Search Results

Search found 18239 results on 730 pages for 'build triggers'.

Page 116/730 | < Previous Page | 112 113 114 115 116 117 118 119 120 121 122 123  | Next Page >

  • How does having the Debugger change the game execution on an XBOX 360?

    - by Sebastian Gray
    So I thought my issue was relating to the difference between a Debug and a Release build as per this question: What's the difference between a "Release" Xbox 360 build and a "Debug" one? but I've since found that if I go ahead and build a Creators Club version of the game using a Debug build and deploy to the XBOX, I get the same experience I had with the Release version of my game. However if I run the game from Visual Studio using F5 and having set the XBOX as the default platform, then the game runs as expected. If I change from Debug to Release and run with CTRL+F5 then the game also works as expected. How would running the game with the debugger attached change the results I am getting in game? Is there any way that I can use the same approach or change the default compilation of the game so that I can use this approach to release my game?

    Read the article

  • MSBuild (.NET 4.0) access problems

    - by JMP
    I'm using Cruise Control .NET as my build server (Windows 2008 Server). Yesterday I upgraded my ASP.NET MVC project from VS 2008/.NET 3.5 to VS 2010/.NET 4.0. The only change I made to my ccnet.config's MSBuild task was the location of MSBuild.exe. Ever since I made that change, the build has been broken with the error: MSB4019 - The imported project "C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v10.0\WebApplications\Microsoft.WebApplication.targets" was not found. Confirm that the path in the declaration is correct, and that the file exists on disk. This file does, in fact, exist in the location specified (I solved a problem similar to this when setting up the build server for VS2008/.NET 3.5 by copying the files from my dev environment to my build environment). So I RDP'ed into the build machine and opened a command prompt, used MSBUILD to attempt to build my project. MSBUILD returns the error: MSB3021 - Unable to copy file "obj\debug....dll". Access to the path 'bin....dll' is denied. Since I'm running MSBUILD from the command prompt, logged in with an account that has administrative privileges, I'm assuming that MSBUILD is running with the same privileges that I have. Next, I tried to copy the file that MSBUILD was attempting to copy. In this case, I get the UAC dialog that makes me click the [Continue] button to complete the copy. I'd like to avoid installing Visual Studio 2010 on my build machine, can anyone suggest other fixes I might try?

    Read the article

  • MSDeploy doesn't deploy to remote server using MSBuild and Visual Studio 2010

    - by user317762
    I'm currently running Visual Studio Team System 2010 RC and I'm trying to get the Build Service setup to build my solution and deploy 3 web applications in it. I've created a custom build configuration called Integration and I've setup the "IIS Web site/application name to use on the destination server" on the Package/Publish tab of the Properties for each of the web applications. In my Build Definition I've set the following arguments: /p:DeployOnBuild=True /p:DeployTarget=MSDeployPublish /p:MSDeployPublishMethod=InProc /p:MsDeployServiceUrl=http://my-server-name:8172/msdeploy.axd /p:EnablePackageProcessLoggingAndAssert=True However, when I run the build I get the following error, for all three web applications: Updating setAcl (RightContent). C:\Program Files\MSBuild\Microsoft\VisualStudio\v10.0\Web\Microsoft.Web.Publishing.targets(3481,5): error : Web deployment task failed. (Attempted to perform an unauthorized operation.) I don't think this is my actual problem though. This error is occuring after the following entry in the log: Updating setAcl This is what's causing the error message, but it appears that MSDeploy is trying to deploy to the local IIS on the Build server, not the server I specified with the MsDeployServiceUrl parameter. After looking at the targets file at C:\Program Files\MSBuild\Microsoft\VisualStudio\v10.0\Web\Microsoft.Web.Publishing.targets, I added the EnablePackageProcessLoggingAndAssert, which adds extra logging. The log shows an emptry string for the value of MsDeployServiceUrl. I also noticed in the target that MsDeployServiceUrl has a lowercase s, which is somewhat confusing because the task name MSDeployPublish has an uppercase S. I tried using it using uppercase, then again using lowercase, but neither worked. A couple other things to note: My build service is running as NETWORK SERVICE. The server I'm trying to deploy to is on another domain. I also tried adding /p:username=mydomain\myusername /p:password=mypassword to the MSBuild paramter list, but that didn't help. Does anyone know if I'm supplying the correct parameters? Or provide me with the correct ones? Thanks

    Read the article

  • Noob Objective-C/C++ - Linker Problem/Method Signature Problem

    - by Josh
    There is a static class Pipe, defined in C++ header that I'm including. The static method I'm interested in calling (from Objetive-c) is here: static ERC SendUserGet(const UserId &_idUser,const GUID &_idStyle,const ZoneId &_idZone,const char *_pszMsg); I have access to an objetive-c data structure that appears to store a copy of userID, and zoneID -- it looks like: @interface DataBlock : NSObject { GUID userID; GUID zoneID; } Looked up the GUID def, and its a struct with a bunch of overloaded operators for equality. UserId and ZoneId from the first function signature are #typedef GUID Now when I try to call the method, no matter how I cast it (const UserId), (UserId), etc, I get the following linker error: Ld build/Debug/Seeker.app/Contents/MacOS/Seeker normal i386 cd /Users/josh/Development/project/Mac/Seeker setenv MACOSX_DEPLOYMENT_TARGET 10.5 /Developer/usr/bin/g++-4.2 -arch i386 -isysroot /Developer/SDKs/MacOSX10.5.sdk -L/Users/josh/Development/TS/Mac/Seeker/build/Debug -L/Users/josh/Development/TS/Mac/Seeker/../../../debug -L/Developer/Platforms/iPhoneOS.platform/Developer/usr/lib/gcc/i686-apple-darwin10/4.2.1 -F/Users/josh/Development/TS/Mac/Seeker/build/Debug -filelist /Users/josh/Development/TS/Mac/Seeker/build/Seeker.build/Debug/Seeker.build/Objects-normal/i386/Seeker.LinkFileList -mmacosx-version-min=10.5 -framework Cocoa -framework WebKit -lSAPI -lSPL -o /Users/josh/Development/TS/Mac/Seeker/build/Debug/Seeker.app/Contents/MacOS/Seeker Undefined symbols: "SocPipe::SendUserGet(_GUID const&, _GUID const&, _GUID const&, char const*)", referenced from: -[PeoplePaneController clickGet:] in PeoplePaneController.o ld: symbol(s) not found collect2: ld returned 1 exit status Is this a type/function signature error, or truly some sort of linker error? I have the headers where all these types and static classes are defined #imported -- I tried #include too, just in case, since I'm already stumbling :P Forgive me, I come from a web tech background, so this c-style memory management and immutability stuff is super hazy. Edit: Added full linker error text. Changed "function" to "method" Thanks, Josh

    Read the article

  • How do I configure CI hudson with PHPunit and how do I run phpunit using hudson?

