Search Results

Search found 12538 results on 502 pages for 'min width'.

Page 118/502 | < Previous Page | 114 115 116 117 118 119 120 121 122 123 124 125  | Next Page >

  • Multi Column Block Too Narrow in Chrome

    - by aksarben
    My Web site displays song lyrics in a multi-column format, using CSS3. Both Firefox & MSIE 10+ display the multi-column text perfectly, but Chrome does not. This sample page shows the problem: http://www.hymntime.com/tch/test/html5/html5-multicolumn-test.htm The page uses a media selector, so your Chrome window must be at least 1280 pixels wide to see the effect. In fact, if you make the Chrome window less than 1280 pixels, you'll see the lyrics block change to a single column, of the same overall width. In other words, when Chrome shifts to 1-column to 2-column mode (due to the wider browser window), the lyrics block remains the same width, causing text to be squeezed together. Has anyone else seen this behavior, or know a solution? Is this a Chrome bug, or I am I doing something wrong? I posted this question on a Chrome forum a while back, but got no reply.

    Read the article

  • Rotating a Quad around it center

    - by Trixmix
    How can you rotate a quad around its center? This is what im trying to do but it aint working: GL11.glTranslatef(x-getWidth()/2, y-getHeight()/2, 0); GL11.glRotatef(30, 0.0f, 0.0f, 1.0f); GL11.glTranslatef(x+getWidth()/2, y+getHeight()/2, 0); DRAW my main problem is that it renders it off the screen.. draw code: GL11.glBegin(GL11.GL_QUADS); { GL11.glTexCoord2f(0, 0); GL11.glVertex2f(0, 0); GL11.glTexCoord2f(0, getTexture().getHeight()); GL11.glVertex2f(0, height); GL11.glTexCoord2f(getTexture().getWidth(), getTexture().getHeight()); GL11.glVertex2f(width,height); GL11.glTexCoord2f(getTexture().getWidth(), 0); GL11.glVertex2f(width,0); } GL11.glEnd();

    Read the article

  • URL parameter names being changed by user agents

    - by Mike Deck
    In reviewing one of our site's web logs I'm seeing instances where we are returning a 404 to requests because we're expecting an id parameter to be sent, but instead we're seeing a di parameter. The resource in question is an image but which image file actually gets served is dependent on the id parameter. The expected url is something like http://images.mysite.com/photo.gif?id=123&width=200&height=300 What I'm seeing in the logs is requests for http://images.mysite.com/photo.gif?di=123&width=200&height=300 The only case where we are seeing this on the id parameter. It seems unlikely that this is due to a server side or JavaScript bug since it seems to be only effecting a small percentage of our traffic. We are seeing this across a wide variety of user agents (both mobile and desktop) and IPs. Has anyone else seen this? Is there a browser plugin or other software you're aware of that could be causing this, and if so is there a good way to work around the issue?

    Read the article

  • Drawing Shape in DebugView (Farseer)

    - by keyvan kazemi
    As the title says, I need to draw a shape/polygon in Farseer using debugview. I have this piece of code which converts a Texture to polygon: //load texture that will represent the tray trayTexture = Content.Load<Texture2D>("tray"); //Create an array to hold the data from the texture uint[] data = new uint[trayTexture.Width * trayTexture.Height]; //Transfer the texture data to the array trayTexture.GetData(data); //Find the vertices that makes up the outline of the shape in the texture Vertices verts = PolygonTools.CreatePolygon(data, trayTexture.Width, false); //Since it is a concave polygon, we need to partition it into several smaller convex polygons _list = BayazitDecomposer.ConvexPartition(verts); Vector2 vertScale = new Vector2(ConvertUnits.ToSimUnits(1)); foreach (Vertices verti in _list) { verti.Scale(ref vertScale); } tray = BodyFactory.CreateCompoundPolygon(MyWorld, _list, 10); Now in DebugView I guess I have to use "DrawShape" method which requires: DrawShape(Fixture fixture, Transform xf, Color color) My question is how can I get the variables needed for this method, namely Fixture and Transform?

    Read the article

  • Camera placement sphere for an always fully visible object

    - by BengtR
    Given an object: With the bounds [x, y, z, width, height, depth] And an orthographic projection [left, right, bottom, top, near, far] I want to determine the radius of a sphere which allows me to randomly place my camera on so that: The object is fully visible from all positions on this sphere The sphere radius is the smallest possible value while still satisfying 1. Assume the object is centered around the origin. How can I find this radius? I'm currently using sqrt(width^2 + height^2 + depth^2) but I'm not sure that's the correct value, as it doesn't take the camera into account. Thanks for any advice. I'm sorry for confusing a few things here. My comments below should clarify what I'm trying to do actually.

