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  • What output and recording ports does the Java Sound API find on your computer?

    - by Dave Carpeneto
    Hi all - I'm working with the Java Sound API, and it turns out if I want to adjust recording volumes I need to model the hardware that the OS exposes to Java. Turns out there's a lot of variety in what's presented. Because of this I'm humbly asking that anyone able to help me run the following on their computer and post back the results so that I can get an idea of what's out there. A thanks in advance to anyone that can assist :-) import javax.sound.sampled.*; public class SoundAudit { public static void main(String[] args) { try { System.out.println("OS: "+System.getProperty("os.name")+" "+ System.getProperty("os.version")+"/"+ System.getProperty("os.arch")+"\nJava: "+ System.getProperty("java.version")+" ("+ System.getProperty("java.vendor")+")\n"); for (Mixer.Info thisMixerInfo : AudioSystem.getMixerInfo()) { System.out.println("Mixer: "+thisMixerInfo.getDescription()+ " ["+thisMixerInfo.getName()+"]"); Mixer thisMixer = AudioSystem.getMixer(thisMixerInfo); for (Line.Info thisLineInfo:thisMixer.getSourceLineInfo()) { if (thisLineInfo.getLineClass().getName().equals( "javax.sound.sampled.Port")) { Line thisLine = thisMixer.getLine(thisLineInfo); thisLine.open(); System.out.println(" Source Port: " +thisLineInfo.toString()); for (Control thisControl : thisLine.getControls()) { System.out.println(AnalyzeControl(thisControl));} thisLine.close();}} for (Line.Info thisLineInfo:thisMixer.getTargetLineInfo()) { if (thisLineInfo.getLineClass().getName().equals( "javax.sound.sampled.Port")) { Line thisLine = thisMixer.getLine(thisLineInfo); thisLine.open(); System.out.println(" Target Port: " +thisLineInfo.toString()); for (Control thisControl : thisLine.getControls()) { System.out.println(AnalyzeControl(thisControl));} thisLine.close();}}} } catch (Exception e) {e.printStackTrace();}} public static String AnalyzeControl(Control thisControl) { String type = thisControl.getType().toString(); if (thisControl instanceof BooleanControl) { return " Control: "+type+" (boolean)"; } if (thisControl instanceof CompoundControl) { System.out.println(" Control: "+type+ " (compound - values below)"); String toReturn = ""; for (Control children: ((CompoundControl)thisControl).getMemberControls()) { toReturn+=" "+AnalyzeControl(children)+"\n";} return toReturn.substring(0, toReturn.length()-1);} if (thisControl instanceof EnumControl) { return " Control:"+type+" (enum: "+thisControl.toString()+")";} if (thisControl instanceof FloatControl) { return " Control: "+type+" (float: from "+ ((FloatControl) thisControl).getMinimum()+" to "+ ((FloatControl) thisControl).getMaximum()+")";} return " Control: unknown type";} } All the application does is print out a line about the OS, a line about the JVM, and a few lines about the hardware found that may pertain to recording hardware. For example on my PC at work I get the following: OS: Windows XP 5.1/x86 Java: 1.6.0_07 (Sun Microsystems Inc.) Mixer: Direct Audio Device: DirectSound Playback [Primary Sound Driver] Mixer: Direct Audio Device: DirectSound Playback [SoundMAX HD Audio] Mixer: Direct Audio Device: DirectSound Capture [Primary Sound Capture Driver] Mixer: Direct Audio Device: DirectSound Capture [SoundMAX HD Audio] Mixer: Software mixer and synthesizer [Java Sound Audio Engine] Mixer: Port Mixer [Port SoundMAX HD Audio] Source Port: MICROPHONE source port Control: Microphone (compound - values below) Control: Select (boolean) Control: Microphone Boost (boolean) Control: Front panel microphone (boolean) Control: Volume (float: from 0.0 to 1.0) Source Port: LINE_IN source port Control: Line In (compound - values below) Control: Select (boolean) Control: Volume (float: from 0.0 to 1.0) Control: Balance (float: from -1.0 to 1.0)

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  • Visual Studio 2008 patching without suppressing database

    - by John
    Hi, I made a program using visual c# which connects to a local .mdf sql database. I've published it using the Publish Wizard, used the files on another computer to install it and it worked fine. However, some bugs were discovered. I've corrected the problems, published it again and tried to patch the program on the 2nd computer. After much trials and errors, fastest way to patch is to overwrite the .application file. Suprisingly, the database was also overwritten. Question is: How do I make new version of the program and install it on the other computer without modifying the database? On developping computer, database appears as a .mdf file which can be copied, but on 2nd computer this file does not exists. Supplementary info: -Developping computer: Vista, using Visual Studio 2008 with Server 2005 -2nd computer: XP using microsoft express server 2005

