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  • understanding semcor corpus structure h

    - by Sharmila
    I'm learning NLP. I currently playing with Word Sense Disambiguation. I'm planning to use the semcor corpus as training data but I have trouble understanding the xml structure. I tried googling but did not get any resource describing the content structure of semcor. <s snum="1"> <wf cmd="ignore" pos="DT">The</wf> <wf cmd="done" lemma="group" lexsn="1:03:00::" pn="group" pos="NNP" rdf="group" wnsn="1">Fulton_County_Grand_Jury</wf> <wf cmd="done" lemma="say" lexsn="2:32:00::" pos="VB" wnsn="1">said</wf> <wf cmd="done" lemma="friday" lexsn="1:28:00::" pos="NN" wnsn="1">Friday</wf> <wf cmd="ignore" pos="DT">an</wf> <wf cmd="done" lemma="investigation" lexsn="1:09:00::" pos="NN" wnsn="1">investigation</wf> <wf cmd="ignore" pos="IN">of</wf> <wf cmd="done" lemma="atlanta" lexsn="1:15:00::" pos="NN" wnsn="1">Atlanta</wf> <wf cmd="ignore" pos="POS">'s</wf> <wf cmd="done" lemma="recent" lexsn="5:00:00:past:00" pos="JJ" wnsn="2">recent</wf> <wf cmd="done" lemma="primary_election" lexsn="1:04:00::" pos="NN" wnsn="1">primary_election</wf> <wf cmd="done" lemma="produce" lexsn="2:39:01::" pos="VB" wnsn="4">produced</wf> <punc>``</punc> <wf cmd="ignore" pos="DT">no</wf> <wf cmd="done" lemma="evidence" lexsn="1:09:00::" pos="NN" wnsn="1">evidence</wf> <punc>''</punc> <wf cmd="ignore" pos="IN">that</wf> <wf cmd="ignore" pos="DT">any</wf> <wf cmd="done" lemma="irregularity" lexsn="1:04:00::" pos="NN" wnsn="1">irregularities</wf> <wf cmd="done" lemma="take_place" lexsn="2:30:00::" pos="VB" wnsn="1">took_place</wf> <punc>.</punc> </s> I'm assuming wnsn is 'word sense'. Is it correct? What does the attribute lexsn mean? How does it map to wordnet? What does the attribute pn refer to? (third line) How is the rdf attribute assigned? (again third line) In general, what are the possible attributes?

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  • Understanding WebRequest

    - by Nai
    I found this snippet of code here that allows you to log into a website and get the response from the logged in page. However, I'm having trouble understanding all the part of the code. I've tried my best to fill in whatever I understand so far. Hope you guys can fill in the blanks for me. Thanks string nick = "mrbean"; string password = "12345"; //this is the query data that is getting posted by the website. //the query parameters 'nick' and 'password' must match the //name of the form you're trying to log into. you can find the input names //by using firebug and inspecting the text field string postData = "nick=" + nick + "&password=" + password; // this puts the postData in a byte Array with a specific encoding //Why must the data be in a byte array? byte[] data = Encoding.ASCII.GetBytes(postData); // this basically creates the login page of the site you want to log into WebRequest request = WebRequest.Create("http://www.mrbeanandme.com/login/"); // im guessing these parameters need to be set but i dont why? request.Method = "POST"; request.ContentType = "application/x-www-form-urlencoded"; request.ContentLength = data.Length; // this opens a stream for writing the post variables. // im not sure what a stream class does. need to do some reading into this. Stream stream = request.GetRequestStream(); // you write the postData to the website and then close the connection? stream.Write(data, 0, data.Length); stream.Close(); // this receives the response after the log in WebResponse response = request.GetResponse(); stream = response.GetResponseStream(); // i guess you need a stream reader to read a stream? StreamReader sr = new StreamReader(stream); // this outputs the code to console and terminates the program Console.WriteLine(sr.ReadToEnd()); Console.ReadLine();

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  • Methodology to understanding JQuery plugin & API's developed by third parties