    Read the article

  • Distorted choppy audio in Precise

    - by Misery
    After installing Precise on my PC, some problems with soud occure. While using Lucid there were no problems. The sound is choppy and distorted in low tones range. As I absolutely have no experience in setting/testing and doing anything with Audo Devices I need help even to diagnose the problem. update: sudo lshw -c multimedia *-multimedia description: Audio device product: Radeon X1200 Series Audio Controller vendor: Hynix Semiconductor (Hyundai Electronics) physical id: 5.2 bus info: pci@0000:01:05.2 version: 00 width: 64 bits clock: 33MHz capabilities: pm msi bus_master cap_list configuration: driver=snd_hda_intel latency=32 resources: irq:19 memory:fdafc000-fdafffff *-multimedia description: Audio device product: SBx00 Azalia (Intel HDA) vendor: Hynix Semiconductor (Hyundai Electronics) physical id: 14.2 bus info: pci@0000:00:14.2 version: 00 width: 64 bits clock: 33MHz capabilities: pm bus_master cap_list configuration: driver=snd_hda_intel latency=32 resources: irq:16 memory:fe024000-fe027fff update 2: It has something to do with the volume. If the audio is quiet it is not choppy, if the sound is loud then it begins to be choppy. Regards, Misery

    Read the article

  • YouTube fullscreen not displaying

    - by pt2ph8
    For some reason YouTube videos in my website do not get the fullscreen button, even if I added the parameter allowFullScreen set to true both in the object and embed tag. Here's an example page: http://www.indievault.it/2011/11/09/indie-vault-alla-games-week-2011-online-la-video-gallery/ Just take a quick look at the source. The allowFullScreen param is there, but the button won't show. Here's an excerpt from the code in that page: <object width="540" height="325"><param name="movie" value="http://www.youtube.com/v/dvYQhJwwkgA"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/dvYQhJwwkgA" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="540" height="325"></embed </object>

    Read the article

  • Styles for XAML (Silverlight &amp; WPF)

    - by GeekAgilistMercenary
    This is a quick walk through of how to setup things for skinning within a XAML Application.  First thing, find the App.xaml file within the WPF or Silverlight Project. Within the App.xaml file set some default styles for your controls.  I set the following for a button, label, and border control for an application I am creating. Button Control <Style x:Key="ButtonStyle" TargetType="Button"> <Setter Property="FontFamily" Value="Arial" /> <Setter Property="FontWeight" Value="Bold" /> <Setter Property="FontSize" Value="14" /> <Setter Property="Width" Value="180" /> <Setter Property="Height" Value="Auto" /> <Setter Property="Margin" Value="8" /> <Setter Property="Padding" Value="8" /> <Setter Property="Foreground" Value="AliceBlue" /> <Setter Property="Background" > <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="Black" Offset="0" /> <GradientStop Color="#FF5B5757" Offset="1" /> </LinearGradientBrush> </Setter.Value> </Setter> </Style> Label Control <Style x:Key="LabelStyle" TargetType="Label"> <Setter Property="Width" Value="Auto"/> <Setter Property="Height" Value="28" /> <Setter Property="Foreground" Value="Black"/> <Setter Property="Margin" Value="8"/> </Style> Border Control <Style x:Key="BorderStyle" TargetType="Border"> <Setter Property="BorderThickness" Value="4"/> <Setter Property="Width" Value="Auto"/> <Setter Property="Height" Value="Auto" /> <Setter Property="Margin" Value="0,8,0,0"/> <Setter Property="CornerRadius" Value="18"/> <Setter Property="BorderBrush"> <Setter.Value> <LinearGradientBrush EndPoint="1,0.5" StartPoint="0,0.5"> <GradientStop Color="CornflowerBlue" Offset="0" /> <GradientStop Color="White" Offset="1" /> </LinearGradientBrush> </Setter.Value> </Setter> </Style> These provide good examples of setting individual properties to a default, such as; <Setter Property="Width" Value="Auto"/> <Setter Property="Height" Value="Auto" /> Also for settings a more complex property, such as with a LinearGradientBrush; <Setter Property="BorderBrush"> <Setter.Value> <LinearGradientBrush EndPoint="1,0.5" StartPoint="0,0.5"> <GradientStop Color="CornflowerBlue" Offset="0" /> <GradientStop Color="White" Offset="1" /> </LinearGradientBrush> </Setter.Value> </Setter> These property setters should be located between the opening and closing <Application.Resources></Application.Resources> tags. <Application x:Class="ScorecardAndDashboard.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" StartupUri="MainWindow.xaml"> <Application.Resources> </Application.Resources> </Application> Now in the pages, user controls, or whatever you are marking up with XAML, for the Style Property just set a StaticResource such as shown below. <!-- Border Control --> <Border Name="borderPollingFrequency" Style="{StaticResource BorderStyle}"> <!-- Label Control --> <Label Content="Trigger Name:" Style="{StaticResource LabelStyle}"></Label> <!-- Button Control --> <Button Content="Save Schedule" Name="buttonSaveSchedule" Style="{StaticResource ButtonStyle}" HorizontalAlignment="Right"/> That's it.  Simple as that.  There are other ways to setup resource files that are separate from the App.xaml, but the App.xaml file is always a good quick place to start.  As moving the styles to a specific resource file later is a mere copy and paste. Original post is available along with other technical ramblings.

