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  • What challenges are there in making an iPhone IDE for Windows/Linux?

    - by Moshe
    First of all, is this possible? If so: What challenges would I encounter in making an XCode imitation for iPhone/iPod development for Windows or Linux? I was thinking about using gcc as the actual compiler for the objecitve-c. Will that work? It doesn't need to compile to iPhone OS until it is to be tested on the device or submitted to the app store. Perhaps it will be easier to compile to the local OS format (Windows or Linux) until "prime-time".

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  • TTTabItem in three20 icon not working?

    - by Frank
    I have been trying to get TTTabItem to work with images. And I dug up that you can set the icon to an image file. This is my implemenation: TTTabItem *tab1 = [[[TTTabItem alloc] initWithTitle:@"Item 1"] autorelease]; tab1.icon = @"bundle://icon_eat_min.png"; filterBar.tabItems = [NSArray arrayWithObjects: tab1, nil]; [scrollView addSubview:filterBar]; However, my icon doesn't even appear. I even search through this group: http://groups.google.com/group/three20/browse_thread/thread/f879f6643... and override the rounded style. But I am just contemplating why would you have an something you can set and not have it work? or am i doing this badly

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  • parse XML file that contains unicode characters in iphone

    - by Jim
    Hi, I am trying to parse one XML file that contains some unicode characters.I tried to parse the file using NSXMLParser but i am unable to parse XML.Parser stops when it encounters any unicode characters. Is there any other good solution to parse XML file with unicode letters? Please suggest. Thanks, Jim.

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  • How to get the current eventNumber for creating an event with NSEvent

    - by Chris
    Hello I'm creating an os x application for which I try to add a remote interface. For this I need to be able to send mouse down and mouse up commands to the window of my application. I found code with which I can successfully do this, it looks as follows: int mask = 0x100; NSEvent* eventMouseDown = [NSEvent mouseEventWithType:NSLeftMouseDown location:p modifierFlags:mask timestamp:[NSDate timeIntervalSinceSystemStartup] windowNumber:[w windowNumber] context:[NSGraphicsContext graphicsContextWithWindow:w] eventNumber:++eventCounter +42599 clickCount:1 pressure:0]; NSLog(@"Mouse down event: %@", eventMouseDown); [[NSApplication sharedApplication] sendEvent:eventMouseDown]; I have only one problem with this code thought and this is the eventNumer parameter. As far as I found out it is a number which get increased with each event. But I cannot find a way to find the current number from where on I need to increase. The number I use there currently is just try and error and also does not seam to work always.

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  • Obj-c categories in static library

    - by Vladimir
    Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency (target - general - direct dependecies) and all works OK, but categories. A category defined in static library is not working in app. So my question is how to add static library with some categories into other project? And in general, what is best practice to use in app project code from other projects?

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  • What's the fastest way to determine if a file adheres to a particular class's NSCoding implementatio

    - by Justin Searls
    Given: An application that accesses a directory of files: some plain text, some binary files that adhere to a particular NSCoding implementation, and perhaps other binary files it simply doesn't understand how to process. I want to be able to figure out which of the files in that directory adhere to my NSCoding class, and I'd prefer not to have to fall back on the naïve approach of loading the entirety of each file into memory, attempting to unarchive each. Anyone have an elegant approach or pattern to this problem?

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  • Confused by notation?

    - by fuzzygoat
    Would someone be so kind as to explain what is happening with the statement below. I an a bit puzzeled by <MKAnnotation> between id and mp, it not something I have seen before. id <MKAnnotation> mp = [annotationView annotation]; many thanks gary

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  • iPhone/iPad : Check for invalid characters in a textbox made for Integers only

    - by JustinXXVII
    I noticed that the iPhone OS is pretty good about picking out Integer values when asked to. Specifically, if you use NSString *stringName = @"6("; int number = [stringName intValue]; the iPhone OS will pick out the 6 and turn the variable number into 6. However, in more complex mistypes, this also makes the int variable 6: NSString *stringName = @"6(5"; int number = [stringName intValue]; The iPhone OS misses the other digit, when what could have possibly been the user trying to enter the number 65, the OS only gets the number 6 out of it. I need a solution to check a string for invalid characters and return NO if there is anything other than an unsigned integer in a textbox. This is for iPad, and currently there is no numeric keyboard like the iPhone has, and I'm instead limited to the standard 123 keyboard. I was thinking that I need to use NSRange and somehow loop through the entire string in the textbox, and checking to see if the current character in the iteration is a number. I'm lost as far as that goes. I can think of testing it against zero, but zero is a valid integer. Can anyone help?