    - by Taoist
    I have a question about third party created JQuery plug ins and API's and the methodology for understanding them. Recently I downloaded the JQuery Masonry/Infinite scroll plug in and I couldn't figure out how to configure it based on the instructions. So I downloaded a fully developed demo, then manually deleted everything that wouldn't break the functionality. The code that was left allowed me to understand the plug in much greater detail than the documentation. I'm now having a similar issue with a plug in called JQuery knob. http://anthonyterrien.com/knob/ If you look at the JQuery Knob readme file it says this is working code: <input type="text" value="75" class="dial"> $(function() { $('.dial') .trigger( 'configure', { "min":10, "max":40, "fgColor":"#FF0000", "skin":"tron", "cursor":true } ); }); But as far as I can tell it isn't at all. The read me also says the Plug in uses Canvas. I am wondering if I am suppose to wrap this code in a canvas context or if this functionality is already part of the plug in. I know this kind of "question" might not fit in here but I'm a bit confused on the assumptions around reading these kinds of documentation and thought I would post the query regardless. Curious to see if this is due to my "newbi" programming experience or if this is something seasoned coders also fight with. Thank you. Edit In response to Tyanna's reply. I modified the code and it still doesn't work. I posted it below. I made sure that I checked the Google Console to insure the basics were taken care of, such as not getting a read-error on the library. <!DOCTYPE html> <meta charset="UTF-8"> <title>knob</title> <link rel="stylesheet" href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/themes/hot-sneaks/jquery-ui.css" type="text/css" /> <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.js" charset="utf-8"></script> <script src="https://ajax.googleapis.com/ajax/libs/jqueryui/1.8.21/jquery-ui.min.js"></script> <script src="js/jquery.knob.js"></script> <div id="button1">test </div> <script> $(function() { $("#button1").click(function () { $('.dial').trigger( 'configure', { "min":10, "max":40, "fgColor":"#FF0000", "skin":"tron", "cursor":true } ); }); }); </script>

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  • Python: Errors saving and loading objects with pickle module

    - by Peterstone
    Hi, I am trying to load and save objects with this piece of code I get it from a question I asked a week ago: Python: saving and loading objects and using pickle. The piece of code is this: class Fruits: pass banana = Fruits() banana.color = 'yellow' banana.value = 30 import pickle filehandler = open("Fruits.obj","wb") pickle.dump(banana,filehandler) filehandler.close() file = open("Fruits.obj",'rb') object_file = pickle.load(file) file.close() print(object_file.color, object_file.value, sep=', ') At a first glance the piece of code works well, getting load and see the 'color' and 'value' of the saved object. But, what I pursuit is to close a session, open a new one and load what I save in a past session. I close the session after putting the line filehandler.close() and I open a new one and I put the rest of your code, then after putting object_file = pickle.load(file) I get this error: Traceback (most recent call last): File "<pyshell#5>", line 1, in <module> object_file = pickle.load(file) File "C:\Python31\lib\pickle.py", line 1365, in load encoding=encoding, errors=errors).load() AttributeError: 'module' object has no attribute 'Fruits' Can anyone explain me what this error message means and telling me how to solve this problem? Thank so much and happy new year!!

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  • Need help understanding WPF MeasureOverride and ArrangeOverride infinity and 0 sizes

    - by Scott Bilas
    I'm trying to build a simple panel that contains one child and will snap it to nearest grid sizes. I'm having a hard time figuring out how to do this by overriding MeasureOverride and ArrangeOverride. Here's what I'm after: I want my panel to tell its owner that (a) it wants to be as large as possible, then (b) when it finds out what that size is, it will size itself and its child UIElement according to the nearest smaller snap point. So if we're snapping to 10's, and I can be in a region no bigger than 192x184, the panel will tell its parent container "my actual size is going to be 190x180". That way anything bordering my control will be able to align to its edges, as opposed to the potential space. When I put my panel inside of a Grid, I get either 0 or PositiveInfinity (I forget) for the incoming size in the overrides, but what I need to know is "how big can my space actually get?" not infinities.. Part of the problem I think is what WPF considers magic values of PositiveInfinity and 0 for size. I need a way to say, via MeasureOverride "I can be as big as you will allow me" and in ArrangeOverride to actually size to the snapped size. Or am I going about this the completely wrong way? Measuring and arranging looks very complicated, just from wandering around a little in the code for the standard panels in Reflector.

