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  • Sun's JVM instruction speed table

    - by Pindatjuh
    Is there a benchmark available how much relative time each instruction costs in a single-thread, average-case scenario (either with or without JIT compiler), for the JVM (any version) by Sun? If there is not a benchmark already available, how can I get this information? E.g.: TIME iload_1 1 iadd 12 getfield 40 etc. Where getfield is equivalent to 40 iload_1 instructions.

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  • creating shared library from c++

    - by robi
    when i tried to create shared library file using a "cl" command in vc++, it shows a error saying that "fatal error c1083: can't open compiler generated file 'file.obj':permission denied" can any1 help me...???

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  • A few questions about char pointers.

    - by m4design
    1- How does this work: char *ptr = "hi"; Now the compiler will put this string in the memory (I'm guessing the stack), and create a pointer to it? Is this is how it works? 2- Also if it is created locally in a function, when the function returns will the memory occupied by the string be freed? 3- Last but not least, why is this not allowed: ptr[0] = 'H'; ?

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  • Where can I download an SBT 0.13 snapshot package?

    - by Ivan
    Being stuck with a scala 2.9 compiler bug I've decided to try moving to Scala 2.10 RC. As a part of the switch I was trying to install SBT 0.13 snapshot. The official web page lists a broken link: http://scalasbt.artifactoryonline.com/scalasbt/sbt-native-packages/org/scala-sbt/sbt//0.13.0-SNAPSHOT/sbt.tgz There is nothing about 0.13 in the directory, the link gives Error 404. Any ideas about where to get the file?

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  • 'Scanner' does not name a type error in g++

    - by Max
    Hi. I'm trying to compile code in g++ and I get the following errors: In file included from scanner.hpp:8, from scanner.cpp:5: parser.hpp:14: error: ‘Scanner’ does not name a type parser.hpp:15: error: ‘Token’ does not name a type Here's my g++ command: g++ parser.cpp scanner.cpp -Wall Here's parser.hpp: #ifndef PARSER_HPP #define PARSER_HPP #include <string> #include <map> #include "scanner.hpp" using std::string; class Parser { // Member Variables private: Scanner lex; // Lexical analyzer Token look; // tracks the current lookahead token // Member Functions <some function declarations> }; #endif and here's scanner.hpp: #ifndef SCANNER_HPP #define SCANNER_HPP #include <iostream> #include <cctype> #include <string> #include <map> #include "parser.hpp" using std::string; using std::map; enum { // reserved words BOOL, ELSE, IF, TRUE, WHILE, DO, FALSE, INT, VOID, // punctuation and operators LPAREN, RPAREN, LBRACK, RBRACK, LBRACE, RBRACE, SEMI, COMMA, PLUS, MINUS, TIMES, DIV, MOD, AND, OR, NOT, IS, ADDR, EQ, NE, LT, GT, LE, GE, // symbolic constants NUM, ID, ENDFILE, ERROR }; class Token { public: int tag; int value; string lexeme; Token() {tag = 0;} Token(int t) {tag = t;} }; class Num : public Token { public: Num(int v) {tag = NUM; value = v;} }; class Word : public Token { public: Word() {tag = 0; lexeme = "default";} Word(int t, string l) {tag = t; lexeme = l;} }; class Scanner { private: int line; // which line the compiler is currently on int depth; // how deep in the parse tree the compiler is map<string,Word> words; // list of reserved words and used identifiers // Member Functions public: Scanner(); Token scan(); string printTag(int); friend class Parser; }; #endif anyone see the problem? I feel like I'm missing something incredibly obvious.

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  • Is typeid of type name always evaluated at compile time in c++ ?