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  • Why does my program crash when given negative values?

    - by Wayfarer
    Alright, I am very confused, so I hope you friends can help me out. I'm working on a project using Cocos2D, the most recent version (.99 RC 1). I make some player objects and some buttons to change the object's life. But the weird thing is, the code crashes when I try to change their life by -5. Or any negative value for that matter, besides -1. NSMutableArray *lifeButtons = [[NSMutableArray alloc] init]; CCTexture2D *buttonTexture = [[CCTextureCache sharedTextureCache] addImage:@"Button.png"]; LifeChangeButtons *button = nil; //top left button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(50 , size.height - 30); [button buttonText:-5]; [lifeButtons addObject:button]; //top right button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(size.width - 50 , size.height - 30); [button buttonText:1]; [lifeButtons addObject:button]; //bottom left button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(50 , 30); [button buttonText:5]; [lifeButtons addObject:button]; //bottom right button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(size.width - 50 , 30); [button buttonText:-1]; [lifeButtons addObject:button]; for (LifeChangeButtons *theButton in lifeButtons) { [self addChild:theButton]; } This is the code that makes the buttons. It simply makes 4 buttons, puts them in each corner of the screen (size is the screen) and adds their life change ability, 1,-1,5, or -5. It adds them to the array and then goes through the array at the end and adds all of them to the screen. This works fine. Here is my code for the button class: (header file) // // LifeChangeButtons.h // Coco2dTest2 // // Created by Ethan Mick on 3/14/10. // Copyright 2010 Wayfarer. All rights reserved. // #import "cocos2d.h" @interface LifeChangeButtons : CCSprite <CCTargetedTouchDelegate> { NSNumber *lifeChange; } @property (nonatomic, readonly) CGRect rect; @property (nonatomic, retain) NSNumber *lifeChange; + (id)lifeButton:(CCTexture2D *)texture; - (void)buttonText:(int)number; @end Implementation file: // // LifeChangeButtons.m // Coco2dTest2 // // Created by Ethan Mick on 3/14/10. // Copyright 2010 Wayfarer. All rights reserved. // #import "LifeChangeButtons.h" #import "cocos2d.h" #import "CustomCCNode.h" @implementation LifeChangeButtons @synthesize lifeChange; //Create the button +(id)lifeButton:(CCTexture2D *)texture { return [[[self alloc] initWithTexture:texture] autorelease]; } - (id)initWithTexture:(CCTexture2D *)atexture { if ((self = [super initWithTexture:atexture])) { //NSLog(@"wtf"); } return self; } //Set the text on the button - (void)buttonText:(int)number { lifeChange = [NSNumber numberWithInt:number]; NSString *text = [[NSString alloc] initWithFormat:@"%d", number]; CCLabel *label = [CCLabel labelWithString:text fontName:@"Times New Roman" fontSize:20]; label.position = CGPointMake(35, 20); [self addChild:label]; } - (CGRect)rect { CGSize s = [self.texture contentSize]; return CGRectMake(-s.width / 2, -s.height / 2, s.width, s.height); } - (BOOL)containsTouchLocation:(UITouch *)touch { return CGRectContainsPoint(self.rect, [self convertTouchToNodeSpaceAR:touch]); } - (void)onEnter { [[CCTouchDispatcher sharedDispatcher] addTargetedDelegate:self priority:0 swallowsTouches:YES]; [super onEnter]; } - (void)onExit { [[CCTouchDispatcher sharedDispatcher] removeDelegate:self]; [super onExit]; } - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event { CGPoint touchPoint = [touch locationInView:[touch view]]; touchPoint = [[CCDirector sharedDirector] convertToGL:touchPoint]; if ( ![self containsTouchLocation:touch] ) return NO; NSLog(@"Button touch event was called returning yes. "); //this is where we change the life to each selected player NSLog(@"Test1"); NSMutableArray *tempArray = [[[UIApplication sharedApplication] delegate] selectedPlayerObjects]; NSLog(@"Test2"); for (CustomCCNode *aPlayer in tempArray) { NSLog(@"we change the life by %d.", [lifeChange intValue]); [aPlayer changeLife:[lifeChange intValue]]; } NSLog(@"Test3"); return YES; } - (void)ccTouchMoved:(UITouch *)touch withEvent:(UIEvent *)event { CGPoint touchPoint = [touch locationInView:[touch view]]; touchPoint = [[CCDirector sharedDirector] convertToGL:touchPoint]; NSLog(@"You moved in a button!"); } - (void)ccTouchEnded:(UITouch *)touch withEvent:(UIEvent *)event { NSLog(@"You touched up in a button"); } @end Now, This function: - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event Is where all the shit goes down. It works for all of the buttons except the -5 one. And then, it gets to: NSLog(@"we change the life by %d.", [lifeChange integerValue]); And it crashes at that statement. It only crashes when given anything less than -1. -1 works, but nothing smaller does. Here is the code in the CustomCCNode Class, "changeLife" that is being called. - (void)changeLife:(int)lifeChange { NSLog(@"change life in Custom Class was called"); NSLog(@"wtf is lifechange: %d", lifeChange); life += lifeChange; lifeString = [[NSString alloc] initWithFormat:@"%d",life]; [text setString:lifeString]; } Straight forward, but when the NSnumber is -5, it doesn't even get called, it crashes at the NSlog statement. So... what's up with that?