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  • Understanding Linker Map File (MS Visual Studio 2005)

    - by jeshop
    All - I'm trying to understand the first section of the Map file produced by the MS Visual Studio 2005 linker. I know it has something to do with memory sections, but can someone help me decipher it? Timestamp is 4b4f8d2b (Thu Jan 14 14:31:23 2010) Preferred load address is 00400000 Start Length Name Class 0001:00000000 0028b752H .text CODE 0002:00000000 000001b4H .idata$5 DATA 0002:000001b4 00000004H .CRT$XCA DATA 0002:000001b8 00000004H .CRT$XCAA DATA 0002:000001bc 00000004H .CRT$XCC DATA 0002:000001c0 00000004H .CRT$XCZ DATA 0002:000001c4 00000004H .CRT$XIA DATA 0002:000001c8 00000004H .CRT$XIAA DATA 0002:000001cc 00000004H .CRT$XIC DATA 0002:000001d0 00000004H .CRT$XIZ DATA 0002:000001d8 00025288H .rdata DATA 0002:00025460 00000004H .rdata$sxdata DATA 0002:00025464 00000004H .rtc$IAA DATA 0002:00025468 00000004H .rtc$IZZ DATA 0002:0002546c 00000004H .rtc$TAA DATA 0002:00025470 00000004H .rtc$TZZ DATA 0002:00025478 0000007cH .xdata$x DATA 0002:000254f4 00000028H .idata$2 DATA 0002:0002551c 00000014H .idata$3 DATA 0002:00025530 000001b4H .idata$4 DATA 0002:000256e4 00000542H .idata$6 DATA 0002:00025c26 00000000H .edata DATA 0003:00000000 000f070cH .data DATA 0003:000f0720 001f1280H .bss DATA

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  • Why is it 8 here,understanding buffer overflow

    - by Mask
    void function(int a, int b, int c) { char buffer1[5]; char buffer2[10]; int *ret; ret = buffer1 + 12; (*ret) += 8;//why is it 8?? } void main() { int x; x = 0; function(1,2,3); x = 1; printf("%d\n",x); } The above demo is from here: http://insecure.org/stf/smashstack.html But it's not working here: D:\test>gcc -Wall -Wextra hw.cpp && a.exe hw.cpp: In function `void function(int, int, int)': hw.cpp:6: warning: unused variable 'buffer2' hw.cpp: At global scope: hw.cpp:4: warning: unused parameter 'a' hw.cpp:4: warning: unused parameter 'b' hw.cpp:4: warning: unused parameter 'c' 1 And I don't understand why it's 8 though the author thinks: A little math tells us the distance is 8 bytes.

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  • Understanding RTF and edit it with vb.net

    - by Jacob Kofoed
    I have this RichTextbox in my vb.net form and I would like to when a user click a button, for example to embold the selected text, how would I do this. Also, I do NOT want to use the standard vb.net expressions such as RichTextBox1.SelectedText.Font.Bold = true. I want to do something like RichTextbox1.SelectedRTF="[bold]" & RichTextBox1.SelectedRTF & "[/bold]" or whatever RTF looks like. Can I just add the RTF options random places or can a RichTextBox return an error if the text is in wrong format. I'm mostly looking for info on how to work with RTF without using the standard vb expressions. Thank you very much for any help provided

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  • Help Understanding Enumerable.Join Method

    - by lush
    Yesterday I posted this question regarding using lambdas inside of a Join() method to check if 2 conditions exist across 2 entities. I received an answer on the question, which worked perfectly. I thought after reading the MSDN article on the Enumerable.Join() method, I'd understand exactly what was happening, but I don't. Could someone help me understand what's going on in the below code (the Join() method specifically)? Thanks in advance. if (db.TableA.Where( a => a.UserID == currentUser ) .Join( db.TableB.Where( b => b.MyField == someValue ), o => o.someFieldID, i => i.someFieldID, (o,i) => o ) .Any()) { //... }

