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  • parse XML file that contains uniocode characters in iphone

    - by Jim
    Hi, I am trying to parse one XML file that contains some unicode characters.I tried to parse the file using NSXMLParser but i am unable to parse XML.Parser stops when it encounters any unicode characters. Is there any other good solution to parse XML file with unicode letters? Please suggest. Thanks, Jim.

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  • More specific NSNumberFormatter failure behaviour

    - by Volte
    I have an NSTextField into which I need the user to enter a number between a max and min, and it would be nice if I could detect when the NSNumberFormatter fails that particular test so I can either display a nicer message ("The number is too large" is not very helpful, it needs to display the valid range) or simply set the field automatically to the nearest valid value. I've looked at the NSTextField delegate's -control:didFailToFormatString:errorDescription: method which doesn't seem to allow you to modify the error, and I've looked at overriding the NSNumberFormatter's -getObjectValue:forString:range:error: method which does give me an NSError that I can modify, but there doesn't seem to be any way to determine which specific error was returned. Since I am just entering a simple integer, I don't need most of the functionality in NSNumberFormatter, would I be better off just writing my own formatter from scratch?

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  • NSPredicate of special characters - iPhone

    - by ncohen
    Hi everyone, I'm trying to make a predicate that includes special characters For example: [[myIngredients filteredSetUsingPredicate:[NSPredicate predicateWithFormat:@"name BEGINSWITH[c] %@", [alphabet objectAtIndex:idx]]]; Here I will get all the ingredient which starts with (let say for idx = 5) 'e'. As I have to do my app in english and french, some ingredients start with special character like 'é' or even 'œ' for 'o'. How can I include these special characters in my predicate? Best

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  • Change position of navigationItem.title

    - by ludo
    Hi, In my ViewDidLoad I use : self.navigation.title = @"test"; It will display my title in the middle of my UINavigationController, how can I change the position and put this title on the left. Or maybe create a label and put it on the left? Thanks,

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  • Cocoa AppKit - Dismissing a modal window (i.e. popup or contextual menu) and pressing the button cu

    - by hishamk
    Basically I want to create the effect of that provided in the system's menu bar. A user presses on one of the menu headings, and as he moves across the different headings, the menus open up automatically. The snag is that if I open a pop-up menu for a button, the user has to click again to dismiss it. The entire runloop is on hold as I believe the pop-up menu is modal. How do I go about being able to send a [somePopUpMenu cancelTracking] when the user moves to the next button? Cheers

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  • UITableViewCell is 1px shorter in didSelectRowAtIndexPath than cellForRowAtIndexPath

    - by Calvin L
    I have a UITableViewCell that I create in tableView:cellForRowAtIndexPath:. In that method I call: UITableViewCell *cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:nil] autorelease]; NSLog(@"Cell height: %f", cell.contentView.frame.size.height); This gives me a return value of 44.000000. Then in my tableView:didSelectRowAtIndexPath: method, I call: UITableViewCell *cell = [tableView cellForRowAtIndexPath: indexPath]; NSLog(@"Cell height: %f", cell.contentView.frame.size.height); And this gives me a return value of 43.000000. Aren't they the same cell? What gives?

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  • How to get the last key pressed on Mac ?

    - by Dheeraj
    Hi All, I'm writing a plugin for an application. I cannot derive from NSApplication as it is a third party application. I can get the callback in my plugin when any key is pressed. But I will not know what key is pressed. So is there any call in Cocoa to find the last key pressed when I get the callback? I only have NSView object. Any ideas will help me a lot. Thanks, Dheeraj.

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  • NSZombieEnabled hides EXC_BAD_ACCESS error entirely

    - by David Liu
    So I have a subclass of a UIView that starts causing EXC_BAD_ACCESS errors when I go through a specific set of conditions (run on iPad instead of iPhone or simulator, first login only). It throws the exception when the UIView subclass gets deallocated, during the last line, where I have [super dealloc]. I heard about using NSZombieEnabled, so I tossed that on to see if I could get any more information about it, but now it hides the error completely! Does anyone know a bit more about this type of situation? I thought NSZombie would start spewing stuff into my console like before, but I'm hoping that the nonexistance of errors would tell me some sort of information as well.

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  • iphone memory leaks and malloc?