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  • Enabling Kerberos Authentication for Reporting Services

    - by robcarrol
    Recently, I’ve helped several customers with Kerberos authentication problems with Reporting Services and Analysis Services, so I’ve decided to write this blog post and pull together some useful resources in one place (there are 2 whitepapers in particular that I found invaluable configuring Kerberos authentication, and these can be found in the references section at the bottom of this post). In most of these cases, the problem has manifested itself with the Login failed for User ‘NT Authority\Anonymous’ (“double-hop”) error. By default, Reporting Services uses Windows Integrated Authentication, which includes the Kerberos and NTLM protocols for network authentication. Additionally, Windows Integrated Authentication includes the negotiate security header, which prompts the client to select Kerberos or NTLM for authentication. The client can access reports which have the appropriate permissions by using Kerberos for authentication. Servers that use Kerberos authentication can impersonate those clients and use their security context to access network resources. You can configure Reporting Services to use both Kerberos and NTLM authentication; however this may lead to a failure to authenticate. With negotiate, if Kerberos cannot be used, the authentication method will default to NTLM. When negotiate is enabled, the Kerberos protocol is always used except when: Clients/servers that are involved in the authentication process cannot use Kerberos. The client does not provide the information necessary to use Kerberos. An in-depth discussion of Kerberos authentication is beyond the scope of this post, however when users execute reports that are configured to use Windows Integrated Authentication, their logon credentials are passed from the report server to the server hosting the data source. Delegation needs to be set on the report server and Service Principle Names (SPNs) set for the relevant services. When a user processes a report, the request must go through a Web server on its way to a database server for processing. Kerberos authentication enables the Web server to request a service ticket from the domain controller; impersonate the client when passing the request to the database server; and then restrict the request based on the user’s permissions. Each time a server is required to pass the request to another server, the same process must be used. Kerberos authentication is supported in both native and SharePoint integrated mode, but I’ll focus on native mode for the purpose of this post (I’ll explain configuring SharePoint integrated mode and Kerberos authentication in a future post). Configuring Kerberos avoids the authentication failures due to double-hop issues. These double-hop errors occur when a users windows domain credentials can’t be passed to another server to complete the user’s request. In the case of my customers, users were executing Reporting Services reports that were configured to query Analysis Services cubes on a separate machine using Windows Integrated security. The double-hop issue occurs as NTLM credentials are valid for only one network hop, subsequent hops result in anonymous authentication. The client attempts to connect to the report server by making a request from a browser (or some other application), and the connection process begins with authentication. With NTLM authentication, client credentials are presented to Computer 2. However Computer 2 can’t use the same credentials to access Computer 3 (so we get the Anonymous login error). To access Computer 3 it is necessary to configure the connection string with stored credentials, which is what a number of customers I have worked with have done to workaround the double-hop authentication error. However, to get the benefits of Windows Integrated security, a better solution is to enable Kerberos authentication. Again, the connection process begins with authentication. With Kerberos authentication, the client and the server must demonstrate to one another that they are genuine, at which point authentication is successful and a secure client/server session is established. In the illustration above, the tiers represent the following: Client tier (computer 1): The client computer from which an application makes a request. Middle tier (computer 2): The Web server or farm where the client’s request is directed. Both the SharePoint and Reporting Services server(s) comprise the middle tier (but we’re only concentrating on native deployments just now). Back end tier (computer 3): The Database/Analysis Services server/Cluster where the requested data is stored. In order to enable Kerberos authentication for Reporting Services it’s necessary to configure the relevant SPNs, configure trust for delegation for server accounts, configure Kerberos with full delegation and configure the authentication types for Reporting Services. Service Principle Names (SPNs) are unique identifiers for services and identify the account’s type of service. If an SPN is not configured for a service, a client account will be unable to authenticate to the servers using Kerberos. You need to be a domain administrator to add an SPN, which can be added using the SetSPN utility. For Reporting Services in native mode, the following SPNs need to be registered --SQL Server Service SETSPN -S mssqlsvc/servername:1433 Domain\SQL For named instances, or if the default instance is running under a different port, then the specific port number should be used. --Reporting Services Service SETSPN -S http/servername Domain\SSRS SETSPN -S http/servername.domain.com Domain\SSRS The SPN should be set for the NETBIOS name of the server and the FQDN. If you access the reports using a host header or DNS alias, then that should also be registered SETSPN -S http/www.reports.com Domain\SSRS --Analysis Services Service SETSPN -S msolapsvc.3/servername Domain\SSAS Next, you need to configure trust for delegation, which refers to enabling a computer to impersonate an authenticated user to services on another computer: Location Description Client 1. The requesting application must support the Kerberos authentication protocol. 2. The user account making the request must be configured on the domain controller. Confirm that the following option is not selected: Account is sensitive and cannot be delegated. Servers 1. The service accounts must be trusted for delegation on the domain controller. 2. The service accounts must have SPNs registered on the domain controller. If the service account is a domain user account, the domain administrator must register the SPNs. In Active Directory Users and Computers, verify that the domain user accounts used to access reports have been configured for delegation (the ‘Account is sensitive and cannot be delegated’ option should not be selected): We then need to configure the Reporting Services service account and computer to use Kerberos with full delegation:   We also need to do the same for the SQL Server or Analysis Services service accounts and computers (depending on what type of data source you are connecting to in your reports). Finally, and this is the part that sometimes gets over-looked, we need to configure the authentication type correctly for reporting services to use Kerberos authentication. This is configured in the Authentication section of the RSReportServer.config file on the report server. <Authentication> <AuthenticationTypes>           <RSWindowsNegotiate/> </AuthenticationTypes> <EnableAuthPersistence>true</EnableAuthPersistence> </Authentication> This will enable Kerberos authentication for Internet Explorer. For other browsers, see the link below. The report server instance must be restarted for these changes to take effect. Once these changes have been made, all that’s left to do is test to make sure Kerberos authentication is working properly by running a report from report manager that is configured to use Windows Integrated authentication (either connecting to Analysis Services or SQL Server back-end). Resources: Manage Kerberos Authentication Issues in a Reporting Services Environment http://download.microsoft.com/download/B/E/1/BE1AABB3-6ED8-4C3C-AF91-448AB733B1AF/SSRSKerberos.docx Configuring Kerberos Authentication for Microsoft SharePoint 2010 Products http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=23176 How to: Configure Windows Authentication in Reporting Services http://msdn.microsoft.com/en-us/library/cc281253.aspx RSReportServer Configuration File http://msdn.microsoft.com/en-us/library/ms157273.aspx#Authentication Planning for Browser Support http://msdn.microsoft.com/en-us/library/ms156511.aspx