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  • UINavigationController leak/understanding popViewController

    - by Kamchatka
    Hello, I have a navigation controller and a table view. When someone click on the table view, I do the following: MyViewController *myViewController = [[MyViewController alloc] initWithImage:image]; [image release]; [self.navigationController pushViewController:myViewController animated:YES]; [myViewController release]; myViewController will retain the image. Now, if I go back and forth in the NavigationController, I get a leak because a new MyViewController gets created each time and apparently the popViewController doesn't release the myViewController. My question: Why doesn't popViewController release the controller? How should I handle that? Put the myViewController as a member of my class and check if it already exists instead of creating it each time? Thanks in advance for your help,

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  • Understanding and Implementing a Force based graph layout algorithm

    - by zcourts
    I'm trying to implement a force base graph layout algorithm, based on http://en.wikipedia.org/wiki/Force-based_algorithms_(graph_drawing) My first attempt didn't work so I looked at http://blog.ivank.net/force-based-graph-drawing-in-javascript.html and https://github.com/dhotson/springy I changed my implementation based on what I thought I understood from those two but I haven't managed to get it right and I'm hoping someone can help? JavaScript isn't my strong point so be gentle... If you're wondering why write my own. In reality I have no real reason to write my own I'm just trying to understand how the algorithm is implemented. Especially in my first link, that demo is brilliant. This is what I've come up with //support function.bind - https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Function/bind#Compatibility if (!Function.prototype.bind) { Function.prototype.bind = function (oThis) { if (typeof this !== "function") { // closest thing possible to the ECMAScript 5 internal IsCallable function throw new TypeError("Function.prototype.bind - what is trying to be bound is not callable"); } var aArgs = Array.prototype.slice.call(arguments, 1), fToBind = this, fNOP = function () {}, fBound = function () { return fToBind.apply(this instanceof fNOP ? this : oThis || window, aArgs.concat(Array.prototype.slice.call(arguments))); }; fNOP.prototype = this.prototype; fBound.prototype = new fNOP(); return fBound; }; } (function() { var lastTime = 0; var vendors = ['ms', 'moz', 'webkit', 'o']; for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) { window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame']; window.cancelAnimationFrame = window[vendors[x]+'CancelAnimationFrame'] || window[vendors[x]+'CancelRequestAnimationFrame']; } if (!window.requestAnimationFrame) window.requestAnimationFrame = function(callback, element) { var currTime = new Date().getTime(); var timeToCall = Math.max(0, 16 - (currTime - lastTime)); var id = window.setTimeout(function() { callback(currTime + timeToCall); }, timeToCall); lastTime = currTime + timeToCall; return id; }; if (!window.cancelAnimationFrame) window.cancelAnimationFrame = function(id) { clearTimeout(id); }; }()); function Graph(o){ this.options=o; this.vertices={}; this.edges={};//form {vertexID:{edgeID:edge}} } /** *Adds an edge to the graph. If the verticies in this edge are not already in the *graph then they are added */ Graph.prototype.addEdge=function(e){ //if vertex1 and vertex2 doesn't exist in this.vertices add them if(typeof(this.vertices[e.vertex1])==='undefined') this.vertices[e.vertex1]=new Vertex(e.vertex1); if(typeof(this.vertices[e.vertex2])==='undefined') this.vertices[e.vertex2]=new Vertex(e.vertex2); //add the edge if(typeof(this.edges[e.vertex1])==='undefined') this.edges[e.vertex1]={}; this.edges[e.vertex1][e.id]=e; } /** * Add a vertex to the graph. If a vertex with the same ID already exists then * the existing vertex's .data property is replaced with the @param v.data */ Graph.prototype.addVertex=function(v){ if(typeof(this.vertices[v.id])==='undefined') this.vertices[v.id]=v; else this.vertices[v.id].data=v.data; } function Vertex(id,data){ this.id=id; this.data=data?data:{}; //initialize to data.