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  • Creating circular generic references

    - by M. Jessup
    I am writing an application to do some distributed calculations in a peer to peer network. In defining the network I have two class the P2PNetwork and P2PClient. I want these to be generic and so have the definitions of: P2PNetwork<T extends P2PClient<? extends P2PNetwork<T>>> P2PClient<T extends P2PNetwork<? extends T>> with P2PClient defining a method of setNetwork(T network). What I am hoping to describe with this code is: A P2PNetwork is constituted of clients of a certain type A P2PClient may only belong to a network whose clients consist of the same type as this client (the circular-reference) This seems correct to me but if I try to create a non-generic version such as MyP2PClient<MyP2PNetwork<? extends MyP2PClient>> myClient; and other variants I receive numerous errors from the compiler. So my questions are as follows: Is a generic circular reference even possible (I have never seen anything explicitly forbidding it)? Is the above generic definition a correct definition of such a circular relationship? If it is valid, is it the "correct" way to describe such a relationship (i.e. is there another valid definition, which is stylistically preferred)? How would I properly define a non-generic instance of a Client and Server given the proper generic definition?

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  • Accessing functions in a swf-file through javascript [chatroulette.com]

    - by RadiantHeart
    Lately I have been interested in the code behind chatroulette.com. As you probably know it is a peer-to-peer webcam-chat-service written in actionscript, as I understand. What i have been wondering about is weather its possible to extract the ip-address of whomever you are currently communicating with. I have seen services that do that, but they require that you install a program that runs alongside on your computer sniffing UDP-packages. I was wondering if there was a simpler method. What I do know is that the javascript on the page communicates with the application via "ExternalInterface". On this area I am pretty much a novice but according to my limited understanding you cant get information from the flash-application unless you have configured a listener for a call from javascript and then attach a callback to that event. Is this correct or can you access public functions and variables directly through javascript? There is for example a public function like this: public function get outgoingAddress():String{ return (this.__info.outgoingAddress); } Can it be accessed directly through javascript? If it cant be done so easily, is it possible to decompile the .swf-file, change it (add some functions) and recompile it and run it instead? I am hoping someone can satisfy my curiosity here. Here are two links to a decompiled version of the swf-file. The first with line numbering and one without. With line numbering ˜ 3.5 Mbyte Without line numbering ˜ 2.1 Mbyte

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  • Inheritance issue with ivar on the iPhone

    - by Buffalo
    I am using the BLIP/MYNetwork library to establish a basic tcp socket connection between the iPhone and my computer. So far, the code builds and runs correctly in simulator but deploying to device yields the following error: error: property 'delegate' attempting to use ivar '_delegate' declared in super class of 'TCPConnection' @interface TCPConnection : TCPEndpoint { @private TCPListener *_server; IPAddress *_address; BOOL _isIncoming, _checkedPeerCert; TCPConnectionStatus _status; TCPReader *_reader; TCPWriter *_writer; NSError *_error; NSTimeInterval _openTimeout; } /** The delegate object that will be called when the connection opens, closes or receives messages. */ @property (assign) id<TCPConnectionDelegate> delegate; /** The delegate messages sent by TCPConnection. All methods are optional. */ @protocol TCPConnectionDelegate <NSObject> @optional /** Called after the connection successfully opens. */ - (void) connectionDidOpen: (TCPConnection*)connection; /** Called after the connection fails to open due to an error. */ - (void) connection: (TCPConnection*)connection failedToOpen: (NSError*)error; /** Called when the identity of the peer is known, if using an SSL connection and the SSL settings say to check the peer's certificate. This happens, if at all, after the -connectionDidOpen: call. */ - (BOOL) connection: (TCPConnection*)connection authorizeSSLPeer: (SecCertificateRef)peerCert; /** Called after the connection closes. You can check the connection's error property to see if it was normal or abnormal. */ - (void) connectionDidClose: (TCPConnection*)connection; @end @interface TCPEndpoint : NSObject { NSMutableDictionary *_sslProperties; id _delegate; } - (void) tellDelegate: (SEL)selector withObject: (id)param; @end Does anyone know how I would fix this? Would I simply declare _delegate as a public property of the base class "TCPEndPoint"? Thanks for the help ya'll!

