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  • Tab Sweep - NetBeans book, JSF components, GlassFish load-balancing, community events, ...

    - by alexismp
    Recent Tips and News on Java EE 6 & GlassFish: • Java EE 6 Development with NetBeans 7 (new book) • Java EE Module Configuration Editors Draft Proposal (Eclipse) • ICEFaces downloads (includes NetBeans 7 plugin) • JRebel 4.0 - 33 million development redeploys prevented • Greenville JUG and SELF 2011 Trip Report • Load balancing with Glassfish 3.1 and Apache • GlassFish v3 Community Poster • Manik Web Statistic Tool, a Java EE 6 app to analyze http-access-log-file • Tomcat, WebSockets, HTML5, jWebSockets, JSR-340, JSON and more

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  • AppFabric &ndash; where are all the monitoring events?

    - by Shawn Cicoria
    When you’ve just gone through a setup of AppFabric and you’ve got some WF/WCF things happening, if you start looking at the Dashboard and you see nothing, it might be as simple as restarting SQL Agent. I generally don’t reboot my system for several days and after installing AppFabric the SQL Agent jobs didn’t start firing right away.  Yes, even running a boot to VHD, you can still put the machine to sleep (just logoff and click on Sleep)… So, after spending time looking through the SQL monitoring DB that AppFabric was configured to use, I saw a bunch of records in the [AppFabric_Monitoring].[dbo].[ASStagingTable] table.  This table is the stopping point before the SQL Agent job (or Service Broker in SQL Express) pushes the items to their final resting place. This post goes through a few things to check on AppFabric monitoring http://social.technet.microsoft.com/wiki/contents/articles/appfabric-items-to-check-when-configuring-appfabric-monitoring.aspx Of course, during development you might want to clean up regularly For that there’s the PowerShell command Clear-AsMonitoringSqlDatabase -Database AppFabric_Monitoring

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  • Taming Hopping Windows

    - by Roman Schindlauer
    At first glance, hopping windows seem fairly innocuous and obvious. They organize events into windows with a simple periodic definition: the windows have some duration d (e.g. a window covers 5 second time intervals), an interval or period p (e.g. a new window starts every 2 seconds) and an alignment a (e.g. one of those windows starts at 12:00 PM on March 15, 2012 UTC). var wins = xs     .HoppingWindow(TimeSpan.FromSeconds(5),                    TimeSpan.FromSeconds(2),                    new DateTime(2012, 3, 15, 12, 0, 0, DateTimeKind.Utc)); Logically, there is a window with start time a + np and end time a + np + d for every integer n. That’s a lot of windows. So why doesn’t the following query (always) blow up? var query = wins.Select(win => win.Count()); A few users have asked why StreamInsight doesn’t produce output for empty windows. Primarily it’s because there is an infinite number of empty windows! (Actually, StreamInsight uses DateTimeOffset.MaxValue to approximate “the end of time” and DateTimeOffset.MinValue to approximate “the beginning of time”, so the number of windows is lower in practice.) That was the good news. Now the bad news. Events also have duration. Consider the following simple input: var xs = this.Application                 .DefineEnumerable(() => new[]                     { EdgeEvent.CreateStart(DateTimeOffset.UtcNow, 0) })                 .ToStreamable(AdvanceTimeSettings.IncreasingStartTime); Because the event has no explicit end edge, it lasts until the end of time. So there are lots of non-empty windows if we apply a hopping window to that single event! For this reason, we need to be careful with hopping window queries in StreamInsight. Or we can switch to a custom implementation of hopping windows that doesn’t suffer from this shortcoming. The alternate window implementation produces output only when the input changes. We start by breaking up the timeline into non-overlapping intervals assigned to each window. In figure 1, six hopping windows (“Windows”) are assigned to six intervals (“Assignments”) in the timeline. Next we take input events (“Events”) and alter their lifetimes (“Altered Events”) so that they cover the intervals of the windows they intersect. In figure 1, you can see that the first event e1 intersects windows w1 and w2 so it is adjusted to cover assignments a1 and a2. Finally, we can use snapshot windows (“Snapshots”) to produce output for the hopping windows. Notice however that instead of having six windows generating output, we have only four. The first and second snapshots correspond to the first and second hopping windows. The remaining snapshots however cover two hopping windows each! While in this example we saved only two events, the savings can be more significant when the ratio of event duration to window duration is higher. Figure 1: Timeline The implementation of this strategy is straightforward. We need to set the start times of events to the start time of the interval assigned to the earliest window including the start time. Similarly, we need to modify the end times of events to the end time of the interval assigned to the latest window including the end time. The following snap-to-boundary function that rounds a timestamp value t down to the nearest value t' <= t such that t' is a + np for some integer n will be useful. For convenience, we will represent both DateTime and TimeSpan values using long ticks: static long SnapToBoundary(long t, long a, long p) {     return t - ((t - a) % p) - (t > a ? 0L : p); } How do we find the earliest window including the start time for an event? It’s the window following the last window that does not include the start time assuming that there are no gaps in the windows (i.e. duration < interval), and limitation of this solution. To find the end time of that antecedent window, we need to know the alignment of window ends: long e = a + (d % p); Using the window end alignment, we are finally ready to describe the start time selector: static long AdjustStartTime(long t, long e, long p) {     return SnapToBoundary(t, e, p) + p; } To find the latest window including the end time for an event, we look for the last window start time (non-inclusive): public static long AdjustEndTime(long t, long a, long d, long p) {     return SnapToBoundary(t - 1, a, p) + p + d; } Bringing it together, we can define the translation from events to ‘altered events’ as in Figure 1: public static IQStreamable<T> SnapToWindowIntervals<T>(IQStreamable<T> source, TimeSpan duration, TimeSpan interval, DateTime alignment) {     if (source == null) throw new ArgumentNullException("source");     // reason about DateTime and TimeSpan in ticks     long d = Math.Min(DateTime.MaxValue.Ticks, duration.Ticks);     long p = Math.Min(DateTime.MaxValue.Ticks, Math.Abs(interval.Ticks));     // set alignment to earliest possible window     var a = alignment.ToUniversalTime().Ticks % p;     // verify constraints of this solution     if (d <= 0L) { throw new ArgumentOutOfRangeException("duration"); }     if (p == 0L || p > d) { throw new ArgumentOutOfRangeException("interval"); }     // find the alignment of window ends     long e = a + (d % p);     return source.AlterEventLifetime(         evt => ToDateTime(AdjustStartTime(evt.StartTime.ToUniversalTime().Ticks, e, p)),         evt => ToDateTime(AdjustEndTime(evt.EndTime.ToUniversalTime().Ticks, a, d, p)) -             ToDateTime(AdjustStartTime(evt.StartTime.ToUniversalTime().Ticks, e, p))); } public static DateTime ToDateTime(long ticks) {     // just snap to min or max value rather than under/overflowing     return ticks < DateTime.MinValue.Ticks         ? new DateTime(DateTime.MinValue.Ticks, DateTimeKind.Utc)         : ticks > DateTime.MaxValue.Ticks         ? new DateTime(DateTime.MaxValue.Ticks, DateTimeKind.Utc)         : new DateTime(ticks, DateTimeKind.Utc); } Finally, we can describe our custom hopping window operator: public static IQWindowedStreamable<T> HoppingWindow2<T>(     IQStreamable<T> source,     TimeSpan duration,     TimeSpan interval,     DateTime alignment) {     if (source == null) { throw new ArgumentNullException("source"); }     return SnapToWindowIntervals(source, duration, interval, alignment).SnapshotWindow(); } By switching from HoppingWindow to HoppingWindow2 in the following example, the query returns quickly rather than gobbling resources and ultimately failing! public void Main() {     var start = new DateTimeOffset(new DateTime(2012, 6, 28), TimeSpan.Zero);     var duration = TimeSpan.FromSeconds(5);     var interval = TimeSpan.FromSeconds(2);     var alignment = new DateTime(2012, 3, 15, 12, 0, 0, DateTimeKind.Utc);     var events = this.Application.DefineEnumerable(() => new[]     {         EdgeEvent.CreateStart(start.AddSeconds(0), "e0"),         EdgeEvent.CreateStart(start.AddSeconds(1), "e1"),         EdgeEvent.CreateEnd(start.AddSeconds(1), start.AddSeconds(2), "e1"),         EdgeEvent.CreateStart(start.AddSeconds(3), "e2"),         EdgeEvent.CreateStart(start.AddSeconds(9), "e3"),         EdgeEvent.CreateEnd(start.AddSeconds(3), start.AddSeconds(10), "e2"),         EdgeEvent.CreateEnd(start.AddSeconds(9), start.AddSeconds(10), "e3"),     }).ToStreamable(AdvanceTimeSettings.IncreasingStartTime);     var adjustedEvents = SnapToWindowIntervals(events, duration, interval, alignment);     var query = from win in HoppingWindow2(events, duration, interval, alignment)                 select win.Count();     DisplayResults(adjustedEvents, "Adjusted Events");     DisplayResults(query, "Query"); } As you can see, instead of producing a massive number of windows for the open start edge e0, a single window is emitted from 12:00:15 AM until the end of time: Adjusted Events StartTime EndTime Payload 6/28/2012 12:00:01 AM 12/31/9999 11:59:59 PM e0 6/28/2012 12:00:03 AM 6/28/2012 12:00:07 AM e1 6/28/2012 12:00:05 AM 6/28/2012 12:00:15 AM e2 6/28/2012 12:00:11 AM 6/28/2012 12:00:15 AM e3 Query StartTime EndTime Payload 6/28/2012 12:00:01 AM 6/28/2012 12:00:03 AM 1 6/28/2012 12:00:03 AM 6/28/2012 12:00:05 AM 2 6/28/2012 12:00:05 AM 6/28/2012 12:00:07 AM 3 6/28/2012 12:00:07 AM 6/28/2012 12:00:11 AM 2 6/28/2012 12:00:11 AM 6/28/2012 12:00:15 AM 3 6/28/2012 12:00:15 AM 12/31/9999 11:59:59 PM 1 Regards, The StreamInsight Team