    Read the article

  • Box2Dweb very slow on node.js

    - by Peteris
    I'm using Box2Dweb on node.js. I have a rotated box object that I apply an impulse to move around. The timestep is set at 50ms, however, it bumps up to 100ms and even 200ms as soon as I add any more edges or boxes. Here are the edges I would like to use as bounds around the playing area: // Computing the corners var upLeft = new b2Vec2(0, 0), lowLeft = new b2Vec2(0, height), lowRight = new b2Vec2(width, height), upRight = new b2Vec2(width, 0) // Edges bounding the visible game area var edgeFixDef = new b2FixtureDef edgeFixDef.friction = 0.5 edgeFixDef.restitution = 0.2 edgeFixDef.shape = new b2PolygonShape var edgeBodyDef = new b2BodyDef; edgeBodyDef.type = b2Body.b2_staticBody edgeFixDef.shape.SetAsEdge(upLeft, lowLeft) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) edgeFixDef.shape.SetAsEdge(lowLeft, lowRight) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) edgeFixDef.shape.SetAsEdge(lowRight, upRight) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) edgeFixDef.shape.SetAsEdge(upRight, upLeft) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) Can box2d really become this slow for even two bodies or is there some pitfall? It would be very surprising given all the demos which successfully use tens of objects.

    Read the article

  • 2D collision resolving

    - by Philippe Paré
    I've just worked out an AABB collision algorithm for my 2D game and I was very satisfied until I found out it only works properly with movements of 1 in X and 1 in Y... here it is: public bool Intersects(Rectanglef rectangle) { return this.Left < rectangle.Right && this.Right > rectangle.Left && this.Top < rectangle.Bottom && this.Bottom > rectangle.Top; } public bool IntersectsAny(params Rectanglef[] rectangles) { for (int i = 0; i < rectangles.Length; i++) { if (this.Left < rectangles[i].Right && this.Right > rectangles[i].Left && this.Top < rectangles[i].Bottom && this.Bottom > rectangles[i].Top) return true; } return false; } and here is how I use it in the update function of my player : public void Update(GameTime gameTime) { Rectanglef nextPosX = new Rectanglef(AABB.X, AABB.Y, AABB.Width, AABB.Height); Rectanglef nextPosY; if (Input.Key(Key.Left)) nextPosX.X--; if (Input.Key(Key.Right)) nextPosX.X++; bool xFree = !nextPosX.IntersectsAny(Boxes.ToArray()); if (xFree) nextPosY = new Rectanglef(nextPosX.X, nextPosX.Y, nextPosX.Width, nextPosX.Height); else nextPosY = new Rectanglef(AABB.X, AABB.Y, AABB.Width, AABB.Height); if (Input.Key(Key.Up)) nextPosY.Y--; if (Input.Key(Key.Down)) nextPosY.Y++; bool yFree = !nextPosY.IntersectsAny(Boxes.ToArray()); if (yFree) AABB = nextPosY; else if (xFree) AABB = nextPosX; } What I'm having trouble with, is a system where I can give float values to my movement and make it so there's a smooth acceleration. Do I have to retrieve the collision rectangle (the rectangle created by the other two colliding)? or should I do some sort of vector and go along this axis until I reach the collision? Thanks a lot!

    Read the article

  • Arranging the colors on the board in the most pleasing form

    - by Shashwat
    Given a rectangular board of height H and width W. N colors are given. ith color occupy Pi percentage of area on the board. Sum of Pis is 1. What can be algorithm to layout the colors on the board in the form of rectangles in the most pleasing form. By pleasing mean the aspect ratios (Width/Height) of rectangle of each color should be as close to 1 as possible. In an ideal case the board would be filled only with squares.

    Read the article

  • Randomly spawning bitmaps on cnvas

    - by Toystoj
    I need some ideas in order to finish algorithm. I'm randomly placing objects (bitmaps) on canvas without overlapping. Time needed to finish it is my problem. When I need to spawn for example 80% of canvas it takes to long. So i was thinking : I should make some change when the bitmaps take off 50 % of canvas. I want to tell algorithm that it should generate new locations (x,y) where it is free space. My question is : How to render new location (x,y) in place where is free space. In summary: Things I know : object location (x,y) 4 corners (x,y) of object object width, height canvas width, height Any suggestions?