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  • Block declared variable visible outside?

    - by fuzzygoat
    If I declare a variable within a block (see below) is there a way to specify that its visible outside the block if need be? if(turbine_RPM > 0) { int intResult = [sensorNumber:1]; NSNumber *result = [NSNumber numberWithInt:intResult]; } return result; or is the way just to declare outside the block scope? NSNumber *result; if(turbine_RPM > 0) { int intResult = [sensorNumber:1]; result = [NSNumber numberWithInt:intResult]; } return result; many thanks gary

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  • How do I enable spell checking within an NSTextField on Mac OS X?

    - by Luke
    I have an NSTextField that I would like to enable "as-you-type" spell checking. When I load my application I can do this from the Menu Bar Edit Spelling and Grammar Check Spelling While Typing. I would like this option to be enabled by default. Within IB I can enable this for a NSTextView but I would like to use NSTextField for this part of the UI. Thank you.

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  • How to select one NSCell in an NSTableView?

    - by Paperflyer
    I have a small NSTableView with a checkbox. Whenever the checkbox is not checked, I want one of the adjacent NSCells to be grayed out and inaccessible. However, I can't figure out how to address only one specific cell. -dataCellForRow of NSTableColumn always changes the template cell for the whole table column. How can I access one single cell?

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  • Application crashing on getting updated information from database using timer and storing it on loca