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  • Two part question about submitting bluetooth-enabled apps for the iPhone

    - by Kyle
    I have a couple questions about submitting blue-tooth enabled apps on the iPhone. I want to first say that bluetooth is merely an option in the application. The application does not completely rely on bluetooth as there are many modes the user can go in. First, do they require you to have the "peer-peer" key set in UIRequiredDeviceCapabilities even if bluetooth interface options can be disabled or hidden for non-bluetooth enabled devices? Basically, it's just an OPTION in the game and there are many other modes the player can play.. Does Apple not allow you to do that? I'm just curious, because it seems like something they would do. Adding to that, how do you check for it's functionality at runtime? In essence, how do you check UIRequiredDeviceCapabilities at runtime. I'm aware of checking iPhone device types, so would that be a proper way of going about it? I'm also sort of unaware which devices can run bluetooth gamekit, there doesn't seem to be a proper reference at the SDK site, or I'm unable to find it. Thanks for reading! [edit] I can confirm the existance of somebody rejected for submitting a bluetooth enabled app which didn't work on a iPhone 2G.. Of course, they didn't say if that was the MAIN function of the app, though.

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  • what's the performance difference between int and varchar for primary keys

    - by user568576
    I need to create a primary key scheme for a system that will need peer to peer replication. So I'm planning to combine a unique system ID and a sequential number in some way to come up with unique ID's. I want to make sure I'll never run out of ID's, so I'm thinking about using a varchar field, since I could always add another character if I start running out. But I've read that integers are better optimized for this. So I have some questions... 1) Are integers really better optimized? And if they are, how much of a performance difference is there between varchars and integers? I'm going to use firebird for now. But I may switch later. Or possibly support multiple db's. So I'm looking for generalizations, if that's possible. 2) If integers are significantly better optimized, why is that? And is it likely that varchars will catch up in the future, so eventually it won't matter anyway? My varchar keys won't have any meaning, except for the unique system ID part. But I may want to obscure that somehow. Also, I plan to efficiently use all the bits of each character. I don't, for example, plan to code the integer 123 as the character string "123". So I don't think varchars will require more space than integers.

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  • How to get a UIAlertView's result??

    - by cocos2dbeginner
    Hi, I implemented the gamekit. All works fine now. But if the user presses on send the data will instantly send to the other iphone/ipod/ipad and it will instantly written. So now i wanted to implemenr a confirm screen for the receiver. In my receiveData method (from the gamekit) i have an array. If the user presses yes the array will be written into a file.if not it wont be written into a file. #pragma mark - #pragma mark - GKreceiveData - (void) receiveData:(NSData *)data fromPeer:(NSString *)peer inSession: (GKSession *)session context:(void *)context { NSDictionary *dict = [NSKeyedUnarchiver unarchiveObjectWithData:data]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Incoming Set" message:[NSString stringWithFormat:@"%@ wants to send you a Set named: \n\n %@",[session displayNameForPeer:peer], [dict valueForKey:@"SetName"]] delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:@"OK", nil]; [alert show]; [alert release]; } - (void)alertView:(UIAlertView *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { // the user clicked one of the OK/Cancel buttons if (buttonIndex == 0) { //NSLog(@"ok"); //this should happen if the user presses on ok on the alertview. [dataArray addObject:dict]; //i can't acess "dict" } else { //NSLog(@"cancel"); } } Do you see the problem?? What can I do??

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  • Seeing 10.x.x.x addresses in my BitTorrent client

    - by Legend
    Off late, I am seeing a number of IP addresses starting with 10.x.x.x in my bittorrent peer list. Aren't these IP addresses supposed to be private ones? I don't understand how I am able to see the IP address instead of the WAN (external IP) of the client... Any one knows why?

