Search Results

Search found 9467 results on 379 pages for 'objective c blocks'.

Page 124/379 | < Previous Page | 120 121 122 123 124 125 126 127 128 129 130 131  | Next Page >

  • Problem in encoding and decoding the string in Iphone sdk

    - by monish
    HI Guys, Here I am having a problem In encoding/decoding the strings. Actually I had a string which I am encoding it using the base64.which was working fine. And now I need to decode the string that was encoded before and want to print it. I code I written as: I imported the base64.h and base64.m files into my application which contains the methods as: + (NSData *) dataWithBase64EncodedString:(NSString *) string; - (id) initWithBase64EncodedString:(NSString *) string; - (NSString *) base64EncodingWithLineLength:(unsigned int) lineLength; And the code in my view controller where I encode the String is: - (id)init { if (self = [super init]) { // Custom initialization userName = @"Sekhar"; password = @"Bethalam"; } return self; } -(void)reloadView { NSString *authStr = [NSString stringWithFormat:@"%@:%@",userName,password]; NSData *authData = [authStr dataUsingEncoding:NSASCIIStringEncoding]; NSString *authValue = [NSString stringWithFormat:@"%@", [authData base64EncodingWithLineLength:30]]; NSLog(authValue); //const char *str = authValue; //NSString *decStr = [StringEncryption DecryptString:authValue]; //NSLog(decStr); //NSData *decodeData = [NSData decode:authValue]; //NSString *decStr = [NSString stringWithFormat:@"%@",decodeData]; //NSStr //NSLog(decStr); } -(void)viewWillAppear:(BOOL)animated { [self reloadView]; } and now I want to decode the String that I encoded. But I dont know How to do that.can anyone suggest me with code how to get it. Anyone's help will be much appreciated. Thank you, Monish.

    Read the article

  • How does an NSTextField know that it's value has changed?

    - by Brian Postow
    I have a textfield that can either be edited by hand, or set through another control. (It's a page number, so you can jump to page 16 by typing in 16, or you can page up and down with the next/prev buttons) I have the value of the text field bound to an int page variable. It seems to work correctly, when you type a page number in, it jumps, when you page up and down, the page number in the text box changes appropriately. However, at some level, when I page up and down, the text box doesn't seem to know that it's value has changed, because if I type 1 it doesn't do anything. It doesn't call the bound set-method or anything. It looks like the textfield is thinking "I'm already 1, so I don't need to do anything." Even though it was 5 because I hit next 4 times. If I type an number other than 1, it goes there. If I THEN type 1, it goes to page 1, because now it thinks it's on that other page. The problem seems to be that I'm changing the value of the textfield programatically, but some part isn't getting the message. Does this seem like a reasonable explanation? And either way, any ideas on what's causing it? thanks

    Read the article

  • Unit testing an iPhone static library with XCode 3

    - by teabot
    I am writing a number of static libraries for the iPhone and wish also to have suites of unit tests. XCode 3 provides templates for both static libraries and unit tests but I am wondering how they should fit together in a static library project? In my static library project I have created a target for unit testing but expect to also create an executable to kick off the unit tests than run against the classes in the static library. What is the procedure for doing this?

    Read the article

  • Unable to retrieve data from SQLite database iOS6.0

    - by kunalg
    When i run build ios5.0 or less then Sqlite response correct and retrieve data its work fine but when run on ios6.0 i am trying to fetch data from my.sqlite database but it is not executing my if case. It always enters in else condition. What wrong thing i am doing? I am not able to execute my if case i.e. if(sqlite3_prepare_v2(database, sqlQuerry, -1, &querryStatement, NULL)==SQLITE_OK). for reference check this code . NSLog(@"sqlite3_prepare_v2 = %d SQLITE_OK %d ",sqlite3_prepare_v2(sqlite, [strQuery UTF8String], -1, &compiledStatement, nil),SQLITE_OK); if(sqlite3_prepare_v2(sqlite, [strQuery UTF8String], -1, &compiledStatement, nil)==SQLITE_OK) { NSLog(@"sqlite3_step = %d SQLITE_ROW %d ",sqlite3_step(compiledStatement),SQLITE_ROW); while (sqlite3_step(compiledStatement)==SQLITE_ROW) { if(sqlite3_column_text(compiledStatement, 2) != nil) modelObj.Name = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)]; } } else { } ////////// in ios6.0 log Print sqlite3_prepare_v2 = 1 SQLITE_OK 0 sqlite3_step = 21 SQLITE_ROW 100 in iOS5.0 log Print sqlite3_prepare_v2 = 0 SQLITE_OK 0 sqlite3_step = 100 SQLITE_ROW 100

    Read the article

  • How to do a natural sort on an NSArray?

