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  • How do I get a bundle reference from inside of a plugin with carbon?

    - by Nik Reiman
    I'm writing a C++ plugin in Mac OS X using the Carbon framework (yeah, yeah, I know, Apple is deprecating Carbon, but at the moment I can't migrate this code to Cocoa). My plugin gets loaded by a master application, and I need to get a CFBundleRef reference to my plugin so that I can access it's resources. The problem is, when I call CFBundleGetMainBundle() during my plugin's initialization routines, that returns a reference to the host's bundle reference, not the plugin's. How can I get a reference to my plugin's bundle instead? Note: I would rather not use anything determined at compile-time, including calling CFBundleGetBundleWithIdentifier() with a hard-coded string identifier.

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  • Why is the class wrong for NSFetchRequest?

    - by Stephen Furlani
    Hello, I am working with an undocumented API (Osirix) and I have a sister-question to the one I posted here. I am having trouble loading objects from a managed object context. With loading from API, using their instance of _context and _model 2010-05-28 14:05:13.588 OsiriX[44012:a0f] Entity: Study 2010-05-28 14:05:13.589 OsiriX[44012:a0f] EntityClassName: DicomStudy 2010-05-28 14:05:13.589 OsiriX[44012:a0f] ClassName: DicomStudy With loading from Fetch Request (and my own instance of _context, and _model) 2010-05-28 14:19:09.956 rcOsirix[44431:7a03] Entity: Study 2010-05-28 14:19:09.957 rcOsirix[44431:7a03] EntityClassName: DicomStudy 2010-05-28 14:19:09.958 rcOsirix[44431:7a03] ClassName: NSManagedObject output given by: NSLog(@"Entity: %@",[[item entity] name]); NSLog(@"EntityClassName: %@", [[item entity] managedObjectClassName]); NSLog(@"ClassName: %s", class_getName(object_getClass([item class]))); So it is obvious that even though the Entity thinks it is a DicomSeries - it is not. It is just a NSManagedObject. DicomSeries has some "hard-coded" KVC stuff that I ran into a problem with in my other question. I'm pursuing a different line of reasoning in this thread - with the loading of the objects. The following is their code: - (NSManagedObjectModel *)managedObjectModel { if (managedObjectModel) return managedObjectModel; NSMutableSet *allBundles = [[NSMutableSet alloc] init]; [allBundles addObject: [NSBundle mainBundle]]; [allBundles addObjectsFromArray: [NSBundle allFrameworks]]; managedObjectModel = [[NSManagedObjectModel alloc] initWithContentsOfURL: [NSURL fileURLWithPath: [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"/OsiriXDB_DataModel.mom"]]]; [allBundles release]; return managedObjectModel; } - (NSManagedObjectContext *) managedObjectContextLoadIfNecessary:(BOOL) loadIfNecessary { NSError *error = nil; NSString *localizedDescription; NSFileManager *fileManager; if( currentDatabasePath == nil) return nil; if (managedObjectContext) return managedObjectContext; if( loadIfNecessary == NO) return nil; fileManager = [NSFileManager defaultManager]; [persistentStoreCoordinator release]; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel: self.managedObjectModel]; managedObjectContext = [[NSManagedObjectContext alloc] init]; [managedObjectContext setPersistentStoreCoordinator: persistentStoreCoordinator]; NSURL *url = [NSURL fileURLWithPath: currentDatabasePath]; if (![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:url options:nil error:&error]) { NSLog(@"********** managedObjectContextLoadIfNecessary FAILED: %@", error); localizedDescription = [error localizedDescription]; error = [NSError errorWithDomain:@"OsiriXDomain" code:0 userInfo:[NSDictionary dictionaryWithObjectsAndKeys:error, NSUnderlyingErrorKey, [NSString stringWithFormat:@"Store Configuration Failure: %@", ((localizedDescription != nil) ? localizedDescription : @"Unknown Error")], NSLocalizedDescriptionKey, nil]]; } [[managedObjectContext undoManager] setLevelsOfUndo: 1]; [[managedObjectContext undoManager] disableUndoRegistration]; // This line is very important, if there is NO database.sql file [self saveDatabase: currentDatabasePath]; return managedObjectContext; } This is my code: NSManagedObjectModel* DataModule::managedObjectModel() { if (_managedObjectModel) return _managedObjectModel; NSMutableSet *allBundles = [[NSMutableSet alloc] init]; [allBundles addObject: [NSBundle mainBundle]]; [allBundles addObjectsFromArray: [NSBundle allFrameworks]]; _managedObjectModel = [[NSManagedObjectModel alloc] initWithContentsOfURL: [NSURL fileURLWithPath: [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"/OsiriXDB_DataModel.mom"]]]; [allBundles release]; return [_managedObjectModel retain]; } ... NSError *error = nil; [_storeCoordinator release]; _storeCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel: managedObjectModel()]; _context = [[NSManagedObjectContext alloc] init]; [_context setPersistentStoreCoordinator: _storeCoordinator]; NSURL *url = [NSURL fileURLWithPath: [[NSString alloc] initWithCString:_DBPath.c_str()]]; if (url == nil) { [pool release]; _loadLock = false; return nil; } if (![_storeCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:url options:nil error:&error]) { NSLog(@"********** managedObjectContextLoadIfNecessary FAILED: %@", error); NSString *localizedDescription = [error localizedDescription]; error = [NSError errorWithDomain:@"OsiriXDomain" code:0 userInfo:[NSDictionary dictionaryWithObjectsAndKeys:error, NSUnderlyingErrorKey, [NSString stringWithFormat:@"Store Configuration Failure: %@", ((localizedDescription != nil) ? localizedDescription : @"Unknown Error")], NSLocalizedDescriptionKey, nil]]; //Exit Failure [pool release]; _loadLock = false; return nil; } [[_context undoManager] setLevelsOfUndo: 1]; [[_context undoManager] disableUndoRegistration]; ... I am including all the same frameworks.... but _allBundles isn't even used to create the managedObjectModel so I don't know what it's supposed to do except load them into memory so that the mom can look at them while loading. Totally lost. Help! Why would objects returned by my FetchRequest with the same Entity come out as NSManagedObjects and not DicomStudys? I'm including DicomStudy.h so it should see the object during creation of the model, context, and fetch request. [request setEntity: [[managedObjectModel() entitiesByName] objectForKey:@"Study"]]; Thanks in advance, -Stephen