    - by Amit Battan
    In our multi - user application we are continuously interacting with database. We have a common class through which we are sending POST queries to database and obtaining xml files in return. We are using delegates of NSXMLParser to parse the obtained file. The problem with us is we are facing many crashes in it generally when application is idle and changed data in database is being fetched in background through timer which is invoked after every few seconds. We have also dealt with error handling through try and catch but it proves to be of no use in this case and mostly application crashes with following error : Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000020 Strange thing is that many times the fetching of updated data at background works very fine, same methods being successfully executed under similar conditions but suddenly it crashes on one of them. The codes we are using is as follows: // we are using timer in this way: chkOnlineUser=[NSTimer scheduledTimerWithTimeInterval:15 target:mmObject selector:@selector(threadOnlineUser) userInfo:NULL repeats:YES]; // this method being called in timer -(void)threadOnlineUser{//HeartBeat in Thread [NSThread detachNewThreadSelector:@selector(onlineUserRefresh) toTarget:self withObject:nil]; } // this performs actual updation -(void)onlineUserRefresh{ NSAutoreleasePool *pool =[[NSAutoreleasePool alloc]init]; @try{ if(chkTimer==1){ return; } chkTimer=1; if([allUserArray count]==0){ [user parseXMLFileUser:@"all" andFlag:3]; [allUserArray removeAllObjects]; [allUserArray addObjectsFromArray:[user users]]; } [objHeartBeat parseXMLFile:[loginID intValue] timeOut:10]; NSMutableDictionary *tDictOL=[[NSMutableDictionary alloc] init]; tDictOL=[objHeartBeat onLineList]; NSArray *tArray=[[NSArray alloc] init]; tArray=[[tDictOL objectForKey:@"onlineuser"] componentsSeparatedByString:@","]; [loginUserArray removeAllObjects]; for(int l=0;l less than [tArray count] ;l++){ int t;//=[[tArray objectAtIndex:l] intValue]; if([[allUserArray valueForKey:@"Id"] containsObject:[tArray objectAtIndex:l]]){ t = [[allUserArray valueForKey:@"Id"] indexOfObject:[tArray objectAtIndex:l]]; [loginUserArray addObject:[allUserArray objectAtIndex:t]]; } } [onlineTable reloadData]; [logInUserPopUp removeAllItems]; if([loginUserArray count]==1){ [labelLoginUser setStringValue:@"Only you are online"]; [logInUserPopUp setEnabled:YES]; }else{ [labelLoginUser setStringValue:[NSString stringWithFormat:@" %d users online",[loginUserArray count]]]; [logInUserPopUp setEnabled:YES]; } NSMenu *menu = [[NSMenu alloc] initWithTitle:@"menu"]; NSMenuItem *itemOne = [[NSMenuItem alloc] initWithTitle:@"" action:NULL keyEquivalent:@""]; [menu addItem:itemOne]; for(int l=0;l less than [loginUserArray count];l++){ NSString *tempStr= [NSString stringWithFormat:@"%@ %@",[[[loginUserArray objectAtIndex:l] objectForKey:@"user_fname"] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]],[[[loginUserArray objectAtIndex:l] objectForKey:@"user_lname"] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]]; if(![tempStr isEqualToString:@""]){ NSMenuItem *itemOne = [[NSMenuItem alloc] initWithTitle:tempStr action:NULL keyEquivalent:@""]; [menu addItem:itemOne]; }else if(l==0){ NSMenuItem *itemOne = [[NSMenuItem alloc] initWithTitle:tempStr action:NULL keyEquivalent:@""]; [menu addItem:itemOne]; } } [logInUserPopUp setMenu:menu]; if([lastUpdateTime isEqualToString:@""]){ }else { [self fetchUpdatedInfo:lastUpdateTime]; [self fetchUpdatedGroup:lastUpdateTime];// function same as fetchUpdatedInfo [avObject fetchUpdatedInfo:lastUpdateTime];// function same as fetchUpdatedInfo [esTVObject fetchUpdatedInfo:lastUpdateTime];// function same as fetchUpdatedInfo } lastUpdateTime=[[tDictOL objectForKey:@"lastServerTime"] copy]; } @catch (NSException * e) { [queryByPost insertException:@"MainModule" inFun:@"onlineUserRefresh" excp:[e description] userId:[loginID intValue]]; NSRunAlertPanel(@"Error Panel", @"Main Module- onlineUserRefresh....