    - by Vinesh
    Hi, I am getting following error mentioned below. Help is much needed for this... kindly go through the errors. Started by an SCM change Updating https://suppliesguys.unfuddle.com/svn/suppliesguys_frontend2/Frontend-Texity/src U sites\all\modules\print\print_pdf\print_pdf.pages.inc At revision 1134 [workspace] $ sh -xe C:\WINDOWS\TEMP\hudson6292587174545072503.sh The system cannot find the file specified FATAL: command execution failed java.io.IOException: Cannot run program "sh" (in directory "E:\Projects\Hudson.hudson\jobs\TSG\workspace"): CreateProcess error=2, The system cannot find the file specified at java.lang.ProcessBuilder.start(Unknown Source) at hudson.Proc$LocalProc.(Proc.java:149) at hudson.Proc$LocalProc.(Proc.java:121) at hudson.Launcher$LocalLauncher.launch(Launcher.java:636) at hudson.Launcher$ProcStarter.start(Launcher.java:271) at hudson.Launcher$ProcStarter.join(Launcher.java:278) at hudson.tasks.CommandInterpreter.perform(CommandInterpreter.java:83) at hudson.tasks.CommandInterpreter.perform(CommandInterpreter.java:58) at hudson.tasks.BuildStepMonitor$1.perform(BuildStepMonitor.java:19) at hudson.model.AbstractBuild$AbstractRunner.perform(AbstractBuild.java:584) at hudson.model.Build$RunnerImpl.build(Build.java:174) at hudson.model.Build$RunnerImpl.doRun(Build.java:138) at hudson.model.AbstractBuild$AbstractRunner.run(AbstractBuild.java:416) at hudson.model.Run.run(Run.java:1244) at hudson.model.FreeStyleBuild.run(FreeStyleBuild.java:46) at hudson.model.ResourceController.execute(ResourceController.java:88) at hudson.model.Executor.run(Executor.java:122) Caused by: java.io.IOException: CreateProcess error=2, The system cannot find the file specified at java.lang.ProcessImpl.create(Native Method) at java.lang.ProcessImpl.(Unknown Source) at java.lang.ProcessImpl.start(Unknown Source) ... 17 more Publishing Javadoc Publishing Clover coverage report... No Clover report will be published due to a Build Failure [xUnit] Starting to record. [xUnit] [PHPUnit] - Use the embedded style sheet. [xUnit] [ERROR] - No test report file(s) were found with the pattern 'build/logs/phpunit.xml' relative to 'E:\Projects\Hudson.hudson\jobs\TSG\workspace' for the testing framework 'PHPUnit'. Did you enter a pattern relative to the correct directory? Did you generate the result report(s) for 'PHPUnit'? [xUnit] Stopping recording. Finished: FAILURE

    Read the article

  • xcodebuild: error: 'file' is not a workspace file

    - by Vladimir Voitekhovski
    there were no problem but now my job in Jenkins CI failed. I try to rename Xcode workspace like RacingPost.xcworkspace no changes. Try to delete this options at all, this job also failed. Configuration: XCODEPROJECTDIRECTORY=. TARGET_BUILD_DIR=${XCODEPROJECTDIRECTORY}/build XCODEWORKSPACE=RacingPost.xcodeproj XCODESCHEME=UnitTests XCODECONFIGURATION=ENTERPRISE-HD XCODESDK=iphoneos XCODEARGS="TEST_AFTER_BUILD=YES" XCODEBUILD_APP_NAME=RacingPost.app XCODETARGET=UnitTests XCODEPROJECT=RacingPost.xcodeproj IPA_PATH=${TARGET_BUILD_DIR}/RacingPost.ipa xcrun -sdk iphoneos PackageApplication -v "$(${XCTOOL_HOME}/xctool.sh -scheme RacingPost -project ${XCODEPROJECT} -configuration "${XCODECONFIGURATION}" -sdk "${XCODESDK}" -showBuildSettings -workspace ${WORKSPACE}| grep TARGET_BUILD_DIR | cut -d = -f 2 | cut -d . -f 1 | head -1 | sed 's/^[ ^t]*//')/${XCODEBUILD_APP_NAME}" -o "${IPA_PATH}" Output: 17:33:25 ** BUILD SUCCEEDED ** (58104 ms) 17:33:27 [RGP-ODC_RacingPost_iPad_staging] $ /bin/bash -xe /var/folders/df/575wx61n4dzdlw_48pgsjwk40000gn/T/hudson6052564280091633098.sh 17:33:27 + cd . 17:33:27 ++ /Users/epadmin/ci-tools/xctool/xctool.sh -scheme RacingPost -project RacingPost.xcodeproj - configuration ENTERPRISE-HD -sdk iphoneos -showBuildSettings -workspace /Users/epadmin/jenkins-slave/workspace/RGP- ODC_RacingPost_iPad_staging 17:33:27 ++ grep TARGET_BUILD_DIR 17:33:27 ++ cut -d = -f 2 17:33:27 ++ cut -d . -f 1 17:33:27 ++ head -1 17:33:27 ++ sed 's/^[ ^t]*//' 17:33:30 xcodebuild: error: '/Users/epadmin/jenkins-slave/workspace/RGP-ODC_RacingPost_iPad_staging' is not a workspace file. 17:33:30 + xcrun -sdk iphoneos PackageApplication -v /RacingPost.app -o ./build/RacingPost.ipa 17:33:30 error: Specified application doesn't exist or isn't a bundle directory : '/RacingPost.app' 17:33:30 Build step 'Execute shell' marked build as failure My structure of folders on node: epadmin@epclus1macp02:~/jenkins-slave/workspace/RGP-ODC_RacingPost_iPad_staging$ ls drwxr-xr-x 21 epadmin staff 714B May 29 10:28 ./ drwxr-xr-x 37 epadmin staff 1.2K May 29 10:33 ../ drwxr-xr-x 7 epadmin staff 238B May 29 10:28 .svn/ drwxr-xr-x 10 epadmin staff 340B Apr 18 09:02 RacingPost/ drwxr-xr-x 10 epadmin staff 340B May 29 09:27 RacingPost.xcodeproj/ drwxr-xr-x 10 epadmin staff 340B May 7 09:04 RacingPostUtilApp/ drwxr-xr-x 3 epadmin staff 102B May 18 02:16 Source/ drwxr-xr-x 75 epadmin staff 2.5K Apr 16 09:03 UnitTests/ drwxr-xr-x 16 epadmin staff 544B May 29 09:05 _certs/ drwxr-xr-x 3 epadmin staff 102B Apr 15 09:03 _doc/ drwxr-xr-x 4 epadmin staff 136B Apr 15 09:03 _provisioning/ drwxr-xr-x 3 epadmin staff 102B May 29 10:31 build/ -rw-r--r-- 1 epadmin staff 9.9K May 19 04:39 build.xml