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  • EAGLView orientation changes and strange buffering

    - by Drew
    I'm writing an app that offloads some heavy drawing into an EAGLView, and it does some lightweight stuff in UIKit on top. It seems that the GL render during an orientation change is cached somewhere, and I can't figure out how to get access to it. Specifically: After an orientation change, calling glClear(GL_COLOR_BUFFER_BIT) isn't enough to clear the GL display (drawing is cached somewhere?) How can I clear this cache? After an orientation change, glReadPixel() can no longer access pixels drawn before the orientation change. How can I get access to where this is stored?

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  • Encode complex number as RGB pixel and back

    - by Vi
    How is it better to encode a complex number into RGB pixel and vice versa? Probably (logarithm of) an absolute value goes to brightness and an argument goes to hue. Desaturated pixes should receive randomized argument in reverse transformation. Something like: 0 - (0,0,0) 1 - (255,0,0) -1 - (0,255,255) 0.5 - (128,0,0) i - (255,255,0) -i - (255,0,255) (0,0,0) - 0 (255,255,255) - e^(i * random) (128,128,128) - 0.5 * e^(i *random) (0,128,128) - -0.5 Are there ready-made formulas for that? Edit: Looks like I just need to convert RGB to HSB and back. Edit 2: Existing RGB - HSV converter fragment: if (hsv.sat == 0) { hsv.hue = 0; // ! return hsv; } I don't want 0. I want random. And not just if hsv.sat==0, but if it is lower that it should be ("should be" means maximum saturation, saturation that is after transformation from complex number).

