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  • SEO Importance

    SEO is an abbreviation of Search Engine Optimization. It is the process of optimizing a website according to search engine likely rules and procedures which helps any website in gaining some position in search engine index which helps in getting targeted traffic and increasing site or business revenue.

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  • What is Website Monitoring Service All About?

    A website these days is indispensable to showcase the offerings of your business and to market and sell your products at the same time. So you shell out quite a few dollars to get a slick-looking website and also hire a SEO service to achieve a high rank at the search engines. But it does not end there. You need to keep that position, and it is here that website monitoring service is required.

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  • Ubuntu Touch se lance à la conquête de l'écosystème mobile, l'OS de Canonical pourra-t-il s'imposer face à la concurrence ?

    Ubuntu Touch se lance à la conquête de l'écosystème mobile l'OS de Canonical pourra-t-il s'imposer face à la concurrence ? Le marché des smartphones a le vent en poupe. Les ventes de tablettes sont sur le point de surpasser celles des PC. L'univers du mobile devient donc un secteur incontournable de l'IT.Actuellement, Google domine largement le monde du mobile avec Android. iOS figure en en bonne position et Windows Phone innove pour se faire une place au soleil. L'écosystème système mobile est...

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  • How to Effectively Embrace Talent Management

    Michelle Newell, Senior Director for the Human Capital Management product from Oracle, discusses with Fred how companies manage their key people -- or talent -- in ways that increase their engagement levels and help them to thrive. Also, hear about how employers can put the right people in the right position at the right time to help their organizations succeed.

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  • MMO Web game mouse vs wasd

    - by LazyProgrammer
    If considering to develop a web browser based game with multiple people and it's an RPG, click to move would probably be the only choice in movement right? Because if you were to use WASD and then ajax to the server every second that a player held on to the WASD key, that'd be pretty resource intensive if the server had to calculate the position and return the map image, assuming the next few screens are already buffered right? or is there a way to implement a WASD style and still have server side do all the calculations. (server side calculations to avoid cheating)

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  • How should game objects be aware of each other?

    - by Jefffrey
    I find it hard to find a way to organize game objects so that they are polymorphic but at the same time not polymorphic. Here's an example: assuming that we want all our objects to update() and draw(). In order to do that we need to define a base class GameObject which have those two virtual pure methods and let polymorphism kicks in: class World { private: std::vector<GameObject*> objects; public: // ... update() { for (auto& o : objects) o->update(); for (auto& o : objects) o->draw(window); } }; The update method is supposed to take care of whatever state the specific class object needs to update. The fact is that each objects needs to know about the world around them. For example: A mine needs to know if someone is colliding with it A soldier should know if another team's soldier is in proximity A zombie should know where the closest brain, within a radius, is For passive interactions (like the first one) I was thinking that the collision detection could delegate what to do in specific cases of collisions to the object itself with a on_collide(GameObject*). Most of the the other informations (like the other two examples) could just be queried by the game world passed to the update method. Now the world does not distinguish objects based on their type (it stores all object in a single polymorphic container), so what in fact it will return with an ideal world.entities_in(center, radius) is a container of GameObject*. But of course the soldier does not want to attack other soldiers from his team and a zombie doesn't case about other zombies. So we need to distinguish the behavior. A solution could be the following: void TeamASoldier::update(const World& world) { auto list = world.entities_in(position, eye_sight); for (const auto& e : list) if (auto enemy = dynamic_cast<TeamBSoldier*>(e)) // shoot towards enemy } void Zombie::update(const World& world) { auto list = world.entities_in(position, eye_sight); for (const auto& e : list) if (auto enemy = dynamic_cast<Human*>(e)) // go and eat brain } but of course the number of dynamic_cast<> per frame could be horribly high, and we all know how slow dynamic_cast can be. The same problem also applies to the on_collide(GameObject*) delegate that we discussed earlier. So what it the ideal way to organize the code so that objects can be aware of other objects and be able to ignore them or take actions based on their type?

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  • How to Increase Link Popularity by Using International Search Engine Optimization

    A few years ago, international search engine optimization was not around and determining your popularity in the search engine had nothing to do with building link popularity, but instead on page factors. Today, the business has changed tremendously that building your link popularity has become the most important part of website optimization. Thus, how you position your words and arrange them in your page plays a very significant part.

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  • Top Strategies and Tips to Optimize My Site For Google

    Do you want to optimize your site for Google? Optimizing your site is a very good idea. There are certain tips which can help you to be successful in your venture. There are lots of people who think that it is quite tough to bring your website to the number one position in Google.