    - by cyril42e
    I wanted to check that typeid is evaluated at compile time when used with a type name (ie typeid(int), typeid(std::string)...). To do so, I repeated in a loop the comparison of two typeid calls, and compiled it with optimizations enabled, in order to see if the compiler simplified the loop (by looking at the execution time which is 1us when it simplifies instead of 160ms when it does not). And I get strange results, because sometimes the compiler simplifies the code, and sometimes it does not. I use g++ (I tried different 4.x versions), and here is the program: #include <iostream> #include <typeinfo> #include <time.h> class DisplayData {}; class RobotDisplay: public DisplayData {}; class SensorDisplay: public DisplayData {}; class RobotQt {}; class SensorQt {}; timespec tp1, tp2; const int n = 1000000000; int main() { int avg = 0; clock_gettime(CLOCK_REALTIME, &tp1); for(int i = 0; i < n; ++i) { // if (typeid(RobotQt) == typeid(RobotDisplay)) // (1) compile time // if (typeid(SensorQt) == typeid(SensorDisplay)) // (2) compile time if (typeid(RobotQt) == typeid(RobotDisplay) || typeid(SensorQt) == typeid(SensorDisplay)) // (3) not compile time ???!!! avg++; else avg--; } clock_gettime(CLOCK_REALTIME, &tp2); std::cout << "time (" << avg << "): " << (tp2.tv_sec-tp1.tv_sec)*1000000000+(tp2.tv_nsec-tp1.tv_nsec) << " ns" << std::endl; } The conditions in which this problem appear are not clear, but: - if there is no inheritance involved, no problem (always compile time) - if I do only one comparison, no problem - the problem only appears only with a disjunction of comparisons if all the terms are false So is there something I didn't get with how typeid works (is it always supposed to be evaluated at compilation time when used with type names?) or may this be a gcc bug in evaluation or optimization? About the context, I tracked down the problem to this very simplified example, but my goal is to use typeid with template types (as partial function template specialization is not possible). Thanks for your help!

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  • Alternative C++ Compilers?

    - by Dr Hydralisk
    I want to start learning C++, so I downloaded Microsoft Visual Studio 2010 Express, and the entire application freezes and crashes every time I try to compile (debug and release build) something (I have tried running it in Admin Mode). Is there a good alternative compiler that I could still use VS 2010 as the IDE?

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  • [Visual C++]Forcing memory alignment of variables/data-structures

    - by John
    I'm looking at using SSE and I gather aligning data on 16byte boundaries is recommended. There are two cases to consider: float data[4]; struct myystruct { float x,y,z,w; }; I'm not sure the first case can be done explicitly, though there's perhaps a compiler option I could use? In the second case I remember being able to control packing in old versions of GCC several years back, is this still possible?

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  • Deriving a class from an abstract class (C++)

    - by cemregoksu
    I have an abstract class with a pure virtual function f() and i want to create a class inherited from that class, and also override function f(). I seperated the header file and the cpp file. I declared the function f(int) in the header file and the definition is in the cpp file. However, the compiler says the derived class is still abstract. How can i fix it?

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  • What does an object file contain

    - by benjamin button
    HI everyone, during the various stages of compilation in C or C++, i know that an object file gets generated. i.e., any_name.o file. what does thos .o file contain actually. i cant open it since its a binary file. Could anybody please help me? are the contents of the object file mainly Dependant on the compiler which we use on unix?

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  • How to declare class attributes in swift, just like UITableViewCell reuse identifiers?

    - by martin
    I am trying to declare a reuse identifier associated to a UITableView subclass in swift. From my understanding I would like to declare an class stored property (not an instance one) so i have access via: MyCustomTableCell.ReuseIdentifer. Here is what I was trying: class MyCustomTableViewCell : UITableViewCell { class let ReuseIdentifier = "MyCustomTableViewCellReuseIdentifier" } The compiler mentions that class attributes are not supported yet. How to declare such kind of constants associated to a class type in a clean way?

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  • What does "Contract can't be in try block" mean?