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  • exc_bad_access on insertNewObjectForEntityForName:inManagedObjectContext

    - by matthewc
    I have a garbage collected Cocoa application built on 10.5 frameworks. In an NSOperation In a loop I am quickly creating hundreds of NSManagedObjects. Frequently the creation of those NSManagedObejcts will crash with a exc_bad_access error. for (offsetCount; offsetCount < [parsedData count]; offsetCount++) { NSManagedObject *child = [NSEntityDescription insertNewObjectForEntityForName:@"Thread" inManagedObjectContext:[self moc]]; Thumbnail *thumb = [Thumbnail insertInManagedObjectContext:[self moc]]; Image *image = [Image insertInManagedObjectContext:[self moc]]; ... } Thumbnail and Image are both subclasses of NSManagedObject generated with mogenerator. insertInManagedObjectContext: looks like NSParameterAssert(moc_); return [NSEntityDescription insertNewObjectForEntityForName:@"Thumbnail" inManagedObjectContext:moc_]; NSParameterAssert(moc_); return [NSEntityDescription insertNewObjectForEntityForName:@"Image" inManagedObjectContext:moc_]; The NSManagedObjectContext returned by [self moc] is created for the NSOperation with NSPersistentStoreCoordinator *coord = [(MyApp_AppDelegate *)[[NSApplication sharedApplication] delegate] persistentStoreCoordinator]; self.moc = [[NSManagedObjectContext alloc] init]; [self.moc setPersistentStoreCoordinator:coord]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(contextDidSave:) name:NSManagedObjectContextDidSaveNotification object:self.moc]; [self.moc setMergePolicy:NSMergeByPropertyObjectTrumpMergePolicy]; [self.moc setUndoManager:nil]; [self.moc setRetainsRegisteredObjects:YES]; moc is defined as (nonatomic, retain) and synthesized. As far as I can tell it, the persistent store and my appDelegate have no reason to be and are not being garbage collected. The stack trace looks like Thread 2 Crashed: Dispatch queue: com.apple.root.default-priority 0 libauto.dylib 0x00007fff82d63600 auto_zone_root_write_barrier + 688 1 libobjc.A.dylib 0x00007fff826f963b objc_assign_strongCast_gc + 59 2 com.apple.CoreFoundation 0x00007fff88677068 __CFBasicHashAddValue + 504 3 com.apple.CoreFoundation 0x00007fff88676d2f CFBasicHashAddValue + 191 4 com.apple.CoreData 0x00007fff82bdee5e -[NSManagedObjectContext(_NSInternalAdditions) _insertObjectWithGlobalID:globalID:] + 190 5 com.apple.CoreData 0x00007fff82bded24 -[NSManagedObjectContext insertObject:] + 148 6 com.apple.CoreData 0x00007fff82bbd75c -[NSManagedObject initWithEntity:insertIntoManagedObjectContext:] + 716 7 com.apple.CoreData 0x00007fff82bdf075 +[NSEntityDescription insertNewObjectForEntityForName:inManagedObjectContext:] + 101 8 com.yourcompany.MyApp 0x000000010002c7a7 +[_Thumbnail insertInManagedObjectContext:] + 256 (_Thumbnail.m:14) 9 com.yourcompany.MyApp 0x000000010002672d -[ThreadParse main] + 10345 (B4ChanThreadParse.m:174) 10 com.apple.Foundation 0x00007fff85ee807e -[__NSOperationInternal start] + 698 11 com.apple.Foundation 0x00007fff85ee7d23 ____startOperations_block_invoke_2 + 99 12 libSystem.B.dylib 0x00007fff812bece8 _dispatch_call_block_and_release + 15 13 libSystem.B.dylib 0x00007fff8129d279 _dispatch_worker_thread2 + 231 14 libSystem.B.dylib 0x00007fff8129cbb8 _pthread_wqthread + 353 15 libSystem.B.dylib 0x00007fff8129ca55 start_wqthread + 13 My app is crashing in other places with exc_bad_access but this is code that it happens most with. All of the stack traces look similar and have something to do with CFHash. Any help would be appreciated.