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  • Cannot login to Postgrest database despite setting password for user 'postgres'

    - by Serg
    I'm trying to use pgAdmin III to manage my Postgres database. Here are the commands I've run on my machine: sudo apt-get install postgresql Then I installed the pgAdmin III application: sudo apt-get install pgadmin3 Next I focused on setting my username and password in order to login: sudo -u postgres psql postgres Here I set my password \password postgres Finally I just created my database: sudo -u postgres createdb repairsdatabase When I try to login using pgAdmin III, I get the error: An error has occurred: Error connecting to the server: FATAL: Peer authentication failed for user "postgres"

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  • How to Make Flash Builder Package Explorer emulate Flex Builder’s Navigator window?

    - by eco_bach
    Hi Does anyone know if there is a way to make the new Package Explorer window in Flash Builder emulate Flex Builders 'Flex navigator' window? Bottom line is I don't always need to peer into SWC's, and I don't like having a 'default package' automatically created for me. Not sure why the interface wasn't made simpler, allowing access to more power and complexity only if necessary. I want to focus on the code, not on how to navigate and use the bells and whistles in the coding environment.

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  • IPSEC site-to-site Openswan to Cisco ASA

    - by Jim
    I recieved a list of commands that were run on the right side of the VPN tunnel which is where the Cisco ASA resides. On my side, I have a linux based firewall running debian with openswan installed. I am having an issue with getting to Phase 2 of the VPN negotiation. Here is the Cisco Information I was sent: {my_public_ip} = left side of connection tunnel-group {my_public_ip} type ipsec-l2l tunnel-group {my_public_ip} ipsec-attributes pre-shared-key fakefake crypto map vpn1 1 match add customer-ipsec crypto map vpn1 1 set peer {my_public_ip} crypto map vpn1 1 set transform-set aes-256-sha crypto map vpn1 interface outside static (outside,inside) 10.2.1.200 {my_public_ip} netmask 255.255.255.255 crypto ipsec transform-set aes-256-sha esp-aes-256 esp-sha-hmac crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 crypto map vpn1 1 match address customer-ipsec crypto map vpn1 1 set peer {my_public_ip} crypto map vpn1 1 set transform-set aes-256-sha crypto map vpn1 interface outside crypto isakmp enable outside crypto isakmp policy 1 authentication pre-share encryption aes-256 hash sha group 2 lifetime 86400 Myside ipsec.conf config setup klipsdebug=none plutodebug=none protostack=netkey #nat_traversal=yes conn cisco #name of VPN connection type=tunnel authby=secret #left side (myside) left={myPublicIP} leftsubnet=172.16.250.0/24 #net subnet on left sdie to assign to right side leftnexthop=%defaultroute #right security gateway (ASA side) right={CiscoASA_publicIP} #cisco ASA rightsubnet=10.2.1.0/24 rightnexthop=%defaultroute #crypo stuff keyexchange=ike ikelifetime=86400s auth=esp pfs=no compress=no auto=start ipsec.secrets file {CiscoASA_publicIP} {myPublicIP}: PSK "fakefake" When I start ipsec from the left side/my side I don't recieve any errors, however when I run the ipsec auto --status command: 000 "cisco": 172.16.250.0/24==={left_public_ip}<{left_public_ip}>[+S=C]---{left_public_ip_gateway}...{left_public_ip_gateway}--{right_public_ip}<{right_public_ip}>[+S=C]===10.2.1.0/24; prospective erouted; eroute owner: #0 000 "cisco": myip=unset; hisip=unset; 000 "cisco": ike_life: 86400s; ipsec_life: 28800s; rekey_margin: 540s; rekey_fuzz: 100%; keyingtries: 0 000 "cisco": policy: PSK+ENCRYPT+TUNNEL+UP+IKEv2ALLOW+SAREFTRACK+lKOD+rKOD; prio: 24,24; interface: eth0; 000 "cisco": newest ISAKMP SA: #0; newest IPsec SA: #0; 000 000 #2: "cisco":500 STATE_MAIN_I1 (sent MI1, expecting MR1); EVENT_RETRANSMIT in 10s; nodpd; idle; import:admin initiate 000 #2: pending Phase 2 for "cisco" replacing #0 Now I'm new to setting up an site-to-site IPSEC tunnel so the status informatino I am unsure what it means. All I know is it sits at this "pending Phase 2" and I can't ping the other side, Another question I have is, if I do a route -n, should I see anything relating to this connection? Also, I read a few artilcle where configs contained the interface="ipsec0=eth0", is this an interface that I have to create on the linux debian firewall on my side? Appreciate your time to look at this.