    - by Cory Imdieke
    I've got an array of objects, and I need them sorted by their "title" key. It's currently working, though it's using an ASCII sort instead of a natural sort. The titles are filenames, so they look like this: file1 file2 file3 ... file10 file11 file12 I'm getting, as you would expect: file1 file10 file11 file12 file2 file3 ... Does anyone know if there is a way built-in to the NSArray sorting functionality to get this natural sorting as opposed to the alphabetical sort? I found some generic algorithms, but I was hoping for something built-in...

    Read the article

  • UIPageControl design challenge

    - by Sheehan Alam
    My app has a UITabBarController that loads many different UINavigationControllers. I want a UIPageControl to switch between the different UINavigationControllers. Do I place the UIPageControl in my UINavigationController or in my appDelegate? Suggestions and best practices are welcome.

    Read the article

  • Problem with XML parser

    - by zp26
    Hi, I have a problem with parsing XML. I have created a program which write a file xml in the project directory. The file XML are correct. (i checked). When i try to read this XML the program crash and return 1 status. I have controlled my 2 path and they are equals. Can you help me please? Thanks so much. #import "PositionIdentifierViewController.h" #import "WriterXML.h" @implementation PositionIdentifierViewController - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { NSString *stringa = [NSString stringWithFormat:@"%@",string]; textArea.text = [textArea.text stringByAppendingString:@"\n"]; textArea.text = [textArea.text stringByAppendingString:stringa]; } -(IBAction)startParsing { NSURL *xmlURL = [NSURL fileURLWithPath:path]; NSXMLParser *parser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; [parser setDelegate:self]; BOOL success = [parser parse]; if(success == YES){ // } [parser release]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; NSArray *tempPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [tempPaths objectAtIndex:0]; path = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; WriterXML *newWriter; newWriter = [[WriterXML alloc]init]; [newWriter saveXML:(NSString*)@"ciao":(float)10:(float)40:(float)70]; [newWriter saveXML:(NSString*)@"pippo":(float)20:(float)50:(float)80]; [newWriter saveXML:(NSString*)@"pluto":(float)30:(float)60:(float)90]; NSLog(path); } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end #import "WriterXML.h" @implementation WriterXML -(void)saveXML:(NSString*)name:(float)x:(float)y:(float)z{ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [paths objectAtIndex:0]; NSString *filePath = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; NSFileHandle *myHandle; NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *titoloXML = [NSString stringWithFormat:@"<?xml version=1.0 encoding=UTF-8 ?>"]; NSString *inizioTag = [NSString stringWithFormat:@"\n\n\n<position>"]; NSString *tagName = [NSString stringWithFormat:@"\n <name>%@</name>", name]; NSString *tagX = [NSString stringWithFormat:@"\n <x>%f</x>", x]; NSString *tagY = [NSString stringWithFormat:@"\n <y>%f</y>", y]; NSString *tagZ = [NSString stringWithFormat:@"\n <z>%f</z>", z]; NSString *fineTag= [NSString stringWithFormat:@"\n</position>"]; NSData* dataTitoloXML = [titoloXML dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataInizioTag = [inizioTag dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataName = [tagName dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataX = [tagX dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataY = [tagY dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataZ = [tagZ dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataFineTag = [fineTag dataUsingEncoding: NSASCIIStringEncoding]; if(![fileManager fileExistsAtPath:filePath]) [fileManager createFileAtPath:filePath contents:dataTitoloXML attributes:nil]; myHandle = [NSFileHandle fileHandleForUpdatingAtPath:filePath]; [myHandle seekToEndOfFile]; [myHandle writeData:dataInizioTag]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataName]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataX]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataY]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataZ]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataFineTag]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; NSLog(@"zp26 %@",filePath); } @end

    Read the article

  • Is garbage collection supported for iPhone applications?

