Technique to have screen independent grid based puzzle with sprite animation
- by Yan Cheng CHEOK
Hello all, let's say I have a fixed size grid puzzle game (8 x 10). I will be using sprites animation, when the "pieces" in the puzzle is moving from one grid to another grid.
I was wondering, what is the technique to have this game being implemented as screen resolution independent. Here is what I plan to do.
1) The data structure coordinate…