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  • Mozilla : le projet d'écosystème d'applications Web se concrétise, la fondation sort une première version avec une API stable

    Mozilla : le projet d'écosystème d'applications Web se concrétise La fondation sort une première version avec une API stable Mise à jour du 04/03/11 par Idelways La fondation Mozilla vient d'annoncer la disponibilité d'une première version du projet «*Mozilla Web Application*». Un projet très ambitieux, destiné à créer un écosystème de boutiques d'applications Web (gratuites ou payantes), ouvert à tous les navigateurs modernes et à tous les périphériques (lire ci-devant). Des applications écrites, bien entendu, avec les standards Web : HTML5, JavaScript, etc. Ce premier Build du projet embarque une API stable, des utilitaires pou...

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  • Les WebAPIs de Mozilla progressent, les applications Web peuvent exploiter de plus en plus de fonctionnalités natives des Smartphones

    Les WebAPIs de Mozilla progressent Et permettent aux applications Web d'exploiter de plus en plus de fonctionnalités du hardware des smartphones Les frontières s'effacent entre le développement mobile et le Web. Le mouvement a commencé avec des applications hébergées pour contourner les restrictions des galeries d'applications (lire par ailleurs). Le trio HTML5, CSS3, JavaScript a fait de plus en plus d'adepte à tel point que certains lui prédisent même un avenir plus florissant que les développements natifs. La Fondation Mozilla oeuvre à sa...

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  • Opera 11 disponible en version finale, plus rapide, sa nouvelle galerie compte déjà plus de 200 extensions

    Opera 11 disponible en version finale Plus rapide, sa nouvelle galerie compte déjà plus de 200 extensions Mise à jour du 16/12/2010 par Idelways Opera 11 vient de sortir en version finale. Prometteuse, cette nouvelle mouture intègre de nombreuses nouveautés. La principale étant évidemment l'intégration d'une plateforme et d'une API légère de développement d'extensions avec les standards Web (HTML5, CSS3 et Javascript - lire ci-avant) Son catalogue d'extensions est déjà des plus en plus fournis (200 extensions à l'heure de l'écriture de cet article) Au top des extensions les plus téléchargés ...

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  • Oracle ADF Mobile

    - by Cinzia Mascanzoni
    We are happy to announce that Oracle ADF Mobile is now available for our customers.Oracle ADF Mobile enables developer to build applications that install and run on both iOS and Android devices from one source code. Development is done with JDeveloper and ADF and leverages Java and HTML5 technologies, while keeping the same visual and declarative approach ADF is known for. Please Click here to read more about the Oracle ADF Mobile release and learn more on our OTN Page.

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  • Mozilla publie un rapport sur les progrès de Open Web Apps, son outil de distribution d'applications web ouvertes

    Mozilla publie un rapport sur les progrès de Open Web Apps, son outil de distribution d'applications web ouvertes En 2010 Mozilla présentait Open Web App, une technologie qui aide les développeurs à apporter leurs applications développées pour Firefox OS aux OS comme Android, Windows et OS X. La meilleure partie de l'histoire est que les outils Mozilla convertissent automatiquement les applications HTML5 en package natifs pour ces plateformes. Une vidéo de démonstration qui dévoile les progrès...

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  • End of the Desktop? Google Backs WebGL

    <b>Linux Magazine:</b> "Stick a fork in the desktop, it's done! Recently Google demoed a port of Quake II to WebGL and HTML5, showing that even first person shooters are suitable applications to run in the browser."

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  • JavaOne San Francisco 2012????

    - by sasa
    2012?11?13???????????????JavaOne San Francisco 2012?????????????Java Embedded???Java????????????????????????????? ????Watch - ???????????????Java~???????Java?????? ASCII.jp - ?????????????HTML5?????????Java???????????????????? ITpro - ???????Java EE 7?????????????????????? nikkei BPnet - ???????Java EE 7?????????????????????? ITmedia ???????? - Java???????? ?????? Computerworld.jp - ???????Java????????????????Java EE 7??????????8???

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  • GWT at Google I/O 2010

    This year's Google I/O was one to remember, with demos and presentations that showcased the power of HTML5 for consumers and businesses, as well as a complete proliferation...