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  • Save certificate to use with lftp

    - by Greg C
    How can I save a certificate for use with lftp? The certificate in question is not accepted by lftp when downloaded from the server. I tried openssl s_client -connect {HOSTNAME}:21 -showcerts from How to save a remote server SSL certificate locally as a file but this returns CONNECTED(00000003) 3074045628:error:140770FC:SSL routines:SSL23_GET_SERVER_HELLO:unknown protocol:s23_clnt.c:766: no peer certificate available I am connecting with lftp -p 21 -u {USER} {HOSTNAME} and receive ls: Fatal error: Certificate verification: Not trusted

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  • How can I connect to weblogic JMX via an SSH tunnel?

    - by Zubair
    I am trying to connect to weblogic via an SSH tunnel. When I connect to the web interface it works fine, but when I try to connect via JMX I get the message: javax.naming.CommunicationException [Root exception is java.net.ConnectException: t3://127.0.0.1:7001: Bootstrap to 127.0.0.1/127.0.0.1:7001 failed. It is likely that the remote side declared peer gone on this JVM] Does anyone know what this means?

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  • How passively monitor for tcp packet loss? (Linux)

    - by nonot1
    How can I passively monitor the packet loss on TCP connections to/from my machine? Basically, I'd like a tool that sits in the background and watches TCP ack/nak/re-transmits to generate a report on which peer IP addresses "seem" to be experiencing heavy loss. Most questions like this that I find of SF suggest using tools like iperf. But, I need to monitor connections to/from a real application on my machine. Is this data just sitting there in the Linux TCP stack?

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  • How do you stop an FTP Service resetting?

    - by Jenski
    While using an FTP service through the command line, I try to retrieve a directory listing. I get: ftp> ls 200 PORT command successful. 150 Opening ASCII mode data connection for file list. > ftp: get :Connection reset by peer Any ideas how I should go about resolving this problem? Thanks in advance.

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  • PHP fastcgi handler dont work

    - by user1260968
    I have CentOS server ( Server version: Apache/2.2.15 (Unix) Server built: Feb 13 2012 22:31:42 ) with mod_fastcgi.x86_64(2.4.6-2.el6.rf) and php 5.3.3. some sites not work on fastcgi mode. In apache error.log: [Mon Sep 03 19:20:37 2012] [warn] [client 80.*.*.*] (104)Connection reset by peer: mod_fcgid: error reading data from FastCGI server [Mon Sep 03 19:20:37 2012] [error] [client 80.*.*.*] Premature end of script headers: index.php Can anybody tell me how solve this?

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  • Kernel Log "TCP: Treason uncloaked!"

    - by hurikhan77
    On one linux server (Gentoo hardened), we are experiencing bursts of the following messages in dmesg from time to time: TCP: Treason uncloaked! Peer xx.xx.xxx.xxx:65039/80 shrinks window 4094157295:4094160199. Repaired. Is there anything we should take care of or is this normal? Update: Maybe related, we are using net.ipv4.tcp_congestion_control = cubic. Kernel version is 2.6.28 with Gentoo hardening patches.