%@", @"OK", nil, nil,e); } @finally { NSLog(@"Internal Update Before Bye"); chkTimer=0; NSLog(@"Internal Update Bye");// Some time application crashes after this log // Some time application crahses after "Internal Update Bye" log } } // The method which we are using to obtain updated data is of following form: -(void)fetchUpdatedInfo:(NSString *)UpdTime{ @try { if(initAfterLoginComplete==0){ return; } [user parseXMLFileUser:UpdTime andFlag:[loginID intValue]]; [tempUserUpdatedArray removeAllObjects]; [tempUserUpdatedArray addObjectsFromArray:[user users]]; if([tempUserUpdatedArray count]0){ if([contactsView isHidden]){ [topContactImg setImage:[NSImage imageNamed:@"btn_contacts_off_red.png"]]; }else { [topContactImg setImage:[NSImage imageNamed:@"btn_contacts_red.png"]]; } }else { return; } int chkprof=0; for(int l=0;l less than [tempUserUpdatedArray count];l++){ NSArray *tempArr1 = [allUserArray valueForKey:@"Id"]; int s; if([[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"] intValue]==profile_Id){ chkprof=1; } if([tempArr1 containsObject:[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"]]){ s = [tempArr1 indexOfObject:[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"]]; [allUserArray replaceObjectAtIndex:s withObject:[tempUserUpdatedArray objectAtIndex:l]]; }else { [allUserArray addObject:[tempUserUpdatedArray objectAtIndex:l]]; } NSArray *tempArr2 = [tempUser valueForKey:@"Id"]; if([tempArr2 containsObject:[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"]]){ s = [tempArr2 indexOfObject:[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"]]; [tempUser replaceObjectAtIndex:s withObject:[tempUserUpdatedArray objectAtIndex:l]]; }else { [tempUser addObject:[tempUserUpdatedArray objectAtIndex:l]]; } } NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"user_fname" ascending:YES]; [tempUser sortUsingDescriptors:[NSMutableArray arrayWithObject:sortDescriptor]]; [userListTableView reloadData]; [groupsArray removeAllObjects]; for(int z=0;z less than [tempGroups count];z++){ NSMutableArray *tempMArr=[[NSMutableArray alloc] init]; for(int l=0;l less than [allUserArray count];l++){ if([[[allUserArray objectAtIndex:l] objectForKey:@"GroupId"] intValue]==[[[tempGroups objectAtIndex:z] objectForKey:@"group_id"] intValue]){ [tempMArr addObject:[allUserArray objectAtIndex:l]]; } } [groupsArray insertObject:tempMArr atIndex:z]; [tempMArr release]; tempMArr= nil; } for(int n=0;n less than [tempGroups count];n++){ [[groupsArray objectAtIndex:n] addObject:[tempGroups objectAtIndex:n]]; } [groupsListOV reloadData]; if(chkprof==1){ [self profileShow:profile_Id]; }else { } [self selectUserInTable:0]; }@catch (NSException * e) { NSRunAlertPanel(@"Error Panel", @"%@", @"OK", nil, nil,e); } } // The method which we are using to frame select query and parse obtained data is: -(void)parseXMLForUser:(int)UId stringVar:(NSString*)stringVar{ @try{ if(queryByPost) [queryByPost release]; queryByPost=[QueryByPost new]; // common class used to invoke method to send request via POST method //obtaining data for xml parsing NSString *query=[NSString stringWithFormat:@"Select * from userinfo update_time = '%@' AND NOT owner_id ='%d' ",stringVar,UId]; NSData *obtainedData=[queryByPost executeQuery:query WithAction:@"query"]; // method invoked to perform post query if(obtainedData==nil){ // data not obtained so return return; } // initializing dictionary to be obtained after parsing if(obtainedDictionary) [obtainedDictionary release]; obtainedDictionary=[NSMutableDictionary new]; // xml parsing if (updatedDataParser) // airportsListParser is an NSXMLParser instance variable [updatedDataParser release]; updatedDataParser = [[NSXMLParser alloc] initWithData:obtainedData]; [updatedDataParser setDelegate:self]; [updatedDataParser setShouldResolveExternalEntities:YES]; BOOL success = [updatedDataParser parse]; } @catch (NSException *e) { NSLog(@"wtihin