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  • How do I disable the calendar events section in GNOME Shell's clock applet?

    - by Victor
    I'm running gnome-shell 3.2.0 and when I click the clock applet in the middle of the top panel, the following shows up: I have no need for the entire right part, right of the dotted line, which is dedicated to the "Online Accounts" integration with evolution's calendar. Is there a way to remove/disable it, so I can just have the date part of the calendar applet (left of the dotted vertical line)? I just like to browse the dates to see how many days are left in the month and stuff like that. I use Google's web interface for my "Calendaring".

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  • Introducing the EMEA Oracle Partner Days: Maximize your Potential

    - by Julien Haye
    The EMEA Oracle PartnerNetwork Days - which used to incorporate Partner Executive Forum (local/regional live events delivering sales strategy to a partner executive audience) and Satellite Events (local/regional live events targeting sales and consultants delivering Oracle strategy, engagement around specializations, executive keynotes and deep dive content-related breakout sessions) is now made of two distinct Partner events in EMEA: Oracle Partner Days. They are similar to the Satellite events from last year: local/Regional live events targeting the key contacts in sales and consultancy delivering Oracle strategy, engaging around the several perspectives of the Oracle portfolio, executive keynotes and deep dive Business content-related breakout sessions. Learn more about the EMEA Oracle Partner Days on www.oracle.com/partners/goto/partnerdays-emea Oracle Partner Executive Forums that are on invitation only. Please contact your local Alliances manager for any questions.

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  • Should I leave href empty when implementing click events via jQuery?

    - by dreza
    Is it preferable to have # in a link's href attribute when I am implementing the click event via jQuery, or is it ok to leave href empty? i.e. <a id="myLink" href="#" /> vs <a id="myLink" href="" /> When I'm doing $("#myLink").on('click', function() { // do ajaxy stuff }); Although I understand the click event could be on a span or other such element I'm interested in this case for particular best practices when using an a tag.

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  • Posting source code in blogger- fails with C# containers

    - by Lirik
    I tried the solutions that are posted in this related SO question and for the most part the code snippets are working, but there are some cases that are still getting garbled by Blogger when it publishes the blog. In particular, declaring generic containers seems to be most troublesome. Please see the code examples on my blog and in particular the section where I define the dictionary (http://mlai-lirik.blogspot.com/). I want to display this: static Dictionary<int, List<Delegate>> _delegate = new Dictionary<int,List<Delegate>>(); But blogger publishes this: static Dictionary<int, list=""><delegate>> _delegate = new Dictionary<int, list=""><delegate>>(); And it caps the end of my code section with this: </delegate></delegate></int,></delegate></int,> Apparently blogger thinks that the <int and <delegate> portion of the dictionary are some sort of HTML tags and it automatically attempts to close them at the end of the code snippet. Does anybody know how to get around this problem?

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  • CreateDelegate with unknown types

    - by Giorgi
    Hello, I am trying to create Delegate for reading/writing properties of unknown type of class at runtime. I have a generic class Main<T> and a method which looks like this: Delegate.CreateDelegate(typeof(Func<T, object>), get) where get is a MethodInfo of the property that should be read. The problem is that when the property returns int (I guess this happens for value types) the above code throws ArgumentException because the method cannot be bound. In case of string it works well. To solve the problem I changed the code so that corresponding Delegate type is generated by using MakeGenericType. So now the code is: Type func = typeof(Func<,>); Type generic = func.MakeGenericType(typeof(T), get.ReturnType); var result = Delegate.CreateDelegate(generic, get) The problem now is that the created delegate instance of generic so I have to use DynamicInvoke which would be as slow as using pure reflection to read the field. So my question is why is that the first snippet of code fails with value types. According to MSDN it should work as it says that The return type of a delegate is compatible with the return type of a method if the return type of the method is more restrictive than the return type of the delegate and how to execute the delegate in the second snippet so that it is faster than reflection. Thanks.