[x|y|z] or generate random number for each this.x = this.data.x?this.data.x:-100 + Math.random()*200; this.y = this.data.y?this.data.y:-100 + Math.random()*200; this.z = this.data.y?this.data.y:-100 + Math.random()*200; //set initial velocity to 0 this.velocity = new Point(0, 0, 0); this.mass=this.data.mass?this.data.mass:Math.random(); this.force=new Point(0,0,0); } function Edge(vertex1ID,vertex2ID){ vertex1ID=vertex1ID?vertex1ID:Math.random() vertex2ID=vertex2ID?vertex2ID:Math.random() this.id=vertex1ID+"->"+vertex2ID; this.vertex1=vertex1ID; this.vertex2=vertex2ID; } function Point(x, y, z) { this.x = x; this.y = y; this.z = z; } Point.prototype.plus=function(p){ this.x +=p.x this.y +=p.y this.z +=p.z } function ForceLayout(o){ this.repulsion = o.repulsion?o.repulsion:200; this.attraction = o.attraction?o.attraction:0.06; this.damping = o.damping?o.damping:0.9; this.graph = o.graph?o.graph:new Graph(); this.total_kinetic_energy =0; this.animationID=-1; } ForceLayout.prototype.draw=function(){ //vertex velocities initialized to (0,0,0) when a vertex is created //vertex positions initialized to random position when created cc=0; do{ this.total_kinetic_energy =0; //for each vertex for(var i in this.graph.vertices){ var thisNode=this.graph.vertices[i]; // running sum of total force on this particular node var netForce=new Point(0,0,0) //for each other node for(var j in this.graph.vertices){ if(thisNode!=this.graph.vertices[j]){ //net-force := net-force + Coulomb_repulsion( this_node, other_node ) netForce.plus(this.CoulombRepulsion( thisNode,this.graph.vertices[j])) } } //for each spring connected to this node for(var k in this.graph.edges[thisNode.id]){ //(this node, node its connected to) //pass id of this node and the node its connected to so hookesattraction //can update the force on both vertices and return that force to be //added to the net force this.HookesAttraction(thisNode.id, this.graph.edges[thisNode.id][k].vertex2 ) } // without damping, it moves forever // this_node.velocity := (this_node.velocity + timestep * net-force) * damping thisNode.velocity.x=(thisNode.velocity.x+thisNode.force.x)*this.damping; thisNode.velocity.y=(thisNode.velocity.y+thisNode.force.y)*this.damping; thisNode.velocity.z=(thisNode.velocity.z+thisNode.force.z)*this.damping; //this_node.position := this_node.position + timestep * this_node.velocity thisNode.x=thisNode.velocity.x; thisNode.y=thisNode.velocity.y; thisNode.z=thisNode.velocity.z; //normalize x,y,z??? //total_kinetic_energy := total_kinetic_energy + this_node.mass * (this_node.velocity)^2 this.total_kinetic_energy +=thisNode.mass*((thisNode.velocity.x+thisNode.velocity.y+thisNode.velocity.z)* (thisNode.velocity.x+thisNode.velocity.y+thisNode.velocity.z)) } cc+=1; }while(this.total_kinetic_energy >0.5) console.log(cc,this.total_kinetic_energy,this.graph) this.cancelAnimation(); } ForceLayout.prototype.HookesAttraction=function(v1ID,v2ID){ var a=this.graph.vertices[v1ID] var b=this.graph.vertices[v2ID] var force=new Point(this.attraction*(b.x - a.x),this.attraction*(b.y - a.y),this.attraction*(b.z - a.z)) // hook's attraction a.force.x += force.x; a.force.y += force.y; a.force.z += force.z; b.force.x += this.attraction*(a.x - b.x); b.force.y += this.attraction*(a.y - b.y); b.force.z += this.attraction*(a.z - b.z); return force; } ForceLayout.prototype.CoulombRepulsion=function(vertex1,vertex2){ //http://en.wikipedia.org/wiki/Coulomb's_law // distance squared = ((x1-x2)*(x1-x2)) + ((y1-y2)*(y1-y2)) + ((z1-z2)*(z1-z2)) var distanceSquared = ( (vertex1.x-vertex2.x)*(vertex1.x-vertex2.x)+ (vertex1.y-vertex2.y)*(vertex1.y-vertex2.y)+ (vertex1.z-vertex2.z)*(vertex1.z-vertex2.z) ); if(distanceSquared==0) distanceSquared = 0.001; var coul = this.repulsion / distanceSquared; return new Point(coul * (vertex1.x-vertex2.x),coul * (vertex1.y-vertex2.y), coul * (vertex1.z-vertex2.z)); } ForceLayout.prototype.animate=function(){ if(this.animating) this.animationID=requestAnimationFrame(this.animate.bind(this)); this.draw(); } ForceLayout.prototype.cancelAnimation=function(){ cancelAnimationFrame(this.animationID); this.animating=false; } ForceLayout.prototype.redraw=function(){ this.animating=true; this.animate(); } $(document).ready(function(){ var g= new Graph(); for(var i=0;i<=100;i++){ var v1=new Vertex(Math.random(), {}) var v2=new Vertex(Math.random(), {}) var e1= new Edge(v1.id,v2.id); g.addEdge(e1); } console.log(g); var l=new ForceLayout({ graph:g }); l.redraw(); });

