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  • can't read from stream until child exits?

    - by BobTurbo
    OK I have a program that creates two pipes - forks - the child's stdin and stdout are redirected to one end of each pipe - the parent is connected to the other ends of the pipes and tries to read the stream associated with the child's output and print it to the screen (and I will also make it write to the input of the child eventually). The problem is, when the parent tries to fgets the child's output stream, it just stalls and waits until the child dies to fgets and then print the output. If the child doesn't exit, it just waits forever. What is going on? I thought that maybe fgets would block until SOMETHING was in the stream, but not block all the way until the child gives up its file descriptors. Here is the code: #include <stdlib.h> #include <stdio.h> #include <string.h> #include <sys/types.h> #include <unistd.h> int main(int argc, char *argv[]) { FILE* fpin; FILE* fpout; int input_fd[2]; int output_fd[2]; pid_t pid; int status; char input[100]; char output[100]; char *args[] = {"/somepath/someprogram", NULL}; fgets(input, 100, stdin); // the user inputs the program name to exec pipe(input_fd); pipe(output_fd); pid = fork(); if (pid == 0) { close(input_fd[1]); close(output_fd[0]); dup2(input_fd[0], 0); dup2(output_fd[1], 1); input[strlen(input)-1] = '\0'; execvp(input, args); } else { close(input_fd[0]); close(output_fd[1]); fpin = fdopen(input_fd[1], "w"); fpout = fdopen(output_fd[0], "r"); while(!feof(fpout)) { fgets(output, 100, fpout); printf("output: %s\n", output); } } return 0; }

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  • C++ convert formatted string to a stream

    - by Roey
    Hi All, I'm using VS2008 C++. As I understand it there is no way to pass something like this in a C++ stream : (without using external libraries) "number " << i <------ when i is an integer. So I was looking for a better way to do this, and I all I could come up with is create a string using : char fullstring = new char[10]; sprintf(fullString, "number %d", i); .... pass fullstring to the stream ..... delete[] fullString; I know it's stupid, but is there a better way of doing this?

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  • How does the TuneIn mobile application resume a live stream, when the connection breaks?

    - by navnav
    So I have this TuneIn application on my phone, which allows me to listen to many radio stations. It also allows me to rewind and pause the live stream, which I know is doable with today's technology. What gets me puzzled, though, is how when the internet connection breaks, the live stream will stop, but, when the connection comes back, the app can just pick up from where it broke. Why it gets me puzzled is because there is no way for the app to cache the live stream when the net connection has gone, yet it can start the live stream back up, from where it broke. Is there is possible to start a live stream, at a specific point of the audio stream? Or are they using some other method?

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  • Passing unknown classes to String Streams in C++

    - by Sqeaky
    I am using a template function and I am passing and I may be sending instances of a variety of classes to a string stream. What can I do to make sure this continues to work? Let me be more specific where do I define the behavior for this? Is there some member that should be on each class being sent to the string stream, should I in some enhance or extend the existing String stream (I was thinking building a class that inherits from sstream and overloads the << operator to handle all the possible classes)? I had trouble even finding documentation on this, so even links to more resources would be helpful.

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  • ffmpeg: Could not find codec parameters for stream 0 (Video: h264) unspecified size

    - by dempap
    I try to convert a video from .raw to .mp4. For this reason I did download, build and install both x264 and ffmpeg. However, command: ffmpeg -f h264 -i output.raw -vcodec copy output.mp4 fails with error (shown in picture below). Is there any way to fix this? Commands I also run: 1 root@beagleboard:/# v4l2-ctl --list-formats ioctl: VIDIOC_ENUM_FMT Index : 0 Type : Video Capture Pixel Format: 'YUYV' Name : YUV 4:2:2 (YUYV) Index : 1 Type : Video Capture Pixel Format: 'MJPG' (compressed) Name : MJPEG 2 root@beagleboard:/dev# v4l2-ctl --set-fmt-video=pixelformat=0

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  • ATI gpu (video accel, decode, encode, ATI Stream, DXVA)

    - by Shiki
    Okay its a long question title for sure. I'm looking for a new video card (yes,SU is not a page for that, but wait). I've been a loyal NVidia customer ever since, now using a 8600gts. Old but still somewhat good, its a bit slow though. I want an upgrade because 8600gts wont support better vdpau and new features. I checked out the prices and the documents, I would need a GTX260 card. Which costs ..well.. a lot. ATI performs much better for that price. (At least on every test it outperforms GTX260). However, as far as I know there is no gpu accel with ATI. The things you can use is DXVA only, no other method. Could you correct me out there? Will be there a gpu accel for ATI also? Or is there one available? (DXVA is not bad, but kinda slow compared to NVIdia's CUDA.) What about openCL? How does ATI support that? (I'm talking about the 5850 ATI card at the minute, I would buy that instead of the NVidia.)

