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  • Using Sigmatel STAC 92XX on Windows 7 RTM x64, cannot get 5.1 surround sound to work

    - by Roy Rico
    I have a Dell XPS 420. I've installed Windows 7 RTM (x64) I have this audio device: SIGMATEL STAC 92XX C-Major HD Audio I have tried using the windows 7 basic driver, and also the Vista 64-bit driver from Dell's website (details): Date: 10/29/2007 Version: 6.10.0.5511, A04 File Size: 7 MB With both drivers, I get normal stereo sound from the driver, but my 5.1 surround sound doesn't work. Has anyone experienced this? Is there a fix?

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  • Does this video card support sound?

    - by Macros
    Probably a rookie question but here goes...I am looking to buy a new video card for a few year old PC which will be used as a media centre. The card I am looking at is this one http://www.ebuyer.com/product/173708, with the main aim being to play blu-ray films. In the product description it states that the card has 7.1 audio channel support, does this mean it will play the sound from the blu-ray through the HDMI, or do I need a separate sound card?

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  • 5.1 Sound Card with digital input for Ubuntu

    - by phsr
    I have a Intel Atom PC that I'm shoe-horning into a role as a media server. I have a 5.1 surround sound speaker set that works pretty well. I want to be able to take the optical out from my cable box or PS3 and route it into the PC so that I can play it surround sound. Is there a low price video card that has 5.1 and optical in that works with Ubuntu?

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  • Sound has stopped working after upgrading to Windows 8

    - by Max
    I upgraded my (fairly new, about 2 months old) computer to Windows 8 last night, and now the sound has stopped working across the entire machine. I have checked using multiple programs (iTunes, YouTube, World of Warcraft, etc) and multiple output devices (speakers and headset), checked the soundcard drivers (Asus Xonar DG 5.1), checked the volume mixer to ensure I wasn't just having a brainfart and had the sound muted, but nothing's working. Does anyone have any advice on what could be causing this? Thanks Max

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  • SceneManagers as systems in entity system or as a core class used by a system?

    - by Hatoru Hansou
    It seems entity systems are really popular here. Links posted by other users convinced me of the power of such system and I decided to try it. (Well, that and my original code getting messy) In my project, I originally had a SceneManager class that maintained needed logic and structures to organize the scene (QuadTree, 2D game). Before rendering I call selectRect() and pass the x,y of the camera and the width and height of the screen and then obtain a minimized list containing only visible entities ordered from back to front. Now with Systems, originally in my first attempt my Render system required to get added all entities it should handle. This may sound like the correct approach but I realized this was not efficient. Trying to optimize It I reused the SceneManager class internally in the Renderer system, but then I realized I needed methods such as selectRect() in others systems too (AI principally) and make the SceneManager accessible globally again. Currently I converted SceneManager to a system, and ended up with the following interface (only relevant methods): /// Base system interface class System { public: virtual void tick (double delta_time) = 0; // (methods to add and remove entities) }; typedef std::vector<Entity*> EntitiesVector; /// Specialized system interface to allow query the scene class SceneManager: public System { public: virtual EntitiesVector& cull () = 0; /// Sets the entity to be used as the camera and replaces previous ones. virtual void setCamera (Entity* entity) = 0; }; class SceneRenderer // Not a system { vitual void render (EntitiesVector& entities) = 0; }; Also I could not guess how to convert renderers to systems. My game separates logic updates from screen updates, my main class have a tick() method and a render() method that may not be called the same times. In my first attempt renderers were systems but they was saved in a separated manager, updated only in render() and not in tick() like all other systems. I realized that was silly and simply created a SceneRenderer interface and give up about converting them to systems, but that may be for another question. Then... something does not feel right, isn't it? If I understood correctly a system should not depend on another or even count with another system exposing an specific interface. Each system should care only about its entities, or nodes (as optimization, so they have direct references to relevant components without having to constantly call the component() or getComponent() method of the entity).

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  • How can I enable audio system on Envy 15t-3200

    - by Dean Howell
    I just received my HP Envy 15 (June 2012 model) and I cannot get my audio system to fully function. This laptop has 6 speakers. 1.) 2 speakers on the front of the laptop (Stereo). 2.) 2 speakers above the keyboard, just before the LCD hinges. 3.) 2 Subwoofer speakers underneath the battery cover facing downward. Only the 2 speakers in the front are working. This is a "Beats" audio system. There have been many beats audio laptops before this one, so maybe if someone has experience with those, it might translate to this device.