    - by Brodie4598
    Okay so im finally to the point where I am testing my iPad App on an actual iPad... One thing that my app does is display a large (2mb) image in a scroll view. This is causing the iPad to get memory warnings. I run the app in the instruments to check for the leak. When I load the image, a leak is detected and i see the following in the allocations: ALl Allocations: 83.9 MB Malloc 48.55 MB: 48.55 MB Malloc 34.63 MB: 34.63 MB What im trying to understand is how to plug the leak obviously, but also why a 2MB image is causing a malloc of 20x that size I am very new to programming in obj-c so im sure this is an obvious thing, but I just cant figure it out. Here is the code:

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  • How to use an Audio Unit on the iPhone

    - by CodeToaster
    I'm looking for a way to change the pitch of recorded audio as it is saved to disk, or played back (in real time). I understand Audio Units can be used for this. The iPhone offers limited support for Audio Units (for example it's not possible to create/use custom audio units, as far as I can tell), but several out-of-the-box audio units are available, one of which is AUPitch. How exactly would I use an audio unit (specifically AUPitch)? Do you hook it into an audio queue somehow? Is it possible to chain audio units together (for example, to simultaneously add an echo effect and a change in pitch)? EDIT: After inspecting the iPhone SDK headers (I think AudioUnit.h, I'm not in front of a Mac at the moment), I noticed that AUPitch is commented out. So it doesn't look like AUPitch is available on the iPhone after all. weep weep Apple seems to have better organized their iPhone SDK documentation at developer.apple.com of late - now its more difficult to find references to AUPitch, etc. That said, I'm still interested in quality answers on using Audio Units (in general) on the iPhone.

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  • White bar at the bottom of root view!

    - by Sam
    Hi, I have two view controllers in the app. When the app starts, the layout of the root view controller's view is just fine. When a button is clicked, the view controller switches to the other one - which shows fine too. However, when the view is switched back to the root view, the contents are shifted UP by about 20 pixels, leaving a white bar at the bottom! - and it was not there when the app had started. Has anyone seen this? Any idea what's going on there? Thanks, Sam.

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  • iPhone - Get a pointer to the data behind CGDataProvider?

    - by jtrim
    I'm trying to take a CGImage and copy its data into a buffer for later processing. The code below is what I have so far, but there's one thing I don't like about it - it's copying the image data twice. Once for CGDataProviderCopyData() and once for the :getBytes:length call on imgData. I haven't been able to find a way to copy the image data directly into my buffer and cut out the CGDataProviderCopyData() step, but there has to be a way...any pointers? (...pun ftw) NSData *imgData = (NSData *)(CGDataProviderCopyData(CGImageGetDataProvider(myCGImageRef))); CGImageRelease(myCGImageRef); // i've got a previously-defined pointer to an available buffer called "mybuff" [imgData getBytes:mybuff length:[imgData length]];

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  • Saving NSBitmapImageRep as NSBMPFileType file. Wrong BMP headers and bitmap content

    - by niko34
    I save a NSBitmapImageRep to a BMP file (Snow Leopard). It seems ok when i open it on macos. But it makes an error on my multimedia device (which can show any BMP file from internet). I cannot figure out what is wrong, but when i look inside the file (with the cool hexfiend app on macos), 2 things wrong: the header have a wrong value for the biHeight parameter : 4294966216 (hex=C8FBFFFF) the header have a correct biWidth parameter : 1920 the first pixel in the bitmap content (after 54 bytes headers in BMP format) correspond to the upper left corner of the original image. In the original BMP file and as specified in the BMP format, it should be the down left corner pixel first. To explain the full workflow in my app, i have an NSImageView where i can drag a BMP image. This View is bind to an NSImage. After a drag & drop i have an action to save this image (with some text drawing over it) to a BMP file. Here's the code for saving the new BMP file : CGColorSpaceRefcolorSpace = CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB); CGContextRefcontext = CGBitmapContextCreate(NULL, (int)1920, (int)1080, 8, 4*(int)1920, colorSpace, kCGImageAlphaNoneSkipLast); [duneScreenViewdrawBackgroundWithDuneFolder:self inContext:context inRect:NSMakeRect(0,0,1920,1080) needScale:NO]; if(folderType==DXFolderTypeMovie) { [duneScreenViewdrawSynopsisContentWithDuneFolder:self inContext:context inRect:NSMakeRect(0,0,1920,1080) withScale:1.0]; } CGImageRef backgroundImageRef = CGBitmapContextCreateImage(context); NSBitmapImageRep*bitmapBackgroundImageRef = [[NSBitmapImageRepalloc] initWithCGImage:backgroundImageRef]; NSData*data = [destinationBitmap representationUsingType:NSBMPFileType properties:nil]; [data writeToFile:[NSStringstringWithFormat:@"%@/%@", folderPath,backgroundPath] atomically: YES]; The duneScreenViewdrawSynopsisContentWithDuneFolder method uses CGContextDrawImage to draw the image. The duneScreenViewdrawSynopsis method uses CoreText to draw some text in the same context. Do you know what's wrong?