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  • Stream internal sound from mac to pc?

    - by Shedo Surashu
    I'm using a headphone connected to a PC, however, I also use a mac. I want to make it so that the internal sound, coming from the mac will also be heard over at the pc. So I want to convert the headphone to a somewhat central sound output where I hear both pc and mac's internal sounds. That includes error alerts, mp3s played on iTunes, etc. Is there an app that will let me do this? Just to clarify, the PC is running Windows XP.

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  • Is it possible to stream input into RAR

    - by Dscoduc
    I'm using RARLABS RAR.exe to archive/backup my server data. I am familiar with using RAR for creating an archive and adding files from a folder, but what about streaming data directly into an archive? For example, when backing up my MySQL databases I use the mysqldump command that includes a pipe command into a text file. It would be nice to skip the file step and go directly into an archive file using something like the following syntax: mysqldump -uUserName -pPassword --all-databases > rar.exe newarchivename.rar Does anyone know if what I have described, or something similar, is even possible?

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  • Stream music via M3U file in LAN in realtime

    - by Kush
    What I want to do is to setup a "sort of" radio in my college LAN in which, when I play music in any of the media player installed in my computer, I can share the same to other PCs on LAN via just an M3U file. Also, other PCs should be playing the music on that M3U file, what is being played right now on my "music" server (just like a radio station). I'm looking for a free solution that works on Windows 7 (and if possible, also on Linux) Thanks.

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  • Piping stream into tar on FreeBSD

    - by Casey Jordan
    I am trying to pipe a tar/gzip archive into tar to decompress it. The script I have is part of a self extracting installer, where my archive is appended to the script. This works fine on linux, and the script looks like this: export TMPDIR=`mktemp -d /tmp/selfextract.XXXXXX` echo "TEMP: $TMPDIR" ARCHIVE=`awk '/^__ARCHIVE_BELOW__/ {print NR + 1; exit 0; }' $0` tail -n+$ARCHIVE $0 | tar xz -C $TMPDIR exit 0 __ARCHIVE_BELOW__ The tar archive as a string is after the ARCHIVE_BELOW but I omitted it from here since it's huge. However, when I do this on FreeBSD I get the following error: tar: Failed to open '/dev/sa0' I read that this is because free BSD expects to read from that device by default and you can tell it to read from stdin by passing -f - like so: tail -n+$ARCHIVE $0 | tar zxf - -C $TMPDIR However, when I do this I just get the error: tar: Damaged tar archive tar: Retrying... Can anyone point out what I am doing wrong here? I need to do it this way (Via piping) for efficiency reasons. Thanks

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  • How to disable Apache http compression (mod_deflate) when SSL stream is compressed

    - by Mohammad Ali
    I found that Goggle Chrome supports ssl compression and Firefox should support it soon. I'm trying to configure Apache to to disable http compression if the ssl compression is used to prevent CPU overhead with the configuration option: SetEnvIf SSL_COMPRESS_METHOD DEFLATE no-gzip While the custom log (using %{SSL_COMPRESS_METHOD}x) shows that the ssl layer compression method is DEFLATE, the above option did not work and the http response content is still being compressed by Apache. I had to use the option: BrowserMatchNoCase ".Chrome." no-gzip' I prefer if there are more general method in case other browsers supports ssl compression or some has a version of chrome that does not have ssl compression.