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  • FormatException with IsolatedStorageSettings

    - by Jurgen Camilleri
    I have a problem when serializing a Dictionary<string,Person> to IsolatedStorageSettings. I'm doing the following: public Dictionary<string, Person> Names = new Dictionary<string, Person>(); if (!IsolatedStorageSettings.ApplicationSettings.Contains("Names")) { //Add to dictionary Names.Add("key", new Person(false, new System.Device.Location.GeoCoordinate(0, 0), new List<GeoCoordinate>() { new GeoCoordinate(35.8974, 14.5099), new GeoCoordinate(35.8974, 14.5099), new GeoCoordinate(35.8973, 14.5100), new GeoCoordinate(35.8973, 14.5099) })); //Serialize dictionary to IsolatedStorage IsolatedStorageSettings.ApplicationSettings.Add("Names", Names); IsolatedStorageSettings.ApplicationSettings.Save(); } Here is my Person class: [DataContract] public class Person { [DataMember] public bool Unlocked { get; set; } [DataMember] public GeoCoordinate Location { get; set; } [DataMember] public List<GeoCoordinate> Bounds { get; set; } public Person(bool unlocked, GeoCoordinate location, List<GeoCoordinate> bounds) { this.Unlocked = unlocked; this.Location = location; this.Bounds = bounds; } } The code works the first time, however on the second run I get a System.FormatException at the if condition. Any help would be highly appreciated thanks. P.S.: I tried an IsolatedStorageSettings.ApplicationSettings.Clear() but the call to Clear also gives a FormatException. I have found something new...the exception occurs twenty-five times, or at least that's how many times it shows up in the Output window. However after that, the data is deserialized perfectly. Should I be worried about the exceptions if they do not stop the execution of the program? EDIT: Here's the call stack when the exception occurs: mscorlib.dll!double.Parse(string s, System.Globalization.NumberStyles style, System.IFormatProvider provider) + 0x17 bytes System.Xml.dll!System.Xml.XmlConvert.ToDouble(string s) + 0x4b bytes System.Xml.dll!System.Xml.XmlReader.ReadContentAsDouble() + 0x1f bytes System.Runtime.Serialization.dll!System.Xml.XmlDictionaryReader.XmlWrappedReader.ReadContentAsDouble() + 0xb bytes System.Runtime.Serialization.dll!System.Xml.XmlDictionaryReader.ReadElementContentAsDouble() + 0x35 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlReaderDelegator.ReadElementContentAsDouble() + 0x19 bytes mscorlib.dll!System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo rtmi, object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, object parameters, System.Globalization.CultureInfo culture, bool isBinderDefault, System.Reflection.Assembly caller, bool verifyAccess, ref System.Threading.StackCrawlMark stackMark) mscorlib.dll!System.Reflection.RuntimeMethodInfo.InternalInvoke(object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, object[] parameters, System.Globalization.CultureInfo culture, ref System.Threading.StackCrawlMark stackMark) + 0x168 bytes mscorlib.dll!System.Reflection.MethodBase.Invoke(object obj, object[] parameters) + 0xa bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.ReadValue(System.Type type, string name, string ns, System.Runtime.Serialization.XmlObjectSerializerReadContext context, System.Runtime.Serialization.XmlReaderDelegator xmlReader) + 0x138 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.ReadMemberAtMemberIndex(System.Runtime.Serialization.ClassDataContract classContract, ref object objectLocal, System.Runtime.Serialization.DeserializedObject desObj) + 0xc4 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.ReadClass(System.Runtime.Serialization.DeserializedObject desObj, System.Runtime.Serialization.ClassDataContract classContract, int membersRead) + 0xf3 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.Deserialize(System.Runtime.Serialization.XmlObjectSerializerReadContext context) + 0x36 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.InitializeCallStack(System.Runtime.Serialization.DataContract clContract, System.Runtime.Serialization.XmlReaderDelegator xmlReaderDelegator, System.Runtime.Serialization.XmlObjectSerializerReadContext xmlObjContext, System.Xml.XmlDictionaryString[] memberNamesColl, System.Xml.XmlDictionaryString[] memberNamespacesColl) + 0x77 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.CollectionDataContract.ReadXmlValue(System.Runtime.Serialization.XmlReaderDelegator xmlReader, System.Runtime.Serialization.XmlObjectSerializerReadContext context) + 0x5d bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializerReadContext.ReadDataContractValue(System.Runtime.Serialization.DataContract dataContract, System.Runtime.Serialization.XmlReaderDelegator reader) + 0x3 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(System.Runtime.Serialization.XmlReaderDelegator reader, string name, string ns, ref System.Runtime.Serialization.DataContract dataContract) + 0x10e bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(System.Runtime.Serialization.XmlReaderDelegator xmlReader, System.Type declaredType, System.Runtime.Serialization.DataContract dataContract, string name, string ns) + 0xb bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.DataContractSerializer.InternalReadObject(System.Runtime.Serialization.XmlReaderDelegator xmlReader, bool verifyObjectName) + 0x124 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializer.ReadObjectHandleExceptions(System.Runtime.Serialization.XmlReaderDelegator reader, bool verifyObjectName) + 0xe bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializer.ReadObject(System.Xml.XmlDictionaryReader reader) + 0x7 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializer.ReadObject(System.IO.Stream stream) + 0x17 bytes System.Windows.dll!System.IO.IsolatedStorage.IsolatedStorageSettings.Reload() + 0xa3 bytes System.Windows.dll!System.IO.IsolatedStorage.IsolatedStorageSettings.IsolatedStorageSettings(bool useSiteSettings) + 0x20 bytes System.Windows.dll!System.IO.IsolatedStorage.IsolatedStorageSettings.ApplicationSettings.get() + 0xd bytes