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  • Plugging in USB flash drive only shows error 43, "Unknown device"

    - by Daren
    My friend saved by his works onto my flash drive which was detectable/openable, but ... The very next day, the drive wouldn't show up in My Computer and Windows gave him error code 43 (Unknown device). I tried others few systems that once detected his flash drive but the problem still persisted. I don't know whether or not his flash drive is damaged but when plug/un-plugging, there are still sounds coming out though. Tried solutions: On Vista Home Premium (his computer): Uninstalled -- Restarted computer -- Re-installed (ERROR 43) On Windows 7 (my computer): Uninstalled -- Restarted computer -- Can't install (ERROR 43) It seems that my computer (Windows 7) had the lastest drivers already but still can't detect it. Its a Kingston DataTraveller 101 (DT101) 8GB. Could unplugging the flash drive without clicking "Safely Remove Hardware" have caused the problem?

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  • Metro apps crash on startup, driver or permissions issue?

    - by Vee
    After installing Win8 x64 RC, Metro apps worked correctly, but desktop OpenGL apps were slow and unresponsive. I installed the latest Win8 nVidia drivers, and the OpenGL apps started working correctly. At the same time, because of annoying permission messages, I changed the C:\ drive and all its files ownerships to my user, and gave it full permission. I restarted my pc after installing the drivers, and now Metro apps only show the splash screen, then crash. I tried installing other versions of the nVidia drivers, with the same result. My GPU is a GeForce GTX275. Is this a known problem with nVidia drivers? Or maybe changing the ownership of C:\ is the real problem? Thank you. More information (after looking in the event viewer) I've managed to find the problem and the error in the Event Viewer. I still cannot solve it. Here's the information I found by opening the Mail app and letting it crash: Log Name: Microsoft-Windows-TWinUI/Operational Source: Microsoft-Windows-Immersive-Shell Date: 07/06/2012 15.54.17 Event ID: 5961 Task Category: (5961) Level: Error Keywords: User: VEE-PC\Vittorio Computer: vee-pc Description: Activation of the app microsoft.windowscommunicationsapps_8wekyb3d8bbwe!Microsoft.WindowsLive.Mail for the Windows.Launch contract failed with error: The app didn't start.. Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Microsoft-Windows-Immersive-Shell" Guid="{315A8872-923E-4EA2-9889-33CD4754BF64}" /> <EventID>5961</EventID> <Version>0</Version> <Level>2</Level> <Task>5961</Task> <Opcode>0</Opcode> <Keywords>0x4000000000000000</Keywords> <TimeCreated SystemTime="2012-06-07T13:54:17.472416600Z" /> <EventRecordID>6524</EventRecordID> <Correlation /> <Execution ProcessID="3008" ThreadID="6756" /> <Channel>Microsoft-Windows-TWinUI/Operational</Channel> <Computer>vee-pc</Computer> <Security UserID="S-1-5-21-2753614643-3522538917-4071044258-1001" /> </System> <EventData> <Data Name="AppId">microsoft.windowscommunicationsapps_8wekyb3d8bbwe!Microsoft.WindowsLive.Mail</Data> <Data Name="ContractId">Windows.Launch</Data> <Data Name="ErrorCode">-2144927141</Data> </EventData> </Event> Found other stuff, this is another error that appears when opening a Metro app: Log Name: Application Source: ESENT Date: 07/06/2012 16.01.00 Event ID: 490 Task Category: General Level: Error Keywords: Classic User: N/A Computer: vee-pc Description: svchost (1376) SRUJet: An attempt to open the file "C:\Windows\system32\SRU\SRU.log" for read / write access failed with system error 5 (0x00000005): "Access is denied. ". The open file operation will fail with error -1032 (0xfffffbf8). Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="ESENT" /> <EventID Qualifiers="0">490</EventID> <Level>2</Level> <Task>1</Task> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2012-06-07T14:01:00.000000000Z" /> <EventRecordID>11854</EventRecordID> <Channel>Application</Channel> <Computer>vee-pc</Computer> <Security /> </System> <EventData> <Data>svchost</Data> <Data>1376</Data> <Data>SRUJet: </Data> <Data>C:\Windows\system32\SRU\SRU.log</Data> <Data>-1032 (0xfffffbf8)</Data> <Data>5 (0x00000005)</Data> <Data>Access is denied. </Data> </EventData> </Event> After changing permissions again (adding Everyone and Creator Owner to System32), the "access denied to sru.log" error disappears, but this one appears in its place: Log Name: Application Source: Microsoft-Windows-Immersive-Shell Date: 07/06/2012 16.16.34 Event ID: 2486 Task Category: (2414) Level: Error Keywords: (64),Process Lifetime Manager User: VEE-PC\Vittorio Computer: vee-pc Description: App microsoft.windowscommunicationsapps_8wekyb3d8bbwe!Microsoft.WindowsLive.Mail did not launch within its allotted time. Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Microsoft-Windows-Immersive-Shell" Guid="{315A8872-923E-4EA2-9889-33CD4754BF64}" /> <EventID>2486</EventID> <Version>0</Version> <Level>2</Level> <Task>2414</Task> <Opcode>0</Opcode> <Keywords>0x2000000000000042</Keywords> <TimeCreated SystemTime="2012-06-07T14:16:34.616499600Z" /> <EventRecordID>11916</EventRecordID> <Correlation /> <Execution ProcessID="3008" ThreadID="6996" /> <Channel>Application</Channel> <Computer>vee-pc</Computer> <Security UserID="S-1-5-21-2753614643-3522538917-4071044258-1001" /> </System> <EventData> <Data Name="ApplicationId">microsoft.windowscommunicationsapps_8wekyb3d8bbwe!Microsoft.WindowsLive.Mail</Data> </EventData> </Event> Now I'm stuck. It tells me "Activation of app microsoft.windowscommunicationsapps_8wekyb3d8bbwe!Microsoft.WindowsLive.Mail failed with error: The app didn't start. See the Microsoft-Windows-TWinUI/Operational log for additional information." but I can't find the Microsoft-Windows-TWinUI/Operational log. I'm starting a bounty. I found the TWinUI/Operational log. It only tells me: Log Name: Microsoft-Windows-TWinUI/Operational Source: Microsoft-Windows-Immersive-Shell Date: 07/06/2012 16.28.57 Event ID: 5961 Task Category: (5961) Level: Error Keywords: User: VEE-PC\Vittorio Computer: vee-pc Description: Activation of the app microsoft.windowscommunicationsapps_8wekyb3d8bbwe!Microsoft.WindowsLive.Mail for the Windows.BackgroundTasks contract failed with error: The app didn't start.. Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Microsoft-Windows-Immersive-Shell" Guid="{315A8872-923E-4EA2-9889-33CD4754BF64}" /> <EventID>5961</EventID> <Version>0</Version> <Level>2</Level> <Task>5961</Task> <Opcode>0</Opcode> <Keywords>0x4000000000000000</Keywords> <TimeCreated SystemTime="2012-06-07T14:28:57.238140800Z" /> <EventRecordID>6536</EventRecordID> <Correlation /> <Execution ProcessID="3008" ThreadID="2624" /> <Channel>Microsoft-Windows-TWinUI/Operational</Channel> <Computer>vee-pc</Computer> <Security UserID="S-1-5-21-2753614643-3522538917-4071044258-1001" /> </System> <EventData> <Data Name="AppId">microsoft.windowscommunicationsapps_8wekyb3d8bbwe!Microsoft.WindowsLive.Mail</Data> <Data Name="ContractId">Windows.BackgroundTasks</Data> <Data Name="ErrorCode">-2144927141</Data> </EventData> </Event> I need to go deeper. I found a forum thread that told me to look for "DCOM" errors. I found this one related to the app crash "The server Microsoft.WindowsLive.Mail.wwa did not register with DCOM within the required timeout." Log Name: System Source: Microsoft-Windows-DistributedCOM Date: 07/06/2012 16.46.45 Event ID: 10010 Task Category: None Level: Error Keywords: Classic User: VEE-PC\Vittorio Computer: vee-pc Description: The server Microsoft.WindowsLive.Mail.wwa did not register with DCOM within the required timeout. Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Microsoft-Windows-DistributedCOM" Guid="{1B562E86-B7AA-4131-BADC-B6F3A001407E}" EventSourceName="DCOM" /> <EventID Qualifiers="0">10010</EventID> <Version>0</Version> <Level>2</Level> <Task>0</Task> <Opcode>0</Opcode> <Keywords>0x8080000000000000</Keywords> <TimeCreated SystemTime="2012-06-07T14:46:45.586943800Z" /> <EventRecordID>2763</EventRecordID> <Correlation /> <Execution ProcessID="804" ThreadID="2364" /> <Channel>System</Channel> <Computer>vee-pc</Computer> <Security UserID="S-1-5-21-2753614643-3522538917-4071044258-1001" /> </System> <EventData> <Data Name="param1">Microsoft.WindowsLive.Mail.wwa</Data> </EventData> </Event>