    Read the article

  • Using DevIL with Xcode

    - by jak3t
    Hello everyone! I'm trying to use DevIL with XCode but I can't get it to work. I tried using the "standard" method by doing "configure make make install" and using #import <IL/il> but it doesn't work. It identifies the library but I still get some compiling errors: Ld build/Release/cg.app/Contents/MacOS/cg normal i386 cd "/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1" /Developer/usr/bin/g++-4.2 -arch i386 "-L/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1/build/Release" "-F/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1/build/Release" -filelist "/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1/build/CGaula1.build/Release/cg.build/Objects-normal/i386/cg.LinkFileList" -framework Foundation -framework AppKit -framework GLUT -framework OpenGL -framework Cocoa -framework AppKit -o "/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1/build/Release/cg.app/Contents/MacOS/cg" Undefined symbols: "_ilConvertImage", referenced from: terreno() in main.o "_ilGetInteger", referenced from: terreno() in main.o terreno() in main.o terreno() in main.o "_ilLoadImage", referenced from: terreno() in main.o "_ilBindImage", referenced from: terreno() in main.o "_ilGetData", referenced from: terreno() in main.o "_ilInit", referenced from: terreno() in main.o "_ilGenImages", referenced from: terreno() in main.o ld: symbol(s) not found collect2: ld returned 1 exit status` So i tried do it by using the macports libdevil install. It installed correctly but nothing seems to work. Do I need to change my #import declarations? Any suggestion to install DevIL on the Mac correctly and use it in a XCode Project? Thanks a lot!

    Read the article

  • Error building Visual Studio 2010 Silverlight 4 projects on Windows 7 with XP Mode

    - by Kevin Dente
    I installed Visual Studio 2010 Beta 2 in an XP Mode VM on Windows 7. Then I created a trivial Silverlight 4 (beta) project and tried to build it. I get the following error: Error 1 The "ValidateXaml" task failed unexpectedly. System.IO.FileLoadException: Could not load file or assembly 'file://\tsclient\d\Users\me\Documents\Visual Studio 2010\Projects\SilverlightApplication2\SilverlightApplication2\obj\Debug\SilverlightApplication2.dll' or one of its dependencies. Operation is not supported. (Exception from HRESULT: 0x80131515) File name: 'file://\tsclient\d\Users\me\Documents\Visual Studio 2010\Projects\SilverlightApplication2\SilverlightApplication2\obj\Debug\SilverlightApplication2.dll' --- System.NotSupportedException: An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information. at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurityChecks, StackCrawlMark& stackMark) at System.Reflection.Assembly.LoadFrom(String assemblyFile) at Microsoft.Silverlight.Build.Tasks.ValidateXaml.XamlValidator.Execute(ITask task) at Microsoft.Silverlight.Build.Tasks.ValidateXaml.XamlValidator.Execute(ITask task) at Microsoft.Silverlight.Build.Tasks.ValidateXaml.Execute() at Microsoft.Build.BackEnd.TaskExecutionHost.Microsoft.Build.BackEnd.ITaskExecutionHost.Execute() at Microsoft.Build.BackEnd.TaskBuilder.ExecuteInstantiatedTask(ITaskExecutionHost taskExecutionHost, TaskLoggingContext taskLoggingContext, TaskHost taskHost, ItemBucket bucket, TaskExecutionMode howToExecuteTask, Boolean& taskResult) I believe this is related to the fact that XP Mode redirects the My Documents folder to the host, turning it into a network share location, and some sort of CAS / security policy is being triggered. Anyone know how to fix it?

    Read the article

  • Using GDataXMLDocument in iPad app

    - by INs
    I'm trying to use GDataXML library in my ipad application. I followed by instructions: Download the gdata-objective-c client library. Unzip the file, navigate to Source\XMLSupport, and drag the two files GDataXMLNode.h and GDataXMLNode.m into your project In XCode, click Project\Edit Project Settings and make sure “All Configurations” are checked. Find the Search Paths\Header Search Paths setting and add /usr/include/libxml2 to the list. Finally, find the Linking\Other Linker Flags section and add -lxml2 to the list. If in code i add #import "GDataXMLNode.h", all is fine. But when i try to use GDataXMLDocument class in my app GDataXMLDocument *doc = [[GDataXMLDocument alloc] initWithData:xmlData options:0 error:nil]; I received the following message: Ld build/Debug-iphonesimulator/DemoApp.app/DemoApp normal i386 cd /Users/svp/Projects/DemoApp setenv MACOSX_DEPLOYMENT_TARGET 10.6 setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk -L/Users/svp/Projects/DemoApp/build/Debug-iphonesimulator -F/Users/svp/Projects/DemoApp/build/Debug-iphonesimulator -filelist /Users/svp/Projects/DemoApp/build/DemoApp.build/Debug-iphonesimulator/DemoApp.build/Objects-normal/i386/DemoApp.LinkFileList -mmacosx-version-min=10.6 -Xlinker -objc_abi_version -Xlinker 2 -framework Foundation -framework UIKit -framework CoreGraphics -framework MapKit -framework QuartzCore -lxml2.2 -o /Users/svp/Projects/DemoApp/build/Debug-iphonesimulator/DemoApp.app/DemoApp Undefined symbols: "_OBJC_CLASS_$_GDataXMLDocument", referenced from: objc-class-ref-to-GDataXMLDocument in TwitterService.o ld: symbol(s) not found collect2: ld returned 1 exit status Any thoughts?