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  • Stepmania + KDE4 = sound problem

    - by picca
    I cannot manage to get KDE4 + stepmania working. If I run StepMania I always get: StepMania 3.9 Log starting 2010-12-24 14:52:48 Loading window: gtk OS: Linux ver 020636 Crash backtrace component: x86 custom backtrace Crash lookup component: dladdr Crash demangle component: cxa_demangle Runtime library: glibc 2.11.2 Threads library: NPTL 2.11.2 TLS is available ALSA: Advanced Linux Sound Architecture Driver Version 1.0.23. ALSA Driver: 0: HDA ATI SB [SB], device 0: STAC92xx Analog [STAC92xx Analog], 0/1 subdevices avail ALSA Driver: 0: HDA ATI SB [SB], device 1: STAC92xx Digital [STAC92xx Digital], 1/1 subdevices avail Couldn't load driver ALSA: dsnd_pcm_open(hw:0): Device or resource busy Mixing 0.000000 ahead in 0 Mix() calls Couldn't load driver ALSA-sw: dsnd_pcm_open(hw:0): Device or resource busy Mixing 0.000000 ahead in 0 Mix() calls Couldn't load driver OSS: RageSound_OSS: Couldn't open /dev/dsp: Device or resource busy Language: english Theme: default Error: Couldn't find a sound driver that works I found that in StepMania/Data/StepMania.ini I should add following line: SoundDevice=default That enables me to run StepMania, but I don't have any sound. Which is pretty bad for an application like this one. I'm quite sure that the problem is in phonon that is blocking the audio device to which StepMania needs to access directly. I think that I can fix this if I run other (lighter) window-manager than KDE4. But that is not a solution occasional linux user. Do I have any chance to get StepMania under KDE4 completely working?

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  • No sound out of headphone port

    - by Thanatos
    I cannot get sound out of the headphone port. Headphones are plugged in, and sound comes out of the internal speakers. Windows behaves normally (sound switches to headphones when headphones are inserted). It did work in Linux at one point, but something changed, we're just not sure what. Rebooting doesn't fix. This appears to occur whether or not PulseAudio is running. Things I've tried: Rebooting. No effect. Booting into Windows. It works properly, so probably not a hardware issue. All of alsamixer. My only controls are this: "Master" Volume bar & mutable, unmuted. Controls volume. "PCM" Volume bar only. 100%. "S/PDIF" Mutable only, currently muted, has no effect. "S/PDIF" Default PCM", Mutable only, currently unmuted, has no effect. Killing PulseAudio. No effect. (It also won't stay dead! Something appears to be restarting it, and I can't tell what, but it is annoying as fuck.) alsactl init 0, no effect. sudo rm -f /var/lib/alsa/asound.state, no effect. General system info: Ubuntu 10.04 LTS Toshiba Satellite T135D-S1324 lspci says I have: 00:14.2 Audio device: ATI Technologies Inc SBx00 Azalia (Intel HDA) 01:05.1 Audio device: ATI Technologies Inc RS780 Azalia controller