parseXMLForUser- parseXMLForUser:stringVar: - %@",[e description]); } } //The method which will attempt to interact 4 times with server if interaction with it is found to be unsuccessful , is of following form: -(NSData*)executeQuery:(NSString*)query WithAction:(NSString*)doAction{ NSLog(@"within ExecuteQuery:WithAction: Query is: %@ and Action is: %@",query,doAction); NSString *returnResult; @try { NSString *returnResult; NSMutableURLRequest *postRequest; NSError *error; NSData *searchData; NSHTTPURLResponse *response; postRequest=[self directMySQLQuery:query WithAction:doAction]; // this method sends actual POST request NSLog(@"after directMYSQL in QueryByPost- performQuery... ErrorLogMsg"); searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; returnResult = [[NSString alloc] initWithData:searchData encoding:NSASCIIStringEncoding]; NSString *resultToBeCompared=[returnResult stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; NSLog(@"result obtained - %@/ resultToBeCompared - %@",returnResult,resultToBeCompared); if(![resultToBeCompared isEqualToString:@""]){ }else { sleep(10); postRequest=[self directMySQLQuery:query WithAction:doAction]; searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; if(![resultToBeCompared isEqualToString:@""]){ }else { sleep(10); postRequest=[self directMySQLQuery:query WithAction:doAction]; searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; if(![resultToBeCompared isEqualToString:@""]){ }else { sleep(10); postRequest=[self directMySQLQuery:query WithAction:doAction]; searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; if(![resultToBeCompared isEqualToString:@""]){ }else { sleep(10); postRequest=[self directMySQLQuery:query WithAction:doAction]; searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; if(![resultToBeCompared isEqualToString:@""]){ }else { return nil; } } } } } returnResult = [[NSString alloc] initWithData:searchData encoding:NSASCIIStringEncoding]; return searchData; } @catch (NSException * e) { NSLog(@"within QueryByPost , execurteQuery:WithAction - %@",[e description]); return nil; } } // The method which sends POST request to server , is of following form: -(NSMutableURLRequest *)directMySQLQuery:(NSString*)query WithAction:(NSString*)doAction{ @try{ NSLog(@"Query is: %@ and Action is: %@",query,doAction); // some pre initialization NSString *stringBoundary,*contentType; NSURL *cgiUrl ; NSMutableURLRequest *postRequest; NSMutableData *postBody; NSString *ans=@"434"; cgiUrl = [NSURL URLWithString:@"http://keysoftwareservices.com/API.php"]; postRequest = [NSMutableURLRequest requestWithURL:cgiUrl]; [postRequest setHTTPMethod:@"POST"]; stringBoundary = [NSString stringWithString:@"0000ABCQueryxxxxxx"]; contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@", stringBoundary]; [postRequest addValue:contentType forHTTPHeaderField: @"Content-Type"]; //setting up the body: postBody = [NSMutableData data]; [postBody appendData:[[NSString stringWithFormat:@"\r\n\r\n--%@\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"code\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:ans] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"action\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:doAction] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"devmode\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:[[[NSBundle mainBundle] infoDictionary] objectForKey:@"devmode"]] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"q\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:query] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postRequest setHTTPBody:postBody]; NSLog(@"Direct My SQL ok");// Some time application crashes afte this log //Some time application crashes after "Direct My SQL ok" log return [postRequest mutableCopy]; }@catch (NSException * e) { NSLog(@"NSException %@",e); NSRunAlertPanel(@"Error Panel", @"Within QueryByPost- directMySQLQuery...%@", @"OK", nil, nil,e); return nil; } }

