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  • C: performance of assignments, binary operations, et cetera...

    - by Shinka
    I've heard many things about performance in C; casting is slow compared to normal assignments, functional call is slow, binary operation are much faster than normal operations, et cetera... I'm sure some of those things are specific to the architecture, and compiler optimization might make a huge difference, but I would like to see a chart to get a general idea what I should do and what I should avoid to write high-performance programs. Is there such a chart (or a website, a book, anything) ?

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  • getting started with Google Closure if you don't compare about minifying/compiling?

    - by Tim
    If you don't care about minifying your code, is there a way to get started using the Google Closure library without having to set up a subversion client and use the compiler? The Notepad sample program on Google's website refers to <script src="closure-library/base.js" > </script > Can you simply download closure-library/base.js somewhere and start playing with the UI examples? The Closure Lite quick-start version doesn't appear to include goog.ui

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  • problem in printing floating point

    - by kudi
    hi I am using IAR c compiler, I am trying to print floating point value like printf("version number: %f\n",1.4); but I am always getting like below in console version number:ERROR help please thanks in advance kudi

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  • Debug vs Trace in C#

    - by koumides
    All, As I understand statements like Debug.WriteLine() will not stay in the code in the Release build. On the other hand Trace.WriteLine() will stay in the code in the Release build. What is controling this behaviour? Does the C# compiler ignores everything from the System.Diagnostics.Debug class when the DEBUG is defined? I am just trying to understand the internals of C# and just curious. Thanks, MK

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  • Objective C: Class Extensions and Protocol Conformation Warnings

    - by Ben Reeves
    I have a large class, which I have divided into several different class extension files for readability. @protocol MyProtocol @required -(void)required; @end @interface MyClass : NSObject <MyProtocol> @end @interface MyClass (RequiredExtension) -(void)required; @end Is there a better way to do this, without the compiler warning? warning: class 'MyClass' does not fully implement the 'MyProtocol' protocol

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  • How can I put quotes in a string?

    - by riad
    I need to write a string literal to a text file, but the C# compiler finds errors when I use quote characters in it. My current code: writeText.WriteLine("<?xml version="1.0" encoding="utf-8"?>"); I need the output for the text file to be: <?xml version="1.0" encoding="utf-8"?> How can I put quote characters in strings in C#?

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  • initializing a readonly property. Object c

    - by tak
    i was trying to create a property which is readonly. i wanted to initialize with a value from the class creating an instance of this class.e.g @property (readonly) NSString *firstName; And wanted to initialize it like -(id)initWithName:(NSString *)n{ self.firstName = n; } Once i do this, this compiler shows an error that the readonly property cannot be assigned. So how can i do this?

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  • How to make a macro which gives back a string into the source code?

    - by mystify
    Example: I want to do this: METHODNAME(5) { // do something } which results in: - (void)animationStep5 { // do something } Is there any way to do this? Basically, what I need is a way to generate a real source code string before the program is compiled, so the compiler does see - (void)animationStep5... Or maybe there's something different than a macro, which can help here to auto-generate method names (not at run-time)?

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  • in vb.net an error is coming

    - by user275111
    Compiler Error Message: ASPNET: Make sure that the class defined in this code file matches the 'inherits' attribute, and that it extends the correct base class (e.g. Page or UserControl). in vb code-i used namespace and a class.

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  • How can I write a "Hello World" app in assembly language?

    - by SLC
    I've often heard of applications written using the language of the gods, assembly language. I've never tried though, and I don't even have a clue how to do it. If I wanted to dabble, how would I go about doing it? I know absolutely nothing about what is required, although presumably some kind of compiler and Notepad. Just purely out of curiousity, what would I need to write a "Hello World!" application?

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  • Scala return type for tuple-functions

    - by Felix
    Hello Guys, I want to make a scala function which returns a scala tuple. I can do a function like this: def foo = (1,"hello","world") and this will work fine, but now I want to tell the compiler what I expect to be returned from the function instead of using the built in type inference (after all, I have no idea what a (1,"hello","world") is) I thought I remembered the classname being something like Tuple3[Int,String,String] but that doesnt work for me. Suggestions? :D (ps: I love stack overflow!)

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  • What the reasons for/against returning 0 from main in ISO C++?

    - by Maulrus
    I know that the C++ standard says that return 0 is inserted at the end of main() if no return statement is given; however, I often see recently-written, standard-conforming C++ code that explicitly returns 0 at the end of main(). For what reasons would somebody want to explicitly return 0 if it's automatically done by the compiler?

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  • 32-Bit Compiling in XCode

    - by user15386
    I was trying to get SDL to work on my mac but kept running into mysterious errors. After some googling, I realized that my issue was that SDL compiled in 32 bits, or was 32 bits, or something, and XCode was compiling my program in 64 bits. There were some solutions, as well, but all were very technical or required arcane knowledge which my novice brain did not comprehend. So, how can I either get a version of SDL that will work with a 64 bit compiler, or tell XCode to compile in 32 bits?