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  • how does openvpn decide which interface to get IP addrs from

    - by bkrupa
    Using ubuntu 10.04 on both ends. We have a client and server machine on the SAME network attempting to make a vpn connection. We use the config files from here and made minimal changes. The server and client start and seem to connect without any trouble. The server looks like: Wed Feb 23 22:13:22 2011 MULTI: multi_create_instance called Wed Feb 23 22:13:22 2011 192.168.1.55:47166 Re-using SSL/TLS context Wed Feb 23 22:13:22 2011 192.168.1.55:47166 LZO compression initialized Wed Feb 23 22:13:22 2011 192.168.1.55:47166 Control Channel MTU parms [ L:1574 D:138 EF:38 EB:0 ET:0 EL:0 ] Wed Feb 23 22:13:22 2011 192.168.1.55:47166 Data Channel MTU parms [ L:1574 D:1450 EF:42 EB:135 ET:32 EL:0 AF:3/1 ] Wed Feb 23 22:13:22 2011 192.168.1.55:47166 Local Options hash (VER=V4): 'f7df56b8' Wed Feb 23 22:13:22 2011 192.168.1.55:47166 Expected Remote Options hash (VER=V4): 'd79ca330' Wed Feb 23 22:13:22 2011 192.168.1.55:47166 TLS: Initial packet from 192.168.1.55:47166, sid=69112e42 5458135b *...* Wed Feb 23 22:13:22 2011 192.168.1.55:47166 Control Channel: TLSv1, cipher TLSv1/SSLv3 DHE-RSA-AES256-SHA, 1024 bit RSA Wed Feb 23 22:13:22 2011 192.168.1.55:47166 [client1] Peer Connection Initiated with 192.168.1.55:47166 On the client side the connection looks like: Wed Feb 23 22:20:07 2011 [server] Peer Connection Initiated with [AF_INET]192.168.1.41:1194 Wed Feb 23 22:20:10 2011 SENT CONTROL [server]: 'PUSH_REQUEST' (status=1) Wed Feb 23 22:20:10 2011 PUSH: Received control message: 'PUSH_REPLY,route-gateway 10.8.0.4,ping 10,ping-restart 120,ifconfig 10.8.0.50 255.255.255.0' ... Wed Feb 23 22:20:10 2011 /sbin/ifconfig tap0 10.8.0.50 netmask 255.255.255.0 mtu 1500 broadcast 10.8.0.255 Wed Feb 23 22:20:10 2011 Initialization Sequence Completed The openvpn server has been configured to assign ip addresses in the range 10.8.0.* and the client has been given 10.8.0.50. When I run the following nmap from the client: Starting Nmap 5.00 ( http://nmap.org ) at 2011-02-23 22:04 EST Host 10.8.0.50 is up (0.00047s latency). Nmap done: 256 IP addresses (1 host up) scanned in 30.34 seconds Host 192.168.1.1 is up (0.0025s latency). Host 192.168.1.18 is up (0.074s latency). Host 192.168.1.41 is up (0.0024s latency). Host 192.168.1.55 is up (0.00018s latency). Nmap done: 256 IP addresses (4 hosts up) scanned in 6.33 seconds If I run an nmap from the server on 10.8.0.* I get nothing. If the client has two interfaces (wireless and tap device) when you look for a certain ip address, how does it decide which interface to connect on?

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  • Is Samba Server what I'm looking for, and if so, what do I need? (currently on DD-WRT Micro)

    - by Anthony
    I am really confused as to what Samba actually does and how it works. Here's what I'm hoping it does: I set up a Samba server on my LAN, and everyone will be able to see each other's shared files and swap them. But some of the documentation makes it sound like it will just allow Mac/Linux computers to see Windows computers. Other bits of the documentation make it sound more like a local server, where a Linux machine would install Samba and they would see everyone and be visible to everyone, but that won't change if anybody else can see each other. While still other things I've read make it seem more like a file-server, where everyone sees each other but file transfers are not peer-to-peer but instead need a host disk for files to act as go between. So, assuming I'm even in the right ballpark of what Samba does in terms of my goal of total cross-visibility on the network, I am left with needing to know what I'd need to set up the server and whether it can be done and is worth it... DD-WRT's article on Samba is a bit ambiguous. One second it sounds as if I can run the server on micro as long as it's set up on a usb drive, but then it also sounds like micro can't run it at all, etc. If I can run it from a usb-connected drive, I still need to know if the files are actually stored on that drive. The dd-wrt article mentions: You can run a Samba server on your main computer and run a client on your router (thus gaining writable storage for the router) or you can use Samba to share a drive connected (typically by USB) to the router among all the computers connected to your network. That one part "to share a drive...among all the computers" makes it sound like the only benefit I get from Samba is a share drive that any OS on the network can see, but they still won't see each other. But I'm very hopeful I'm misreading this. If the computers can see each other but still need the disk, how much space is generally a good idea? I'm basing this on the idea that the drive is a temporary store point. Obviously I'd have to get a drive big enough to store everything people wanted to share if the drive is a full-on file server. If I do have this all wrong, is there any software that achieves what I have in mind? Something that connects to the main router to bridge all clients?