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  • Why can't my main class see the array in my calender class

    - by Rocky Celltick Eadie
    This is a homework problem. I'm already 5 days late and can't figure out what I'm doing wrong.. this is my 1st semester in Java and my first post on this site Here is the assignment.. Create a class called Calendar. The class should contain a variable called events that is a String array. The array should be created to hold 5 elements. Use a constant value to specify the array size. Do not hard code the array size. Initialize the array in the class constructor so that each element contains the string “ – No event planned – “. The class should contain a method called CreateEvent. This method should accept a String argument that contains a one-word user event and an integer argument that represents the day of the week. Monday should be represented by the number 1 and Friday should be represented by the number 5. Populate the events array with the event info passed into the method. Although the user will input one-word events, each event string should prepend the following string to each event: event_dayAppoinment: (where event_day is the day of the week) For example, if the user enters 1 and “doctor” , the first array element should read: Monday Appointment: doctor If the user enters 2 and “PTA” , the second array element should read: Tuesday Appointment: PTA Write a driver program (in a separate class) that creates and calls your Calendar class. Then use a loop to gather user input. Ask for the day (as an integer) and then ask for the event (as a one word string). Pass the integer and string to the Calendar object’s CreateEvent method. The user should be able enter 0 – 5 events. If the user enters -1, the loop should exit and your application should print out all the events in a tabular format. Your program should not allow the user to enter invalid values for the day of the week. Any input other than 1 – 5 or -1 for the day of the week would be considered invalid. Notes: When obtaining an integer from the user, you will need to use the nextInt() method on your Scanner object. When obtaining a string from a user, you will need to use the next() method on your Scanner object. Here is my code so far.. //DRIVER CLASS /** * * @author Rocky */ //imports scanner import java.util.Scanner; //begin class driver public class driver { /** * @paramargs the command line arguments */ //begin main method public static void main(String[] args) { //initiates scanner Scanner userInput = new Scanner (System.in); //declare variables int dayOfWeek; String userEvent; //creates object for calender class calendercalenderObject = new calender(); //user prompt System.out.println("Enter day of week for your event in the following format:"); System.out.println("Enter 1 for Monday"); System.out.println("Enter 2 for Tuesday"); System.out.println("Enter 3 for Wednsday"); System.out.println("Enter 4 for Thursday"); System.out.println("Enter 5 for Friday"); System.out.println("Enter -1 to quit"); //collect user input dayOfWeek = userInput.nextInt(); //user prompt System.out.println("Please type in the name of your event"); //collect user input userEvent = userInput.next(); //begin while loop while (dayOfWeek != -1) { //test for valid day of week if ((dayOfWeek>=1) && (dayOfWeek<=5)){ //calls createEvent method in calender class and passes 2 variables calenderObject.createEvent(userEvent,dayOfWeek); } else { //error message System.out.println("You have entered an invalid number"); //user prompts System.out.println("Press -1 to quit or enter another day"); System.out.println("Enter 1 for Monday"); System.out.println("Enter 2 for Tuesday"); System.out.println("Enter 3 for Wednsday"); System.out.println("Enter 4 for Thursday"); System.out.println("Enter 5 for Friday"); System.out.println("Enter -1 to quit"); //collect user input dayOfWeek = userInput.nextInt(); //end data validity test } //end while loop } //prints array to screen int i=0; for (i=0;i<events.length;i++){ System.out.println(events[i]); } //end main method } } /** * * @author Rocky */ //imports scanner import java.util.Scanner; //begin calender class public class calender { //creates events array String[] events = new String[5]; //begin calender class constructor public calender() { //Initializes array String[] events = {"-No event planned-","-No event planned-","-No event planned-","-No event planned-","-No event planned-"}; //end calender class constructor } //begin createEvent method public String[] createEvent (String userEvent, int dayOfWeek){ //Start switch test switch (dayOfWeek){ case 1: events[0] = ("Monday Appoinment:") + userEvent; break; case 2: events[1] = ("Tuesday Appoinment:") + userEvent; break; case 3: events[2] = ("WednsdayAppoinment:") + userEvent; break; case 4: events[3] = ("Thursday Appoinment:") + userEvent; break; case 5: events[4] = ("Friday Appoinment:") + userEvent; break; default: break; //End switch test } //returns events array return events; //end create event method } //end calender class }

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  • If DEP has stopped an app, is there a possibility to see this events in a log?

    - by Ice
    DEP (Microsofts Data Execution Prevention) stopps sometimes some apps and kills it out of memory. As an administrator, may i see such events in a log and if which one? My experience is that there is no user information as written in Help about DEP, user reported only that the desired app disappears from their screens. This happens on a Citrix-Server running on a windows-2003 R2 64-Bit Server.

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  • How to goup EC2 instances in order to delegate administrations to differents teams?

    - by Olivier
    Is it possible (using ARN) to make severals groups of instances. Then using differents policy to grant some access to a group of instance only and not the other instances? For example : { "Statement": [ { "Action": "ec2:*", "Effect": "Allow", "Resource": "*" }, { "Effect": "Allow", "Action": "elasticloadbalancing:*", "Resource": "*" }, { "Effect": "Allow", "Action": "cloudwatch:*", "Resource": "*" }, { "Effect": "Allow", "Action": "autoscaling:*", "Resource": "*" } ] } Instead of "*" could we use a group or something like that? like a specific subnet? a Tag? or whatever... Thanks for your help

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  • Where do I attach the StoreKit delegate and observer in a Cocos2d App?

    - by Jeff B
    I have figured out how all of the StoreKit stuff works and have actually tested working code... however, I have a problem. I made my "store" layer/scene the SKProductsRequestDelegate. Is this the correct thing to do? I get the initial product info like so: SKProductsRequest *productRequest = [[SKProductsRequest alloc] initWithProductIdentifiers: productIDs]; [productRequest setDelegate: self]; [productRequest start]; The problem is that if I transition to a new scene when a request is in progress, the current layer is retained by the productRequest. This means that touches on my new scene/layer are handled by both the new layer and the old layer. I could cancel the productRequest when leaving the scene, but: I do not know if it is in progress at that point. I cannot release it because it may or may not have been released by the request delegates. There has got to be a better way to do this. I could make the delegate a class external to the current layer, but then I do not know how to easily update the layer with the product information when the handler is called.

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  • How can I make this jQuery plugin chainable after all image load events have completed?

    - by BumbleB2na
    [UPDATE] Solution I decided on: Decided that passing in a callback to the plugin will take care of firing an event once all images have completed loading. Chaining is also still possible. Updated Fiddle I am building a chainable jQuery plugin that can load images dynamically. (View the following code as a JSFiddle) Html: <img data-img-src="http://www.lubasf.com/blog/wp-content/uploads/2009/03/gnome.jpg" style="display: none" /> <img data-img-src="http://buffered.io/uploads/2008/10/gnome.jpg" style="display: none" /> Instead of adding in a src attribute, I give these images a data-img-src attribute. My plugin uses the value of that to fill the src. Also, these images are hidden to begin with. jQuery plugin: (function(jQuery) { jQuery.fn.loadImages = function() { var numToLoad = jQuery(this).length; var numLoaded = 0; jQuery(this).each(function() { if(jQuery(this).attr('src') == undefined) { return jQuery(this).load(function() { numLoaded++; if(numToLoad == numLoaded) return this; // attempt at making this plugin // chainable, after all .load() // events have completed. }).attr('src', jQuery(this).attr('data-img-src')); } else { numLoaded++; if(numToLoad == numLoaded) return this; // attempt at making this plugin // chainable, after all .load() // events have completed. } }); // this works if uncommented, but returns before all .load() events have completed //return this; }; })(jQuery); // I want to chain a .fadeIn() after all images have completed loading $('img[data-img-src]').loadImages().fadeIn(); Is there a way to make this plugin chainable, and have my fadeIn() happen after all images have loaded?