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  • Oracle ADF Mobile???????????

    - by OTN-J Master
    OTN Japan??????OTN US??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????OTN?????????????????????????????????????????OTN????????(RSS??)????????? ???10?22?(????)???????Oracle Application Development Foundation Mobile (Oracle ADF Mobile)???????????????????Oracle ADF Mobile??iOS?Android??????????????????????????????????????????????????????????HTML5???Java??????????????Oracle ADF Mobile????????????JDeveloper? V. 11.1.2.3.0???????????JDeveloper???????????????JDeveloper?OTN(US)???????????????????????????????ADF Mobile??????????????????Oracle ADF Mobile?????????????????????·???????????????????(Weblog on ADF Mobile)????????? ?????ADF Mobile??????????????????????????????????iOS????/??????????Apple Macintosh(TM)?????Xcode???????????????????????Android????/??????????Android SDK???????????????????? -------------------------------------????????????????????(10?22?)Weblog on ADF Mobile (???) ·ADF Mobile Released!·Getting Started with ADF Mobile Sample Apps-------------------------------------

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  • Lighttpd - byte range request doesn't work. can't stream mp4

    - by w-01
    Am attempting to use the lastest flowplayer. (if it could work it would be pretty awesome btw) http://flowplayer.org One of the cool things about it is it uses the new HTML5 video element and supports random seeking/playback. In order to do this, you need a byte range request capable server on the backend. Luckily I'm using Lighttpd 1.5.0 on the backend. Unfortunately the current behavior is that when I do a random seek, the video simply restarts itself from the beginning. the docs say: "For HTML5 video you don't have to do any client side configuration. If your server supports byte range requests then seeking should work on the fly. Most servers including Apache, Nginx and Lighttpd support this." On my page, using chrome web developer tools, i can see when the video is requested, the server response headers indicate it is able to acce[t byte ranges. Accept-Ranges:bytes when I do random seek in the player, I can see that that byte ranges are request appropriately in the request header: Range: bytes=5668-10785 I can also verify the moov atom is at the front of the video file. My question here is if there is something else on the lighttpd side i'm missing in order to enable byte-range requests? The reason i ask is because the current behavior suggests that the lighttpd simply doesn't understand the byte range request and is just reserving the video from the beginning. Update it's clearer to put this here. As per RJS' suggestion I ran a curl command. in the response it looks like lighttpd is working as expected. Content-Range: bytes 1602355-18844965/18844966 Content-Length: 17242611

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  • Google Chrome on Linux not using ALSA for sound

    - by DarkMoon
    On my laptop, I've got an .asoundrc file that outputs sound to my USB headset. This works fine for SMplayer and Firefox. However, Google Chrome (at least, Flash-based and HTML5-based videos and HTML5-based audio in Chrome) plays through the laptop speakers instead. I've tried running Chrome from a command-line, hoping there would be some helpful output, but no such luck. I've tried looking through Google for whether Chrome even uses ALSA, or if it uses something else, but I have been unsuccessful in this. This question seems to be the same issue, but no suggestion was made. Anyone have any ideas? I'm running Gentoo with a 3.10.17 kernel, 1.0.27 ALSA utils, 2.6.5 FVWM, and 36.0.1985.143 Chrome. If you need more info, please let me know. EDIT: I've configured the USB headset as the default ALSA device. Volume levels for both headset and onboard are set and un-muted using alsamixer. My .asoundrc file is as follows. ctl.!default { type hw card Headset } pcm.dmixer { type dmix ipc_key 1024 slave { pcm { type hw card Headset } period_size 1024 buffer_size 4096 } bindings { 0 0 1 1 } } pcm.!default { type plug slave.pcm dmixer }

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  • BeginAnimations and CommitAnimations with NavigationController.PushViewController