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  • http benchmarking?

    - by Sam Williams
    im running varnish-nginx(php-fpm) and im using ab but it keeps messing up. [root@localhost src]# ab -k -n 100000 -c 750 http://192.168.135.12/index.php This is ApacheBench, Version 2.0.40-dev <$Revision: 1.146 $> apache-2.0 Copyright 1996 Adam Twiss, Zeus Technology Ltd, http://www.zeustech.net/ Copyright 2006 The Apache Software Foundation, http://www.apache.org/ Benchmarking 192.168.135.12 (be patient) apr_socket_recv: Connection reset by peer (104) is there anything else i can use? or am i doing it wrong?

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  • TCP: Treason uncloaked!

    - by hurikhan77
    On one linux server (Gentoo hardened), we are experiencing bursts of the following messages in dmesg from time to time: TCP: Treason uncloaked! Peer xx.xx.xxx.xxx:65039/80 shrinks window 4094157295:4094160199. Repaired. Is there anything we should take care of or is this normal?

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  • postfix error fatal:table lookup

    - by samer na
    here the mail.log server localhost: Can't connect to local MySQL server through socket '/var/run/mysqld /mysqld.sock' (2) Mar 23 23:07:19 ubuntu postfix/trivial-rewrite[6417]: fatal: mysql:/etc/postfix/mysql_virtual_alias_maps.cf(0,lock|fold_fix): table lookup problem Mar 23 23:07:20 ubuntu postfix/smtpd[6401]: warning: problem talking to service rewrite: Success Mar 23 23:07:20 ubuntu postfix/cleanup[6296]: warning: problem talking to service rewrite: Connection reset by peer Mar 23 23:07:20 ubuntu postfix/master[6291]: warning: process /usr/lib/postfix/trivial-rewrite pid 6417 exit status 1 Mar 23 23:07:20 ubuntu postfix/master[6291]: warning: /usr/lib/postfix/trivial-rewrite: bad command startup -- throttling