    Read the article

  • Restoring OutlineView Changes

    - by Geertjan
    Spent the last afternoons working with Ruben Hinojo, who I met recently at the Tinkerforge/NetBeans integration course in Germany. He's Spanish, lives in Scotland, and joined the course by flying from Edinburgh to Amsterdam and then driving from there to the course in Germany. Since then he spent some days in Amsterdam and we've been working a bit in a cafe in Amsterdam. He's working freelance on a freight management system on the NetBeans Platform and here's a pic of him and his application: I showed him a few things to improve the initial appearance of the application, such as removing the unneeded tab in the editor position and displaying data at startup so that the main window isn't empty initially. He, in turn, told me about something I didn't know about, where "freightViewer" below is an OutlineView: void writeProperties(java.util.Properties p) {     // better to version settings since initial version as advocated at     // http://wiki.apidesign.org/wiki/PropertyFiles     p.setProperty("version", "1.0");     freightViewer.writeSettings(p, "FreightViewer"); } void readProperties(java.util.Properties p) {     String version = p.getProperty("version");     freightViewer.readSettings(p, "FreightViewer"); } The "OutlineView.read/writeSettings" enables you to save/restore changes to an OutlineView, e.g., column width, column position, and which columns are displayed/hidden. In the user dir, within the .settings file of the TopComponent (in config/Windows2Local/Components), you'll then find content like this, where the "FreightViewer" argument above is now the prefix of the name of each property element: <?xml version="1.0" encoding="UTF-8" ?> <!DOCTYPE properties PUBLIC "-//org.ruben.viewer//RubenViewer//EN" "http://www.netbeans.org/dtds/properties-1_0.dtd"> <properties>     <property name="FreightViewerOutlineViewOutlineColumn-1-shortDescription" value="Type"/>     <property name="FreightViewerETableColumn-1-HeaderValue" value="Type"/>     <property name="FreightViewerColumnsNumber" value="3"/>     <property name="FreightViewerETableColumn-0-PreferredWidth" value="75"/>     <property name="FreightViewerETableColumn-2-HeaderValue" value="Description"/>     <property name="version" value="1.0"/>     <property name="FreightViewerETableColumn-2-SortRank" value="0"/>     <property name="FreightViewerETableColumn-2-Width" value="122"/>     <property name="FreightViewerETableColumn-0-ModelIndex" value="0"/>     <property name="FreightViewerETableColumn-1-Width" value="123"/>     <property name="FreightViewerHiddenColumnsNumber" value="0"/>     <property name="FreightViewerETableColumn-0-SortRank" value="0"/>     <property name="FreightViewerETableColumn-1-ModelIndex" value="1"/>     <property name="FreightViewerETableColumn-1-PreferredWidth" value="75"/>     <property name="FreightViewerETableColumn-0-Ascending" value="true"/>     <property name="FreightViewerETableColumn-2-ModelIndex" value="2"/>     <property name="FreightViewerETableColumn-1-Ascending" value="true"/>     <property name="FreightViewerETableColumn-2-PreferredWidth" value="75"/>     <property name="FreightViewerETableColumn-1-SortRank" value="0"/>     <property name="FreightViewerETableColumn-0-HeaderValue" value="Nodes"/>     <property name="FreightViewerETableColumn-2-Ascending" value="true"/>     <property name="FreightViewerETableColumn-0-Width" value="122"/>     <property name="FreightViewerOutlineViewOutlineColumn-2-shortDescription" value="Description"/> </properties> NB: However, note as described in this issue, i.e., since 7.2, hiding a column isn't persisted and in fact causes problems. I replaced the org-openide-explorer.jar with a previous one, from 7.1.1, and then the problem was solved. But now the enhancements in the OutlineView since 7.2 are no longer present, of course. So, looking forward to seeing this problem fixed.

    Read the article

  • Best Practice Method for Including Images in a DataGrid using MVVM

    - by Killercam
    All, I have a WPF DataGrid. This DataGrid shows files ready for compilation and should also show the progress of my compiler as it compiles the files. The format of the DataGrid is Image|File Path|State -----|---------|----- * |C:\AA\BB |Compiled & |F:PP\QQ |Failed > |G:HH\LL |Processing .... The problem is the image column (the *, &, and are for representation only). I have a ResourceDictionary that contains hundreds of vector images as Canvas objects: <ResourceDictionary xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> <Canvas x:Key="appbar_acorn" Width="48" Height="48" Clip="F1 M 0,0L 48,0L 48,48L 0,48L 0,0"> <Path Width="22.3248" Height="25.8518" Canvas.Left="13.6757" Canvas.Top="11.4012" Stretch="Fill" Fill="{DynamicResource BlackBrush}" Data="F1 M 16.6309,18.6563C 17.1309,8.15625 29.8809,14.1563 29.8809,14.1563C 30.8809,11.1563 34.1308,11.4063 34.1308,11.4063C 33.5,12 34.6309,13.1563 34.6309,13.1563C 32.1309,13.1562 31.1309,14.9062 31.1309,14.9062C 41.1309,23.9062 32.6309,27.9063 32.6309,27.9062C 24.6309,24.9063 21.1309,22.1562 16.6309,18.6563 Z M 16.6309,19.9063C 21.6309,24.1563 25.1309,26.1562 31.6309,28.6562C 31.6309,28.6562 26.3809,39.1562 18.3809,36.1563C 18.3809,36.1563 18,38 16.3809,36.9063C 15,36 16.3809,34.9063 16.3809,34.9063C 16.3809,34.9063 10.1309,30.9062 16.6309,19.9063 Z "/> </Canvas> </ResourceDictionary> Now, I want to be able to include these in my image column and change them at run-time. I was going to attempt to do this by setting up a property in my View Model that was of type Image and binding this to my View via: <DataGrid.Columns> <DataGridTemplateColumn Header="" Width="SizeToCells" IsReadOnly="True"> <DataGridTemplateColumn.CellTemplate> <DataTemplate> <Image Source="{Binding Canvas}"/> </DataTemplate> </DataGridTemplateColumn.CellTemplate> </DataGridTemplateColumn> </DataGrid.Columns> Where in the View Model I have the appropriate property. Now, I was told this is not 'pure' MVVM. I don't fully accept this, but I want to know if there is a better way of doing this. Say, binding to an enum and using a converter to get the image? Any advice would be appreciated.