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  • win7 amd64 guest in kvm does not have sound

    - by davidshen84
    hi, my host system is gentoo amd64, guest system is win 7 amd64. the guest system can work, except it does not have sound. i start kvm with -soundhw ac97, QEMU_AUDIO_DRV='alsa', and after i get into the guest system, i can see a 'Multimedia Audio Controller' in the device manager. but win7 cannot find the driver for it. i searched the network for a long time, and i cannot find a driver for intel ac97 for win7 amd64. i also tried -soundhw sb16, es1370, none of them work. please help me fix this.

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  • How to stream sound from an esx virtual machine ?

    - by Adrien
    Hi, I try to play sound from my monitoring application, which is an xp virtual machine on VMware ESX 3, on a physical machine with a real sound card, but I can not add from the ESX console sound card. Currently, I transmit sound with opening an RDP session and play it in this session. I would like to play sound without openning RDP session, do you have a solution to add a virtual sound card and then stream it with vlc?

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  • How can I add a custom item to the Sound Indicator (and make it clickable more than once)?

    - by con-f-use
    The original question One of the strength of Unity are the various standardized indicators. I want to customize the sound indicator with an additional menu entry that runs a small shell script. I'm not afraid of a little Python code and I hope someone can point me to the right subroutine in the right file. I suspect that will be fairly easy but all the indicators are just so bloated that I can't look through their code in a reasonable time. Any help is appreciated. I know it is possible as the marvelous Skype-Wrapper does it. Edit 2 - Now a dirty DBus hack The one click problem from one edit before has now turned into a DBus problem. Basically we have to tell the sound indicator that our bogus player has terminated now. A dirty hack navigates around that problem: #!/bin/bash # This is '/home/confus/bin/toggleSpeaker.sh' notify-send "Toggle Speaker" "$(date)" qdbus \ com.canonical.indicator.sound \ /org/ayatana/indicator/service \ org.ayatana.indicator.service.Shutdown exit 0 Help from the community is appreciated as I don't have experience any with DBus whatsoever. Edit 1 - Takkat found a solution but only clickable once? For some reason the solution proposed by Takkat has the drawback that the resulting entry in indicator sound can only be clicked once per session. If someone has a fix for, than please comment or answer, you will be upvoted. Here you can see the result: I strongly suspect the issue is related to the .desktop-file in /home/confus/.local/share/application/toggleSpeaker.desktop, which is this: [Desktop Entry] Type=Application Name=toggleSpeaker GenericName=Toggle Speaker Icon=gstreamer-properties Exec=/home/confus/bin/toggleSpeaker.sh Terminal=false And here is a minimal example of the script in /home/confus/bin/toggleSpeaker.sh for your consideration: #!/bin/bash # This is '/home/confus/bin/toggleSpeaker.sh' notify-send "Toggle Speaker" "$(date)" exit 0

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  • Most appropriate OSS license for infrastructure code

    - by Richard Szalay
    I'm looking into potentially releasing some infrastructure code (related to automated builds and deployments) as OSS and I'm curious about how the various OSS licenses effect it. Specifically, LGPL prevents the code itself (part/whole) being modified into a commercial product (which is what I'm after), but allows it to be "linked to" in the creation of commercial products (also ok). How does the "linked to" clause relate to infrastructure code, which is not deployed with the product itself? Would the application still be required to provide "appropriate legal notices" (which I'm not fussed over)? Would I be better off looking at the Eclipse Public License?

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  • How do I know if my system is capable of playing 24bit/96kHz sound?