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  • Custom Gesture in cocos2d

    - by Lewis
    I've found a little tutorial that would be useful for my game: http://blog.mellenthin.de/archives/2012/02/13/an-one-finger-rotation-gesture-recognizer/ But I can't work out how to convert that gesture to work with cocos2d, I have found examples of pre made gestures in cocos2d, but no custom ones, is it possible? EDIT STILL HAVING PROBLEMS WITH THIS: I've added the code from Sentinel below (from SO), the Gesture and RotateGesture have both been added to my solution and are compiling. Although In the rotation class now I only see selectors, how do I set those up? As the custom gesture found in that project above looks like: header file for custom gesture: #import <Foundation/Foundation.h> #import <UIKit/UIGestureRecognizerSubclass.h> @protocol OneFingerRotationGestureRecognizerDelegate <NSObject> @optional - (void) rotation: (CGFloat) angle; - (void) finalAngle: (CGFloat) angle; @end @interface OneFingerRotationGestureRecognizer : UIGestureRecognizer { CGPoint midPoint; CGFloat innerRadius; CGFloat outerRadius; CGFloat cumulatedAngle; id <OneFingerRotationGestureRecognizerDelegate> target; } - (id) initWithMidPoint: (CGPoint) midPoint innerRadius: (CGFloat) innerRadius outerRadius: (CGFloat) outerRadius target: (id) target; - (void)reset; - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event; @end .m for custom gesture file: #include <math.h> #import "OneFingerRotationGestureRecognizer.h" @implementation OneFingerRotationGestureRecognizer // private helper functions CGFloat distanceBetweenPoints(CGPoint point1, CGPoint point2); CGFloat angleBetweenLinesInDegrees(CGPoint beginLineA, CGPoint endLineA, CGPoint beginLineB, CGPoint endLineB); - (id) initWithMidPoint: (CGPoint) _midPoint innerRadius: (CGFloat) _innerRadius outerRadius: (CGFloat) _outerRadius target: (id <OneFingerRotationGestureRecognizerDelegate>) _target { if ((self = [super initWithTarget: _target action: nil])) { midPoint = _midPoint; innerRadius = _innerRadius; outerRadius = _outerRadius; target = _target; } return self; } /** Calculates the distance between point1 and point 2. */ CGFloat distanceBetweenPoints(CGPoint point1, CGPoint point2) { CGFloat dx = point1.x - point2.x; CGFloat dy = point1.y - point2.y; return sqrt(dx*dx + dy*dy); } CGFloat angleBetweenLinesInDegrees(CGPoint beginLineA, CGPoint endLineA, CGPoint beginLineB, CGPoint endLineB) { CGFloat a = endLineA.x - beginLineA.x; CGFloat b = endLineA.y - beginLineA.y; CGFloat c = endLineB.x - beginLineB.x; CGFloat d = endLineB.y - beginLineB.y; CGFloat atanA = atan2(a, b); CGFloat atanB = atan2(c, d); // convert radiants to degrees return (atanA - atanB) * 180 / M_PI; } #pragma mark - UIGestureRecognizer implementation - (void)reset { [super reset]; cumulatedAngle = 0; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesBegan:touches withEvent:event]; if ([touches count] != 1) { self.state = UIGestureRecognizerStateFailed; return; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; if (self.state == UIGestureRecognizerStateFailed) return; CGPoint nowPoint = [[touches anyObject] locationInView: self.view]; CGPoint prevPoint = [[touches anyObject] previousLocationInView: self.view]; // make sure the new point is within the area CGFloat distance = distanceBetweenPoints(midPoint, nowPoint); if ( innerRadius <= distance && distance <= outerRadius) { // calculate rotation angle between two points CGFloat angle = angleBetweenLinesInDegrees(midPoint, prevPoint, midPoint, nowPoint); // fix value, if the 12 o'clock position is between prevPoint and nowPoint if (angle > 180) { angle -= 360; } else if (angle < -180) { angle += 360; } // sum up single steps cumulatedAngle += angle; // call delegate if ([target respondsToSelector: @selector(rotation:)]) { [target rotation:angle]; } } else { // finger moved outside the area self.state = UIGestureRecognizerStateFailed; } } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesEnded:touches withEvent:event]; if (self.state == UIGestureRecognizerStatePossible) { self.state = UIGestureRecognizerStateRecognized; if ([target respondsToSelector: @selector(finalAngle:)]) { [target finalAngle:cumulatedAngle]; } } else { self.state = UIGestureRecognizerStateFailed; } cumulatedAngle = 0; } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesCancelled:touches withEvent:event]; self.state = UIGestureRecognizerStateFailed; cumulatedAngle = 0; } @end Then its initialised like this: // calculate center and radius of the control CGPoint midPoint = CGPointMake(image.frame.origin.x + image.frame.size.width / 2, image.frame.origin.y + image.frame.size.height / 2); CGFloat outRadius = image.frame.size.width / 2; // outRadius / 3 is arbitrary, just choose something >> 0 to avoid strange // effects when touching the control near of it's center gestureRecognizer = [[OneFingerRotationGestureRecognizer alloc] initWithMidPoint: midPoint innerRadius: outRadius / 3 outerRadius: outRadius target: self]; [self.view addGestureRecognizer: gestureRecognizer]; The selector below is also in the same file where the initialisation of the gestureRecogonizer: - (void) rotation: (CGFloat) angle { // calculate rotation angle imageAngle += angle; if (imageAngle > 360) imageAngle -= 360; else if (imageAngle < -360) imageAngle += 360; // rotate image and update text field image.transform = CGAffineTransformMakeRotation(imageAngle * M_PI / 180); [self updateTextDisplay]; } I can't seem to get this working in the RotateGesture class can anyone help me please I've been stuck on this for days now. SECOND EDIT: Here is the users code from SO that was suggested to me: Here is projec on GitHub: SFGestureRecognizers It uses builded in iOS UIGestureRecognizer, and don't needs to be integrated into cocos2d sources. Using it, You can make any gestures, just like you could, if you whould work with UIGestureRecognizer. For example: I made a base class Gesture, and subclassed it for any new gesture: //Gesture.h @interface Gesture : NSObject <UIGestureRecognizerDelegate> { UIGestureRecognizer *gestureRecognizer; id delegate; SEL preSolveSelector; SEL possibleSelector; SEL beganSelector; SEL changedSelector; SEL endedSelector; SEL cancelledSelector; SEL failedSelector; BOOL preSolveAvailable; CCNode *owner; } - (id)init; - (void)addGestureRecognizerToNode:(CCNode*)node; - (void)removeGestureRecognizerFromNode:(CCNode*)node; -(void)recognizer:(UIGestureRecognizer*)recognizer; @end //Gesture.m #import "Gesture.h" @implementation Gesture - (id)init { if (!(self = [super init])) return self; preSolveAvailable = YES; return self; } - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer { return YES; } - (BOOL)gestureRecognizer:(UIGestureRecognizer *)recognizer shouldReceiveTouch:(UITouch *)touch { //! For swipe gesture recognizer we want it to be executed only if it occurs on the main layer, not any of the subnodes ( main layer is higher in hierarchy than children so it will be receiving touch by default ) if ([recognizer class] == [UISwipeGestureRecognizer class]) { CGPoint pt = [touch locationInView:touch.view]; pt = [[CCDirector sharedDirector] convertToGL:pt]; for (CCNode *child in owner.children) { if ([child isNodeInTreeTouched:pt]) { return NO; } } } return YES; } - (void)addGestureRecognizerToNode:(CCNode*)node { [node addGestureRecognizer:gestureRecognizer]; owner = node; } - (void)removeGestureRecognizerFromNode:(CCNode*)node { [node removeGestureRecognizer:gestureRecognizer]; } #pragma mark - Private methods -(void)recognizer:(UIGestureRecognizer*)recognizer { CCNode *node = recognizer.node; if (preSolveSelector && preSolveAvailable) { preSolveAvailable = NO; [delegate performSelector:preSolveSelector withObject:recognizer withObject:node]; } UIGestureRecognizerState state = [recognizer state]; if (state == UIGestureRecognizerStatePossible && possibleSelector) { [delegate performSelector:possibleSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateBegan && beganSelector) [delegate performSelector:beganSelector withObject:recognizer withObject:node]; else if (state == UIGestureRecognizerStateChanged && changedSelector) [delegate performSelector:changedSelector withObject:recognizer withObject:node]; else if (state == UIGestureRecognizerStateEnded && endedSelector) { preSolveAvailable = YES; [delegate performSelector:endedSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateCancelled && cancelledSelector) { preSolveAvailable = YES; [delegate performSelector:cancelledSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateFailed && failedSelector) { preSolveAvailable = YES; [delegate performSelector:failedSelector withObject:recognizer withObject:node]; } } @end Subclass example: //RotateGesture.h #import "Gesture.h" @interface RotateGesture : Gesture - (id)initWithTarget:(id)target preSolveSelector:(SEL)preSolve possibleSelector:(SEL)possible beganSelector:(SEL)began changedSelector:(SEL)changed endedSelector:(SEL)ended cancelledSelector:(SEL)cancelled failedSelector:(SEL)failed; @end //RotateGesture.m #import "RotateGesture.h" @implementation RotateGesture - (id)initWithTarget:(id)target preSolveSelector:(SEL)preSolve possibleSelector:(SEL)possible beganSelector:(SEL)began changedSelector:(SEL)changed endedSelector:(SEL)ended cancelledSelector:(SEL)cancelled failedSelector:(SEL)failed { if (!(self = [super init])) return self; preSolveSelector = preSolve; delegate = target; possibleSelector = possible; beganSelector = began; changedSelector = changed; endedSelector = ended; cancelledSelector = cancelled; failedSelector = failed; gestureRecognizer = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(recognizer:)]; gestureRecognizer.delegate = self; return self; } @end Use example: - (void)addRotateGesture { RotateGesture *rotateRecognizer = [[RotateGesture alloc] initWithTarget:self preSolveSelector:@selector(rotateGesturePreSolveWithRecognizer:node:) possibleSelector:nil beganSelector:@selector(rotateGestureStateBeganWithRecognizer:node:) changedSelector:@selector(rotateGestureStateChangedWithRecognizer:node:) endedSelector:@selector(rotateGestureStateEndedWithRecognizer:node:) cancelledSelector:@selector(rotateGestureStateCancelledWithRecognizer:node:) failedSelector:@selector(rotateGestureStateFailedWithRecognizer:node:)]; [rotateRecognizer addGestureRecognizerToNode:movableAreaSprite]; } I dont understand how to implement the custom gesture code at the start of this post into the rotateGesture class which is a subclass of the gesture class written by the SO user. Any ideas please? When I get 6 more rep I'll add a bounty to this.