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  • XNA Notes 006

    - by George Clingerman
    If you used to think the XNA community was small and inactive, hopefully these XNA Notes are opening your eyes. And I honestly feel like I’m still only catching the tail end of everything that’s going on. It’s a large and active community and you can be so mired down in one part of it you miss all sorts of cool stuff another part is doing. XNA is many things to a lot of people and that makes for a lot of really awesome things going on. So here’s what I saw going on this last week! Time Critical XNA New: XNA Team - Peer Review now closes for XNA 3.1 games http://blogs.msdn.com/b/xna/archive/2011/02/08/peer-review-pipeline-closed-for-new-xna-gs-3-1-games-or-updates-on-app-hub.aspx http://twitter.com/XNACommunity/statuses/34649816529256448 The XNA Team posts about a meet up with Microsoft for Creator’s going to be at GDC, March 3rd at the Lobby Bar http://on.fb.me/fZungJ XNA Team: @mklucher is busying playing the the bubblegum on WP7 made by a member of the XNA team (although reportedly made in Silverlight? Crazy! ;) ) http://twitter.com/mklucher/statuses/34645662737895426 http://bubblegum.me Shawn Hargreaves posts multiple posts (is this a sign that something new is coming from the XNA team? Usually when Shawn has time to post, something has just wrapped up…) Random Shuffle http://blogs.msdn.com/b/shawnhar/archive/2011/02/09/random-shuffle.aspx Doing the right thing: resume, rewind or skip ahead http://blogs.msdn.com/b/shawnhar/archive/2011/02/10/doing-the-right-thing-resume-rewind-or-skip-ahead.aspx XNA Developers: Andrew Russel was on .NET Rocks recently talking with Carl and Richard about developing games for Xbox, iPhone and Android http://www.dotnetrocks.com/default.aspx?ShowNum=635 Eric W. releases the Fishing Girl source code into the wild http://ericw.ca/blog/posts/fishing-girl-now-open-source/ http://forums.create.msdn.com/forums/p/74642/454512.aspx#454512 BinaryTweedDeej reminds that XNA community that Indie City wants you involved http://twitter.com/BinaryTweedDeej/statuses/34596114028044288 http://www.indiecity.com Mike McLaughlin (@mikebmcl) releases his first two XNA articles on the TechNet wiki http://social.technet.microsoft.com/wiki/contents/articles/xna-framework-overview.aspx http://social.technet.microsoft.com/wiki/contents/articles/content-pipeline-overview.aspx John Watte plays around with the Content Pipeline and Music Visualization exploring just what can be done. http://www.enchantedage.com/xna-content-pipeline-fft-song-analysis http://www.enchantedage.com/fft-in-xna-content-pipeline-for-beat-detection-for-the-win Simon Stevens writes up his talk on Vector Collision Physics http://www.simonpstevens.com/News/VectorCollisionPhysics @domipheus puts together an XNA Task Manager http://www.flickr.com/photos/domipheus/5405603197/ MadNinjaSkillz releases his fork of Nick's Easy Storage component on CodePlex http://twitter.com/MadNinjaSkillz/statuses/34739039068229634 http://ezstorage.codeplex.com @ActiveNick was interviewed by Rob Cameron and discusses Windows Phone 7, Bing Maps and XNA http://twitter.com/ActiveNick/statuses/35348548526546944 http://msdn.microsoft.com/en-us/cc537546 Radiangames (Luke Schneider) posts about converting his games from XNA to Unity http://radiangames.com/?p=592 UberMonkey (@ElementCy) posts about a new project in the works, CubeTest a Minecraft style terrain http://www.ubergamermonkey.com/personal-projects/new-project-in-the-works/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Ubergamermonkey+%28UberGamerMonkey%29 Xbox LIVE Indie Games (XBLIG): VideoGamer Rob review Bonded Realities http://videogamerrob.wordpress.com/2011/02/05/xblig-review-bonded-realities/ XBLIG Round Up on Gamergeddon http://www.gamergeddon.com/2011/02/06/xbox-indie-game-round-up-february-6th/ Are gamers still rating Indie Games after the Xbox Dashboard update? http://www.gamemarx.com/news/2011/02/06/are-gamers-still-rating-indie-games-after-the-xbox-dashboard-update.aspx Joystiq - Xbox Live Indie Gems: Corrupted http://www.joystiq.com/2011/02/04/xbox-live-indie-gems-corrupted/ Raymond Matthews of DarkStarMatryx reviews (Almost) Total Mayhem and Aban Hawkins & the 1000 Spikes http://www.darkstarmatryx.com/?p=225 http://www.darkstarmatryx.com/?p=229 8 Bit Horse reviews Aban Hawkins & the 1000 spikes http://8bithorse.blogspot.com/2011/01/aban-hawkins-1000-spikes-xbl-indie.html 2010 wrap-up for FunInfused Games http://www.krissteele.net/blogdetails.aspx?id=245 NeoGaf roundup of January's XBLIGs http://www.neogaf.com/forum/showthread.php?t=420528 Armless Ocotopus interviews Michael Ventnor creator of Bonded Realities http://www.armlessoctopus.com/2011/02/07/interview-michael-ventnor-of-red-crest-studios/ @recharge_media posts about the new city music for Woodvale in Sin Rising http://rechargemedia.com/2011/02/08/new-city-theme-woodvale/ @DrMisty posts some footage of YoYoYo in action http://www.mstargames.co.uk/mistryblogmain/54-yoyoyoblogs/184-video-update.html Xona Games - Decimation X3 on Reviews on the Run http://video.citytv.com/video/detail/782443063001.000000/reviews-on-the-run--february-8-2011/g4/ @benkane gives an early peek at his action RPG coming to XBLIG http://www.youtube.com/watch?v=bDF_PrvtwU8 Rock, Paper Shotgun talks to Zeboyd games about bringing Cthulhu Saves the World to PC http://www.rockpapershotgun.com/2011/02/11/summoning-cthulhu-natter-with-zeboyd/ Xbox LIVE Indieverse interviews the creator of Bonded Realities http://xbl-indieverse.blogspot.com/2011/02/xbl-indieverse-interview-red-crest.html XNA Game Development: Dream-In-Code posts about an upcoming XNA Challenge/Coding contest http://www.dreamincode.net/forums/blog/1385/entry-3192-xna-challengecontest/ Sgt.Conker covers Fishing Girl and IndieFreaks Game Framework release http://www.sgtconker.com/2011/02/fishing-girl-did-not-sell-a-single-copy/ http://www.sgtconker.com/2011/02/indiefreaks-game-framework-v0-2-0-0/ @slyprid releases Transmute v0.40a with lots of new features and fixes http://twitter.com/slyprid/statuses/34125423067533312 http://twitter.com/slyprid/statuses/35326876243337216 http://forgottenstarstudios.com/ Jeff Brown writes an XNA 4.0 tutorial on Saving/Loading on the Xbox 360 http://www.robotfootgames.com/xna-tutorials/92-xna-tutorial-savingloading-on-xbox-360-40 XNA for Silverlight Developers: Part 3- Animation http://www.silverlightshow.net/items/XNA-for-Silverlight-developers-Part-3-Animation-transforms.aspx?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+xna-connection-twitter-specific-stream+%28XNA+Connection%27s+Twitter+specific+stream%29 The news from Nokia is definitely something XNA developers will want to keep their eye on http://blogs.forum.nokia.com/blog/nokia-developer-news/2011/02/11/letter-to-developers?sf1066337=1