    Read the article

  • disable intel gpu in ubuntu 12.04

    - by small_potato
    I am wondering if there is anything to disable the intel gpu on ubuntu 12.04. I want to be able to setup dual monitor using nvidia-settings. It seems the intel gpu is used for display as suggested by sudo lshw -c display the output is *-display description: VGA compatible controller product: NVIDIA Corporation vendor: NVIDIA Corporation physical id: 0 bus info: pci@0000:01:00.0 version: a1 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller bus_master cap_list rom configuration: driver=nvidia latency=0 resources: irq:16 memory:c0000000-c0ffffff memory:90000000-9fffffff memory:a0000000-a1ffffff ioport:4000(size=128) memory:a2000000-a207ffff *-display description: VGA compatible controller product: Haswell Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 06 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:47 memory:c2000000-c23fffff memory:b0000000-bfffffff ioport:5000(size=64) I have a lenovoY410 with GT750M. It seems there is no way to turn off the intel gpu in bios either. Help please. Thanks.

    Read the article

  • Html 5 &ndash; new size units

    - by Norgean
    There are some new size units with CSS 3, which allows you to resize elements relative to the viewport size. They are vw, vh, vmin (that’s vm in IE), and perhaps vmax. (Viewport width, height, smaller of the two, larger of the two.) 8vw is 8% of the viewport width – or 205 pixels on my 2560 screen. I created a tiny demo clock which sizes the elements so that it uses the whole screen. Clock – in Norwegian, but it’s the source that is interesting… Bug: Resize does not work. Tested for IE 9 & 10 and Chrome. Firefox and Safari: does not work.

    Read the article

  • Algorithm for determining grid based on variably sized "blocks"?

    - by Lite Byte
    I'm trying to convert a set of "blocks" in to a grid-like layout. The blocks have a width of either 25%, 33%, 50%, 66%, or 75% of their container and each row of the grid should try to fit as many blocks as possible, up to a total width of 100%. I've discovered that trying to do this while leaving no remaining blocks in the original set is very hard. Eventually, I think my solution will be to upgrade/downgrade various block sizes (based on their priority or something) so they all fit in to a row. Either case, before I do that, I thought I'd check if someone has some code (or a paper) demonstrating a solution to this problem already? And bonus points if the solution incorporates varying block heights in to its calculations :) Thanks!

    Read the article

  • Toggle Fullscreen at Runtime

    - by sharethis
    Using the library GLFW, I can create a fullscreen window using this line of code. glfwOpenWindow(Width, Height, 8, 8, 8, 8, 24, 0, GLFW_FULLSCREEN); The line for creating a standard window looks like this. glfwOpenWindow(Width, Height, 8, 8, 8, 8, 24, 0, GLFW_WINDOW); What I want to do is letting the user switch between standard window and fullscreen by a keypress, let's say F11. It there a common practice of toggling fullscreen mode? What do I have to consider?

    Read the article

  • jQuery Mobile Frame Forwarding [on hold]

    - by Nizam
    I have a site that does a standard forward to another site [301 Redirect]. In the redirected site, I detect if the device is a mobile using the following code: if (/Android|webOS|iPhone|iPad|iPod|BlackBerry/i.test(navigator.userAgent)) { window.location.replace("Mobile/Login/Login.aspx") } else { window.location.replace("Apps/Login/Login.aspx") } It works and jQuery mobile makes the site fits device very well. To do so, I use the following code in ASPX page: <meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1" /> The problem is that I am wanting to frame forward - instead of standard forward - (there are a lot of advantages), but the site is not fitted for the device anymore, and even the icon I have chosen for my page is not well defined anymore. The code I use to set the icon of page is: <link rel="apple-touch-icon" href="../../Apps/Imagens/Icone.png" /> My site is hosted by Mochahost My question is: Is there anything I could do to make it works?

    Read the article

  • How do I render from one render target to another?