    Read the article

  • Problem Linking Boost Filesystem Library in Microsoft Visual C++

    - by Scott
    Hello. I am having trouble getting my project to link to the Boost (version 1.37.0) Filesystem lib file in Microsoft Visual C++ 2008 Express Edition. The Filesystem library is not a header-only library. I have been following the Getting Started on Windows guide posted on the official boost web page. Here are the steps I have taken: I used bjam to build the complete set of lib files using: bjam --build-dir="C:\Program Files\boost\build-boost" --toolset=msvc --build-type=complete I copied the /libs directory (located in C:\Program Files\boost\build-boost\boost\bin.v2) to C:\Program Files\boost\boost_1_37_0\libs. In Visual C++, under Project Properties Additional Library Directories I added these paths: C:\Program Files\boost\boost_1_37_0\libs C:\Program Files\boost\boost_1_37_0\libs\filesystem\build\msvc-9.0express\debug\link-static\threading-multi I added the second one out of desperation. It is the exact directory where libboost_system-vc90-mt-gd-1_37.lib resides. In Configuration Properties C/C++ General Additional Include Directories I added the following path: C:\Program Files\boost\boost_1_37_0 Then, to put the icing on the cake, under Tools Options VC++ Directories Library files, I added the same directories mentioned in step 3. Despite all this, when I build my project I get the following error: fatal error LNK1104: cannot open file 'libboost_system-vc90-mt-gd-1_37.lib' Additionally, here is the code that I am attempting to compile as well as a screen shot of the aformentioned directory where the (assumedly correct) lib file resides: #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations #include <iostream> // for std::cout using boost::filesystem; // for ease of tutorial presentation; // a namespace alias is preferred practice in real code using namespace std; int main() { cout << "Hello, world!" << endl; return 0; } Can anyone help me out? Let me know if you need to know anything else. As always, thanks in advance.

    Read the article

  • WSMethodInvocationSetCallBack symbol not found after importing files generated from WSMakeStubs

    - by racingcow
    Hello, I am pretty new to Objective-C, and I am trying to write an iPhone app to call a simple web service. I used WSMakeStubs to point to my WSDL file, and it generated 4 files for me... WSGeneratedObj.h WSGeneratedObj.m CtServices2.h CtServices2.m I added only the WSGeneratedObj.h and WSGeneratedObj.m files into a new iPhone app, added in the mobile core services framework from... /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.sdk/System/Library/Frameworks/MobileCoreServices.framework ...and then compiled. I get the following errors... Building target “iMagioSearch2” of project “iMagioSearch2” with configuration “Debug” Checking Dependencies Ld /Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/Debug-iphonesimulator/iMagioSearch2.app/iMagioSearch2 normal i386 cd /Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2 setenv MACOSX_DEPLOYMENT_TARGET 10.5 setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk -L/Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/Debug-iphonesimulator -F/Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/Debug-iphonesimulator -filelist /Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/iMagioSearch2.build/Debug-iphonesimulator/iMagioSearch2.build/Objects-normal/i386/iMagioSearch2.LinkFileList -mmacosx-version-min=10.5 -framework Foundation -framework UIKit -framework CoreGraphics -framework MobileCoreServices -o /Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/Debug-iphonesimulator/iMagioSearch2.app/iMagioSearch2 Undefined symbols: "_kWSSOAPBodyEncodingStyle", referenced from: _kWSSOAPBodyEncodingStyle$non_lazy_ptr in WSGeneratedObj.o "_WSMethodInvocationCreate", referenced from: -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o "_kWSSOAPMethodNamespaceURI", referenced from: _kWSSOAPMethodNamespaceURI$non_lazy_ptr in WSGeneratedObj.o "_WSMethodInvocationUnscheduleFromRunLoop", referenced from: -[WSGeneratedObj getResultDictionary] in WSGeneratedObj.o -[WSGeneratedObj unscheduleFromRunLoop:mode:] in WSGeneratedObj.o "_WSMethodResultIsFault", referenced from: -[WSGeneratedObj isFault] in WSGeneratedObj.o "_kWSMethodInvocationResult", referenced from: _kWSMethodInvocationResult$non_lazy_ptr in WSGeneratedObj.o "_WSMethodInvocationSetProperty", referenced from: -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o "_WSMethodInvocationScheduleWithRunLoop", referenced from: -[WSGeneratedObj getResultDictionary] in WSGeneratedObj.o -[WSGeneratedObj scheduleOnRunLoop:mode:] in WSGeneratedObj.o "_kWSHTTPExtraHeaders", referenced from: _kWSHTTPExtraHeaders$non_lazy_ptr in WSGeneratedObj.o "_WSMethodInvocationSetParameters", referenced from: -[WSGeneratedObj setParameters:values:names:] in WSGeneratedObj.o "_WSMethodInvocationSetCallBack", referenced from: -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o ld: symbol(s) not found collect2: ld returned 1 exit status Does anyone know of anything I can check or why I might be getting this error? Thanks, David

    Read the article

  • Make Ant's delete task fail when a directory exists and is not deleted but not when it doesn't exist

    - by Tim Visher
    I have tho following clean function in my build script and I'd like to know how I can improve it. <target name="clean" description="Clean output directories."> <!-- Must not fail on error because it fails if directories don't exist. Is there really no better way to do this? --> <delete includeEmptyDirs="true" failonerror="false"> <fileset dir="${main.build.directory}" /> <fileset dir="dist" /> <fileset dir="${documentation.build.directory}" /> <fileset dir="/build-testing" /> </delete> </target> Specifically regarding my comment, I'm unhappy with the fact that I can't run this on a fresh box because the directory structure hasn't been set up yet by the other targets. We run the build in such a way that it entirely recreates the structures necessary for testing and deployment every time to avoid stale class files and such. With the way that delete currently is set up, a failure to delete a file does not fail the build and I'd like it to. I don't want it to fail the build if the file doesn't exist though. If it doesn't exist then what I'm asking it to do has already happened. Thoughts?