    - by Chris S
    I'm trying to get a basic flip animation transition working when I push a controller inside a navigation. The code below flips the view, however the view appears first (each element fades in), and then the flip occurs. Is it possible to do a flip animation with a UINavigationController? Any pointers would be great, the examples I've found for Monotouch are performing animations on Views inside another view. void ToolbarButtonClick() { InformationController controller = new InformationController(); NavigationController.PushViewController(controller,true); } public class InformationController : UIViewController { public override void ViewDidLoad () { UIView.BeginAnimations("Flip"); UIView.SetAnimationDuration(1.0); UIView.SetAnimationTransition(UIViewAnimationTransition.FlipFromRight,View,true); base.ViewDidLoad (); Title = "Information"; } public override void ViewWillAppear (bool animated) { base.ViewWillAppear (animated); } public override void ViewDidAppear (bool animated) { base.ViewDidAppear (animated); UIView.CommitAnimations(); } }

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  • pyglet and animated gif

    - by wtzolt
    Hello, I have a message box pop up when a certain operation is being executed sort of "wait..." window and I want to have a "loading" *.gif animation there to lighten up the mood :) Anyways I can't seem to figure out how to make this work. It's a complete mess. I tried calling through class but i get loads of errors to do with pyglet itself. class messageBox: def __init__(self, lbl_msg = 'Message here', dlg_title = ''): self.wTree = gtk.glade.XML('msgbox.glade') self.wTree.get_widget('label1').set_text(lbl_msg) self.wTree.get_widget('dialog1').set_title(dlg_title) ????sprite = pyglet.sprite.Sprite(pyglet.resource.animation("wait.gif")) ????self.wTree.get_widget('waitt').set_from_file(sprite) [email protected] ????def on_draw(): ???? win.clear() ???? sprite.draw() handlers = { 'on_okbutton1_clicked':self.gg } self.wTree.signal_autoconnect( handlers ) self.wTree.get_widget("dialog1").set_keep_above(True) def done(self): self.wTree.get_widget('dialog1').destroy() def gg(self,w): self.wTree.get_widget('dialog1').destroy() --------- @yieldsleep def popup(self, widget, data=None): self.msg = messageBox('Wait...','') ?what to call here? yield 500 print '1' yield 500 print '2' yield 500 print '3' self.msg.done() self.msg = messageBox('Done! ','') yield 700 self.msg.done()

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  • jQuery scrollTop not working in chrome but working in Firefox

    - by Maju
    I have used a scrollTop function in jquery for navigating to top. But strangely 'The smooth animated scroll' stopped working in safari and chrome(scrolling without smooth animation) after I made some changes. But it is working smoothly in Firefox. What could be wrong? Here is the jquery function i used, jQuery $('a#gotop').click(function() { $("html").animate({ scrollTop: 0 }, "slow"); //alert('Animation complete.'); //return false; }); HTML <a id="gotop" href="#">Go Top </a> CSS #gotop { Cursor: pointer; position: relative; float:right; right:20px; /*top:0px;*/ }

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  • Python Image Library: How to combine 4 images into a 2 x 2 grid?

    - by Casey
    I have 4 directories with images for an animation. I would like to take the set of images and generate a single image with the 4 images arranged into a 2x2 grid for each frame of the animation. My code so far is: import Image fluid64 = "Fluid64_half_size/00" fluid128 = "Fluid128_half_size/00" fluid512 = "Fluid512_half_size/00" fluid1024 = "Fluid1024_half_size/00" out_image = "Fluid_all/00" for pic in range(1, 26): blank_image = Image.open("blank.jpg") if pic < 10: image_num = "0"+str(pic) else: image_num = str(pic) image64 = Image.open(fluid64+image_num+".jpg") image128 = Image.open(fluid128+image_num+".jpg") image512 = Image.open(fluid512+image_num+".jpg") image1024 = Image.open(fluid1024+image_num+".jpg") out = out_image + image_num + ".jpg" blank_image.paste(image64, (0,0)).paste(fluid128, (400,0)).paste(fluid512, (0,300)).paste(fluid1024, (400,300)).save(out) Not sure why it's not working. I'm getting the error: Traceback (most recent call last): File "C:\Users\Casey\Desktop\Image_composite.py", line 24, in <module> blank_image.paste(image64, (0,0)).paste(fluid128, (400,0)).paste(fluid512, ( ste(fluid1024, (400,300)).save(out) AttributeError: 'NoneType' object has no attribute 'paste' shell returned 1 Any help would be awesome. Thanks!