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  • Ray Generation Inconsistency

    - by Myx
    I have written code that generates a ray from the "eye" of the camera to the viewing plane some distance away from the camera's eye: R3Ray ConstructRayThroughPixel(...) { R3Point p; double increments_x = (lr.X() - ul.X())/(double)width; double increments_y = (ul.Y() - lr.Y())/(double)height; p.SetX( ul.X() + ((double)i_pos+0.5)*increments_x ); p.SetY( lr.Y() + ((double)j_pos+0.5)*increments_y ); p.SetZ( lr.Z() ); R3Vector v = p-camera_pos; R3Ray new_ray(camera_pos,v); return new_ray; } ul is the upper left corner of the viewing plane and lr is the lower left corner of the viewing plane. They are defined as follows: R3Point org = scene->camera.eye + scene->camera.towards * radius; R3Vector dx = scene->camera.right * radius * tan(scene->camera.xfov); R3Vector dy = scene->camera.up * radius * tan(scene->camera.yfov); R3Point lr = org + dx - dy; R3Point ul = org - dx + dy; Here, org is the center of the viewing plane with radius being the distance between the viewing plane and the camera eye, dx and dy are the displacements in the x and y directions from the center of the viewing plane. The ConstructRayThroughPixel(...) function works perfectly for a camera whose eye is at (0,0,0). However, when the camera is at some different position, not all needed rays are produced for the image. Any suggestions what could be going wrong? Maybe something wrong with my equations? Thanks for the help.

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  • iPhone: Animating a view when another view appears/disappears

    - by MacTouch
    I have the following view hierarchy UITabBarController - UINavigationController - UITableViewController When the table view appears (animated) I create a toolbar and add it as subview of the TabBar at the bottom of the page and let it animate in with the table view. Same procedure in other direction, when the table view disappears. It does not work as expected. The animation duration is OK, but somehow not exact the same as the animation of the table view when it becomes visible When I display the table view for the second time, the toolbar does not disappear at all and remains at the bottom of the parent view. What's wrong with it? - (void)animationDone:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { UIView *toolBar = [[[self tabBarController] view] viewWithTag:1000]; [toolBar removeFromSuperview]; } - (void)viewWillAppear:(BOOL)animated { UIEdgeInsets insets = UIEdgeInsetsMake(0, 0, 44, 0); [[self tableView] setContentInset:insets]; [[self tableView] setScrollIndicatorInsets:insets]; // Toolbar initially placed outside of the visible frame (x=320) UIView *toolBar = [[UIToolbar alloc] initWithFrame:CGRectMake(320, 480-44, 320, 44)]; [toolBar setTag:1000]; [[[self tabBarController] view] addSubview:toolBar]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.35]; [toolBar setFrame:CGRectMake(0, 480-44, 320, 44)]; [UIView commitAnimations]; [toolBar release]; [super viewWillAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { UIView *toolBar = [[[self tabBarController] view] viewWithTag:1000]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.35]; [UIView setAnimationDidStopSelector:@selector(animationDone:finished:context:)]; [toolBar setFrame:CGRectMake(320, 480-44, 320, 44)]; [UIView commitAnimations]; [super viewWillDisappear:animated]; }

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  • draw ios quartz 2d path with a varying alpha component

    - by Giovanni
    Hi, I'd like to paint some Bezier curves with the alpha channel that is changing during the curve painting. Right now I'm able to draw bezier paths, with a fixed alpha channel. What I'd like to do is to draw a single bezier curve that uses a certain value of the alpha channel for the first n points of the path another, alpha value for the subsequent m points and so on. The code I'm using for drawing bezier path is: CGContextSetStrokeColorWithColor(context, curva.color.CGColor); .... CGContextAddCurveToPoint(context, cp1.x, cp1.y, cp2.x, cp2.y, endPoint.x, endPoint.y); .... CGContextStrokePath(context); Is there a way to achieve what I'm describing? Many thanks, Giovanni

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  • About updating a View using in iPhone using Objective C.