    Read the article

  • Visual studio erroneous errors when building a website?

    - by Curtis White
    Visual Studio 2008 shows a lot of erroneous errors when building a website (not a web project) in the errors list. These errors are usually corrected (removed) when I rebuild the site a couple times but they cost me wasted time. Is there anyway to hide the erroneous errors? Update: I've decided to look into this to see if I could reproduce it. This is the exact behavior I am seeing, using the website model, I type some invalid syntax on a page. The errors list fills up with errors. I correct the error and the errors list does not update. I build the project and the errors list still shows the errors but the build shows as build completed. I build the project a second time and the errors list is cleared. My question is there anyway to make the errors list clear on the first build? I thought it might have something to do with page build vs website build but it seems to make no difference. I am not using any third party dlls on this website.

    Read the article

  • Maven3 Issues with building a multi-module enterprise project

    - by Sujit K
    I just migrated from Maven2 to Maven3 and I'm able to build each module individually or all the modules in one shot by calling mvn clean install. However, in Maven2, since we have multi-module enterprise project, we build multiple ear's and each ear is built as its own module with its own child pom. To build an individual ear with its dependents, the below command works fine in Maven2 but not in Maven3. Let me explain the issue in Maven3 a bit later. mvn -pl ear_module -rf first_dependent_module -am clean install In Maven2 when the reactor lists the build order, I see first_dependent_module second_dependent_module ear_module End of the day I have my ear module also part of the reactor which is how it should be. The reason we call -rf is we don't want to delete the target folder at the main ${project.basedir} (so not to delete the output created in target from building the other ear modules). With Maven3, however, this is all I see when the reactor lists the build order: first_dependent_module second_dependent_module Maven3 totally ignores the argument (ear_module) set to -pl flag to be also built after its dependents have been. Not sure what I'm missing here. Any help/tips would be greatly appreciated. P.S: The build I'm making is similar to the one below.... Build specific module in multi-module project Thanks, SK

    Read the article

  • MSBuild: automate collecting of db migration scripts?

    - by P Dub
    Summary of environment. Asp.net web application (source stored in svn) sqlserver database. (Database schema (tables/sprocs) stored in svn) db version is synced with web application assembly version. (stored in table 'CurrentVersion') CI hudson server that checks out web app from repo and runs custom msbuild file to publish/package app. My msbuild script updates the assembly version of the web app (Major.Minor.Revision.Build) on each build. The 'Revision' is set to the currently checked out svn revision and the 'Build' to the hudson build number (incremented on each automated build). This way i can match the app to a specific trunk revision also get other build stats from the hudson build number. I'd like to automate the collecting of migration scripts (updated sprocs etc) to add to the zip package. I guess by comparing the svn revision of the db that has yet to be deployed to, to the revision being deployed, i can find what db files have changed in the trunk since the last deployment to that database/environment. This could easily be achieved by manually calling the svn diff -r REVNO:REVNO command to list changed .sql files. These files could then manually have to be added to the package. It would be great if this could be automated. Firstly i'd imagine I'll have to write a custom task to check the version of the db that has yet to be deployed to. After that I'm quite unsure. Does anyone have any suggestion on how this would be achieved through an msbuild task either existing or custom? Finally I'll have to autogen a script to add to the package that updates the database version table so as to be in sync with the application.

    Read the article

  • Makefile - Dependency generation

    - by Profetylen
    I am trying to create a makefile that automatically compiles and links my .cpp files into an executable via .o files. What I can't get working is automated (or even manual) dependency generation. When i uncomment the below commented code, nothing is recompiled when i run make build. All i get is make: Nothing to be done for 'build'., even if x.h (or any .h file) has changed. I've been trying to learn from this question: Makefile, header dependencies, dmckee's answer, especially. Why isn't this makefile working? Clarification: I can compile everything, but when I modify any header file, the .cpp files that depend on it aren't updated. So, if I for instance compile my entire source, then I change a #define in the header file, and then run make build, and I get Nothing to be done for 'build'. (when I have uncommented either commented chunks of the below code). CC=gcc CFLAGS=-O2 -Wall LDFLAGS=-lSDL -lstdc++ SOURCES=$(wildcard *.cpp) OBJECTS=$(patsubst %.cpp, obj/%.o,$(SOURCES)) TARGET=bin/test.bin # Nothing happens when i uncomment the following. (automated attempt) #depend: .depend # #.depend: $(SOURCES) # rm -f ./.depend # $(CC) $(CFLAGS) -MM $^ >> ./.depend; # #include .depend # And nothing happens when i uncomment the following. x.cpp and x.h are files in my project. (manual attempt) #x.o: x.cpp x.h clean: rm -f $(TARGET) rm -f $(OBJECTS) run: build ./$(TARGET) debug: build nm $(TARGET) gdb $(TARGET) build: $(TARGET) $(TARGET): $(OBJECTS) @mkdir -p $(@D) $(CC) $(LDFLAGS) $(OBJECTS) -o $@ obj/%.o: %.cpp @mkdir -p $(@D) $(CC) -c $(CFLAGS) $< -o $@ include $(DEPENDENCIES)