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  • Linked Tables not working With Access Database

    - by Kronass
    Hi, I have an Access database in a computer and I want to access it from other computer in the network. so I made mapped drive and created Linked Tables, then Imported all the objects (forms, queries, reports). when I open access database in the second computer and make any changes in using the forms non of the changes are affected in the main computer (supposedly server) and vise-versa. what am I missing? if this way will not work how can I access the Access database from other computer in the network and be able to use all the objects and make changes in it? hint: Access Version at main computer is 2003 and client pc 2007, will it effect?

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  • Flash game size and distribution between asset types

    - by EyeSeeEm
    I am currently developing a Flash game and am planning on a large amount of graphics and audio assets, which has led to some questions about Flash game size. By looking at some of the popular games on NG, there seem to be many in the 5-10Mb and a few in the 10-25Mb range. I was wondering if anyone knew of other notable large-scale games and what their sizes were, and if there have been any cases of games being disadvantaged because of their size. What is a common distribution of game size between code, graphics and audio? I know this can vary strongly, but I would like to hear your thoughts on an average case for a high-quality game.

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  • Legal responsibility for emebedding code

    - by Tom Gullen
    On our website we have an HTML5 arcade. For each game it has an embed this game on your website copy + paste code box. We've done the approval process of games as strictly and safely as possible, we don't actually think it is possible to have any malicious code in the games. However, we are aware that there's a bunch of people out there smarter than us and they might be able to exploit it. For webmasters wanting to copy + paste our games on their websites, we want to warn them that they are doing it at their own risk - but could we be held responsible if say for instance a malicious game was hosted on an important website and it stole their users credentials and cause them damage? I'm wondering if having an HTML comment in the copy + paste code saying "Use at your own risk" is sufficient.