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  • Stream video from a computer to a tablet

    - by NullOrEmpty
    I would like to watch presentations and college videos I have on my computer, from my tablet. There are almost a hundred of GB in videos, so I would like to watch them in streaming from my computer. My wife has also tons of videos so I have decided to do a kind of streaming local service to watch the videos from our tablets. I have found an article about how to do it with Internet Information Server, but the article is relaying in an application that is not free (Expression Encoder). Since this is for home fun, I am not willing to pay, so I would like to ask for some free encoder that can do the trick. I have no idea about streaming. Actually, I tried to hang the files directly on IIS, and the browser tried first to download some of them and some other (mp4?) got played badly, so I could not get a smooth video experience. What is missing? What is the deal with H.264 ? Can I roll with VC-1 and play videos in my Android tablet with streaming with an acceptable quality through my WLAN home network? Any better solution? Thanks.

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  • Stream music from Laptop to iPod Touch over Wi-Fi

    - by codeulike
    Rather than running a long cable from my Laptop to my stereo, I've been thinking for a while about getting one of those wireless devices that lets you transmit audio from your PC to a receiver plugged into the stereo. Then I realised I already have hardware that can potentially do this - I have an iPod Touch, and a Wi-Fi network in the house. So, is there some iPod Touch App that will let the iPod act as a Wi-Fi music receiver? And presumably, a corresponding piece of broadcast software for my (Windows Vista) Laptop?

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  • Encoding video stream for playback on a vanilla Windows XP with mencoder

    - by Tamás
    I have a bunch of PNG files, generated from a script. They represent consecutive frames of a video sequence and I'd like to encode them into a single AVI file (or some other video format) using mencoder. What parameters should I use to ensure that the video can be viewed on a vanilla Windows XP using Windows Media Player with no extra codecs installed apart from the default ones? So far I've tried -ovc lavc -lavcopts vcodec=wmv2 and -ovc lavc -lavcopts vcodec=msmpeg4 with no success. (Background story: some of the people I'm collaborating with on a scientific project cannot install any codecs on their university computers without the help of the local sysadmins, who are of course not very willing to install anything. I'd like to ensure that they can also view the video files I am creating).

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  • How to find a hidden stream video/audio link and record it

    - by Stan
    I've been using 'URL snooper' to find the hidden streaming url. And feed that url to VLC to record streaming video/audio. But the VLC can't read those url. Then I also found that the url is like a floating url that changes every several hours. So the same audio station won't have same url. The streaming audio provider has bunches of audio stations and shuffle the link frequently. Is there any way to record the streaming media in this case? Please advise, thanks.

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  • map linux drives to windwos 7 for media stream over internet

    - by Ortix92
    I'm trying to map a linux network drive to my windows 7 laptop, however this laptop is not on LAN. At home, I simply use Samba, but this obviously won't work over the internet. I'm trying to avoid VPN, so if there are other solutions, I would like to know about them. The reason I ask is because my university does this as well. We can simply map folders to our computers without VPN connections. I'm not sure what they are running as servers. The main reason is because I want to be able to access my files stored on my home server wherever I go. They are located in the /home/ folder (videos, music and pictures folder). I'm trying to keep my websites and media separate from each other. I wouldn't mind accessing them from a web interface either, but I would like to keep the directory structure intact. I remember having an app like that come with winamp and running it on my windows pc (As the server). Unfortunately it doesn't work for linux. Any ideas on what I could use? Would XBMC be able to help me out with this? I did do some researching but I couldn't find any concrete answers

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  • A solid unity plugin to stream youtube video

    - by user3670018
    I've been searching for hours for a Unity 4.5 plugin that allows users to watch youtube video in an android app. (I've found several solutions for IOS but not android!). Can anyone give me some pointers? I've tried uwebkit(which only works for IOS), vuforia, and many google.com suggestions I found online. None of them worked and its very fustrating. I just want to watch a youtube video via an unity app in android phone/tablet. It shouldn't be that hard of a task /=. Oh, I've also tried Unity support forum, the response rate is a bit lower in SO/SU.