    - by Mustafa
    Does the iPhone support garbage collection? If it does, then what are the alternate ways to perform the operations that are performaed using +alloc and -init combination: NSXMLParser *xmlParser = [[NSXMLParser alloc] initWithData:xmlData]; UIImage *originalImage = [[UIImage alloc] initWithData:data]; detailViewController = [[[DetailViewController alloc] initWithNibName:@"DetailView bundle:[NSBundle mainBundle]] autorelease]; ... and other commands. Thank you in advance for any help or direction that you can provide.

    Read the article

  • UINavigationController (drawRect:)

    - by ludo
    Hi, I created an application with a TabBarController, 4 TabBarItems and every TabBarItem have is own NavigationController file (everything created in IB). I'm using the drawRect function to design my navigationBar: @implementation UINavigationBar (customImage) -(void)drawRect:(CGRect)rect { UIImage *image = [UIImage imageNamed:@"MyImage.png"]; [image drawInRect:CGRectMake(0,0, self.frame.size.width,self.frame.size.height)]; } @end The problem is that the NavigationBar change for every ViewController inside my app, what I want is only draw the NavigationBar for one TabBarItem only and use the default navigationBar for other controller. How to do that? Thanks,

    Read the article

  • how do I copy UITextField data into a UILabel

    - by orangecl4now
    I have a textfield and a label. When you touch the textfield, the keyboard appears In IB, the textfield's properties are Keyboard: ASCII Capable Return Key: Done I wired the IBOutlet to the label and the textfield. How do I get the keyboard to go away when I'm done entering text. How do I get to copy the text to the UIlabel? thanks

    Read the article

  • Reading Certificates on iOS Problem

    - by David Schiefer
    I am trying to read certificates from various URLs in iOS. My code however is not working well - the array that should return the information I need always returns null. What am I missing? - (void)findCertificate:(NSString *)url { NSInputStream*input = [[NSInputStream inputStreamWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:@"https://store.writeitstudios.com"]]] retain]; [input setDelegate:self]; [input scheduleInRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode]; [input open]; NSLog(@"Status: %i",[input streamStatus]); } - (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode { NSLog(@"handle Event: %i",eventCode); if (eventCode == NSStreamStatusOpen) { NSArray *certificates = (NSArray*)CFReadStreamCopyProperty((CFReadStreamRef)aStream, kCFStreamPropertySSLPeerCertificates); NSLog(@"Certs: %@",CFReadStreamCopyProperty((CFReadStreamRef)aStream, kCFStreamPropertySSLPeerCertificates)); if ([certificates count] > 0) { SecCertificateRef certificate = (SecCertificateRef)[certificates objectAtIndex:0]; NSString *description = (NSString*)SecCertificateCopySubjectSummary(certificate); NSData *data = (NSData *)SecCertificateCopyData(certificate); NSLog(@"Description: %@",description); } } } And yes, I am aware that I am leaking memory. This is just a snippet.