    - by Igor Zinov'yev
    Let me state for the record that I'm a total noob when it comes to Hi-Fi sound systems, but I am rather picky about the sound quality. Normally I listen to CD recordings ripped to FLAC in 16/44, but I have several albums that are also ripped from vinyls to FLAC in 24/96. But it seems that I can't tell the difference between 16-bit and 24-bit versions (except for some vinyl noises, of course). That can be due to several reasons: my equipment (onboard audio, monitor headphones) isn't good enough to make any difference, my system is not playing audio in 24-bit 96 kHz, I am physically unable to hear the difference. So here is my question, how do I tell if my system can play 24-bit sound with 96 or 192 kHz resolution? And if it can, how do I tell that it plays it instead of downsampling to 16-bit / 44 kHz? Also, what hardware (audio cards, amplifiers, etc.) would you recommend to play such recordings on Ubuntu?

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  • Distortion problem with Creative audio equalizer

    - by e-t172
    Hi, I have a problem with the Creative Console EQ, I don't know if it's fixable or not (is the EQ software or hardware on these cards?). Basically, I have enormous distortion with certain sounds in the 30 - 125 hz range. When this happens I get some sort of "frrzzzz" (sorry, I'm french and don't really know the correct english word for that) on top of the original sound. I have a Sound Blaster Audigy SE. I'm using the Daniel_K drivers, on Windows 7 Profesionnal x64. All the effects are disabled except EQ. Steps to reproduce Put the card in 24bit/96khz mode. The problem is also present with 16bit/48khz but seems to be less audible. In the Creative Console, use the following EQ: (full size) Play this sound at a reasonably high volume. You should hear distortion on the two "booms". Especially the second one. Disable Creative EQ. Play the sound in an application with an integrated EQ (e.g. foobar2000, ffdshow) using the same EQ parameters. There is no distortion. Conclusion: the Creative EQ is broken. Is anyone having the same problem? I'm also interested in the results with other Creative cards or even other brands soundcards with a similar EQ feature.

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  • How to add a sound that an enemy AI can hear?

    - by Chris
    Given: a 2D top down game Tiles are stored just in a 2D array Every tile has a property - dampen (so bricks might be -50db, air might be -1) From this I want to add it so a sound is generated at point x1, y1 and it "ripples out". The image below kind of outlines it better. Obviously the end goal is that the AI enemy can "hear" the sound - but if a wall is blocking it, the sound doesn't travel as far. Red is the wall, which has a dampen of 50db. I think in the 3rd game tick I am confusing my maths. What would be the best way of implementing this?

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  • Integrating Nagios with a ticketing system/incident mnagement system

    - by sektor
    Is there a free ticketing system/incident management system which will help me in achieving the following? 1) If a service goes down then Nagios alerts the on-duty staff and pushes the status to some backend or DB as a ticket, say the initial status is "New". 2) The on-duty staff logs in through a frontend and acknowledges the new ticket by marking it as "In progress", so now the status of the ticket changes from "New" to "In progress". 3) If even after "n" number of minutes no person from on-duty staff has changed the ticket status to "In progress" then Nagios alerts the next level of contacts. Although if the on-duty staff has acknowledged the ticket then there is no need to alert the next level. 4) When the service comes up Nagios closes the ticket by marking it "Closed" Now I already have Nagios monitoring set up and currently it alerts by sending text messages and mails, what I'm looking for is some framework which only escalates the issue(alerts the second level) if the first level(on-duty staff) fails to respond to the initial alert. By "responding to the alert" I mean, the on-duty staff can login via some frontend and basically change the status to something like "Acknowledged" or "In progress".

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  • How can I force a preferred sound output device to be used?

    - by Dave M G
    In my sound settings interface, there are two devices for sound output: Both refer to the same physical device, which is a network sound device. Both work, but only with the second one, Simultaneous output to Kenwook Audio Device Digital Stereo (IEC958) on mythbuntu@mythbuntu, does the output volume respond to being changed. The first one always plays at the same level, and ignores volume settings. Every time I boot, the first one is selected. How can I make it so the second one is the default and the first one is disabled or at least never selected?

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  • How to boost playback volume in real time on media recorded with a very low volume.