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  • Problems extracting information from RSS feed description field

    - by Graeme
    Hi, I've built an iPhone application using the parsing code from the TopSongs sample iPhone application. I've hit a problem though - the feed I'm trying to parse data from doesn't have a separate field for every piece of information (i.e. if it was for a feed about dogs, all the information such as dog type, dog age and dog price is contained in the feed. However, the TopSongs app relies on information having its own tags, so instead of using it uses and . So my question is this. How do I extract this information from the description field so that it can be parsed using the TopSongs parser? Can you somehow extract the dog age, price and type information using Yahoo Pipes and use that RSS feed for the feed? Or is there code that I can add to do it in application? Update: To view the code of my application parser (based on the TopSongs Core Data Apple provided application, see below. Here's a sample of one item from the the actual RSS feed I'm using (the description is longer, and has status,size, and a couple of other fields, but they're all formatted the same.: <item> <title>MOE, MARGRET STREET</title> <description> <b>District/Region:</b>&nbsp;REGION 09</br><b>Location:</b>&nbsp;MOE</br><b>Name:</b>&nbsp;MARGRET STREET</br></description> <pubDate>Thu,11 Mar 2010 05:43:03 GMT</pubDate> <guid>1266148</guid> </item> /* File: iTunesRSSImporter.m Abstract: Downloads, parses, and imports the iTunes top songs RSS feed into Core Data. Version: 1.1 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. In consideration of your agreement to abide by the following terms, and subject to these terms, Apple grants you a personal, non-exclusive license, under Apple's copyrights in this original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the Apple Software, with or without modifications, in source and/or binary forms; provided that if you redistribute the Apple Software in its entirety and without modifications, you must retain this notice and the following text and disclaimers in all such redistributions of the Apple Software. Neither the name, trademarks, service marks or logos of Apple Inc. may be used to endorse or promote products derived from the Apple Software without specific prior written permission from Apple. Except as expressly stated in this notice, no other rights or licenses, express or implied, are granted by Apple herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the Apple Software may be incorporated. The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Copyright (C) 2009 Apple Inc. All Rights Reserved. */ #import "iTunesRSSImporter.h" #import "Song.h" #import "Category.h" #import "CategoryCache.h" #import <libxml/tree.h> // Function prototypes for SAX callbacks. This sample implements a minimal subset of SAX callbacks. // Depending on your application's needs, you might want to implement more callbacks. static void startElementSAX(void *context, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI, int nb_namespaces, const xmlChar **namespaces, int nb_attributes, int nb_defaulted, const xmlChar **attributes); static void endElementSAX(void *context, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI); static void charactersFoundSAX(void *context, const xmlChar *characters, int length); static void errorEncounteredSAX(void *context, const char *errorMessage, ...); // Forward reference. The structure is defined in full at the end of the file. static xmlSAXHandler simpleSAXHandlerStruct; // Class extension for private properties and methods. @interface iTunesRSSImporter () @property BOOL storingCharacters; @property (nonatomic, retain) NSMutableData *characterBuffer; @property BOOL done; @property BOOL parsingASong; @property NSUInteger countForCurrentBatch; @property (nonatomic, retain) Song *currentSong; @property (nonatomic, retain) NSURLConnection *rssConnection; @property (nonatomic, retain) NSDateFormatter *dateFormatter; // The autorelease pool property is assign because autorelease pools cannot be retained. @property (nonatomic, assign) NSAutoreleasePool *importPool; @end static double lookuptime = 0; @implementation iTunesRSSImporter @synthesize iTunesURL, delegate, persistentStoreCoordinator; @synthesize rssConnection, done, parsingASong, storingCharacters, currentSong, countForCurrentBatch, characterBuffer, dateFormatter, importPool; - (void)dealloc { [iTunesURL release]; [characterBuffer release]; [currentSong release]; [rssConnection release]; [dateFormatter release]; [persistentStoreCoordinator release]; [insertionContext release]; [songEntityDescription release]; [theCache release]; [super dealloc]; } - (void)main { self.importPool = [[NSAutoreleasePool alloc] init]; if (delegate && [delegate respondsToSelector:@selector(importerDidSave:)]) { [[NSNotificationCenter defaultCenter] addObserver:delegate selector:@selector(importerDidSave:) name:NSManagedObjectContextDidSaveNotification object:self.insertionContext]; } done = NO; self.dateFormatter = [[[NSDateFormatter alloc] init] autorelease]; [dateFormatter setDateStyle:NSDateFormatterLongStyle]; [dateFormatter setTimeStyle:NSDateFormatterNoStyle]; // necessary because iTunes RSS feed is not localized, so if the device region has been set to other than US // the date formatter must be set to US locale in order to parse the dates [dateFormatter setLocale:[[[NSLocale alloc] initWithLocaleIdentifier:@"US"] autorelease]]; self.characterBuffer = [NSMutableData data]; NSURLRequest *theRequest = [NSURLRequest requestWithURL:iTunesURL]; // create the connection with the request and start loading the data rssConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; // This creates a context for "push" parsing in which chunks of data that are not "well balanced" can be passed // to the context for streaming parsing. The handler structure defined above will be used for all the parsing. // The second argument, self, will be passed as user data to each of the SAX handlers. The last three arguments // are left blank to avoid creating a tree in memory. context = xmlCreatePushParserCtxt(&simpleSAXHandlerStruct, self, NULL, 0, NULL); if (rssConnection != nil) { do { [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]; } while (!done); } // Display the total time spent finding a specific object for a relationship NSLog(@"lookup time %f", lookuptime); // Release resources used only in this thread. xmlFreeParserCtxt(context); self.characterBuffer = nil; self.dateFormatter = nil; self.rssConnection = nil; self.currentSong = nil; [theCache release]; theCache = nil; NSError *saveError = nil; NSAssert1([insertionContext save:&saveError], @"Unhandled error saving managed object context in import thread: %@", [saveError localizedDescription]); if (delegate && [delegate respondsToSelector:@selector(importerDidSave:)]) { [[NSNotificationCenter defaultCenter] removeObserver:delegate name:NSManagedObjectContextDidSaveNotification object:self.insertionContext]; } if (self.delegate != nil && [self.delegate respondsToSelector:@selector(importerDidFinishParsingData:)]) { [self.delegate importerDidFinishParsingData:self]; } [importPool release]; self.importPool = nil; } - (NSManagedObjectContext *)insertionContext { if (insertionContext == nil) { insertionContext = [[NSManagedObjectContext alloc] init]; [insertionContext setPersistentStoreCoordinator:self.persistentStoreCoordinator]; } return insertionContext; } - (void)forwardError:(NSError *)error { if (self.delegate != nil && [self.delegate respondsToSelector:@selector(importer:didFailWithError:)]) { [self.delegate importer:self didFailWithError:error]; } } - (NSEntityDescription *)songEntityDescription { if (songEntityDescription == nil) { songEntityDescription = [[NSEntityDescription entityForName:@"Song" inManagedObjectContext:self.insertionContext] retain]; } return songEntityDescription; } - (CategoryCache *)theCache { if (theCache == nil) { theCache = [[CategoryCache alloc] init]; theCache.managedObjectContext = self.insertionContext; } return theCache; } - (Song *)currentSong { if (currentSong == nil) { currentSong = [[Song alloc] initWithEntity:self.songEntityDescription insertIntoManagedObjectContext:self.insertionContext]; } return currentSong; } #pragma mark NSURLConnection Delegate methods // Forward errors to the delegate. - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { [self performSelectorOnMainThread:@selector(forwardError:) withObject:error waitUntilDone:NO]; // Set