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  • Understanding MQ Series bindings files

    - by Marcus
    Our Java app writes to MQ Series queues via a Weblogic JMS Message Bridge. The actual MQ Series connection/queue details are stored in the MQ Series .bindings file on the app server. I've never really got my head around the bindings file and what all the entries mean. Can anyone provide guidance to understand this file?

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  • Understanding what SPARQL is

    - by user73119
    This is a terribly beginner series of questions, but after reading through a good 30 SPARQL tutorials I can't seem to wrap my head around what SPARQL is or how to begin using it. Is it executed on the client side? Is microsoft somehow going to be able to mess this up? Can you use a common relational database (SQL)? Are there particular resources you recommend over others for learning? Do you feel it is premature to begin investing myself in this? Best way to get set up and running to start tinkering? The RDFA examples I have seen are very inspiring. I am currently a big proponent of using microformats but would really like to take it further. I currently develop in PHP, but have only found a Java library.

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  • Understanding Haskell's fibonacci

    - by AR
    fibs :: [Int] fibs = 0 : 1 : [ a + b | (a, b) <- zip fibs (tail fibs)] This generates the Fibonacci sequence. I understand the behaviour of the guards, of :, zip and tail, but I don't understand <-. What is it doing here?

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  • understanding func<T, TResult> C#

    - by Satish Raj
    Hi I am trying to refactor some of my code to use Func I have created a sample to try to understand how it works but I am getting compilation error. In the e.g. below when I am trying to access the parameter attributes or return the return value the compiler complain. Clarifications please. using System; namespace chsarp { class Program { static void Main(string[] args) { ParamInput input = new ParamInput(); input.ReservationID = 10; Test testMethod = new Test(); Func<ParamInput, ReservationResult> methodToInvoke = testMethod.GetStatus; ReservationResult result = TestFn(methodToInvoke, input); } static Result TestFn<Param, Result>(Func<Param, Result> methodToInvoke, Param parameter) where Result : new() { Result result = new Result(); try { result = methodToInvoke(parameter); } catch (Exception exception) { result.status = string.Format("Error-{0} during reserving {1}", parameter.ReservationID, exception.Message); } return result; } } class Test { public ReservationResult GetStatus(ParamInput msg) { ReservationResult result = new ReservationResult(); result.status = string.Format("The ReservationID-{0}", msg.ReservationID); return result; } } class ParamInput { public int ReservationID { get; set; } } class ReservationResult { public string status { get; set; } } }

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  • Understanding ItemsSource and DataContext in a DataGrid