    Read the article

  • Model Object called in NSOutlineView DataSource Method Crashing App

    - by Alec Sloman
    I have a bewildering problem, hoping someone can assist: I have a model object, called Road. Here's the interface. @@@ @interface RoadModel : NSObject { NSString *_id; NSString *roadmapID; NSString *routeID; NSString *title; NSString *description; NSNumber *collapsed; NSNumber *isRoute; NSString *staff; NSNumber *start; NSArray *staffList; NSMutableArray *updates; NSMutableArray *uploads; NSMutableArray *subRoads; } @property (nonatomic, copy) NSString *_id; @property (nonatomic, copy) NSString *roadmapID; @property (nonatomic, copy) NSString *routeID; @property (nonatomic, copy) NSString *title; @property (nonatomic, copy) NSString *description; @property (nonatomic, copy) NSNumber *collapsed; @property (nonatomic, copy) NSNumber *isRoute; @property (nonatomic, copy) NSString *staff; @property (nonatomic, copy) NSNumber *start; @property (nonatomic, copy) NSArray *staffList; @property (nonatomic, copy) NSMutableArray *updates; @property (nonatomic, copy) NSMutableArray *uploads; @property (nonatomic, copy) NSMutableArray *subRoads; - (id)initWithJSONObject:(NSDictionary *)JSONObject; @end This part is fine. To give you some background, I'm translating a bunch of JSON into a proper model object so it's easier to work with. Now, I'm trying to display this in an NSOutlineView. This is where the problem is. In particular, I have created the table and a datasource. - (id)initWithRoads:(NSArray *)roads { if (self = [super init]) root = [[NSMutableArray alloc] initWithArray:roads]; return self; } - (NSInteger)outlineView:(NSOutlineView *)outlineView numberOfChildrenOfItem:(id)item { if (item == nil) return root.count; return 0; } - (BOOL)outlineView:(NSOutlineView *)outlineView isItemExpandable:(id)item { return NO; } - (id)outlineView:(NSOutlineView *)outlineView child:(NSInteger)index ofItem:(id)item { if (item == nil) item = root; if (item == root) return [root objectAtIndex:index]; return nil; } - (id)outlineView:(NSOutlineView *)outlineView objectValueForTableColumn:(NSTableColumn *)tableColumn byItem:(id)item { return [item title]; } In the final datasource method, it attempts to return the "title" string property of the model object, but for some reason crashes each time. I have checked that the method is taking in the correct object (I checked [item class] description], and it is the right object), but for some reason if I call any of the objects accessors the app immediately crashes. This is totally puzzling because in the init method, I can iterate through root (an array of RoadModel objects), and print any of its properties without issue. It is only when I'm trying to access the properties in any of the datasource methods that this occurs. I wonder if there is something memory-wise that is going on behind the scenes and I am not providing for it. If you can shed some light on to this situation, it would be greatly appreciated! Thanks in advance!

    Read the article

  • Locaization in Mac appln.

    - by Frederic Soreng
    Hi , I'm trying to add localization to my mac appln. with the localized files and xib for the danish language. When i compile it accepts danish key entries as expected but after the packaging the software it won't accpet any othe language besides the default "english" language. Please guide me if any one have worked out with this problem.

    Read the article

  • Difference between mutableArrayValueForKey and calling insertObject:inEmployeesAtIndex: directly

    - by jasonbogd
    I have a question regarding using KVO-compliant methods to insert/remove objects from an array. I'm working through Aaron Hillegass' Cocoa Programming for Mac OS X and I saw the following line of code (in the insertObject:inEmployeesAtIndex: method: [[undoManager prepareWithInvocationTarget:self] removeObjectFromEmployeesAtIndex:index]; Correct me if I'm wrong, but I always thought it was better to call mutableArrayValueForKey: and then removeObjectAtIndex:...so I tried changing the above line to this: [[undoManager prepareWithInvocationTarget:[self mutableArrayValueForKey:@"employees"]] removeObjectAtIndex:index]; And it didn't work. Can someone explain the difference and why the first line works but the second line doesn't?

    Read the article

  • XCode project complains about missing files if a linked framework contains private headers

    - by darklight
    My Problem is this: My framework contains public and private headers - the public headers import private headers in the framework My app that links against this framework imports public headers Now when I compile it, XCode complains about missing files (the private headers that are indirectly imported via the frameworks public headers). I read somewhere on stackoverflow that I should do this: "In the public header file use @class to include other interfaces and use #import in the implementation file (.m)." I find this solution pretty unsatisfying - you have to use it for circular dependencies, too. Is there any better way to keep my headers private?

    Read the article

  • UIView subclass draws background despite completely empty drawRect: - why?

    - by Pascal
    So, I have a custom UIView subclass which enables drawing of rounded edges. The thing draws perfectly, however the background always fills the whole bounds, despite clipping to a path first. The border also draws above the rectangular background, despite the fact that I draw the border in drawRect: before the background. So I removed the whole content of drawRect:, which is now virtually empty - nevertheless the background gets drawn! Anybody an explanation for this? I set the backgroundColor in Interface Builder. Thanks!

    Read the article

  • Stop scrolling to top in UIWebView - iPhone

    - by sagar
    I have placed following javascript in my html file. <script TYPE="text/javascript"> function srk(){ document.ontouchmove = function(e){ e.preventDefault(); } } </script> I am scrolling my webview by following code with some animation. [myWebView stringByEvaluatingJavaScriptFromString:[NSString stringWithFormat: @"window.scrollTo(0,%i);",414*self.initialScrollPosition]]; Everything going right, but on problem that I am facing is as follows. Whenever User/I tap on the status bar of iPhone, WebView Bydefault scrolls to top. This should not be done. Is it possible to prevent inbuilt functionality ? I know one of the option is as follows. ((UIScrollView *)[[myWebView valueForKey:@"_internal"] valueForKey:@"scroller"]).scrollsToTop = NO; But is it valid to do ?