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  • Deterministic replay in a modern game

    - by cloudraven
    I am doing a study in modern games graphics, and as part of the study it would be really helpful to be able to replay a sequence in the game multiple times. For example, recording a series of inputs to get the exact video sequences, but being able to replay them in different computers or different graphics configurations. I want to do this study with a couple of existing commercial games with sophisticated graphics (something released in the last 1 or 2 years if possible). I was thinking on hooking with detours or something similar, calls to time() or srand() to fix all pseudo-number generated results. It would be ideal to have a general solution that works with any game. Since admittedly that is pretty ambitious, I would be happy just having 2 or 3 games in which it is known that I can get deterministic output for a given input. In the end, I will be comparing video output, so I want to avoid noise generated by differences on each execution caused by non-determinism. Any sugestions?

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  • Symlinks are inaccessible by their full path on OS X

    - by Computer Guru
    Hi, I have symlinks pointing to applications placed in /usr/local/bin which is in the path. However, I can't run these applications from other folders. Even more weird, I can't access them by the full path to the symlink. [mqudsi@iqudsi:Desktop/EasyBCD]$ echo $path (03-26 13:42) /opt/local/bin /opt/local/sbin /usr/local/bin /usr/local/sbin/ /usr/local/CrossPack-AVR/bin /usr/bin /bin /usr/sbin /sbin /usr/local/bin /usr/X11/bin [mqudsi@iqudsi:local/bin]$ ls -l /usr/local/bin (03-26 13:47) total 24280 -rwxr-xr-x 1 mqudsi wheel 18464 May 14 2009 ascii-xfr -rwxr-xr-x 1 mqudsi wheel 12567 Mar 25 04:50 brew -rwxr-xr-x 1 mqudsi wheel 17768 Dec 11 12:41 bsdiff -rwxr-xr-x 1 mqudsi wheel 43024 Mar 28 2009 dumpsexp -rwxr-xr-x 1 mqudsi wheel 280 Sep 10 2009 easy_install -rwxr-xr-x 1 mqudsi wheel 288 Sep 10 2009 easy_install-2.6 -rwxr-xr-x 1 mqudsi wheel 39696 Apr 5 2009 fuse_wait lrwxr-xr-x 1 mqudsi wheel 29 Mar 25 04:53 git -> ../Cellar/git/1.7.0.3/bin/git [mqudsi@iqudsi:local/bin]$ /usr/local/bin/git (03-26 13:47) zsh: no such file or directory: /usr/local/bin/git Clearly the link is there, but I'm not able to get it to it :S

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  • How to "host' an application on one mac and run it on another

    - by Fred Jenson
    I recently replaced my mac computer and would like to know if it is possible to run software on that computer that actually runs on another computer. My problem is that I use a terminal emulator that speaks SCO-ANSI on my old computer, but it is not compatible with the new version of OS X. I don't want to pay the exorbitant ($200+) licensing fee to get a current version of the software, so I'd like to know if it's possible to run the emulator on the old computer and just "stream" its window somehow to my new Mac computer. Is this possible? Thanks very much!!!

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  • Route all traffic via OpenVPN client

    - by Ilya
    I've got OpenVPN client running on 192.168.0.3. What I'd like to do is route all the traffic from the second computer with 192.168.0.100 via OpenVPN client that's running on the first computer. My router ip is 192.168.0.1 Network topology: Computer with OpenVPN client: 192.168.0.3 Computer that has to be rerouted: 192.168.0.100 Router: 192.168.0.1 I want it to work in the following way: 192.168.0.100 computer => 192.168.0.3 computer => OpenVPN => 192.168.0.1 How can I achieve that by only modifying windows' routing table? I've tried the following, which didn't work (it just dropped my internet connection): route delete 0.0.0.0 mask 255.255.255.255 192.168.0.1 route add 0.0.0.0 mask 255.255.255.255 192.168.0.100 Thanks!

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  • How is game development different from other software development?

    - by Davy8
    For a solid general purpose software developer, what specifically is different about game development, either fundamentally or just differences in degree? I've done toy games like Tic-tac-toe, Tetris, and a brute-force sudoku solver (with UI) and I'm now embarking on a mid-sized project (mid-sized for being a single developer and not having done many games) and one thing I've found with this particular project is that separation of concerns is a lot harder since everything affects state, and every object can interact with every other object in a myriad of ways. So far I've managed to keep the code reasonably clean for my satisfaction but I find that keeping clean code in non-trivial games is a lot harder than it is for my day job. The game I'm working on is turn-based and the graphics are going to be fairly simple (web-based, mostly through DOM manipulation) so real time and 3d work aren't really applicable to me, but I'd still be interested in answers regarding those if they're interesting. Mostly interested in general game logic though. P.S. Feel free to retag this, I'm not really sure what tags are applicable.