    - by Ben McCormack
    I'm trying to understand how the ItemsSource and DataContext properties work in a Silverlight Toolkit DataGrid. I'm currently working with dummy data and trying to get the data in the DataGrid to update when the value of a combo box changes. My MainPage.xaml.vb file currently looks like this: Partial Public Class MainPage Inherits UserControl Private IssueSummaryList As List(Of IssueSummary) Public Sub New() GetDummyIssueSummary("Day") InitializeComponent() dgIssueSummary.ItemsSource = IssueSummaryList 'dgIssueSummary.DataContext = IssueSummaryList ' End Sub Private Sub GetDummyIssueSummary(ByVal timeInterval As String) Dim lst As New List(Of IssueSummary)() 'Generate dummy data for lst ' IssueSummaryList = lst End Sub Private Sub ComboBox_SelectionChanged(ByVal sender As System.Object, ByVal e As System.Windows.Controls.SelectionChangedEventArgs) Dim cboBox As ComboBox = CType(sender, ComboBox) Dim cboBoxItem As ComboBoxItem = CType(cboBox.SelectedValue, ComboBoxItem) GetDummyIssueSummary(cboBoxItem.Content.ToString()) End Sub End Class My XAML currently looks this for the DataGrid: <sdk:DataGrid x:Name="dgIssueSummary" AutoGenerateColumns="False" > <sdk:DataGrid.Columns> <sdk:DataGridTextColumn Binding="{Binding ProblemType}" Header="Problem Type"/> <sdk:DataGridTextColumn Binding="{Binding Count}" Header="Count"/> </sdk:DataGrid.Columns> </sdk:DataGrid> The problem is that if I set the value of the ItemsSource property of the data grid equal to IssueSummaryList, it will display the data when it loads, but it won't update when the underlying IssueSummaryList collection changes. If I set the DataContext of the grid to be IssueSummaryList, no data will be displayed when it renders. I must not understand how ItemsSource and DataContext are supposed to function, because I expect one of those properties to "just work" when I assign a List object to them. What do I need to understand and change in my code so that as data changes in the List, the data in the grid is updated?

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  • Understanding asp.net mvc IView and IView.Render

    - by Harpreet
    I'm trying to devise a method of doing VERY simple asp.net mvc plugins but mostly I'm trying to understand how view rendering works. I've distilled my problem down to this public class CustomView : IView { public void Render(ViewContext viewContext, TextWriter writer) { writer.Write( /* string to render */); } } Now, within that write method I can render any string to the view but when I put a line of code in there wrapped with <% % it renders the code to the view literally rather than parsing it and executing it. I've tried adding things like <% @Page ... to the beginning of the string and it just renders that literally as well. Among many attempts I'm currently calling it this way within a controller action: ... CustomView customView = new CustomView(); ViewResult result = new ViewResult(); result.View = customView; result.ViewName = "Index.aspx"; result.MasterName = ""; return result; What am I missing or doing wrong that this won't work? The ViewResult seems to have the WebFormViewEngine in its ViewEngines collection. I just want to understand this and after stripping it down to what I think should be the minimum it doesn't behave as I think it should. I'm guessing some other part of the machinery is involved/missing but I can't figure out what.

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  • Need help understanding "TypeError: default __new__ takes no parameters" error in python

    - by Gordon Fontenot
    For some reason I am having trouble getting my head around __init__ and __new__. I have a bunch of code that runs fine from the terminal, but when I load it as a plugin for Google Quick Search Box, I get the error TypeError: default __new__ takes no parameters. I have been reading about the error, and it's kind of making my brain spin. As it stands I have 3 classes, with no sub-classes, each class has it's own defs. I never use def __init__ or def __new__, but I have gotten the distinct feeling that these are the functions (or the lack thereof) that would be giving me the error. I have no idea how to summarize the code down to a snippet that would be helpful here, since I'm a bit over my head, but the entire script can be found at github. Not expecting anyone to bugfix my code for me, I am just at my wit's end on this. A simple (plain english, not the quote from the python docs which I have read 20 times and still don't really understand) explination of why this error would pop up, or why I should be, or not be, using the __init__ and/or __new__ functions would be seriously appreciated. Thanks for any help you can give in advance.