    - by Chaotikmind
    I have two render targets: a fake backbuffer; a special render target where I do all my rendering. a light render target; where I render my light fx. I'm sure I'm rendering correctly on both. The problem arises when I overlay the light render target onto the fake backbuffer by drawing a quad covering it: DxEngine.DrawSprite(0.0f, 0.0f, 0.0f, (float)DxEngine.GetWidth(), (float)DxEngine.GetHeight(), 0xFFFFFFFF, LightSurface->GetTexture()); Regardless of what's in the light target, nothing is rendered onto the other target. I tried clearing the light target with full-white or full-black, but still get nothing. Fake backbuffer created with Direct3dDev->CreateTexture(Width, Height, 1, D3DUSAGE_RENDERTARGET, D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &Texture, nullptr); Light render target created with Direct3dDev->CreateTexture(Width, Height, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &Texture, nullptr); I also tried to create both with D3DFMT_A8R8G8B8, again without difference. Both targets have the same width and height. Only the fixed pipeline is used DirectX setup for rendering : Direct3dDev->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR ); Direct3dDev->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR ); Direct3dDev->SetSamplerState(0, D3DSAMP_MIPFILTER, D3DTEXF_NONE ); Direct3dDev->SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_WRAP ); Direct3dDev->SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_WRAP ); Direct3dDev->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); Direct3dDev->SetRenderState(D3DRS_LIGHTING, false); Direct3dDev->SetRenderState(D3DRS_ZENABLE, D3DZB_TRUE); Direct3dDev->SetRenderState(D3DRS_ZWRITEENABLE,D3DZB_TRUE); Direct3dDev->SetRenderState(D3DRS_ZFUNC,D3DCMP_LESSEQUAL); Direct3dDev->SetRenderState(D3DRS_ALPHABLENDENABLE, true ); Direct3dDev->SetRenderState(D3DRS_ALPHAREF, 0x00000000ul); Direct3dDev->SetRenderState(D3DRS_ALPHATESTENABLE, true); Direct3dDev->SetRenderState(D3DRS_ALPHAFUNC,D3DCMP_GREATER); Direct3dDev->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA ); Direct3dDev->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA ); Direct3dDev->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE); Direct3dDev->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE); Direct3dDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); Direct3dDev->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE); Direct3dDev->SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE); Direct3dDev->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE); Direct3dDev->SetTextureStageState(0, D3DTSS_RESULTARG, D3DTA_CURRENT); Direct3dDev->SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, D3DTSS_TCI_PASSTHRU); //ensure the first stage is not used for now Direct3dDev->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); How can I do this right?

    Read the article

  • Files: Name column basically useless in list view. Feature or bug?

    - by Luksurious
    So the following is happening in Files whenever the width of the window is somewhat smaller than all the content of the list: In list view the name column is cropped unto a point where no name is visible at all! And it is even not possible to change the column size manually. Funnily, in some situations it quickly flickers from a larger column width to the small one back and forth before settling on the small size. Unnecessarily to say, it is extremely annoying. Is there a way around this or is this just "bad design"? Oh yeah, Ubuntu 13.04 & 13.10, Files version 3.8.2.

    Read the article

  • How to Edit or Add a New Row in jqGrid

    - by Paul
    My jqGrid that does a great job of pulling data from my database, but I'm having trouble understanding how the Add New Row functionality works. Right now, I'm able to edit inline data, but I'm not able to create a new row using the Modal Box. I'm missing that extra logic that says, "If this is a new row, post this to the server side URL" instead of modifying existing data. (Right now, hitting Submit only clears the form and reloads the grid data.) The documentation states that Add New Row is: jQuery("#editgrid").jqGrid('editGridRow',"new",{height:280,reloadAfterSubmit:false}); but I'm not sure how to use that correctly. I've spent alot of time studying the Demos, but they seem to all use an external button to fire the new row command, rather than using the Modal Form, which I want to do. My complete code is here: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>jqGrid</title> <link rel="stylesheet" type="text/css" media="screen" href="../css/ui-lightness/jquery-ui-1.7.2.custom.css" /> <link rel="stylesheet" type="text/css" media="screen" href="../css/ui.jqgrid.css" /> <script src="jquery-1.3.2.min.js" type="text/javascript"></script> <script src="../js/i18n/grid.locale-en.js" type="text/javascript"></script> <script src="jquery.jqGrid.min.js" type="text/javascript"></script> </head> <body> <h2>My Grid Data</h2> <table id="list" class="scroll"></table> <div id="pager" class="scroll c1"></div> <script type="text/javascript"> var lastSelectedId; jQuery('#list').jqGrid({ url:'grid.php', datatype: 'json', mtype: 'POST', colNames:['ID','Name', 'Price', 'Promotion'], colModel:[ {name:'product_id',index:'product_id', width:25,editable:false}, {name:'name',index:'name', width:50,editable:true, edittype:'text',editoptions:{size:30,maxlength:50}}, {name:'price',index:'price', width:50, align:'right',formatter:'currency', editable:true}, {name:'on_promotion',index:'on_promotion', width:50, formatter:'checkbox',editable:true, edittype:'checkbox'}], rowNum:10, rowList:[5,10,20,30], pager: $('#pager'), sortname: 'product_id', viewrecords: true, sortorder: "desc", caption:"Database", width:500, height:150, onSelectRow: function(id){ if(id && id!==lastSelectedId){ $('#list').restoreRow(lastSelectedId); $('#list').editRow(id,true,null,onSaveSuccess); lastSelectedId=id; }}, editurl:'grid.php?action=save'}) .jqGrid('navGrid','#pager', {refreshicon: 'ui-icon-refresh',view:true}, {height:280,reloadAfterSubmit:true}, {height:280,reloadAfterSubmit:true}, {reloadAfterSubmit:true}) .jqGrid('editGridRow',"new",{height:280,reloadAfterSubmit:false}); function onSaveSuccess(xhr) {response = xhr.responseText; if(response == 1) return true; return false;} </script></body></html> If it makes it easier, I'd be willing to scrap the inline editing functionality and do editing and posting via modal boxes. Any help would be greatly appreciated.