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  • Having an issue while trying to implement In-App Purchase

    - by Raymond
    This is my first time to implement In-App purchase and I am using the tutorial located here: Ray Wenderlich Now I am sure this is something simple, but I am having issues figuring out, so I figured I would ask all of the gurus out here. The compiler is saying that _products is Use of undeclared identifier - (void)productPurchased:(NSNotification *)notification { NSString * productIdentifier = notification.object; [_products enumerateObjectsUsingBlock:^(SKProduct * product, NSUInteger idx, BOOL *stop) { if ([product.productIdentifier isEqualToString:productIdentifier]) { *stop = YES; } }]; }

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  • Odd behaviour with scala method syntax

    - by Ceilingfish
    Hi chaps, I hit a bit of a quirk of scala's syntax I don't really understand object Board { def getObjectAt(x:Int, y:Int):Placeable = return locations(x)(y) } works fine. But object Board { def getObjectAt(x:Int, y:Int):Placeable { return locations(x)(y) } } returns the error Board.scala:8: error: illegal start of declaration return locations(x)(y) I found some stuff that says the second form convinces the scala compiler you're trying to specify an expansion to the return type Placeable. Is there a way I can fix this, or should I just avoid specifying a return type here?

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  • please help me to find Bug in my Code (segmentation fault)

    - by Vikramaditya Battina
    i am tring to solve this http://www.spoj.com/problems/LEXISORT/ question it working fine in visual studio compiler and IDEone also but when i running in SPOJ compiler it is getting SEGSIGV error Here my code goes #include<stdio.h> #include<stdlib.h> #include<string.h> char *getString(); void lexisort(char **str,int num); void countsort(char **str,int i,int num); int main() { int num_test; int num_strings; char **str; int i,j; scanf("%d",&num_test); for(i=0;i<num_test;i++) { scanf("%d",&num_strings); str=(char **)malloc(sizeof(char *)*num_strings); for(j=0;j<num_strings;j++) { str[j]=(char *)malloc(sizeof(char)*11); scanf("%s",str[j]); } lexisort(str,num_strings); for(j=0;j<num_strings;j++) { printf("%s\n",str[j]); free(str[j]); } free(str); } return 0; } void lexisort(char **str,int num) { int i; for(i=9;i>=0;i--) { countsort(str,i,num); } } void countsort(char **str,int i,int num) { int buff[52]={0,0},k,x; char **temp=(char **)malloc(sizeof(char *)*num); for(k=0;k<52;k++) { buff[k]=0; } for(k=0;k<num;k++) { if(str[k][i]>='A' && str[k][i]<='Z') { buff[(str[k][i]-'A')]++; } else { buff[26+(str[k][i]-'a')]++; } } for(k=1;k<52;k++) { buff[k]=buff[k]+buff[k-1]; } for(k=num-1;k>=0;k--) { if(str[k][i]>='A' && str[k][i]<='Z') { x=buff[(str[k][i]-'A')]; temp[x-1]=str[k]; buff[(str[k][i]-'A')]--; } else { x=buff[26+(str[k][i]-'a')]; temp[x-1]=str[k]; buff[26+(str[k][i]-'a')]--; } } for(k=0;k<num;k++) { str[k]=temp[k]; } free(temp); }

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  • Intializing dictionary in c# 3.0

    - by Casey
    I'm having trouble with the following collections initalization: private Dictionary<string, string> mydictionary = new Dictionary<string, string>() { {"key", "value"} , {"key2", "value2"} , {"key3", "value3"} }; I keep getting various compiler errors about the syntax. From what I have googled this should be perfectly valid C# 3.0 code. The first error that pops up is: Error 102 ; expecte What am I doing wrong?

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  • PowerBuilder 11.5 .NET DLL pbl

    - by RepDetec
    I have converted a PowerBuilder application to 11.5 .NET. When it builds, it compiles into a DLL, an EXE and a bunch of “netmodule” files. Are the netmodules necessary for deployment, or just part of some intermediate step? Is there any way to get the compiler to build me one DLL for each pbl (PowerBuilder library)?

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  • Vector iterators in for loops, return statements, warning, c++

    - by Crystal
    Had 3 questions regarding a hw assignment for C++. The goal was to create a simple palindrome method. Here is my template for that: #ifndef PALINDROME_H #define PALINDROME_H #include <vector> #include <iostream> #include <cmath> template <class T> static bool palindrome(const std::vector<T> &input) { std::vector<T>::const_iterator it = input.begin(); std::vector<T>::const_reverse_iterator rit = input.rbegin(); for (int i = 0; i < input.size()/2; i++, it++, rit++) { if (!(*it == *rit)) { return false; } } return true; } template <class T> static void showVector(const std::vector<T> &input) { for (std::vector<T>::const_iterator it = input.begin(); it != input.end(); it++) { std::cout << *it << " "; } } #endif Regarding the above code, can you have more than one iterator declared in the first part of the for loop? I tried defining both the "it" and "rit" in the palindrome() method, and I kept on getting an error about needing a "," before rit. But when I cut and paste outside the for loop, no errors from the compiler. (I'm using VS 2008). Second question, I pretty much just brain farted on this one. But is the way I have my return statements in the palindrome() method ok? In my head, I think it works like, once the *it and *rit do not equal each other, then the function returns false, and the method exits at this point. Otherwise if it goes all the way through the for loop, then it returns true at the end. I totally brain farted on how return statements work in if blocks and I tried looking up a good example in my book and I couldn't find one. Finally, I get this warnings: \palindrome.h(14) : warning C4018: '<' : signed/unsigned mismatch Now is that because I run my for loop until (i < input.size()/2) and the compiler is telling me that input can be negative? Thanks!

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