except: print("mkd: (" + path + "):" + folder) self.mkd(folder) self.cwd(folder) def upload_path(self, path, is_file, local_path) : if is_file: (path, filename) = os.path.split(path) self.cd_or_create(path) # Use read-binary to avoid universal newline support from stripping CR characters. f = open(local_path, 'rb') self.storbinary("STOR " + filename, f) f.close() else: self.cd_or_create(path) def delete_path(self, path, is_file) : (path, filename) = os.path.split(path) print("trying to delete: " + path + ", " + filename) self.cwd(path) try: if is_file : self.delete(filename) else: self.delete_path_recursive(filename) except ftplib.error_perm as e: if 'The system cannot find the' in str(e) or '550 File not found' in str(e): # Log, but otherwise ignore path-not-found errors # when deleting, since it's not a disaster if the file # we want to delete is already gone. logging.error(captureErrorMessage(e)) else: raise def delete_path_recursive(self, path): if path == "/" : raise "WARNING: trying to delete '/'!" for node in self.nlst(path) : if node == path : #it's a file. delete and return self.delete(path) return if node != "." and node != ".." : self.delete_path_recursive(os.path.join(path, node)) try: self.rmd(path) except ftplib.error_perm as msg : sys.stderr.write("Error deleting directory " + os.path.join(self.current_path, path) + " : " + str(msg)) # apply the project_directory setting def apply_basedir(path) : #remove any leading stuff (in this case, "trunk/") and decide whether file should be propagated if not path.startswith(project_directory) : return "" return path.replace(project_directory, "", 1) def svn_export_temp(pysvn_client, base_path, rev, path) : # Causes access denied error. Couldn't deduce Windows-perm issue. # It's possible Python isn't garbage-collecting the open file-handle in time for pysvn to re-open it. # Regardless, just generating a simple filename seems to work. #(fd, dest_path) = tempfile.mkstemp() dest_path = tmpName = '%s.tmp' % __file__ exportPath = os.path.join(base_path, path).replace('\\','/') print('exporting %s to %s' % (exportPath, dest_path)) pysvn_client.export( exportPath, dest_path, force=False, revision=rev, native_eol=None, ignore_externals=False, recurse=True, peg_revision=rev ) return dest_path if __name__ == "__main__": logging.info('svnftp.start') try: main() logging.info('svnftp.done') except Exception as e: # capture the location of the error for debug purposes frame = inspect.currentframe() stack_trace = traceback.format_stack(frame) logging.debug(stack_trace[:-1]) print(stack_trace) # end capture error_text = '\nFATAL EXCEPTION!!!\n'+captureErrorMessage(e) subject = "ALERT: SVN2FTP Error" message = """An Error occurred while trying to FTP an SVN commit. repo_path = %(repo_path)s\n local_repos_path = %(local_repos_path)s\n project_directory = %(project_directory)s\n remote_base_directory = %(remote_base_directory)s\n error_text = %(error_text)s """ % globals() email(toAddrs, message, subject) logging.error(e) Notes/Disclaimers: I have basically no python training so I'm learning as I go and spending lots of time reading docs to figure stuff out. The body of get_login is in a try block because I was getting strange errors saying there was an unhandled exception in callback_get_login. Never figured out why, but it seems fine now. Let sleeping dogs lie, right? The username and password for get_login are currently hard-coded (but correct) just to eliminate variables and try to change as little as possible at once. (I added the svnuser and svnpass arguments to the existing argument parsing.) So that's where I am. I can't figure out why on earth it's not printing anything into svn2ftp.out.log. If you're wondering, the output for one of these failed attempts in svn2ftp.debug.log is: 2012-09-06 15:18:12,496 INFO svnftp.start 2012-09-06 15:18:12,496 INFO svnftp.done And it's no different on a successful run. So there's nothing useful being logged. I'm lost. I've gone way down the rabbit hole on this one, and don't know where to go from here. Any ideas?

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  • Starting off with web dev with php

    - by pavan kumar
    I'm currently working with Java / C++. I'm interested in web development and am planning to shift my stream. I heard that PHP is a good platform to start off and also it does not require that much of knowledge in technologies like JSP / Servlets or frameworks like springs / struts / hibernate. I have basic ideas about HTML and Javascript as well. I have gone through previous posts in SO and found out the relevant resources as well: http://net.tutsplus.com/tutorials/php/the-best-way-to-learn-php/ http://www.webhostingtalk.com/archive/index.php/t-1028265.html http://www.killerphp.com/ http://phpforms.net/tutorial/tutorial.html http://www.php5-tutorial.com/ etc. Now, my question is: I heard of PHP frameworks like CodeIgniter, Zend Frameworkd and Yii. Doesn't learning PHP & MySql implicitly makes us aware of these frameworks? Am I making a good choice in stating with PHP? Is it a good idea to shift streams?

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