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  • UITextView in UITableViewCell scrolling problems.

    - by jrtc27
    Ok. I have made a custom cell for my table, and it contains a text view. When I have multiple lines in the text view, I can scroll up and down, but in doing this the table also scrolls. How can I stop this behaviour? If anyone needs parts of my code or further details, please just ask. I am more than willing. Thank you for your help

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  • Do I need to override the writing methods of NSDocument in subclasses for an application that will o

    - by Abizern
    I think I may be missing the obvious but I'm not sure. The section on subclassing NSDocument in the docs states that subclasses of NSDocument must override one reading and one writing method. If I'm creating a viewer application that will not write anything back, do I still need to override a writing method (returning what, nil?) or can I ignore it and make sure that there are no saving methods that can get called?

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  • How can I launch QuickTime from my app?

    - by Sheehan Alam
    I am trying to load a video from the web, but am having trouble getting it to appear in QuickTime. I can only hear the audio. I would like it to launch QuickTime. - (void)loadView { NSURL *movieURL = [NSURL URLWithString:@"http://movies.apple.com/media/us/mac/getamac/2009/apple-mvp-biohazard_suit-us-20090419_480x272.mov"]; if (movieURL != nil) { moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:movieURL]; moviePlayer.initialPlaybackTime = -1.0; // Register to receive a notification when the movie has finished playing. [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayBackDidFinish:) name:MPMoviePlayerScalingModeDidChangeNotification object:moviePlayer]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(endPlay:) name:MPMoviePlayerPlaybackDidFinishNotification object:moviePlayer]; moviePlayer.scalingMode = MPMovieScalingModeAspectFit; moviePlayer.movieControlMode = MPMovieControlModeDefault; moviePlayer.backgroundColor = [UIColor blackColor]; [moviePlayer play]; } }

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  • Xcode: Application name in OS X cannot be localized?

    - by Andrew Chang
    I have an project named "Multi-Camera Supervisor". I make the "MainMenu.xib" file localized. Here are the menu bar in localized nib file of Xcode: For English: For Japanese: But when I ran my application in Xcode, The first item doesn't work. Here are the menu bars when my application ran: For English: For Japanese You can see that the application name was still "Multi-Camera Supervisor". Meanwhile, the application name appeared in Dock icon was not localized either. How should I solve this? How can I localize the application name not only in main menu but also in Dock?

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  • Animating multiple UIViews at once using CoreAnimation

    - by Thomas
    Hi, I'm using a UIImageView as a background-image and placed multiple UIButtons on it. Now I want to move the UIImageView (with all the buttons on it) out of sight with a smooth animation. I couldn't find a container or grouping element in IB, so is there a way to move all the Views at once? Thank you in advance and sorry for my english!

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  • iPhone reachability checking

    - by Sneakyness
    I've found several examples of code to do what I want (check for reachability), but none of it seems to be exact enough to be of use to me. I can't figure out why this doesn't want to play nice. I have the reachability.h/m in my project, I'm doing #import <SystemConfiguration/SystemConfiguration.h> And I have the framework added. I also have: #import "Reachability.h" at the top of the .m in which I'm trying to use the reachability. Reachability* reachability = [Reachability sharedReachability]; [reachability setHostName:@"http://www.google.com"]; // set your host name here NetworkStatus remoteHostStatus = [reachability remoteHostStatus]; if(remoteHostStatus == NotReachable) {NSLog(@"no");} else if (remoteHostStatus == ReachableViaWiFiNetwork) {NSLog(@"wifi"); } else if (remoteHostStatus == ReachableViaCarrierDataNetwork) {NSLog(@"cell"); } This is giving me all sorts of problems. What am I doing wrong? I'm an alright coder, I just have a hard time when it comes time to figure out what needs to be put where to enable what I want to do, regardless if I want to know what I want to do or not. (So frustrating) Update: This is what's going on. This is in my viewcontroller, which I have the #import <SystemConfiguration/SystemConfiguration.h> and #import "Reachability.h" set up with. This is my least favorite part of programming by far. FWIW, we never ended up implementing this in our code. The two features that required internet access (entering the sweepstakes, and buying the dvd), were not main features. Nothing else required internet access. Instead of adding more code, we just set the background of both internet views to a notice telling the users they must be connected to the internet to use this feature. It was in theme with the rest of the application's interface, and was done well/tastefully. They said nothing about it during the approval process, however we did get a personal phone call to verify that we were giving away items that actually pertained to the movie. According to their usually vague agreement, you aren't allowed to have sweepstakes otherwise. I would also think this adheres more strictly to their "only use things if you absolutely need them" ideaology as well. Here's the iTunes link to the application, EvoScanner.

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