Alternatives to GameKIt for iPhone to iPhone transfer
- by Mike
I am needing to transfer information as an NSData object from one iPhone to another inside an application and was originally planning on using Bluetooth/GameKit, but the data looks like it will be in the neighborhood of 500KB - 1MB in size. I don't think this is going to fly with GameKit (Bluetooth) as it will take forever and it seems like people are having all kinds of issues with GK anyway.
I'd prefer the users to not have to be on the same WiFi network to make it work but am running out of options and time so I'd probably be happy with whatever works.
What is a reasonable alternative? The simpler the setup the better or something with sample code would be greatly appreciated and preferred. Thanks.