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  • iPhone SDK: How to centre content in a UIScrollView during setZoomScale?

    - by Russell Quinn
    I'm using a UIScrollView to show photos. If they are zoomed out so they are smaller than the scroll view in one dimension then the content is centred using contentInset and contentOffset. This all works fine for scrolling and manual zooming. However, if I use setZoomScale (with animated YES) then when zooming out the scroll view sets the top left edge to 0,0 during the animation and then snaps it back afterwards. It seems like the zoom animation ignores the contentInset and contentOffset settings. Does anyone have any idea how to overcome this problem? Thanks, Russell.

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  • iphone: UIwebview curl effect

    - by eshalev
    Hello, I would like to make a standard view container which will give me the curl animation effect on multiple views. Something like uiscrollview and paging, only with a different animation(curl). I will be using UIwebviews as my separate pages. The problem: I do not know how to trap swipes in UIwebviews, But I see that UIscrollview implments this (swiping a uiwebview in a uiscrollview will bring me to the next view). I am therefore assuming that the implmentation of UIscrollview is trapping UIwebview swipes. How can i achieve the same functionality? I also need the UIWebview to keep functioning (as when embedding it in a uiscrollview)

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  • How to get image to pulse with opacity with JQuery

    - by Alex
    I am trying to get an image to change opacity smoothly over a duration of time. Here's the code I have for it. <script type="text/javascript"> pulsem(elementid){ var element = document.getElementById(elementid) jquery(element).pulse({opacity: [0,1]}, { duration: 100, // duration of EACH individual animation times: 3, // Will go three times through the pulse array [0,1] easing: 'linear', // easing function for each individual animation complete: function() { alert("I'm done pulsing!"); } }) </script> <a href="city.htm"><img src="waterloo.png" onmouseover="javascript:pulsem("waterloo")" border="0" class="env" id="waterloo"/></a> Also, is there a way for this to happen automatically without the need of a mouseover? Thanks.

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  • Animating custom-drawn UITableViewCell when entering edit mode

    - by Adam Alexander
    Background First of all, much gratitude to atebits for their very informative blog post Fast Scrolling in Tweetie with UITableView. The post explains in detail how the developers were able to squeeze as much scrolling performance as possible out of the UITableViews in Tweetie. Goals Beginning with the source code linked from the blog post (original) (my github repo): Allow a UITableView using these custom cells to switch to edit mode, exposing the UI for deleting an item from the table. (github commit) Move the cell's text aside as the deletion control slides in from the left. This is complete, although the text jumps back and forth without animation. (github commit) Apply animation to the text movement in goal 2 above for a smooth user experience. This is the step where I became stuck. The Question What is the best way to introduce this animation to complete goal 3? It would be nice if this could be done in a manner that keeps the logic from my last commit because I would love the option to move the conflicting part of the view only, while any non-conflicting portions (such as right-justified text) stay in the same place or move a different number of pixels. If the above is not possible then undoing my last commit and replacing it with an option that slides the entire view to the right would be a workable solution also. I appreciate any help anyone can provide, from quick pointers and ideas all the way to code snippets or github commits. Of course you are welcome to fork my repo if you would like. I will be staying involved with this question to make sure any successful resolution is committed to github and fully documented here. Thanks very much for your time! Updated thoughts I have been thinking about this a lot since my first post and realized that moving some text items relative to others in the view could undo some of the original performance goals solved in the original blog post. So at this point I am thinking a solution where the entire single subview is animated to its new postion may be the best one. Second, if it is done in this way there may be an instance where the subview has a custom color or gradient background. Hopefully this can be done in a way that in its normal position the background extends unseen off to the left enough so that when the view is slid to the right the custom background is still visible across the entire cell.

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  • iPhone - Dismiss modal view by a UITabBarController

    - by ncohen
    Hi everyone, I've got into a very strange problem. I created my own UITabBarController to customize it and it works pretty well... except for the modal views. When I dismiss the modal view (present/dismiss from the UITabBarController) with an animation, it waits until the animation did finished and goes to the first controller of the tab bar! Why does the controller change? and how can I fix it? Thanks PS: My UITabBarController view is on the main window and has a UITabBar on it. The controllers (which are managed by the tab bar) are on the main window over the tab bar controller view with a shorter height. When I present the modal view, I bring the tab bar controller view to front.