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  • Question about design

    - by lukeluke
    Two fast questions about two design decisions: Suppose that you are checking collisions between game elements. When you find a collision between object 1 and object 2, do you play immediately a sound effect or do you insert it in a list and, in a later a stage, do you process all sound effects? Same question as above for user input. When the user presses key 'keypad left' do you insert the event in a queue and process it later or do you update character position immediately? Thx

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  • Why my website doesn't appear in Google search results? [duplicate]

    - by cyrfandli
    This question already has an answer here: What are the best ways to increase a site's position in Google? 20 answers Why aren't search engines indexing my content? 1 answer I've made a simple website for a friend's bakery and it doesn't appear in Google's search results even if I search for the whole domain name of the site. What can be the problem? How to make it appear? (The site)

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  • Professional Web Development For Better Sales

    Small businesses have to try very hard for establishing themselves among the big giants. The task of making a position for oneself among the established names is tough but it is possible. They can emerge above the rest of their competitors irrespective of their size by creating a little difference.

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  • Regularly Audit Your Website to Apply Improved SEO Techniques

    An SEO audit report helps you understand your exact search engine results position internet. It offers you complete review of the website's SEO history, present performance and suggestions for future growth. On analyzing your existing SEO process it renders you with efficient services to gain top organic search engine rankings.

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  • IBM and the labors of TurboHercules

    <b>LWN.net:</b> "One need not agree with IBM's position to understand it. IBM understands well the power of commoditizing its competitors' proprietary technology - that's what its support for Linux is all about, in the end."

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  • SEO Strategies For High Rankings on the Search Engine

    A well planned SEO strategy is very essential tool to make your website or blog more visible and transparent on the search engines for your customers or online visitors. Basically a combination of well balanced and appropriate keywords, fresh content and backlinks play a very crucial role in facilitating the high rankings. It is very easy, quick as well as an economical through which your blog or website can get more and repeated traffic by ranking your website in a higher position on the search results.

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  • Basic Knowledge of SEO in Internet Marketing

    Internet marketing is an effective way of promoting one's business or site. However, unless one is a specialist in web marketing, it is always good to hire a reliable company that deals with internet marketing. This is because such companies are likely to have professionals who are in a position to help you in promoting the site. By promoting your site, you increase its ranking in the SEO results page, which is the essence of the whole thing.

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  • How to make the most of GWT's "Search queries"?

    - by DisgruntledGoat
    I've been looking at the "Search queries" section in Google Webmaster Tools recently, and it seems like there is a lot of potential there in finding which pages on a site need improvement. I'm trying to figure out exactly what to sort or filter on. Do I look at pages with a low average position? Low impressions but high clicks? Pages that are rising up/falling down the rankings? What is the low-hanging fruit here?

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  • Search Engine Optimization - Way to Uplift Business Growth

    Search engine optimization is referred as the addition and amendments of all the variables and extended variables of a web portal in the hope of achieving a better place in the search engines. SEO Company provides the service of creating and adjusting all the variables that are involved in such a useful service in order to get the website in the best position. During the elected project time period, a website can easily reach on all the major search engines.

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  • Techniques to Budget SEO

    In the World Wide Web, search engine optimization has been widely used. A website is useless if not optimized properly. To be able to position your website in the first page of the search engine results page, there are numerous available SEO techniques.

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  • SEO - Surprisingly Beneficial For Your Site!

    More than three-fourth of the site hunters who can reach you only through the search engines. Visitors can be attracted by rising higher in search engine ranking results done through search engine optimization. An SEO India company can always aid in bringing your site to better position, thus increasing your revenue earning.

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  • Middle-click does nothing but makes window controls appear

    - by hleinone
    Just did a fresh install of Precise Pangolin on my laptop and noticed that the middle-click (actually three finger-tap on the touchpad) on Firefox doesn't work as it used to. When doing it on a link it doesn't get opened on a new tab, in fact, it doesn't get opened at all. Only the (useless) window size and position controls appear, as demonstrated on terminal in the following screen shot. How do I get my tab-opening middle-clicks back?

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  • CSS hack for Google Chrome and Safari

    - by Renso
    When wanting to hack css in an external stylesheet just for Google Chrome and Safari. Here is an example of where I override the margin-top for Chrome and Safari.Normal:#AccountMaintenanceWrapper #callDetailsPreviewWrapper{    border: none;    padding: 0px;    width: 209px;    position: fixed;    margin-top: 84px;    z-index: 1;}Google Chrome and Safari:@media screen and (-webkit-min-device-pixel-ratio:0){    #AccountMaintenanceWrapper #callDetailsPreviewWrapper    {        margin-top: 12px;    }}

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  • Groovy 2.0 : plus statique pour un meilleur dynamisme, Invoke Dynamic, vérification des types et compilation statiques sur la première bêta

    Groovy 2.0 : plus statique pour un meilleur dynamisme Invoke Dynamic, vérification des types et compilation statiques sur la première bêta [IMG]http://idelways.developpez.com/news/images/groovy.jpg[/IMG] L'équipe du projet Groovy surprend la communauté du langage en sortant la version 2.0 en bêta, alors que c'est la 1.9 qui était attendue. Comme c'est tendance actuellement, Groovy abandonne la numérotation des versions majeures en deuxième position (1.x), où la version 2.0 devient « mythique et semble ne jamais vouloir arriver », explique Guillaume Laforge, manager du projet. Le projet aura désormais une évolution majeure chaque année, mais cette versi...

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