    - by Tattat
    I have a scene, called testScene, it works like this: @interface testScene : myScene { IBOutlet UIView *subview; IBOutlet UIView *drawingCanvasView; IBOutlet UIButton *update; } - (void)updateDrawingCanvas: (id) sender; and when the user click the button, update, it will run the updateDrawingCanvas method. So, I have a drawingCanvasView, which gave a drawingCanvas.h, and .m, it like this: #import <UIKit/UIKit.h> @interface DrawingCanvasView : UIView { CGImageRef image; } -(void)setNeedsDisplayInRect:(CGContextRef)context; @end In the DrawingCanvasView, I have a drawRect method like this: CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(context, 2.0); CGContextSetStrokeColorWithColor(context, [UIColor redColor].CGColor); CGContextMoveToPoint(context, 0.0f, 0.0f); CGContextAddLineToPoint(context, 100.0f, 100.0f); CGContextStrokePath(context); And I want the user click the button, and execute this, so I added a new method called setNeedsDisplayInRect: CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(context, 2.0); CGContextSetStrokeColorWithColor(context, [UIColor yellowColor].CGColor); CGContextMoveToPoint(context, 0.0f, 0.0f); CGContextAddLineToPoint(context, 200.0f, 200.0f); CGContextStrokePath(context); But I can't called that in my updateDrawingCanvas method, it work like this: - (void)updateDrawingCanvas: (id) sender{ NSLog(@"loaded"); [DrawingCanvasView setNeedsDisplayInRect:UIGraphicsGetCurrentContext()]; } It my logic / concept right? or something I did wrong, thx.

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  • Should an NSLock instance be "global"?

    - by Alex Reynolds
    Should I make a single NSLock instance in the application delegate, to be used by all classes? Or is it advisable to have each class instantiate its own NSLock instance as needed? Would the locking work in the second case, if I, for example, had access to a managed object context that is spread across two view controllers?

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  • How to do an fetch request with expressions like this on the iPhone?

    - by dontWatchMyProfile
    The documentation has an example on how to retrieve simple values only, rather than managed objects. This remembers a lot SQL using aliases and functions to only retrieve calculated values. So, actually pretty geeky stuff. To get the minimum date from a bunch of records, this is used on the mac: NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Event" inManagedObjectContext:context]; [request setEntity:entity]; // Specify that the request should return dictionaries. [request setResultType:NSDictionaryResultType]; // Create an expression for the key path. NSExpression *keyPathExpression = [NSExpression expressionForKeyPath:@"creationDate"]; // Create an expression to represent the minimum value at the key path 'creationDate' NSExpression *minExpression = [NSExpression expressionForFunction:@"min:" arguments:[NSArray arrayWithObject:keyPathExpression]]; // Create an expression description using the minExpression and returning a date. NSExpressionDescription *expressionDescription = [[NSExpressionDescription alloc] init]; // The name is the key that will be used in the dictionary for the return value. [expressionDescription setName:@"minDate"]; [expressionDescription setExpression:minExpression]; [expressionDescription setExpressionResultType:NSDateAttributeType]; // Set the request's properties to fetch just the property represented by the expressions. [request setPropertiesToFetch:[NSArray arrayWithObject:expressionDescription]]; // Execute the fetch. NSError *error; NSArray *objects = [managedObjectContext executeFetchRequest:request error:&error]; if (objects == nil) { // Handle the error. } else { if ([objects count] > 0) { NSLog(@"Minimum date: %@", [[objects objectAtIndex:0] valueForKey:@"minDate"]; } } [expressionDescription release]; [request release]; Nice, I though - but having a deep look into NSExpression -expressionForFunction:arguments: it turns out that iPhone OS does NOT support the min: function. Well, probably there's a nifty way to use an own function for this kind of stuff on the iPhone as well? Because on thing I'm already worrying about is, how I'm gonna sort a table based on the calculated distance of targets on a map (location-based stuff).

