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  • Is it better to hard code data or find an algorithm?

    - by OghmaOsiris
    I've been working on a boardgame that has a hex grid as the board (the upper right grid in the image below) Since the board will never change and the spaces on the board will always be linked to the same other spaces around it, should I just hard code every space with the values that I need? Or should I use various algorithms to calculate links

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  • Takeaways From CSO Roundtable New York

    - by Naresh Persaud
    Thanks to everyone who attended the Chief Security Officer Roundtable in New York last week. We were lucky to have Dennis Brixus, CSO of McGraw-Hill  as a guest speaker. In addition, Jeff Henley, provided a board level perspective on security. Amit Jasuja discussed Oracle's security formula.  A few takeaways from Jeff's talk that were

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  • MiniMax not working properly(for checkers game)

    - by engineer
    I am creating a checkers game but My miniMax is not functioning properly,it is always switching between two positions for its move(index 20 and 17).Here is my code: public double MiniMax(int[] board, int depth, int turn, int red_best, int black_best) { int source; int dest; double MAX_SCORE=-INFINITY,newScore; int MAX_DEPTH=3;

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  • Creating a steady rhythm for music-based game in XNA

    - by A-Type
    I'm looking to develop a game for Windows Phone to explore an idea I had which involves the user building notes into a sequencer while playing a puzzle game. The issue I'm running into is that, while my implementation is very close to being on-beat, there is the occasional pause between beats which makes the whole thing sound sloppy. I'm just

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  • Checking validation of entries in a Sudoku game written in Java

    - by Mico0
    I'm building a simple Sudoku game in Java which is based on a matrix (an array[9][9]) and I need to validate my board state according to these rules: all rows have 1-9 digits all columns have 1-9 digits. each 3x3 grid has 1-9 digits. This function should be efficient as possible for example if first case is not valid I believe there's no

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  • Scala n00b: Critique my code

    - by Peter
    G'day everyone, I'm a Scala n00b (but am experienced with other languages) and am learning the language as I find time - very much enjoying it so far! Usually when learning a new language the first thing I do is implement Conway's Game of Life, since it's just complex enough to give a good sense of the language, but small enough in scope

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  • How do I get my character to move after adding to JFrame?

    - by A.K.
    So this is kind of a follow up on my other JPanel question that got resolved by playing around with the Layout... Now my MouseListener allows me to add a new Board(); object from its class, which is the actual game map and animator itself. But since my Board() takes Key Events from a Player Object inside the Board Class, I'm

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  • iPhone - archiving array of custom objects

    - by Dylan
    I've been trying for hours and I cannot solve this problem. I'm making an app that saves unfinished Chess Games, so I'm trying to write an array to a file. This is what the array is, if it makes sense: -NSMutableArray savedGames --GameSave a ---NSMutableArray board; ----Piece a, b, c, etc. -----some ints ---NSString

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  • UIKeyBoard resize on orientation change to landscape

    - by Dave
    This is very rookie question. I have a UIToolBar at the bottom which is supposed to animatedly move up and down with key board when the UIKeyBoard is displayed. I got that working with the help of UIKeyBoard Notifications. The view we are talking about has split view enabled. When device orientation is landscape, both

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  • Need to skip newline char (\n) from input file

    - by igor
    I am reading in a file into an array. It is reading each char, the problem arises in that it also reads a newline in the text file. This is a sudoku board, here is my code for reading in the char: bool loadBoard(Square board[BOARD_SIZE][BOARD_SIZE]) { ifstream ins; if(openFile(ins)){

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  • objective C architecture question

    - by thekevinscott
    Hey folks, I'm currently teaching myself objective C. I've gone through the tutorials, but I find I learn best when slogging through a project of my own, so I've embarked on making a backgammon app. Now that I'm partway in, I'm realizing there's some overall architecture things I just

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