the condition which ends the run loop. done = YES; } // Called when a chunk of data has been downloaded. - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { // Process the downloaded chunk of data. xmlParseChunk(context, (const char *)[data bytes], [data length], 0); } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { // Signal the context that parsing is complete by passing "1" as the last parameter. xmlParseChunk(context, NULL, 0, 1); context = NULL; // Set the condition which ends the run loop. done = YES; } #pragma mark Parsing support methods static const NSUInteger kImportBatchSize = 20; - (void)finishedCurrentSong { parsingASong = NO; self.currentSong = nil; countForCurrentBatch++; // Periodically purge the autorelease pool and save the context. The frequency of this action may need to be tuned according to the // size of the objects being parsed. The goal is to keep the autorelease pool from growing too large, but // taking this action too frequently would be wasteful and reduce performance. if (countForCurrentBatch == kImportBatchSize) { [importPool release]; self.importPool = [[NSAutoreleasePool alloc] init]; NSError *saveError = nil; NSAssert1([insertionContext save:&saveError], @"Unhandled error saving managed object context in import thread: %@", [saveError localizedDescription]); countForCurrentBatch = 0; } } /* Character data is appended to a buffer until the current element ends. */ - (void)appendCharacters:(const char *)charactersFound length:(NSInteger)length { [characterBuffer appendBytes:charactersFound length:length]; } - (NSString *)currentString { // Create a string with the character data using UTF-8 encoding. UTF-8 is the default XML data encoding. NSString *currentString = [[[NSString alloc] initWithData:characterBuffer encoding:NSUTF8StringEncoding] autorelease]; [characterBuffer setLength:0]; return currentString; } @end #pragma mark SAX Parsing Callbacks // The following constants are the XML element names and their string lengths for parsing comparison. // The lengths include the null terminator, to ensure exact matches. static const char *kName_Item = "item"; static const NSUInteger kLength_Item = 5; static const char *kName_Title = "title"; static const NSUInteger kLength_Title = 6; static const char *kName_Category = "category"; static const NSUInteger kLength_Category = 9; static const char *kName_Itms = "itms"; static const NSUInteger kLength_Itms = 5; static const char *kName_Artist = "description"; static const NSUInteger kLength_Artist = 7; static const char *kName_Album = "description"; static const NSUInteger kLength_Album = 6; static const char *kName_ReleaseDate = "releasedate"; static const NSUInteger kLength_ReleaseDate = 12; /* This callback is invoked when the importer finds the beginning of a node in the XML. For this application, out parsing needs are relatively modest - we need only match the node name. An "item" node is a record of data about a song. In that case we create a new Song object. The other nodes of interest are several of the child nodes of the Song currently being parsed. For those nodes we want to accumulate the character data in a buffer. Some of the child nodes use a namespace prefix. */ static void startElementSAX(void *parsingContext, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI, int nb_namespaces, const xmlChar **namespaces, int nb_attributes, int nb_defaulted, const xmlChar **attributes) { iTunesRSSImporter *importer = (iTunesRSSImporter *)parsingContext; // The second parameter to strncmp is the name of the element, which we known from the XML schema of the feed. // The third parameter to strncmp is the number of characters in the element name, plus 1 for the null terminator. if (prefix == NULL && !strncmp((const char *)localname, kName_Item, kLength_Item)) { importer.parsingASong = YES; } else if (importer.parsingASong && ( (prefix == NULL && (!strncmp((const char *)localname, kName_Title, kLength_Title) || !strncmp((const char *)localname, kName_Category, kLength_Category))) || ((prefix != NULL && !strncmp((const char *)prefix, kName_Itms, kLength_Itms)) && (!strncmp((const char *)localname, kName_Artist, kLength_Artist) || !strncmp((const char *)localname, kName_Album, kLength_Album) || !strncmp((const char *)localname, kName_ReleaseDate, kLength_ReleaseDate))) )) { importer.storingCharacters = YES; } } /* This callback is invoked when the parse reaches the end of a node. At that point we finish processing that node, if it is of interest to us. For "item" nodes, that means we have completed parsing a Song object. We pass the song to a method in the superclass which will eventually deliver it to the delegate. For the other nodes we care about, this means we have all the character data. The next step is to create an NSString using the buffer contents and store that with the current Song object. */ static void endElementSAX(void *parsingContext, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI) { iTunesRSSImporter *importer = (iTunesRSSImporter *)parsingContext; if (importer.parsingASong == NO) return; if (prefix == NULL) { if (!strncmp((const char *)localname, kName_Item, kLength_Item)) { [importer finishedCurrentSong]; } else if (!strncmp((const char *)localname, kName_Title, kLength_Title)) { importer.currentSong.title = importer.currentString; } else if (!strncmp((const char *)localname, kName_Category, kLength_Category)) { double before = [NSDate timeIntervalSinceReferenceDate]; Category *category = [importer.theCache categoryWithName:importer.currentString]; double delta = [NSDate timeIntervalSinceReferenceDate] - before; lookuptime += delta; importer.currentSong.category = category; } } else if (!strncmp((const char *)prefix, kName_Itms, kLength_Itms)) { if (!strncmp((const char *)localname, kName_Artist, kLength_Artist)) { NSString *string = importer.currentSong.artist; NSArray *strings = [string componentsSeparatedByString: @", "]; //importer.currentSong.artist = importer.currentString; } else if (!strncmp((const char *)localname, kName_Album, kLength_Album)) { importer.currentSong.album = importer.currentString; } else if (!strncmp((const char *)localname, kName_ReleaseDate, kLength_ReleaseDate)) { NSString *dateString = importer.currentString; importer.currentSong.releaseDate = [importer.dateFormatter dateFromString:dateString]; } } importer.storingCharacters = NO; } /* This callback is invoked when the parser encounters character data inside a node. The importer class determines how to use the character data. */ static void charactersFoundSAX(void *parsingContext, const xmlChar *characterArray, int numberOfCharacters) { iTunesRSSImporter *importer = (iTunesRSSImporter *)parsingContext; // A state variable, "storingCharacters", is set when nodes of interest begin and end. // This determines whether character data is handled or ignored. if (importer.storingCharacters == NO) return; [importer appendCharacters:(const char *)characterArray length:numberOfCharacters]; } /* A production application should include robust error handling as part of its parsing implementation. The specifics of how errors are handled depends on the application. */ static void errorEncounteredSAX(void *parsingContext, const char *errorMessage, ...) { // Handle errors as appropriate for your application. NSCAssert(NO, @"Unhandled error encountered during SAX parse."); } // The handler struct has positions for a large number of callback functions. If NULL is supplied at a given position, // that callback functionality won't be used. Refer to libxml documentation at http://www.xmlsoft.org for more information // about the SAX callbacks. static xmlSAXHandler simpleSAXHandlerStruct = { NULL, /* internalSubset */ NULL, /* isStandalone */ NULL, /* hasInternalSubset */ NULL, /* hasExternalSubset */ NULL, /* resolveEntity */ NULL, /* getEntity */ NULL, /* entityDecl */ NULL, /* notationDecl */ NULL, /* attributeDecl */ NULL, /* elementDecl */ NULL, /* unparsedEntityDecl */ NULL, /* setDocumentLocator */ NULL, /* startDocument */ NULL, /* endDocument */ NULL, /* startElement*/ NULL, /* endElement */ NULL, /* reference */ charactersFoundSAX, /* characters */ NULL, /* ignorableWhitespace */ NULL, /* processingInstruction */ NULL, /* comment */ NULL, /* warning */ errorEncounteredSAX, /* error */ NULL, /* fatalError //: unused error() get all the errors */ NULL, /* getParameterEntity */ NULL, /* cdataBlock */ NULL, /* externalSubset */ XML_SAX2_MAGIC, // NULL, startElementSAX, /* startElementNs */ endElementSAX, /* endElementNs */ NULL, /* serror */ }; Thanks.