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  • How does an NSTextField know that it's value has changed?

    - by Brian Postow
    I have a textfield that can either be edited by hand, or set through another control. (It's a page number, so you can jump to page 16 by typing in 16, or you can page up and down with the next/prev buttons) I have the value of the text field bound to an int page variable. It seems to work correctly, when you type a page number in, it jumps, when you page up and down, the page number in the text box changes appropriately. However, at some level, when I page up and down, the text box doesn't seem to know that it's value has changed, because if I type 1 it doesn't do anything. It doesn't call the bound set-method or anything. It looks like the textfield is thinking "I'm already 1, so I don't need to do anything." Even though it was 5 because I hit next 4 times. If I type an number other than 1, it goes there. If I THEN type 1, it goes to page 1, because now it thinks it's on that other page. The problem seems to be that I'm changing the value of the textfield programatically, but some part isn't getting the message. Does this seem like a reasonable explanation? And either way, any ideas on what's causing it? thanks

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  • Using plist to populate a grouped table

    - by Jack Griffiths
    Hi there, I was wanting to use a plist to populate my grouped table. I've had a look at the DrillDownSave sample project, and I'm still none-the-wiser. Although, I did learn that I could store hierarchies and suchlike in there. So here's the questions: How can I use my plist to add new items to my grouped table? I'm currently feeding the table with an array, and I've noticed that an array isn't going to be the best thing for me. When a user taps on an item in the plist, how can I push the view to the corresponding item? In other words, how can I push the view based on the selected row (which was generated by the plist) to it's next "view"? If that makes any sense, please reply. Thanks, Jack.

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  • iPad title bars. Navbars or toolbars?

    - by Squeegy
    I see a bunch of apps for iPad with really cool title bars. These seem to be a combination of a navigation bar and a toolbar. They usually have a back button and a title as well as men other buttons. And a navbar only supports a left item, a right item and and title view. And the toolbar does not really support back buttons or titles. So how do I implement these rich navbars with many buttons on my UINavigationController driven application?

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  • Unit testing an iPhone static library with XCode 3

    - by teabot
    I am writing a number of static libraries for the iPhone and wish also to have suites of unit tests. XCode 3 provides templates for both static libraries and unit tests but I am wondering how they should fit together in a static library project? In my static library project I have created a target for unit testing but expect to also create an executable to kick off the unit tests than run against the classes in the static library. What is the procedure for doing this?

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  • UIPageControl design challenge

    - by Sheehan Alam
    My app has a UITabBarController that loads many different UINavigationControllers. I want a UIPageControl to switch between the different UINavigationControllers. Do I place the UIPageControl in my UINavigationController or in my appDelegate? Suggestions and best practices are welcome.

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  • Does different iVar name change retain count when used with property

    - by russell
    Here is 2 code snapshot- Class A:NSObject { NSMutableArray *a; } @property (retain) NSMutableArray *a; @implementation @synthesize a; -(id)init { if(self=[super init]) { a=[[NSMutableArray alloc] init]; } } @end Class A:NSObject { NSMutableArray *_a; } @property (retain) NSMutableArray *a; @implementation @synthesize a=_a; -(id)init { if(self=[super init]) { _a=[[NSMutableArray alloc] init]; } } @end Now what i need to know, is in both code instance variable assigned value directly rather than using accessor and retain count is 1? Or there is difference between them. Thanks. And one more things, apple recommended not to use accessor in init/dealloc, but at the same time ask not to directly set iVar. So what is the best way to assign value of ivar in init()??