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  • Python or HTML5/JS for game development on 2014 [on hold]

    - by AlexKvazos
    So I've decided to give game development a go. I have experience on php/html/css/sql/js(jquery) so learning a new language shouldn't be as hard. I was reading that python and javascript are both nice for simple 2d non-intensive games. I found that python has this library/engine called PyGame but I realized that it was last updated 4 years ago. People still use this? And for javascript, I found libraries like 'pixi.js', 'melon.js' and 'cocos2d'. My goal is to make 2D games that would require the same performance as terraria, realm of the mad god, castle crashers.. and all those types of games. Taking into consideration, that I do want an updated library, what language of this two would be best to choose and what library to grab for it? Thanks in advance, sorry if question is broad. Let me know and I can edit to add more.

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  • 3d environments and managing them on iOS

    - by alJaree
    I would like to start learning 3d game development and currently only develop 2d games. A few basic questions I am interested in are: What is used to create the 3d environments? Are they all done in e.g. Maya, Lightwave, 3d modeling software? What is the output format for these models and how are they manipulated in iOS? Is it all done using openGL(GL ES on iOS)? e.g a monster needs to be spawned in the game world. What coordinates are used? Are the concepts the same as 2d in terms of collision on the coordinates and movement on the coordinates of the game world? How are 3d games managed in iOS on the low available memory. (e.g. FPS games) Lastly, Can someone please recommend a good book that is up to date and can be applied to todays techniques. Thanks

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  • Clickworthy tweets, the sequel&hellip;

    - by Chris Williams
    Twitter moves fast, and if you don’t stay on top of it, you can miss a lot. I don’t follow a ton of people, but I combine it with topic searches. Here are a few things I’ve found that are worth your time and attention, especially if you’re into video games… development or playing: The 15 Greatest Sci-Fi/Horror Games for the Commodore 64 - http://moe.vg/bovATG  (via @jlist)  Practical Tactics for Dealing with Haters! - http://www.fourhourworkweek.com/blog/2010/05/18/tim-ferriss-scam-practical-tactics-for-dealing-with-haters/ (via @The_Zman) Assassin’s Creed 2 + $10 Video Game Credit + $5 MP3 Credit - $24.99 on Amazon.com – http://amzn.to/bvRI9h (via @Assassin10k) Make Small Good – A design article about not trying to compete with ginormous AAA multimillion dollar titles. - http://www.gamasutra.com/blogs/AlexanderBrandon/20100518/5067/Make_Small_Good.php (via @Kei_tchan) (CW: Excellent article, I do this a lot in my roguelike games!) Purposes for Randomization in Game Design – http://bit.ly/cAH7PG  (via @gamasutra)

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  • Commercial product using a GPL OS

    - by pfried
    we are planning to create a commercial product. The product consists of come MCUs and a small computer (we are developping on a raspberry pi at the moment). The computer needs an operating system as we would like keep things like WLAN and booting as simple as possible. We create some software running on this computer (node.js application). The most operating systems like Arch Linux are licenced under the GPL. The product we would sell contains the computer with preinstalled OS and software. This system operates as a central access point to MCU devices and is able to control them. We use other's software in our product. We do not modify their source code. The product (the computer part) consists of a computer, an OS and software we create. How does the use of an OS affect our own code (licence)? Is there a possibility of avoiding GPL for our own code? eg. shipping the software seperated? Are there any effects to other components of our product, eg. the MCU part? The node.js application delivers a WebApp to the client where it is executed. Are there any effects (As we would like to sell parts of the code as an additional App on the App Stores)? I know we make use of the work of the community and i respect this. The problem is: The software alone is kind of useless without the MCU devices. I do not expect a legal advice.

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  • Choose at GRUB menu whether NVidia driver should be used

    - by RobinJ
    For some games, I need the nvidia-current driver, but when it's enabled, I can't get my work done as it messes up everything. So is there a way I can get two options in my GRUB menu? One wich will load my operating system with the nvidia-current drivers, and one which will use the default non-proprietary one? It seems a bit stupid to me to have 2 Ubuntu installations (one for games, one for the rest). But I can't get my daily work done with the Nvidia drivers enabled as it messes up some applications, randomly freezes the system, etc. But I still want to be able to play some games. If there's a way to just load and unload the nvidia-current driver with a script or something, that would also be welcome.

