c++ FFT Beat detection library?
- by mokaschitta
Hi,
I am currently looking around for a good allround beat detection library / source code in C++ since I found it really hard to achieve satisfying results with the beat detection code I wrote myself using this tutorial:
http://www.gamedev.net/reference/programming/features/beatdetection/
It's especially really hard if you want to make it work with any kind of music so I was wondering if there is something usable out there allready?
Thanks!