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  • Problem with XML parser

    - by zp26
    Hi, I have a problem with parsing XML. I have created a program which write a file xml in the project directory. The file XML are correct. (i checked). When i try to read this XML the program crash and return 1 status. I have controlled my 2 path and they are equals. Can you help me please? Thanks so much. #import "PositionIdentifierViewController.h" #import "WriterXML.h" @implementation PositionIdentifierViewController - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { NSString *stringa = [NSString stringWithFormat:@"%@",string]; textArea.text = [textArea.text stringByAppendingString:@"\n"]; textArea.text = [textArea.text stringByAppendingString:stringa]; } -(IBAction)startParsing { NSURL *xmlURL = [NSURL fileURLWithPath:path]; NSXMLParser *parser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; [parser setDelegate:self]; BOOL success = [parser parse]; if(success == YES){ // } [parser release]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; NSArray *tempPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [tempPaths objectAtIndex:0]; path = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; WriterXML *newWriter; newWriter = [[WriterXML alloc]init]; [newWriter saveXML:(NSString*)@"ciao":(float)10:(float)40:(float)70]; [newWriter saveXML:(NSString*)@"pippo":(float)20:(float)50:(float)80]; [newWriter saveXML:(NSString*)@"pluto":(float)30:(float)60:(float)90]; NSLog(path); } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end #import "WriterXML.h" @implementation WriterXML -(void)saveXML:(NSString*)name:(float)x:(float)y:(float)z{ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [paths objectAtIndex:0]; NSString *filePath = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; NSFileHandle *myHandle; NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *titoloXML = [NSString stringWithFormat:@"<?xml version=1.0 encoding=UTF-8 ?>"]; NSString *inizioTag = [NSString stringWithFormat:@"\n\n\n<position>"]; NSString *tagName = [NSString stringWithFormat:@"\n <name>%@</name>", name]; NSString *tagX = [NSString stringWithFormat:@"\n <x>%f</x>", x]; NSString *tagY = [NSString stringWithFormat:@"\n <y>%f</y>", y]; NSString *tagZ = [NSString stringWithFormat:@"\n <z>%f</z>", z]; NSString *fineTag= [NSString stringWithFormat:@"\n</position>"]; NSData* dataTitoloXML = [titoloXML dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataInizioTag = [inizioTag dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataName = [tagName dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataX = [tagX dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataY = [tagY dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataZ = [tagZ dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataFineTag = [fineTag dataUsingEncoding: NSASCIIStringEncoding]; if(![fileManager fileExistsAtPath:filePath]) [fileManager createFileAtPath:filePath contents:dataTitoloXML attributes:nil]; myHandle = [NSFileHandle fileHandleForUpdatingAtPath:filePath]; [myHandle seekToEndOfFile]; [myHandle writeData:dataInizioTag]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataName]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataX]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataY]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataZ]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataFineTag]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; NSLog(@"zp26 %@",filePath); } @end

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  • Problem in encoding and decoding the string in Iphone sdk

    - by monish
    HI Guys, Here I am having a problem In encoding/decoding the strings. Actually I had a string which I am encoding it using the base64.which was working fine. And now I need to decode the string that was encoded before and want to print it. I code I written as: I imported the base64.h and base64.m files into my application which contains the methods as: + (NSData *) dataWithBase64EncodedString:(NSString *) string; - (id) initWithBase64EncodedString:(NSString *) string; - (NSString *) base64EncodingWithLineLength:(unsigned int) lineLength; And the code in my view controller where I encode the String is: - (id)init { if (self = [super init]) { // Custom initialization userName = @"Sekhar"; password = @"Bethalam"; } return self; } -(void)reloadView { NSString *authStr = [NSString stringWithFormat:@"%@:%@",userName,password]; NSData *authData = [authStr dataUsingEncoding:NSASCIIStringEncoding]; NSString *authValue = [NSString stringWithFormat:@"%@", [authData base64EncodingWithLineLength:30]]; NSLog(authValue); //const char *str = authValue; //NSString *decStr = [StringEncryption DecryptString:authValue]; //NSLog(decStr); //NSData *decodeData = [NSData decode:authValue]; //NSString *decStr = [NSString stringWithFormat:@"%@",decodeData]; //NSStr //NSLog(decStr); } -(void)viewWillAppear:(BOOL)animated { [self reloadView]; } and now I want to decode the String that I encoded. But I dont know How to do that.can anyone suggest me with code how to get it. Anyone's help will be much appreciated. Thank you, Monish.

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  • Saving a "project"-type document (containing sub-documents)

    - by andyvn22
    I'm trying to create a "project"-like document, in that it contains subdocuments in a specified directory. I'd like a brand new save of a document to set up that directory with appropriate subdirectories. I'd like a "Save As" to copy all those subdirectories and any files within them to the new location. But I'd like a "Save" to only update certain data files and (of course) not overwrite all the subdocuments! What's the "safe" way to do this? I tried keeping track of the file's location in my document, and checking to see if it was the same or different than the save location, but it feels messy, and I'm worried that Apple is doing something behind the scenes that will make this direct URL-to-URL comparison fail in some circumstances. Is there a standard way to do something like this?

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