    - by L Marksman
    I have never heard a satisfactory answer to this often misunderstood question, let me explain. Lets say I have a sound card and earphones/speakers that can play back audio loud enough in most cases. This is great but the problem is that you always find people who do not know how to record audio, from Youtube video's to music. So now you end up with a audio playback that only uses 10% or less of the capacity of your sound hardware, in vista/win 7 you will see this frequently in the mixer with the volume pushed up to max but the green sound level only goes up a millimeter or two. I am looking for (preferably free) software or a method to boost the sound level of any audio from any source in real time to use more of my hardware capacity similar to what VLC media player can do. Oh and please, do not tell me it is impossible. I am not trying to boost the volume past what my hardware is capable of, I am just trying to use my hardware's full capacity. Also please do not tell met to buy new hardware, I know I can use hardware amplification, I don't want to (like many others) spend money on a simple little problem like this. Thanks!

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  • What's the difference between Pygame's Sound and Music classes?

    - by Southpaw Hare
    What are the key differences between the Sound and Music classes in Pygame? What are the limitations of each? In what situation would one use one or the other? Is there a benefit to using them in an unintuitive way such as using Sound objects to play music files or visa-versa? Are there specifically issues with channel limitations, and do one or both have the potential to be dropped from their channel unreliably? What are the risks of playing music as a Sound?

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  • No sound on Debian unstable Intel Corporation 82801JD/DO (ICH10 Family) HD Audio Controller

    - by Dave Roger
    I have no sound on my Debian unstable. # cat /etc/issue Debian GNU/Linux squeeze/sid # lspci |grep -i audio 00:1b.0 Audio device: Intel Corporation 82801JD/DO (ICH10 Family) HD Audio Controller (rev 02) # lsmod | grep -i snd snd_hda_codec_realtek 235506 1 snd_hda_intel 19907 0 snd_hda_codec 54244 2 snd_hda_codec_realtek,snd_hda_intel snd_hwdep 5380 1 snd_hda_codec snd_pcm_oss 32591 0 snd_mixer_oss 12606 1 snd_pcm_oss snd_pcm 60471 3 snd_hda_intel,snd_hda_codec,snd_pcm_oss snd_seq_midi 4400 0 snd_rawmidi 15515 1 snd_seq_midi snd_seq_midi_event 4628 1 snd_seq_midi snd_seq 42881 2 snd_seq_midi,snd_seq_midi_event snd_timer 15582 2 snd_pcm,snd_seq snd_seq_device 4493 3 snd_seq_midi,snd_rawmidi,snd_seq snd 46446 11 snd_hda_codec_realtek,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm_oss,snd_mixer_oss,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device soundcore 4598 1 snd snd_page_alloc 6249 2 snd_hda_intel,snd_pcm # cat /proc/asound/version Advanced Linux Sound Architecture Driver Version 1.0.21. # uname -r 2.6.32-5-amd64

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  • Mac Mini 1.66 no sound on Windows 7

    - by Steph
    I've tried everything I could to get the sound working. I've tried to install the drivers from the Snow Leopard disk, then I went and got the latest RealTek drivers from the RealTek website. Then I read that old Mac mini's could have an integrated Cirrus chip, and I tried to grab the latest driver from the website, and it appeared to install, but nothing. There's also nothing listed under Sound and ... in the Device Manager. I've tried to manually include a legacy driver, which worked for RealTek but not for the Cirrus driver. Of course it said there was no RealTek hardware install, which makes me think it's a Cirrus chip. Any further suggestions or thoughts would be really appreciated. This is a Mac Mini 1.66. I'm also not sure how to be able to detect what card is integrated into the system, so that would be helpful too (remembering that there's no driver installed). Even just to get the chip type would be great to confirm.

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  • Trixbox: external SIP with no sound

    - by Leandro Vidal
    I have a trixbox server and every works find except the external SIPs. Inside net all sound goes fine, but if I use a SIP phone outside the net, I can connect, I can receive calls but I there is no sound. I have this text in the sip_nat.conf: nat=yes externhost=xxxxx.dyndns.org localnet=192.168.1.0/255.255.255.0 localhost=192.168.1.210 externrefresh=10 qualify=yes And I have the ports from 5036 to 5082, 4569 and from 10000 to 20000 redirected to 192.168.1.210 on TCP and UDP. What's wrong? Thank you very much in advance

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