    Read the article

  • JqGrid addJSONData + ASP.NET 2.0 WS

    - by MilosC
    Dear community ! I am a bit lost. I' ve tried to implement a solution based on JqGrid and tried to use function as datatype. I've setted all by the book i guess, i get WS invoked and get JASON back, I got succes on clientside in ajaf call and i "bind" jqGrid using addJSONData but grid remains empty. I do not have any glue now... other "local" samples on same pages works without a problem (jsonstring ...) My WS method looks like : [WebMethod] [ScriptMethod(ResponseFormat = ResponseFormat.Json)] public string GetGridData() { // Load a list InitSessionVariables(); SA.DB.DenarnaEnota.DenarnaEnotaDB db = new SAOP.SA.DB.DenarnaEnota.DenarnaEnotaDB(); DataSet ds = db.GetLookupForDenarnaEnota(SAOP.FW.DB.RecordStatus.All); // Turn into HTML friendly format GetGridData summaryList = new GetGridData(); summaryList.page = "1"; summaryList.total = "10"; summaryList.records = "160"; int i = 0; foreach (DataRow dr in ds.Tables[0].Rows) { GridRows row = new GridRows(); row.id = dr["DenarnaEnotaID"].ToString(); row.cell = "[" + "\"" + dr["DenarnaEnotaID"].ToString() + "\"" + "," + "\"" + dr["Kratica"].ToString() + "\"" + "," + "\"" + dr["Naziv"].ToString() + "\"" + "," + "\"" + dr["Sifra"].ToString() + "\"" + "]"; summaryList.rows.Add(row); } return JsonConvert.SerializeObject(summaryList); } my ASCX code is this: jQuery(document).ready(function(){ jQuery("#list").jqGrid({ datatype : function (postdata) { jQuery.ajax({ url:'../../AjaxWS/TemeljnicaEdit.asmx/GetGridData', data:'{}', dataType:'json', type: 'POST', contentType: "application/json; charset=utf-8", complete: function(jsondata,stat){ if(stat=="success") { var clearJson = jsondata.responseText; var thegrid = jQuery("#list")[0]; var myjsongrid = eval('('+clearJson+')'); alfs thegrid.addJSONData(myjsongrid.replace(/\\/g,'')); } } } ); }, colNames:['DenarnaEnotaID','Kratica', 'Sifra', 'Naziv'], colModel:[ {name:'DenarnaEnotaID',index:'DenarnaEnotaID', width:100}, {name:'Kratica',index:'Kratica', width:100}, {name:'Sifra',index:'Sifra', width:100}, {name:'Naziv',index:'Naziv', width:100}], rowNum:15, rowList:[15,30,100], pager: jQuery('#pager'), sortname: 'id', // loadtext:"Nalagam zapise...", // viewrecords: true, sortorder: "desc", // caption:"Vrstice", // width:"800", imgpath: "../Scripts/JGrid/themes/basic/images"}); }); from WS i GET JSON like this: {”page”:”1?,”total”:”10?,”records”:”160?,”rows”:[{"id":"18","cell":"["18","BAM","Konvertibilna marka","977"]“},{”id”:”19?,”cell”:”["19","RSD","Srbski dinar","941"]“},{”id”:”20?,”cell”:”["20","AFN","Afgani","971"]“},{”id”:”21?,”cell”:”["21","ALL","Lek","008"]“},{”id”:”22?,”cell”:”["22","DZD","Alžirski dinar","012"]“},{”id”:”23?,”cell”:”["23","AOA","Kvanza","973"]“},{”id”:”24?,”cell”:”["24","XCD","Vzhodnokaribski dolar","951"]“},{”id”:”25?,”cell”:” ……………… ["13","PLN","Poljski zlot","985"]“},{”id”:”14?,”cell”:”["14","SEK","Švedska krona","752"]“},{”id”:”15?,”cell”:”["15","SKK","Slovaška krona","703"]“},{”id”:”16?,”cell”:”["16","USD","Ameriški dolar","840"]“},{”id”:”17?,”cell”:”["17","XXX","Nobena valuta","000"]“},{”id”:”1?,”cell”:”["1","SIT","Slovenski tolar","705"]“}]} i have registered this js : clientSideScripts.RegisterClientScriptFile("prototype.js", CommonFunctions.FixupUrlWithoutSessionID("~/WebUI/Scripts/prototype-1.6.0.2.js")); clientSideScripts.RegisterClientScriptFile("jquery.js", CommonFunctions.FixupUrlWithoutSessionID("~/WebUI/Scripts/JGrid/jquery.js")); clientSideScripts.RegisterClientScriptFile("jquery.jqGrid.js", CommonFunctions.FixupUrlWithoutSessionID("~/WebUI/Scripts/JGrid/jquery.jqGrid.js")); clientSideScripts.RegisterClientScriptFile("jqModal.js", CommonFunctions.FixupUrlWithoutSessionID("~/WebUI/Scripts/JGrid/js/jqModal.js")); clientSideScripts.RegisterClientScriptFile("jqDnR.js", CommonFunctions.FixupUrlWithoutSessionID("~/WebUI/Scripts/JGrid/js/jqDnR.js")); Basical i think it must be something stupid ...but i can figure it out now... Help wanted.