    Read the article

  • WPF unity Activation error occured while trying to get instance of type

    - by Traci
    I am getting the following error when trying to Initialise the Module using Unity and Prism. The DLL is found by return new DirectoryModuleCatalog() { ModulePath = @".\Modules" }; The dll is found and the Name is Found #region Constructors public AdminModule( IUnityContainer container, IScreenFactoryRegistry screenFactoryRegistry, IEventAggregator eventAggregator, IBusyService busyService ) : base(container, screenFactoryRegistry) { this.EventAggregator = eventAggregator; this.BusyService = busyService; } #endregion #region Properties protected IEventAggregator EventAggregator { get; set; } protected IBusyService BusyService { get; set; } #endregion public override void Initialize() { base.Initialize(); } #region Register Screen Factories protected override void RegisterScreenFactories() { this.ScreenFactoryRegistry.Register(ScreenKeyType.ApplicationAdmin, typeof(AdminScreenFactory)); } #endregion #region Register Views and Various Services protected override void RegisterViewsAndServices() { //View Models this.Container.RegisterType<IAdminViewModel, AdminViewModel>(); } #endregion the code that produces the error is: namespace Microsoft.Practices.Composite.Modularity protected virtual IModule CreateModule(string typeName) { Type moduleType = Type.GetType(typeName); if (moduleType == null) { throw new ModuleInitializeException(string.Format(CultureInfo.CurrentCulture, Properties.Resources.FailedToGetType, typeName)); } return (IModule)this.serviceLocator.GetInstance(moduleType); <-- Error Here } Can Anyone Help Me Error Log Below: General Information Additional Info: ExceptionManager.MachineName: xxxxx ExceptionManager.TimeStamp: 22/02/2010 10:16:55 AM ExceptionManager.FullName: Microsoft.ApplicationBlocks.ExceptionManagement, Version=1.0.3591.32238, Culture=neutral, PublicKeyToken=null ExceptionManager.AppDomainName: Infinity.vshost.exe ExceptionManager.ThreadIdentity: ExceptionManager.WindowsIdentity: xxxxx 1) Exception Information Exception Type: Microsoft.Practices.Composite.Modularity.ModuleInitializeException ModuleName: AdminModule Message: An exception occurred while initializing module 'AdminModule'. - The exception message was: Activation error occured while trying to get instance of type AdminModule, key "" Check the InnerException property of the exception for more information. If the exception occurred while creating an object in a DI container, you can exception.GetRootException() to help locate the root cause of the problem. Data: System.Collections.ListDictionaryInternal TargetSite: Void HandleModuleInitializationError(Microsoft.Practices.Composite.Modularity.ModuleInfo, System.String, System.Exception) HelpLink: NULL Source: Microsoft.Practices.Composite StackTrace Information at Microsoft.Practices.Composite.Modularity.ModuleInitializer.HandleModuleInitializationError(ModuleInfo moduleInfo, String assemblyName, Exception exception) at Microsoft.Practices.Composite.Modularity.ModuleInitializer.Initialize(ModuleInfo moduleInfo) at Microsoft.Practices.Composite.Modularity.ModuleManager.InitializeModule(ModuleInfo moduleInfo) at Microsoft.Practices.Composite.Modularity.ModuleManager.LoadModulesThatAreReadyForLoad() at Microsoft.Practices.Composite.Modularity.ModuleManager.OnModuleTypeLoaded(ModuleInfo typeLoadedModuleInfo, Exception error) at Microsoft.Practices.Composite.Modularity.FileModuleTypeLoader.BeginLoadModuleType(ModuleInfo moduleInfo, ModuleTypeLoadedCallback callback) at Microsoft.Practices.Composite.Modularity.ModuleManager.BeginRetrievingModule(ModuleInfo moduleInfo) at Microsoft.Practices.Composite.Modularity.ModuleManager.LoadModuleTypes(IEnumerable`1 moduleInfos) at Microsoft.Practices.Composite.Modularity.ModuleManager.LoadModulesWhenAvailable() at Microsoft.Practices.Composite.Modularity.ModuleManager.Run() at Microsoft.Practices.Composite.UnityExtensions.UnityBootstrapper.InitializeModules() at Infinity.Bootstrapper.InitializeModules() in D:\Projects\dotNet\Infinity\source\Inifinty\Infinity\Application Modules\BootStrapper.cs:line 75 at Microsoft.Practices.Composite.UnityExtensions.UnityBootstrapper.Run(Boolean runWithDefaultConfiguration) at Microsoft.Practices.Composite.UnityExtensions.UnityBootstrapper.Run() at Infinity.App.Application_Startup(Object sender, StartupEventArgs e) in D:\Projects\dotNet\Infinity\source\Inifinty\Infinity\App.xaml.cs:line 37 at System.Windows.Application.OnStartup(StartupEventArgs e) at System.Windows.Application.<.ctorb__0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) 2) Exception Information Exception Type: Microsoft.Practices.ServiceLocation.ActivationException Message: Activation error occured while trying to get instance of type AdminModule, key "" Data: System.Collections.ListDictionaryInternal TargetSite: System.Object GetInstance(System.Type, System.String) HelpLink: NULL Source: Microsoft.Practices.ServiceLocation StackTrace Information at Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance(Type serviceType, String key) at Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance(Type serviceType) at Microsoft.Practices.Composite.Modularity.ModuleInitializer.CreateModule(String typeName) at Microsoft.Practices.Composite.Modularity.ModuleInitializer.Initialize(ModuleInfo moduleInfo) 3) Exception Information Exception Type: Microsoft.Practices.Unity.ResolutionFailedException TypeRequested: AdminModule NameRequested: NULL Message: Resolution of the dependency failed, type = "Infinity.Modules.Admin.AdminModule", name = "". Exception message is: The current build operation (build key Build Key[Infinity.Modules.Admin.AdminModule, null]) failed: The parameter screenFactoryRegistry could not be resolved when attempting to call constructor Infinity.Modules.Admin.AdminModule(Microsoft.Practices.Unity.IUnityContainer container, PhoenixIT.IScreenFactoryRegistry screenFactoryRegistry, Microsoft.Practices.Composite.Events.IEventAggregator eventAggregator, PhoenixIT.IBusyService busyService). (Strategy type BuildPlanStrategy, index 3) Data: System.Collections.ListDictionaryInternal TargetSite: System.Object DoBuildUp(System.Type, System.Object, System.String) HelpLink: NULL Source: Microsoft.Practices.Unity StackTrace Information at Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, Object existing, String name) at Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, String name) at Microsoft.Practices.Unity.UnityContainer.Resolve(Type t, String name) at Microsoft.Practices.Composite.UnityExtensions.UnityServiceLocatorAdapter.DoGetInstance(Type serviceType, String key) at Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance(Type serviceType, String key) 4) Exception Information Exception Type: Microsoft.Practices.ObjectBuilder2.BuildFailedException ExecutingStrategyTypeName: BuildPlanStrategy ExecutingStrategyIndex: 3 BuildKey: Build Key[Infinity.Modules.Admin.AdminModule, null] Message: The current build operation (build key Build Key[Infinity.Modules.Admin.AdminModule, null]) failed: The parameter screenFactoryRegistry could not be resolved when attempting to call constructor Infinity.Modules.Admin.AdminModule(Microsoft.Practices.Unity.IUnityContainer container, PhoenixIT.IScreenFactoryRegistry screenFactoryRegistry, Microsoft.Practices.Composite.Events.IEventAggregator eventAggregator, PhoenixIT.IBusyService busyService). (Strategy type BuildPlanStrategy, index 3) Data: System.Collections.ListDictionaryInternal TargetSite: System.Object ExecuteBuildUp(Microsoft.Practices.ObjectBuilder2.IBuilderContext) HelpLink: NULL Source: Microsoft.Practices.ObjectBuilder2 StackTrace Information at Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) at Microsoft.Practices.ObjectBuilder2.Builder.BuildUp(IReadWriteLocator locator, ILifetimeContainer lifetime, IPolicyList policies, IStrategyChain strategies, Object buildKey, Object existing) at Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, Object existing, String name) 5) Exception Information Exception Type: System.InvalidOperationException Message: The parameter screenFactoryRegistry could not be resolved when attempting to call constructor Infinity.Modules.Admin.AdminModule(Microsoft.Practices.Unity.IUnityContainer container, PhoenixIT.IScreenFactoryRegistry screenFactoryRegistry, Microsoft.Practices.Composite.Events.IEventAggregator eventAggregator, PhoenixIT.IBusyService busyService). Data: System.Collections.ListDictionaryInternal TargetSite: Void ThrowForResolutionFailed(System.Exception, System.String, System.String, Microsoft.Practices.ObjectBuilder2.IBuilderContext) HelpLink: NULL Source: Microsoft.Practices.ObjectBuilder2 StackTrace Information at Microsoft.Practices.ObjectBuilder2.DynamicMethodConstructorStrategy.ThrowForResolutionFailed(Exception inner, String parameterName, String constructorSignature, IBuilderContext context) at BuildUp_Infinity.Modules.Admin.AdminModule(IBuilderContext ) at Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(IBuilderContext context) at Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context) at Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) 6) Exception Information Exception Type: Microsoft.Practices.ObjectBuilder2.BuildFailedException ExecutingStrategyTypeName: BuildPlanStrategy ExecutingStrategyIndex: 3 BuildKey: Build Key[PhoenixIT.IScreenFactoryRegistry, null] Message: The current build operation (build key Build Key[PhoenixIT.IScreenFactoryRegistry, null]) failed: The current type, PhoenixIT.IScreenFactoryRegistry, is an interface and cannot be constructed. Are you missing a type mapping? (Strategy type BuildPlanStrategy, index 3) Data: System.Collections.ListDictionaryInternal TargetSite: System.Object ExecuteBuildUp(Microsoft.Practices.ObjectBuilder2.IBuilderContext) HelpLink: NULL Source: Microsoft.Practices.ObjectBuilder2 StackTrace Information at Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) at Microsoft.Practices.Unity.ObjectBuilder.NamedTypeDependencyResolverPolicy.Resolve(IBuilderContext context) at BuildUp_Infinity.Modules.Admin.AdminModule(IBuilderContext ) 7) Exception Information Exception Type: System.InvalidOperationException Message: The current type, PhoenixIT.IScreenFactoryRegistry, is an interface and cannot be constructed. Are you missing a type mapping? Data: System.Collections.ListDictionaryInternal TargetSite: Void ThrowForAttemptingToConstructInterface(Microsoft.Practices.ObjectBuilder2.IBuilderContext) HelpLink: NULL Source: Microsoft.Practices.ObjectBuilder2 StackTrace Information at Microsoft.Practices.ObjectBuilder2.DynamicMethodConstructorStrategy.ThrowForAttemptingToConstructInterface(IBuilderContext context) at BuildUp_PhoenixIT.IScreenFactoryRegistry(IBuilderContext ) at Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(IBuilderContext context) at Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context) at Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.