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  • solving origin of a vectors

    - by Mike
    I have two endpoints (xa,ya) and (xb,yb) of two vectors, respectively a and b, originating from a same point (xo, yo). Also, I know that |a|=|b|+s, where s is a constant. I tried to compute the origin (xo, yo) but seem to fail at some point. How to solve this?

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  • UIView animation along a round path?

    - by david
    I need to make my little guy (in a UIIamgeView) jump forward and it has to look natural. I want to know is there a way to do it with CoreAnimation (beginAnimation/commitAnimation)? I could do it by setting a point in between in the air but the movement looks not natural :P

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  • NSManagedObject - NSSet gets removed ??

    - by aryaxt
    I have an nsmanagedObject this NSManagedObject contains an NSSet. the data for NSSet get's lost when i call release on an NSManagedObject with retain count of 2. Wouldn't retaining an NSManagedObject also retain all it's properties?? - (id)initViewWithManagedObject :(NSManagedObject)obj { if (self = [super init]) { self.managedObject = obj; } } - (void)dealloc { [self.managedObject release]; //Here is when the nsset data gets removed [super dealloc]; } Below describes how the property was created @interface MyManagedObject :NSManagedObject @property (nonatomic, retain) NSSet *mySet; @end @implementation MyManagedObject @dynamic mySet; @end

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  • Custom UIView using CALayers disappears after 180º rotation or navigation controller pop

    - by Steve Madsen
    I have a created a custom UIView subclass that is exhibiting some strange behavior. It is a spinning wheel selector, and for performance reasons it is drawn entirely into two CALayer instances. The bottom layer is the wheel itself, which is rotated using setAffineTransform: according to touches. The top layer is eye candy. drawRect: is fairly simple. If the control hasn't been drawn yet (or it's been invalidated), it calls a method that creates the images and assigns them to the layer contents property. - (void) drawRect:(CGRect)rect { if (imageLayer == nil) { [self drawIntoImageLayer]; } [self updateWheelRotation]; } When the view controller using this view first appears, everything is fine. There are two instances where the view completely disappears, however: If the device is rotated a full 180°. After a view controller is popped off the navigation stack and the view becomes visible again. drawRect: is not called either time. Interestingly enough, it IS called after a 90° orientation change, and that causes the view to re-appear. How can I ensure that a custom view using CALayers is redrawn properly in these situations?

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  • NSMutableObject from existing custom class

    - by A.S.
    Hello there. I have an existing class that has methods to deserialise from XML in my code. Now I need to create correct CoreData model from that class. It's objects will be created not only from CoreData storage but also by deserializing XML (somehow like instance->title = [[NSString stringWithUTF8String: (const char *)subNode->children->content] retain; ) without saving to CoreData, and sometimes I need to save it. What is the correct steps to modify existing class to do that except of adding CoreData framework and making my class an NSManagedObject instead of NSObject? Class sample: @interface TSTSong : NSManagedObject<NTSerializableObject> { NSString *identifier; NSString *title; float length; NSURL *previewURL; NSString *author; NSURL *coverURL; NSString *appStoreId; BOOL isPurchased; NSURL *bannerURL; NSDecimalNumber *priceValue; NSLocale *priceLocale; } P.S. I'm noob, so I'f I'm doing smth. wrong - please let me know. Sorry for my english.

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  • iPhone: How to Maintain Original Image Size Thoughout Image Edits

    - by maddy
    hi, I am developing an iPhone app that resizes and merges images. I want to select two photos of size 1600x1200 from photo library and then merge both into a single image and save that new image back to the photo library. However, I can't get the right size for the merged image. I take two image views of frame 320x480 and set the view's image to my imported images. After manipulating the images (zooming, cropping, rotating), I then save the image to album. When I check the image size it shows 600x800. How do I get the original size of 1600*1200? I've been stuck on this problem from two weeks! Thanks in advance.