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  • Issue with translating a delegate function from c# to vb.net for use with Google OAuth 2

    - by Jeremy
    I've been trying to translate a Google OAuth 2 example from C# to Vb.net for a co-worker's project. I'm having on end of issues translating the following methods: private OAuth2Authenticator<WebServerClient> CreateAuthenticator() { // Register the authenticator. var provider = new WebServerClient(GoogleAuthenticationServer.Description); provider.ClientIdentifier = ClientCredentials.ClientID; provider.ClientSecret = ClientCredentials.ClientSecret; var authenticator = new OAuth2Authenticator<WebServerClient>(provider, GetAuthorization) { NoCaching = true }; return authenticator; } private IAuthorizationState GetAuthorization(WebServerClient client) { // If this user is already authenticated, then just return the auth state. IAuthorizationState state = AuthState; if (state != null) { return state; } // Check if an authorization request already is in progress. state = client.ProcessUserAuthorization(new HttpRequestInfo(HttpContext.Current.Request)); if (state != null && (!string.IsNullOrEmpty(state.AccessToken) || !string.IsNullOrEmpty(state.RefreshToken))) { // Store and return the credentials. HttpContext.Current.Session["AUTH_STATE"] = _state = state; return state; } // Otherwise do a new authorization request. string scope = TasksService.Scopes.TasksReadonly.GetStringValue(); OutgoingWebResponse response = client.PrepareRequestUserAuthorization(new[] { scope }); response.Send(); // Will throw a ThreadAbortException to prevent sending another response. return null; } The main issue being this line: var authenticator = new OAuth2Authenticator<WebServerClient>(provider, GetAuthorization) { NoCaching = true }; The Method signature reads as for this particular line reads as follows: Public Sub New(tokenProvider As TClient, authProvider As System.Func(Of TClient, DotNetOpenAuth.OAuth2.IAuthorizationState)) My understanding of Delegate functions in VB.net isn't the greatest. However I have read over all of the MSDN documentation and other relevant resources on the web, but I'm still stuck as to how to translate this particular line. So far all of my attempts have resulted in either the a cast error (see below) or no call to GetAuthorization. The Code (vb.net on .net 3.5) Private Function CreateAuthenticator() As OAuth2Authenticator(Of WebServerClient) ' Register the authenticator. Dim client As New WebServerClient(GoogleAuthenticationServer.Description, oauth.ClientID, oauth.ClientSecret) Dim authDelegate As Func(Of WebServerClient, IAuthorizationState) = AddressOf GetAuthorization Dim authenticator = New OAuth2Authenticator(Of WebServerClient)(client, authDelegate) With {.NoCaching = True} 'Dim authenticator = New OAuth2Authenticator(Of WebServerClient)(client, GetAuthorization(client)) With {.NoCaching = True} 'Dim authenticator = New OAuth2Authenticator(Of WebServerClient)(client, New Func(Of WebServerClient, IAuthorizationState)(Function(c) GetAuthorization(c))) With {.NoCaching = True} 'Dim authenticator = New OAuth2Authenticator(Of WebServerClient)(client, New Func(Of WebServerClient, IAuthorizationState)(AddressOf GetAuthorization)) With {.NoCaching = True} Return authenticator End Function Private Function GetAuthorization(arg As WebServerClient) As IAuthorizationState ' If this user is already authenticated, then just return the auth state. Dim state As IAuthorizationState = AuthState If (Not state Is Nothing) Then Return state End If ' Check if an authorization request already is in progress. state = arg.ProcessUserAuthorization(New HttpRequestInfo(HttpContext.Current.Request)) If (state IsNot Nothing) Then If ((String.IsNullOrEmpty(state.AccessToken) = False Or String.IsNullOrEmpty(state.RefreshToken) = False)) Then ' Store Credentials HttpContext.Current.Session("AUTH_STATE") = state _state = state Return state End If End If ' Otherwise do a new authorization request. Dim scope As String = AnalyticsService.Scopes.AnalyticsReadonly.GetStringValue() Dim _response As OutgoingWebResponse = arg.PrepareRequestUserAuthorization(New String() {scope}) ' Add Offline Access and forced Approval _response.Headers("location") += "&access_type=offline&approval_prompt=force" _response.Send() ' Will throw a ThreadAbortException to prevent sending another response. Return Nothing End Function The Cast Error Server Error in '/' Application. Unable to cast object of type 'DotNetOpenAuth.OAuth2.AuthorizationState' to type 'System.Func`2[DotNetOpenAuth.OAuth2.WebServerClient,DotNetOpenAuth.OAuth2.IAuthorizationState]'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.InvalidCastException: Unable to cast object of type 'DotNetOpenAuth.OAuth2.AuthorizationState' to type 'System.Func`2[DotNetOpenAuth.OAuth2.WebServerClient,DotNetOpenAuth.OAuth2.IAuthorizationState]'. I've spent the better part of a day on this, and it's starting to drive me nuts. Help is much appreciated.