    Read the article

  • Centos CMake Does Not Install Using gcc 4.7.2

    - by Devin Dixon
    A similar problem has been reported here with no solution:https://www.centos.org/modules/newbb/print.php?form=1&topic_id=42696&forum=56&order=ASC&start=0 I've added and upgraded gcc to centos cd /etc/yum.repos.d wget http://people.centos.org/tru/devtools-1.1/devtools-1.1.repo yum --enablerepo=testing-1.1-devtools-6 install devtoolset-1.1-gcc devtoolset-1.1-gcc-c++ scl enable devtoolset-1.1 bash The result is this for my gcc [root@hhvm-build-centos cmake-2.8.11.1]# gcc -v Using built-in specs. COLLECT_GCC=gcc COLLECT_LTO_WRAPPER=/opt/centos/devtoolset-1.1/root/usr/libexec/gcc/x86_64-redhat-linux/4.7.2/lto-wrapper Target: x86_64-redhat-linux Configured with: ../configure --prefix=/opt/centos/devtoolset-1.1/root/usr --mandir=/opt/centos/devtoolset-1.1/root/usr/share/man --infodir=/opt/centos/devtoolset-1.1/root/usr/share/info --with-bugurl=http://bugzilla.redhat.com/bugzilla --enable-bootstrap --enable-shared --enable-threads=posix --enable-checking=release --disable-build-with-cxx --disable-build-poststage1-with-cxx --with-system-zlib --enable-__cxa_atexit --disable-libunwind-exceptions --enable-gnu-unique-object --enable-linker-build-id --enable-languages=c,c++,fortran,lto --enable-plugin --with-linker-hash-style=gnu --enable-initfini-array --disable-libgcj --with-ppl --with-cloog --with-mpc=/home/centos/rpm/BUILD/gcc-4.7.2-20121015/obj-x86_64-redhat-linux/mpc-install --with-tune=generic --with-arch_32=i686 --build=x86_64-redhat-linux Thread model: posix gcc version 4.7.2 20121015 (Red Hat 4.7.2-5) (GCC) And I tried to then install cmake through http://www.cmake.org/cmake/resources/software.html#latest But I keep running into this error: Linking CXX executable ../bin/ccmake /opt/centos/devtoolset-1.1/root/usr/libexec/gcc/x86_64-redhat-linux/4.7.2/ld: CMakeFiles/ccmake.dir/CursesDialog/cmCursesMainForm.cxx.o: undefined reference to symbol 'keypad' /opt/centos/devtoolset-1.1/root/usr/libexec/gcc/x86_64-redhat-linux/4.7.2/ld: note: 'keypad' is defined in DSO /lib64/libtinfo.so.5 so try adding it to the linker command line /lib64/libtinfo.so.5: could not read symbols: Invalid operation collect2: error: ld returned 1 exit status gmake[2]: *** [bin/ccmake] Error 1 gmake[1]: *** [Source/CMakeFiles/ccmake.dir/all] Error 2 gmake: *** [all] Error 2 The problem seems to come from the new gcc installed because it works with the default install. Is there a solution to this problem?