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  • How to work with file and streams in php,case: if we open file in Class A and pass open stream to Cl

    - by Rachel
    I have two class, one is Business Logic Class{BLO} and the other one is Data Access Class{DAO} and I have dependency in my BLO class to my Dao class. Basically am opening a csv file to write into it in my BLO class using inside its constructor as I am creating an object of BLO and passing in file from command prompt: Code: $this->fin = fopen($file,'w+') or die('Cannot open file'); Now inside BLO I have one function notifiy, which call has dependency to DAO class and call getCurrentDBSnapshot function from the Dao and passes the open stream so that data gets populated into the stream. Code: Blo Class Constructor: public function __construct($file) { //Open Unica File for parsing. $this->fin = fopen($file,'w+') or die('Cannot open file'); // Initialize the Repository DAO. $this->dao = new Dao('REPO'); } Blo Class method that interacts with Dao Method and call getCurrentDBSnapshot. public function notifiy() { $data = $this->fin; var_dump($data); //resource(9) of type (stream) $outputFile=$this->dao->getCurrentDBSnapshot($data); // So basically am passing in $data which is resource((9) of type (stream) } Dao function: getCurrentDBSnapshot which get current state of Database table. public function getCurrentDBSnapshot($data) { $query = "SELECT * FROM myTable"; //Basically just preparing the query. $stmt = $this->connection->prepare($query); // Execute the statement $stmt->execute(); $header = array(); while ($row=$stmt->fetch(PDO::FETCH_ASSOC)) { if(empty($header)) { // Get the header values from table(columnnames) $header = array_keys($row); // Populate csv file with header information from the mytable fputcsv($data, $header); } // Export every row to a file fputcsv($data, $row); } var_dump($data);//resource(9) of type (stream) return $data; } So basically in am getting back resource(9) of type (stream) from getCurrentDBSnapshot and am storing that stream into $outputFile in Blo class method notify. Now I want to close the file which I opened for writing and so it should be fclose of $outputFile or $data, because in both the cases it gives me: var_dump(fclose($outputFile)) as bool(false) var_dump(fclose($data)) as bool(false) and var_dump($outputFile) as resource(9) of type (Unknown) var_dump($data) as resource(9) of type (Unknown) My question is that if I open file using fopen in class A and if I call class B method from Class A method and pass an open stream, in our case $data, than Class B would perform some work and return back and open stream and so How can I close that open stream in Class A's method or it is ok to keep that stream open and not use fclose ? Would appreciate inputs as am not very sure as how this can be implemented.

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  • http stream of baselineh264 doesnt seem to work in my MPMoviePlayerViewController

    - by theprojectabot
    Here is some code... I have a stream that works correctly if I view with safari on the iphone or quicktimex on the mac... but the stream doesnt view in my code for the ipad simulator - (IBAction)clickedOpenMovie:(id)sender { NSString *myString = [NSString stringWithFormat:@"http://myipofstreamingserver:1935/live/aStream/playlist.m3u8"]; //NSString *myString = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"720p5994-prores-hq_iPhone_320x240.m4v"]; NSURL *myURL = [NSURL fileURLWithPath:myString]; [self playMovieAtURL:myURL]; } -(void)playMovieAtURL:(NSURL*)theURL { //CGRect moviePlayerFrame = CGRectMake(20, 33, 100, 100); //UIView playerView = [[[UIView alloc] initWithFrame:moviePlayerFrame] autorelease]; MPMoviePlayerViewController* movieViewController = [[MPMoviePlayerViewController alloc] initWithContentURL:theURL]; //theMovie.scalingMode = MPMovieScalingModeNone; //theMovie. = MPMovieControlStyleFullscreen; //movieViewController.controlStyle = MPMovieControlModeDefault; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(myMovieFinishedCallback:) name:MPMoviePlayerPlaybackDidFinishNotification object:movieViewController]; //UIViewController *movieViewController = [[UIViewController alloc] initWithContentURL:theURL]; [self presentMoviePlayerViewControllerAnimated:movieViewController]; //[theMovie play]; }

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  • How to stream partial content with ASP.NET MVC FileStreamResult