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  • WPF -- Event Threading, GUI updating question

    - by LSTayon
    I'm trying to send two events to the main window so that I can show some kind of animation that will let the user know that I'm updating the data. This is an ObservableCollection object so the OnPropertyChanged is immediately picked up by the bindings on the main window. The sleep is only in there so that the user can see the animation. However, the first OnPropetyChanged is never seen. I'm assuming this is because we're in a single thread here and the timer_Tick has to finish before the GUI updates. Any suggetions? In VB6 land we would use a DoEvents or a Form.Refresh. Thanks! private void timer_Tick(object sender, EventArgs e) { Loading = "Before: " + DateTime.Now.ToString(); OnPropertyChanged("Loading"); LoadData(); Thread.Sleep(1000); //Loading = Visibility.Hidden; Loading = "After: " + DateTime.Now.ToString(); OnPropertyChanged("Loading"); }

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  • PresentModalViewController problem.

    - by james.ingham
    I have a new view controller on the iPhone which I call using the following line of code: [self presentModalViewController:controller animated:NO]; This works great if animation is on, but I am looking to have an instant switch. The problem is when I set animation to NO, the whole view shifts 20px to the right (it is always in landscape mode) as if there is a status bar but in portrait mode!? In this example the yellow space is the new view controller. I've tried this in a new project and the same thing happens. It may be a bug but does anyone have a fix? Thanks

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  • z-index issues with jQuery Tabs, Superfish Menu

    - by NightMICU
    Hi all, For the life of me I cannot get my Superfish menu to stop hiding behind my jQuery UI tabs in IE 7. I have read the documentation out there, have tried changing z-index values and tried the bgIframe plugin, although I am not sure if I am implementing it correctly (left out in my example below, using Supersubs). Here is the Javascript I am using for Superfish - using the Supersubs plugin: $(document).ready(function() { $("ul.sf-menu").supersubs({ minWidth: 12, // minimum width of sub-menus in em units maxWidth: 27, // maximum width of sub-menus in em units extraWidth: 1 // extra width can ensure lines don't sometimes turn over // due to slight rounding differences and font-family }).superfish({ delay: 1000, // one second delay on mouseout animation: {opacity:'show',height:'show'}, // fade-in and slide-down animation speed: 'medium' // faster animation speed }); }); And here is the structure of my page: <div id="page-container"> <div id="header"></div> <div id="nav-admin"> <!-- This is where Superfish goes --> </div> <div id="header-shadow"></div> <div id="content"> <div id="admin-main"> <div id="tabs"> <ul> <li><a href="#tabs-1">Tab 1</a></li> <li><a href="#tabs-2">Tab 2</a></li> </ul> <div id="tabs-1"> <!-- Content for Tab 1 --> </div> <div id="tabs-2"> <!-- Content for Tab 2 --> </div> </div> </div> </div> <div id="footer-shadow"></div> <div id="footer"> <div id="alt-nav"> <?php include $_SERVER['DOCUMENT_ROOT'] . '/includes/altnav.inc.php'; //CHANGE WHEN UPLOADED TO MATCH DOCUMENT ROOT ?> </div> </div> </div>

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  • jQuery / Spry Validation / Problem

    - by samuel baldus
    Hi Chaps, I have a PHP form with one input and a button. A jQuery script ('loading' animated gif) is triggered on the click of the submit button. I also have a Spry Validation field linked to the input. At the moment, if the validation is triggered, the animated gif continues and won't stop. The furthest I've managed to get with it, is to click the validation message to stop the animation, but what I'm really after is to stop the animation when the validation is visible/triggered, but I can't find a suitable Event. $(function() { $("#button_download") .click(function() { }) .throbber(); $("#sprytextfield1") .click(function(sprytextfield1) { $.throbberHide(); }) }); If someone can point me in the right direction, that would be sweet.

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