    - by MatthewMartin
    I'm using the 3.5 library for microsoft code contracts public object RetrieveById(int Id) { Contract.Ensures(newObject != null, "object must not be null"); return newProject; //No error message if I move the Contract.Ensures to here //But it isn't asserting/throwing a contract exception here either } I get the compiler message: "Error 18 Contract section within try block in method 'Controller.RetrieveById(System.Int32)'

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  • Reading a large text file to memory in C++

    - by NoneType
    Is there a way to read a large text file (~60MB) into memory at once (like a compiler flag to increase program memory limit) ? Currently, ofstream's open function throws a segmentation fault while trying to read this file. ifstream fis; fis.open("my_large_file.txt"); // Segfaults here The file just consists of rows of the form number_1<tabspace>number_2 i.e., two numbers separated by a tabspace.

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  • F# compilation error: Unexpected type application

    - by Jim Burger
    In F#, given the following class: type Foo() = member this.Bar<'t> (arg0:string) = ignore() Why does the following compile: let f = new Foo() f.Bar<Int32> "string" While the following won't compile: let f = new Foo() "string" |> f.Bar<Int32> //The compiler returns the error: "Unexpected type application"

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  • Control is set to false, jQuery selector fails

    - by Damien Joe
    Hi I have some controls on an asp.net modal which I show manually via code behind. Now I am trying to attach a selector on one of the controls inside pageLoad(), problem being is that the modal container is initially set to visible=false. I tried checking for length but it still throws exception if ($('#<%= myControl.ClientId %>').length > 0) { $('#<%= myControl.ClientID %>').click(function() { // Do work }); } Compiler Error Message: CS0103: The name 'myControl' does not exist in the current context

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  • error prepareForSegue between a viewController and a tableViewController

    - by beta
    -(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { if ([segue.identifier isEqualToString:@"My_TableView"]) { MyTableViewController *destViewController = segue.destinationViewController; destViewController.data = data; } } Hi, I have a problem doing a segue (modal) between a ViewController to a TableViewController. The name of the segue between the ViewController and the NavigationController is "My_TableView". Compiler gives me this error: unrecognized selector sent to instance 0x9275b50 what's the problem?

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  • Problem with C function of type char pointer, can someone explain?

    - by JJ
    Find the errors from following C function : char* f(int i) { int i; char buffer[20]; switch ( i ) { 1: strcpy( buffer, "string1"); 2: strcpy( buffer, "string2"); 3: strcpy( buffer, "string3"); default: strcpy(buffer, "defaultstring"); } return buffer; } this is c funtion not C++, I think it has to do with type conversion my compiler give warning that declaration of int i shadows a parameter.

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  • c# 3.5 class List<int> class initialisation

    - by josephj1989
    I can initialize a List like new List{1,2,3,4,5}; However List does not have a constructor which accepts a single parameter. So I tried to run this through the debugger and it seems to be calling the Add method. So how does the compiler know which method to invoke to add each individual element. This may be a silly question but I am a bit confused. Thanks

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  • Why doesn't web browsers have built in validators?

    - by August Karlstrom
    As far as I know there is no web browser with built in validators for HTML, CSS and Javascript. Developing web pages without validation is like using a compiler that doesn't do syntax analysis. Even Firefox with its excellent plugins aimed at developers like Firebug lacks plugins for CSS and Javascript validation. Wouldn't it be useful to have these plugins? Am I missing something?

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  • how measure complexity of program

    - by gcc
    how does compiler determine there is run-time error ? is it run the code and then decide whether code executable or not are there any program which are capable to determine complexity of my executable code? are there any code which is for measuring the time when code start to execute up to finish

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  • Overinclusion of libraries C++

    - by wyatt
    I'm reading about how to put a makefile together, but no-one seems to mention what to do if your files require different sets of libraries, they all seem to use the same set of libraries for each file. Since it seems unlikely that every single file has the same libraries, I take it the list they use must amalgamate all of the libraries required across the project. I just wanted to know if there's any downside to including too many libraries, or if the compiler works out which ones are needed and ignores the rest? Thanks

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