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  • Display shift when adding rows to UITableView

    - by Kamchatka
    Hello, I have a UITableView displaying an underlying NSFetchedResultsController. When the fetchedResultsController is updated, - (void)controller:(NSFetchedResultsController *)controller didChangeObject:(id)anObject atIndexPath:(NSIndexPath *)indexPath forChangeType:(NSFetchedResultsChangeType)type newIndexPath:(NSIndexPath *)newIndexPath { is called. And the following is executed: case NSFetchedResultsChangeInsert: [tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:shiftedIndexPath] withRowAnimation:UITableViewRowAnimationFade]; break; The cellForRowAtIndexPath is only called for the new line (which is logical) The problem is however that all the values displayed in the rows of the table view are shifted down. The first row displays its title. The second rows displays the first row's title. The third row the second row's title etc. If I repeat that, the third row will display the second's row title, the fourth the third row's title etc. I don't understand what can happen, especially because cellForRowAtIndexPath is only called for the new line (which is logical) and not for all these lines. Additionally, if I click on these lines which have the wrong title, it opens the right document (didSelectRowAtIndexPath works correctly with the indexPath) Any clue of what could happen? Thanks!

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  • CoreData : store images to DB or not?

    - by Meko
    Hi.I am making an app that it takes photos from web site for some Username and shows it on UITable with username then when clicking user name it shows photos for this user and then clicking to name of photo it shows full screen photo. My question is I am using NSData to get photos from internet.Am I have to save also those data to CoreDAta? I am using like when pressing name of user it again creates NSData and downloads photos from internet and shows them on UTable. And it takes time. What is good approach? and How can save this images to CoreDAta? I am using this method NSData *imageData=[flickr dataForPhotoID:firstPhoto.id fromFarm:firstPhoto.farm onServer:firstPhoto.server withSecret:firstPhoto.secret inFormat: FlickrFetcherPhotoFormatSquare]; and here definition of dataForPtohoID method - (NSData *)dataForPhotoID:(NSString *)photoID fromFarm:(NSString *)farm onServer:(NSString *)server withSecret:(NSString *)secret inFormat:(FlickrFetcherPhotoFormat)format { #if TEST_HIGH_NETWORK_LATENCY sleep(1); #endif NSString *formatString; switch (format) { case FlickrFetcherPhotoFormatSquare: formatString = @"s"; break; case FlickrFetcherPhotoFormatLarge: formatString = @"b"; break; } NSString *photoURLString = [NSString stringWithFormat:@"http://farm%@.static.flickr.com/%@/%@_%@_%@.jpg", farm, server, photoID, secret, formatString]; NSURL *url = [NSURL URLWithString:photoURLString]; return [NSData dataWithContentsOfURL:url]; }

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  • Matlab: Adding symbols to figure

    - by niko
    Hi, Below is the user interface I have created to simulate LDPC coding and decoding The code sequence is decoded iteratively by passing values between the left and right nodes through the connections. The first thing it would be good to add in order to improve visualization is to add arrows to the connections in the direction of passing values. The alternative is to draw a bigger arrow at the top of the connection showing the direction. Another thing I would like to do is displaying the current mathematical operation below the connection (in this example c * H'). What I don't know how to do is displaying special characters and mathematical symbols and other kinds of text such as subscript and superscript in the figure (for example sum sign and subscript "T" instead of sign ="'" to indicate transposed matrix). I would be very thankful if anyone could point to any useful resources for the questions above or show the solution. Thank you.

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  • How to release memory created from CFStringTokenizerCreate?

    - by Boon
    I use CFRelease to release the CFStringTokenizerRef obtained from CFStringTokenizerCreate call. But instruments is reporting memory leak at around this area. Am I missing something? CFStringTokenizerRef tokenRef = CFStringTokenizerCreate(NULL, (CFStringRef)contents, CFRangeMake(0, contents.length), kCFStringTokenizerUnitWordBoundary, NULL); CFStringTokenizerTokenType tokenType; // leak reported here while ((tokenType = CFStringTokenizerAdvanceToNextToken(tokenRef)) != kCFStringTokenizerTokenNone) } CFRelease(tokenRef);

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