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  • understanding floating point variables

    - by Syom
    There is some problem, i can't understand anyway. look at this code please <script type="text/javascript"> function math(x) { var y; y = x*10; alert(y); } </script> <input type="button" onclick="math(0.011)"> What must be alerted after i click on button? i think 0.11, but no, it alerts 0.10999999999999999 explain please this behavior. thanks in advance

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  • Understanding the Silverlight Dispatcher

    - by Matt
    I had a Invalid Cross Thread access issue, but a little research and I managed to fix it by using the Dispatcher. Now in my app I have objects with lazy loading. I'd make an Async call using WCF and as usual I use the Dispatcher to update my objects DataContext, however it didn't work for this scenario. I did however find a solution here. Here's what I don't understand. In my UserControl I have code to call an Toggle method on my object. The call to this method is within a Dispatcher like so. Dispatcher.BeginInvoke( () => _CurrentPin.ToggleInfoPanel() ); As I mentioned before this was not enough to satisfy Silverlight. I had to make another Dispatcher call within my object. My object is NOT a UIElement, but a simple class that handles all its own loading/saving. So the problem was fixed by calling Deployment.Current.Dispatcher.BeginInvoke( () => dataContext.Detail = detail ); within my class. Why did I have to call the Dispatcher twice to achieve this? Shouldn't a high-level call be enough? Is there a difference between the Deployment.Current.Dispatcher and the Dispatcher in a UIElement?

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  • Understanding Node.js and concept of non-blocking I/O

    - by Saif Bechan
    Recently I became interested in using Node.js to tackle some of the parts of my web-application. I love the part that its full JavaScript and its very light weight so no use anymore to call an JavaScript-PHP call but a lighter JavaScript-JavaScript call. I however do not understand all the concepts explained. Basic concepts Now in the presentation for Node.js Ryan Dahl talks about non-blocking IO and why this is the way we need to create our programs. I can understand the theoretical concept. You just don't wait for a response, you go ahead and do other things. You make a callback for the response, and when the response arrives millions of clock-cycles later, you can fire that. If you have not already I recommend to watch this presentation. It is very easy to follow and pretty detailed. There are some nice concepts explained on how to write your code in a good manner. There are also some examples given and I am going to work with the basic example given. Examples The way we do thing now: puts("Enter your name: "); var name = gets(); puts("Name: " + name); Now the problem with this is that the code is halted at line 1. It blocks your code. The way we need to do things according to node puts("Enter your name: "); gets(function (name) { puts("Name: " + name); }); Now with this your program does not halt, because the input is a function within the output. So the programs continues to work without halting. Questions Now the basic question I have is how does this work in real-life situations. I am talking here for the use in web-applications. The application I am writing does I/O, bit is still does it in am blocking matter. I think that most of the time, if not all, you need to block, because you have to wait on what the response is you have to work with. When you need to get some information from the database, most of the time this data needs to be verified before you can further with the code. Example 1 If you take a login for example. You have to wait for the database to response to return, because you can not do anything else. I can't see a way around this without blocking. Example 2 Going back to the basic example. The use just request something from a database which does not need any verification. You still have to block because you don't have anything to do more. I can not come up with a single example where you want to do other things while you wait for the response to return. Possible answers I have read that this frees up recourses. When you program like this it takes less CPU or memory usage. So this non-blocking IO is ONLY meant to free up recourses and does not have any other practical use. Not that this is not a huge plus, freeing up recourses is always good. Yet I fail to see this as a good solution. because in both of the above examples, the program has to wait for the response of the user. Whether this is inside a function, or just inline, in my opinion there is a program that wait for input. Resources I looked at I have looked at some recourses before I posted this question. They talk a lot about the theoretical concept, which is quite clear. Yet i fail to see some real-life examples where this is makes a huge difference. Stackoverflow: What is in simple words blocking IO and non-blocking IO? Blocking IO vs non-blocking IO; looking for good articles tidy code for asynchronous IO Other recources: Wikipedia: Asynchronous I/O Introduction to non-blocking I/O The C10K problem

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  • Understanding prototype method calls

    - by Tristan
    In trying to call a method on the CodeMirror javascript code editor. I'm new to javascript and trying to understand how object oriented stuff works. I'm having problems calling what I believe are methods. For instance, var editor = CodeMirror.fromTextArea('code', options); editor.grabKeys(function(e) { alert("Key event");}); This gives the Uncaught TypeError: Cannot call method 'grabKeys' of undefined. Looking at the editor object reveals that grabKeys seems to be located at editor.__proto__.grabKeys. How should I be thinking about this?

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