    Read the article

  • CouchDB crashes at startup when path to config file has space(s)

    - by Barry Wark
    I'm hoping to run CouchDB as a per-user Launch Agent on OS X. I'm using the coucdbx-core folder from the CouchDB Server.app as the base of my CouchDB deployment. I'd like each user to have their own couch instance (on a different port), necessitating separate config files for each instance. The logical place to put these files is in ~/Library/Application Support/ for each user. I can put the entire distribution in ~/Library/Application Support/my-app/coucdbx, and put the .ini at ~/Library/Application Support/my-app/local.ini. Starting couchdb as bin/couchdb -a ../local.ini (from ~/Library/Application Support/my-app/coucdbx) works great. But I'd like to save every user the ~50MB couchdbx and install the couchdbx-core in a shared location (e.g. within my app's .app bundle). When I do this, the path to the per-user config file contains a space, and I get the following error when starting CouchDB: $ bin/couchdb -n -a ~/Library/Application\ Support/us.physion.ovation/default.ini {"init terminating in do_boot",{{badmatch,{error,{bad_return,{{couch_app,start,[normal,["/Users/hs/prj/build-couchdb/build/etc/couchdb/default.ini","/Users/hs/prj/build-couchdb/build/etc/couchdb/local.ini"]]},{'EXIT',{{badmatch,{error,{error,enoent}}},[{couch_server_sup,start_server,1,[{file,"/Users/hs/prj/build-couchdb/dependencies/couchdb/src/couchdb/couch_server_sup.erl"},{line,56}]},{application_master,start_it_old,4,[{file,"application_master.erl"},{line,274}]}]}}}}}},[{couch,start,0,[{file,"/Users/hs/prj/build-couchdb/dependencies/couchdb/src/couchdb/couch.erl"},{line,18}]},{init,start_it,1,[]},{init,start_em,1,[]}]}} Is there any way to provide a config file at the command line, if that config file's path includes space(s)? Despite my best efforts in the mailing list archives, wiki and google, I haven't been able to find a solution or a definitive "it can't work". Any help greatly appreciated.

    Read the article

  • Cannot Kill Process in Vista 64

    - by JanSolo
    Hi I have a weird situation where a Zombie process is causing my Vista64 Dev machine to become useless. I use Incredibuild 3.40 to distribute builds of a large software product that I work on. Occasionally, a build will fail and a Zombie process is left behind. The process holds a handle to a file that is needed by the build system to retry the build. Since I cannot kill the process, the handle remains open and I cannot build my code at all. I've tried TargetManager and ProcessExplorer, but neither can kill this process. It gets worse; since Vista cannot kill all its processes, my PC refuses to shut down correctly, requiring a hard reboot after each failed build. Is there a way to really-really-kill a process in Vista? Or maybe a way to force a file handle to close? Any help is appreciated. Cheers Jan. EDIT: This is still occurring. I've used Lockhunter (which appears to successfully unlock the file handle), but retrying the build still fails because the (now unlocked) file cannot be deleted. Explorer and Lockhunter both fail to delete the file. LockHunter also tells me that there are no processes that hold handles to it. Basically, nothing owns it, but you still cant delete it. This sucks.

    Read the article

  • Configuring SASL support in libmemcached

    - by John Keyes
    I'm trying to build libmemcached with SASL support on OS X Mountain Lion. I have built memcached (1.4.15) with SASL support: $ memcached -S -vv Initialized SASL. slab class 1: chunk size 96 perslab 10922 ... slab class 42: chunk size 1048576 perslab 1 <17 server listening (binary) <18 server listening (binary) <19 send buffer was 9216, now 3728270 <20 send buffer was 9216, now 3728270 <19 server listening (udp) <20 server listening (udp) ... I am trying to build libmemcached with SASL support too. I have tried the following: $ ./configure --prefix=/usr/local \ --with-memcached-sasl=/usr/local/bin/memcached ... $ ./configure --prefix=/usr/local \ --with-memcached-sasl="/usr/local/bin/memcached -S" ... But the resulting configuration summary is the same for both: Configuration summary for libmemcached version 1.0.11 * Installation prefix: /usr/local * System type: apple-darwin12.2.0 * Host CPU: x86_64 * C Compiler: i686-apple-darwin11-llvm-gcc-4.2 (GCC) 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2336.11.00) * C Flags: -O2 -Werror -Wall -Wextra -std=c99 -Wbad-function-cast -Wmissing-prototypes -Wnested-externs -Woverride-init * C++ Compiler: i686-apple-darwin11-llvm-g++-4.2 (GCC) 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2336.11.00) * C++ Flags: -O2 -Werror -Wall -Wextra -Wpragmas -D_FORTIFY_SOURCE=2 -Waddress -Wchar-subscripts -Wcomment -Wctor-dtor-privacy -Wfloat-equal -Wformat=2 -Wmissing-field-initializers -Wmissing-noreturn -Wnon-virtual-dtor -Wnormalized=id -Woverloaded-virtual -Wpointer-arith -Wredundant-decls -Wshadow -Wshorten-64-to-32 -Wsign-compare -Wstrict-overflow=1 -Wswitch-enum -Wundef -Wunused-variable -Wwrite-strings -fwrapv -ggdb * CPP Flags: -I/usr/local/include * Assertions enabled: no * Debug enabled: no * Warnings as failure: no * SASL support: Am I doing something incorrectly? Thanks.

    Read the article

< Previous Page | 112 113 114 115 116 117 118 119 120 121 122 123  | Next Page >