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  • How do you share your craft with non programmers?

    - by EpsilonVector
    Sometimes I feel like a musician who can't play live shows. Programming is a pretty cool skill, and a very broad world, but a lot of it happens "off camera"- in your head, in your office, away from spectators. You can of course talk about programming with other programmers, and there is peer programming, and you do get to create something that you can show to people, but when it comes to explaining to non programmers what is it that you do, or how was your day at work, it's sort of tricky. How do you get the non programmers in your life to understand what is it that you do? NOTE: this is not a repeat of Getting non-programmers to understand the development process, because that question was about managing client expectations.

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  • How do you share your craft with non programmers?

    - by EpsilonVector
    Sometimes I feel like a musician who can't play live shows. Programming is a pretty cool skill, and a very broad world, but a lot of it happens "off camera"- in your head, in your office, away from spectators. You can of course talk about programming with other programmers, and there is peer programming, and you do get to create something that you can show to people, but when it comes to explaining to non programmers what is it that you do, or how was your day at work, it's sort of tricky. How do you get the non programmers in your life to understand what is it that you do? NOTE: this is not a repeat of Getting non-programmers to understand the development process, because that question was about managing client expectations.

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  • The Inside View on InsideView

    - by steve.diamond
    Call me a mooch. One of my favorite things about the Sales 2.0 conference held in San Francisco a couple of weeks ago was the venue (Four Seasons Hotel) and the food. But higher on the list was the quality of companies and people who attended. Our peer and 2.0 impresario Ken Pulverman used his trusty new Kodak Zi8 to capture a medley of elevator pitches from vendors who exhibited at the conference. We had many "FOOCROD" in attendance (Friends of Oracle CRM On Demand). And we love our friends. But we particularly liked this pitch from Tom Gwynn of InsideView, showcasing the value proposition of SalesView combined with Oracle CRM On Demand.

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