    Read the article

  • Delphi Indy IDHTTP question

    - by user327175
    I am trying to get the captcha image from a AOL, and i keep getting an error 418. unit imageunit; /// /// h t t p s://new.aol.com/productsweb/ /// interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, IdIOHandler, IdIOHandlerSocket, IdIOHandlerStack, IdSSL, IdSSLOpenSSL, IdIntercept, IdZLibCompressorBase, IdCompressorZLib, IdCookieManager, IdBaseComponent, IdComponent, IdTCPConnection, IdTCPClient, IdHTTP,jpeg,GIFImg, ExtCtrls; type TForm2 = class(TForm) IdHTTP1: TIdHTTP; IdCookieManager1: TIdCookieManager; IdCompressorZLib1: TIdCompressorZLib; IdConnectionIntercept1: TIdConnectionIntercept; IdSSLIOHandlerSocketOpenSSL1: TIdSSLIOHandlerSocketOpenSSL; Panel1: TPanel; Image1: TImage; Panel2: TPanel; Button1: TButton; Edit1: TEdit; procedure Button1Click(Sender: TObject); private { Private declarations } public { Public declarations } end; var Form2: TForm2; implementation {$R *.dfm} procedure TForm2.Button1Click(Sender: TObject); var JPI : TJPEGImage; streamdata:TMemoryStream; begin streamdata := TMemoryStream.Create; try idhttp1.Get(edit1.Text, Streamdata); Except { Handle exceptions } On E : Exception Do Begin MessageDlg('Exception: '+E.Message,mtError, [mbOK], 0); End; End; //h t t p s://new.aol.com/productsweb/WordVerImage?20890843 //h t t p s://new.aol.com/productsweb/WordVerImage?91868359 /// /// gives error 418 unused /// streamdata.Position := 0; JPI := TJPEGImage.Create; Try JPI.LoadFromStream ( streamdata ); Finally Image1.Picture.Assign ( JPI ); JPI.Free; streamdata.Free; End; end; end. Form: object Form2: TForm2 Left = 0 Top = 0 Caption = 'Form2' ClientHeight = 247 ClientWidth = 480 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'Tahoma' Font.Style = [] OldCreateOrder = False PixelsPerInch = 96 TextHeight = 13 object Panel1: TPanel Left = 0 Top = 41 Width = 480 Height = 206 Align = alClient TabOrder = 0 ExplicitLeft = -8 ExplicitTop = 206 ExplicitHeight = 41 object Image1: TImage Left = 1 Top = 1 Width = 478 Height = 204 Align = alClient ExplicitLeft = 5 ExplicitTop = 17 ExplicitWidth = 200 ExplicitHeight = 70 end end object Panel2: TPanel Left = 0 Top = 0 Width = 480 Height = 41 Align = alTop TabOrder = 1 ExplicitLeft = 40 ExplicitTop = 32 ExplicitWidth = 185 object Button1: TButton Left = 239 Top = 6 Width = 75 Height = 25 Caption = 'Button1' TabOrder = 0 OnClick = Button1Click end object Edit1: TEdit Left = 16 Top = 8 Width = 217 Height = 21 TabOrder = 1 end end object IdHTTP1: TIdHTTP Intercept = IdConnectionIntercept1 IOHandler = IdSSLIOHandlerSocketOpenSSL1 MaxAuthRetries = 100 AllowCookies = True HandleRedirects = True RedirectMaximum = 100 ProxyParams.BasicAuthentication = False ProxyParams.ProxyPort = 0 Request.ContentLength = -1 Request.Accept = 'image/gif, image/jpeg, image/pjpeg, image/pjpeg, application/x-s' + 'hockwave-flash, application/cade, application/xaml+xml, applicat' + 'ion/vnd.ms-xpsdocument, application/x-ms-xbap, application/x-ms-' + 'application, /' Request.BasicAuthentication = False Request.Referer = 'http://www.yahoo.com' Request.UserAgent = 'Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.2.1) Gecko/201001' + '22 firefox/3.6.1' HTTPOptions = [hoForceEncodeParams] CookieManager = IdCookieManager1 Compressor = IdCompressorZLib1 Left = 240 Top = 80 end object IdCookieManager1: TIdCookieManager Left = 360 Top = 136 end object IdCompressorZLib1: TIdCompressorZLib Left = 368 Top = 16 end object IdConnectionIntercept1: TIdConnectionIntercept Left = 304 Top = 72 end object IdSSLIOHandlerSocketOpenSSL1: TIdSSLIOHandlerSocketOpenSSL Intercept = IdConnectionIntercept1 MaxLineAction = maException Port = 0 DefaultPort = 0 SSLOptions.Mode = sslmUnassigned SSLOptions.VerifyMode = [] SSLOptions.VerifyDepth = 0 Left = 192 Top = 136 end end If you go to: h t t p s://new.aol.com/productsweb/ you will notice the captcha image has a url like: h t t p s://new.aol.com/productsweb/WordVerImage?91868359 I put that url in the edit box and get an error. What is wrong with this code.

    Read the article

< Previous Page | 114 115 116 117 118 119 120 121 122 123 124 125  | Next Page >