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  • Exchange 2010 periodically stops responding to SMTP events with error 421 4.4.1 Connection timed out

    - by Michael Shimmins
    After some help diagnosing why Exchange 2010 Enterprise stops responding to SMTP events. I can't find a pattern to it. It doesn't appear to be an actual timeout, as the server responds immediately with the error. To reproduce it I telnet into the server on port 25 and issue a EHLO. The server immediately replies with the 421: 421 4.4.1 Connection timed out Once this starts happening I've found restarting the exchange box is the only reliable way to get it flowing again. Sometimes restarting the Transport service or the mailbox attendant service seems to fix it, but this could be coincidental as it often has no effect.

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  • Tableview reload data problem iphone sdk

    - by neha
    Hi all, I have a class A which is a subclass of uitableviewcontroller and one more class B which actually displays my tableview with its content is a subclass of A. There's an xml parser which parses my xml and stores the content in an nsmutablearray of application delegate. Now, I fetch this delegate array into a local nsmutablearray in class B to minimise the communication between the two classes i.e. delegate and class B and display that. After certain condition is met in class A, I'm calling xml parser to refill the delegate array and I'm calling class B's tableview reload method. The problem is when I call the tableview's reload data, class B's delegate methods are called. But before that I need to grab this delegate array in local array in class B. How shall I do that? Can anybody please help? Thanx in advance.

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  • why eventsMatchingPredicate returns nil?

    - by OneZero
    Here's my code: NSString * calID = [[NSUserDefaults standardUserDefaults] objectForKey:@"calendarIdentifier"]; EKCalendar *cal = [eventStore calendarWithIdentifier:calID]; // If calendar exists if(cal) { // Retrieve all existing events until today NSPredicate *predicate = [eventStore predicateForEventsWithStartDate:[NSDate distantPast] endDate:[NSDate date] calendars:@[cal]]; self.events = [eventStore eventsMatchingPredicate:predicate]; if(self.events==nil) NSLog(@"nil events!"); } The calendarItentifier is the variable that I stored when I created the calendar in my program, so it's not the case I'm adding events on the wrong calendar. However, the code does not work to retrieve past events on the calendar, it simply returns nil to self.events. But I DID add events on the calendar. Can anything tell me if there's anything wrong with the code?

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  • Slow MySQL Query Breaking my back!

    - by Chris n
    so, I have tried everything I can think of, and can't get this query to happen in less than 3 seconds on my local server. I know the problem has to do with the OR referencing both the owner_id and the person_id. if I run one or the other it happens instantly, but together with an or I can't seem to make it work - I looked into rewriting the code, but the way the app was designed it won't be easy. is there a way I can call an equivalent or that won't take so long? here is the sql: SELECT event_types.name as event_type_name,event_types.id as id, count(events.id) as count,sum(events.estimated_duration) as time_sum FROM events,event_types WHERE event_types.id = events.event_type_id AND events.event_type_id != '4' AND ( events.status!='cancelled') AND events.event_type_id != 64 AND ( events.owner_id = 161 OR events.person_id = 161 ) GROUP BY event_types.name ORDER BY event_types.name DESC; Here's the Explain soup, although I'm guessing it's unnecessary cause there is probably a better way to structure that or that is obvious: thanks so much! chris. +----+-------------+-------------+-------+---------------------------------------------------------------------------------------------------------+-------------------------------+---------+-------------------------------------+------+----------------------------------------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+-------------+-------+---------------------------------------------------------------------------------------------------------+-------------------------------+-- | 1 | SIMPLE | event_types | range | PRIMARY | PRIMARY | 4 | NULL | 78 | Using where; Using temporary; Using filesort | | 1 | SIMPLE | events | ref | index_events_on_status,index_events_on_event_type_id,index_events_on_person_id,index_events_on_owner_id | index_events_on_event_type_id | 5 | thenumber_production.event_types.id | 907 | Using where | +----+-------------+-------------+-------+---------------------------------------------------------------------------------------------------------+-------------------------------+---------+-------------------------------------+------+----------------------------------------------+

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  • UISlider returns two Touch Up Inside events, why does that happen?

    - by willc2
    I have a slider that I'm using to set a float value somewhere. I connect Value Changed to a method in my viewController. That part works fine. I need to know when the user starts touching the control but not necessarily every single instant that the slider changes (I receive the Value Changed events for that). So I connected a Touch Up Inside event to another method in the viewController. The problem it, that method gets called twice when the user touches the UISlider control. WTF? It doesn't work that way with UIButtons or other touch events like Touch Down. I can work around it, I think, but it seems like a bug in the way the slider control handles touches. Does anybody know why it happens? BTW: the double touch event happens even when Touch Up Inside is the only connected event.

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  • Exchange 2010 periodically stops responding to SMTP events with error 421 4.4.1 Connection timed out

    - by Michael Shimmins
    After some help diagnosing why Exchange 2010 Enterprise stops responding to SMTP events. I can't find a pattern to it. It doesn't appear to be an actual timeout, as the server responds immediately with the error. To reproduce it I telnet into the server on port 25 and issue a EHLO. The server immediately replies with the 421: 421 4.4.1 Connection timed out Once this starts happening I've found restarting the exchange box is the only reliable way to get it flowing again. Sometimes restarting the Transport service or the mailbox attendant service seems to fix it, but this could be coincidental as it often has no effect.

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