    Read the article

  • Pass Result of ASIHTTPRequest "requestFinished" Back to Originating Method

    - by Intelekshual
    I have a method (getAllTeams:) that initiates an HTTP request using the ASIHTTPRequest library. NSURL *httpURL = [[[NSURL alloc] initWithString:@"/api/teams" relativeToURL:webServiceURL] autorelease]; ASIHTTPRequest *request = [[[ASIHTTPRequest alloc] initWithURL:httpURL] autorelease]; [request setDelegate:self]; [request startAsynchronous]; What I'd like to be able to do is call [WebService getAllTeams] and have it return the results in an NSArray. At the moment, getAllTeams doesn't return anything because the HTTP response is evaluated in the requestFinished: method. Ideally I'd want to be able to call [WebService getAllTeams], wait for the response, and dump it into an NSArray. I don't want to create properties because this is disposable class (meaning it doesn't store any values, just retrieves values), and multiple methods are going to be using the same requestFinished (all of them returning an array). I've read up a bit on delegates, and NSNotifications, but I'm not sure if either of them are the best approach. I found this snippet about implementing callbacks by passing a selector as a parameter, but it didn't pan out (since requestFinished fires independently). Any suggestions? I'd appreciate even just to be pointed in the right direction. NSArray *teams = [[WebService alloc] getAllTeams]; (currently doesn't work, because getAllTeams doesn't return anything, but requestFinished does. I want to get the result of requestFinished and pass it back to getAllTeams:)

    Read the article

  • Efficient method of getting all plist arrays into one array?

    - by cannyboy
    If I have a plist which is structured like this: Root Array Item 0 Dictionary City String New York People Array Item 0 String Steve Item 1 String Paul Item 2 String Fabio Item 3 String David Item 4 String Penny Item 1 Dictionary City String London People Array Item 0 String Linda Item 1 String Rachel Item 2 String Jessica Item 3 String Lou Item 2 Dictionary City String Barcelona People Array Item 0 String Edward Item 1 String Juan Item 2 String Maria Then what is the most efficient way of getting all the names of the people into one big NSArray?

    Read the article

  • UIImage imageNamed not autoreleasing correctly

    - by MrHen
    For some reason, the retain/release behavior in the following code has me completely baffled. selectedImage = [UIImage imageNamed:@"icon_72.png"]; [selectedImage release]; This should break but does not. Why? I thought imageNamed autoreleased itself which means the release here is redundant and should break when the autorelease occurs. Here are snippets relevant to selectedImage from the .h and .m files: @property (nonatomic, readonly) UIImage *selectedImage; @synthesize delegate, selectedImage, spacerBottom, currentIndex; Other notes, this does break: selectedImage = [UIImage imageNamed:@"icon_72.png"]; [selectedImage release]; [selectedImage release]; //objc[55541]: FREED(id): message release sent to freed object=0x59245b0 //Program received signal: “EXC_BAD_INSTRUCTION”. As does this: selectedImage = [UIImage imageNamed:@"icon_72.png"]; [selectedImage release]; [selectedImage autorelease]; //objc[55403]: FREED(id): message autorelease sent to freed object=0x59b54c0 //Program received signal: “EXC_BAD_INSTRUCTION”. And so does the following: selectedImage = [UIImage imageNamed:@"icon_72.png"]; [selectedImage autorelease]; [selectedImage release]; //objc[55264]: FREED(id): message release sent to freed object=0x592c9a0 //Program received signal: “EXC_BAD_INSTRUCTION”. And so does this: selectedImage = [UIImage imageNamed:@"icon_72.png"]; [selectedImage autorelease]; [selectedImage autorelease]; //objc[55635]: FREED(id): message release sent to freed object=0x5b305d0 //Program received signal: “EXC_BAD_INSTRUCTION”.

    Read the article

< Previous Page | 120 121 122 123 124 125 126 127 128 129 130 131  | Next Page >