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  • Multiplayer Game Listen Servers: Ensuring Integrity

    - by Ankit Soni
    I'm making a simple multiplayer game of Tic Tac Toe in Python using Bridge (its an RPC service built over a message queue - RabbitMQ) and I'd like to structure it so that the client and the server are just one file. When a user runs the game, he is offered a choice to either create a game or join an existing game. So when a user creates a game, the program will create the game and also join him as a player to the game. This is basically a listen server (as opposed to a dedicated server) - a familiar concept in multiplayer games. I came across a really interesting question while trying to make this - how can I ensure that the player hosting the game doesn't tamper with it (or atleast make it difficult)? The player hosting the game has access to the array used to store the board etc., and these must be stored in the process' virtual memory, so it seems like this is impossible. On the other hand, many multiplayer games use this model for LAN games.

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  • How to design a leaderboard?

    - by PeterK
    This sounds like an easy thing but when i considering the following Many players Some have played many games and some just started Different type of statistics ...on what information should the actual ranking be based on. I am planning to display the board in a UITableView so there is limited space available per player. However, I am not bound to the UITableView if there is a better solution. This is a quiz game and the information i am currently capturing per player is: #games played totally #games played per game type (current version have only one game type) #questions answered #correct answers Maybe i should include additional information. I have been thinking about having a leaderboard property page where the player can decide on what basis the leaderboard should display information but would like to avoid the complexity in that. However, if that is needed i will do it. Anyone that can give me some advice on how to design the presentation of this would be highly appreciated?

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  • dual/multi-boot computers and software licensing

    - by Matt
    Suppose you have a computer with two or more operating systems, and a certain piece of software whose license terms allows it to be installed on one computer, and it does a daily check with a remote server to verify that your serial is only used on the original install computer. You install this software on each of your OSes, but since its a different OS the remote server would have to determine that it is not on the same computer, and so would disable your license. So my question, when a license refers to a single computer, does a situation like this usually count as a single computer, or do the multiple OSes sort of make it multiple computers? How do you think a software vendor (specifically thinking AV companies that do this sort of serial check) would handle this situation?

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  • How can I mount .IMG floppy disk images which are not 1.44MB or any other floppy format?

    - by Frank Computer
    I have several .IMG files, but they are different sizes which do not comform to any floppy disk format, i.e. not 1.44MB, 720K, 2.88MB... these .IMG files are like 420K, 832K, etc. Additional info: Winimage, rar, Magic ISO... none of these worked. The files I want to download are located in www.vetusware.com under DBMSOracle6. They are 2 files in rar format, but when I extract the rar's, I get forty-two .IMG files with varied sizes, not 1.44MB, etc. If anyone could please give it a try and succeed in mounting or reading the extractd IMG files, I would appreciate you letting me know how you achieved it, I really need this legacy Oracle 6/DOS version!.. IMPORTANT: I have DOS 6.22 running under Microsoft Virtual PC 2007. VPC07 can only mount IMG's which are only 1.44MB ot 720K. Screenshot of IMG file sizes Screenshot of the first IMZ file

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  • What do you use to bundle / encrypt data?

    - by David McGraw
    More and more games are going the data driven route which means that there needs to be a layer of security around easy manipulation. I've seen it where games completely bundle up their assets (audio, art, data) and I'm wondering how they are managing that? Are there applications / libraries that will bundle and assist you with managing the assets within? If not is there any good resources that you would point to for packing / unpacking / encryption? This specific question revolves around C++, but I would be open to hear how this is managed in C#/XNA as well. Just to be clear -- I'm not out to engineer a solution to prevent hacking. At the fundamental level we're all manipulating 0's and 1's. But, we do want to keep the 99% of people that play the game from simply modifying XML files that are used to build the game world. I've seen plenty of games bundle all of their resources together. I'm simply curious about the methods they're using.

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  • General solution to solve different sports results in different languages

    - by sq2
    I currently have some code that checks if squash and tennis scores are valid, both in javascript and PHP. This results in 4 blocks of code existing, 2 languages * 2 sports, which does not scale well should any extra sports come around, or extra languages... How can one describe the valid scores of games via a settings/text file, so that each language can parse them and apply these rules. I'm stumped with the strange tie break situations in tennis should it reach 6-6 in a set, and also infinite play off in the final set should it reach 2 sets all. ie: tennis = { "format": [ { "name": "sets" "min": 3, "max": 5, "winby": 1 }, { "name": "games" "min": 6, "max": 7, "winby": 2 } ] } squash = { "format": [ { "name": "games" "min": 3, "max": 5, "winby": 1 }, { "name": "points" "min": 15, "max": 0, "winby": 2 } ] }

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