    - by o_o
    We're using a FileStreamResult to provide video data to a Silverlight MediaElement based video player: public ActionResult Preview(Guid id) { return new FileStreamResult( Services.AssetStore.GetStream(id, ContentType.Preview), "application/octet-stream"); } Unfortunately, the Silverlight video player downloads the entire video file before it starts playing. This behavior is expected as our Preview Action does not support downloading partial content. (side note: if the file is hosted in an IIS virtual directory we can start playback at any location in the video while it is still downloading. however for security and auditing reasons we can't provide a direct download link. so this is not an option.) How can we improve the Controller Action to support partial HTTP content? I assume we first have to inform the client that we support it (adding an "Accept-Ranges:bytes" header to a HEAD request), then we have to evaluate the HTTP "Range" header and stream the requested file range with a response code of 206. Will that work with ASP.NET MVC hosted on IIS6? Is there already some code available? Also see: http://en.wikipedia.org/wiki/List_of_HTTP_headers http://blogs.msdn.com/anilkumargupta/archive/2009/04/29/downloadprogress-downloadprogressoffset-and-bufferprogress-of-the-mediaelement.aspx http://benramsey.com/archives/206-partial-content-and-range-requests/

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  • what is the best way to stream a audio file to website users/listners

    - by Naveen Chamikara Gamage
    I'm developing a music site which will stream audio files stored in a server to users, audio files will be played through flash player placed in a webpage.. As I heard I need to use a streaming media server for streaming audio files ( like 2mb to 3mb in size).. Do I need to use one? I found some streaming media server softwares like http://www.icecast.org - but as in their documentation, It is used for streaming radio stations and live streaming purposes, but I just need to stream audio files faster and in low size (low bandwidth) with good quality.. I heard I need to encode the audio files first and then send them to listeners and in their end audio files need to be decoded again. Is that true? How can I do that? if I need to use a special web server, where should I host my files? Any good hosting providers? if I host audio files in a normal web server, they will use HTTP or TCP to deliver my audio files to users/ listners but I found that HTTP and TCP are not good ways to use for multi media purposes like streaming audio and video files, and they are used for delivering HTML and stuff. I found I should use RSTP or UDP for streaming audio files.. What should I use? I know that .MP3 files has much better quality than the other formats but it also gives huge size to the audio files.. which format should I use for audio files? Most of the best quality audio files are more than 7mb so I'm planning to convert them my self using a software so I could get low size files with some level of good quality. If I'm converting my audio files what is the good BITRATE I should use for my files? Any known best softwares for converting audio files while keeping quality in a good level? Note** - I know that I will not need complex requirements at the beginning of the site but I wanted to what are the best ways like they are using for soundcloud.com

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  • Audio stream mangement in Linux

    - by User1
    I have a very complicated audio setup for a project. Here's what we have: 3 applications playing sound 2 applications recording sound 2 sound cards I really don't really have the code to any of these applications. All I want to do is monitor and control the audio streams. Here are a few examples of operations I'd like to do while the applications are running: Mute one of the incoming audio streams. Have one of the incoming audio streams do a "solo" (be the only stream that can "talk"). Get a graph (about 30 seconds worth) of the audio that each stream produced. Send one of the audio streams to soundcard #1, but all three audio streams to soundcard #2. I would likely switch audio streams every 2 minutes or so with one of the operations listed above. A GUI would be preferred. I started looking at the sound systems in Linux and it gets extremely complex and I feel like there have been many new advances in the past few years. I see jack, pulseaudio, artsd, and several other packages. They all have some promise but where should I start? Is there something someone already built that can help?

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  • Java - Save video stream from Socket to File

    - by Alex
    I use my Android application for streaming video from phone camera to my PC Server and need to save them into file on HDD. So, file created and stream successfully saved, but the resulting file can not play with any video player (GOM, KMP, Windows Media Player, VLC etc.) - no picture, no sound, only playback errors. I tested my Android application into phone and may say that in this instance captured video successfully stored on phone SD card and after transfer it to PC played witout errors, so, my code is correct. In the end, I realized that the problem in the video container: data streamed from phone in MP4 format and stored in *.mp4 files on PC, and in this case, file may be incorrect for playback with video players. Can anyone suggest how to correctly save streaming video to a file? There is my code that process and store stream data (without errors handling to simplify): // getOutputMediaFile() returns a new File object DataInputStream in = new DataInputStream (server.getInputStream()); FileOutputStream videoFile = new FileOutputStream(getOutputMediaFile()); int len; byte buffer[] = new byte[8192]; while((len = in.read(buffer)) != -1) { videoFile.write(buffer, 0, len); } videoFile.close(); server.close(); Also, I would appreciate if someone will talk about the possible "pitfalls" in dealing with the conservation of media streams. Thank you, I hope for your help! Alex.

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